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beta
Legends: Superheroes Unlimited 1.20.1-ss1.0.23
1.20.1-ss1.0.2321 окт. 2026 г.2,3 тыс.Minecraft: 1.20.1forge
Что нового
- Fix Azurelib Crash with new Azurelib Version. (Update your Azurelib)
- Completely Rehauled Willpower Battery.
- Added /Willpower Oath toggleable, allowing compat. with Simple Voice Chat to say the oath instead.
- Added Battery Subspace Utility Ability.
- Added Willpower Resolve to Willpower Passive.
- Added Green Lantern Character Expressions.
- Fixed Web Swinging Arm sometimes going backwards then upwards first.
- Reduced Gatling Gun damage from 10 to 8.
- Reduced Weapon of a King damage from 150 to 135.
- Made Truncheon Select GUI cleaner.
- Increased Oa's Rocket and Hal Corps cost from 40 to 50.
- Increased Hal Corps cooldown from 30 to 40 seconds.
- Changed Cosmic Utility Radial Menu color from Gold to Sky Blue.
- Berserker Leap escaping is now just spamming space and left click.
- Fixed Tentacles Arms not being able to Swing while MovementImpaired.
- Increased Symbiote Blast damage from 15 to 20.
- Changed Symbiote Constructs Radial Menu color from Gray to Purple.
- Increased Symbiote Rages Symbiote Walk speed and Fluidity.
- Improved Iron Man's Energy Hud.
- Added Holographic Construction to Stark GUI's.
- Jarvis HUD Tweaked.
- Added Flash Character Mastery.
- Reworked gun handling for Joker's Revolver, Desert Eagles, Black Widow's Tactical Pistols and Green Lantern's Gatling Gun.
- Added gun recoil, aiming transitions, movement sway, visible first-person hands and ejected casings.
- Improved weapon draw, firing and reload animations, with synchronized gun sounds and subtitles.
- Fixed Joker's Revolver first-person position, grip rotation and flip reload.
- Added an ammunition display and reload status. Reloading uses Ability 1.
- Added double-damage gun headshots and distinct headshot/kill hit markers.
- Improved bullet hit detection against fast targets.
- Added rendered bullet tracers, muzzle flashes, material-based impact sparks and bullet marks.
- Bullets can break and pass through glass, glowstone, leaves and other fragile blocks, respecting griefing settings and block protection.
- Improved Iron Man's shoulder micro-guns with corrected muzzle positions, deployment timing, targeting and dedicated sound effects.
- Reworked Green Lantern's projected Gatling Guns into separate turret entities that follow the player and aim independently.
- Fixed projected Gatling Guns glowing red and improved their spin-up and firing feedback.
- Fixed Iron Man's target information: holograms appear beside targets, with blue inspection panels when looking directly at them.
- Reworked Moon Knight's Spatial Disintegration sky with moving stars, reversing celestial motion, cycling moon phases and a more visible moon.
- Fix ceiling crawling leaving a gap.
- Fix Green Lantern’s lantern works with other suits.
- Fix Locomotive Charge not lunging toward the target occasionally.
- Symbiote Spider-Man Character Mastery Added.
- Finalized Kryptonian Charge.
- Added Concussion Strike Passive to Spider-Man 2099 ANAD.
- Improved Whirlwind Ability Visual.
- Replaced Spider-Man 2099 Talon Strikes with Rake Spin Ability
- Replaced Spider-Man 2099 Astral Kick with Dimension Rip Ability.
- Replaced Spider-Man 2099 Decoy Strike with Hologram Explosion Ability.
- Replaced Spider-Man 2099 Web Fist with Future Trap Ability.
- Added Lyla Analysis Ability to Spider-Man 2099 Capabilities.
- Added Spider-Man 2099 Character Mastery.
release
Legends: Superheroes Unlimited 1.20.1-ss1.0.22
1.20.1-ss1.0.2212 окт. 2026 г.9,8 тыс.Minecraft: 1.20.1forge
Что нового
- Added Exclusive Weapon Wheel Colors for every Weapon Wheel.
- Fixed Cosmic Judgement Render AGAIN (bruh)
- Fix lightning stone being unbreakable,
- Renamed Iron Man Marks.
- Fix improper Forge config usage on dedicated,
- Web Crawling optimizations and Kingpin optimizations,
- Ankh optimization,
- Network optimization,
- Fixed Wall Slide Spider-Man Animation,
- Added Spider Perch Punch (When you spider perch after web zipping, left click to punch forward or towards an enemy),
- Improved Spider Wall Crawl Logic.
- Switch to weak keyed maps,
- Marked Unibeam and repulsor as energy,
- Updated Willpower Battery Texture.
- Fixed Conquerer Ability Tracking.
- Added Grapple Gun Tooltips.
- Updated Energy Hud GUI.
release
Legends: Superheroes Unlimited 1.20.1-ss1.0.21
1.20.1-ss1.0.215 окт. 2026 г.9,7 тыс.Minecraft: 1.20.1forge
Что нового
- Fixed Cosmic Judgement Lightning Renderer not appearing.
- Enhanced Unibeam Render.
- Thrusters Ability will now show a Fire Trail in the back of our Suit.
- Added Iron Man Textured Flight Trail Character Expression.
- Iron Man Suits Eyes, Arc Reactor, and Repulsor's now Light Up when the Suit is active!
- Fixed Iron Man still having Enhanced Vision even if Faceplate is off.
- Potentially fix Kingpin's Cane sometimes appearing weird when standing still.
- Improved Willpower Hand movement and targeting logic.
- Fix Lantern Transformation Ability lasting way too long.
- Fixed Lantern Duplicate from Lantern Scan not rendering correctly.
- Updated Iron Man Models to fit new Glow System.
- Improved Spider Wall Crawling on rough surfaces and Stair Blocks.
- Fixed Holograms on Slimes being too big.
- Added Laser Impact Visual.
- Allies no longer need to hold crouch to be carried by Spider-Man (can just crouch to release)
release
Legends: Superheroes Unlimited 1.20.1-ss1.0.20
1.20.1-ss1.0.204 окт. 2026 г.1,7 тыс.Minecraft: 1.20.1forge
Что нового
🔄 CHANGELOG - Snapshot 1.0.20
- Implemented optional compatibility using Shoulder Surfing’s API while Web Swinging.
- Fixed web swinging switching to occupied hands. Held items now block that arm’s web shooter.
- Fixed Web Zip targeting carried entities and launching players downward at high momentum.
- Fixed carried entities falling behind while using Web Wings.
- Fixed Hulk’s falling animation while sitting or swimming.
- Improved uncontrolled Hulk movement, targeting, and obstacle handling.
- Adjusted GL ring trails for shader compatibility while keeping the trail.
- Increased Hal Corps duration from 10 to 20 seconds.
- Increased Willpower Gatling Gun cooldown by 4 seconds and Oa’s Rocket cooldown by 5 seconds.
- Flight Jet Squadron now costs 25 Willpower, and escorts disappear when the ability ends.
- Improved Bifrost targeting. Failed targeted casts no longer consume the ability.
- Improved Stormbreaker’s thrown targeting and target reacquisition.
- Overcharge now supports thrown Stormbreaker, adds 5 melee/throw damage, and strengthens its lightning arcs.
- Strengthened Runic Wards and increased their duration to 6 seconds. Wards now absorb damage after armor.
- Active Runic Wards grant 10% extra Shock damage, 3 extra blocks of Storm Striker range, and 5 extra Lightning Blast damage capacity per pulse.
- Reduced Cosmic Judgement and Hammer Spark cooldowns by 8 seconds.
- Improved Thor’s lightning thickness, visibility, and beam startup.
- Saved-location and coordinate Bifrost now carry guild members within 6 blocks, plus nearby enemies who grab you while channeling.
- Gave all Suits a Tier.
- Fixed Accidentally wall crawling over blocks instead of jumping over.
- Fix Web Lines glitching down after released.
- Added cleaner Weapon Wheel Descriptions for Abilities.
- Redesigned Voice Lexicon with Minecraft-style controls, tooltips, and overall more intuitive layout so you know what to press lol.
- Cleaned up repetitive GUI labels and unclear abbreviations.
- Updated Speed Force and Bifrost destination lists to display icons.
- Simplified Nova's HUD with item icons for Directives and Stored Charge, hiding empty counters and the empty Stargate bar.
- Expanded Book of Legends explanations for Nova Prime and Worldmind.
- Tweaked Hulk Leap's charge and damage reduction readout.
- Refined Stark's holographic interfaces with circular selectors, movable panels, and additional animations.
release
Legends: Superheroes Unlimited 1.20.1-ss1.0.19
1.20.1-ss1.0.1930 сент. 2026 г.6,8 тыс.Minecraft: 1.20.1forge
Что нового
🔄 CHANGELOG - Snapshot 1.0.19
- Ceiling Hang Animation Tweaked, Web now comes out from your hands.
- Speedsters can slip and fall prone on freeze-breath ice.
- Updated character weaknesses and added weakness detection to Batman’s Detective Mode.
- Balanced Symbiote Adaptation with the new system and centered its HUD number.
- Added distressed symbiote tendrils and screeches when exposed to fire or sonics.
- Symbiote tendrils can extinguish touching fire and rescue you from imminent lava falls without interrupting safe jumps.
- Added web-swing carrying for allies and friendly mobs, using your free hand to swing.
- Added Web Zip rescues for falling allies, transitioning into a carry and swing.
- Updated carried-entity rendering to address missing villager clothing and extra layers.
- Fixed tether perch animation flickering and dive poses failing after building collisions.
- Improved Arachnobatics kick activation and hit detection.
- Added alternate swing tricks and new release flips, with updated animation timings.
- Added sideways web trails and shot sounds to alternate spin tricks.
- Improved long backward flips with upward momentum and corrected flip sound timing.
- Replaced flat web attachment sprites with branching webs fitted to block surfaces.
- Expanded Spider-Sense warnings for incoming projectiles, explosions, and hostile intent.
- Added clearer directional danger indicators and warnings before provoking Endermen.
- Added animated web counterattacks and optional server-configured projectile slow motion.
- Preserved passive dodging and limited the full-screen Spider-Sense HUD to activation and dodge windows.
- Restricted threat outlines to active Spider-Sense, obscured targets, and impaired vision.
- Heavy damage can now force Banner into an uncontrolled Hulk transformation, with timed inputs to regain control.
- Improved collision checks across grabs, pulls, and forced movement to prevent pushing targets through walls.
