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ВЕРСИИ (104)
release
[NeoForge 26.2] Immersive Melodies - 0.8.2
0.8.2+26.219 окт. 2026 г.332Minecraft: 26.2neoforge
Что нового
# 0.8.2
* Fixed track selection
# 0.8.1
* Fixed bagpipe texture
# 0.8.0
* Added an upload screen mostly as a fallback for when drag and drop doesn't work
* Free-playing now supports the mouse
# 0.7.1
* Maybe fixed conflicts with GUI mods
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 26.2] Immersive Melodies - 0.8.2
0.8.2+26.219 окт. 2026 г.1,7 тыс.Minecraft: 26.2fabric
Что нового
# 0.8.2
* Fixed track selection
# 0.8.1
* Fixed bagpipe texture
# 0.8.0
* Added an upload screen mostly as a fallback for when drag and drop doesn't work
* Free-playing now supports the mouse
# 0.7.1
* Maybe fixed conflicts with GUI mods
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[NeoForge 26.1.2] Immersive Melodies - 0.8.2
0.8.2+26.1.219 окт. 2026 г.219Minecraft: 26.1.2neoforge
Что нового
# 0.8.2
* Fixed track selection
# 0.8.1
* Fixed bagpipe texture
# 0.8.0
* Added an upload screen mostly as a fallback for when drag and drop doesn't work
* Free-playing now supports the mouse
# 0.7.1
* Maybe fixed conflicts with GUI mods
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 26.1.2] Immersive Melodies - 0.8.2
0.8.2+26.1.219 окт. 2026 г.484Minecraft: 26.1.2fabric
Что нового
# 0.8.2
* Fixed track selection
# 0.8.1
* Fixed bagpipe texture
# 0.8.0
* Added an upload screen mostly as a fallback for when drag and drop doesn't work
* Free-playing now supports the mouse
# 0.7.1
* Maybe fixed conflicts with GUI mods
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[NeoForge 1.21.1] Immersive Melodies - 0.8.0
0.8.0+1.21.116 сент. 2026 г.62,5 тыс.Minecraft: 1.21.1neoforge
Что нового
# 0.8.0
* Added a upload screen mostly as a fallback for when drag and drop doesn't work
* Free-playing now supports the mouse
# 0.7.1
* Maybe fixed conflicts with GUI mods
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.21.1] Immersive Melodies - 0.8.0
0.8.0+1.21.116 сент. 2026 г.22 тыс.Minecraft: 1.21.1fabric
Что нового
# 0.8.0
* Added a upload screen mostly as a fallback for when drag and drop doesn't work
* Free-playing now supports the mouse
# 0.7.1
* Maybe fixed conflicts with GUI mods
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[NeoForge 26.2] Immersive Melodies - 0.8.0
0.8.0+26.215 сент. 2026 г.1,3 тыс.Minecraft: 26.2neoforge
Что нового
# 0.8.0
* Added a upload screen mostly as a fallback for when drag and drop doesn't work
* Free-playing now supports the mouse
# 0.7.1
* Maybe fixed conflicts with GUI mods
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 26.2] Immersive Melodies - 0.8.0
0.8.0+26.215 сент. 2026 г.9,3 тыс.Minecraft: 26.2fabric
Что нового
# 0.8.0
* Added a upload screen mostly as a fallback for when drag and drop doesn't work
* Free-playing now supports the mouse
# 0.7.1
* Maybe fixed conflicts with GUI mods
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[NeoForge 26.1.2] Immersive Melodies - 0.8.0
0.8.0+26.1.29 сент. 2026 г.1,3 тыс.Minecraft: 26.1.2neoforge
Что нового
# 0.8.0
* Added a upload screen mostly as a fallback for when drag and drop doesn't work
* Free-playing now supports the mouse
# 0.7.1
* Maybe fixed conflicts with GUI mods
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 26.1.2] Immersive Melodies - 0.8.0
0.8.0+26.1.29 сент. 2026 г.2,7 тыс.Minecraft: 26.1.2fabric
Что нового
# 0.8.0
* Added a upload screen mostly as a fallback for when drag and drop doesn't work
* Free-playing now supports the mouse
# 0.7.1
* Maybe fixed conflicts with GUI mods
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.8.0
0.8.0+1.20.19 сент. 2026 г.217 тыс.Minecraft: 1.20.1forge
Что нового
# 0.8.0
* Added a upload screen mostly as a fallback for when drag and drop doesn't work
* Free-playing now supports the mouse
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Backported 1.21.1 changes
* Added note humanization
* Fixed first-person sound and bound sound instances to entities
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.1
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.8.0
