# 2026/10/17 Update 8.0.8
Minor update|Recommended update time: update one day later or after backing up
---
## Adjustments:
- Fixed the issue of duplicate names in the Laputa tool set
- Fixed an issue where some of Astrid's skills could cause players to die in the dungeon at high difficulty
- Fixed an issue where absolute damage could harm heavily injured players
- Fixed an issue where the Prism Laser Tower hat could cause a rendering stack overflow
- Fixed an issue where the Freezing Beam attack effect could be evaluated inconsistently on the server/client
- Fixed an issue where, when advanced ToolTIP was enabled, item registry names and numeric ID values could not be displayed correctly
- Fixed an issue with the dungeon enhancement stone drop sharing system
- Fixed an issue where the system icon replacer could cause the client to crash
- Fixed an issue where the normal attack disable effect of the Tower of Illusions BOSS would not reset
- Fixed an issue where the tracking orb skill of the Autumn Leaf Little Dragon in the Tower of Illusions could not be cast properly
- Fixed an issue where the Snow Wolf's melee attacks in the Tower of Illusions incorrectly stacked chill layers
- Fixed an issue where the Peace Academy NPC in the Tower of Illusions could not be cleaned up at the end of the knowledge quiz
- Changed the dungeon key door system, which now supports doors of any shape
- Changed the model offset tester, which now lets users press the numeric keypad + key while holding a weapon model to enter the graphical model offset tester
- Changed the Time Machine's material
## Updates:
### Dungeon Star system
- Now, any non-BOSS monster defeated in a dungeon has a chance to drop a Dungeon Star
- Dungeon Stars may also appear in dungeon chests
- When a player returns from the dungeon's endpoint to its starting point, all carried Dungeon Stars are consumed and redeemed
- For each Dungeon Star redeemed, the player gains the amount of class experience awarded for defeating 5 ordinary monsters at the player's class level
- At most 64 Dungeon Stars can be redeemed at once, but any excess will still be consumed
- Dungeon Stars cannot be taken out of the dungeon dimension
- Dungeon Stars drop only when the enemy's level is no more than 10 levels below the player's level
- When picking up a naturally dropped Dungeon Star, teammates within 64 blocks of the party will also receive one
- The dungeon's difficulty will affect the drop rate of Dungeon Stars
- Easy difficulty: 5% drop rate
- Normal difficulty: 10% drop chance
- Hard difficulty: 20% drop chance
- Hell difficulty: 50% drop chance
### Soccer and volleyball
- Added soccer balls, volleyballs, soccer goals, volleyball nets, and soccer spawn point blocks
- Right-click the soccer or volleyball item to place the ball on the ground, then crouch and right-click to retrieve it
- Touching the soccer ball while moving pushes it, and it is only lightly pushed while sneaking
- Right-click the soccer ball to throw it
- Whenever the soccer ball successfully enters the goal to complete a shot, it will return to the nearest soccer spawn point block
- After the soccer ball returns to the spawn point block, it enters a 3-second cooldown, during which kicking/throwing is unavailable
- The volleyball cannot be hit through physical contact; it can only be thrown by right-clicking
- The soccer ball collides with the goal, while the volleyball collides with the net; both also physically collide with regular blocks
### Dungeon BOSS skill cooldown recovery system
- Now, when any dungeon BOSS is defeated, skill cooldowns will be restored by a certain amount depending on the BOSS
- Once the BOSS is defeated, all players within 64 blocks will have their skill cooldowns restored
- Only a BOSS at level 70 or above will restore 2nd job skills
- Only a BOSS at level 130 or above will restore 3rd job skills
- The skill cooldown recovery percentage also varies according to the BOSS's dungeon difficulty
- Easy difficulty: restores 10% of skill cooldown
- Normal difficulty: restores 25% of skill cooldown
- Hard difficulty: restores 50% of skill cooldown
- Hell difficulty: restores 100% of skill cooldown
### Miscellaneous
- Update Season Sponsorship
# 2026/10/17 Update 8.0.8
Minor update|Recommended update time: update one day later or after backing up
---
## Adjustments:
- Fixed the issue of duplicate names in the Laputa tool set
- Fixed an issue where some of Astrid's skills could cause players to die in the dungeon at high difficulty
- Fixed an issue where absolute damage could harm heavily injured players
- Fixed an issue where the Prism Laser Tower hat could cause a rendering stack overflow
- Fixed an issue where the Freezing Beam attack effect could be evaluated inconsistently on the server/client
- Fixed an issue where, when advanced ToolTIP was enabled, item registry names and numeric ID values could not be displayed correctly
- Fixed an issue with the dungeon enhancement stone drop sharing system
- Fixed an issue where the system icon replacer could cause the client to crash
- Fixed an issue where the normal attack disable effect of the Tower of Illusions BOSS would not reset
- Fixed an issue where the tracking orb skill of the Autumn Leaf Little Dragon in the Tower of Illusions could not be cast properly
- Fixed an issue where the Snow Wolf's melee attacks in the Tower of Illusions incorrectly stacked chill layers
- Fixed an issue where the Peace Academy NPC in the Tower of Illusions could not be cleaned up at the end of the knowledge quiz
- Changed the dungeon key door system, which now supports doors of any shape
- Changed the model offset tester, which now lets users press the numeric keypad + key while holding a weapon model to enter the graphical model offset tester
- Changed the Time Machine's material
## Updates:
### Dungeon Star system
- Now, any non-BOSS monster defeated in a dungeon has a chance to drop a Dungeon Star
- Dungeon Stars may also appear in dungeon chests
- When a player returns from the dungeon's endpoint to its starting point, all carried Dungeon Stars are consumed and redeemed
- For each Dungeon Star redeemed, the player gains the amount of class experience awarded for defeating 5 ordinary monsters at the player's class level
- At most 64 Dungeon Stars can be redeemed at once, but any excess will still be consumed
- Dungeon Stars cannot be taken out of the dungeon dimension
- Dungeon Stars drop only when the enemy's level is no more than 10 levels below the player's level
- When picking up a naturally dropped Dungeon Star, teammates within 64 blocks of the party will also receive one
- The dungeon's difficulty will affect the drop rate of Dungeon Stars
- Easy difficulty: 5% drop rate
- Normal difficulty: 10% drop chance
- Hard difficulty: 20% drop chance
- Hell difficulty: 50% drop chance
### Soccer and volleyball
- Added soccer balls, volleyballs, soccer goals, volleyball nets, and soccer spawn point blocks
- Right-click the soccer or volleyball item to place the ball on the ground, then crouch and right-click to retrieve it
- Touching the soccer ball while moving pushes it, and it is only lightly pushed while sneaking
- Right-click the soccer ball to throw it
- Whenever the soccer ball successfully enters the goal to complete a shot, it will return to the nearest soccer spawn point block
- After the soccer ball returns to the spawn point block, it enters a 3-second cooldown, during which kicking/throwing is unavailable
- The volleyball cannot be hit through physical contact; it can only be thrown by right-clicking
- The soccer ball collides with the goal, while the volleyball collides with the net; both also physically collide with regular blocks
### Dungeon BOSS skill cooldown recovery system
- Now, when any dungeon BOSS is defeated, skill cooldowns will be restored by a certain amount depending on the BOSS
- Once the BOSS is defeated, all players within 64 blocks will have their skill cooldowns restored
- Only a BOSS at level 70 or above will restore 2nd job skills
- Only a BOSS at level 130 or above will restore 3rd job skills
- The skill cooldown recovery percentage also varies according to the BOSS's dungeon difficulty
- Easy difficulty: restores 10% of skill cooldown
- Normal difficulty: restores 25% of skill cooldown
- Hard difficulty: restores 50% of skill cooldown
- Hell difficulty: restores 100% of skill cooldown
### Miscellaneous
- Update Season Sponsorship
# 2026/09/19 Update 8.0.7
Bug-fix update|Recommended update time: Refer to 8.0.6
---
## Adjustments:
- Fixed an issue with incorrect accessory levels in the Phantasmal Tower.
