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Legends: Superheroes Unlimited

The official superhero expansion pack for the Legends Mod.

Автор: tihyo70,4 тыс.57обновлён 21 окт. 2026 г.
ПриключенияСнаряжениеМеханики игры

Описание

Superheroes Unlimited

Superheroes Unlimited is the official superhero expansion pack for the Legends Mod, bringing together an expansive collection of legendary heroes, infamous villains, iconic powers, advanced technology, and unforgettable adventures.

Suit up, harness extraordinary abilities, and forge your own legend in one of the largest superhero experiences ever created for Minecraft.

Features

  • Play as legendary heroes and villains
  • Unlock unique superpowers and abilities
  • Equip iconic suits and advanced technology
  • Explore a growing superhero universe
  • Battle powerful enemies and world-threatening foes

Requirements

Legends Core

Whether you dream of soaring through the skies, mastering incredible powers, defending the innocent, or becoming the world's greatest villain, your legend begins with Superheroes Unlimited.

Developed by the Legends Modding Team.

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Галерея

Superheroes Unlimited Returns in 1.20.1 Legends!"A World on Fire."The BatmanI Am Iron Man

Последние версии

Все версии →
beta

Legends: Superheroes Unlimited 1.20.1-ss1.0.23

1.20.1-ss1.0.23
21 окт. 2026 г.2,3 тыс.Minecraft: 1.20.1forge
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Что нового
- Fix Azurelib Crash with new Azurelib Version. (Update your Azurelib) - Completely Rehauled Willpower Battery. - Added /Willpower Oath toggleable, allowing compat. with Simple Voice Chat to say the oath instead. - Added Battery Subspace Utility Ability. - Added Willpower Resolve to Willpower Passive. - Added Green Lantern Character Expressions. - Fixed Web Swinging Arm sometimes going backwards then upwards first. - Reduced Gatling Gun damage from 10 to 8. - Reduced Weapon of a King damage from 150 to 135. - Made Truncheon Select GUI cleaner. - Increased Oa's Rocket and Hal Corps cost from 40 to 50. - Increased Hal Corps cooldown from 30 to 40 seconds. - Changed Cosmic Utility Radial Menu color from Gold to Sky Blue. - Berserker Leap escaping is now just spamming space and left click. - Fixed Tentacles Arms not being able to Swing while MovementImpaired. - Increased Symbiote Blast damage from 15 to 20. - Changed Symbiote Constructs Radial Menu color from Gray to Purple. - Increased Symbiote Rages Symbiote Walk speed and Fluidity. - Improved Iron Man's Energy Hud. - Added Holographic Construction to Stark GUI's. - Jarvis HUD Tweaked. - Added Flash Character Mastery. - Reworked gun handling for Joker's Revolver, Desert Eagles, Black Widow's Tactical Pistols and Green Lantern's Gatling Gun. - Added gun recoil, aiming transitions, movement sway, visible first-person hands and ejected casings. - Improved weapon draw, firing and reload animations, with synchronized gun sounds and subtitles. - Fixed Joker's Revolver first-person position, grip rotation and flip reload. - Added an ammunition display and reload status. Reloading uses Ability 1. - Added double-damage gun headshots and distinct headshot/kill hit markers. - Improved bullet hit detection against fast targets. - Added rendered bullet tracers, muzzle flashes, material-based impact sparks and bullet marks. - Bullets can break and pass through glass, glowstone, leaves and other fragile blocks, respecting griefing settings and block protection. - Improved Iron Man's shoulder micro-guns with corrected muzzle positions, deployment timing, targeting and dedicated sound effects. - Reworked Green Lantern's projected Gatling Guns into separate turret entities that follow the player and aim independently. - Fixed projected Gatling Guns glowing red and improved their spin-up and firing feedback. - Fixed Iron Man's target information: holograms appear beside targets, with blue inspection panels when looking directly at them. - Reworked Moon Knight's Spatial Disintegration sky with moving stars, reversing celestial motion, cycling moon phases and a more visible moon. - Fix ceiling crawling leaving a gap. - Fix Green Lantern’s lantern works with other suits. - Fix Locomotive Charge not lunging toward the target occasionally. - Symbiote Spider-Man Character Mastery Added. - Finalized Kryptonian Charge. - Added Concussion Strike Passive to Spider-Man 2099 ANAD. - Improved Whirlwind Ability Visual. - Replaced Spider-Man 2099 Talon Strikes with Rake Spin Ability - Replaced Spider-Man 2099 Astral Kick with Dimension Rip Ability. - Replaced Spider-Man 2099 Decoy Strike with Hologram Explosion Ability. - Replaced Spider-Man 2099 Web Fist with Future Trap Ability. - Added Lyla Analysis Ability to Spider-Man 2099 Capabilities. - Added Spider-Man 2099 Character Mastery.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.22