- Fixed Mjolnir lingering against blocks instead of beginning its return.
- Fixed Willpower Forcefield arm alignment and reduced first-person obstruction.
- Fixed Willpower fire and shears swarms skipping enemies after failed hits.
- Added autonomous Symbiote Rage and Surge assists, including enemy pulls, combo follow-ups, and defensive strikes.
- Fixed Symbiote Rage retaliation failing against attacks from the front.
- Added wall-pinning kick sequences to Symbiote Surge.
- Fixed Tentacle Arms attack spamming and matched each attack to its correct arm and model animation.
- Improved symbiote tendril textures with subtle wet highlights.
- Added Symbiotic Aura to Symbiote Spider-Man’s Character Expressions.
- Added the disableBifrostCoordinates gamerule.
- Fixed Speed Force menus failing to open from inside their dimensions.
- Updated Nova crafting recipe definitions.
- Added speedster carrying animations and passenger travel through the Speed Force.
- Added Symbiote Rage tentacle walking, toggled by double-tapping Jump.
- Added 25% increased attack and ability damage for speedsters inside their matching Speed Force.
- Fixed melee-scaled abilities losing applied damage bonuses.
- Clarified Willpower ability descriptions, controls, and costs.
- Prevent world corruption from construct explosion
- Increased Willpower Gatling Gun damage from 8 to 10.
- Decreased Willpower Gatling Gun shot interval from 4 to 3 ticks and removed shot willpower cost.
- Increased Oa's Rocket cost from 20 to 40.
- Increased Willpower Express cost from 25 to 40.
- Increased Hal Corps cost from 25 to 40.
- Changed Lantern Transform from a Toggleable to Timed Ability.
- Increased wind-tunnel launch speeds by roughly 9% and reduced momentum loss after a boost.
- Arachnobatics New Feature: Spider Grab. Crouch + right-click a friendly to carry them while swinging or rescue them with Web Zip. Left-click while carrying someone to throw them forward. You shoot a Spider-Web to catch them between nearby surfaces, with a ground catch when no suitable anchors are found. Caught players can hold crouch to lower themselves on a web strand though NPCs descend automatically.
- Added two-handed wall and ceiling takedowns. While attached, aim at an entity and left-click to pull and pin it to the surface, with targeting up to 75 blocks away.
- Improved wall contact for Spider Wall Crawling on glass panes, trim, and uneven surfaces, plus transitions around ledges and onto recessed walls if you will.
- Wall-run edge leaps now require holding right-click while sprinting up the wall for Spider Wall Crawling.
- Smoothed spider wall sliding and slowed the leg movement. Fixed the brief swing pose between wall-crawl animation loops.
- Web Zip keeps its perch pose until the player actually moves now, so you won't be bouncing around in the perch pose anymore lol.
- Spider air tricks use hold right-click + movement (A/D/S), and dive rolls use hold right-click + A/D, Right-click + Jump also triggers an air trick.
- Web lines and tethers spread into opening silk fans on entities and blocks now, making the visual way better.
- Added server config entityTetherTicks and blockTetherTicks. Defaults remain 100 ticks (5 seconds) and 600 ticks (30 seconds).
- Tapping Left-Click is now restored from the previous version for Hawekeye.
release
Legends: Superheroes Unlimited 1.20.1-ss1.0.18
1.20.1-ss1.0.1826 сент. 2026 г.2,1 тыс.Minecraft: 1.20.1forge
Что нового
🔄 CHANGELOG - Snapshot 1.0.18
- Fixed Stormbreaker’s behavior: Returns after 8 seconds or reaching 100 blocks away. Returns after its final ricochet instead of dropping. Clears grounded state on recall and stops spinning while resting.
- Fixed Surfer Board: Keeps the board stance during Energy absorption, while the arms aim independently.
- Made Stormbreaker lightning tighter, brighter, angular strands, closer to your reference.
- Fixed Willpower Beam, repairs stale aim animations and restores the pose during client rendering.
- First person grabs now follow the animated hand instead of their drifting world position.
- Fixed Metasoma Strangle: the victim now follows the animated tail coil.
- Fixed a Multiplayer Crash where unsafe cleanup in Remnant Army and Speed Mirage that could let client callbacks remove server entities.
- Lightning Throw now has Predictive tracking while looking at entities and has now one ground ricochet after a miss, seeking the nearest visible enemy within 25 blocks. Ricochet damage reduced by 10, including boosted throws.
- Added Green Lantern Character Expression (Changes Forcefield Render).
- Improved feel of Remnant Army.
- Fixed Speedforce locking you to a direction.
- Fixed not being able to exit the Speedforce by crouching.
- Added Speedforce Gyroscope Config Option (Off by Default)
- Removed Gamma Particles from Hulk Grab.
- Added customizable Lightning Rod markers for saved locations and moving allies. Lightning Rod menus use crouch + ability without an extra keybind.
- Sprinting now opens Speed Force portals five blocks ahead, with reliable entry at high speeds.
- Added saved Bifrost destinations and cross-realm travel, crouch and look all the way downwards to activate.
- Fixed Mjolnir and Stormbreaker recall failures caused by unloaded weapons and stale records.
- Increased long-distance recall speed while preserving normal nearby returns.
- Extended Stormbreaker’s throw range and improved ricochet chaining.
- Fixed Stormbreaker getting stuck and jittering after hitting blocks.
- Strengthened lightning trail colors and reduced the white center.
- Fixed Iron Man Comics Model having Blue Repulsor coloring instead of Yellow.
- Symbiote Spider-Man removes Symbiote Yank for Web Zip Ability.
- Removed Tendril Strike from Symbiote Constructs and replaced it with Symbiote Yank.
- Removed Symbiote Yank’s alternate self-strike and self-slam modes.
- Symbiote Spider-Man can Web Zip to targets with either web or tentacle stacks.
- Symbiote Yank now grows thick, tapered tendrils from both animated wrists, pulls enemies closer, and drives them down.
- Symbiote Spider-Man now has Spider Wall Crawling 3 instead of 2.
- Added Black Webs and Symbiote Tendrils to Symbiote Spider-Man's Character Expressions, covering swinging, Web Zip, tethers, and fading strands.
- Fixed Berserker Leap’s pin and struggle animations resetting to idle, including after stabs.
- Improved Berserker Leap finishers with stronger impact effects, sounds, screen shake, and knockback.
- Added world-position Lightning Rod beacons and optional automatic running to selected markers.
- Restored manual movement control during regular Bifrost travel.
- Bifrost now arrives above roofs and terrain when ability griefing is disabled.
- Improved web and tendril attachment to animated hands in first and third person.
- Restored the quick ripple and smooth straightening when web lines attach.
- Reworked Symbiote Punch into four thick, interweaving tendrils growing from the main arm.
- Reworked Symbiote Grab with improved tracking, faster pulling, and main-hand reach and choke animations.
- Symbiote Grab now holds enemies for four seconds, dealing 5 damage every 15 ticks.
- Left-click during Symbiote Grab launches enemies with a Punch-style tendril burst. Thrown enemies can be bound to walls, floors, and ceilings for 2 seconds for players or 5 seconds for mobs.
- Added thicker symbiote wrapping and branching growth across pinned surfaces.
- Symbiote Tempest now pulls nearby enemies inward with tendrils before launching them.
- Expanded Area of Engagement with longer, more violent tendrils and repeated enemy pulls.
- Added branching Inkfade tendrils across the body, with varied growth and darker retraction.
- Symbiote’s Rage now counters attackers with torso tendrils, dealing 5 damage and 2 seconds of Bleeding.
- Added target indicators and left-click pursuit to Symbiote’s Rage, prioritizing fresh opponents.
- Added a small 5-damage splash around Symbiote’s Rage punch targets.
- Symbiote Rage now lasts 10 seconds instead of 5.
- Fixed Symbiote Surge incorrectly reducing the user’s health.
- Added Symbiote Surge lock-on lunges and healing per new enemy, capped at 100 total healing.
- Improved Symbiote Punch, Grab, and Yank targeting and acquisition up to 50 blocks.
- Reduced Symbiote Strike’s cost from 50 to 30 and Symbiote Blast’s from 40 to 30.
- Increased Symbiote Tempest’s cost from 30 to 40.
- Sped up Rage Step, widened its hits, and improved tracking against moving enemies.
- Fixed Rage Step animations lingering after death and conflicting with Hulk Grab.
- Reworked Radioactive Lockdown into a fast homing gamma projectile with 40-block range.
- Improved Rampage’s speed, pursuit, hit detection, and damage resistance.
- Tectonic Fury now pulls enemies inward until its final slam.
- Added quick targeted Worldbreaker leaps and faster untargeted leap charging.
- Prevented Hulk wall climbing from interrupting combat abilities and leaps.
- Made Hulk’s right-click grab easier to aim, especially while enlarged.
- Capped Flight Jet Squadron at 125 damage per target per activation, including escorts and Willpower Surge.
- Hid Willpower Surge’s obstructive effects in first person.
- Removed Willpower Beam’s additional Surge area damage.
- Fixed Willpower Beam’s missing and stale aiming animations.
- Fixed Silver Surfer’s arms rising above his body while absorbing energy during fast flight.
- Restored Silver Surfer’s flight rolls.
- Cosmic Whirlpool now requires an active surfboard before consuming resources.
- Restored Mjolnir’s transparent spinning effect during flight.
- Fixed Mjolnir becoming stuck against walls and failing to recall.
- Mjolnir and Stormbreaker now despawn when their owner disconnects, including unloaded weapons.
- Restored Stormbreaker’s throw targeting indicator.
- Reverse Flash can now mark moving enemy players for five minutes through the Negative Speed Force menu.
- Fixed Lightning Rod markers drifting with the player and improved distance scaling.
- Restored opening the Speed Force menu while its ability is active or cooling down.
- Increased Conquerer’s movement speed and impact areas.
- Added a sprint boost and flight sonic-boom effect during Conquerer’s carry.
- Improved Lightning Throw’s predictive targeting and added a ground ricochet after missing.
- Fixed grabbed entities drifting away from animated hands and Metasoma Strangle’s tail.
- Fixed Black Widow’s first-person dual-pistol aiming and firing stance.
- Increased pistol fire speed, ammunition capacity, and reload speed.
- Bulletstorm now works while aiming, firing explosive rounds that damage bulletproof enemies without destroying blocks.
- Fixed Widow’s Bite and Widow’s Line aiming animations.
- Added a dedicated Widow’s Line entity with wrist-attached cables, zipping, perching, rappelling, and enemy reeling with an electrical sting.