- Fixed an issue that allowed anniversary accessories to be equipped multiple times.
- Fixed an issue with the Phantasmal Tower reward box.
- Fixed an issue with the special bonus effect of the Tenth Anniversary Tower Eye accessory.
- Fixed an issue causing the Peace Academy NPC in the Phantasmal Tower to fail to spawn properly.
- Fixed an issue causing duck pets to flap their wings incorrectly.
- Fixed a rendering issue with hyena pets.
- Adjusted the drop quantity of the Tenth Anniversary Cross Clover.
- Added the Phantasmal Tower reward box.
# 2026/09/17 Update 8.0.6
Medium update|Recommended time to update: after three days or after making a backup
---
## Adjustments:
- Fixed an issue that prevented items from being moved quickly on the weapon scroll enhancement table
- Fixed a crash caused by relics without affixes in Creative Mode
- Fixed an issue where the Soul Artifact skill could cause a rendering crash
- Fixed the translation and color errors in the BOSS challenge prompt text
- Fixed an issue preventing the Red Knight bracelet from being obtained through the wishing altar
- Fixed an issue where Quick Storage did not work on Origin rune steel cabinets
- Fixed an issue with the display distance for building blocks
- Adjusted the M3Config options; the UseAntiCheat option is now disabled by default
- The dungeon stamina cooldown no longer affects players in Creative Mode
- Using Glazed Fragrance no longer clears all effects
- Removed some BOSS skills that clear players' status effects
- Prisms, resonance stones, and quality orbs can now also be purified by the Primal Forge
- Updated the Verdant Sanctum altar; the whitelist now also applies to offline players
- Added the dungeon-level items: One-Way Portal, Unopened One-Way Portal, and One-Way Portal Key
## Balance:
### Mage
- Changed the Glacier Hell skill's effects by removing the tornado's monster-attracting effect
- Changed the Thunderbolt Ball skill's effects by removing the ball's collision damage and making it continuously deal damage to all nearby targets
- Changed the Electric Shield effect: defense bonus, 120 > 100; final damage% bonus, 10% > 15%
- Icicle Combo effect: damage, 60% > 90%
- Magic Arrow skill effect: damage, 100% > 130%
##Update
### manametal 10th Anniversary Event
- Added the Illusory Tower dungeon
- During the anniversary event, the Illusory Tower will be available with the following special level restrictions
- Easy, requires class level 30
- Normal, requires class level 60
- Hard, requires class level 100
- Hell, requires class level 130
- When entering the Illusory Tower during the anniversary event, the BOSS's attributes and skills will also change
- After the anniversary event ends, the Illusory Tower will permanently become a level 130 dungeon
- During the anniversary event, the Illusory Tower's permanent accessories will only drop normally on Hell difficulty
- Added BOSS creatures: Spider Phantom, Sand Princess Phantom, Stardust Phantom, Wine Wind Phantom, Circulation Phantom, Bei Xi Phantom, Little Whity Phantom, Xiaoneng Phantom, Coffee Phantom, Autumn Leaf Little Dragon Phantom, Snow Wolf Phantom, Snow Dragon Phantom, French Fry Phantom, MK Phantom, Notch Phantom
- Added accessories: Iron Gray 10th Anniversary Eye of the High Tower, Azure 10th Anniversary Eye of the High Tower, Emerald 10th Anniversary Eye of the High Tower, Crimson 10th Anniversary Eye of the High Tower, Spider's Venomous Fang, Sandstorm in a Bottle, Dream of Origins, Exploration Handbook, Dragon's Gold Chain, Frost Pineapple, Frost Dragon Egg, Sacrificial Dagger, Peaceful Purple Flower Reed, Ancient Origin Star, manametal Origin Star
- Added the anniversary-exclusive drop item, 10th Anniversary Cross Clover, which can drop in the Illusory Tower during the anniversary event
- Added the Peace Academy Knowledge Challenge and the Knowledge Challenge Entity Core
### Improved building generation system
- Blocks are no longer generated one by one; instead, the chunk contents are modified all at once and synchronized only once
- Dungeons, villages, Laputa Castle, and world structures now use this system to generate buildings
- It also prevents buildings from suddenly generating while exploring the world, making building generation more natural
- Because the building generation system is much faster, the PotatoServer option and its related effects have been removed from M3Config
### A dungeon generation system that supports the IDungeon generation format
- Going forward, basic dungeons will gradually phase out the schematic format, allowing them to use modded blocks
- Increased the overall generation speed of dungeon entrances and dungeon structures, and chunks are now synchronized only once after generation is complete
- Added dungeon building blocks, which can be used to quickly edit existing dungeons
# 2026/09/02 Update 8.0.5
Medium update|Recommended update time:Update 3 days later or after making a backup
---
## Adjustments:
- Fixed an issue with the execution skill's effect
- Fixed an issue with the Echoing Well's level
- Fixed an issue with fence connections
- Fixed an issue where a replacement game window icon could be overwritten during loading
- Fixed an issue where the automatic terrain smoother caused planar clipping artifacts to appear in water areas
- Fixed an issue where Mahjong table AI could fail to play a tile, causing the game to get stuck
- Fixed an issue where dying in the Manor caused the respawn point to be lost
- Fixed an issue where the mineral purifier required energy while idle
- Fixed an issue where the Holy Light Burning skill incorrectly enhanced the effect of Healing Light
- Fixed an issue where the effect of the Holy Scriptures skill could be triggered without learning the skill
- Fixed an issue with the duration of the Holy Scriptures skill
- Fixed an issue with the duration of the Brilliant Strike skill
- Fixed an issue where the wisdom bonus effect of the Light of Peace skill did not work.
- Fixed an issue where the Light of Peace skill granted an additional bonus without consuming Miracle Points.
- Fixed an issue where the effect granted by the Glorious Century skill had an incorrect number of additional layers.
- Fixed an issue where the Acidic Poison skill granted an additional Gu Poison effect.
- Fixed an issue where the HUD icon overlapped with the 3rd job skill while the Thunder Amplification effect was active.
- Fixed an issue where the Red Blood Evil Dragon's hitbox was too small.
- Fixed an issue where the agricultural kinetic crystal could not harvest fruit.
- Fixed an issue where legendary weapon bows and arrows still received the Archery effect.
- Fixed an issue with the recipes for some of Dark Law's basic structures.
- Fixed an issue where the SoloDeadCountLmit option in the configuration file had an incorrect effect.
- Fixed an issue where the Guardian Barrier skill had an incorrect duration.
- Fixed an issue where the duration of the Incurable effect from the Dark Healing scroll was incorrect.
- Item lookup commands for backpacks, Ender Chests, accessories, and storage can now also search offline players.
- Changed the rendering method for gravity orbs and magic orbs, increasing their brightness and adding transparency.
- Changed the textures of most gravity orbs.
- Pet entities can no longer travel to other dimensions, preventing them from potentially accumulating near portals.
- The JSON block reader and renderer have been redesigned to reduce vertex and face computation and improve overall performance.
- The mahjong table now displays the player currently playing a tile in the text at the top.
- Players who die in the Manor now return directly to their spawn point; they cannot respawn within the Manor.
- Increased the text size of each player's personal message at the mahjong table.
- When a player already has the Origin Guardian effect, using the Origin Monolith no longer consumes Mysterious Energy.
- Only the owner and players in Creative mode can now destroy the Verdant Sanctum.
