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Legends: Superheroes Unlimited

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Legends: Superheroes Unlimited 1.20.1-ss1.0.23

1.20.1-ss1.0.23
21 окт. 2026 г.2,3 тыс.Minecraft: 1.20.1forge
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Что нового
- Fix Azurelib Crash with new Azurelib Version. (Update your Azurelib) - Completely Rehauled Willpower Battery. - Added /Willpower Oath toggleable, allowing compat. with Simple Voice Chat to say the oath instead. - Added Battery Subspace Utility Ability. - Added Willpower Resolve to Willpower Passive. - Added Green Lantern Character Expressions. - Fixed Web Swinging Arm sometimes going backwards then upwards first. - Reduced Gatling Gun damage from 10 to 8. - Reduced Weapon of a King damage from 150 to 135. - Made Truncheon Select GUI cleaner. - Increased Oa's Rocket and Hal Corps cost from 40 to 50. - Increased Hal Corps cooldown from 30 to 40 seconds. - Changed Cosmic Utility Radial Menu color from Gold to Sky Blue. - Berserker Leap escaping is now just spamming space and left click. - Fixed Tentacles Arms not being able to Swing while MovementImpaired. - Increased Symbiote Blast damage from 15 to 20. - Changed Symbiote Constructs Radial Menu color from Gray to Purple. - Increased Symbiote Rages Symbiote Walk speed and Fluidity. - Improved Iron Man's Energy Hud. - Added Holographic Construction to Stark GUI's. - Jarvis HUD Tweaked. - Added Flash Character Mastery. - Reworked gun handling for Joker's Revolver, Desert Eagles, Black Widow's Tactical Pistols and Green Lantern's Gatling Gun. - Added gun recoil, aiming transitions, movement sway, visible first-person hands and ejected casings. - Improved weapon draw, firing and reload animations, with synchronized gun sounds and subtitles. - Fixed Joker's Revolver first-person position, grip rotation and flip reload. - Added an ammunition display and reload status. Reloading uses Ability 1. - Added double-damage gun headshots and distinct headshot/kill hit markers. - Improved bullet hit detection against fast targets. - Added rendered bullet tracers, muzzle flashes, material-based impact sparks and bullet marks. - Bullets can break and pass through glass, glowstone, leaves and other fragile blocks, respecting griefing settings and block protection. - Improved Iron Man's shoulder micro-guns with corrected muzzle positions, deployment timing, targeting and dedicated sound effects. - Reworked Green Lantern's projected Gatling Guns into separate turret entities that follow the player and aim independently. - Fixed projected Gatling Guns glowing red and improved their spin-up and firing feedback. - Fixed Iron Man's target information: holograms appear beside targets, with blue inspection panels when looking directly at them. - Reworked Moon Knight's Spatial Disintegration sky with moving stars, reversing celestial motion, cycling moon phases and a more visible moon. - Fix ceiling crawling leaving a gap. - Fix Green Lantern’s lantern works with other suits. - Fix Locomotive Charge not lunging toward the target occasionally. - Symbiote Spider-Man Character Mastery Added. - Finalized Kryptonian Charge. - Added Concussion Strike Passive to Spider-Man 2099 ANAD. - Improved Whirlwind Ability Visual. - Replaced Spider-Man 2099 Talon Strikes with Rake Spin Ability - Replaced Spider-Man 2099 Astral Kick with Dimension Rip Ability. - Replaced Spider-Man 2099 Decoy Strike with Hologram Explosion Ability. - Replaced Spider-Man 2099 Web Fist with Future Trap Ability. - Added Lyla Analysis Ability to Spider-Man 2099 Capabilities. - Added Spider-Man 2099 Character Mastery.
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Legends: Superheroes Unlimited 1.20.1-ss1.0.22

1.20.1-ss1.0.22
12 окт. 2026 г.9,8 тыс.Minecraft: 1.20.1forge
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Что нового
- Added Exclusive Weapon Wheel Colors for every Weapon Wheel. - Fixed Cosmic Judgement Render AGAIN (bruh) - Fix lightning stone being unbreakable, - Renamed Iron Man Marks. - Fix improper Forge config usage on dedicated, - Web Crawling optimizations and Kingpin optimizations, - Ankh optimization, - Network optimization, - Fixed Wall Slide Spider-Man Animation, - Added Spider Perch Punch (When you spider perch after web zipping, left click to punch forward or towards an enemy), - Improved Spider Wall Crawl Logic. - Switch to weak keyed maps, - Marked Unibeam and repulsor as energy, - Updated Willpower Battery Texture. - Fixed Conquerer Ability Tracking. - Added Grapple Gun Tooltips. - Updated Energy Hud GUI.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.21

1.20.1-ss1.0.21
5 окт. 2026 г.9,7 тыс.Minecraft: 1.20.1forge
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Что нового
- Fixed Cosmic Judgement Lightning Renderer not appearing. - Enhanced Unibeam Render. - Thrusters Ability will now show a Fire Trail in the back of our Suit. - Added Iron Man Textured Flight Trail Character Expression. - Iron Man Suits Eyes, Arc Reactor, and Repulsor's now Light Up when the Suit is active! - Fixed Iron Man still having Enhanced Vision even if Faceplate is off. - Potentially fix Kingpin's Cane sometimes appearing weird when standing still. - Improved Willpower Hand movement and targeting logic. - Fix Lantern Transformation Ability lasting way too long. - Fixed Lantern Duplicate from Lantern Scan not rendering correctly. - Updated Iron Man Models to fit new Glow System. - Improved Spider Wall Crawling on rough surfaces and Stair Blocks. - Fixed Holograms on Slimes being too big. - Added Laser Impact Visual. - Allies no longer need to hold crouch to be carried by Spider-Man (can just crouch to release)
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.20

1.20.1-ss1.0.20
4 окт. 2026 г.1,7 тыс.Minecraft: 1.20.1forge
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Что нового
🔄 CHANGELOG - Snapshot 1.0.20 - Implemented optional compatibility using Shoulder Surfing’s API while Web Swinging. - Fixed web swinging switching to occupied hands. Held items now block that arm’s web shooter. - Fixed Web Zip targeting carried entities and launching players downward at high momentum. - Fixed carried entities falling behind while using Web Wings. - Fixed Hulk’s falling animation while sitting or swimming. - Improved uncontrolled Hulk movement, targeting, and obstacle handling. - Adjusted GL ring trails for shader compatibility while keeping the trail. - Increased Hal Corps duration from 10 to 20 seconds. - Increased Willpower Gatling Gun cooldown by 4 seconds and Oa’s Rocket cooldown by 5 seconds. - Flight Jet Squadron now costs 25 Willpower, and escorts disappear when the ability ends. - Improved Bifrost targeting. Failed targeted casts no longer consume the ability. - Improved Stormbreaker’s thrown targeting and target reacquisition. - Overcharge now supports thrown Stormbreaker, adds 5 melee/throw damage, and strengthens its lightning arcs. - Strengthened Runic Wards and increased their duration to 6 seconds. Wards now absorb damage after armor. - Active Runic Wards grant 10% extra Shock damage, 3 extra blocks of Storm Striker range, and 5 extra Lightning Blast damage capacity per pulse. - Reduced Cosmic Judgement and Hammer Spark cooldowns by 8 seconds. - Improved Thor’s lightning thickness, visibility, and beam startup. - Saved-location and coordinate Bifrost now carry guild members within 6 blocks, plus nearby enemies who grab you while channeling. - Gave all Suits a Tier. - Fixed Accidentally wall crawling over blocks instead of jumping over. - Fix Web Lines glitching down after released. - Added cleaner Weapon Wheel Descriptions for Abilities. - Redesigned Voice Lexicon with Minecraft-style controls, tooltips, and overall more intuitive layout so you know what to press lol. - Cleaned up repetitive GUI labels and unclear abbreviations. - Updated Speed Force and Bifrost destination lists to display icons. - Simplified Nova's HUD with item icons for Directives and Stored Charge, hiding empty counters and the empty Stargate bar. - Expanded Book of Legends explanations for Nova Prime and Worldmind. - Tweaked Hulk Leap's charge and damage reduction readout. - Refined Stark's holographic interfaces with circular selectors, movable panels, and additional animations.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.19