- Improved Electrical Discharge with branching lightning.
- Beyond Demand now charges electricity across the suit before erupting during its dash, pulling nearby enemies inward.
- Added a soft green aura trail during fast flight when Photon aura FX is off. It follows turns, tapers behind you, and fades as you slow down while preserving the body glow.
- Symbiote Retaliation now sends tentacle directly at the attacker, with stronger knockback and its existing damage, slowness, weakness, and stagger.
- Updated Weapon Wheels for BOL.
release
Legends: Superheroes Unlimited 1.20.1-ss1.0.17
1.20.1-ss1.0.1725 сент. 2026 г.893Minecraft: 1.20.1forge
Что нового
**_Legends Superheroes 0.17 Release_**
- Fixed Mjolnir flight using the wrong arm when held offhand, including Cosmic King.
- Fixed hammer landing jitter and cleared its grounded state when recalled.
- Updated Cosmic Judgement’s lightning timing and render pass to address missing effects.
- Reworked Lightning Blast into three branching, glowing streams.
- Added all four new Silver Surfer utility wheel icons.
- Replaced Stormbreaker’s circling render loops with brief, irregular lightning discharges.
- Fixed right-click recall with Stormbreaker during Warrior’s Fury, it was incorrectly trying to summon Mjolnir. Lightning grip still works when aiming at an enemy.
- Decreased Warriors Fury Mjolnir Charge rate from 10 to 5.
- Stormbreaker now follows your aim whenever it isn’t tracking an enemy.
- Weapon of a King instantly locks onto your aimed target, showing Mjolnir’s completed lock circle through windup and subsequent ricochets.
- Removed Storm Striker’s upward bounce after landing.
- Fixed Mjolnir failing to return after hitting enemies or finishing a ricochet chain.
- Added Lunar Impact FX to enemies punched by Fist of Khonshu.
- Added Weapon of a King impact FX to struck enemies.
- Restored Flight Jet Squadron maneuvers and Lantern transformation effects.
- Smoothed jet banking and stopped strafing or reversing from snapping its direction.
- Shortened Flight Jet Squadron loops from 1.6 to 1.3 seconds.
- Fixed Willpower Hand snagging on the ground.
- Grabbed entities now remain upright and centered in the Willpower Hand.
- Added Ring Light to Willpower Capabilities.
- Optimized moving light updates and improved cleanup when switching dimensions or logging out.
- Added green battle-damage blood for transformed Hulk.
- Updated affected abilities, projectiles, and boss terrain destruction to respect ability griefing and mobGriefing rules.
- Fixed Cosmic Whirlpool description and fx.
- Fixed Speedforce Radiance Effect Icon.
- Removed Shadow Fragment drops from Kingpin Takedown.
- Fixed being able to chain Hulk's Grab.
release
Legends: Superheroes Unlimited 1.20.1-ss1.0.16
1.20.1-ss1.0.1624 сент. 2026 г.428Minecraft: 1.20.1forge
Что нового
🔄 CHANGELOG - Snapshot 1.0.16
- Fix hulk grab working for any character.
- Fix certain armor layers not rendering with stealth
- Fix Sam Raimi suit texture when skinless
- Lower kingpin takedown size by 200%
- Fix Superman model bugs
- Bruce Banner Clothes no longer appear in Skinless Mode.
- Fixed Skinless Young Justice Robin not having a Maskless version when skinless.
- Mjolnir flight poses now follow the correct hand and preserve the other arm’s flight pose.
- Ordinary throws wait for manual recall.
- Recall tracks weapons across chunk unloads to avoid spawning duplicates.
- Fixed Invincible having Evil Alignment.
- Fixed Bullseye having Hero Alignment.
- Fixed 2 Small Yellow dots on Thor's Model in Skinless Mode.
- Speedster Visual Stages added to Flash/Reverse Flash: At Adjustable Speed Below 3 doesn't play lightning trail or running animation, 3-4 starts playing the running animation, 5 and above plays the lightning trail. (To trigger this hold Adjustable Speed Key in controls and either use scroll wheel or up/down arrows to go up/down in speed)
- Speedsters need to be at least Adjustable Speed 3 to start Wall Running.
release
Legends: Superheroes Unlimited 1.20.1-ss1.0.15
1.20.1-ss1.0.1524 сент. 2026 г.459Minecraft: 1.20.1forge
Что нового
***Superheroes Changelog***: 1.0.15
- Optimized Web Zip prediction by removing duplicate clearance checks and repeated landing-point calculations.
- Reduced unnecessary phasing checks and block-shape lookups during collision handling.
- Reduced Mjolnir’s full throw-charge time from 60 to 40 ticks, matching its ready particles and pinning threshold.
- Updated Mjolnir’s ready particles to support either hand and exclude lightning-calling mode.
- Increased Overcharge’s initial charge restoration from 20 to 50.
- Added temporary 150% Mjolnir charge during Overcharge, with stronger impact shockwaves and a return to the normal storage cap afterward.
- Updated Thorforce, Warrior’s Fury, Hammer Spark, and lightning calling to respect the Overcharge cap.
- Added Overcharge lightning arcs while holding Mjolnir or Stormbreaker, retaining shared hit limits when throwing or catching Mjolnir.
- Preserved overcharged impact values when saving and loading both Mjolnir projectile variants.
- Added an overcharge HUD indicator and adjusted weapon/body lightning visuals for charge above 100%.
- Fixed Devourer King’s channeling position corrections resetting camera rotation.
- Updated Overcharge’s ability description.
- Compressed 18 Batman, Robin, Joker, Homelander, Superman, and Thor audio files, saving approximately 10.7 MB.
- Added automatic PNG metadata stripping during export.
- Added supporting fixtures for traversal, phasing, Mjolnir pinning, Overcharge, and Devourer King’s camera.
- Fixed Moon Knight’s model scale in the Nexus.
- Made Cosmic Judgement more forgiving against moving targets.
- Added Hammer Spark launch and impact sounds.
- Fixed recalled weapons entering the selected hand slot and clearing the recall pose.
- Added right-click Stormbreaker recall and improved block collision handling.
- Fixed door interactions accidentally triggering Mjolnir recall.
- Added multi-target chaining to Mjolnir and Stormbreaker throws.
- Fixed Stormbreaker throws veering away from the crosshair.
- Enhanced Stormbreaker lightning ricochets, nearby enemy shocks, and Weapon of a King effects.
- Improved Storm Striker’s lightning visuals, retained airborne lightning, and added a nine-strike cone.
- Added a crouching Bifrost attack that instantly strikes an aimed enemy, prioritizing players.
- Smoothed Mjolnir’s transition into sprint flight.
- Added Vortex Trap wind visuals.
- Fixed Spider Slingshot web fading and sideways wall-running web direction.
- Added Lantern orb carrying, enemy crushing, escape mechanics, and capture cooldowns.
- Fixed peaceful mobs escaping carry orbs before release.
- Added Lantern projectile redirection with a cooldown.
- Applied consistent energy materials and more noticeable formation effects across Lantern combat constructs and tools.
- Added Willpower ring glow and movement trails.
- Improved Forcefield formation, first-person arm poses, and impact ripple/crack positioning.
- Added a manifested wall that launches forward to damage, knock back, and slow enemies.
- Reworked Willpower Hand into independently controlled hands that scale with Willpower, and fixed activation cancellation.
- Improved Gatling Gun targeting and hit feedback, and added guided rocket volleys.
- Improved Jet Squadron targeting, attack commands, sprint flight speed, and add HUD.
- Reworked Lantern Blast into a charged multi-target attack with a continuous charge animation.
- Added autonomous Lantern tool swarms with Willpower costs, protected-block checks, and cargo return.
- Added limited shields, hammer strikes, and binding constructs to Hal Corps.
- Reduced packaged texture size by removing unnecessary PNG metadata.
- Separate uncommitted Legends Core additions:
- Added configurable player-skin hat visibility with suit helmets.
- Increased the high-speed sprint burst to three times normal sprint speed.
- Moved sonic-boom effects behind the player.
- Added Brief Muzzle Flash to guns.
- Fixed Jokers Revolver reloading everytime you shoot.
- Added Hulk Grab to Hulk (Right Click).
- Added Rage Step during Raged Frenzy (Crouch + Right Click).
- Added stronger Hulk Grab and Rage Step effects during Worldbreaker.
- Added green lightning impacts to Worldbreaker punches.
- Improved Gamma Bombardment’s size, beam effects, and lightning.
- Added gamma-scaled destruction to Gamma Bombardment when ability griefing is enabled.
- Improved Radioactive Lockdown’s gamma effects.
- Fixed Worldbreaker punch effects triggering before confirmed hits.
- Improved Speed Force and Negative Speed Force visuals.
- Fixed the seam in both Speed Force renders.
- Improved Speed Force shader compatibility.
- Fixed Daredevil’s Radar Sense with shaders and restored its clear viewing radius.
- Removed armor and suit stand highlighting from Radar Sense.
- Reworked Board Bash into a multi-target ricochet attack.
- Added glowing trails to Board Bash.
- Increased Board Imprisonment punch damage and improved impact effects.
- Added first-person rendering for Silver Surfer’s board.
- Reworked Cosmic Whirlpool with momentum and timed enemy releases.
- Improved Cosmic Whirlpool steering and added crouching to brake.
- Updated Silver Surfer’s ability swaps.
- Reduced Warpdash’s healing and mana restoration to 1 per hit.
- Reduced Cosmic Judgement’s maximum damage to 40.
- Reduced Devourer King’s damage to 100–135.
- Added prone immunity during Devourer King.
- Restricted movement and other abilities during Hammer Spin’s opening.
- Added Willpower scaling to Lantern construct strength and projectile speed.
- Improved Lantern projectile tracking.
- Increased Oa’s Rocket barrage tracking chance to 50%.
- Added target-tracking Gatling cannons and a third cannon at high Willpower.
- Reworked Willpower Hand to create extra hands as needed.
- Added squeezing damage and Willpower scaling to Willpower Hand.
- Fixed aiming animations for Willpower Beam and Willpower Hand.
- Added a supporting clone to Willpower Swords at high Willpower.
- Added ricochets to Lantern Daggers.
- Added smaller homing turbines to Turbine Smash.
- Added enemy tracking to Willpower Express.
- Added defensive walls to Hal Corps.
- Improved Hal Corps durability, damage, and lifespan.
- Improved Jet Squadron lifespan and Willpower scaling.
- Improved Lantern Teleportation targeting and prevented failed teleports from spending Willpower.