- Particle effects produced by particle effect costumes will no longer appear directly in the center of the field of view to avoid obstructing the line of sight
## Balance:
### Miscellaneous
- Increase the value of the legendary BOSS reward box
- Change the temperature control effect of the fish gill organ from body modification, increasing it to 16 degrees
- Sorcery Cores can now be obtained by refining Spacetime Fragments
- Change the stage 40 effect of the Abyss Gatekeeper set, reducing the defense penalty, -600 > -200
- Change the stage 40 effect of the Abyssal Wraith set, reducing the increase in damage taken, 50% > 40%
### class
- Changed the Enhanced Storage Specialization effect, making it effective only when HP is below 50%
- Hell Thunder skill: cooldown, 120 seconds > 80 seconds
- Fierce Spirit Possession skill: cooldown, 300 seconds > 90 seconds
## Updates:
### Hard Astrid
- Hard difficulty is now available
- Reduced the chaotic damage dealt per second by the Drain Crystal when using Magic Style at high difficulty
- Crimson Lotus Blade now deals additional chaotic damage on Hard difficulty or higher
- Scarlet Hammer now deals additional chaotic damage on Hard difficulty or higher
- Ranged arrow attacks now deal additional chaotic damage on Hard difficulty or higher
- Crimson Giant Arrow now deals additional chaotic damage on Hard difficulty or higher
- The Blood Tower's paralysis gravity bomb now deals additional chaotic damage on Hard difficulty or higher
- Additional Blood Towers will be summoned on Hard difficulty or higher
- Dark Realm Blocks now apply the Blindness effect on Hard difficulty or higher
- Added the Red Knight bracelet accessory, which is a rare drop from Astrid's holy vessels on Hard difficulty or higher
### Visual Building Copy System
- Added a building selection wand for Creative mode, which lets you select two coordinate points by right-clicking blocks with it
- Added the /m3clone command
- Once this command is used, selecting two coordinate points will enter copy mode
- After entering copy mode, the copy target box appears, and you can press the arrow keys to move the copy target
- Press R to rotate the copy target, and press M to mirror the copy target
- Hold SHIFT and press the up or down arrow keys to raise or lower the target's position
- Use the /m3clone finish command to complete the copy
- Use the /m3clone undo command to undo the last copy
- Use the /m3clone cancel command to exit copy mode
- Added the /m3terrainsmoothing command, which automatically smooths the terrain within the selected area
### Photography System
- Added a crystal camera, photos, and wooden picture frames
- You can use the crystal camera to take photos, then place a photo in a frame for display
### Food Spoilage Stacking System
- Now, this system will be applied automatically when food spoilage is enabled
- Two food stacks with different spoilage levels or no spoilage can be stacked together, and their average spoilage level is calculated automatically
- Supports picking up items, drag-and-drop stacking, quick insertion, quick removal, right-click stacking, right-click average stacking, and double-click merging
- Supports most vanilla containers and manametal containers
- Added the FoodRotStackMerge option to ASMconfig, which can disable this system
# 2026/08/17 Update 8.0.4
Medium update|Recommended update time: three days later, or after making a backup
---
## Adjustments:
- Fixed an issue where the Origin Airship block analyzer did not include angled blocks
- Fixed an issue where the Extreme Speed Staff had no effect on some random tick devices
- Fixed an issue where player level differences caused defense to be deducted twice
- Fixed an issue where the Origin Airship could cause blocks to be lost or cause crashes
- Fixed an issue with the generation of decorative blocks at dungeon entrances
- Fixed an issue with the area display of building blocks
- Fixed an issue with damage value and coordinate handling in the blueprint projection virtual world
- Fixed an issue where some blocks were rotated incorrectly in blueprint projection
- Fixed an issue where some blocks had incorrect colors in blueprint projection
- Fixed an issue where true magic damage in the player attributes had no effect
- Fixed an issue where packet sending by Origin weapons caused lag
- Fixed an issue where particle effect requests could cause a crash after leaving the world
- Fixed issues caused by all skills with execution effects
- Fixed an issue where the Blood Crystal failed to remove BOSS invincible status after being destroyed
- Fixed an issue where carved blocks could not save stored blocks across maps
- Fixed an issue where disguised blocks could not save stored blocks across maps
- Fixed an issue where Disguised Fences and Disguised Stone Walls could not accept block data values
- Fixed an issue where player skin slim arms did not properly support the JSON format of some versions
- Fixed an issue where dialogue script locales did not update properly after switching languages
- Fixed an issue where dialogue script locales failed to fall back to English for unknown locales
- Fixed an issue where the Laputa Levitation Core's transparency caused see-through rendering errors
- Fixed an issue where blocks with JSON models could be carved, dyed, or disguised
- Fixed an issue where all skills with execution effects could cause increased drops
- Fixed an issue where the ToolTIP system was not applied correctly in certain GUI screens
- Fixed an issue where logs obtained with incorrect damage values in certain cases could not be broken down into planks
- Fixed an issue with the breaking particle effect of disguised blocks
- Fixed an issue where player statues had texture errors due to the new texture format
- Fixed an issue with incorrect player statue textures
- Fixed an issue with the incorrect size of player statues in visual hitbox detection
- Fixed an issue where manametal mouse controls and camera movement were incorrect after installing lwjgl3ify and using LWJGL3
- Fixed an issue where the Rose Crystal Tower would drop string
- Fixed an issue where additional Manor data files might not save properly after the server shut down
- Fixed an issue where the Deadly Hunt Deadly Divine Spear failed to properly hit its target
- Fixed an issue where the render length in the flight power HUD could exceed the maximum length
- Fixed an issue with incorrect lighting colors when rendering damage effect numbers
- Fixed an issue where empty areas in Ancient Tomb generation allowed movement through walls
- Fixed an issue where manametal fences could not connect to each other or to vanilla fences
- Fixed an issue with incorrect Duck King cloak textures
- Fixed an issue where the Brilliant Strike skill could have no shooter
- Fixed an issue where players could join other players' teams by sending packets
- Fixed an issue where primary attribute points could exceed the expected value in the class system UI
- Fixed an issue with the Soul Artifact skill effect where floating weapons would apply weapon skins
- Fixed an issue where the player shop could cause coin overflow
- Fixed an issue with the incorrect number of effect layers granted by Sacred Tree Blessing
- Fixed an issue with the Primal Forge incorrectly detecting mythical materials
- Fixed an issue where the special effect numbers of Origin artifact weapons were displayed imprecisely
- Fixed an issue where quick item operations in certain containers could ignore container or slot restrictions
- Fixed an issue where the Cooking Pot had no collision box
- Fixed an issue with texture depth conflicts on the top of the Cooking Pot
- Fixed an issue where the head model could be offset under certain conditions
- Fixed an issue where players could view other players' food collections
- Fixed an issue where players could select classes that were not yet available
- Fixed an issue where players could obtain unlimited dungeon statistics books
- Fixed an issue where players could send a downed distress message without being downed
- Fixed an issue where players could gain experience using unreleased duel cards
- Fixed an issue where players could obtain unlimited glass bottles or water bottles through survival elements
- Fixed an issue where players could infinitely trigger certain skills by configuring summon behavior
- Fixed an issue where players could forge other people's messages and send mail
- Fixed an issue where players could send out-of-bounds mail retrieval requests