1.20.1-ss1.0.19
30 сент. 2026 г.6,8 тыс.Minecraft: 1.20.1forge
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Что нового
🔄 CHANGELOG - Snapshot 1.0.19 - Ceiling Hang Animation Tweaked, Web now comes out from your hands. - Speedsters can slip and fall prone on freeze-breath ice. - Updated character weaknesses and added weakness detection to Batman’s Detective Mode. - Balanced Symbiote Adaptation with the new system and centered its HUD number. - Added distressed symbiote tendrils and screeches when exposed to fire or sonics. - Symbiote tendrils can extinguish touching fire and rescue you from imminent lava falls without interrupting safe jumps. - Added web-swing carrying for allies and friendly mobs, using your free hand to swing. - Added Web Zip rescues for falling allies, transitioning into a carry and swing. - Updated carried-entity rendering to address missing villager clothing and extra layers. - Fixed tether perch animation flickering and dive poses failing after building collisions. - Improved Arachnobatics kick activation and hit detection. - Added alternate swing tricks and new release flips, with updated animation timings. - Added sideways web trails and shot sounds to alternate spin tricks. - Improved long backward flips with upward momentum and corrected flip sound timing. - Replaced flat web attachment sprites with branching webs fitted to block surfaces. - Expanded Spider-Sense warnings for incoming projectiles, explosions, and hostile intent. - Added clearer directional danger indicators and warnings before provoking Endermen. - Added animated web counterattacks and optional server-configured projectile slow motion. - Preserved passive dodging and limited the full-screen Spider-Sense HUD to activation and dodge windows. - Restricted threat outlines to active Spider-Sense, obscured targets, and impaired vision. - Heavy damage can now force Banner into an uncontrolled Hulk transformation, with timed inputs to regain control. - Improved collision checks across grabs, pulls, and forced movement to prevent pushing targets through walls. - Fixed Mjolnir lingering against blocks instead of beginning its return. - Fixed Willpower Forcefield arm alignment and reduced first-person obstruction. - Fixed Willpower fire and shears swarms skipping enemies after failed hits. - Added autonomous Symbiote Rage and Surge assists, including enemy pulls, combo follow-ups, and defensive strikes. - Fixed Symbiote Rage retaliation failing against attacks from the front. - Added wall-pinning kick sequences to Symbiote Surge. - Fixed Tentacle Arms attack spamming and matched each attack to its correct arm and model animation. - Improved symbiote tendril textures with subtle wet highlights. - Added Symbiotic Aura to Symbiote Spider-Man’s Character Expressions. - Added the disableBifrostCoordinates gamerule. - Fixed Speed Force menus failing to open from inside their dimensions. - Updated Nova crafting recipe definitions. - Added speedster carrying animations and passenger travel through the Speed Force. - Added Symbiote Rage tentacle walking, toggled by double-tapping Jump. - Added 25% increased attack and ability damage for speedsters inside their matching Speed Force. - Fixed melee-scaled abilities losing applied damage bonuses. - Clarified Willpower ability descriptions, controls, and costs. - Prevent world corruption from construct explosion - Increased Willpower Gatling Gun damage from 8 to 10. - Decreased Willpower Gatling Gun shot interval from 4 to 3 ticks and removed shot willpower cost. - Increased Oa's Rocket cost from 20 to 40. - Increased Willpower Express cost from 25 to 40. - Increased Hal Corps cost from 25 to 40. - Changed Lantern Transform from a Toggleable to Timed Ability. - Increased wind-tunnel launch speeds by roughly 9% and reduced momentum loss after a boost.  - Arachnobatics New Feature: Spider Grab. Crouch + right-click a friendly to carry them while swinging or rescue them with Web Zip. Left-click while carrying someone to throw them forward. You shoot a Spider-Web to catch them between nearby surfaces, with a ground catch when no suitable anchors are found. Caught players can hold crouch to lower themselves on a web strand though NPCs descend automatically. - Added two-handed wall and ceiling takedowns. While attached, aim at an entity and left-click to pull and pin it to the surface, with targeting up to 75 blocks away. - Improved wall contact for Spider Wall Crawling on glass panes, trim, and uneven surfaces, plus transitions around ledges and onto recessed walls if you will. - Wall-run edge leaps now require holding right-click while sprinting up the wall for Spider Wall Crawling. - Smoothed spider wall sliding and slowed the leg movement. Fixed the brief swing pose between wall-crawl animation loops. - Web Zip keeps its perch pose until the player actually moves now, so you won't be bouncing around in the perch pose anymore lol. - Spider air tricks use hold right-click + movement (A/D/S), and dive rolls use hold right-click + A/D, Right-click + Jump also triggers an air trick. - Web lines and tethers spread into opening silk fans on entities and blocks now, making the visual way better. - Added server config entityTetherTicks and blockTetherTicks. Defaults remain 100 ticks (5 seconds) and 600 ticks (30 seconds). - Tapping Left-Click is now restored from the previous version for Hawekeye.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.18

1.20.1-ss1.0.18
26 сент. 2026 г.2,1 тыс.Minecraft: 1.20.1forge
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Что нового
🔄 CHANGELOG - Snapshot 1.0.18 - Fixed Stormbreaker’s behavior: Returns after 8 seconds or reaching 100 blocks away. Returns after its final ricochet instead of dropping. Clears grounded state on recall and stops spinning while resting. - Fixed Surfer Board: Keeps the board stance during Energy absorption, while the arms aim independently. - Made Stormbreaker lightning tighter, brighter, angular strands, closer to your reference. - Fixed Willpower Beam, repairs stale aim animations and restores the pose during client rendering. - First person grabs now follow the animated hand instead of their drifting world position. - Fixed Metasoma Strangle: the victim now follows the animated tail coil. - Fixed a Multiplayer Crash where unsafe cleanup in Remnant Army and Speed Mirage that could let client callbacks remove server entities. - Lightning Throw now has Predictive tracking while looking at entities and has now one ground ricochet after a miss, seeking the nearest visible enemy within 25 blocks. Ricochet damage reduced by 10, including boosted throws. - Added Green Lantern Character Expression (Changes Forcefield Render). - Improved feel of Remnant Army. - Fixed Speedforce locking you to a direction. - Fixed not being able to exit the Speedforce by crouching. - Added Speedforce Gyroscope Config Option (Off by Default) - Removed Gamma Particles from Hulk Grab. - Added customizable Lightning Rod markers for saved locations and moving allies. Lightning Rod menus use crouch + ability without an extra keybind. - Sprinting now opens Speed Force portals five blocks ahead, with reliable entry at high speeds. - Added saved Bifrost destinations and cross-realm travel, crouch and look all the way downwards to activate. - Fixed Mjolnir and Stormbreaker recall failures caused by unloaded weapons and stale records. - Increased long-distance recall speed while preserving normal nearby returns. - Extended Stormbreaker’s throw range and improved ricochet chaining. - Fixed Stormbreaker getting stuck and jittering after hitting blocks. - Strengthened lightning trail colors and reduced the white center. - Fixed Iron Man Comics Model having Blue Repulsor coloring instead of Yellow. - Symbiote Spider-Man removes Symbiote Yank for Web Zip Ability. - Removed Tendril Strike from Symbiote Constructs and replaced it with Symbiote Yank. - Removed Symbiote Yank’s alternate self-strike and self-slam modes. - Symbiote Spider-Man can Web Zip to targets with either web or tentacle stacks. - Symbiote Yank now grows thick, tapered tendrils from both animated wrists, pulls enemies closer, and drives them down. - Symbiote Spider-Man now has Spider Wall Crawling 3 instead of 2.  - Added Black Webs and Symbiote Tendrils to Symbiote Spider-Man's Character Expressions, covering swinging, Web Zip, tethers, and fading strands. - Fixed Berserker Leap’s pin and struggle animations resetting to idle, including after stabs. - Improved Berserker Leap finishers with stronger impact effects, sounds, screen shake, and knockback. - Added world-position Lightning Rod beacons and optional automatic running to selected markers. - Restored manual movement control during regular Bifrost travel. - Bifrost now arrives above roofs and terrain when ability griefing is disabled. - Improved web and tendril attachment to animated hands in first and third person. - Restored the quick ripple and smooth straightening when web lines attach. - Reworked Symbiote Punch into four thick, interweaving tendrils growing from the main arm. - Reworked Symbiote Grab with improved tracking, faster pulling, and main-hand reach and choke animations. - Symbiote Grab now holds enemies for four seconds, dealing 5 damage every 15 ticks. - Left-click during Symbiote Grab launches enemies with a Punch-style tendril burst. Thrown enemies can be bound to walls, floors, and ceilings for 2 seconds for players or 5 seconds for mobs. - Added thicker symbiote wrapping and branching growth across pinned surfaces. - Symbiote Tempest now pulls nearby enemies inward with tendrils before launching them. - Expanded Area of Engagement with longer, more violent tendrils and repeated enemy pulls. - Added branching Inkfade tendrils across the body, with varied growth and darker retraction. - Symbiote’s Rage now counters attackers with torso tendrils, dealing 5 damage and 2 seconds of Bleeding. - Added target indicators and left-click pursuit to Symbiote’s Rage, prioritizing fresh opponents. - Added a small 5-damage splash around Symbiote’s Rage punch targets. - Symbiote Rage now lasts 10 seconds instead of 5. - Fixed Symbiote Surge incorrectly reducing the user’s health. - Added Symbiote Surge lock-on lunges and healing per new enemy, capped at 100 total healing. - Improved Symbiote Punch, Grab, and Yank targeting and acquisition up to 50 blocks. - Reduced Symbiote Strike’s cost from 50 to 30 and Symbiote Blast’s from 40 to 30. - Increased Symbiote Tempest’s cost from 30 to 40. - Sped up Rage Step, widened its hits, and improved tracking against moving enemies. - Fixed Rage Step animations lingering after death and conflicting with Hulk Grab. - Reworked Radioactive Lockdown into a fast homing gamma projectile with 40-block range. - Improved Rampage’s speed, pursuit, hit detection, and damage resistance. - Tectonic Fury now pulls enemies inward until its final slam. - Added quick targeted Worldbreaker leaps and faster untargeted leap charging. - Prevented Hulk wall climbing from interrupting combat abilities and leaps. - Made Hulk’s right-click grab easier to aim, especially while enlarged. - Capped Flight Jet Squadron at 125 damage per target per activation, including escorts and Willpower Surge. - Hid Willpower Surge’s obstructive effects in first person. - Removed Willpower Beam’s additional Surge area damage. - Fixed Willpower Beam’s missing and stale aiming animations. - Fixed Silver Surfer’s arms rising above his body while absorbing energy during fast flight. - Restored Silver Surfer’s flight rolls. - Cosmic Whirlpool now requires an active surfboard before consuming resources. - Restored Mjolnir’s transparent spinning effect during flight. - Fixed Mjolnir becoming stuck against walls and failing to recall. - Mjolnir and Stormbreaker now despawn when their owner disconnects, including unloaded weapons. - Restored Stormbreaker’s throw targeting indicator. - Reverse Flash can now mark moving enemy players for five minutes through the Negative Speed Force menu. - Fixed Lightning Rod markers drifting with the player and improved distance scaling. - Restored opening the Speed Force menu while its ability is active or cooling down. - Increased Conquerer’s movement speed and impact areas. - Added a sprint boost and flight sonic-boom effect during Conquerer’s carry. - Improved Lightning Throw’s predictive targeting and added a ground ricochet after missing. - Fixed grabbed entities drifting away from animated hands and Metasoma Strangle’s tail. - Fixed Black Widow’s first-person dual-pistol aiming and firing stance. - Increased pistol fire speed, ammunition capacity, and reload speed. - Bulletstorm now works while aiming, firing explosive rounds that damage bulletproof enemies without destroying blocks. - Fixed Widow’s Bite and Widow’s Line aiming animations. - Added a dedicated Widow’s Line entity with wrist-attached cables, zipping, perching, rappelling, and enemy reeling with an electrical sting. - Improved Electrical Discharge with branching lightning. - Beyond Demand now charges electricity across the suit before erupting during its dash, pulling nearby enemies inward. - Added a soft green aura trail during fast flight when Photon aura FX is off. It follows turns, tapers behind you, and fades as you slow down while preserving the body glow. - Symbiote Retaliation now sends tentacle directly at the attacker, with stronger knockback and its existing damage, slowness, weakness, and stagger. - Updated Weapon Wheels for BOL.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.17