- Changed Lantern orb capture to Hold Right Click + Left Click.
- Changed Lantern wall creation to Hold Right Click + Switch Mode.
- Fixed Lantern controls interfering with suit stands.
- Updated suit dossier pagination for the enlarged book.
- Fixed animation callback crashes.
- Updated ability descriptions.
beta
Legends: Superheroes Unlimited 1.20.1-ss1.0.14
1.20.1-ss1.0.1421 сент. 2026 г.1,3 тыс.Minecraft: 1.20.1forge
Что нового
- Increased Meteor Drop cooldown from 12 to 30 seconds.
- Fixed Herald of Thunder damaging per tick.
- Crafting Green Lantern will now give you the Willpower Battery.
beta
Legends: Superheroes Unlimited 1.20.1-ss1.0.13
1.20.1-ss1.0.1320 сент. 2026 г.648Minecraft: 1.20.1forge
Что нового
- Fixed Thor Cosmic King Scroll.
- Fix Dedicated Server Crash.
- Fixed Storm Striker not spawning multiple lightning strikes forward.
- Added Devourer King FX.
beta
Legends: Superheroes Unlimited 1.20.1-ss1.0.12
1.20.1-ss1.0.1220 сент. 2026 г.316Minecraft: 1.20.1forge
Что нового
- Fixed TASM Spider-Man's not having a recipe.
- Fixed comic Iron Man’s repulsors showing yellow instead of blue.
- Increased Thor’s Uru cost from 1 to 6.
- Increased Stormbreaker Thor’s Uru cost from 2 to 10.
- Added Cosmic King Thor.
- Added Herald of Thunder passive.
- Added Thorforce passive.
- Added Cosmic Judgement ability.
- Added Cosmic Thunder debuff.
- Added Devourer King ultimate.
- Added Overcharge utility.
- Improved God Blast’s passive enhancements, damage limits, and beam rendering.
- Fixed God Blast’s Divinity consumption.
- Reduced gliding lag from wind tunnels, trails, and glider geometry.
- Reduced excessive momentum and repeated wind-tunnel boosts.
- Increased Rising Web’s cost from 30 to 40.
- Increased Meteor Drop’s cost from 40 to 50.
- Reduced web-stack decay delays from 5/3 seconds to 4/2 seconds.
- Increased Berserker Leap’s charged range to 50 blocks and improved travel speed.
- Added Warriors Fury’s empty-hand lightning grip.
- Added an outstretched arm pose when recalling Mjolnir.
- Added Mjolnir’s spin punch (Hold Right Click and Punch, knocking them upwards and backwards).
- Fixed held Mjolnir poses overriding incorrectly during flight.
- Fixed charged Mjolnir repeatedly lowering in first person.
- Made returning Mjolnir rotate upright near the player.
- Fixed uncharged Mjolnir producing lightning impact effects.
- Added explosion sounds when Mjolnir breaks through blocks.
- Improved God of Thunder’s ascent, forward movement, directional slam, and impact sounds.
- Added God of Thunder’s enemy-grounding lightning.
- Fixed Stormbreaker attack animations during Warriors Fury and Overcharge.
- Disabled battle-damage rendering on Thor’s head.
- Changed Thor’s Class Key to Hammer Spin; Stormbreaker retains Block.
- Added Hammer Spark ability.
- Set Hammer Spark as Thor’s primary Ability 2, with Lightning Vortex swappable.
- Increased Mjolnir’s lightning-charge gain, especially during Warriors Fury.
- Improved Mjolnir’s pinning reliability.
- Added recalling pinned enemies with Mjolnir.
- Increased Mjolnir’s recall speed and improved tracking while falling.
- Added gradual recall acceleration while holding right-click.
- Fixed Hammer Spin’s projectile immunity not counting legends projects and turned into a class key.
- Reduced Hammer Spin’s damage from 6 to 5.
- Reduced Hammer Spin’s duration from 3.75 to 3 seconds and cooldown from 8 to 5 seconds.
- Reduced Warriors Fury’s mana cost from 15 to 10.
- Reduced Storm Striker’s cooldown from 5 to 4 seconds.
- Reduced Stormbreaker’s Storm Striker cooldown from 6 to 5 seconds.
- Hid God of Thunder’s charge aura in first person.
- Increased Mighty Tornado’s range from 15 to 20 blocks.
- Improved visibility inside Mighty Tornado.
- Increased Silver Surfer’s regeneration from 3 to 5.
- Renamed Cosmic Punch to Cosmic Impact.
- Merged Cosmic Slice into Cosmic Impact’s sword-mode attack.
- Reworked Surfer Rise into Cosmic Telekinesis on Ability 2.
- Moved Board Bash to primary Ability 3.
- Added Board Imprisonment ability.
- Added held Energy Absorption and expanded supported energy damage.
- Added Cosmic Block’s counter-wave.
- Prevented Cosmic Block from using an already-deployed board.
- Added Anti-Gravity Force Field utility.
- Improved teleportation safety, ally transport, and escape effects.
- Fixed Surfer’s aiming, vertical Cosmic Impact movement, and ability-swap stuttering.
- Fixed Silver Surfer’s flight passive name.
- Increased Power Cosmic’s range, drain chance, resource returns, and stagger duration.
- Fixed Power Cosmic’s 15% Cosmic damage bonus and resource-return handling.
- Lowered Cosmic Awareness’s alert threshold to 465 maximum health.
- Reduced Cosmic Bestowal’s cooldown.
- Added Warpdash’s crouching chain attack.
- Prevented Sword Mode from activating while Silver Surfer’s board is deployed.
- Added Rampage wall destruction without destroying the ground beneath Hulk.
- Applied Worldbreaker effects to Hulk’s AOE punches and strengthened its debuffs.
- Restricted Green Lantern’s Rescue to allies, villagers, and friendly tamed animals.
- Increased Gravimetric Pulse’s cost from 30 to 40.
- Increased Centurion Rush’s cost from 30 to 40 and cooldown from 6 to 10 seconds.
- Increased Gravimetric Field’s cost from 50 to 60 and cooldown from 30 to 40 seconds.
- Reduced Gravimetric Field’s damage from 4 to 3.
- Increased Nova Slam’s cooldown from 2 to 4 seconds.
- Increased Nova Throw’s cooldown from 8 to 12 seconds.
- Increased Worldmind Acceleration’s cooldown from 15 to 30 seconds.
- Reduced Human Rocket’s damage from 8 to 6.
- Cleaned up ability imports and organization.
- Lowered Warrior's Fury damage from 5 to 4.
- Warriors Fury damage interval increased by 0.25 Seconds.
beta
Legends: Superheroes Unlimited 1.20.1-ss1.0.11
1.20.1-ss1.0.1118 сент. 2026 г.1,6 тыс.Minecraft: 1.20.1forge
Что нового
- Fixed Kingpin Cane in hand rendering Twice.
- Improved Server Tracking of Web Zip, Berserker Leap, Arachnid Assault, and Rising Web.
- Altered Wolverine's Scent Trail.
- Decreased Viltrumite Ambush Event Health Requirement from 555 to 545.
- Mjolnir while Charged will cause shockwaves when hitting enemies.
- While Holding Mjolnir for long enough, the Lock on is easier to hit while also going for other enemies in its path.
- Reworked Thor's God of Thunder Ultimate.
- Events now give you a Description of what requirements they need.
- Fix Berserker Leap Crouch not visually directly on them.
beta
Legends: Superheroes Unlimited 1.20.1-ss1.0.10
1.20.1-ss1.0.1018 сент. 2026 г.451Minecraft: 1.20.1forge
Что нового
- Fix bug where Mjolnir positions weirdly in your hand.
- Adjusted Mjolnir Position.
- Fixed and Increased Mighty Tornado Feel.
- Fixed Hammer Spin not changing pose while flying.
beta
Legends: Superheroes Unlimited 1.20.1-ss1.0.9
1.20.1-ss1.0.918 сент. 2026 г.63Minecraft: 1.20.1forge
Что нового
- Rehauled Suit Cache (Reducing Suit FPS Lag)
- Fix wolverines claws being inconsistent
- Fix Sam Raimi recipe crash
- Extended Spider-Man’s flip momentum and slightly increased dive acceleration.
- Removed Adjustable Speed passives from Flash, Reverse-Flash, and Speed Demon, retaining standard Speed and its keybind.
- Removed the legacy walking-speed HUD for Superheroes suits.
- Restored Flash and Reverse-Flash’s idle lightning at speed level 10 and during Speed Blitz.
- Simplified Flash and Reverse-Flash’s strength scaling to sprinting versus walking.
- Added cooldown-limited chat notices when the gamerule prevents phasing through blocks.
- Added Shift + hold Right Click to charge Mjolnir with repeated lightning strikes.
- Added Mjolnir’s charge HUD, glowing blue texture transitions, and first-person charge visuals.
- Added charge-powered attacks, electrified hammer trails, and spinning wind effects.
- Added aim-based Mjolnir target locking with a visual indicator and look-away release.
- Improved Mjolnir’s block collision, return movement, and summoning effects and Added destructive recall when permitted, obstacle detours otherwise, and an eight-second phasing fallback.
- Preserved Mjolnir’s charge and item data through throws, drops, recalls, and umbrella transformations.
- Improved Mjolnir’s held position, raised-arm hover spinning, and fast-flight poses.
- Added lightning wrapping around Thor’s body and all sides of Mjolnir.
- Improved Warrior’s Fury lightning discharges and added gradual Mjolnir charging.
- Reworked Mighty Tornado with overhead hammer spinning, a larger funnel, rain, thunder, and reduced particle overhead.
- Expanded Bifrost’s rainbow beam, impact effects, and gamerule-controlled destruction.
- Added fading Bifrost ground symbols and prevented duplicate beam spawning.
- Added Stormbreaker’s backward held tilt and throw wind-up pose.
- Improved Hulk/Bruce Banner model caching and first-person arm handling.
beta
Legends: Superheroes Unlimited 1.20.1-ss1.0.8
1.20.1-ss1.0.817 сент. 2026 г.1,6 тыс.Minecraft: 1.20.1forge
Что нового
- Fixed Superheroes Pack not working with Arclight.
- Added more JEI/JER compatibility.
- Fixed Kingpin Takedown bosses targeting allies.
- Fixed a potential Prowler Boss bug where he could teleport out of arenas.
- Fixed SuperHeroesLivingEntity syncing on every entity event, helping reduce server lag.
- Added Rising Web (Ability).
