COWMODSКаталог модов
Kid Survival

ВЕРСИИ (3)

release

Kid Survival 2.2.2

2.2.2
4 июл. 2026 г.275Minecraft: 26.2fabric
Скачать
Что нового
## [2.2.2] - 2026-07-04 ### Changed - Documented the `/hunger` (no-hunger toggle) and `/bench` (opt out of Hunter Tag) commands in the README. ### Fixed - Corrected the Kid Mode description, which previously implied `/kid` also suppressed hunger; hunger is managed separately by `/hunger`.
release

Kid Survival 2.2.1

2.2.1
4 июл. 2026 г.25Minecraft: 26.2fabric
Скачать
Что нового
# Changelog All notable changes to Kid Survival are documented here. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [2.2.1] - 2026-07-04 ### Added - This CHANGELOG, documenting the full release history, shipped as part of the release artifact. ## [2.2.0] - 2026-07-04 ### Changed - Bumped the release workflow's GitHub Actions off the Node 20 runtime ahead of GitHub's deprecation deadlines: `actions/checkout@v4 → @v7`, `actions/setup-java@v4 → @v5`, and `gradle/actions/setup-gradle@v4 → @v6` (all run on Node 24). - Added a `workflow_dispatch:` trigger and guarded the release-publishing step to `refs/tags/*` so the workflow can be exercised manually from `main` without cutting a release. - Updated README compatibility info to Minecraft 26.2 / Fabric Loader 0.19.3+ / Java 25. ## [2.1.0] - 2026-07-04 ### Changed - Upgraded to Minecraft 26.2 (Fabric Loader 0.19.3, Fabric API 0.154.0+26.2, Loom 1.17.13, Gradle 9.5.1). Adapted `PlayerTeam.setColor` to the new `Optional<TeamColor>` signature. ## [2.0.0] - 2026-04-27 ### Changed - Upgraded to Minecraft 26.1.2 with Mojang official mappings (Yarn dropped), Java 25, Gradle 9.4.1, and Loom 1.15.5. Rewrote the codebase against Mojang names. - Bumped the release workflow to Java 25. ### Removed - Deleted unused mixin scaffolding (`kidsurvival.mixins.json` and the empty `mixin/` package). ## [1.5.0] - 2026-03-22 ### Added - Red "CAPTURED!" title flash shown to a runner when they are tagged during Hunter Tag. - Sneaking (holding shift) hides a player's name tag during Hunter Tag via a brief invisibility effect; the glowing outline remains for tracking. ## [1.4.0] - 2026-03-22 ### Added - `/bench` command to opt players out of Hunter Tag entirely (excluded from rounds, loadout, and mid-game auto-join). ### Changed - Increased the sidebar scoreboard update frequency from every 5 seconds to every 1 second. - Removed the elytra and fireworks from the Hunter Tag loadout. ## [1.3.0] - 2026-03-22 ### Added - Hunter Tag loadout: on round start, participants are equipped with an elytra, firework rockets, and an oak boat. ## [1.2.0] - 2026-03-22 ### Added - `/hunger` command that independently keeps food and saturation maxed, separated from `/kid` (which now only affects health). - Sidebar scoreboard showing each player's accumulated runner time during Hunter Tag. ## [1.1.0] - 2026-03-22 ### Added - Hunter Tag multiplayer game mode (`/hunter`): frozen-hunter start, melee tagging, role-based teams/glow, action-bar status, cumulative scoring, and persistence. - Kid mode action bar indicator ("Kid Mode Active"). - Death prevention for kid mode (cancels death from `/kill`, void, etc. and restores health). - Mod icon for Modrinth publishing. - GitHub Actions release workflow that builds the JAR and attaches it to a GitHub Release on tag push. ### Fixed - Load the mod on both client and dedicated server environments.
beta

Kid Survival 1.0.0 (Beta)

1.0.0
19 мар. 2026 г.273Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Скачать
Что нового
This is the first version of Kid Survival mode. In the future I'm planning to allow damage to be taken when in /kid mode, but to still disallow player death. Hunger changes will be optional. For now Hunger never goes down.