1.20.1-ss1.0.17
25 сент. 2026 г.893Minecraft: 1.20.1forge
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Что нового
**_Legends Superheroes 0.17 Release_** - Fixed Mjolnir flight using the wrong arm when held offhand, including Cosmic King. - Fixed hammer landing jitter and cleared its grounded state when recalled. - Updated Cosmic Judgement’s lightning timing and render pass to address missing effects. - Reworked Lightning Blast into three branching, glowing streams. - Added all four new Silver Surfer utility wheel icons. - Replaced Stormbreaker’s circling render loops with brief, irregular lightning discharges. - Fixed right-click recall with Stormbreaker during Warrior’s Fury, it was incorrectly trying to summon Mjolnir. Lightning grip still works when aiming at an enemy. - Decreased Warriors Fury Mjolnir Charge rate from 10 to 5. - Stormbreaker now follows your aim whenever it isn’t tracking an enemy. - Weapon of a King instantly locks onto your aimed target, showing Mjolnir’s completed lock circle through windup and subsequent ricochets. - Removed Storm Striker’s upward bounce after landing. - Fixed Mjolnir failing to return after hitting enemies or finishing a ricochet chain. - Added Lunar Impact FX to enemies punched by Fist of Khonshu. - Added Weapon of a King impact FX to struck enemies. - Restored Flight Jet Squadron maneuvers and Lantern transformation effects. - Smoothed jet banking and stopped strafing or reversing from snapping its direction. - Shortened Flight Jet Squadron loops from 1.6 to 1.3 seconds. - Fixed Willpower Hand snagging on the ground. - Grabbed entities now remain upright and centered in the Willpower Hand. - Added Ring Light to Willpower Capabilities. - Optimized moving light updates and improved cleanup when switching dimensions or logging out. - Added green battle-damage blood for transformed Hulk. - Updated affected abilities, projectiles, and boss terrain destruction to respect ability griefing and mobGriefing rules. - Fixed Cosmic Whirlpool description and fx. - Fixed Speedforce Radiance Effect Icon. - Removed Shadow Fragment drops from Kingpin Takedown. - Fixed being able to chain Hulk's Grab.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.16

1.20.1-ss1.0.16
24 сент. 2026 г.428Minecraft: 1.20.1forge
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Что нового
🔄 CHANGELOG - Snapshot 1.0.16 - Fix hulk grab working for any character. - Fix certain armor layers not rendering with stealth - Fix Sam Raimi suit texture when skinless - Lower kingpin takedown size by 200% - Fix Superman model bugs - Bruce Banner Clothes no longer appear in Skinless Mode. - Fixed Skinless Young Justice Robin not having a Maskless version when skinless. - Mjolnir flight poses now follow the correct hand and preserve the other arm’s flight pose. - Ordinary throws wait for manual recall. - Recall tracks weapons across chunk unloads to avoid spawning duplicates. - Fixed Invincible having Evil Alignment. - Fixed Bullseye having Hero Alignment. - Fixed 2 Small Yellow dots on Thor's Model in Skinless Mode. - Speedster Visual Stages added to Flash/Reverse Flash: At Adjustable Speed Below 3 doesn't play lightning trail or running animation, 3-4 starts playing the running animation, 5 and above plays the lightning trail. (To trigger this hold Adjustable Speed Key in controls and either use scroll wheel or up/down arrows to go up/down in speed) - Speedsters need to be at least Adjustable Speed 3 to start Wall Running.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.15

1.20.1-ss1.0.15
24 сент. 2026 г.459Minecraft: 1.20.1forge
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Что нового
***Superheroes Changelog***: 1.0.15 - Optimized Web Zip prediction by removing duplicate clearance checks and repeated landing-point calculations. - Reduced unnecessary phasing checks and block-shape lookups during collision handling. - Reduced Mjolnir’s full throw-charge time from 60 to 40 ticks, matching its ready particles and pinning threshold. - Updated Mjolnir’s ready particles to support either hand and exclude lightning-calling mode. - Increased Overcharge’s initial charge restoration from 20 to 50. - Added temporary 150% Mjolnir charge during Overcharge, with stronger impact shockwaves and a return to the normal storage cap afterward. - Updated Thorforce, Warrior’s Fury, Hammer Spark, and lightning calling to respect the Overcharge cap. - Added Overcharge lightning arcs while holding Mjolnir or Stormbreaker, retaining shared hit limits when throwing or catching Mjolnir. - Preserved overcharged impact values when saving and loading both Mjolnir projectile variants. - Added an overcharge HUD indicator and adjusted weapon/body lightning visuals for charge above 100%. - Fixed Devourer King’s channeling position corrections resetting camera rotation. - Updated Overcharge’s ability description. - Compressed 18 Batman, Robin, Joker, Homelander, Superman, and Thor audio files, saving approximately 10.7 MB. - Added automatic PNG metadata stripping during export. - Added supporting fixtures for traversal, phasing, Mjolnir pinning, Overcharge, and Devourer King’s camera. - Fixed Moon Knight’s model scale in the Nexus. - Made Cosmic Judgement more forgiving against moving targets. - Added Hammer Spark launch and impact sounds. - Fixed recalled weapons entering the selected hand slot and clearing the recall pose. - Added right-click Stormbreaker recall and improved block collision handling. - Fixed door interactions accidentally triggering Mjolnir recall. - Added multi-target chaining to Mjolnir and Stormbreaker throws. - Fixed Stormbreaker throws veering away from the crosshair. - Enhanced Stormbreaker lightning ricochets, nearby enemy shocks, and Weapon of a King effects. - Improved Storm Striker’s lightning visuals, retained airborne lightning, and added a nine-strike cone. - Added a crouching Bifrost attack that instantly strikes an aimed enemy, prioritizing players. - Smoothed Mjolnir’s transition into sprint flight. - Added Vortex Trap wind visuals. - Fixed Spider Slingshot web fading and sideways wall-running web direction. - Added Lantern orb carrying, enemy crushing, escape mechanics, and capture cooldowns. - Fixed peaceful mobs escaping carry orbs before release. - Added Lantern projectile redirection with a cooldown. - Applied consistent energy materials and more noticeable formation effects across Lantern combat constructs and tools. - Added Willpower ring glow and movement trails. - Improved Forcefield formation, first-person arm poses, and impact ripple/crack positioning. - Added a manifested wall that launches forward to damage, knock back, and slow enemies. - Reworked Willpower Hand into independently controlled hands that scale with Willpower, and fixed activation cancellation. - Improved Gatling Gun targeting and hit feedback, and added guided rocket volleys. - Improved Jet Squadron targeting, attack commands, sprint flight speed, and add HUD. - Reworked Lantern Blast into a charged multi-target attack with a continuous charge animation. - Added autonomous Lantern tool swarms with Willpower costs, protected-block checks, and cargo return. - Added limited shields, hammer strikes, and binding constructs to Hal Corps. - Reduced packaged texture size by removing unnecessary PNG metadata. - Separate uncommitted Legends Core additions: - Added configurable player-skin hat visibility with suit helmets. - Increased the high-speed sprint burst to three times normal sprint speed. - Moved sonic-boom effects behind the player. - Added Brief Muzzle Flash to guns. - Fixed Jokers Revolver reloading everytime you shoot. - Added Hulk Grab to Hulk (Right Click). - Added Rage Step during Raged Frenzy (Crouch + Right Click). - Added stronger Hulk Grab and Rage Step effects during Worldbreaker. - Added green lightning impacts to Worldbreaker punches. - Improved Gamma Bombardment’s size, beam effects, and lightning. - Added gamma-scaled destruction to Gamma Bombardment when ability griefing is enabled. - Improved Radioactive Lockdown’s gamma effects. - Fixed Worldbreaker punch effects triggering before confirmed hits. - Improved Speed Force and Negative Speed Force visuals. - Fixed the seam in both Speed Force renders. - Improved Speed Force shader compatibility. - Fixed Daredevil’s Radar Sense with shaders and restored its clear viewing radius. - Removed armor and suit stand highlighting from Radar Sense. - Reworked Board Bash into a multi-target ricochet attack. - Added glowing trails to Board Bash. - Increased Board Imprisonment punch damage and improved impact effects. - Added first-person rendering for Silver Surfer’s board. - Reworked Cosmic Whirlpool with momentum and timed enemy releases. - Improved Cosmic Whirlpool steering and added crouching to brake. - Updated Silver Surfer’s ability swaps. - Reduced Warpdash’s healing and mana restoration to 1 per hit. - Reduced Cosmic Judgement’s maximum damage to 40. - Reduced Devourer King’s damage to 100–135. - Added prone immunity during Devourer King. - Restricted movement and other abilities during Hammer Spin’s opening. - Added Willpower scaling to Lantern construct strength and projectile speed. - Improved Lantern projectile tracking. - Increased Oa’s Rocket barrage tracking chance to 50%. - Added target-tracking Gatling cannons and a third cannon at high Willpower. - Reworked Willpower Hand to create extra hands as needed. - Added squeezing damage and Willpower scaling to Willpower Hand. - Fixed aiming animations for Willpower Beam and Willpower Hand. - Added a supporting clone to Willpower Swords at high Willpower. - Added ricochets to Lantern Daggers. - Added smaller homing turbines to Turbine Smash. - Added enemy tracking to Willpower Express. - Added defensive walls to Hal Corps. - Improved Hal Corps durability, damage, and lifespan. - Improved Jet Squadron lifespan and Willpower scaling. - Improved Lantern Teleportation targeting and prevented failed teleports from spending Willpower. - Changed Lantern orb capture to Hold Right Click + Left Click. - Changed Lantern wall creation to Hold Right Click + Switch Mode. - Fixed Lantern controls interfering with suit stands. - Updated suit dossier pagination for the enlarged book. - Fixed animation callback crashes. - Updated ability descriptions.
beta