1.20.1-ss1.0.22
12 окт. 2026 г.9,8 тыс.Minecraft: 1.20.1forge
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Что нового
- Added Exclusive Weapon Wheel Colors for every Weapon Wheel. - Fixed Cosmic Judgement Render AGAIN (bruh) - Fix lightning stone being unbreakable, - Renamed Iron Man Marks. - Fix improper Forge config usage on dedicated, - Web Crawling optimizations and Kingpin optimizations, - Ankh optimization, - Network optimization, - Fixed Wall Slide Spider-Man Animation, - Added Spider Perch Punch (When you spider perch after web zipping, left click to punch forward or towards an enemy), - Improved Spider Wall Crawl Logic. - Switch to weak keyed maps, - Marked Unibeam and repulsor as energy, - Updated Willpower Battery Texture. - Fixed Conquerer Ability Tracking. - Added Grapple Gun Tooltips. - Updated Energy Hud GUI.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.21

1.20.1-ss1.0.21
5 окт. 2026 г.9,7 тыс.Minecraft: 1.20.1forge
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Что нового
- Fixed Cosmic Judgement Lightning Renderer not appearing. - Enhanced Unibeam Render. - Thrusters Ability will now show a Fire Trail in the back of our Suit. - Added Iron Man Textured Flight Trail Character Expression. - Iron Man Suits Eyes, Arc Reactor, and Repulsor's now Light Up when the Suit is active! - Fixed Iron Man still having Enhanced Vision even if Faceplate is off. - Potentially fix Kingpin's Cane sometimes appearing weird when standing still. - Improved Willpower Hand movement and targeting logic. - Fix Lantern Transformation Ability lasting way too long. - Fixed Lantern Duplicate from Lantern Scan not rendering correctly. - Updated Iron Man Models to fit new Glow System. - Improved Spider Wall Crawling on rough surfaces and Stair Blocks. - Fixed Holograms on Slimes being too big. - Added Laser Impact Visual. - Allies no longer need to hold crouch to be carried by Spider-Man (can just crouch to release)
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.20

1.20.1-ss1.0.20
4 окт. 2026 г.1,7 тыс.Minecraft: 1.20.1forge
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Что нового
🔄 CHANGELOG - Snapshot 1.0.20 - Implemented optional compatibility using Shoulder Surfing’s API while Web Swinging. - Fixed web swinging switching to occupied hands. Held items now block that arm’s web shooter. - Fixed Web Zip targeting carried entities and launching players downward at high momentum. - Fixed carried entities falling behind while using Web Wings. - Fixed Hulk’s falling animation while sitting or swimming. - Improved uncontrolled Hulk movement, targeting, and obstacle handling. - Adjusted GL ring trails for shader compatibility while keeping the trail. - Increased Hal Corps duration from 10 to 20 seconds. - Increased Willpower Gatling Gun cooldown by 4 seconds and Oa’s Rocket cooldown by 5 seconds. - Flight Jet Squadron now costs 25 Willpower, and escorts disappear when the ability ends. - Improved Bifrost targeting. Failed targeted casts no longer consume the ability. - Improved Stormbreaker’s thrown targeting and target reacquisition. - Overcharge now supports thrown Stormbreaker, adds 5 melee/throw damage, and strengthens its lightning arcs. - Strengthened Runic Wards and increased their duration to 6 seconds. Wards now absorb damage after armor. - Active Runic Wards grant 10% extra Shock damage, 3 extra blocks of Storm Striker range, and 5 extra Lightning Blast damage capacity per pulse. - Reduced Cosmic Judgement and Hammer Spark cooldowns by 8 seconds. - Improved Thor’s lightning thickness, visibility, and beam startup. - Saved-location and coordinate Bifrost now carry guild members within 6 blocks, plus nearby enemies who grab you while channeling. - Gave all Suits a Tier. - Fixed Accidentally wall crawling over blocks instead of jumping over. - Fix Web Lines glitching down after released. - Added cleaner Weapon Wheel Descriptions for Abilities. - Redesigned Voice Lexicon with Minecraft-style controls, tooltips, and overall more intuitive layout so you know what to press lol. - Cleaned up repetitive GUI labels and unclear abbreviations. - Updated Speed Force and Bifrost destination lists to display icons. - Simplified Nova's HUD with item icons for Directives and Stored Charge, hiding empty counters and the empty Stargate bar. - Expanded Book of Legends explanations for Nova Prime and Worldmind. - Tweaked Hulk Leap's charge and damage reduction readout. - Refined Stark's holographic interfaces with circular selectors, movable panels, and additional animations.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.19