0.8.0+1.20.19 сент. 2026 г.18,3 тыс.Minecraft: 1.20.1fabric
Что нового
# 0.8.0
* Added a upload screen mostly as a fallback for when drag and drop doesn't work
* Free-playing now supports the mouse
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Backported 1.21.1 changes
* Added note humanization
* Fixed first-person sound and bound sound instances to entities
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.1
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[NeoForge 1.21.1] Immersive Melodies - 0.7.1
0.7.1+1.21.110 авг. 2026 г.77,6 тыс.Minecraft: 1.21.1neoforge
Что нового
# 0.7.1
* Maybe fixed conflicts with GUI mods
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.21.1] Immersive Melodies - 0.7.1
0.7.1+1.21.110 авг. 2026 г.19,7 тыс.Minecraft: 1.21.1fabric
Что нового
# 0.7.1
* Maybe fixed conflicts with GUI mods
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[NeoForge 1.21.1] Immersive Melodies - 0.7.0
0.7.0+1.21.18 авг. 2026 г.5,6 тыс.Minecraft: 1.21.1neoforge
Что нового
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.21.1] Immersive Melodies - 0.7.0
0.7.0+1.21.18 авг. 2026 г.1,4 тыс.Minecraft: 1.21.1fabric
Что нового
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.7.0
0.7.0+1.20.18 авг. 2026 г.66,1 тыс.Minecraft: 1.20.1forge
Что нового
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Backported 1.21.1 changes
* Added note humanization
* Fixed first-person sound and bound sound instances to entities
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.1
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.7.0
0.7.0+1.20.18 авг. 2026 г.17 тыс.Minecraft: 1.20.1fabric
Что нового
# 0.7.0
* Fixed non-ascii file name conflicts
* Added `autoSynchronize` config to disable auto synchronization of nearby melodies
* Fixed crashes on Forge
* Channels are now treated as different tracks
* Added better free playing UI
* Offhand now supports selecting melodies
* You can now play with two instruments at once (why tho?)
* Instruments now trigger Skulk sensors
* MIDI input now supports sustain pedal
* Fixed syncing issues
# 0.6.4
* Backported 1.21.1 changes
* Added note humanization
* Fixed first-person sound and bound sound instances to entities
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.1
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.6.4
0.6.4+1.20.17 авг. 2026 г.5,8 тыс.Minecraft: 1.20.1forge
Что нового
# 0.6.4
* Backported 1.21.1 changes
* Added note humanization
* Fixed first-person sound and bound sound instances to entities
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.1
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.6.4
0.6.4+1.20.17 авг. 2026 г.1,2 тыс.Minecraft: 1.20.1fabric
Что нового
# 0.6.4
* Backported 1.21.1 changes
* Added note humanization
* Fixed first-person sound and bound sound instances to entities
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.1
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[NeoForge 1.21.1] Immersive Melodies - 0.6.4
0.6.4+1.21.112 мая 2026 г.251,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.21.1] Immersive Melodies - 0.6.4
0.6.4+1.21.112 мая 2026 г.52,4 тыс.Minecraft: 1.21.1fabric
Что нового
# 0.6.4
* Fixed entities replacing NBT configured instruments
* Added `rightClickToDropEntityInstrumentPermissionLevel` config
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[NeoForge 1.21.1] Immersive Melodies - 0.6.3
0.6.3+1.21.111 мая 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
Что нового
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.21.1] Immersive Melodies - 0.6.3
0.6.3+1.21.111 мая 2026 г.334Minecraft: 1.21.1fabric
Что нового
# 0.6.3
* Fixed first-person sound and bound sound instances to entities
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
* Added note humanization
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.6.1
0.6.1+1.20.111 мая 2026 г.810,8 тыс.Minecraft: 1.20.1forge
Что нового
# 0.6.1
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.6.1
0.6.1+1.20.111 мая 2026 г.53,2 тыс.Minecraft: 1.20.1fabric
Что нового
# 0.6.1
* Fix keyboard mapping in free playing (Thanks PhyX-Meow!)