Legends: Superheroes Unlimited 1.20.1-ss1.0.14

1.20.1-ss1.0.14
21 сент. 2026 г.1,3 тыс.Minecraft: 1.20.1forge
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Что нового
- Increased Meteor Drop cooldown from 12 to 30 seconds. - Fixed Herald of Thunder damaging per tick. - Crafting Green Lantern will now give you the Willpower Battery.
beta

Legends: Superheroes Unlimited 1.20.1-ss1.0.13

1.20.1-ss1.0.13
20 сент. 2026 г.648Minecraft: 1.20.1forge
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Что нового
- Fixed Thor Cosmic King Scroll. - Fix Dedicated Server Crash. - Fixed Storm Striker not spawning multiple lightning strikes forward. - Added Devourer King FX.
beta

Legends: Superheroes Unlimited 1.20.1-ss1.0.12

1.20.1-ss1.0.12
20 сент. 2026 г.316Minecraft: 1.20.1forge
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Что нового
- Fixed TASM Spider-Man's not having a recipe. - Fixed comic Iron Man’s repulsors showing yellow instead of blue. - Increased Thor’s Uru cost from 1 to 6. - Increased Stormbreaker Thor’s Uru cost from 2 to 10. - Added Cosmic King Thor. - Added Herald of Thunder passive. - Added Thorforce passive. - Added Cosmic Judgement ability. - Added Cosmic Thunder debuff. - Added Devourer King ultimate. - Added Overcharge utility. - Improved God Blast’s passive enhancements, damage limits, and beam rendering. - Fixed God Blast’s Divinity consumption. - Reduced gliding lag from wind tunnels, trails, and glider geometry. - Reduced excessive momentum and repeated wind-tunnel boosts. - Increased Rising Web’s cost from 30 to 40. - Increased Meteor Drop’s cost from 40 to 50. - Reduced web-stack decay delays from 5/3 seconds to 4/2 seconds. - Increased Berserker Leap’s charged range to 50 blocks and improved travel speed. - Added Warriors Fury’s empty-hand lightning grip. - Added an outstretched arm pose when recalling Mjolnir. - Added Mjolnir’s spin punch (Hold Right Click and Punch, knocking them upwards and backwards). - Fixed held Mjolnir poses overriding incorrectly during flight. - Fixed charged Mjolnir repeatedly lowering in first person. - Made returning Mjolnir rotate upright near the player. - Fixed uncharged Mjolnir producing lightning impact effects. - Added explosion sounds when Mjolnir breaks through blocks. - Improved God of Thunder’s ascent, forward movement, directional slam, and impact sounds. - Added God of Thunder’s enemy-grounding lightning. - Fixed Stormbreaker attack animations during Warriors Fury and Overcharge. - Disabled battle-damage rendering on Thor’s head. - Changed Thor’s Class Key to Hammer Spin; Stormbreaker retains Block. - Added Hammer Spark ability. - Set Hammer Spark as Thor’s primary Ability 2, with Lightning Vortex swappable. - Increased Mjolnir’s lightning-charge gain, especially during Warriors Fury. - Improved Mjolnir’s pinning reliability. - Added recalling pinned enemies with Mjolnir. - Increased Mjolnir’s recall speed and improved tracking while falling. - Added gradual recall acceleration while holding right-click. - Fixed Hammer Spin’s projectile immunity not counting legends projects and turned into a class key. - Reduced Hammer Spin’s damage from 6 to 5. - Reduced Hammer Spin’s duration from 3.75 to 3 seconds and cooldown from 8 to 5 seconds. - Reduced Warriors Fury’s mana cost from 15 to 10. - Reduced Storm Striker’s cooldown from 5 to 4 seconds. - Reduced Stormbreaker’s Storm Striker cooldown from 6 to 5 seconds. - Hid God of Thunder’s charge aura in first person. - Increased Mighty Tornado’s range from 15 to 20 blocks. - Improved visibility inside Mighty Tornado. - Increased Silver Surfer’s regeneration from 3 to 5. - Renamed Cosmic Punch to Cosmic Impact. - Merged Cosmic Slice into Cosmic Impact’s sword-mode attack. - Reworked Surfer Rise into Cosmic Telekinesis on Ability 2. - Moved Board Bash to primary Ability 3. - Added Board Imprisonment ability. - Added held Energy Absorption and expanded supported energy damage. - Added Cosmic Block’s counter-wave. - Prevented Cosmic Block from using an already-deployed board. - Added Anti-Gravity Force Field utility. - Improved teleportation safety, ally transport, and escape effects. - Fixed Surfer’s aiming, vertical Cosmic Impact movement, and ability-swap stuttering. - Fixed Silver Surfer’s flight passive name. - Increased Power Cosmic’s range, drain chance, resource returns, and stagger duration. - Fixed Power Cosmic’s 15% Cosmic damage bonus and resource-return handling. - Lowered Cosmic Awareness’s alert threshold to 465 maximum health. - Reduced Cosmic Bestowal’s cooldown. - Added Warpdash’s crouching chain attack. - Prevented Sword Mode from activating while Silver Surfer’s board is deployed. - Added Rampage wall destruction without destroying the ground beneath Hulk. - Applied Worldbreaker effects to Hulk’s AOE punches and strengthened its debuffs. - Restricted Green Lantern’s Rescue to allies, villagers, and friendly tamed animals. - Increased Gravimetric Pulse’s cost from 30 to 40. - Increased Centurion Rush’s cost from 30 to 40 and cooldown from 6 to 10 seconds. - Increased Gravimetric Field’s cost from 50 to 60 and cooldown from 30 to 40 seconds. - Reduced Gravimetric Field’s damage from 4 to 3. - Increased Nova Slam’s cooldown from 2 to 4 seconds. - Increased Nova Throw’s cooldown from 8 to 12 seconds. - Increased Worldmind Acceleration’s cooldown from 15 to 30 seconds. - Reduced Human Rocket’s damage from 8 to 6. - Cleaned up ability imports and organization. - Lowered Warrior's Fury damage from 5 to 4. - Warriors Fury damage interval increased by 0.25 Seconds.
beta

Legends: Superheroes Unlimited 1.20.1-ss1.0.11

1.20.1-ss1.0.11
18 сент. 2026 г.1,6 тыс.Minecraft: 1.20.1forge
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Что нового
- Fixed Kingpin Cane in hand rendering Twice. - Improved Server Tracking of Web Zip, Berserker Leap, Arachnid Assault, and Rising Web. - Altered Wolverine's Scent Trail. - Decreased Viltrumite Ambush Event Health Requirement from 555 to 545. - Mjolnir while Charged will cause shockwaves when hitting enemies. - While Holding Mjolnir for long enough, the Lock on is easier to hit while also going for other enemies in its path. - Reworked Thor's God of Thunder Ultimate. - Events now give you a Description of what requirements they need. - Fix Berserker Leap Crouch not visually directly on them.
beta

Legends: Superheroes Unlimited 1.20.1-ss1.0.10

1.20.1-ss1.0.10
18 сент. 2026 г.451Minecraft: 1.20.1forge
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Что нового
- Fix bug where Mjolnir positions weirdly in your hand. - Adjusted Mjolnir Position. - Fixed and Increased Mighty Tornado Feel. - Fixed Hammer Spin not changing pose while flying.
beta

Legends: Superheroes Unlimited 1.20.1-ss1.0.9

1.20.1-ss1.0.9
18 сент. 2026 г.63Minecraft: 1.20.1forge
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Что нового
- Rehauled Suit Cache (Reducing Suit FPS Lag) - Fix wolverines claws being inconsistent - Fix Sam Raimi recipe crash - Extended Spider-Man’s flip momentum and slightly increased dive acceleration. - Removed Adjustable Speed passives from Flash, Reverse-Flash, and Speed Demon, retaining standard Speed and its keybind. - Removed the legacy walking-speed HUD for Superheroes suits. - Restored Flash and Reverse-Flash’s idle lightning at speed level 10 and during Speed Blitz. - Simplified Flash and Reverse-Flash’s strength scaling to sprinting versus walking. - Added cooldown-limited chat notices when the gamerule prevents phasing through blocks. - Added Shift + hold Right Click to charge Mjolnir with repeated lightning strikes. - Added Mjolnir’s charge HUD, glowing blue texture transitions, and first-person charge visuals. - Added charge-powered attacks, electrified hammer trails, and spinning wind effects. - Added aim-based Mjolnir target locking with a visual indicator and look-away release. - Improved Mjolnir’s block collision, return movement, and summoning effects and Added destructive recall when permitted, obstacle detours otherwise, and an eight-second phasing fallback. - Preserved Mjolnir’s charge and item data through throws, drops, recalls, and umbrella transformations. - Improved Mjolnir’s held position, raised-arm hover spinning, and fast-flight poses. - Added lightning wrapping around Thor’s body and all sides of Mjolnir. - Improved Warrior’s Fury lightning discharges and added gradual Mjolnir charging. - Reworked Mighty Tornado with overhead hammer spinning, a larger funnel, rain, thunder, and reduced particle overhead. - Expanded Bifrost’s rainbow beam, impact effects, and gamerule-controlled destruction. - Added fading Bifrost ground symbols and prevented duplicate beam spawning. - Added Stormbreaker’s backward held tilt and throw wind-up pose. - Improved Hulk/Bruce Banner model caching and first-person arm handling.
beta