- Added Arachnid Assault (Ability).
- Added Web Arsenal (Ability).
- Added Web Counter mechanic to Web Shield.
- Added new mechanics to Web Yank and Web Zip.
- Added Viltrumite Ambush Event and Viltrumite mobs.
- Added crafting recipes for Nova, Silver Surfer, Scorpion, Vulture, Omni-Man, and Invincible.
- Added Desert Scorpion (Mob).
- Added Viltrumite DNA.
- Added Vulture’s Power Pack.
- Added Blue Beetle Scarab (future crafting).
- Added Khaji Da AI Chip (future crafting).
- Added Host Compatibility Matrix (future crafting).
- Added Novaforce Crystal.
- Added Novaforce Etherean.
- Added Nova Helmet.
- Added Novacorps Signal.
- Added Xandarian Alloy (Red, Gold, Blue, Black).
- Added Worldmind Receiver.
- Added Worldmind Electronics.
- Added Gravimetric Core.
- Added Gravimetric Disc.
- Added Centurion Crest.
- Added Spatial Essence.
- Added Cosmic Essence.
- Added Power Cosmic Etherean.
- Added Empowered Silver.
- Added Photon Shard.
- Added Cosmic Star.
- Added Novaforce Ore.
- Added Spatial Ore.
- Added Novaforce Block.
- Reworked Captain America’s Shield model and texture.
- Fixed Captain America’s Shield not showing for other players while on your back.
- Fixed Attach Explosive being overly finicky.
- Added a slight trail to Captain America’s Shield.
- Reduced Centurion Blitz movement Slowness from Amplifier 10 to 1.
- Reduced Cosmic Burst range from 25 to 15.
- Removed Stagger from Cosmic Punch.
- Removed Stagger from Cosmic Strike.
- Reduced Cosmic Strike Slowness Amplifier from 10 to 5.
- Reduced Nova Slam Slowness Amplifier from 6 to 2.
- Removed Stagger from Nova Throw.
- Increased Pulverizing Light cost from 40 to 50.
- Increased Cosmic Burst cost from 50 to 60.
- Fixed Recklessness Slowness Bonus Effect applying to every ability while Recklessness was not enabled.
- Increased Direct Hit and Shockwave Slowness Amplifier for Recklessness.
- Added Stagger to Recklessness. Direct hits during the first 3 seconds will stagger foes.
- Increased Recklessness base Shockwave damage from 3 to 4.
- Added a new mechanic to Superspeed: crouching after the initial rush performs a follow-up rush that pummels enemies into the ground, dealing extra damage if they hit the ground or another entity.
- Web Bullets now ricochet off blocks.
- Blinding Web now places a Cobweb on the entity’s head.
- Replaced Web Gadgets with the new Web Arsenal ability for Spider-Man, except for both Advanced 2.0 suits, Stark, Upgraded, and Integrated.
- Fixed Recoil Strand rendering.
- Added damage falloff and increased speed to Recoil Strand.
- Fixed Tether Line glitchiness while crawling on it.
- Reduced Cosmic Wave’s chance of staggering and flashing from 25% to 10%.
- Increased Meeting of the Minds range from 24 to 25.
- Removed the chance-based Invincible title from Meeting of the Minds; it is now guaranteed.
- Meeting of the Minds now applies a 2-second Stagger on the first attack.
- Changed Pulverizing Light’s Flash chance from guaranteed to 25%.
- Increased Prowler Ambush Slash range from 2 to 3 and Dash speed from 2.5 to 3.
- Decreased Prowler Ambush cooldown from 25 to 15 seconds.
- Rush now avoids Physical and Projectile attacks.
- Rush is now a Class Key.
- Added Diabolical Dash (Ability).
- Added I Am Better! (Ability).
- Added Low Laser Eyes (Ability).
- Added Take Off (Passive).
- Added Voice Lexicon (Utility Ability). An internet connection is required for this feature.
- Added Voice Lexicon Translation GUI.
- Fixed close-range entity detection for scanner and lock-on abilities.
- Added J.A.R.V.I.S. Systems (Utility Ability), replacing Sentry Mode in Iron Man’s Utility Menu.
- Added Stark Network GUI.
- Added J.A.R.V.I.S. and Khaji Da Companion AI Systems.
- Added adaptive opponent profiling, combat forecasting, and threat analysis.
- Added J.A.R.V.I.S. structural scans, world pings, and target markers.
- Reworked Iron Man Energy HUD.
- Added an animated Iron Man HUD startup sequence.
- Added a rotating Iron Man suit hologram to the HUD.
- Added custom Iron Man armor call signs.
- Added Display, Guard, Escort, Assault, Delivery, and Donning Sentry Modes.
- Added House Party Protocol.
- Added Iron Legion Protocol.
- Added Targeted Overload Protocol.
- Added Display Recall and Stand Down Protocols.
- Improved Iron Man Sentry navigation, combat awareness, delivery urgency, and flight animations.
- Fixed Iron Man Sentries attempting to attack or travel through blocks.
- Fixed Iron Man Sentries rendering as only a chest.
- Fixed Iron Man armor transformations playing when normally equipping armor.
- Fixed duplicate GUI Overlay registration crash.
- Fixed Iron Man HUD being disabled by default.
- Added Stark Link (Item).
- Added Holographic Projector (Item).
- Added Stark Link Blueprint.
- Added Stark Link to the Stark Workbench.
- Added Stark Monitors (Functional Block).
- Added Stark Armor Stand (Functional Block).
- Changed Stark Workbench Blueprint purchases from Experience to Stark Tech.
- Reduced Armor Overdrive cost from 40 to 30.
- Reduced Unibeam Blast cost from 30 to 20.
- Reduced Iron Man walking sound volume.
- Reworked Symbiote Strike.
- Improved Symbiote Surge targeting and synchronization.
- Added Viltrumite Stance Chair (Expression).
- Super Scream now applies Tinnitus for 2 seconds.
- Reworked Homelander’s loadout to fit Character Mastery.
- Increased Cosmic Burst cooldown from 15 to 30 seconds.
- Increased Cosmic Bestowal cooldown by 30 seconds.
- Cosmic Bestowed Effect on self now restores 2 Mana/Stamina every 2 seconds instead of 1.
- Reduced Widow’s Line cooldown from 10 to 5 seconds.
- Increased Acid Flower’s Stagger duration from 1 to 2 seconds.
- Made Balloonatic a swappable Utility ability for Joker.
- Removed Balloonatic’s damage AoE now that it is a Utility ability.
- Replaced Joker’s Ability 5, Balloonatic, with Exploding Envelope.
- Added You’re Out as a swappable Ability 4 for Joker.
- Added Joker in the Box as a swappable Ability 5 for Joker.
- Added Dirty Trick as a swappable Ability 3 for Homelander.
- Updated Spider-Man Brand New Day texture.
- Crowbar Slam now restores 2 Health on hit.
- Increased Acid Flower damage from 15 to 16.
- Decreased Acid Flower cooldown from 7 to 5 seconds.
- Increased Berserker Barrage cooldown from 15 to 20 seconds.
- Decreased Berserker Barrage range from 5 to 4.
- Changed Chattering Teeth from Stamina to Mana.
- Increased Chattering Teeth’s initial tracking time.
- Fixed Chest Burst not counting Physical attacks.
- Improved Conqueror movement logic.
- Made Lobotomize slightly easier to land and added 25% Damage Reduction during use.
- Increased Rush speed.
- Fixed Throwing Cards description showing inaccurate Total Damage output.
- Reworked Invincible Punch. It now applies an Invincible Mark, allowing a follow-up with Flying Knee Kick.
- Reworked Perfect Landing.
- Changed Omni-Man’s Conqueror from Ability 5 to an Ultimate Swappable.
- Added Up and Away, replacing Cranial Impact as Ability 2. Cranial Impact has moved to Ability 5.
- Increased Cranial Impact damage from 10 to 15.
- Added a Ground Impact radius of 9 to Cranial Impact.
- Added animations to Geyser, Invincible Punch, Meteor Kick, and Viltrumite Stance.
- Fixed Straight Grapple not pulling properly.
- Moon Knight’s Ankhs now ricochet Moon Blades.
- Reduced Ankh lifespan from 30 to 25 seconds.
- Reworked Khonshu’s Prayer with selectable Blessing and Judgment modes, health- and moon-scaled boons, lunar melee pulses, interruptible channeling, and powerful Mark of Khonshu interactions.
- Increased Bracelets of Submission cooldown from 10 to 15 seconds.
- Added Demeter’s Spirit to Amazonian Cataclysm, granting Wonder Woman 60% Damage Reduction and 15% increased Ability Damage for 8 seconds.
- Replaced Sliding Kick with Sword of Athena as Wonder Woman’s swappable Ability 3.
- Added Athena’s Power as Wonder Woman’s swappable Utility Ability.
- Replaced Shield Bash with Amazonian Bash.
- Amazonian Bash retains Shield Bash’s protection, wall-breaking, interruption, and low-health cooldown mechanics.
- Merged Lasso Pull and Lasso Bind into a single Lasso Bind ability.
- Added Lasso Whip as Wonder Woman’s swappable Ability 4.
- Added an airborne Lasso Spin variant to Lasso Whip.
- Added a dedicated synchronized Lasso Tether entity and renderer.
- Lasso Bind now renders a golden capture loop around the restrained target’s torso.
- Lasso Whip uses a temporary straight lasso tether without the capture loop.
- Added Hestia’s Gift Mark to Bracelets of Submission.
- Hestia’s Gift Mark lasts for 8 seconds and is applied to an enemy directly targeted by Bracelets of Submission.
- Hestia’s Gift Mark enables tracking follow-ups with Flying Knee Kick, Sword of Ares, Sword of Athena, and Amazonian Bash.
- Improved Wonder Woman’s follow-up movement to track vertical targets, stop in front of them, face them, and prevent overshooting.
- Added Soaring Punch as a swappable Ability 1 for Wonder Woman.
- Added Water Shield (Class Ability).
- Reworked Viltrumite Rage to centrally scale all Ability Damage and cooldowns based on Rage stacks. Added intensifying, pulsing red rage markings around the screen edges as Rage builds.
- Remnant Army now has a focused area around the player that remnants move toward instead of chasing down targets.
- Increased Lightning Gauntlet cooldown from 3 to 8 seconds.
- Improved Cunning Condor with height-independent targeting, reliable 3D homing, swept impact detection, stronger target tracking, and proper flight-state handling.
