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ВЕРСИИ (44)
release
JManhunt v6.0.0
v6.0.024 окт. 2026 г.43Minecraft: 26.2, 26.3paper, purpur
Что нового
## [6.0.0] - 2026-10-24
### 🚀 Features
- *(cinematic)* Centralized skip countdown and mid-match join gate
- *(items)* Allow up to 99 per stack in give and item payloads
- *(tournament)* Playlist tournament flags, format parse, and queue math
- *(tournament)* Core model, seeding, round-robin tables, and pool ledger
- *(tournament)* Registration director, open countdowns, and queue display
- *(tournament)* Match orchestration, rounds, byes, leaves, and finishes
- *(tournament)* Pooled elo, settlement, ledger persistence, and recovery
- *(tournament)* Match-end hook, summary bullet, leave flows, redirect, and confirm
- *(tournament)* History, summary, run-end event, browser, and command
- *(tournament)* PAPI keys, notices, lang parity, and docs
- *(summon)* Premium potion doses for JMH summon data
- *(playlists)* Queue-entered notice, reminder highlights, slower reminders
- *(mods)* Backfill bundled content after free-to-paid swaps
- Optional icon flag on JMHScript effect primitive
- ON_PGHOST_EXIT carries the colliding entity location
- Server language toggle offers all six languages
- Per-player language covers the match queue
- Per-player language covers match lifecycle
- Navwand block applies outside matches
- Highlight command usage syntax in white
- Cine skip rechecks when viewers leave
- Playlist admin list scrolls with trailing create stick
- Per-player language for party, ranked, and tournament notices
- Per-player language for lobby and compass services
- Hide premium options from free config.yml and premiumate singles
- Revamp version message with premium upsell line
- Raise free folder caps to 25 mods and 5 presets
- Hide override subcommand and children on free
- Throttled queue-full feedback on capped role pads
- Ungate intercept tag to free
- Per-player language for match leftovers, player, and misc
- Add monetization to docs
- Sender-aware language for command feedback
### 🐛 Bug Fixes
- *(ghosts)* Match-scoped End alias for ghost and display tags
- *(pghost)* Ride both collision boxes a quarter block under the pose
- Upgrade config texts
- *(tests)* Close tournament SQLite repos and normalize the builder pin
- *(free)* Toolbar linkage crash, premium-only playlists file and languages
- Spectators can no longer break pghost drones
- Cinematic skip vote counts participants only
- Compass analysis debuffs hide their icons
- Spectator role always sees nametags, even while fake-flying
- Soften default DEFEAT title red to #e6604e
- Compasses track ghosted players at frozen last-seen with away
- Register PartyFacade so party commands resolve their backend
- Open matches on 5.0 saturation instead of full
- Remove unincluded mods from free presets
- Potential fix on perma night
- Compass auto mode shows nearby instead of skipping to next
- Clarify monetization column
- Fix config-settings page
### 📚 Documentation
- Update core docs
### ⚙️ Miscellaneous Tasks
- *(validator)* Adopt v0.17.3, sync MiniMessage docs
- *(api)* Adopt tournament run-end event (api 1.3.0)
release
JManhunt v5.0.0
v5.0.04 окт. 2026 г.144Minecraft: 26.2, 26.3paper, purpur
Что нового
## [5.0.0] - 2026-10-04
### 🚀 Features
- [**breaking**] Multi instances draft 1
- Lobbyworld and gameworld native
- 25 new features or fixes
- Compass spin, setplayer, lobby, sublobby, lobby presets, win cons
- 26 feats or fixes
- Phase 1
- Phase 2 (compass cycling)
- Phase 3 (silent flag -silent, autostart minimums, quickstart polish, dev autocomplete remove)
- Phase 4 (okaeri config, lobby-config, adds)
- Phase E
- Worldengine lobbyconfig command
- Nag seeding, role pads silent
- Per-role compass tracking distance
- Compass interference, compass spin fix, compass refresh fix
- Feats
- Interference options, compass polish
- Surround feature on non-WE, fixes
- Care block
- Tutorial adds
- Cancel conditions
- Spawn algo additions, lobby bounds particles on debug
- Placeholders refactor and new ones, tutorial changes
- Phase 3
- Modifiers GUI