Legends: Superheroes Unlimited 1.20.1-ss1.0.8

1.20.1-ss1.0.8
17 сент. 2026 г.1,6 тыс.Minecraft: 1.20.1forge
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Что нового
- Fixed Superheroes Pack not working with Arclight. - Added more JEI/JER compatibility. - Fixed Kingpin Takedown bosses targeting allies. - Fixed a potential Prowler Boss bug where he could teleport out of arenas. - Fixed SuperHeroesLivingEntity syncing on every entity event, helping reduce server lag. - Added Rising Web (Ability). - Added Arachnid Assault (Ability). - Added Web Arsenal (Ability). - Added Web Counter mechanic to Web Shield. - Added new mechanics to Web Yank and Web Zip. - Added Viltrumite Ambush Event and Viltrumite mobs. - Added crafting recipes for Nova, Silver Surfer, Scorpion, Vulture, Omni-Man, and Invincible. - Added Desert Scorpion (Mob). - Added Viltrumite DNA. - Added Vulture’s Power Pack. - Added Blue Beetle Scarab (future crafting). - Added Khaji Da AI Chip (future crafting). - Added Host Compatibility Matrix (future crafting). - Added Novaforce Crystal. - Added Novaforce Etherean. - Added Nova Helmet. - Added Novacorps Signal. - Added Xandarian Alloy (Red, Gold, Blue, Black). - Added Worldmind Receiver. - Added Worldmind Electronics. - Added Gravimetric Core. - Added Gravimetric Disc. - Added Centurion Crest. - Added Spatial Essence. - Added Cosmic Essence. - Added Power Cosmic Etherean. - Added Empowered Silver. - Added Photon Shard. - Added Cosmic Star. - Added Novaforce Ore. - Added Spatial Ore. - Added Novaforce Block. - Reworked Captain America’s Shield model and texture. - Fixed Captain America’s Shield not showing for other players while on your back. - Fixed Attach Explosive being overly finicky. - Added a slight trail to Captain America’s Shield. - Reduced Centurion Blitz movement Slowness from Amplifier 10 to 1. - Reduced Cosmic Burst range from 25 to 15. - Removed Stagger from Cosmic Punch. - Removed Stagger from Cosmic Strike. - Reduced Cosmic Strike Slowness Amplifier from 10 to 5. - Reduced Nova Slam Slowness Amplifier from 6 to 2. - Removed Stagger from Nova Throw. - Increased Pulverizing Light cost from 40 to 50. - Increased Cosmic Burst cost from 50 to 60. - Fixed Recklessness Slowness Bonus Effect applying to every ability while Recklessness was not enabled. - Increased Direct Hit and Shockwave Slowness Amplifier for Recklessness. - Added Stagger to Recklessness. Direct hits during the first 3 seconds will stagger foes. - Increased Recklessness base Shockwave damage from 3 to 4. - Added a new mechanic to Superspeed: crouching after the initial rush performs a follow-up rush that pummels enemies into the ground, dealing extra damage if they hit the ground or another entity. - Web Bullets now ricochet off blocks. - Blinding Web now places a Cobweb on the entity’s head. - Replaced Web Gadgets with the new Web Arsenal ability for Spider-Man, except for both Advanced 2.0 suits, Stark, Upgraded, and Integrated. - Fixed Recoil Strand rendering. - Added damage falloff and increased speed to Recoil Strand. - Fixed Tether Line glitchiness while crawling on it. - Reduced Cosmic Wave’s chance of staggering and flashing from 25% to 10%. - Increased Meeting of the Minds range from 24 to 25. - Removed the chance-based Invincible title from Meeting of the Minds; it is now guaranteed. - Meeting of the Minds now applies a 2-second Stagger on the first attack. - Changed Pulverizing Light’s Flash chance from guaranteed to 25%. - Increased Prowler Ambush Slash range from 2 to 3 and Dash speed from 2.5 to 3. - Decreased Prowler Ambush cooldown from 25 to 15 seconds. - Rush now avoids Physical and Projectile attacks. - Rush is now a Class Key. - Added Diabolical Dash (Ability). - Added I Am Better! (Ability). - Added Low Laser Eyes (Ability). - Added Take Off (Passive). - Added Voice Lexicon (Utility Ability). An internet connection is required for this feature. - Added Voice Lexicon Translation GUI. - Fixed close-range entity detection for scanner and lock-on abilities. - Added J.A.R.V.I.S. Systems (Utility Ability), replacing Sentry Mode in Iron Man’s Utility Menu. - Added Stark Network GUI. - Added J.A.R.V.I.S. and Khaji Da Companion AI Systems. - Added adaptive opponent profiling, combat forecasting, and threat analysis. - Added J.A.R.V.I.S. structural scans, world pings, and target markers. - Reworked Iron Man Energy HUD. - Added an animated Iron Man HUD startup sequence. - Added a rotating Iron Man suit hologram to the HUD. - Added custom Iron Man armor call signs. - Added Display, Guard, Escort, Assault, Delivery, and Donning Sentry Modes. - Added House Party Protocol. - Added Iron Legion Protocol. - Added Targeted Overload Protocol. - Added Display Recall and Stand Down Protocols. - Improved Iron Man Sentry navigation, combat awareness, delivery urgency, and flight animations. - Fixed Iron Man Sentries attempting to attack or travel through blocks. - Fixed Iron Man Sentries rendering as only a chest. - Fixed Iron Man armor transformations playing when normally equipping armor. - Fixed duplicate GUI Overlay registration crash. - Fixed Iron Man HUD being disabled by default. - Added Stark Link (Item). - Added Holographic Projector (Item). - Added Stark Link Blueprint. - Added Stark Link to the Stark Workbench. - Added Stark Monitors (Functional Block). - Added Stark Armor Stand (Functional Block). - Changed Stark Workbench Blueprint purchases from Experience to Stark Tech. - Reduced Armor Overdrive cost from 40 to 30. - Reduced Unibeam Blast cost from 30 to 20. - Reduced Iron Man walking sound volume. - Reworked Symbiote Strike. - Improved Symbiote Surge targeting and synchronization. - Added Viltrumite Stance Chair (Expression). - Super Scream now applies Tinnitus for 2 seconds. - Reworked Homelander’s loadout to fit Character Mastery. - Increased Cosmic Burst cooldown from 15 to 30 seconds. - Increased Cosmic Bestowal cooldown by 30 seconds. - Cosmic Bestowed Effect on self now restores 2 Mana/Stamina every 2 seconds instead of 1. - Reduced Widow’s Line cooldown from 10 to 5 seconds. - Increased Acid Flower’s Stagger duration from 1 to 2 seconds. - Made Balloonatic a swappable Utility ability for Joker. - Removed Balloonatic’s damage AoE now that it is a Utility ability. - Replaced Joker’s Ability 5, Balloonatic, with Exploding Envelope. - Added You’re Out as a swappable Ability 4 for Joker. - Added Joker in the Box as a swappable Ability 5 for Joker. - Added Dirty Trick as a swappable Ability 3 for Homelander. - Updated Spider-Man Brand New Day texture. - Crowbar Slam now restores 2 Health on hit. - Increased Acid Flower damage from 15 to 16. - Decreased Acid Flower cooldown from 7 to 5 seconds. - Increased Berserker Barrage cooldown from 15 to 20 seconds. - Decreased Berserker Barrage range from 5 to 4. - Changed Chattering Teeth from Stamina to Mana. - Increased Chattering Teeth’s initial tracking time. - Fixed Chest Burst not counting Physical attacks. - Improved Conqueror movement logic. - Made Lobotomize slightly easier to land and added 25% Damage Reduction during use. - Increased Rush speed. - Fixed Throwing Cards description showing inaccurate Total Damage output. - Reworked Invincible Punch. It now applies an Invincible Mark, allowing a follow-up with Flying Knee Kick. - Reworked Perfect Landing. - Changed Omni-Man’s Conqueror from Ability 5 to an Ultimate Swappable. - Added Up and Away, replacing Cranial Impact as Ability 2. Cranial Impact has moved to Ability 5. - Increased Cranial Impact damage from 10 to 15. - Added a Ground Impact radius of 9 to Cranial Impact. - Added animations to Geyser, Invincible Punch, Meteor Kick, and Viltrumite Stance. - Fixed Straight Grapple not pulling properly. - Moon Knight’s Ankhs now ricochet Moon Blades. - Reduced Ankh lifespan from 30 to 25 seconds. - Reworked Khonshu’s Prayer with selectable Blessing and Judgment modes, health- and moon-scaled boons, lunar melee pulses, interruptible channeling, and powerful Mark of Khonshu interactions. - Increased Bracelets of Submission cooldown from 10 to 15 seconds. - Added Demeter’s Spirit to Amazonian Cataclysm, granting Wonder Woman 60% Damage Reduction and 15% increased Ability Damage for 8 seconds. - Replaced Sliding Kick with Sword of Athena as Wonder Woman’s swappable Ability 3. - Added Athena’s Power as Wonder Woman’s swappable Utility Ability. - Replaced Shield Bash with Amazonian Bash. - Amazonian Bash retains Shield Bash’s protection, wall-breaking, interruption, and low-health cooldown mechanics. - Merged Lasso Pull and Lasso Bind into a single Lasso Bind ability. - Added Lasso Whip as Wonder Woman’s swappable Ability 4. - Added an airborne Lasso Spin variant to Lasso Whip. - Added a dedicated synchronized Lasso Tether entity and renderer. - Lasso Bind now renders a golden capture loop around the restrained target’s torso. - Lasso Whip uses a temporary straight lasso tether without the capture loop. - Added Hestia’s Gift Mark to Bracelets of Submission. - Hestia’s Gift Mark lasts for 8 seconds and is applied to an enemy directly targeted by Bracelets of Submission. - Hestia’s Gift Mark enables tracking follow-ups with Flying Knee Kick, Sword of Ares, Sword of Athena, and Amazonian Bash. - Improved Wonder Woman’s follow-up movement to track vertical targets, stop in front of them, face them, and prevent overshooting. - Added Soaring Punch as a swappable Ability 1 for Wonder Woman. - Added Water Shield (Class Ability). - Reworked Viltrumite Rage to centrally scale all Ability Damage and cooldowns based on Rage stacks. Added intensifying, pulsing red rage markings around the screen edges as Rage builds. - Remnant Army now has a focused area around the player that remnants move toward instead of chasing down targets. - Increased Lightning Gauntlet cooldown from 3 to 8 seconds. - Improved Cunning Condor with height-independent targeting, reliable 3D homing, swept impact detection, stronger target tracking, and proper flight-state handling. - Improved Aerial Predator with moving-target tracking, reliable swept AoE damage during every dive, impact oil patches, stronger slowing, and guaranteed Prone from oil. - Fixed Power Dive movement not being restricted. - Reduced Devil Throw cost from 20 to 15. - Increased Primal Rage cooldown from 30 to 40 seconds. - Increased Vicious Rampage cooldown from 10 to 12 seconds. - Reduced Quickdraw cooldown from 3.5 to 3 seconds. - Reduced Speed Mirage damage from 3 to 2. - Increased Straight Grapple range from 25 to 35. - Fixed Scent Tracker showing for other players. - Reduced Berserker Rage total damage from 140 to 126. - Berserker Rage now only applies Stagger for half of the ability’s duration. - Fixed Aerial Predator potentially dealing more