- Fixed an issue where players could send over-length mail messages
- Fixed an issue where players could set their own monster defense
- Fixed an issue where players could cause errors when setting skill levels
- Fixed an issue where players could bypass mute restrictions to send critical injury distress messages
- Fixed an issue where players could impersonate others to send item showcase messages
- Fixed an issue where players could send oversized items, causing lag in the item showcase system
- Fixed an issue where players could use the item showcase feature to spam the screen
- Fixed an issue where players could use the item showcase feature to display illegal items
- Fixed an issue where players could exploit the chopping board to gain unlimited cooking experience
- Fixed an issue where players could infinitely obtain any amplification effect
- Fixed an issue where players could use the Laputa Teleport Pearl to record and teleport to illegal locations
- Fixed an issue where the Laputa Teleport Pearl could not be named properly or save NBT
- Fixed an issue where players could use the Party Teleport scroll to teleport near any player
- Fixed an issue where players could use the Party Teleport scroll inside a dungeon or the Peace Academy
- Fixed an issue where players could forge other people's manametal dictionary shared pages
- Fixed an issue where players could talk to dragons that were not their own
- Fixed an issue where players could release dragons that were not their own
- Fixed an issue where players could send dragons that were not their own on dragon expeditions
- Text in the HUD will now be forced to use a small font to avoid overflowing the designated frames
- Changed the Loot and drop pools; Mystic attribute spellbooks are no longer dropped, and the Myriad Codex is dropped directly instead
- The Origin Airship now prints data logs in the background when assembled
- Removed the EasySkyMagic option from the M3Config options
- Now when summoning Omicron from the Origin Crystal Core again, the old Omicron, crystal towers, and high towers will be cleared
- Changed the scanning and output methods of the dark energy meter to improve performance and client-side rendering performance as much as possible
- Lowered the height of the Ninth Laboratory - Origin Codex weapon skin and the Frost Whisper Codex weapon skin in first person, to avoid blocking the view
- Renamed the Sheet Cobweb and the White Fir tree series blocks to avoid duplicate names with vanilla blocks
- Disabled all effects of Doomsday firearms
- Disabled the rendering effects, held models, world models, and attack special effects of all Doomsday firearms
- Disabled all effects of Doomsday bombs
- Disabled the sniper scope effect in HUDUI
- Doomsday firearms, bullets, and bomb items will no longer appear in NEI
- Removed the Firearms category from the creative tabs
- Now the Staff Fusion Table cannot properly open its UI when its structure is incomplete
- Increased the price of lapis lazuli sold by the dye merchant, to prevent it from being identified as a gem and causing price issues
- Added the ability to quickly insert and extract items for the following devices, respecting the container's stack limits or item restrictions, including the Gem Compressor, Windwalker Core, Silver Eridanus Core, Bee Incubator, Etherworld Displacement Core, Cutting Board, Spirit Offering Ritual Table, Soul Refiner, Equipment Enhancement Table, Dragon Expedition Block, Golden House Core, Sieve, Crystal Decomposer, Brewing Fusion Table, Advanced Brewing Stand, Magic Equipment Repairer, Cooking Pot, Silver Cooking Pot, Tomil's Golden Cooking Pot, Thunder Totem, Nature Totem, Earth Totem, Storm Totem, Dark Totem, Light Totem, Flame Totem, Ice Totem, Water Source Totem, Freshness Crystal, Condensation Crystal, Paradise Crystal, Backflow Crystal, Ancient Crystal, Demon Crystal, Rebirth Crystal, Weather Crystal, Drying Crystal, Dragon Crystal, Hunger Crystal, Paralysis Crystal, Music Crystal, Smelting Crystal, Fertility Crystal, Elimination Crystal, Nature Crystal, Resistance Crystal, Nether Crystal, Time Crystal, Essence Crystal, End Crystal, Item Seeking Crystal, Ocean Crystal, Life Crystal, Repair Crystal, Arcane Crystal, Labyrinth Crystal, Block Crystal, Lava Crystal, Dream Crystal, Strike Crystal, Frost Crystal, Thermostatic Crystal, Greed Crystal, Rainy Season Crystal, Staff Fusion Table, Arcane Void Spawner, Steel Coin Minter, Blazing Gold Coin Minter, Dream Gold Coin Minter, Item Decomposition Table, Fireball Tower, Dark Tower, Topaz Tower, Ice Tower, Lightning Tower, Light Tower, Archer Tower, and Crystal Tower
## Balance:
### Dark Power skill effects
- Changed the maximum stack size of the Black Magic Crystal, Destruction Spread Black Magic Crystal, and Forbidden Guardian Black Magic Crystal to 64
- Changed the recipe of the Black Magic Crystal; it can now be crafted 16 at a time
- The effects granted by the Destruction Spread Black Magic Crystal and Forbidden Guardian Black Magic Crystal now still retain the original Dark Power effect attributes
- Forbidden Guardian Black Magic Crystal: defense increase of 100 points > increase of 300 points; damage reduction effect, increase of 20% > increase of 30%
- Dark Power Destruction skill: damage 50% > 500%
- The Destruction Spread Black Magic Crystal and Forbidden Guardian Black Magic Crystal now grant their own exclusive effect for 600 seconds
### Omicron
- The tenacity bonus that defense towers provide to Omicron is now 4%| 6%| 8%| 10% depending on the difficulty
- The extra defense tower summons when advancing a phase now only replenish up to 4~6 towers depending on the phase
- Removed the effect of summoning all defense towers at once on Hell difficulty
- Thunder Amplification now grants points per second: 125 points > 150 points
- The Repair Crystal no longer repairs defense towers
### Priest
- Sacred Field: duration, 60 seconds > 40 seconds
- Aether Sanction: damage range, 16 > 24
- Light of Peace: the amount of class amplification% granted by the Light of Peace effect, 20% > 10%
- Light of Peace: healing effect strength on targets that are prohibited from being healed, 60% > 20%
- Aegis Protection: cooldown, 240 seconds > 180 seconds
### Conjurer
- Charm Link: now uses a sector-shaped detection for players near the crosshair, to avoid failing to establish the link
### Assassin
- Trinity: the cooldown reduction effect now has no effect on 3rd job skills
### Knight
- Infernal Chains: cooldown, 180 seconds > 90 seconds; activation speed, 10 > 5
- Lightning Axe: cooldown, 100 seconds > 60 seconds
### Hunter
- Hunter's Tracking: hunting points now use a better search algorithm, allowing them to spawn on surfaces that are not fully solid blocks, while greatly increasing the spawn success rate in narrow areas
- Deadly Hunt: maximum number of hunting points that can be collected, 7 > 12
- Soul Artifact: attack hits, 3 hits > 4 hits
- Soul Artifact: duration, 30 seconds > 60 seconds
- Soul Artifact: new effect, each time a hunting point is collected, if Soul Artifact is still active, its duration is immediately increased by 5 seconds, stacking up to a maximum of 60 seconds
### Shaman
- Blasphemous Blast skill effect: each Toxic Explosion can now produce at most one poison sac
- Supreme Red Dragon: damage, 1200% > 1600%
### Mage
- Glacier Hell: duration, 25 seconds > 40 seconds
- Annihilation Beam: damage, 580% > 650%
### Stat Point Class Skill Branch System
- This system enhances different class skill effects based on the player's primary stat
- Priest:
- Healing Light: each point of intelligence increases skill damage by 0.5%
- Holy Imprint: each point of intelligence increases skill damage by 0.5%
- Holy Light Burning: each point of intelligence increases DOT damage by 0.3%
- Brilliant Strike: each point of intelligence increases skill damage by 0.5%
- Celestial Sanction: each point of intelligence increases skill damage by 0.5%
- Glorious Century: each point of intelligence increases skill damage by 1%
- When the wisdom stat exceeds the sum of all other primary stat points, the following effects take effect
- Healing Light: each point of wisdom increases base healing by 5
- Holy Prayer: each point of wisdom increases base healing by 10
- Healing Fountain: each point of wisdom increases base healing by 5
- Holy Scriptures: every 40 points of wisdom increases the maximum layers of the Holy Scriptures effect by 1
