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Join and Quit Messages

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release

JoinAndQuitMessages 1.6.0

1.6.0
19 авг. 2026 г.392Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, spigot
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# JoinAndQuitMessages 1.6.0 The biggest release yet: clickable messages, first-join and per-world messages, in-game commands to manage them — and a fix for hex colours, which had silently stopped working on modern Spigot. > **Heads up:** this release now requires **Java 17 or newer**. See [Upgrading](#upgrading). --- ## 🚨 Hex colours work again on Spigot 26.x If you use `<#RRGGBB>` colours, they had stopped rendering entirely on recent Spigot builds — every hex tag showed as plain text. The version check read the *minor* version number, so `1.21.8` gave `21` and passed, but `26.2` gave `2` and failed the "is this 1.16+?" test. Hex support is now detected by asking the server what it can actually do, so it cannot break again when the version scheme changes. --- ## ✨ Clickable and hover messages Messages can now run a command, open a link, copy text, or show a tooltip. ```yaml joinmessage: "&7[&2+&7]&a%player% <click:suggest_command:/msg %player% ><hover:show_text:&7Send a message>&8[msg]</hover></click>" ``` | Tag | What it does | |-----|--------------| | `<click:run_command:/spawn>text</click>` | Runs the command as the player who clicks | | `<click:suggest_command:/msg Steve >text</click>` | Puts the command in their chat box | | `<click:open_url:https://example.com>text</click>` | Opens a link | | `<click:copy_to_clipboard:hello>text</click>` | Copies text to their clipboard | | `<hover:show_text:&7Tooltip>text</hover>` | Shows a tooltip on hover | - Click and hover **combine and nest** - **Colours carry across a tag** — `<#FF0000>a <click:...>b</click> c` stays red throughout - Placeholders work inside a tag's value: `<click:suggest_command:/msg %player% >` - `/jqm test <message>` renders the result clickable and **tells you about typos**, instead of leaving you with a tag that quietly does nothing Only messages in your `config.yml` can create clickable text. Tags are read before placeholders are filled in, so another plugin supplying a custom nickname can never inject a clickable `run_command` into your join messages. ## 🎉 First join messages Give brand new players their own welcome. ```yaml first_join: enabled: true message: "&7[&2+&7] &6Welcome &e%player% &6to the server! &7(&a#%playercount_online%&7)" ``` ## 🤫 Silent join and quit Anyone with `joinandquitmessages.silent` is not announced at all — ideal for staff and alongside vanish plugins. Suppressed messages still reach the console by default. ## 🌍 Per-world messages, managed in-game Different messages depending on which world the player is in — no YAML editing required. Changes save and apply straight away, and work from the console too. ``` /jqm world list /jqm world add <world> <join|leave> <message> /jqm world remove <world> [join|leave] ``` - The message is everything after the type, so it needs no quoting - World names and `join`/`leave` are tab-completable - Adding a message while the feature is off switches it on for you - Worlds that are not loaded yet can still be configured Per-world messages use the world the player is in **at the moment they join or quit** — they are not triggered by walking through a portal. ## 📋 A documented config.yml The plugin used to build its config in code, leaving you with an uncommented file and the wiki for company. It now ships a fully commented `config.yml` explaining every option, every placeholder, and which message wins when several could apply. --- ## Other improvements - **Rank messages now have a real priority.** Previously a player holding several configured permissions got an unpredictable message that could change between restarts. Add a `permission_messages.priority` list to decide the order. - **`/jqm test` matches reality.** The test command and the real join message used different placeholder names, so a preview could render differently than the real thing. - **`&` is no longer replaced blindly.** "Tom & Jerry joined" rendered as "Tom § Jerry joined". Only `&` followed by a real colour code is translated now, and translation happens after placeholders, so codes coming out of PlaceholderAPI are coloured too. - **`/jqm quittest`** — quit messages were previously impossible to preview. - **Smarter random messages** — the same line is never picked twice in a row. - **An empty random message list** no longer errors; it falls back to your default message. - **New built-in placeholders** — `%displayname%`, plus `%online%` / `%max%` as aliases. ## Commands | Command | Description | Permission | |---------|-------------|------------| | `/jqm test [message]` | Preview a join message | `joinandquitmessages.test` | | `/jqm quittest [message]` | Preview a quit message | `joinandquitmessages.test` | | `/jqm world list` | List worlds with a configured message | `joinandquitmessages.world` | | `/jqm world add <world> <join\|leave> <message>` | Set a per-world message | `joinandquitmessages.world` | | `/jqm world remove <world> [join\|leave]` | Remove a per-world message | `joinandquitmessages.world` | | `/jqm reload` | Reload the configuration | `joinandquitmessages.reload` | ## Permissions | Permission | Description | Default | |------------|-------------|---------| | `joinandquitmessages.use` | Use the main command | `true` | | `joinandquitmessages.test` | Preview messages | `true` | | `joinandquitmessages.reload` | Reload the configuration | `op` | | `joinandquitmessages.world` | Manage per-world messages | `op` | | `joinandquitmessages.silent` | Join and quit unannounced | `false` | | `joinandquitmessages.checkupdate` | Be told about updates | `op` | --- ## Upgrading **From any earlier version — please read:** 1. **Java 17 or newer is now required.** Any server running a Minecraft version this plugin targets already meets that, but double-check if you are on an old JVM. 2. **Your existing config keeps working** and picks up the new options automatically on first start. Nothing to migrate by hand. 3. **Small behaviour change:** a stray `&` in a message now shows as a literal `&` instead of turning into a colour character. If you relied on that, replace it with a real code. 4. **Recommended:** delete `config.yml` and restart to get the fully commented version. 5. **Recommended:** if you use rank messages, add a `permission_messages.priority` list so the order is yours rather than arbitrary. ## Metrics bStats now records which features are actually in use, so development can follow what servers really configure. Only feature on/off flags and counts are sent — never message content, player data, or world names. It can still be disabled in `plugins/bStats/config.yml`. --- **Requires:** Spigot/Paper 1.16+ · Java 17+ **Optional:** PlaceholderAPI Full technical changelog, including internal changes: [CHANGELOG.md](https://github.com/thedutchruben/joinandquitmessages/blob/master/CHANGELOG.md) Found a problem? [Open an issue](https://github.com/thedutchruben/joinandquitmessages/issues).
release