* Synced translations
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[NeoForge 1.21.1] Immersive Melodies - 0.6.2
0.6.2+1.21.115 июл. 2025 г.316,9 тыс.Minecraft: 1.21.1neoforge
Что нового
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.21.1] Immersive Melodies - 0.6.2
0.6.2+1.21.115 июл. 2025 г.199,4 тыс.Minecraft: 1.21.1fabric
Что нового
# 0.6.2
* Fixed recipes, advancements, and tags not loading correctly
* Fixed a crash
# 0.6.1
* Fixed a crash
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[NeoForge 1.21.1] Immersive Melodies - 0.6.1
0.6.1+1.21.115 июл. 2025 г.714Minecraft: 1.21.1neoforge
Что нового
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.21.1] Immersive Melodies - 0.6.1
0.6.1+1.21.115 июл. 2025 г.369Minecraft: 1.21.1fabric
Что нового
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[NeoForge 1.21.1] Immersive Melodies - 0.6.0
0.6.0+1.21.114 июл. 2025 г.689Minecraft: 1.21.1neoforge
Что нового
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.21.1] Immersive Melodies - 0.6.0
0.6.0+1.21.114 июл. 2025 г.427Minecraft: 1.21.1fabric
Что нового
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.6.0
0.6.0+1.20.18 июл. 2025 г.1,1 млнMinecraft: 1.20.1forge
Что нового
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.6.0
0.6.0+1.20.18 июл. 2025 г.2,2 млнMinecraft: 1.20.1fabric
Что нового
# 0.6.0
* Fixed direct playback not working correctly in Multiplayer
* Breaking API changes to prepare for 1.21
* Switched to Mojmap (Might break addons!)
* Retired cobalt networking and registration
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.5.1
0.5.1+1.20.128 июн. 2025 г.20,3 тыс.Minecraft: 1.20.1forge
Что нового
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.5.1
0.5.1+1.20.128 июн. 2025 г.8,5 тыс.Minecraft: 1.20.1fabric
Что нового
# 0.5.1
* Melodies are now grouped by namespaces as well
* Melody names can now be translated via key `immersive_melodies.melodies.<file_name>`
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.5.0
0.5.0+1.20.117 мая 2025 г.68,8 тыс.Minecraft: 1.20.1forge
Что нового
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.5.0
0.5.0+1.20.117 мая 2025 г.1,1 млнMinecraft: 1.20.1fabric
Что нового
# 0.5.0
* Added Keyboard and MIDI device support
* Added perceived loudness adjustment for pitch
* This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced
* Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default
* Added Bad Apple and a bit of Sus
* Added Handpan
* Added the Ender Bass
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.4.0
0.4.0+1.20.19 мар. 2025 г.106,5 тыс.Minecraft: 1.20.1forge
Что нового
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.4.0
0.4.0+1.20.19 мар. 2025 г.59,6 тыс.Minecraft: 1.20.1fabric
Что нового
# 0.4.0
* Added a vielle
* Fixed instrument sustain math, instruments sound a bit smoother now
* Added a few more songs
* Fixed playing melodies while riding
* Added config flags
* `uploadPermissionLevel` (2 for example, only allows OPs to upload)
* `loadInbuiltMidis` To allow disabling the inbuilt midis
* `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument
* `stopGameMusicForPlayers` To pause the game music when a player is playing a melody
* `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default)
* `instrumentVolumeFactor` To adjust the volume of the instruments
* Silence is now trimmed from the beginning of the midi
* Removed automatic track selection to avoid confusion, tracks are now all enabled by default
* Finally fixed de-syncs between tracks
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when the file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.18.2] Immersive Melodies - 0.1.2
0.1.2+1.18.23 июл. 2024 г.21,3 тыс.Minecraft: 1.18.2forge
Что нового
# 0.1.2
* Refmap is now a map with refs again
# 0.1.1
* Backported a handful of critical issues from 0.2.0
* Fixed issues with updating/reuploading tracks
* Fixed incompatibility with Sound Physics Remastered
* Removed warnings from log
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.18.2] Immersive Melodies - 0.1.2
0.1.2+1.18.23 июл. 2024 г.3,7 тыс.Minecraft: 1.18.2fabric
Что нового
# 0.1.2
* Refmap is now a map with refs again
# 0.1.1
* Backported a handful of critical issues from 0.2.0
* Fixed issues with updating/reuploading tracks
* Fixed incompatibility with Sound Physics Remastered
* Removed warnings from log
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.2] Immersive Melodies - 0.1.2
0.1.2+1.19.23 июл. 2024 г.30,9 тыс.Minecraft: 1.19.2forge
Что нового
# 0.1.2
* Refmap is now a map with refs again
# 0.1.1
* Backported a handful of critical issues from 0.2.0
* Fixed issues with updating/reuploading tracks