- Improved Aerial Predator with moving-target tracking, reliable swept AoE damage during every dive, impact oil patches, stronger slowing, and guaranteed Prone from oil.
- Fixed Power Dive movement not being restricted.
- Reduced Devil Throw cost from 20 to 15.
- Increased Primal Rage cooldown from 30 to 40 seconds.
- Increased Vicious Rampage cooldown from 10 to 12 seconds.
- Reduced Quickdraw cooldown from 3.5 to 3 seconds.
- Reduced Speed Mirage damage from 3 to 2.
- Increased Straight Grapple range from 25 to 35.
- Fixed Scent Tracker showing for other players.
- Reduced Berserker Rage total damage from 140 to 126.
- Berserker Rage now only applies Stagger for half of the ability’s duration.
- Fixed Aerial Predator potentially dealing more than 120 damage.
- Added Speed Boost Effect to Armor Overdrive.
- Reduced Unibeam Blast energy cost from 10 to 5 and load-up time by 0.25 seconds.
- Changed Glider Turrets from Stamina to Mana.
- Combined Rocket Blasts into Spiral Skewer.
- Warpdash now applies Invisibility as you become pure energy.
- Wingspan Laceration now moves you forward.
- Reworked Green Goblin.
- Added Glider Raid (Ability).
- Added Goblin Kick (Ability).
- Added Goblin N’ Awe (Ability).
- Added Goblin Electro Gloves Passive (Ability).
- Tweaked Spider-Man TASM V2 texture.
- Switched Viltrumite Pinball from Stamina to Mana.
- Updated Gobwebs, Pumpkin Bombs, Razor Bats, Web Shots, and Web Bombs to ignore their owner, allies, and owned pets.
- Increased the rendered sizes of Ghost Bombs and Toy Frogs and corrected the Toy Frog’s idle animation.
- Reduced Goblin’s Dread cooldown from 15 to 8 seconds and added an 8% Speed Boost.
- Added a GUI Menu to Change Energy Output.
- Fixed Impact Punch dealing improper damage.
- Added Health Bars to bosses.
- Summon Guards now summons 9 guards instead of 15.
- Reduced Kingpin Guards’ stats by 10%.
- Reduced Speed Demon Boss health: Normal from 350 to 300, Hard from 475 to 425, and Extreme from 600 to 550.
- Reduced Shocker Boss health: Normal from 250 to 225 and Hard from 375 to 350.
- Weapon X no longer staggers.
- Nova Throw no longer staggers.
- Rebalanced Nova Prime by capping Resonance gain at 5 per tick, removing duplicate Worldmind Directive generation, and clearing stored Resonance when unequipped. Replaced the flat +6 Ability Damage bonus with percentage scaling up to 28%.
- Reduced Turbine Smash cooldown from 8 to 4 seconds.
- Increased Solar Endurance damage negation from 25% to 40%, and maximum damage negation from 75% to 85%.
- Upgraded Boss Vulture’s AI.
- Added Locomotive Charge (Ability).
- Added Meteor Drop (Ability).
- Replaced Superman’s Sonic Punch with Locomotive Charge.
- Replaced Superman’s Power Dive with Meteor Drop.
- Added Lunar Eclipse (Ability), replacing Lunar Strike.
- Added Fist of Khonshu (Ability), replacing Silver Cestus.
- Added Khonshu’s Armament as Moon Knight’s Utility Ability.
- Separated Equip Truncheon, Equip Ankh, and Switch Truncheon Mode into individual abilities.
- Added a compact GUI to directly select Truncheon Modes.
- Changed Silver Cestus to a timed Utility Ability.
- Reworked Lunar Arsenal.
- Replaced Throw Ankh with Flash-Bang in Lunar Arsenal.
- Reworked Crescent Kick.
- Ankhs now drain 1 Mana per tick from enemy players within 6 blocks and transfer it to Moon Knight.
- Improved Equip and Summon Weapon abilities to reuse existing weapons, equip them directly, and prevent duplicates.
- Fixed Captain America’s Shield blocking AoE moves.
- Increased Captain America’s Shield Throw cooldown from 1 to 2 seconds.
- Centurion Blitz no longer avoids Projectile attacks.
- Increased Bootstain range from 30 to 50.
- Bootstain Ground Impacts now deal 10 bonus damage and Stun targets for 2 seconds.
- Bootstain now marks targets for Cranial Impact follow-ups.
- Cranial Impact now applies a 4-second Concussed Effect and forces targets’ heads down for the first 2 seconds.
- Increased Viltrumite Pinball range from 25 to 35.
- Bullseye can now throw his Sai forward, dealing 14 Damage, applying 25% Vulnerability for 2 seconds, and Stagger for 1 second.
- Added Woman of Tomorrow Buff to Recklessness, lasting throughout the Ultimate and for 10 seconds afterward.
- Woman of Tomorrow now marks attackers for 5 seconds and removes Solar Endurance’s movement penalties.
- Solar Endurance now releases 4-Damage Solar Counter-Shockwaves while Woman of Tomorrow is active.
- Recklessness Punches and Mini-Shockwaves now apply a 5-second Mark.
- Super Uppercut, Speeding Bullet, and Superspeed now track targets marked by Recklessness without consuming the Mark.
- Fixed Recklessness Ground Punches not working in Adventure Mode.
- Fixed Bootstain placing Omni-Man through roofs or blocks when attacking airborne targets.
- Fixed Cranial Impact sending Omni-Man onto overhead roofs after Bootstain.
- Fixed Geyser forcing targets through blocks during its launch and slam.
- Fixed Viltrumite Pinball forcing targets through blocks or selecting overhead surfaces for its ground slam.
- Improved collision safety for grabbed entities during movement.
- Reduced Skullbreaker cooldown from 25 to 10 seconds.
- Fixed Skullbreaker and Conqueror offhand swing animations while active. They now squish entities’ heads and have new SFX.
- Increased Cape Counter cooldown from 2 to 3 seconds.
- Fixed animation registration for Viltrumite Stance, Up and Away, Meteor Kick, Invincible Punch, Geyser, Bootstain, and Cranial Impact.
- Reworked grabs and chokes, moving them to a layer system.
- Fixed a bug where Khonshu would not spawn when right-clicking the Scarab Tracker in the desert.
- Reworked Capability Handler for Marks.
- Fixed Kingpin Suit Henchmen giving HP to players.
- Fixed Viltrumite Stance animation not resetting when crouching.
- Unibeam now applies a 6-block AoE on blocks at half damage.
- Added SFX to Iron Man and Green Goblin flight.
- Tweaked how Iron Man’s walking SFX is handled.
- Tweaked Power Thrust hit SFX.
- Iron Man Sentries take no damage in Donning Mode and regenerate over time.
- Fixed Iron Man walking sounds being heard across the map.
- Added Extra Equipment compatibility with Legends Core.
- Added J.A.R.V.I.S. Music System, allowing players to add OGG files to their config and create custom playlists. Music is client-side, so other players cannot hear it.
- Added many J.A.R.V.I.S. voice lines.
- Iron Man suits can now malfunction at high altitudes, underwater, and under other conditions.
- Added a new Willpower Ring model.
- Reworked Green Lantern.
- Added Willpower Construction (Ability).
- Added /willpower command.
- Reworked Web Swinging; it is now a Hold Ability.
- Completely overhauled Web Swinging, Gliding, and Grappling.
- Replaced Wall Crawling with a revamped Spider Wall Crawling Passive for Spider-Man suits.
- Reworked Hulk Wall Scale.
- Added Hulk Punch animations.
- Hulk can now hold items.
- Added Spider-Man Character Expression (TASM Web SFX).
- Added Spider-Man Character Expression (Fortnite Web SFX).
- Reduced Spider-Webs duration from 30 to 25 seconds.
- Increased Spider-Webs placement range from 32 to 50.
- Increased Spider-Webs cooldown from 20 to 30 seconds.
- Increased Arachnid Assault cost from 25 to 30.
- Fixed being able to Web Sling while grounded.
- Updated Character Stealths.
- Reworked Nocturnal Takedown.
- Fixed Damage Sources.
- Fixed Skinless Hulk transformation.
- Spider-Sense, Detective Mode, and Radar Sense now warn you of nearby Stealth Targets.
- Improved Smoke Arrow and Smoke Pellet logic, now providing utility for allies.
- Increased the smoothness and responsiveness of Web Zip.
- Fixed Arachnid Assault stopping you in place if you don't have a target.
- Fixed Air Tunnel renders not showing while Gliding.
- Added a new Spinning Swing animation.
- Added a new Web Zip Spin animation.
- Added a Wall Slide mechanic after Web Zipping to a wall.
- Fixed Spider-Webs slowing you down while providing passive buffs inside.
- Added a Crouch + Web Shooters Tether ability mechanic.
- Tweaked Web Wings to Web Swing responsiveness and follow-through.
- Hulk's punches now have a slight AoE.
- Increased World Breaker duration from 7 to 10 seconds.
- Added new effects to World Breaker: triples Stamina regeneration, increases Punch Damage by 75%, increases Punch AoE, and reduces Ability Costs and Cooldowns by 50%.
- Tactical Mission bosses can now be stunned more often but still have Tenacity.
- Added an overlay to Raged Frenzy.
- Hulk's size now increases further depending on his Gamma Meter.
- Fixed being unable to adjust gamerules in worlds using Arclight.
- Fixed Better Third Person Mod Mixin working improperly. Web Swinging should now be more compatible with the Better Third Person Mod.
- Fixed Chloride Culling hiding Web Lines that extend beyond 64 blocks horizontally or 32 blocks vertically.
- Fixed Web Lines no longer bending around blocks.
- Updated the Spin Swing animation to rotate the body backward slightly more.
- While diving, holding A or D to start spinning will now continue the spin until the end instead of stopping instantly.
- Fixed the Spider Dive animation sometimes not playing when initially diving.
- Fixed feet not moving while Wall Sliding after Web Zipping to a wall.
- Added Speedster Wall Running.
- Slightly thinned Flash’s lightning trails and added Overclock-based lightning effects.
- Fixed multiplayer Speedster trails and Speed Demon afterimages.
- Updated Speed Mirage’s vibration, splitting, and fading effects.
- Optimized Web Zip, web routing, and Spider-Man suit rendering.
- Fixed Web Lines clipping into blocks.
- Made Spin Swing faster and fixed rotation jitter.
- Added sprint-based Wall Sliding for Spider-Man.
- Fixed Hulk’s Gamma and World Breaker scaling.
- Improved Hulk’s punch feedback, animations, growth rendering, and crouching camera.