1.20.1-ss1.0.19
30 сент. 2026 г.6,8 тыс.Minecraft: 1.20.1forge
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Что нового
🔄 CHANGELOG - Snapshot 1.0.19 - Ceiling Hang Animation Tweaked, Web now comes out from your hands. - Speedsters can slip and fall prone on freeze-breath ice. - Updated character weaknesses and added weakness detection to Batman’s Detective Mode. - Balanced Symbiote Adaptation with the new system and centered its HUD number. - Added distressed symbiote tendrils and screeches when exposed to fire or sonics. - Symbiote tendrils can extinguish touching fire and rescue you from imminent lava falls without interrupting safe jumps. - Added web-swing carrying for allies and friendly mobs, using your free hand to swing. - Added Web Zip rescues for falling allies, transitioning into a carry and swing. - Updated carried-entity rendering to address missing villager clothing and extra layers. - Fixed tether perch animation flickering and dive poses failing after building collisions. - Improved Arachnobatics kick activation and hit detection. - Added alternate swing tricks and new release flips, with updated animation timings. - Added sideways web trails and shot sounds to alternate spin tricks. - Improved long backward flips with upward momentum and corrected flip sound timing. - Replaced flat web attachment sprites with branching webs fitted to block surfaces. - Expanded Spider-Sense warnings for incoming projectiles, explosions, and hostile intent. - Added clearer directional danger indicators and warnings before provoking Endermen. - Added animated web counterattacks and optional server-configured projectile slow motion. - Preserved passive dodging and limited the full-screen Spider-Sense HUD to activation and dodge windows. - Restricted threat outlines to active Spider-Sense, obscured targets, and impaired vision. - Heavy damage can now force Banner into an uncontrolled Hulk transformation, with timed inputs to regain control. - Improved collision checks across grabs, pulls, and forced movement to prevent pushing targets through walls. - Fixed Mjolnir lingering against blocks instead of beginning its return. - Fixed Willpower Forcefield arm alignment and reduced first-person obstruction. - Fixed Willpower fire and shears swarms skipping enemies after failed hits. - Added autonomous Symbiote Rage and Surge assists, including enemy pulls, combo follow-ups, and defensive strikes. - Fixed Symbiote Rage retaliation failing against attacks from the front. - Added wall-pinning kick sequences to Symbiote Surge. - Fixed Tentacle Arms attack spamming and matched each attack to its correct arm and model animation. - Improved symbiote tendril textures with subtle wet highlights. - Added Symbiotic Aura to Symbiote Spider-Man’s Character Expressions. - Added the disableBifrostCoordinates gamerule. - Fixed Speed Force menus failing to open from inside their dimensions. - Updated Nova crafting recipe definitions. - Added speedster carrying animations and passenger travel through the Speed Force. - Added Symbiote Rage tentacle walking, toggled by double-tapping Jump. - Added 25% increased attack and ability damage for speedsters inside their matching Speed Force. - Fixed melee-scaled abilities losing applied damage bonuses. - Clarified Willpower ability descriptions, controls, and costs. - Prevent world corruption from construct explosion - Increased Willpower Gatling Gun damage from 8 to 10. - Decreased Willpower Gatling Gun shot interval from 4 to 3 ticks and removed shot willpower cost. - Increased Oa's Rocket cost from 20 to 40. - Increased Willpower Express cost from 25 to 40. - Increased Hal Corps cost from 25 to 40. - Changed Lantern Transform from a Toggleable to Timed Ability. - Increased wind-tunnel launch speeds by roughly 9% and reduced momentum loss after a boost.  - Arachnobatics New Feature: Spider Grab. Crouch + right-click a friendly to carry them while swinging or rescue them with Web Zip. Left-click while carrying someone to throw them forward. You shoot a Spider-Web to catch them between nearby surfaces, with a ground catch when no suitable anchors are found. Caught players can hold crouch to lower themselves on a web strand though NPCs descend automatically. - Added two-handed wall and ceiling takedowns. While attached, aim at an entity and left-click to pull and pin it to the surface, with targeting up to 75 blocks away. - Improved wall contact for Spider Wall Crawling on glass panes, trim, and uneven surfaces, plus transitions around ledges and onto recessed walls if you will. - Wall-run edge leaps now require holding right-click while sprinting up the wall for Spider Wall Crawling. - Smoothed spider wall sliding and slowed the leg movement. Fixed the brief swing pose between wall-crawl animation loops. - Web Zip keeps its perch pose until the player actually moves now, so you won't be bouncing around in the perch pose anymore lol. - Spider air tricks use hold right-click + movement (A/D/S), and dive rolls use hold right-click + A/D, Right-click + Jump also triggers an air trick. - Web lines and tethers spread into opening silk fans on entities and blocks now, making the visual way better. - Added server config entityTetherTicks and blockTetherTicks. Defaults remain 100 ticks (5 seconds) and 600 ticks (30 seconds). - Tapping Left-Click is now restored from the previous version for Hawekeye.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.18