* Fixed incompatibility with Sound Physics Remastered
* Removed warnings from log
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.19.2] Immersive Melodies - 0.1.2
0.1.2+1.19.23 июл. 2024 г.16,6 тыс.Minecraft: 1.19.2fabric
Что нового
# 0.1.2
* Refmap is now a map with refs again
# 0.1.1
* Backported a handful of critical issues from 0.2.0
* Fixed issues with updating/reuploading tracks
* Fixed incompatibility with Sound Physics Remastered
* Removed warnings from log
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.2] Immersive Melodies - 0.1.1
0.1.1+1.19.22 июл. 2024 г.219Minecraft: 1.19.2forge
Что нового
# 0.1.1
* Backported a handful of critical issues from 0.2.0
* Fixed issues with updating/reuploading tracks
* Fixed incompatibility with Sound Physics Remastered
* Removed warnings from log
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.19.2] Immersive Melodies - 0.1.1
0.1.1+1.19.22 июл. 2024 г.169Minecraft: 1.19.2fabric
Что нового
# 0.1.1
* Backported a handful of critical issues from 0.2.0
* Fixed issues with updating/reuploading tracks
* Fixed incompatibility with Sound Physics Remastered
* Removed warnings from log
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.3.0
0.3.0+1.20.12 июл. 2024 г.206,4 тыс.Minecraft: 1.20.1forge
Что нового
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.3.0
0.3.0+1.20.12 июл. 2024 г.494,4 тыс.Minecraft: 1.20.1fabric
Что нового
# 0.3.0
* Fixed the recipe of tiny drum
* Left-handed players now hold the instruments correctly
* Technical improvements related to animations
* E.g., Pillagers can now hold instruments
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.18.2] Immersive Melodies - 0.1.1
0.1.1+1.18.22 июл. 2024 г.158Minecraft: 1.18.2forge
Что нового
# 0.1.1
* Backported a handful of critical issues from 0.2.0
* Fixed issues with updating/reuploading tracks
* Fixed incompatibility with Sound Physics Remastered
* Removed warnings from log
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.18.2] Immersive Melodies - 0.1.1
0.1.1+1.18.22 июл. 2024 г.142Minecraft: 1.18.2fabric
Что нового
# 0.1.1
* Backported a handful of critical issues from 0.2.0
* Fixed issues with updating/reuploading tracks
* Fixed incompatibility with Sound Physics Remastered
* Removed warnings from log
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.2.0
0.2.0+1.20.11 июн. 2024 г.41 тыс.Minecraft: 1.20.1forge
Что нового
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.2.0
0.2.0+1.20.11 июн. 2024 г.51,8 тыс.Minecraft: 1.20.1fabric
Что нового
# 0.2.0
* Added midi track selection
* Added a tiny drum
* Sounds are now played at twice the distance (32 blocks)
* Fixed issues with updating/reuploading tracks
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.1.2
0.1.2+1.20.121 мая 2024 г.3,6 тыс.Minecraft: 1.20.1forge
Что нового
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.1.2
0.1.2+1.20.121 мая 2024 г.7,8 тыс.Minecraft: 1.20.1fabric
Что нового
# 0.1.2
* Fixed dedicated server crash
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.1.1
0.1.1+1.20.120 мая 2024 г.503Minecraft: 1.20.1forge
Что нового
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.1.1
0.1.1+1.20.120 мая 2024 г.570Minecraft: 1.20.1fabric
Что нового
# 0.1.1
* Zombiefied Piglins now also move their arms
* Added compatibility with Entity Culling
* Fixed wrong animations when in side hand
* Allay now also like music
* Husks can now also play (on fresh configs)
* Fixed incompatibility with Sound Physics Remastered
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.18.2] Immersive Melodies - 0.1.0
0.1.0+1.18.220 сент. 2023 г.5,6 тыс.Minecraft: 1.18.2forge
Что нового
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.18.2] Immersive Melodies - 0.1.0
0.1.0+1.18.220 сент. 2023 г.2 тыс.Minecraft: 1.18.2fabric
Что нового
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.2] Immersive Melodies - 0.1.0
0.1.0+1.19.220 сент. 2023 г.9,7 тыс.Minecraft: 1.19.2forge
Что нового
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.19.2] Immersive Melodies - 0.1.0
0.1.0+1.19.220 сент. 2023 г.17,6 тыс.Minecraft: 1.19.2fabric
Что нового
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.4] Immersive Melodies - 0.1.0
0.1.0+1.19.420 сент. 2023 г.1,8 тыс.Minecraft: 1.19.4forge
Что нового
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.19.4] Immersive Melodies - 0.1.0
0.1.0+1.19.420 сент. 2023 г.2,2 тыс.Minecraft: 1.19.4fabric
Что нового
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.1.0
0.1.0+1.20.120 сент. 2023 г.63,7 тыс.Minecraft: 1.20.1forge
Что нового
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.1.0
0.1.0+1.20.120 сент. 2023 г.1,4 млнMinecraft: 1.20.1fabric
Что нового
# 0.1.0
* Added plugin API (thanks NerjalNosk!)