- Rebalanced Kingpin Takedown boss encounters and improved rewards.
- Added an Extra Life checkbox to the Nexus mission interface with reduced bonus loot chances.
- Added a remaining guards counter to Kingpin Takedown.
- Fixed missions not properly restoring players’ previous locations and game modes.
- Improved Batman’s cape gliding, Aerial Takedowns, and Silent Landings.
- Reworked Scroll drops, expanded eligible mobs, and prevented summoned-mob farming.
- Fixed Sam Raimi Spider-Man’s dossier layout causing crashes.
- Improved Shocker’s ability cooldown coordination.
- Added optional Overclock bonuses to Heightened Perception.
- Added Berserker Leap as a Weapon X swappable.
- Fixed Weapon X sometimes playing its animation without activating.
- Added claw dismemberment support.
- Improved Speed Blitz combat and added distinct Speed Force and Negative Speed Force hit effects.
- Fixed abilities becoming unusable after Arm Vortex or Wind Vacuum.
- Fixed Speed Mirage and Remnant Army trail height and added matching lightning auras.
- Improved Iron Man Sentry combat, stealth tactics, and blade attacks.
- Added proper Iron Man Sentry flight effects.
- Restricted Stark Link usage to Iron Man suits or while not wearing a superhero suit.
- Fixed Batman facing backward while perched.
- Prevented mining during Kingpin Takedown.
- Fixed sideways Wall Crawling movement.
- Improved Spin Swing body lean and web alignment.
- Preserved sprinting through Web Zip perches and launches.
- Restored Hawkeye and Grapple Guns’ earlier tap-launch movement.
- Removed the Metasoma Stinger to Etherean crafting recipe.
- Fixed missing Mixin mappings causing server startup crashes.
beta
1.20.1-ss1.0.3
1.20.1-ss1.0.31 июл. 2026 г.18 тыс.Minecraft: 1.20.1forge
Что нового
- Added Photon as Built-In Dependency.
- Added /legendsmod command (Can turn off certain passive abilities: Wall Crawling, Acrobatics, and Combatant by doing /legendsmod passives acrobatics off)
- Added Character Mastery System for Characters (The system is in place but the actual mastery for all characters is not done yet, there will be another patch/version releasing the Character Mastery fully).
- Added The Nexus (New Crafting Unit for Suits).
- Added Kingpin Takedown Mission (To start the mission you need to place down the Nexus. Once placed you shift + right click the bottom center opening the maintenance menu. You then insert any nexus core and a Mission Rune on one of the rune slots. Then you can close out, right click it, and go to the Missions Tab. Select Kingpin Takedown and your difficulty. )
- Added Speed Force and Negative Speed Force (Dimension, Ability, and Portal)
- Added Ultramorphic Replicator (To create Nexus Cores).
- Added Rift Wisp (Mob).
- Added Fractured Echo (Mob).
- Added Shadow Eidolon (Mob)
- Added Shark (Mob).
- Added Killer Whale (Mob).
- Added Megalodon (Mob).
- Added Zombie Horde Event.
- Added Supergirl (Suit).
- Added Wolverine (Suit).
- Added Kingpin (Suit).
- Added Scorpion (Suit).
- Added Vulture (Suit)(Animations not done).
- Added Nova (Suit)(Animations not done).
- Added Silver Surfer (Suit)(Animations not done).
- Added Omni Man (Suit)(Animations not done).
- Added Invincible (Suit) (Animations not done).
- Added Super Uppercut (Ability).
- Added Kryptonian Senses Supergirl (Ability).
- Added Solar Endurance (Ability).
- Added Super Scream (Ability).
- Added Recklessness (Ability).
- Added Solar Drain (Ability).
- Added Suncharge (Ability).
- Added Superspeed (Ability).
- Added Speeding Bullet (Ability).
- Added Charged Heat Blast (Ability).
- Added Regenerative Healing Factor Passive.
- Added Claw Strike (Ability).
- Added Fury Swipes (Ability).
- Added Vicious Rampage (Ability).
- Added Berserker Barrage (Ability).
- Added Feral Leap (Ability).
- Added Weapon X (Ability).
- Added Primal Rage (Ability).
- Added Berserker Rage (Ability).
- Added Pounce (Ability).
- Added Adamantium Claws (Ability).
- Added Scent Tracker (Ability).
- Added Bear Fat (Passive).
- Added Fisk Fury (Ability).
- Added Man-Handle (Ability).
- Added Powerslam (Ability).
- Added Cane Spray (Ability).
- Added Bear Hug (Ability).
- Added Bear Lunge (Ability).
- Added Burst Shot (Ability).
- Added Suppression Shot (Ability).
- Added Summon Guards (Ability).
- Added Disintegrator Ray (Ability).
- Added Lunge (Class Ability).
- Added Summon Obliterator Cane (Ability).
- Added Kingpin! (Ability).
- Added Meteor Kick (Ability).
- Added Geyser (Ability).
- Added Perfect Landing (Ability).
- Added Viltrumissile (Ability).
- Added Invincible Punch (Ability).
- Added Meeting of the Minds (Ability).
- Added Dash (Ability).
- Added Viltrumite Rage (Ability).
- Added Worldmind (Passive).
- Added Nova Prime Passive (Passive).
- Added Nova Force Blaster (Ability).
- Added Gravimetric Pulse (Ability).
- Added Centurion Rush (Ability).
- Added Nova Slam (Ability).
- Added Gravimetric Field (Ability).
- Added Nova Throw (Ability).
- Added Nova Force Blast (Ability).
- Added Nova Force Javelin (Ability).
- Added Nova Prime (Ability).
- Added Centurion Blitz (Ability).
- Added Super Nova (Ability).
- Added Worldmind Acceleration (Ability).
- Added Human Rocket (Ability).
- Added No Escape (Ability).
- Added Knifehand Slice (Ability).
- Added Skullbreaker (Ability).
- Added Cranial Impact (Ability).
- Added Bootstain (Ability).
- Added Viltrumite Pinball (Ability).
- Added Mega Clap (Ability).
- Added Conquerer (Ability).
- Added Last Stop (Ability).
- Added Viltrumite Stance (Ability).
- Added Transparent Membrane (Passive).
- Added Pincer Gash (Ability).
- Added Metasoma Slam (Ability).
- Added Scorpions Prey (Ability).
- Added Metasoma Strangle (Ability).
- Added Scorpions Prey (Ability).
- Added Prey Piercer (Ability).
- Added Venomous Sting (Ability).
- Added Venomous Laser (Ability).
- Added Acid Bath (Ability).
- Added Venomous Toxin (Ability).
- Added Predator Instinct (Ability).
- Added Power Cosmic (Passive).
- Added Cosmic Awareness (Passive).
- Added Energy Absorption (Passive).
- Added Cosmic Blast (Ability).
- Added Cosmic Punch (Ability).
- Added Cosmic Slice (Ability).
- Added Surfer Rise (Ability).
- Added Board Bash (Ability).
- Added Warpdash (Ability).
- Added Cosmic Strike (Ability).
- Added Cosmic Burst (Ability).
- Added Pulverizing Light (Ability).
- Added Event Horizon (Ability).
- Added Cosmic Utility (Ability).
- Added Cosmic Block (Ability).
- Added Vulture Slash (Ability).
- Added Tactical Flight (Passive).
- Added Upwards Scavenger (Ability).
- Added Cunnin Condor (Ability).
- Added Wingspan Laceration (Ability).
- Added Sharp Feathers (Ability).
- Added Buzzards Cyclone (Ability).
- Added Sky Bombs (Ability).
- Added Winged Repulse (Ability).
- Added Aerial Predator (Ability).
- Added Flight Dash (Ability).
- Added Electro Magnetic Harness (Ability).
- Potential fix to Gamerules resetting.
- Added Screenshake to Thunderclap and Sonic Punch.
- Speed Demon Trail Implemented.
- Added Hulk Transformation Animation.
- Added bookmark feature to book of legends.
- Added home feature to book of legends.
- Added Sweep Kick to Combatant.
- Added Damage Cap and Control Effects Cap to Fortitude.
- Added Mastery Booters.
- Added Nexus Cores (Basic, Advanced, Ultimate, and Admin. Obtained in Ultramorphic Replicator)
- Added Nexus Runes.
- Added Mechanics to Carbon Steel Katana.
- Added Purpose to Thor Stormbreaker Divinity.
- Added Slowness 4 to Gas Pellet.
- Added Web Sling (Tether) to Spider-Man, Spider-Man 2099, and Symbiote Spider-Man.
- Added Spider-Slingshot to Web-Shooters. If you Shift/Crouch then press Web-Shooters, you will begin to Slingshot.
- Added Config op-out option so you don't hear theme songs/extended audio clips for copyright or other purposes.
- Added Capability to perform Hold Based Abilities.
- Increased Health Passive by 100.
- Decreased Default Strength Passive by 5.
- Changed Thunderclap from Stamina to Mana.
- Fixed Flying characters having faster Regeneration.
- Fixed Stamina not regenerating slower while flying.
- Increased Accelerated Pulsar Decoy damage from 22 to 30.
- Increased Amazonian Cataclysm damage from 80 to 100
- Increased Area of Engagement damage from 72 to 108
- Increased Beyond Demand damage from 90 to 135
- Decreased Bully Maguires Weakness amplifier it gives the player.
- Increased Flight Jet Squadron Missile damage from 13 to 18
- Increased Freedom Charge Drop Kick damage from 40 to 60
- Increased Freedom Charge Trail damage from 1 to 2.5
- Increased Gamma Nuke damage from 50 Base to 100 Base.
- Increased Goblins Reign damage from 60 to 96.
- Increased God Blasts base damage from 63 to 70.
- Increased God Blasts max damage from 98 to 170.
- Increased God of Thunders damage from 70-84 to 108.
- Increased Incinerate Ability damage from 70 to 98.
- Increased Heat Array damage from 70 to 105.
- Increased Joker Venom damage from 70 to 126.
- Increased Killshot Protocol damage from 80 to 95.
- Increased Let The Devil Out! damage from 80 to 120.
- Increased Lightning Throw damage from 85 to 125.
- Increased Nightstorm Arrow damage to 126.
- Increased Pneumatic Strike damage from 75 to 110.
- Increased Pulse Cannon damage from 90 to 130.
- Increased Red Ledger damage from 70 to 100.
- Increased Remnant Army damage from 70 to 110.
- Increased Robins Reckoning damage from 90 to 120.