1.20.1-ss1.0.18
26 сент. 2026 г.2,1 тыс.Minecraft: 1.20.1forge
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Что нового
🔄 CHANGELOG - Snapshot 1.0.18 - Fixed Stormbreaker’s behavior: Returns after 8 seconds or reaching 100 blocks away. Returns after its final ricochet instead of dropping. Clears grounded state on recall and stops spinning while resting. - Fixed Surfer Board: Keeps the board stance during Energy absorption, while the arms aim independently. - Made Stormbreaker lightning tighter, brighter, angular strands, closer to your reference. - Fixed Willpower Beam, repairs stale aim animations and restores the pose during client rendering. - First person grabs now follow the animated hand instead of their drifting world position. - Fixed Metasoma Strangle: the victim now follows the animated tail coil. - Fixed a Multiplayer Crash where unsafe cleanup in Remnant Army and Speed Mirage that could let client callbacks remove server entities. - Lightning Throw now has Predictive tracking while looking at entities and has now one ground ricochet after a miss, seeking the nearest visible enemy within 25 blocks. Ricochet damage reduced by 10, including boosted throws. - Added Green Lantern Character Expression (Changes Forcefield Render). - Improved feel of Remnant Army. - Fixed Speedforce locking you to a direction. - Fixed not being able to exit the Speedforce by crouching. - Added Speedforce Gyroscope Config Option (Off by Default) - Removed Gamma Particles from Hulk Grab. - Added customizable Lightning Rod markers for saved locations and moving allies. Lightning Rod menus use crouch + ability without an extra keybind. - Sprinting now opens Speed Force portals five blocks ahead, with reliable entry at high speeds. - Added saved Bifrost destinations and cross-realm travel, crouch and look all the way downwards to activate. - Fixed Mjolnir and Stormbreaker recall failures caused by unloaded weapons and stale records. - Increased long-distance recall speed while preserving normal nearby returns. - Extended Stormbreaker’s throw range and improved ricochet chaining. - Fixed Stormbreaker getting stuck and jittering after hitting blocks. - Strengthened lightning trail colors and reduced the white center. - Fixed Iron Man Comics Model having Blue Repulsor coloring instead of Yellow. - Symbiote Spider-Man removes Symbiote Yank for Web Zip Ability. - Removed Tendril Strike from Symbiote Constructs and replaced it with Symbiote Yank. - Removed Symbiote Yank’s alternate self-strike and self-slam modes. - Symbiote Spider-Man can Web Zip to targets with either web or tentacle stacks. - Symbiote Yank now grows thick, tapered tendrils from both animated wrists, pulls enemies closer, and drives them down. - Symbiote Spider-Man now has Spider Wall Crawling 3 instead of 2.  - Added Black Webs and Symbiote Tendrils to Symbiote Spider-Man's Character Expressions, covering swinging, Web Zip, tethers, and fading strands. - Fixed Berserker Leap’s pin and struggle animations resetting to idle, including after stabs. - Improved Berserker Leap finishers with stronger impact effects, sounds, screen shake, and knockback. - Added world-position Lightning Rod beacons and optional automatic running to selected markers. - Restored manual movement control during regular Bifrost travel. - Bifrost now arrives above roofs and terrain when ability griefing is disabled. - Improved web and tendril attachment to animated hands in first and third person. - Restored the quick ripple and smooth straightening when web lines attach. - Reworked Symbiote Punch into four thick, interweaving tendrils growing from the main arm. - Reworked Symbiote Grab with improved tracking, faster pulling, and main-hand reach and choke animations. - Symbiote Grab now holds enemies for four seconds, dealing 5 damage every 15 ticks. - Left-click during Symbiote Grab launches enemies with a Punch-style tendril burst. Thrown enemies can be bound to walls, floors, and ceilings for 2 seconds for players or 5 seconds for mobs. - Added thicker symbiote wrapping and