- Many changes and fixes and ux
- 14 feats and fixes
- Gui list reset, dialog fixes, and message cleanup
- Compass click cooldown unify
- Spawn height leveling
- Modifier behavior options group
- Modifier import export
- Modifier creator backend and create cli
- Modifier creator gui
- Creator docs and qa fixes
- Add quad and twin panel shells for creator roots
- Rebuild edit preset root on quad panel
- Add modifier behavior panels with options glow
- Rework command lists, validation, and feedback
- Tag expression engine with if, math, min-max-clamp, messages, sounds, exit
- Player and global stats plus flag stores
- PAPI parsing plus kill and gapple default modifiers
- Showcase plus swap modifiers
- Per-lobby setting and modifier overrides with GUI sessions
- Compass teammate tracking
- One-click setup, support links, batch docs sweep
- Support autocomplete and root panel shortcut
- Author head profiles, dialog description first, icon sprite previews
- Destructive delete sound and compass failure sound
- Split ON_EVERY_KILL into ON_MOB_KILL and ON_PLAYER_KILL
- Sublobby spectator policy, setplayer force gate and match validation
- Fake spectator mode replacing vanilla spectator gamemode
- Spectator toolbar with match browser, player follow, and lock-on
- Lobby bounds exit behavior with keep and exit modes
- .jmhlobby bundles pairing schematics with lobby bounds and teleports
- Confirm overwrite on schem bundle load, warn overwritten lobby ids
- Keep one-decimal teleport precision in lobby bundles
- Shared reusable end dimension pool with portal assignment
- Pseudoborder wall particles with interval and sine-wave pulse
- Author auto-set and override clear rerun guard
- Word comparison operators and command dialog help
- Disable-brutes game boost
- Team chat with aliases and spectator visibility
- Spawn close to structure selection
- Cache-only compass switching decoupled from refresh cooldown
- Compass chat messages and friendly fire kill broadcasts
- Spectator menu unification, follow exits, role decoupling
- Advanced config root with General/Advanced settings panels
- Lobby collisions, autostart cancel sound, end all
- More robust end dim logs
- Relocate lobby presets to dev config and reorganize settings
- Compass frontend, spawn camp roles, and support prefix
- Win screen reasons, meta panel, and rules options
- JMHScript behaviors, control tags, and event args
- JMHScript lists, roster, locations, math, and loops
- JMHScript role flags, not conditions, and null logging
- Explicit roles for rflag, rmessage, and rsound
- Double-shift follow exit and team chat prefix
- *(jmhscript)* Add def functions, sqrt/cbrt/root tags
- *(modifiers)* Blacklist dangerous commands from dispatch
- Spawn camp first punishment plus kill on second offense
- Compass delta blink, strict auto refresh, right-click analysis
- Per-option compass signal interference
- Once-per-match modifier toggles, status ids off by default
- Autostart maximums and hunter delta reverse
- Leveled debug output and remove debug root setting
- Support decimals in tag ordering comparisons
- Rename kill triggers to actor verbs with killer semantics
- New tag <run:command> dispatches console commands
- Run, distance null, runs-on idiomaticy
- Refresh sound, blacklist, afk color, and autostart defaults
- Pre-start BEFORE label, import duplicate warning, toggle-all confirm
- Compass gates, frozen click distances, show-distance, invisible interference
- Def-aware warnings, flag aliases, ON_DAMAGE_TAKEN
- Oxford roster, death spectators, containerized match users
- Restructure compass config into actions, obtaining, feedback, distance-limits
- Analysis costs, player-stats interference, doom-shortened analyses
- Announce sounds toggle, role-pads move, lobby locator off, reload timing
- Quiet dispatch, phasitem tag, named pmessage/psound, modifiers test runs
- Shared icon dialog, meta icon sprite, editor twin panel, test-a-command memory
- *(commands)* Engine escapes, <format> tag, silent-null fixes
- Spectator rechargeable snowball in toolbar slot 4
- Mutual spectator visibility with profile heads
