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ВЕРСИИ (5)
release
JoinAndQuitMessages 1.6.0
1.6.019 авг. 2026 г.392Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, spigot
Что нового
# JoinAndQuitMessages 1.6.0
The biggest release yet: clickable messages, first-join and per-world messages, in-game
commands to manage them — and a fix for hex colours, which had silently stopped working
on modern Spigot.
> **Heads up:** this release now requires **Java 17 or newer**. See [Upgrading](#upgrading).
---
## 🚨 Hex colours work again on Spigot 26.x
If you use `<#RRGGBB>` colours, they had stopped rendering entirely on recent Spigot
builds — every hex tag showed as plain text.
The version check read the *minor* version number, so `1.21.8` gave `21` and passed,
but `26.2` gave `2` and failed the "is this 1.16+?" test. Hex support is now detected by
asking the server what it can actually do, so it cannot break again when the version
scheme changes.
---
## ✨ Clickable and hover messages
Messages can now run a command, open a link, copy text, or show a tooltip.
```yaml
joinmessage: "&7[&2+&7]&a%player% <click:suggest_command:/msg %player% ><hover:show_text:&7Send a message>&8[msg]</hover></click>"
```
| Tag | What it does |
|-----|--------------|
| `<click:run_command:/spawn>text</click>` | Runs the command as the player who clicks |
| `<click:suggest_command:/msg Steve >text</click>` | Puts the command in their chat box |
| `<click:open_url:https://example.com>text</click>` | Opens a link |
| `<click:copy_to_clipboard:hello>text</click>` | Copies text to their clipboard |
| `<hover:show_text:&7Tooltip>text</hover>` | Shows a tooltip on hover |
- Click and hover **combine and nest**
- **Colours carry across a tag** — `<#FF0000>a <click:...>b</click> c` stays red throughout
- Placeholders work inside a tag's value: `<click:suggest_command:/msg %player% >`
- `/jqm test <message>` renders the result clickable and **tells you about typos**, instead
of leaving you with a tag that quietly does nothing
Only messages in your `config.yml` can create clickable text. Tags are read before
placeholders are filled in, so another plugin supplying a custom nickname can never inject
a clickable `run_command` into your join messages.
## 🎉 First join messages
Give brand new players their own welcome.
```yaml
first_join:
enabled: true
message: "&7[&2+&7] &6Welcome &e%player% &6to the server! &7(&a#%playercount_online%&7)"
```
## 🤫 Silent join and quit
Anyone with `joinandquitmessages.silent` is not announced at all — ideal for staff and
alongside vanish plugins. Suppressed messages still reach the console by default.
## 🌍 Per-world messages, managed in-game
Different messages depending on which world the player is in — no YAML editing required.
Changes save and apply straight away, and work from the console too.
```
/jqm world list
/jqm world add <world> <join|leave> <message>
/jqm world remove <world> [join|leave]
```
- The message is everything after the type, so it needs no quoting
- World names and `join`/`leave` are tab-completable
- Adding a message while the feature is off switches it on for you
- Worlds that are not loaded yet can still be configured
Per-world messages use the world the player is in **at the moment they join or quit** —
they are not triggered by walking through a portal.
## 📋 A documented config.yml
The plugin used to build its config in code, leaving you with an uncommented file and the
wiki for company. It now ships a fully commented `config.yml` explaining every option,
every placeholder, and which message wins when several could apply.
---
## Other improvements
- **Rank messages now have a real priority.** Previously a player holding several
configured permissions got an unpredictable message that could change between restarts.
Add a `permission_messages.priority` list to decide the order.
- **`/jqm test` matches reality.** The test command and the real join message used
different placeholder names, so a preview could render differently than the real thing.
- **`&` is no longer replaced blindly.** "Tom & Jerry joined" rendered as "Tom § Jerry
joined". Only `&` followed by a real colour code is translated now, and translation
happens after placeholders, so codes coming out of PlaceholderAPI are coloured too.
- **`/jqm quittest`** — quit messages were previously impossible to preview.
- **Smarter random messages** — the same line is never picked twice in a row.
- **An empty random message list** no longer errors; it falls back to your default message.
- **New built-in placeholders** — `%displayname%`, plus `%online%` / `%max%` as aliases.
## Commands
| Command | Description | Permission |
|---------|-------------|------------|
| `/jqm test [message]` | Preview a join message | `joinandquitmessages.test` |
| `/jqm quittest [message]` | Preview a quit message | `joinandquitmessages.test` |
| `/jqm world list` | List worlds with a configured message | `joinandquitmessages.world` |
| `/jqm world add <world> <join\|leave> <message>` | Set a per-world message | `joinandquitmessages.world` |
| `/jqm world remove <world> [join\|leave]` | Remove a per-world message | `joinandquitmessages.world` |
| `/jqm reload` | Reload the configuration | `joinandquitmessages.reload` |
## Permissions
| Permission | Description | Default |
|------------|-------------|---------|
| `joinandquitmessages.use` | Use the main command | `true` |
| `joinandquitmessages.test` | Preview messages | `true` |
| `joinandquitmessages.reload` | Reload the configuration | `op` |
| `joinandquitmessages.world` | Manage per-world messages | `op` |
| `joinandquitmessages.silent` | Join and quit unannounced | `false` |
| `joinandquitmessages.checkupdate` | Be told about updates | `op` |
---
## Upgrading
**From any earlier version — please read:**
1. **Java 17 or newer is now required.** Any server running a Minecraft version this
plugin targets already meets that, but double-check if you are on an old JVM.