branching growth across pinned surfaces. - Symbiote Tempest now pulls nearby enemies inward with tendrils before launching them. - Expanded Area of Engagement with longer, more violent tendrils and repeated enemy pulls. - Added branching Inkfade tendrils across the body, with varied growth and darker retraction. - Symbiote’s Rage now counters attackers with torso tendrils, dealing 5 damage and 2 seconds of Bleeding. - Added target indicators and left-click pursuit to Symbiote’s Rage, prioritizing fresh opponents. - Added a small 5-damage splash around Symbiote’s Rage punch targets. - Symbiote Rage now lasts 10 seconds instead of 5. - Fixed Symbiote Surge incorrectly reducing the user’s health. - Added Symbiote Surge lock-on lunges and healing per new enemy, capped at 100 total healing. - Improved Symbiote Punch, Grab, and Yank targeting and acquisition up to 50 blocks. - Reduced Symbiote Strike’s cost from 50 to 30 and Symbiote Blast’s from 40 to 30. - Increased Symbiote Tempest’s cost from 30 to 40. - Sped up Rage Step, widened its hits, and improved tracking against moving enemies. - Fixed Rage Step animations lingering after death and conflicting with Hulk Grab. - Reworked Radioactive Lockdown into a fast homing gamma projectile with 40-block range. - Improved Rampage’s speed, pursuit, hit detection, and damage resistance. - Tectonic Fury now pulls enemies inward until its final slam. - Added quick targeted Worldbreaker leaps and faster untargeted leap charging. - Prevented Hulk wall climbing from interrupting combat abilities and leaps. - Made Hulk’s right-click grab easier to aim, especially while enlarged. - Capped Flight Jet Squadron at 125 damage per target per activation, including escorts and Willpower Surge. - Hid Willpower Surge’s obstructive effects in first person. - Removed Willpower Beam’s additional Surge area damage. - Fixed Willpower Beam’s missing and stale aiming animations. - Fixed Silver Surfer’s arms rising above his body while absorbing energy during fast flight. - Restored Silver Surfer’s flight rolls. - Cosmic Whirlpool now requires an active surfboard before consuming resources. - Restored Mjolnir’s transparent spinning effect during flight. - Fixed Mjolnir becoming stuck against walls and failing to recall. - Mjolnir and Stormbreaker now despawn when their owner disconnects, including unloaded weapons. - Restored Stormbreaker’s throw targeting indicator. - Reverse Flash can now mark moving enemy players for five minutes through the Negative Speed Force menu. - Fixed Lightning Rod markers drifting with the player and improved distance scaling. - Restored opening the Speed Force menu while its ability is active or cooling down. - Increased Conquerer’s movement speed and impact areas. - Added a sprint boost and flight sonic-boom effect during Conquerer’s carry. - Improved Lightning Throw’s predictive targeting and added a ground ricochet after missing. - Fixed grabbed entities drifting away from animated hands and Metasoma Strangle’s tail. - Fixed Black Widow’s first-person dual-pistol aiming and firing stance. - Increased pistol fire speed, ammunition capacity, and reload speed. - Bulletstorm now works while aiming, firing explosive rounds that damage bulletproof enemies without destroying blocks. - Fixed Widow’s Bite and Widow’s Line aiming animations. - Added a dedicated Widow’s Line entity with wrist-attached cables, zipping, perching, rappelling, and enemy reeling with an electrical sting. - Improved Electrical Discharge with branching lightning. - Beyond Demand now charges electricity across the suit before erupting during its dash, pulling nearby enemies inward. - Added a soft green aura trail during fast flight when Photon aura FX is off. It follows turns, tapers behind you, and fades as you slow down while preserving the body glow. - Symbiote Retaliation now sends tentacle directly at the attacker, with stronger knockback and its existing damage, slowness, weakness, and stagger. - Updated Weapon Wheels for BOL.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.17