- Match started sound after prestart
- Pmsg, gmsg, rmsg tag aliases
- Compass signal inaccuracy with donut sampling
- Compass hotspot accuracy from idle targets
- Compass actionbar accuracy percentage
- Versus autostart countdown style plus support and nearby message fixes
- Compass cost option plus failure cooldown and cost sounds
- Modifier toggle dedup plus distance null and test dialog fixes
- Location reorder plus proximity, role-all, and world tags
- List, string, cooldown, and fallback tags; remove coalesce operator
- Vector math and location shift tags
- Player state, slot, and title tags plus exp-level stat
- Async mods reload with diff report and targeted intervals
- Centralize mods duplicate checks and document mods layout
- Lombok message getters, raw send primitives, section pinning
- ON_DEATH trigger, random-pick lists, pinned dispatch
### 🐛 Bug Fixes
- Fixes
- End-dimension cleanup
- *(checkstyle)* 205 fixes
- Defaults and crlf to lf
- Centralize gui click sounds and debounce fast clicks
- Prefill dialog strings, clean current lore, clamp floats
- Config defaults changes
- Align exported message schema default with bundled text
- Drop compass-only duration tag from modifier validation
- Move import button, fix preset lore, document gui batch
- Gamemode role pads, preset meta, behavior options, dialog keys, selectors
- Windows test fail and checkstyle
- Live preset member counts, preset lore description, empty preset guard, member grouping
- Override global sound, support rename, status names, worldedit comment
- Meta refresh, delete cancel target, line clamp, no-change notice
- Teammate compass guards and death refresh
- Border guards, rubberband height, particle spread
- Count loaded end worlds in pool scan across layouts
- Lobby teleport, spectator flow, and border behavior
- Skip tag-only lines that evaluate to blank instead of dispatching
- Update buggy defaults
- Lock spectator toolbar, reset fake-spectator fall, refuse portals
- Freeze match clock at end and scope stats to players
- Modifier defaults (known broken modifier, will get fixed in next commits)
- Preserve creative flight, cancel empty matches, wipe rejoin state
- Reload-safe modifier intervals and mid-match toggles
- Paste lobby presets from bundled schematics
- Pseudo-border interval, spacing, particle types, and thinning
- Faster border enforcement, never in lobby world
- Default messages color unify
- Simplify get-stronger-on-kill
- Resolve given-to compass toggles from config
- Invalid default sound id
- Volume ux
- Compass death NPE, autostart dupe, logger funnel, drop three game rules
- Sublobby policies queue child matches
- Promote queued spectators on match start
- *(commands)* Resolve same-line tags left-to-right
- Transfer spectators to oldest running match on end
- Persist in-match players for post-crash wipe
- Test-run error output and in-game logger colors
- Prestart targeting, snowball restore, spectate feedback, cancel bar
- Scope match traffic to match id; split lobby status counts
- Default message for snowball
- Split cooldown tags into pcooldown and gcooldown
- Hotspot getting cleared on dcs and death docs: add compass system sheets
- Align compass analysis delay defaults with schema
- Add sound to speedrunner-gapple-on-low-hp
- Replace mudkipdev sound explorer with jsoundexplorer
- Crash-only wipes, add match-start status flag
- Compass no-location early exit and bad-signal scroll lock
- Lobby gen teleport, lobby team chat, collisions, advancements
- Wipe offline members on match end, clear ender chests
### 📚 Documentation
- Update README
- Update config comment
- Update AGENTS
- Docs cleanup
- Some doc changes
- Update README
- Defaults changes and LF line endings
- Empty changelog for v5
- Batch user-facing changes across sounds, modifiers, compass, status
- *(modifiers)* Split page, add flow callouts and <format> rows
- Correct fail-sound default volume and key
- Draft 1
- Phase 1 start track and Lobby System home
- Address phase 1 review on getting started gateway
- Steer non-dedicated setups to the setup tour
- Fold dedicated-server note into gateway prose