than 120 damage. - Added Speed Boost Effect to Armor Overdrive. - Reduced Unibeam Blast energy cost from 10 to 5 and load-up time by 0.25 seconds. - Changed Glider Turrets from Stamina to Mana. - Combined Rocket Blasts into Spiral Skewer. - Warpdash now applies Invisibility as you become pure energy. - Wingspan Laceration now moves you forward. - Reworked Green Goblin. - Added Glider Raid (Ability). - Added Goblin Kick (Ability). - Added Goblin N’ Awe (Ability). - Added Goblin Electro Gloves Passive (Ability). - Tweaked Spider-Man TASM V2 texture. - Switched Viltrumite Pinball from Stamina to Mana. - Updated Gobwebs, Pumpkin Bombs, Razor Bats, Web Shots, and Web Bombs to ignore their owner, allies, and owned pets. - Increased the rendered sizes of Ghost Bombs and Toy Frogs and corrected the Toy Frog’s idle animation. - Reduced Goblin’s Dread cooldown from 15 to 8 seconds and added an 8% Speed Boost. - Added a GUI Menu to Change Energy Output. - Fixed Impact Punch dealing improper damage. - Added Health Bars to bosses. - Summon Guards now summons 9 guards instead of 15. - Reduced Kingpin Guards’ stats by 10%. - Reduced Speed Demon Boss health: Normal from 350 to 300, Hard from 475 to 425, and Extreme from 600 to 550. - Reduced Shocker Boss health: Normal from 250 to 225 and Hard from 375 to 350. - Weapon X no longer staggers. - Nova Throw no longer staggers. - Rebalanced Nova Prime by capping Resonance gain at 5 per tick, removing duplicate Worldmind Directive generation, and clearing stored Resonance when unequipped. Replaced the flat +6 Ability Damage bonus with percentage scaling up to 28%. - Reduced Turbine Smash cooldown from 8 to 4 seconds. - Increased Solar Endurance damage negation from 25% to 40%, and maximum damage negation from 75% to 85%. - Upgraded Boss Vulture’s AI. - Added Locomotive Charge (Ability). - Added Meteor Drop (Ability). - Replaced Superman’s Sonic Punch with Locomotive Charge. - Replaced Superman’s Power Dive with Meteor Drop. - Added Lunar Eclipse (Ability), replacing Lunar Strike. - Added Fist of Khonshu (Ability), replacing Silver Cestus. - Added Khonshu’s Armament as Moon Knight’s Utility Ability. - Separated Equip Truncheon, Equip Ankh, and Switch Truncheon Mode into individual abilities. - Added a compact GUI to directly select Truncheon Modes. - Changed Silver Cestus to a timed Utility Ability. - Reworked Lunar Arsenal. - Replaced Throw Ankh with Flash-Bang in Lunar Arsenal. - Reworked Crescent Kick. - Ankhs now drain 1 Mana per tick from enemy players within 6 blocks and transfer it to Moon Knight. - Improved Equip and Summon Weapon abilities to reuse existing weapons, equip them directly, and prevent duplicates. - Fixed Captain America’s Shield blocking AoE moves. - Increased Captain America’s Shield Throw cooldown from 1 to 2 seconds. - Centurion Blitz no longer avoids Projectile attacks. - Increased Bootstain range from 30 to 50. - Bootstain Ground Impacts now deal 10 bonus damage and Stun targets for 2 seconds. - Bootstain now marks targets for Cranial Impact follow-ups. - Cranial Impact now applies a 4-second Concussed Effect and forces targets’ heads down for the first 2 seconds. - Increased Viltrumite Pinball range from 25 to 35. - Bullseye can now throw his Sai forward, dealing 14 Damage, applying 25% Vulnerability for 2 seconds, and Stagger for 1 second. - Added Woman of Tomorrow Buff to Recklessness, lasting throughout the Ultimate and for 10 seconds afterward. - Woman of Tomorrow now marks attackers for 5 seconds and removes Solar Endurance’s movement penalties. - Solar Endurance now releases 4-Damage Solar Counter-Shockwaves while Woman of Tomorrow is active. - Recklessness Punches and Mini-Shockwaves now apply a 5-second Mark. - Super Uppercut, Speeding Bullet, and Superspeed now track targets marked by Recklessness without consuming the Mark. - Fixed Recklessness Ground Punches not working in Adventure Mode. - Fixed Bootstain placing Omni-Man through roofs or blocks when attacking airborne targets. - Fixed Cranial Impact sending Omni-Man onto overhead roofs after Bootstain. - Fixed Geyser forcing targets through blocks during its launch and slam. - Fixed Viltrumite Pinball forcing targets through blocks or selecting overhead surfaces for its ground slam. - Improved collision safety for grabbed entities during movement. - Reduced Skullbreaker cooldown from 25 to 10 seconds. - Fixed Skullbreaker and Conqueror offhand swing animations while active. They now squish entities’ heads and have new SFX. - Increased Cape Counter cooldown from 2 to 3 seconds. - Fixed animation registration for Viltrumite Stance, Up and Away, Meteor Kick, Invincible Punch, Geyser, Bootstain, and Cranial Impact. - Reworked grabs and chokes, moving them to a layer system. - Fixed a bug where Khonshu would not spawn when right-clicking the Scarab Tracker in the desert. - Reworked Capability Handler for Marks. - Fixed Kingpin Suit Henchmen giving HP to players. - Fixed Viltrumite Stance animation not resetting when crouching. - Unibeam now applies a 6-block AoE on blocks at half damage. - Added SFX to Iron Man and Green Goblin flight. - Tweaked how Iron Man’s walking SFX is handled. - Tweaked Power Thrust hit SFX. - Iron Man Sentries take no damage in Donning Mode and regenerate over time. - Fixed Iron Man walking sounds being heard across the map. - Added Extra Equipment compatibility with Legends Core. - Added J.A.R.V.I.S. Music System, allowing players to add OGG files to their config and create custom playlists. Music is client-side, so other players cannot hear it. - Added many J.A.R.V.I.S. voice lines. - Iron Man suits can now malfunction at high altitudes, underwater, and under other conditions. - Added a new Willpower Ring model. - Reworked Green Lantern. - Added Willpower Construction (Ability). - Added /willpower command. - Reworked Web Swinging; it is now a Hold Ability. - Completely overhauled Web Swinging, Gliding, and Grappling. - Replaced Wall Crawling with a revamped Spider Wall Crawling Passive for Spider-Man suits. - Reworked Hulk Wall Scale. - Added Hulk Punch animations. - Hulk can now hold items. - Added Spider-Man Character Expression (TASM Web SFX). - Added Spider-Man Character Expression (Fortnite Web SFX). - Reduced Spider-Webs duration from 30 to 25 seconds. - Increased Spider-Webs placement range from 32 to 50. - Increased Spider-Webs cooldown from 20 to 30 seconds. - Increased Arachnid Assault cost from 25 to 30. - Fixed being able to Web Sling while grounded. - Updated Character Stealths. - Reworked Nocturnal Takedown. - Fixed Damage Sources. - Fixed Skinless Hulk transformation. - Spider-Sense, Detective Mode, and Radar Sense now warn you of nearby Stealth Targets. - Improved Smoke Arrow and Smoke Pellet logic, now providing utility for allies. - Increased the smoothness and responsiveness of Web Zip. - Fixed Arachnid Assault stopping you in place if you don't have a target. - Fixed Air Tunnel renders not showing while Gliding. - Added a new Spinning Swing animation. - Added a new Web Zip Spin animation. - Added a Wall Slide mechanic after Web Zipping to a wall. - Fixed Spider-Webs slowing you down while providing passive buffs inside. - Added a Crouch + Web Shooters Tether ability mechanic. - Tweaked Web Wings to Web Swing responsiveness and follow-through. - Hulk's punches now have a slight AoE. - Increased World Breaker duration from 7 to 10 seconds. - Added new effects to World Breaker: triples Stamina regeneration, increases Punch Damage by 75%, increases Punch AoE, and reduces Ability Costs and Cooldowns by 50%. - Tactical Mission bosses can now be stunned more often but still have Tenacity. - Added an overlay to Raged Frenzy. - Hulk's size now increases further depending on his Gamma Meter. - Fixed being unable to adjust gamerules in worlds using Arclight. - Fixed Better Third Person Mod Mixin working improperly. Web Swinging should now be more compatible with the Better Third Person Mod. - Fixed Chloride Culling hiding Web Lines that extend beyond 64 blocks horizontally or 32 blocks vertically. - Fixed Web Lines no longer bending around blocks. - Updated the Spin Swing animation to rotate the body backward slightly more. - While diving, holding A or D to start spinning will now continue the spin until the end instead of stopping instantly. - Fixed the Spider Dive animation sometimes not playing when initially diving. - Fixed feet not moving while Wall Sliding after Web Zipping to a wall. - Added Speedster Wall Running. - Slightly thinned Flash’s lightning trails and added Overclock-based lightning effects. - Fixed multiplayer Speedster trails and Speed Demon afterimages. - Updated Speed Mirage’s vibration, splitting, and fading effects. - Optimized Web Zip, web routing, and Spider-Man suit rendering. - Fixed Web Lines clipping into blocks. - Made Spin Swing faster and fixed rotation jitter. - Added sprint-based Wall Sliding for Spider-Man. - Fixed Hulk’s Gamma and World Breaker scaling. - Improved Hulk’s punch feedback, animations, growth rendering, and crouching camera. - Rebalanced Kingpin Takedown boss encounters and improved rewards. - Added an Extra Life checkbox to the Nexus mission interface with reduced bonus loot chances. - Added a remaining guards counter to Kingpin Takedown. - Fixed missions not properly restoring players’ previous locations and game modes. - Improved Batman’s cape gliding, Aerial Takedowns, and Silent Landings. - Reworked Scroll drops, expanded eligible mobs, and prevented summoned-mob farming. - Fixed Sam Raimi Spider-Man’s dossier layout causing crashes. - Improved Shocker’s ability cooldown coordination. - Added optional Overclock bonuses to Heightened Perception. - Added Berserker Leap as a Weapon X swappable. - Fixed Weapon X sometimes playing its animation without activating. - Added claw dismemberment support. - Improved Speed Blitz combat and added distinct Speed Force and Negative Speed Force hit effects. - Fixed abilities becoming unusable after Arm Vortex or Wind Vacuum. - Fixed Speed Mirage and Remnant Army trail height and added matching lightning auras. - Improved Iron Man Sentry combat, stealth tactics, and blade attacks. - Added proper Iron Man Sentry flight effects. - Restricted Stark Link usage to Iron Man suits or while not wearing a superhero suit. - Fixed Batman facing backward while perched. - Prevented mining during Kingpin Takedown. - Fixed sideways Wall Crawling movement. - Improved Spin Swing body lean and web alignment. - Preserved sprinting through Web Zip perches and launches. - Restored Hawkeye and Grapple Guns’ earlier tap-launch movement. - Removed the Metasoma Stinger to Etherean crafting recipe. - Fixed missing Mixin mappings causing server startup crashes.
beta