1.20.1-ss1.0.17
25 сент. 2026 г.893Minecraft: 1.20.1forge
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Что нового
**_Legends Superheroes 0.17 Release_** - Fixed Mjolnir flight using the wrong arm when held offhand, including Cosmic King. - Fixed hammer landing jitter and cleared its grounded state when recalled. - Updated Cosmic Judgement’s lightning timing and render pass to address missing effects. - Reworked Lightning Blast into three branching, glowing streams. - Added all four new Silver Surfer utility wheel icons. - Replaced Stormbreaker’s circling render loops with brief, irregular lightning discharges. - Fixed right-click recall with Stormbreaker during Warrior’s Fury, it was incorrectly trying to summon Mjolnir. Lightning grip still works when aiming at an enemy. - Decreased Warriors Fury Mjolnir Charge rate from 10 to 5. - Stormbreaker now follows your aim whenever it isn’t tracking an enemy. - Weapon of a King instantly locks onto your aimed target, showing Mjolnir’s completed lock circle through windup and subsequent ricochets. - Removed Storm Striker’s upward bounce after landing. - Fixed Mjolnir failing to return after hitting enemies or finishing a ricochet chain. - Added Lunar Impact FX to enemies punched by Fist of Khonshu. - Added Weapon of a King impact FX to struck enemies. - Restored Flight Jet Squadron maneuvers and Lantern transformation effects. - Smoothed jet banking and stopped strafing or reversing from snapping its direction. - Shortened Flight Jet Squadron loops from 1.6 to 1.3 seconds. - Fixed Willpower Hand snagging on the ground. - Grabbed entities now remain upright and centered in the Willpower Hand. - Added Ring Light to Willpower Capabilities. - Optimized moving light updates and improved cleanup when switching dimensions or logging out. - Added green battle-damage blood for transformed Hulk. - Updated affected abilities, projectiles, and boss terrain destruction to respect ability griefing and mobGriefing rules. - Fixed Cosmic Whirlpool description and fx. - Fixed Speedforce Radiance Effect Icon. - Removed Shadow Fragment drops from Kingpin Takedown. - Fixed being able to chain Hulk's Grab.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.16