- Phase 2 trim world engine children
- Phase 3 play track into play folder
- Phase 4 casual-first modifiers track
- Phase 5 settings reference with compass split
- Phase 6 advanced track, DCO, final audit
- Drop survival-server steering from gateway
- General improvements
- Add logo, navtabs, announcement bar
- Update style
- Update logo
- Update config comments
- Update mkdocs server ip
- Update README.md
- Donation page, team chat visibility, spectator framing
- Require signed-off commits
- *(license)* Media license
- Huge docs rehaul
- *(readme)* Fix broken formatting
- Update README.md
### 🚜 Refactor
- [**breaking**] Group classes into domain packages
- Initial schema
- Compass
- Gamemana
- Gamemana
- Match handling
- Gamemanager 2
- Move to subpackages
- Modifiers to okaeri
- Unify modifier option rows with settings lore schema
- Drop lobby-preset option, clamp headstarts, rename lobby, buffer default 3
- Pseudo-borders for all matches and shared dimension worlds
- Extract helpers to satisfy checkstyle file length
- Rename analysis cancel-immediate to cancel-early
- Split oversized match services under 600 lines
- Move compass item, inventory lock, and signal paths; retune defaults
- Match-only message audience; nest hotspot under inaccuracy
- Interference check-on options plus line-of-sight default
- Split modifiers.yml into mods/modifiers and mods/presets
- Typed message subconfigs for all consumers, delete keyed sends
- Typed settings sections, override facades, config Lombok
- Narrow DI edges, group ctors into records, extract tag and menu units
- Seamed command units for reload debug help start end quickstart
- Seamed command units for remaining subcommands
### 🎨 Styling
- Resolve checkstyle warnings except ManhuntCommand FileLength
### 🧪 Testing
- Remove default config tests
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for v4.2.3 [skip ci]
### 💼 Other
- Ssot for config defaults
- Add default schematics
- Setup GUI push and leather kit rename
release
JManhunt v4.2.3
v4.2.316 сент. 2026 г.92Minecraft: 26.2, 26.3paper, purpur
Что нового
## [4.2.3] - 2026-09-16
### 🐛 Bug Fixes
- Command syntax in config.yml
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for v4.2.2 [skip ci]
release
JManhunt v4.2.2
v4.2.216 сент. 2026 г.7Minecraft: 26.2, 26.3paper, purpur
Что нового
## [4.2.2] - 2026-09-16
### 🐛 Bug Fixes
- Docs changes and branding
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for v4.2.1 [skip ci]
release
JManhunt v4.2.1
v4.2.116 сент. 2026 г.4Minecraft: 26.2, 26.3paper, purpur
Что нового
## [4.2.1] - 2026-09-16
### 🐛 Bug Fixes
- Style hotfix
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for v4.2.0 [skip ci]
release
JManhunt v4.2.0
v4.2.016 сент. 2026 г.5Minecraft: 26.2, 26.3paper, purpur
Что нового
## [4.2.0] - 2026-09-16
### 🚀 Features
- Feats
- Feats 2
- General experience improvements
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for v4.1.0 [skip ci]
release
JManhunt v4.1.0
v4.1.015 сент. 2026 г.7Minecraft: 26.2, 26.3paper, purpur
Что нового
## [4.1.0] - 2026-09-15
### 🚀 Features
- Add anonymous statistics toggle
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for v4.0.0 [skip ci]
release
JManhunt v4.0.0
v4.0.015 сент. 2026 г.5Minecraft: 26.2, 26.3paper, purpur
Что нового
## [4.0.0] - 2026-09-15
### 🚀 Features
- [**breaking**] Modifiers-subcommand overhaul, config refactoring (renamed and moved keys), announce roles on game start
- Announce-config-changes and fixes
- Instant end flag, modifier chance, pick-random, deviation and gear-dice
### 🐛 Bug Fixes
- Career wins statistics race condition, runs-on dimension bug
- Messages style, structure boost decouple from world engine
- Fixes
### 📚 Documentation
- Draft 1
- Draft 2
- [**breaking**] Settings and worldengine done
- Documentation overhaul
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for v3.9.0 [skip ci]
release
JManhunt v3.9.0
v3.9.05 сент. 2026 г.27Minecraft: 26.2, 26.3paper, purpur
Что нового
## [3.9.0] - 2026-09-05
### 🚀 Features
- Challenges subcommand for aiding in finding the companion plugin
release
JManhunt v3.8.2