- Brilliant Strike: each point of wisdom increases the extra HP granted by 2 points
- Sacred Field: every 12 points of wisdom increases the duration by 1 second
- Door of Truth: every 50 points of wisdom increases the invincible effect duration by 1 second
- Aether Sanction: every 50 points of wisdom increases the level of the Aether Sanction effect granted by 1 stack
- Divine Shield Protection: every 40 points of wisdom increases the level of the Divine Shield Protection effect granted by 1 stack
- Light of Peace: every 12 points of wisdom increases the Light of Peace effect's class amplification% attribute by 1%
- Light of Peace: each point of wisdom increases the healing effect strength on healing-blocked targets by 0.1%
- Glorious Century: each point of wisdom additionally grants 1 stack of the Glorious Century effect, and each stack increases damage% by 2%
### Miscellaneous
- Greatly reduced the required material amounts and experience requirements for Laputa technology stele recipes
- Greatly reduced the material and experience requirements of the black magic Dark Altar
- Tattered Dark Souls and Pulsing Dark Souls no longer decay
- Increased the drop rates of Sorcery Cores, Spacetime Fragments, Echo Fragments, Tattered Dark Souls, Pulsing Dark Souls, and Curse-eroded Metal Nuggets
- Reduced the ether energy consumption rate of the ether energy chunk loader
- Changed the gold value required for each gilding stage, now 1000, 2500, and 5000
- The Verdant Sanctum can now only be used after reaching at least class level 100
- Dark Mantra now only deducts curse erosion value while in the ancient thulium royal city world
- Changed the default 3rd job maximum damage cap, raising it to 199999 points
- M3Config adds the option MaxDamageT3, which sets the 3rd job maximum damage cap
## Update:
### Miscellaneous
- ASMconfig adds the option VanillaFenceConnect, which adjusts whether fences can connect
- Disguise Potions can now be crafted 64 at a time
- Added seasonal sponsor items, including the Peaceful Strawberry Dragon cloak, Mini Strawberry Dragon pet egg, Mini Strawberry Dragon hat, Peace Divine Tree Staff weapon skin, Peaceful Snow Fox cloak, Mini Peaceful Snow Fox pet egg, Mini Peaceful Snow Fox hat, and Peace Snowflake Windmill weapon skin
- M3Config adds the option category RedstoneFlux, which sets the output capacity of RF devices
- M3Config adds the option MagicEnergyRF, which sets the RF output capacity, default is 100
- M3Config adds the option DarkEnergyRF, which sets the RF output capacity, default is 500000
- M3Config adds the option AetherEnergyRF, which sets the RF output capacity, default is 100000000
### Player Shop System
- Selling prices and the resources a shop can store have now both been changed to long integers
- Changed the player shop's sell settings and purchase UI
- Added a purchase limit system; you can now set a purchase limit count individually for each item slot
- Once the purchase limit is enabled, each player can only buy a limited quantity of the item in each slot
- The purchase limit count can be refreshed in the sell settings
### SOLO mode update
- M3Config adds a new option category, the SoloGame category; the original SoloMode option has been moved into this category
- All Solo mode options only take effect when the main option SoloMode is enabled
- SoloDeadCountLmit, sets whether the death count limit is enabled; disabled by default
- SoloCurseMiniGame, sets whether the curse mini-game is enabled; disabled by default
- SoloBlossDoomsMeteorite, sets whether the Doomsday Meteorite is summoned; disabled by default
- SoloVerdantSanctumRapidCulture, sets whether the Verdant Sanctum is cultivated rapidly; enabled by default
- SoloCareerincrease, sets the amount of class amplification granted to the player; defaults to 0.50
- SoloDamageReduction, sets the damage multiplier percentage taken by the player; defaults to 0.75
- SoloRewardBoxMultiplier, sets the number of reward boxes granted; defaults to 2.00
- SoloHealWhiteSnake, sets the amount of health the Guardian Feathered Serpent recovers through natural recovery; defaults to 0.50
- SoloSkyAdventureDamageReduction, sets the damage taken ratio for players in the Sky adventure; defaults to 0.25
- SoloAstridUltimateGravityBallSpeed, sets the falling speed of the Ultimate Gravity Ball; defaults to 0.70
- SoloSummonBreakHourglassMob, sets the spawn interval of the Broken Hourglass; defaults to 160
- SoloHealExtinguishSpring, sets the amount of health the Flame-Extinguishing Divine Spring recovers through natural recovery; defaults to 0.10
- SoloSacredRelicsLootBase, sets the drop multiplier for normal holy vessels; defaults to 2.00
- SoloSacredRelicsLootRare, sets the drop multiplier for rare holy vessels; defaults to 5.00
### DOT attack system update
- Now, when a target is affected by the same DOT effect, if the new effect's duration, damage, layers, or damage per layer is higher than the existing attributes, the new DOT effect will be applied immediately
### Systems reworked specifically for integration with other mods
- The SpellData.getData() method can now provide a player parameter by default
- When a player casts a skill, a custom FML event, the SpellDataEvent event, is fired, which mods can intercept to replace class skill attributes
- Added accessory attributes and character attributes; these attributes can affect the effects of class skills
- Extra class skill damage multiplier
- Extra class skill attack hits
- Extra class skill duration
- Class Skill Extra Range
- Class Skill Extra Damage Range
- These attributes are designed specifically for integration mods, and are not yet used in the original manametal content
### Interpolated Rounded-Rectangle Terrain Smoothing System
- Replaces the previous dirt-filling terrain smoothing system
- This system includes an automatic height filter that automatically smooths terrain at an ideal height
- Terrain containing water is acceptable; areas containing water will be automatically filled with water
- This system is used by default in dungeons, dungeon entrances, and villages
- At any height, it prioritizes generating a more ideal smooth flatland while automatically filling in vegetation that matches the biome, so as to fit the original terrain as closely as possible
- Increased the maximum allowed height for dungeon entrance generation
### Season 14 Seasonal Rewards
- 1 point, Green Devil Title
- 2 points, Creeper Hat
- 3 points, Creeper Toy
- 4 points, Creeper Transformation Potion
- 5 points, Season Reincarnation Points
- 6 points, Explosion Potion
### Season 15 Seasonal Rewards
- 1 point, Supreme Master Chef Title
- 2 points, Roast Whole Chicken Hat
- 3 points, Baguette Weapon Skin
- 4 points, Yuck Mark Stamp
- 5 points, Season Reincarnation Points
- 6 points, White Gold Chocolate
### Crystal Builder
- Can be crafted at a crafting table
- After using the manametal dictionary to project a blueprint onto a designated location, it can be immediately bound to the Crystal Builder
- As long as materials are inserted, the Crystal Builder will automatically build the designated structure according to the projection
- Some blocks with a Tile Entity must be placed manually by the player
### Crystal Mirror Builder
- Can be crafted at a crafting table
- Once activated, whenever the owner builds within range, blocks are automatically placed at the corresponding mirrored positions
- Does not apply to certain large blocks
### Japanese mahjong mini-game
- A mahjong table can be crafted at a crafting table
- Adds a complete four-player Japanese mahjong system. Instead of opening a traditional GUI, you join the game, select tiles, discard, and make calls around a 5x5 block-sized three-dimensional table. The system supports player-versus-player matches and two AI difficulty levels, and features a full hand settlement and East-South match flow
- The table seats four players and uses four-player Japanese mahjong rules with 25,000 points each
- Uses 136 tiles, including characters, circles, bamboos, wind tiles, dragon tiles, and three red five Dora tiles
- Adds three different mahjong tables
- Mahjong tables come in three modes
Standard table: once four players have joined, the game begins with the player in the first seat.
Beginner AI table: once any player joins, three beginner AI opponents are automatically added and the game starts.
Advanced AI table: once any player joins, three advanced AI opponents are automatically added and the game starts.