1.20.1-ss1.0.3

1.20.1-ss1.0.3
1 июл. 2026 г.18 тыс.Minecraft: 1.20.1forge
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Что нового
- Added Photon as Built-In Dependency. - Added /legendsmod command (Can turn off certain passive abilities: Wall Crawling, Acrobatics, and Combatant by doing /legendsmod passives acrobatics off) - Added Character Mastery System for Characters (The system is in place but the actual mastery for all characters is not done yet, there will be another patch/version releasing the Character Mastery fully). - Added The Nexus (New Crafting Unit for Suits). - Added Kingpin Takedown Mission (To start the mission you need to place down the Nexus. Once placed you shift + right click the bottom center opening the maintenance menu. You then insert any nexus core and a Mission Rune on one of the rune slots. Then you can close out, right click it, and go to the Missions Tab. Select Kingpin Takedown and your difficulty. ) - Added Speed Force and Negative Speed Force (Dimension, Ability, and Portal) - Added Ultramorphic Replicator (To create Nexus Cores). - Added Rift Wisp (Mob). - Added Fractured Echo (Mob). - Added Shadow Eidolon (Mob) - Added Shark (Mob). - Added Killer Whale (Mob). - Added Megalodon (Mob). - Added Zombie Horde Event. - Added Supergirl (Suit). - Added Wolverine (Suit). - Added Kingpin (Suit). - Added Scorpion (Suit). - Added Vulture (Suit)(Animations not done). - Added Nova (Suit)(Animations not done). - Added Silver Surfer (Suit)(Animations not done). - Added Omni Man (Suit)(Animations not done). - Added Invincible (Suit) (Animations not done). - Added Super Uppercut (Ability). - Added Kryptonian Senses Supergirl (Ability). - Added Solar Endurance (Ability). - Added Super Scream (Ability). - Added Recklessness (Ability). - Added Solar Drain (Ability). - Added Suncharge (Ability). - Added Superspeed (Ability). - Added Speeding Bullet (Ability). - Added Charged Heat Blast (Ability). - Added Regenerative Healing Factor Passive. - Added Claw Strike (Ability). - Added Fury Swipes (Ability). - Added Vicious Rampage (Ability). - Added Berserker Barrage (Ability). - Added Feral Leap (Ability). - Added Weapon X (Ability). - Added Primal Rage (Ability). - Added Berserker Rage (Ability). - Added Pounce (Ability). - Added Adamantium Claws (Ability). - Added Scent Tracker (Ability). - Added Bear Fat (Passive). - Added Fisk Fury (Ability). - Added Man-Handle (Ability). - Added Powerslam (Ability). - Added Cane Spray (Ability). - Added Bear Hug (Ability). - Added Bear Lunge (Ability). - Added Burst Shot (Ability). - Added Suppression Shot (Ability). - Added Summon Guards (Ability). - Added Disintegrator Ray (Ability). - Added Lunge (Class Ability). - Added Summon Obliterator Cane (Ability). - Added Kingpin! (Ability). - Added Meteor Kick (Ability). - Added Geyser (Ability). - Added Perfect Landing (Ability). - Added Viltrumissile (Ability). - Added Invincible Punch (Ability). - Added Meeting of the Minds (Ability). - Added Dash (Ability). - Added Viltrumite Rage (Ability). - Added Worldmind (Passive). - Added Nova Prime Passive (Passive). - Added Nova Force Blaster (Ability). - Added Gravimetric Pulse (Ability). - Added Centurion Rush (Ability). - Added Nova Slam (Ability). - Added Gravimetric Field (Ability). - Added Nova Throw (Ability). - Added Nova Force Blast (Ability). - Added Nova Force Javelin (Ability). - Added Nova Prime (Ability). - Added Centurion Blitz (Ability). - Added Super Nova (Ability). - Added Worldmind Acceleration (Ability). - Added Human Rocket (Ability). - Added No Escape (Ability). - Added Knifehand Slice (Ability). - Added Skullbreaker (Ability). - Added Cranial Impact (Ability). - Added Bootstain (Ability). - Added Viltrumite Pinball (Ability). - Added Mega Clap (Ability). - Added Conquerer (Ability). - Added Last Stop (Ability). - Added Viltrumite Stance (Ability). - Added Transparent Membrane (Passive). - Added Pincer Gash (Ability). - Added Metasoma Slam (Ability). - Added Scorpions Prey (Ability). - Added Metasoma Strangle (Ability). - Added Scorpions Prey (Ability). - Added Prey Piercer (Ability). - Added Venomous Sting (Ability). - Added Venomous Laser (Ability). - Added Acid Bath (Ability). - Added Venomous Toxin (Ability). - Added Predator Instinct (Ability). - Added Power Cosmic (Passive). - Added Cosmic Awareness (Passive). - Added Energy Absorption (Passive). - Added Cosmic Blast (Ability). - Added Cosmic Punch (Ability). - Added Cosmic Slice (Ability). - Added Surfer Rise (Ability). - Added Board Bash (Ability). - Added Warpdash (Ability). - Added Cosmic Strike (Ability). - Added Cosmic Burst (Ability). - Added Pulverizing Light (Ability). - Added Event Horizon (Ability). - Added Cosmic Utility (Ability). - Added Cosmic Block (Ability). - Added Vulture Slash (Ability). - Added Tactical Flight (Passive). - Added Upwards Scavenger (Ability). - Added Cunnin Condor (Ability). - Added Wingspan Laceration (Ability). - Added Sharp Feathers (Ability). - Added Buzzards Cyclone (Ability). - Added Sky Bombs (Ability). - Added Winged Repulse (Ability). - Added Aerial Predator (Ability). - Added Flight Dash (Ability). - Added Electro Magnetic Harness (Ability). - Potential fix to Gamerules resetting. - Added Screenshake to Thunderclap and Sonic Punch. - Speed Demon Trail Implemented. - Added Hulk Transformation Animation. - Added bookmark feature to book of legends. - Added home feature to book of legends. - Added Sweep Kick to Combatant. - Added Damage Cap and Control Effects Cap to Fortitude. - Added Mastery Booters. - Added Nexus Cores (Basic, Advanced, Ultimate, and Admin. Obtained in Ultramorphic Replicator) - Added Nexus Runes. - Added Mechanics to Carbon Steel Katana. - Added Purpose to Thor Stormbreaker Divinity. - Added Slowness 4 to Gas Pellet. - Added Web Sling (Tether) to Spider-Man, Spider-Man 2099, and Symbiote Spider-Man. - Added Spider-Slingshot to Web-Shooters. If you Shift/Crouch then press Web-Shooters, you will begin to Slingshot. - Added Config op-out option so you don't hear theme songs/extended audio clips for copyright or other purposes. - Added Capability to perform Hold Based Abilities. - Increased Health Passive by 100. - Decreased Default Strength Passive by 5. - Changed Thunderclap from Stamina to Mana. - Fixed Flying characters having faster Regeneration. - Fixed Stamina not regenerating slower while flying. - Increased Accelerated Pulsar Decoy damage from 22 to 30. - Increased Amazonian Cataclysm damage from 80 to 100 - Increased Area of Engagement damage from 72 to 108 - Increased Beyond Demand damage from 90 to 135 - Decreased Bully Maguires Weakness amplifier it gives the player. - Increased Flight Jet Squadron Missile damage from 13 to 18 - Increased Freedom Charge Drop Kick damage from 40 to 60 - Increased Freedom Charge Trail damage from 1 to 2.5 - Increased Gamma Nuke damage from 50 Base to 100 Base. - Increased Goblins Reign damage from 60 to 96. - Increased God Blasts base damage from 63 to 70. - Increased God Blasts max damage from 98 to 170. - Increased God of Thunders damage from 70-84 to 108. - Increased Incinerate Ability damage from 70 to 98. - Increased Heat Array damage from 70 to 105. - Increased Joker Venom damage from 70 to 126. - Increased Killshot Protocol damage from 80 to 95. - Increased Let The Devil Out! damage from 80 to 120. - Increased Lightning Throw damage from 85 to 125. - Increased Nightstorm Arrow damage to 126. - Increased Pneumatic Strike damage from 75 to 110. - Increased Pulse Cannon damage from 90 to 130. - Increased Red Ledger damage from 70 to 100. - Increased Remnant Army damage from 70 to 110. - Increased Robins Reckoning damage from 90 to 120. - Increased Robins Reckoning range from 3 to 4. - Increased Sonic Detonation damage from 80 to 135. - Increased Spatial Disintegration damage from 70 to 100. - Increased Super Flare damage from 150 to 177. - Increased Symbiote Surge damage from 64 to 112. - Increased Venomous Toxin damage from 70 to 100. - Increased Vibrational Shockwave damage from 75 to 100. - Increased Weapon of a King damage from 100 to 150. - Increased Web Blossom damage from 75 to 105. - Increased World Breaker damage potential. - Increased Wrath of the Seven Seas damage from 80 to 120. - Willpower Express now runs over targets, causing them prone. - Willpower Express damage increases from 30 to 35. - Willpower Express cooldown increased from 15 to 20 seconds. - Fix