1.5.0

1.5.0
22 нояб. 2025 г.688Minecraft: 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, spigot
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#### Permission based Messages ```yaml permission_messages: enabled: true join: "myserver.vip": "&7[&6VIP+&7] &6%player% &7joined with style!" "myserver.premium": "&7[&5PREMIUM+&7] &5%player% &7entered the server!" leave: "myserver.vip": "&7[&6VIP-&7] &6%player% &7left the server" "myserver.premium": "&7[&5PREMIUM-&7] &5%player% &7departed" ``` ### 🎯 Commands | Command | Description | Permission | |---------|-------------|------------| | `/jqm test` | Test configured join message | `joinandquitmessages.test` | | `/jqm test <message>` | Test custom message | `joinandquitmessages.test` | | `/jqm reload` | Reload configuration | `joinandquitmessages.reload` | ### 🔐 Permissions | Permission | Description | Default | |------------|-------------|---------| | `joinandquitmessages.use` | Access to main command | `true` | | `joinandquitmessages.test` | Test message formatting | `true` | | `joinandquitmessages.reload` | Reload configuration | `op` | ### Placeholders - %player% : Player name - %world% : World name where the player leaves/joins - %playercount_online% : Current amount of players - %playercount_max% : Maximum amount of players
release

1.4.0

1.4.0
10 авг. 2025 г.267Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8bukkit, paper, spigot
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Что нового
#### Permission-Based Messages - **NEW**: Players can now have custom join/quit messages based on their permissions - Configurable permission-based message system with priority handling - Example: VIP players get gold messages, Premium players get purple messages #### Commands - **NEW**: `/jqm test` - Test your configured join message with full formatting - **NEW**: `/jqm test <custom message>` - Test any custom message with colors, hex codes, and placeholders - **NEW**: `/jqm reload` - Reload configuration with proper permission checks #### Basic Permission Messages ```yaml permission_messages: enabled: true join: "myserver.vip": "&7[&6VIP+&7] &6%player% &7joined with style!" "myserver.premium": "&7[&5PREMIUM+&7] &5%player% &7entered the server!" leave: "myserver.vip": "&7[&6VIP-&7] &6%player% &7left the server" "myserver.premium": "&7[&5PREMIUM-&7] &5%player% &7departed" ``` ### 🎯 Commands | Command | Description | Permission | |---------|-------------|------------| | `/jqm test` | Test configured join message | `joinandquitmessages.test` | | `/jqm test <message>` | Test custom message | `joinandquitmessages.test` | | `/jqm reload` | Reload configuration | `joinandquitmessages.reload` | ### 🔐 Permissions | Permission | Description | Default | |------------|-------------|---------| | `joinandquitmessages.use` | Access to main command | `true` | | `joinandquitmessages.test` | Test message formatting | `true` | | `joinandquitmessages.reload` | Reload configuration | `op` |
release

Join and Quit Messages 1.3.0

1.3.0
9 июл. 2025 г.106Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7bukkit, paper, spigot
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Что нового
Update dependency versions
release

Join and Quit Messages 1.2.0

1.2.0
10 окт. 2024 г.262Minecraft: 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1bukkit, paper, spigot
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Что нового
Add support for random messages ![Information](https://cdn.modrinth.com/data/cached_images/b71b536aef70eaeacc29bacbfb0eed0552ec41af.png)