- Before a game begins, players can sneak and right-click the table to leave their seat
- After a hand ends, the results are displayed with a 20-second countdown, and the next hand then begins according to the dealer repeat, dealer rotation, and Honba rules
- Matches follow the East-South match flow. Once a player's points drop below zero or South 4 ends normally, the entire match ends and the player with the highest points is determined
- Mahjong actions can be performed through floating buttons
- Supports drawing, discarding, Tsumo, Ron, Chi, Pon, Open Kan, Closed Kan, and Added Kan
- Supports Riichi, Double Riichi, Ippatsu, and Riichi deposits, and after declaring Riichi you are forced to discard the drawn tile
- After declaring Riichi, a Closed Kan is still allowed as long as it does not change the Tenpai shape
- Supports Rinshan Kaihou, Chankan, Haitei Raoyue, and Houtei Raoyui
- Supports the calculation of Dora, ura Dora, kan Dora, and red Dora
- Supports furiten, temporary furiten, and Riichi furiten
- Supports the kuikae restriction after a Chi, preventing you from immediately discarding a forbidden matching tile
- Supports multiple players declaring Ron at the same time, and handles multi-player reactions according to the priority order of Chi, Pon, Kan, and Ron
- Discards taken by a Chi, Pon, or Kan are removed from the discard pond, and subsequent discards automatically fill the empty space
- When the wall runs out, each player's Tenpai status is checked and 3,000 points are exchanged as penalty payments between Tenpai and noten players
- Supports Nagashi Mangan, and checks whether any terminal or honor tile has been called by another player
- Supports declaring a draw with Nine Terminals
- Supports Abortive Draws such as Four Winds Discard, Four Riichi Declarations, and Four Kan Abortion
- After an exhaustive draw, a Win, or an Abortive Draw, dealer repeats, dealer rotation, Honba sticks, and Riichi sticks are all handled correctly
- When the whole game ends, any unclaimed Riichi sticks are given to the player with the highest point total at that time
- Yaku, fu, han, and the final score are calculated automatically based on meld status, the way the hand was won, the round wind, the Seat Wind, and the hand structure, including
- Riichi, Double Riichi, Ippatsu, Menzen Tsumo
- Chankan, Rinshan Kaihou, Haitei Raoyue, Houtei Raoyui
- Tanyao, Pinfu, Iipeikou, Ryanpeikou, Yakuhai
- Chanta, Junchan, Honroutou
- Sanshoku Doujun, Sanshoku Doukou, Ittsuu
- Chiitoitsu, Toitoi, Sanankou, Sankantsu, Shousangen
- Honitsu, Chinitsu
- Kokushi Musou, Kokushi Musou Juusanmen
- Suuankou, Suuankou Tanki
- Daisangen, Shousuushii, Daisuushii
- Tsuuiisou, Chinroutou, Ryuuiisou, Suukantsu
- Chuuren Poutou, Junsei Chuuren Poutou
- Tenhou, Chiihou
- Supports Mangan, Haneman, Baiman, Sanbaiman, Kazoe Yakuman, and multiple Yakuman
- Supports Liability (Pao) responsibility for Daisangen and Daisuushii; when triggered, the responsible player and the reason are shown in the center of the table
- When a non-AI player completes a Yakuman, an announcement is broadcast to the entire server
- The floating text on the scoring screen displays the yaku, fu, han, Dora count, points paid, and Liability (Pao) information
- The table displays all four players' hands, discard piles, melds, the Dora indicator, and the game state in 3D
- Opponents' concealed hands are not synchronized with their actual contents; they are shown with a uniform tile face so the client cannot obtain hidden information
- Actions such as Chi, Pon, Kan, Riichi, Tsumo, Ron, Skip, and Nine Terminals are shown on the table as floating buttons visible only to that player
- The Chi, Pon, and Kan buttons display the corresponding tile names, making it easier to choose when multiple combinations are available
- Pointing the mouse at an actionable tile or button shows a yellow highlight
- When pointing at any tile, all identical tiles in the discard piles and in other players' melds are highlighted as well, making it easy to quickly assess the tiles in play
- The Riichi tile marker and the mouse highlight can be shown at the same time without overriding each other
- Melded tiles lie flat and face up; after each hand ends, all four players' hands are also fully revealed for players to review
- The table renders Riichi sticks and Honba sticks
- The lower right of each seat displays the player's name, Seat Wind, remaining points, and Dealer status
- The center of the table displays the round wind, remaining tile count, honba count, and the Win / exhaustive draw result
- Detailed scoring information is shown below the central result text, and a countdown is also displayed before the next hand begins
# 2026/07/23 Update 8.0.1
*Medium update|Recommended update time: three days later or update immediately with a backup*
---
## Adjustments
- Fixed a bug where generating Loot could cause a crash when a player entered a dungeon with an undefined level
- Fixed a bug where catches with no damage value could cause a crash
- Fixed a bug where ice slabs would affect projectiles
- Fixed a bug where attribute point names were not displayed in the attribute point UI
- Fixed a bug with trees in the Magic Forest biome
- Fixed a bug where shadow summons could crash the game when they had no target
- Fixed a bug with the 3rd job job-change message
- Fixed a bug with the Heaven–Earth Kenjutsu True Teaching description
- Fixed a bug with the Lightning Phylactery lightning attack hits
- Fixed a bug with block lighting rendering in the ToolTIP
- Fixed a bug where Peace Academy NPCs lacked the friendly entity tag
- Fixed a bug with the Soul Drop skill's bonus attributes for certain summons
- Fixed a bug with the Holy Beast Guardian skill's duration
- Fixed a bug where some effects lacked localized translated names
- Fixed a bug with the Shadow Allay skill's explosion effect attack range
- Fixed a bug with the Tornado Axe skill's effect application range
- Fixed a bug with the movement Slow duration effect applied by the Flame of Purgatory skill
- Fixed a bug with the Celestial Sanction skill's attack hits description
- Fixed a bug with the Flame of Purgatory skill effect DOT attack triggered by the Gates of Hell skill
- Fixed a bug where the Summoner's special summon egg health bonus was ineffective
- Fixed a bug with the Lava Wind Serpent soul Egg description
- Fixed a bug where the Islet skill did not record the last cast skill
- Fixed a bug where Lunar Eclipse/Solar Eclipse did not properly consume Ken-ki points and record the skill
- Fixed a bug where Iaido: Instant Kill did not record the last cast skill
- Fixed a bug where dungeon respawn point restoration did not account for dimension type
- Fixed a bug where the Black Flame Curse skill's black flame spawn limit did not account for duplicate actual locations
- Fixed a bug where the lighting staff caused packet errors
- Fixed an issue with incorrect textures on some relics
- Fixed an issue where some effects were missing textures
- Fixed an issue where the End Warp Gate chapter of the manametal dictionary was missing translations
- Fixed an issue with incorrect text colors on some Titles
- Fixed an issue with incorrect skill effect refunds on Killing Blade
- Fixed an issue where Sky adventure granted extra class experience even without any progress
- Increased the hardness of witchcraft runes and changed their crafting materials to prevent them from being accidentally destroyed
- Weapon skin previews are now rendered in the ToolTIP
- The End Warp Gate can no longer be opened in the vanilla End
- The Manor Sky Island can no longer be entered from the vanilla End
- Players cannot leave or enter the Manor while mounted
- After a player enters the Manor Sky Island, if there is no valid spawn point, falling into the void will return them to the Overworld spawn point
## Balance
- Sky adventure now requires reaching at least 3 islands before granting extra class experience
- Skill Celestial Sanction: cooldown, 10s>8s, damage, 850%>950%
- Skill Aegis Protection: cooldown, 240s>180s
- Skill Hunting Contract: damage 350%>300%, tick rate 4>3
- Skill Purple Lightning Cage: damage 350%>320%, tick rate 4>3, duration 8s>10s
- Skill Divine Beast Realm: damage 650%>550%, duration 90s>120s
## Update
### Added fashion items
- Mini Strawberry Dragon Hat, Mini Peaceful Snow Fox Hat, Mini Strawberry Dragon Pet, Mini Peaceful Snow Fox Pet, Prism Laser Tower Hat, Peaceful Strawberry Dragon cloak, Fresh Salmon cloak, Peaceful Snow Fox cloak, Alicia cloak, King Duck cloak, Long Live the Green Steel Thermostat cloak, Stone Statue cloak