* Fixed midis upload not working on Windows
* Added error message when file cannot be parsed
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.2] Immersive Melodies - 0.0.5
0.0.5+1.19.214 сент. 2023 г.159Minecraft: 1.19.2forge
Что нового
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.19.2] Immersive Melodies - 0.0.5
0.0.5+1.19.214 сент. 2023 г.185,9 тыс.Minecraft: 1.19.2fabric
Что нового
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.18.2] Immersive Melodies - 0.0.5
0.0.5+1.18.214 сент. 2023 г.164Minecraft: 1.18.2forge
Что нового
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.18.2] Immersive Melodies - 0.0.5
0.0.5+1.18.214 сент. 2023 г.112Minecraft: 1.18.2fabric
Что нового
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.4] Immersive Melodies - 0.0.5
0.0.5+1.19.414 сент. 2023 г.103Minecraft: 1.19.4forge
Что нового
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.19.4] Immersive Melodies - 0.0.5
0.0.5+1.19.414 сент. 2023 г.130Minecraft: 1.19.4fabric
Что нового
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.0.5
0.0.5+1.20.114 сент. 2023 г.285Minecraft: 1.20.1forge
Что нового
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.0.5
0.0.5+1.20.114 сент. 2023 г.852Minecraft: 1.20.1fabric
Что нового
# 0.0.5
* Fixed some crashes
* Fixed null textures
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.4] Immersive Melodies - 0.0.4
0.0.4+1.19.412 сент. 2023 г.128Minecraft: 1.19.4forge
Что нового
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.2] Immersive Melodies - 0.0.4
0.0.4+1.19.212 сент. 2023 г.117Minecraft: 1.19.2forge
Что нового
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.19.4] Immersive Melodies - 0.0.4
0.0.4+1.19.412 сент. 2023 г.95Minecraft: 1.19.4fabric
Что нового
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.19.2] Immersive Melodies - 0.0.4
0.0.4+1.19.212 сент. 2023 г.122Minecraft: 1.19.2fabric
Что нового
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.0.4
0.0.4+1.20.112 сент. 2023 г.140Minecraft: 1.20.1forge
Что нового
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.0.4
0.0.4+1.20.112 сент. 2023 г.448Minecraft: 1.20.1fabric
Что нового
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.18.2] Immersive Melodies - 0.0.4
0.0.4+1.18.212 сент. 2023 г.83Minecraft: 1.18.2forge
Что нового
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.18.2] Immersive Melodies - 0.0.4
0.0.4+1.18.212 сент. 2023 г.105Minecraft: 1.18.2fabric
Что нового
# 0.0.4
* Fixed broken backport
* Fixed fabric incompatibility with model loading
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.18.2] Immersive Melodies - 0.0.3
0.0.3+1.18.212 сент. 2023 г.76Minecraft: 1.18.2forge
Что нового
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.18.2] Immersive Melodies - 0.0.3
0.0.3+1.18.212 сент. 2023 г.78Minecraft: 1.18.2fabric
Что нового
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.2] Immersive Melodies - 0.0.3
0.0.3+1.19.212 сент. 2023 г.70Minecraft: 1.19.2forge
Что нового
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.19.2] Immersive Melodies - 0.0.3
0.0.3+1.19.212 сент. 2023 г.84Minecraft: 1.19.2fabric
Что нового
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.4] Immersive Melodies - 0.0.3
0.0.3+1.19.412 сент. 2023 г.73Minecraft: 1.19.4forge