1.20.1-ss1.0.16
24 сент. 2026 г.428Minecraft: 1.20.1forge
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Что нового
🔄 CHANGELOG - Snapshot 1.0.16 - Fix hulk grab working for any character. - Fix certain armor layers not rendering with stealth - Fix Sam Raimi suit texture when skinless - Lower kingpin takedown size by 200% - Fix Superman model bugs - Bruce Banner Clothes no longer appear in Skinless Mode. - Fixed Skinless Young Justice Robin not having a Maskless version when skinless. - Mjolnir flight poses now follow the correct hand and preserve the other arm’s flight pose. - Ordinary throws wait for manual recall. - Recall tracks weapons across chunk unloads to avoid spawning duplicates. - Fixed Invincible having Evil Alignment. - Fixed Bullseye having Hero Alignment. - Fixed 2 Small Yellow dots on Thor's Model in Skinless Mode. - Speedster Visual Stages added to Flash/Reverse Flash: At Adjustable Speed Below 3 doesn't play lightning trail or running animation, 3-4 starts playing the running animation, 5 and above plays the lightning trail. (To trigger this hold Adjustable Speed Key in controls and either use scroll wheel or up/down arrows to go up/down in speed) - Speedsters need to be at least Adjustable Speed 3 to start Wall Running.
release