### Guild Manor Sky Island
- Every manametal online guild can create one Guild Manor Sky Island
- Permissions for the Guild Manor Sky Island are determined by the online guild, and all members can enter
- The Guild Manor Sky Island can still be made public, and once public it will be displayed as a Guild Manor Sky Island
- Permissions for a public Guild Manor Sky Island are set solely by the guild leader, and only the guild leader can create a Guild Manor Sky Island
- If the guild leader disbands the guild, the Guild Manor Sky Island will be discarded and can no longer be entered
### Origin Magic
- The Holy Spring pond now generates in the Aether and can be collected with an iron bucket
- Introduced the Origin Magic chapter and corresponding pages in the manametal dictionary
- Added Pure Furnace, Eternal Anvil, Verdant Sanctuary, Origin Stele, Echoing Deep Well, Cosmic Mirror Pool, Laputa Origin Crystal Core, Origin Magic Crystal, Origin Magic Stele, Laputa Arcane Crystal, Laputa Crystal Stele, Origin Crystal Obelisk, Tree of Life Log, Tree of Life Leaves, Tree of Life Sapling, Origin Ritual Stone Brick, Origin Ritual Rune Stone Brick, Origin Ritual Rune Stone Pillar, Origin Ritual Core, Origin Ritual Rune Stone Slab, Arcane Mana Generator
- Added Pure Levitation Stone Crystal, Pure Crystal, Masadabah's Enchanted Dark Rune Stone, Alicia's Rhyme Magic Crystal Gemstone, Astrid's Crimson Lotus Armor Fragment, Tree of Life's Sky Branch, Origin Artifact Crystal, Origin Fission Crystal
- Origin Fission Crystal can be crafted in the Dark Law, and using this crystal can destroy anti-magic blocks
- Legendary BOSSes will now drop corresponding loot, with holy vessel drops
- The Laputa Origin Crystal Core will now replace the placeholder core block generation in Laputa Castle, spawning right in the center of the bottom core
- Introduced the related NEI recipe system
- Materials can be used to repair the Laputa Origin Crystal Core
- Arcane Mana
- Pure Crystals can be used to generate Arcane Mana in the Arcane Mana Generator
- Pure Crystals can be refined from the Pure Furnace, crafted from the Laputa Origin Crystal Core, or dropped by legendary BOSSes
- Eternal Anvil
- Here you can craft Origin Holy Vessels, which are the designated materials for crafting Origin artifact weapons
- Here you can craft Transmutation Magic Crystals
- Pure Furnace
- Items can be purified, such as armor, weapons, relics, gemstones, enchanted gems, accessories, scrolls, mythical materials, and more
- Purification yields Pure Crystals
- Pure Crystals can also serve as a powerful energy source for mana energy, dark energy, ether energy, and soul energy
- Verdant Sanctuary
- Added the Sacred Tree Blessing effect
- By cultivating the Tree of Life, you can gain the Sacred Tree Blessing effect, increasing all stats and class experience bonuses
- Has a permission management system
- Consumes Pure Crystals and Arcane Mana
- The Tree of Life can be cultivated every day, and the level of the effect increases as the Tree of Life grows through its stages
- Echoing Deep Well
- You can perform Sacred Echo from the Echoing Deep Well every day
- Completing the prerequisite quests allows you to perform Sacred Echo to obtain reward items
- Origin Stele
- Added the Origin Guardian effect
- Here you can channel the stele, consuming Arcane Mana to grant the Origin Guardian effect
- While having the Origin Guardian effect, defense increases and it can prevent a single instance of lethal damage
- Myriad Mirror Pool
- Can replicate powerful items, such as BOSS summons, advanced metal ingots, primordial fragments, dream crystals, courage gems, and replicator ingots
- This is the most powerful ritual of Origin Magic, requiring more arcane magic energy and materials
### Cloth Simulation Fashion
- Cloaks are now rendered using cloth simulation, flowing as the player moves, with movement speed affecting the flowing speed
- Wings are now rendered using a cloth-like simulation method, appearing visually softer
- Wings now flap when jumping, using stamina jumps, and flying, simulating the appearance of being in flight
### Introducing the Origin Airship
- Added Origin Airship Construction Core, Origin Airship Controller, Aviation Anchor, Laputa Levitation Core, and Origin Airship Auto Cannon
- Related equipment can be crafted at the Laputa Origin Crystal Core
- The Origin Airship Construction Core is the core of the Origin Airship. Once placed, it records the owner and allows free construction of the Origin Airship within its range
- Once construction is complete, sneak and right-click the Origin Airship Construction Core to assemble the Origin Airship
- The Origin Airship Controller can enter operation mode, using WASD and arrow keys to control movement, ascent, and descent. Press Shift to exit control mode
- The Aviation Anchor can lock the controls
- Installing the Laputa Levitation Core on the Origin Airship will increase the airship's speed
- Installing the Origin Airship Auto Cannon on the Origin Airship allows it to automatically attack nearby monsters
- Features a permission management system and secure persistence system. When the airship entity disappears, it automatically requests a new Origin Airship entity from the server
- The Origin Airship can be docked and disassembled at any time, returning to block state after disassembly
- The Origin Airship can carry any non-unbreakable blocks. Carried entity blocks can only be used after the airship is disassembled
- The Origin Airship can carry any creatures or entities on top of it
### Added Season 16 seasonal sponsorship
- Origin Rune Steel Cabinet skin
- Origin Gold Coin break particles, gold coins appear when breaking blocks
- Lab Nine - Origin Codex weapon skin
- Omicron pet
- Prism Laser Tower hat, capable of firing lasers to track nearby players
### Introducing the new skin system
- Automatically switches between thick and slim arms based on the player's skin
- Supports both legacy skins and new skins
- If the player has not defined arm thickness, it will automatically fall back to thick arms
- This feature may currently have compatibility issues with similar MODs. If ASM fails, it will automatically fall back to the original skin format
- The ASMconfig.ini file adds the ModernPlayerSkin option, which can set whether to enable the new skin
### Introduced an automatic display driver repair system
- It will be handled automatically to avoid certain display drivers causing solid-color screen glitches
- The ASMconfig.ini file adds the IntelGraphicsFix option, which can enable or disable this feature
# 2026/07/23 Update 8.0.1
*Medium update|Recommended update time: three days later or update immediately with a backup*
---
## Adjustments
- Fixed a bug where generating Loot could cause a crash when a player entered a dungeon with an undefined level
- Fixed a bug where catches with no damage value could cause a crash
- Fixed a bug where ice slabs would affect projectiles
- Fixed a bug where attribute point names were not displayed in the attribute point UI
- Fixed a bug with trees in the Magic Forest biome
- Fixed a bug where shadow summons could crash the game when they had no target
- Fixed a bug with the 3rd job job-change message
- Fixed a bug with the Heaven–Earth Kenjutsu True Teaching description
- Fixed a bug with the Lightning Phylactery lightning attack hits
- Fixed a bug with block lighting rendering in the ToolTIP
- Fixed a bug where Peace Academy NPCs lacked the friendly entity tag
- Fixed a bug with the Soul Drop skill's bonus attributes for certain summons
- Fixed a bug with the Holy Beast Guardian skill's duration
- Fixed a bug where some effects lacked localized translated names
- Fixed a bug with the Shadow Allay skill's explosion effect attack range
- Fixed a bug with the Tornado Axe skill's effect application range
- Fixed a bug with the movement Slow duration effect applied by the Flame of Purgatory skill
- Fixed a bug with the Celestial Sanction skill's attack hits description
- Fixed a bug with the Flame of Purgatory skill effect DOT attack triggered by the Gates of Hell skill
- Fixed a bug where the Summoner's special summon egg health bonus was ineffective
- Fixed a bug with the Lava Wind Serpent soul Egg description
- Fixed a bug where the Islet skill did not record the last cast skill
- Fixed a bug where Lunar Eclipse/Solar Eclipse did not properly consume Ken-ki points and record the skill
- Fixed a bug where Iaido: Instant Kill did not record the last cast skill