2. **Your existing config keeps working** and picks up the new options automatically on
first start. Nothing to migrate by hand.
3. **Small behaviour change:** a stray `&` in a message now shows as a literal `&` instead
of turning into a colour character. If you relied on that, replace it with a real code.
4. **Recommended:** delete `config.yml` and restart to get the fully commented version.
5. **Recommended:** if you use rank messages, add a `permission_messages.priority` list so
the order is yours rather than arbitrary.
## Metrics
bStats now records which features are actually in use, so development can follow what
servers really configure. Only feature on/off flags and counts are sent — never message
content, player data, or world names. It can still be disabled in
`plugins/bStats/config.yml`.
---
**Requires:** Spigot/Paper 1.16+ · Java 17+
**Optional:** PlaceholderAPI
Full technical changelog, including internal changes:
[CHANGELOG.md](https://github.com/thedutchruben/joinandquitmessages/blob/master/CHANGELOG.md)
Found a problem? [Open an issue](https://github.com/thedutchruben/joinandquitmessages/issues).
release
1.5.0
1.5.022 нояб. 2025 г.688Minecraft: 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, spigot
Что нового
#### Permission based Messages
```yaml
permission_messages:
enabled: true
join:
"myserver.vip": "&7[&6VIP+&7] &6%player% &7joined with style!"
"myserver.premium": "&7[&5PREMIUM+&7] &5%player% &7entered the server!"
leave:
"myserver.vip": "&7[&6VIP-&7] &6%player% &7left the server"
"myserver.premium": "&7[&5PREMIUM-&7] &5%player% &7departed"
```
### 🎯 Commands
| Command | Description | Permission |
|---------|-------------|------------|
| `/jqm test` | Test configured join message | `joinandquitmessages.test` |
| `/jqm test <message>` | Test custom message | `joinandquitmessages.test` |
| `/jqm reload` | Reload configuration | `joinandquitmessages.reload` |
### 🔐 Permissions
| Permission | Description | Default |
|------------|-------------|---------|
| `joinandquitmessages.use` | Access to main command | `true` |
| `joinandquitmessages.test` | Test message formatting | `true` |
| `joinandquitmessages.reload` | Reload configuration | `op` |
### Placeholders
- %player% : Player name
- %world% : World name where the player leaves/joins
- %playercount_online% : Current amount of players
- %playercount_max% : Maximum amount of players
release
1.4.0
1.4.010 авг. 2025 г.267Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8bukkit, paper, spigot
Что нового
#### Permission-Based Messages
- **NEW**: Players can now have custom join/quit messages based on their permissions
- Configurable permission-based message system with priority handling
- Example: VIP players get gold messages, Premium players get purple messages
#### Commands
- **NEW**: `/jqm test` - Test your configured join message with full formatting
- **NEW**: `/jqm test <custom message>` - Test any custom message with colors, hex codes, and placeholders
- **NEW**: `/jqm reload` - Reload configuration with proper permission checks
#### Basic Permission Messages
```yaml
permission_messages:
enabled: true
join:
"myserver.vip": "&7[&6VIP+&7] &6%player% &7joined with style!"
"myserver.premium": "&7[&5PREMIUM+&7] &5%player% &7entered the server!"
leave:
"myserver.vip": "&7[&6VIP-&7] &6%player% &7left the server"
"myserver.premium": "&7[&5PREMIUM-&7] &5%player% &7departed"
```
### 🎯 Commands
| Command | Description | Permission |
|---------|-------------|------------|
| `/jqm test` | Test configured join message | `joinandquitmessages.test` |
| `/jqm test <message>` | Test custom message | `joinandquitmessages.test` |
| `/jqm reload` | Reload configuration | `joinandquitmessages.reload` |
### 🔐 Permissions
| Permission | Description | Default |
|------------|-------------|---------|
| `joinandquitmessages.use` | Access to main command | `true` |
| `joinandquitmessages.test` | Test message formatting | `true` |
| `joinandquitmessages.reload` | Reload configuration | `op` |
release
Join and Quit Messages 1.3.0
1.3.09 июл. 2025 г.106Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7bukkit, paper, spigot
Что нового
Update dependency versions
release
Join and Quit Messages 1.2.0
1.2.010 окт. 2024 г.262Minecraft: 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1bukkit, paper, spigot
Что нового
Add support for random messages