- Increased Robins Reckoning range from 3 to 4.
- Increased Sonic Detonation damage from 80 to 135.
- Increased Spatial Disintegration damage from 70 to 100.
- Increased Super Flare damage from 150 to 177.
- Increased Symbiote Surge damage from 64 to 112.
- Increased Venomous Toxin damage from 70 to 100.
- Increased Vibrational Shockwave damage from 75 to 100.
- Increased Weapon of a King damage from 100 to 150.
- Increased Web Blossom damage from 75 to 105.
- Increased World Breaker damage potential.
- Increased Wrath of the Seven Seas damage from 80 to 120.
- Willpower Express now runs over targets, causing them prone.
- Willpower Express damage increases from 30 to 35.
- Willpower Express cooldown increased from 15 to 20 seconds.
- Fix Fire Resistance.
- Fixed Red Diamond Ore not spawning.
- Fixed getAbilityInstance method not counting vanilla effects.
- Fixed Legends Armor having resistance.
- Fix everyone taking 25% less damage.
- Fixed Iron Man's Armor rendering weirdly in the Inventory.
- Reduced Flashed Effect duration slightly.
- Fix Compat Issue with Citadel/Alex's Mobs
- Fix Compat Issue with Kilt.
- Fix Compat Issue with Embeddium.
- Fix Compat Issue with Iron Spells.
- Fix Ability Render Types.
- Network Optimizations.
- Fix long-range suit clipping
- Fixed Crescent Dart MCU Entity crash.
- Fixed Willpower Battery position.
- Decreased Chattering Teeth cooldown from 7 to 5 seconds.
- Decreased Acid Flowers cost from 25 to 20.
- Decreased Chattering Teeth cost from 30 to 25.
- Decreased Exploding Pie cost from 25 to 15.
- Fixed Chattering Teeth Targeting logic.
- Fixed Escape Artist bypassing slowness.
- Fixed Revolver animation locking.
- Improved Sonic Pursuit targeting logic.
- Decreased Sliding Kick cost from 30 to 25.
- Decreased Straight Grapple cost from 40 to 35.
- Decreased Batarang Onslaught cost from 40 to 30.
- Decreased Cape Whip cost from 40 to 20.
- Decreased Acid Flower cost from 25 to 20.
- Decreased Chattering Teeth cost from 30 to 25.
- Decreased Exploding Pie cost from 25 to 15.
- Increased Sonic Pursuit cost from 30 to 40.
- Increased Vigilante Justice cost from 20 to 25.
- Removed AOE effect from Repulsor Beam unless in Armor Overdrive.
- Decreased Elbow Strike cost from 20 to 10.
- Decreased Precision Strike cost from 25 to 15.
- Pin Down now bypasses movement restriction.
- Pin Down cooldown increased from 9 to 15 seconds.
- Decreased Dealers Execution cost from 20 to 15.
- Adrenal Overdrive now makes you take 20% more damage.
- Homelander now gains Unstoppable for 5 seconds after drinking Milk, with 10 second cooldown.
- Decreased Cape Counter cost from 20 to 15.
- Increased Splinter Kick cost from 15 to 20.
- Increased Widows Shockwave cost from 30 to 40.
- Increased Widows Shockwave cooldown from 5 to 8 seconds.
- Decreased Blindness from Smoke Bomb from 5 to 2 seconds.
- Wearing Rebreather no longer knocks you out.
- Increases Torpor moves now count as projectiles.
- Fix Bola Projectile Texture.
- Symbiote Surge now has a hard cap of 100 HP you can possibly gain from entities.
- Increased Batarang Onslaught cooldown from 8 to 12 seconds.
- Improved Web Sling Logic. (We plan to do even more in a future update, expect peak)
- Tweaked Sliding Kick sometimes being unreliable.
- Improved Web Zip Logic.
- Tweaked Web Line Texture.
- Fixed Black Widow's Left Arm showing while aiming in with Tactical Pistols.
- Improved AI of Jet Squadron Entities.
- Fixed Sliding Kick sending you to the moon.
- Fixed Flying Spin Kick distance.
- Increased Devils Chain cooldown from 4 to 6 seconds.
- Decreased Gamma Bombardment cooldown from 15 to 13 seconds.
- Decreased Radioactive Lockdown cooldown from 15 to 13 seconds.
- Decreased Hulk Smash cooldown from 8 to 5 seconds.
- Willpower Forcefield now drains 4 willpower every hit.
- Decreased Willpower gain from being hurt and attacking.
- Decreased extra damage Willpower Sword gives you from extra willpower.
- Fixed Flight Jet Squadron targeting spectators or Invisible targets that don't have glowing.
- Fixed Hulk taking 50% reduced incoming damage passively with some moves.
- Fixed Moon Knight not having Combatant.
- Fixed Solar Energy not gaining properly.
- If Staggered or Frozen, can no longer swing Billy clubs or widow batons.
- Removed Devils Roundhouse initial zero movement set.
- Devils Latch now has a cooldown difference between mobility and entity latching.
- Decreased Righteous Cross cooldown from 4 to 2 seconds.
- Decreased Sonic Pursuits grounding from 7 to 6 seconds.
- Removed Sonic Pursuits slowness effect for the first 5 seconds.
- Increased Devils Chain cost from 25 to 30.
- Decreased Devils Latch cost from 30 to 25.
- Increased Vigilante Justice cooldown from 3 to 5 seconds.
- Decreased Devils Throw cooldown from 3 to 2 seconds.
- Fixed Solar Meter acting up.
- Fixed Adamantium Skeleton being able to hurt player.
- Fixed Grab Entity Logic
- Fixed Escape Artist not dealing the staggering kick upon activating.
- Tweaked Symbiote Strike Logic.
- Symbiote Spidey is not meant to be obtained through the nexus
- Fix Crescent Kick crash.
- Fix being able to Willpower Battery Oath during ability use.
- Potential Lightning Trail Fix.
- Fixed Legends Suits being able to use Turtle Master
- Reduce Elbow Strike Cooldown from 3 to 2 seconds.
- Elbow Strike now makes you immune to physical attacks.
- Fixed Hypersonic Arrow not having a Desc.
- Fix Aura Tear only doing maximum 40 damage.
- Decreased Whirlwinds slowness from 5 to 2.
- Super Sonic Punch now adds +5 to your Melee Damage.
- Modified Speed Blitz Logic.
- Increased Objection cooldown from 8 to 15 seconds.
- Fixed Speed Mirage/Remnant Army Animations.
- Tweaked Speed Mirage Entity Logic.
- Potentially fix Heightened Perception Cinematic Mode stays on Bug.
- Update World Gen Slightly
- Fix Weapon Wheel Abilities not highlighting Green.
- Changed Accelerated Decoy to Accelerated Pulsar.
- Increased Accelerated Pulsar Decoy damage from 20 to 22.
- Increase Phase Crash Damage & Range from 20 to 25.
- Fixed Phase Crash potentially going for spectators.
- Decreased Phase Crash cost from 50 to 40.
- Decreased Vortex Spin cost from 40 to 30.
- Fixed Web Blossoms Afterimage Render.
- Fixed Jet Flight Render Type Render.
- Fix Symbiote Spider-Man's Grab Render.
- Holding the Gamma Block for more than 5 seconds will give you Gamma Poisoning.
- Fixed the Molecular Rearranger, Microscope, and Stark Workbench not being minable.
- Fix MK ult causing stack overflow
- Fix Legends Villagers not spawning.
- Fix JER Values for Entities.
- Fix abilities not being able to be turned off while staggered, potentially fix duplicate abilities
- Fixed Certain Entities not being Bloodless.
- Modified Web Swing Logic.
- Reduced Warriors Fury Lightning Spawn Chance.
- Increased Warriors Fury cost from 5 to 15.
- Tweaked Willpower Passive.
- Added Javis Commands.
- Added Pin and Recall functions to Mjolnir.
- Fix Jarvis Network Crash.
- Gamma now need Diamond not Netherite.
- Fix Pneumatic Strike Ground Targeting Logic.
- Tweaked Descriptions.
- Increased Willpower Chains cooldown from 17 to 30 seconds.
- Increased Willpower Hammer cooldown from 15 to 20 seconds.
- Increased Willpower gain from Combat.
- Potentially fixed Green Goblin Syncing.
- Fixed Kryptonite and X-K, being mined by Water Bucket.
- Potentially Fixed Stormbreaker not being summoned in END.
- Increased Blow Dart Thrown Sleeping Gas Cooldown from 15 to 30 seconds.
- Tweaked Aquaman's Marine Control.
- Fixed Blow Dart Anims.
- Fixed en_us.json names.
- Decreased Captain America's Shield cooldowns from 40 to 20.
- Fixed Thor summoning Mjolnir as Stormbreaker Thor.
- Fix Symbiote Yank not working properly.
- Decreased Tentacle Arms cooldown from 25 to 20 seconds.
- Increased Lightning Strike cooldown from 10 to 30 seconds.
- Increased Mighty Tornado cooldown from 15 to 30 seconds.
- Increased Mighty Tornado cost from 40 to 50.
- Increased Storm Striker cost from 20 to 25.
- Fixed Symbiote Adaptation Description.
- Fixed Spider Bot hurting itself with its own projectile.
- Tweaked Spider Bot AI.
- Fix Mjolnir and Stormbreaker hitting through walls.
- Fix not being able to pick up Stormbreaker.
- Fix Web Line disappearing at certain angles.
- Improved Wall Climbing Logic (Allows for directional travel).
- Improved Gliding Logic (Has Glide Kick for Entities and Glass)
- Fix Radar Sense not marking properly still entities or correct threats.
- Fix Custom Blocks not being minable.
- Fixed Symbiote Spider-Man Requiring 64 Bedrock.
- Increase Tectonic Fury cooldown from 15 to 20 seconds.
- Fixed Symbiote Spider-Man Requiring 64 Bedrock.
- Fixed Willpower Tools.
- Fixed Willpower Battery not locking your position.
- Fix Mjolnir hitting through walls.
- Fix Bullet Storm Arm Bug.
- Improved Fury Swipes.
- Potentially fixed Grab Entity Bug.
- Fix tsunami and raging wave renderers.
- Added Nexus Runes to survival loot via Shadow Eidolons and Ancient City chests.
beta
Legends: Superheroes Unlimited 1.18.2-ss0.9.4
1.18.2-ss0.9.424 апр. 2026 г.7,3 тыс.Minecraft: 1.18.2forge
Что нового
- Fixed Gecholib crash due to Beyond Batarangs.