- Fixed a bug where dungeon respawn point restoration did not account for dimension type
- Fixed a bug where the Black Flame Curse skill's black flame spawn limit did not account for duplicate actual locations
- Fixed a bug where the lighting staff caused packet errors
- Fixed an issue with incorrect textures on some relics
- Fixed an issue where some effects were missing textures
- Fixed an issue where the End Warp Gate chapter of the manametal dictionary was missing translations
- Fixed an issue with incorrect text colors on some Titles
- Fixed an issue with incorrect skill effect refunds on Killing Blade
- Fixed an issue where Sky adventure granted extra class experience even without any progress
- Increased the hardness of witchcraft runes and changed their crafting materials to prevent them from being accidentally destroyed
- Weapon skin previews are now rendered in the ToolTIP
- The End Warp Gate can no longer be opened in the vanilla End
- The Manor Sky Island can no longer be entered from the vanilla End
- Players cannot leave or enter the Manor while mounted
- After a player enters the Manor Sky Island, if there is no valid spawn point, falling into the void will return them to the Overworld spawn point
## Balance
- Sky adventure now requires reaching at least 3 islands before granting extra class experience
- Skill Celestial Sanction: cooldown, 10s>8s, damage, 850%>950%
- Skill Aegis Protection: cooldown, 240s>180s
- Skill Hunting Contract: damage 350%>300%, tick rate 4>3
- Skill Purple Lightning Cage: damage 350%>320%, tick rate 4>3, duration 8s>10s
- Skill Divine Beast Realm: damage 650%>550%, duration 90s>120s
## Update
### Added fashion items
- Mini Strawberry Dragon Hat, Mini Peaceful Snow Fox Hat, Mini Strawberry Dragon Pet, Mini Peaceful Snow Fox Pet, Prism Laser Tower Hat, Peaceful Strawberry Dragon cloak, Fresh Salmon cloak, Peaceful Snow Fox cloak, Alicia cloak, King Duck cloak, Long Live the Green Steel Thermostat cloak, Stone Statue cloak
### Guild Manor Sky Island
- Every manametal online guild can create one Guild Manor Sky Island
- Permissions for the Guild Manor Sky Island are determined by the online guild, and all members can enter
- The Guild Manor Sky Island can still be made public, and once public it will be displayed as a Guild Manor Sky Island
- Permissions for a public Guild Manor Sky Island are set solely by the guild leader, and only the guild leader can create a Guild Manor Sky Island
- If the guild leader disbands the guild, the Guild Manor Sky Island will be discarded and can no longer be entered
### Origin Magic
- The Holy Spring pond now generates in the Aether and can be collected with an iron bucket
- Introduced the Origin Magic chapter and corresponding pages in the manametal dictionary
- Added Pure Furnace, Eternal Anvil, Verdant Sanctuary, Origin Stele, Echoing Deep Well, Cosmic Mirror Pool, Laputa Origin Crystal Core, Origin Magic Crystal, Origin Magic Stele, Laputa Arcane Crystal, Laputa Crystal Stele, Origin Crystal Obelisk, Tree of Life Log, Tree of Life Leaves, Tree of Life Sapling, Origin Ritual Stone Brick, Origin Ritual Rune Stone Brick, Origin Ritual Rune Stone Pillar, Origin Ritual Core, Origin Ritual Rune Stone Slab, Arcane Mana Generator
- Added Pure Levitation Stone Crystal, Pure Crystal, Masadabah's Enchanted Dark Rune Stone, Alicia's Rhyme Magic Crystal Gemstone, Astrid's Crimson Lotus Armor Fragment, Tree of Life's Sky Branch, Origin Artifact Crystal, Origin Fission Crystal
- Origin Fission Crystal can be crafted in the Dark Law, and using this crystal can destroy anti-magic blocks
- Legendary BOSSes will now drop corresponding loot, with holy vessel drops
- The Laputa Origin Crystal Core will now replace the placeholder core block generation in Laputa Castle, spawning right in the center of the bottom core
- Introduced the related NEI recipe system
- Materials can be used to repair the Laputa Origin Crystal Core
- Arcane Mana
- Pure Crystals can be used to generate Arcane Mana in the Arcane Mana Generator
- Pure Crystals can be refined from the Pure Furnace, crafted from the Laputa Origin Crystal Core, or dropped by legendary BOSSes
- Eternal Anvil
- Here you can craft Origin Holy Vessels, which are the designated materials for crafting Origin artifact weapons
- Here you can craft Transmutation Magic Crystals
- Pure Furnace
- Items can be purified, such as armor, weapons, relics, gemstones, enchanted gems, accessories, scrolls, mythical materials, and more
- Purification yields Pure Crystals
- Pure Crystals can also serve as a powerful energy source for mana energy, dark energy, ether energy, and soul energy
- Verdant Sanctuary
- Added the Sacred Tree Blessing effect
- By cultivating the Tree of Life, you can gain the Sacred Tree Blessing effect, increasing all stats and class experience bonuses
- Has a permission management system
- Consumes Pure Crystals and Arcane Mana
- The Tree of Life can be cultivated every day, and the level of the effect increases as the Tree of Life grows through its stages
- Echoing Deep Well
- You can perform Sacred Echo from the Echoing Deep Well every day
- Completing the prerequisite quests allows you to perform Sacred Echo to obtain reward items
- Origin Stele
- Added the Origin Guardian effect
- Here you can channel the stele, consuming Arcane Mana to grant the Origin Guardian effect
- While having the Origin Guardian effect, defense increases and it can prevent a single instance of lethal damage
- Myriad Mirror Pool
- Can replicate powerful items, such as BOSS summons, advanced metal ingots, primordial fragments, dream crystals, courage gems, and replicator ingots
- This is the most powerful ritual of Origin Magic, requiring more arcane magic energy and materials
### Cloth Simulation Fashion
- Cloaks are now rendered using cloth simulation, flowing as the player moves, with movement speed affecting the flowing speed
- Wings are now rendered using a cloth-like simulation method, appearing visually softer
- Wings now flap when jumping, using stamina jumps, and flying, simulating the appearance of being in flight
### Introducing the Origin Airship
- Added Origin Airship Construction Core, Origin Airship Controller, Aviation Anchor, Laputa Levitation Core, and Origin Airship Auto Cannon
- Related equipment can be crafted at the Laputa Origin Crystal Core
- The Origin Airship Construction Core is the core of the Origin Airship. Once placed, it records the owner and allows free construction of the Origin Airship within its range
- Once construction is complete, sneak and right-click the Origin Airship Construction Core to assemble the Origin Airship
- The Origin Airship Controller can enter operation mode, using WASD and arrow keys to control movement, ascent, and descent. Press Shift to exit control mode
- The Aviation Anchor can lock the controls
- Installing the Laputa Levitation Core on the Origin Airship will increase the airship's speed
- Installing the Origin Airship Auto Cannon on the Origin Airship allows it to automatically attack nearby monsters
- Features a permission management system and secure persistence system. When the airship entity disappears, it automatically requests a new Origin Airship entity from the server
- The Origin Airship can be docked and disassembled at any time, returning to block state after disassembly
- The Origin Airship can carry any non-unbreakable blocks. Carried entity blocks can only be used after the airship is disassembled
- The Origin Airship can carry any creatures or entities on top of it
### Added Season 16 seasonal sponsorship
- Origin Rune Steel Cabinet skin
- Origin Gold Coin break particles, gold coins appear when breaking blocks
- Lab Nine - Origin Codex weapon skin
- Omicron pet
- Prism Laser Tower hat, capable of firing lasers to track nearby players
### Introducing the new skin system
- Automatically switches between thick and slim arms based on the player's skin
- Supports both legacy skins and new skins
- If the player has not defined arm thickness, it will automatically fall back to thick arms
- This feature may currently have compatibility issues with similar MODs. If ASM fails, it will automatically fall back to the original skin format
- The ASMconfig.ini file adds the ModernPlayerSkin option, which can set whether to enable the new skin
### Introduced an automatic display driver repair system
- It will be handled automatically to avoid certain display drivers causing solid-color screen glitches
- The ASMconfig.ini file adds the IntelGraphicsFix option, which can enable or disable this feature