Fire Resistance. - Fixed Red Diamond Ore not spawning. - Fixed getAbilityInstance method not counting vanilla effects. - Fixed Legends Armor having resistance. - Fix everyone taking 25% less damage. - Fixed Iron Man's Armor rendering weirdly in the Inventory. - Reduced Flashed Effect duration slightly. - Fix Compat Issue with Citadel/Alex's Mobs - Fix Compat Issue with Kilt. - Fix Compat Issue with Embeddium. - Fix Compat Issue with Iron Spells. - Fix Ability Render Types. - Network Optimizations. - Fix long-range suit clipping - Fixed Crescent Dart MCU Entity crash. - Fixed Willpower Battery position. - Decreased Chattering Teeth cooldown from 7 to 5 seconds. - Decreased Acid Flowers cost from 25 to 20. - Decreased Chattering Teeth cost from 30 to 25. - Decreased Exploding Pie cost from 25 to 15. - Fixed Chattering Teeth Targeting logic. - Fixed Escape Artist bypassing slowness. - Fixed Revolver animation locking. - Improved Sonic Pursuit targeting logic. - Decreased Sliding Kick cost from 30 to 25. - Decreased Straight Grapple cost from 40 to 35. - Decreased Batarang Onslaught cost from 40 to 30. - Decreased Cape Whip cost from 40 to 20. - Decreased Acid Flower cost from 25 to 20. - Decreased Chattering Teeth cost from 30 to 25. - Decreased Exploding Pie cost from 25 to 15. - Increased Sonic Pursuit cost from 30 to 40. - Increased Vigilante Justice cost from 20 to 25. - Removed AOE effect from Repulsor Beam unless in Armor Overdrive. - Decreased Elbow Strike cost from 20 to 10. - Decreased Precision Strike cost from 25 to 15. - Pin Down now bypasses movement restriction. - Pin Down cooldown increased from 9 to 15 seconds. - Decreased Dealers Execution cost from 20 to 15. - Adrenal Overdrive now makes you take 20% more damage. - Homelander now gains Unstoppable for 5 seconds after drinking Milk, with 10 second cooldown. - Decreased Cape Counter cost from 20 to 15. - Increased Splinter Kick cost from 15 to 20. - Increased Widows Shockwave cost from 30 to 40. - Increased Widows Shockwave cooldown from 5 to 8 seconds. - Decreased Blindness from Smoke Bomb from 5 to 2 seconds. - Wearing Rebreather no longer knocks you out. - Increases Torpor moves now count as projectiles. - Fix Bola Projectile Texture. - Symbiote Surge now has a hard cap of 100 HP you can possibly gain from entities. - Increased Batarang Onslaught cooldown from 8 to 12 seconds. - Improved Web Sling Logic. (We plan to do even more in a future update, expect peak) - Tweaked Sliding Kick sometimes being unreliable. - Improved Web Zip Logic. - Tweaked Web Line Texture. - Fixed Black Widow's Left Arm showing while aiming in with Tactical Pistols. - Improved AI of Jet Squadron Entities. - Fixed Sliding Kick sending you to the moon. - Fixed Flying Spin Kick distance. - Increased Devils Chain cooldown from 4 to 6 seconds. - Decreased Gamma Bombardment cooldown from 15 to 13 seconds. - Decreased Radioactive Lockdown cooldown from 15 to 13 seconds. - Decreased Hulk Smash cooldown from 8 to 5 seconds. - Willpower Forcefield now drains 4 willpower every hit. - Decreased Willpower gain from being hurt and attacking. - Decreased extra damage Willpower Sword gives you from extra willpower. - Fixed Flight Jet Squadron targeting spectators or Invisible targets that don't have glowing. - Fixed Hulk taking 50% reduced incoming damage passively with some moves. - Fixed Moon Knight not having Combatant. - Fixed Solar Energy not gaining properly. - If Staggered or Frozen, can no longer swing Billy clubs or widow batons. - Removed Devils Roundhouse initial zero movement set. - Devils Latch now has a cooldown difference between mobility and entity latching. - Decreased Righteous Cross cooldown from 4 to 2 seconds. - Decreased Sonic Pursuits grounding from 7 to 6 seconds. - Removed Sonic Pursuits slowness effect for the first 5 seconds. - Increased Devils Chain cost from 25 to 30. - Decreased Devils Latch cost from 30 to 25. - Increased Vigilante Justice cooldown from 3 to 5 seconds. - Decreased Devils Throw cooldown from 3 to 2 seconds. - Fixed Solar Meter acting up. - Fixed Adamantium Skeleton being able to hurt player. - Fixed Grab Entity Logic - Fixed Escape Artist not dealing the staggering kick upon activating. - Tweaked Symbiote Strike Logic. - Symbiote Spidey is not meant to be obtained through the nexus - Fix Crescent Kick crash. - Fix being able to Willpower Battery Oath during ability use. - Potential Lightning Trail Fix. - Fixed Legends Suits being able to use Turtle Master - Reduce Elbow Strike Cooldown from 3 to 2 seconds. - Elbow Strike now makes you immune to physical attacks. - Fixed Hypersonic Arrow not having a Desc. - Fix Aura Tear only doing maximum 40 damage. - Decreased Whirlwinds slowness from 5 to 2. - Super Sonic Punch now adds +5 to your Melee Damage. - Modified Speed Blitz Logic. - Increased Objection cooldown from 8 to 15 seconds. - Fixed Speed Mirage/Remnant Army Animations. - Tweaked Speed Mirage Entity Logic. - Potentially fix Heightened Perception Cinematic Mode stays on Bug. - Update World Gen Slightly - Fix Weapon Wheel Abilities not highlighting Green. - Changed Accelerated Decoy to Accelerated Pulsar. - Increased Accelerated Pulsar Decoy damage from 20 to 22. - Increase Phase Crash Damage & Range from 20 to 25. - Fixed Phase Crash potentially going for spectators. - Decreased Phase Crash cost from 50 to 40. - Decreased Vortex Spin cost from 40 to 30. - Fixed Web Blossoms Afterimage Render. - Fixed Jet Flight Render Type Render. - Fix Symbiote Spider-Man's Grab Render. - Holding the Gamma Block for more than 5 seconds will give you Gamma Poisoning. - Fixed the Molecular Rearranger, Microscope, and Stark Workbench not being minable. - Fix MK ult causing stack overflow - Fix Legends Villagers not spawning. - Fix JER Values for Entities. - Fix abilities not being able to be turned off while staggered, potentially fix duplicate abilities - Fixed Certain Entities not being Bloodless. - Modified Web Swing Logic. - Reduced Warriors Fury Lightning Spawn Chance. - Increased Warriors Fury cost from 5 to 15. - Tweaked Willpower Passive. - Added Javis Commands. - Added Pin and Recall functions to Mjolnir. - Fix Jarvis Network Crash. - Gamma now need Diamond not Netherite. - Fix Pneumatic Strike Ground Targeting Logic. - Tweaked Descriptions. - Increased Willpower Chains cooldown from 17 to 30 seconds. - Increased Willpower Hammer cooldown from 15 to 20 seconds. - Increased Willpower gain from Combat. - Potentially fixed Green Goblin Syncing. - Fixed Kryptonite and X-K, being mined by Water Bucket. - Potentially Fixed Stormbreaker not being summoned in END. - Increased Blow Dart Thrown Sleeping Gas Cooldown from 15 to 30 seconds. - Tweaked Aquaman's Marine Control. - Fixed Blow Dart Anims. - Fixed en_us.json names. - Decreased Captain America's Shield cooldowns from 40 to 20. - Fixed Thor summoning Mjolnir as Stormbreaker Thor. - Fix Symbiote Yank not working properly. - Decreased Tentacle Arms cooldown from 25 to 20 seconds. - Increased Lightning Strike cooldown from 10 to 30 seconds. - Increased Mighty Tornado cooldown from 15 to 30 seconds. - Increased Mighty Tornado cost from 40 to 50. - Increased Storm Striker cost from 20 to 25. - Fixed Symbiote Adaptation Description. - Fixed Spider Bot hurting itself with its own projectile. - Tweaked Spider Bot AI. - Fix Mjolnir and Stormbreaker hitting through walls. - Fix not being able to pick up Stormbreaker. - Fix Web Line disappearing at certain angles. - Improved Wall Climbing Logic (Allows for directional travel). - Improved Gliding Logic (Has Glide Kick for Entities and Glass) - Fix Radar Sense not marking properly still entities or correct threats. - Fix Custom Blocks not being minable. - Fixed Symbiote Spider-Man Requiring 64 Bedrock. - Increase Tectonic Fury cooldown from 15 to 20 seconds. - Fixed Symbiote Spider-Man Requiring 64 Bedrock. - Fixed Willpower Tools. - Fixed Willpower Battery not locking your position. - Fix Mjolnir hitting through walls. - Fix Bullet Storm Arm Bug. - Improved Fury Swipes. - Potentially fixed Grab Entity Bug. - Fix tsunami and raging wave renderers. - Added Nexus Runes to survival loot via Shadow Eidolons and Ancient City chests.
beta

Legends: Superheroes Unlimited 1.18.2-ss0.9.4

1.18.2-ss0.9.4
24 апр. 2026 г.7,3 тыс.Minecraft: 1.18.2forge
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Что нового
- Fixed Gecholib crash due to Beyond Batarangs.