Что нового
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.19.4] Immersive Melodies - 0.0.3
0.0.3+1.19.412 сент. 2023 г.68Minecraft: 1.19.4fabric
Что нового
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.0.3
0.0.3+1.20.112 сент. 2023 г.104Minecraft: 1.20.1forge
Что нового
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.0.3
0.0.3+1.20.112 сент. 2023 г.94Minecraft: 1.20.1fabric
Что нового
# 0.0.3
* Only relevant entities pick up instruments
* Right-click on an entity will cause them to drop their instrument
* Fixed some midis
* Added support for tempo changes mid-play
* Streamed melody transfer for extra large midis
* Changed data format
* Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now)
* One .dat per melody to scale better
* Lazy loading of datapacks to speed up starting time
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.18.2] Immersive Melodies - 0.0.2
0.0.2+1.18.222 авг. 2023 г.137Minecraft: 1.18.2forge
Что нового
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.18.2] Immersive Melodies - 0.0.2
0.0.2+1.18.222 авг. 2023 г.100Minecraft: 1.18.2fabric
Что нового
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.4] Immersive Melodies - 0.0.2
0.0.2+1.19.422 авг. 2023 г.90Minecraft: 1.19.4forge
Что нового
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.19.4] Immersive Melodies - 0.0.2
0.0.2+1.19.422 авг. 2023 г.89Minecraft: 1.19.4fabric
Что нового
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.2] Immersive Melodies - 0.0.2
0.0.2+1.19.222 авг. 2023 г.184Minecraft: 1.19.2forge
Что нового
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.19.2] Immersive Melodies - 0.0.2
0.0.2+1.19.222 авг. 2023 г.2,5 тыс.Minecraft: 1.19.2fabric
Что нового
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.0.2
0.0.2+1.20.122 авг. 2023 г.331Minecraft: 1.20.1forge
Что нового
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.0.2
0.0.2+1.20.122 авг. 2023 г.354Minecraft: 1.20.1fabric
Что нового
# 0.0.2
* Slightly enhanced, which track is used until a proper selection is added
* MIDIs without note-offs are now supported
* Hat layer is now animated as well
* No more crashes with Immersive Paintings
* Added example datapack
# 0.0.1
* Released
release
[Forge 1.19.2] Immersive Melodies - 0.0.1
0.0.1+1.19.220 авг. 2023 г.106Minecraft: 1.19.2forge
Что нового
# 0.0.1
* Released
release
[Fabric 1.19.2] Immersive Melodies - 0.0.1
0.0.1+1.19.220 авг. 2023 г.71Minecraft: 1.19.2fabric
Что нового
# 0.0.1
* Released
release
[Forge 1.18.2] Immersive Melodies - 0.0.1
0.0.1+1.18.220 авг. 2023 г.90Minecraft: 1.18.2forge
Что нового
# 0.0.1
* Released
release
[Fabric 1.18.2] Immersive Melodies - 0.0.1
0.0.1+1.18.220 авг. 2023 г.83Minecraft: 1.18.2fabric
Что нового
# 0.0.1
* Released
release
[Forge 1.19.4] Immersive Melodies - 0.0.1
0.0.1+1.19.420 авг. 2023 г.84Minecraft: 1.19.4forge
Что нового
# 0.0.1
* Released
release
[Fabric 1.19.4] Immersive Melodies - 0.0.1
0.0.1+1.19.420 авг. 2023 г.107Minecraft: 1.19.4fabric
Что нового
# 0.0.1
* Released
release
[Forge 1.20.1] Immersive Melodies - 0.0.1
0.0.1+1.20.120 авг. 2023 г.198Minecraft: 1.20.1forge
Что нового
# 0.0.1
* Released
release
[Fabric 1.20.1] Immersive Melodies - 0.0.1
0.0.1+1.20.120 авг. 2023 г.223Minecraft: 1.20.1fabric
Что нового
# 0.0.1
* Released