v3.8.230 авг. 2026 г.31Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
## [3.8.2] - 2026-08-30
### 🐛 Bug Fixes
- Update partially broken default config
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for main [skip ci]
release
JManhunt v3.8.1
v3.8.130 авг. 2026 г.2Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
## [3.8.1] - 2026-08-30
### 🐛 Bug Fixes
- Update readme and default config
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for main [skip ci]
release
JManhunt v3.8.0
v3.8.030 авг. 2026 г.5Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
## [3.8.0] - 2026-08-30
### 🚀 Features
- Expose a public API and extract challenges to JManhunt-Challenges
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for main [skip ci]
release
JManhunt v3.7.0
v3.7.015 авг. 2026 г.20Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
## [3.7.0] - 2026-08-15
### 🚀 Features
- Convert schems to use worldedit as soft dep
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for main [skip ci]
release
JManhunt v3.6.2
v3.6.215 авг. 2026 г.7Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
## [3.6.2] - 2026-08-15
### 🐛 Bug Fixes
- *(deps)* Bump gradle-wrapper in the gradle-dependencies group (#51)
- Publish
release
JManhunt v3.5.3
v3.5.312 авг. 2026 г.4Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
## [3.5.3] - 2026-08-12
### 🐛 Bug Fixes
- Respawn scheduler not reset, on-fetch-new-cell timing
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for main [skip ci]
release
JManhunt v3.5.2
v3.5.212 авг. 2026 г.7Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
## [3.5.2] - 2026-08-12
### 🐛 Bug Fixes
- Gamerule bug and reload warn messages
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for v3.5.1 [skip ci]
release
JManhunt v3.5.1
v3.5.112 авг. 2026 г.1Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
## [3.5.1] - 2026-08-12
### 📚 Documentation
- Update README.md
- Split configuration.md into separate files for better organization
- Clean up general.md and remove duplicate content
- Update mkdocs files
### ⚙️ Miscellaneous Tasks
- *(bump)* Plugin conventions 1.3.4
release
JManhunt v3.5.0
v3.5.011 авг. 2026 г.6Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
## [3.5.0] - 2026-08-11
### 🚀 Features
- Add full-iron-kit modifier, add 3 new runs-on sequences, fix bug with cleanup on autostart running out on cancel option
### 📚 Documentation
- Add gallery images and update banner
release
JManhunt v3.4.0
v3.4.011 авг. 2026 г.1Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
## [3.4.0] - 2026-08-11
### 🚀 Features
- Tons of new lucky block outcomes
### 🐛 Bug Fixes
- Added random item giver to custom modifiers, fixed existing syntax
- General gamecycle fixes
release
JManhunt v3.3.0
v3.3.010 авг. 2026 г.8Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
## [3.3.0] - 2026-08-10
### 🚀 Features
- Additions and bug fixes
### ⚙️ Miscellaneous Tasks
- *(changelog)* Update for v3.2.1 [skip ci]
release
JManhunt v3.2.1
v3.2.19 авг. 2026 г.10Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
release
JManhunt v3.1.2
v3.1.28 авг. 2026 г.8Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
release
JManhunt v3.1.1
v3.1.18 авг. 2026 г.9Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
release
JManhunt v3.0.0
v3.0.08 авг. 2026 г.1Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
- feat: lucky block extensions, 40 defaults
- fix: numerous fixes
- feat: use plugin-convetions
- fix: tons of fixes
- chore: update LICENSE to AGPLv3
- refactor: simplify lucky block outcomes
- feat: lucky block structures, quickstart command
- docs: update README.md and index.md
- docs: add banner
- docs: migrate documentation to MkDocs
- feat: feedback to lucky blocks
- feat: challenges, nether structures data pack, bug fixes
- feat: compass settings and bug fixes
- docs: rename default custom modifier
- chore: remove unused import
- fix: disconnect strikes tracking and end exit win condition
- fix: waiting for damage seconds update message
- refactor: extras => settings | feat: worldengine improvements
- feat: custom modifiers intervals, new placeholders, tilde handling