Legends: Superheroes Unlimited 1.20.1-ss1.0.15

1.20.1-ss1.0.15
24 сент. 2026 г.459Minecraft: 1.20.1forge
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Что нового
***Superheroes Changelog***: 1.0.15 - Optimized Web Zip prediction by removing duplicate clearance checks and repeated landing-point calculations. - Reduced unnecessary phasing checks and block-shape lookups during collision handling. - Reduced Mjolnir’s full throw-charge time from 60 to 40 ticks, matching its ready particles and pinning threshold. - Updated Mjolnir’s ready particles to support either hand and exclude lightning-calling mode. - Increased Overcharge’s initial charge restoration from 20 to 50. - Added temporary 150% Mjolnir charge during Overcharge, with stronger impact shockwaves and a return to the normal storage cap afterward. - Updated Thorforce, Warrior’s Fury, Hammer Spark, and lightning calling to respect the Overcharge cap. - Added Overcharge lightning arcs while holding Mjolnir or Stormbreaker, retaining shared hit limits when throwing or catching Mjolnir. - Preserved overcharged impact values when saving and loading both Mjolnir projectile variants. - Added an overcharge HUD indicator and adjusted weapon/body lightning visuals for charge above 100%. - Fixed Devourer King’s channeling position corrections resetting camera rotation. - Updated Overcharge’s ability description. - Compressed 18 Batman, Robin, Joker, Homelander, Superman, and Thor audio files, saving approximately 10.7 MB. - Added automatic PNG metadata stripping during export. - Added supporting fixtures for traversal, phasing, Mjolnir pinning, Overcharge, and Devourer King’s camera. - Fixed Moon Knight’s model scale in the Nexus. - Made Cosmic Judgement more forgiving against moving targets. - Added Hammer Spark launch and impact sounds. - Fixed recalled weapons entering the selected hand slot and clearing the recall pose. - Added right-click Stormbreaker recall and improved block collision handling. - Fixed door interactions accidentally triggering Mjolnir recall. - Added multi-target chaining to Mjolnir and Stormbreaker throws. - Fixed Stormbreaker throws veering away from the crosshair. - Enhanced Stormbreaker lightning ricochets, nearby enemy shocks, and Weapon of a King effects. - Improved Storm Striker’s lightning visuals, retained airborne lightning, and added a nine-strike cone. - Added a crouching Bifrost attack that instantly strikes an aimed enemy, prioritizing players. - Smoothed Mjolnir’s transition into sprint flight. - Added Vortex Trap wind visuals. - Fixed Spider Slingshot web fading and sideways wall-running web direction. - Added Lantern orb carrying, enemy crushing, escape mechanics, and capture cooldowns. - Fixed peaceful mobs escaping carry orbs before release. - Added Lantern projectile redirection with a cooldown. - Applied consistent energy materials and more noticeable formation effects across Lantern combat constructs and tools. - Added Willpower ring glow and movement trails. - Improved Forcefield formation, first-person arm poses, and impact ripple/crack positioning. - Added a manifested wall that launches forward to damage, knock back, and slow enemies. - Reworked Willpower Hand into independently controlled hands that scale with Willpower, and fixed activation cancellation. - Improved Gatling Gun targeting and hit feedback, and added guided rocket volleys. - Improved Jet Squadron targeting, attack commands, sprint flight speed, and add HUD. - Reworked Lantern Blast into a charged multi-target attack with a continuous charge animation. - Added autonomous Lantern tool swarms with Willpower costs, protected-block checks, and cargo return. - Added limited shields, hammer strikes, and binding constructs to Hal Corps. - Reduced packaged texture size by removing unnecessary PNG metadata. - Separate uncommitted Legends Core additions: - Added configurable player-skin hat visibility with suit helmets. - Increased the high-speed sprint burst to three times normal sprint speed. - Moved sonic-boom effects behind the player. - Added Brief Muzzle Flash to guns. - Fixed Jokers Revolver reloading everytime you shoot. - Added Hulk Grab to Hulk (Right Click). - Added Rage Step during Raged Frenzy (Crouch + Right Click). - Added stronger Hulk Grab and Rage Step effects during Worldbreaker. - Added green lightning impacts to Worldbreaker punches. - Improved Gamma Bombardment’s size, beam effects, and lightning. - Added gamma-scaled destruction to Gamma Bombardment when ability griefing is enabled. - Improved Radioactive Lockdown’s gamma effects. - Fixed Worldbreaker punch effects triggering before confirmed hits. - Improved Speed Force and Negative Speed Force visuals. - Fixed the seam in both Speed Force renders. - Improved Speed Force shader compatibility. - Fixed Daredevil’s Radar Sense with shaders and restored its clear viewing radius. - Removed armor and suit stand highlighting from Radar Sense. - Reworked Board Bash into a multi-target ricochet attack. - Added glowing trails to Board Bash. - Increased Board Imprisonment punch damage and improved impact effects. - Added first-person rendering for Silver Surfer’s board. - Reworked Cosmic Whirlpool with momentum and timed enemy releases. - Improved Cosmic Whirlpool steering and added crouching to brake. - Updated Silver Surfer’s ability swaps. - Reduced Warpdash’s healing and mana restoration to 1 per hit. - Reduced Cosmic Judgement’s maximum damage to 40. - Reduced Devourer King’s damage to 100–135. - Added prone immunity during Devourer King. - Restricted movement and other abilities during Hammer Spin’s opening. - Added Willpower scaling to Lantern construct strength and projectile speed. - Improved Lantern projectile tracking. - Increased Oa’s Rocket barrage tracking chance to 50%. - Added target-tracking Gatling cannons and a third cannon at high Willpower. - Reworked Willpower Hand to create extra hands as needed. - Added squeezing damage and Willpower scaling to Willpower Hand. - Fixed aiming animations for Willpower Beam and Willpower Hand. - Added a supporting clone to Willpower Swords at high Willpower. - Added ricochets to Lantern Daggers. - Added smaller homing turbines to Turbine Smash. - Added enemy tracking to Willpower Express. - Added defensive walls to Hal Corps. - Improved Hal Corps durability, damage, and lifespan. - Improved Jet Squadron lifespan and Willpower scaling. - Improved Lantern Teleportation targeting and prevented failed teleports from spending Willpower. - Changed Lantern orb capture to Hold Right Click + Left Click. - Changed Lantern wall creation to Hold Right Click + Switch Mode. - Fixed Lantern controls interfering with suit stands. - Updated suit dossier pagination for the enlarged book. - Fixed animation callback crashes. - Updated ability descriptions.
beta

Legends: Superheroes Unlimited 1.20.1-ss1.0.14

1.20.1-ss1.0.14
21 сент. 2026 г.1,3 тыс.Minecraft: 1.20.1forge
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Что нового
- Increased Meteor Drop cooldown from 12 to 30 seconds. - Fixed Herald of Thunder damaging per tick. - Crafting Green Lantern will now give you the Willpower Battery.