- feat: set spawnpoints on worldengine
- feat: only reload datapacks on config change
- fix: server restart no longer needed, remove message for it
- feat: game cancel delay if not hit within x seconds
- feat: reload datapacks on world engine setting change, clear world border on game end
- feat: worldengine subcommand
- feat: delete world engine dp on disable, register fix
- feat: delete world engine dp on disable, register fix
- feat: add restart required setting showcase to modifier change
- feat: add old value showcase to modifier change command
- feat: add speedrunner disconnect grace and strike handling
- docs: update README.md
- ci: add loaders repo variable
- feat: optional world border for world engine
- docs: update README
- feat: spawn algo system, config changes
- Update README.md
release
JManhunt v2.5.0
v2.5.031 июл. 2026 г.2Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
- chore: bump 2.5.0
- feat: add basis for lobby teleporter
- fix: entering end counted as win, reset end on start
- fix: world engine and role assignment
- fix: worldengine bugs and autostart events
- feat: implement grid-based manhunts with spiral engine
- docs: update README.md
release
JManhunt v2.4.0
v2.4.030 июл. 2026 г.6Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
Что нового
- ci: fix yaml syntax error
- chore: bump 2.4.0
- feat: immediate respawn default setting, fix bugs
- refactor: sound service and new sounds
- fix: autostart not cancelling on config change
- docs: update contributing
- fix: player and console cleanup running at wrong time
- ci: fix potential changelog creation issue
- fix: reset-player-stats setting error
- chore: switch to SNAPSHOT versioning for 2.4.0
- feat(autostart): implement queue-driven autostart, messaging, and controls
- build(deps): bump the dependencies group with 4 updates
- ci: add concurrency and build ignores
- ci: dependabot group prs
- build(deps): bump org.junit.platform:junit-platform-launcher
- build(deps): bump org.xerial:sqlite-jdbc from 3.50.3.0 to 3.53.2.1
- build(deps): bump me.clip:placeholderapi from 2.11.6 to 2.12.3
- build(deps): bump actions/checkout from 6 to 7
- build(deps): bump softprops/action-gh-release from 2 to 3
- ci: add dependabot
release
JManhunt v2.3.1
v2.3.130 июл. 2026 г.1Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
Что нового
- ci: fix token name
- ci: remove elevated perms
- ci: fix
- fix: config consistency
- fix: fix default config issue on health boost modifier
- docs: update README.md
- docs: update README.md
release
JManhunt v2.3.0
v2.3.030 июл. 2026 г.3Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
Что нового
- ci: fix gradlew issue in publish
- feat: loot tables + piglin barter loot table overhaul
- ci: update workflow
- docs: clearer config.yml comments
release
JManhunt v2.2.0
v2.2.028 июл. 2026 г.2Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v2.1.6
v2.1.628 июл. 2026 г.1Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v2.1.5
v2.1.528 июл. 2026 г.5Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v2.1.4
v2.1.428 июл. 2026 г.3Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v2.1.3
v2.1.328 июл. 2026 г.1Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v2.1.2
v2.1.228 июл. 2026 г.4Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v2.1.1
v2.1.128 июл. 2026 г.5Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v2.1.0
v2.1.028 июл. 2026 г.2Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v2.0.1
v2.0.128 июл. 2026 г.7Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v1.2.0
v1.2.028 июл. 2026 г.2Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v1.2.0
v1.2.028 июл. 2026 г.1Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v1.2.0
v1.2.028 июл. 2026 г.4Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v1.1.2
v1.1.228 июл. 2026 г.6Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v1.1.1
v1.1.128 июл. 2026 г.2Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v1.1.0
v1.1.028 июл. 2026 г.2Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper
release
JManhunt v1.0.0
v1.0.027 июл. 2026 г.12Minecraft: 26.1, 26.1.1, 26.1.2, 26.2paper