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Immersive Melodies

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release

[NeoForge 26.2] Immersive Melodies - 0.8.2

0.8.2+26.2
19 окт. 2026 г.332Minecraft: 26.2neoforge
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Что нового
# 0.8.2 * Fixed track selection # 0.8.1 * Fixed bagpipe texture # 0.8.0 * Added an upload screen mostly as a fallback for when drag and drop doesn't work * Free-playing now supports the mouse # 0.7.1 * Maybe fixed conflicts with GUI mods # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 26.2] Immersive Melodies - 0.8.2

0.8.2+26.2
19 окт. 2026 г.1,7 тыс.Minecraft: 26.2fabric
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Что нового
# 0.8.2 * Fixed track selection # 0.8.1 * Fixed bagpipe texture # 0.8.0 * Added an upload screen mostly as a fallback for when drag and drop doesn't work * Free-playing now supports the mouse # 0.7.1 * Maybe fixed conflicts with GUI mods # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[NeoForge 26.1.2] Immersive Melodies - 0.8.2

0.8.2+26.1.2
19 окт. 2026 г.219Minecraft: 26.1.2neoforge
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Что нового
# 0.8.2 * Fixed track selection # 0.8.1 * Fixed bagpipe texture # 0.8.0 * Added an upload screen mostly as a fallback for when drag and drop doesn't work * Free-playing now supports the mouse # 0.7.1 * Maybe fixed conflicts with GUI mods # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 26.1.2] Immersive Melodies - 0.8.2

0.8.2+26.1.2
19 окт. 2026 г.484Minecraft: 26.1.2fabric
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Что нового
# 0.8.2 * Fixed track selection # 0.8.1 * Fixed bagpipe texture # 0.8.0 * Added an upload screen mostly as a fallback for when drag and drop doesn't work * Free-playing now supports the mouse # 0.7.1 * Maybe fixed conflicts with GUI mods # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[NeoForge 1.21.1] Immersive Melodies - 0.8.0

0.8.0+1.21.1
16 сент. 2026 г.62,5 тыс.Minecraft: 1.21.1neoforge
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Что нового
# 0.8.0 * Added a upload screen mostly as a fallback for when drag and drop doesn't work * Free-playing now supports the mouse # 0.7.1 * Maybe fixed conflicts with GUI mods # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.21.1] Immersive Melodies - 0.8.0

0.8.0+1.21.1
16 сент. 2026 г.22 тыс.Minecraft: 1.21.1fabric
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Что нового
# 0.8.0 * Added a upload screen mostly as a fallback for when drag and drop doesn't work * Free-playing now supports the mouse # 0.7.1 * Maybe fixed conflicts with GUI mods # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[NeoForge 26.2] Immersive Melodies - 0.8.0

0.8.0+26.2
15 сент. 2026 г.1,3 тыс.Minecraft: 26.2neoforge
Скачать
Что нового
# 0.8.0 * Added a upload screen mostly as a fallback for when drag and drop doesn't work * Free-playing now supports the mouse # 0.7.1 * Maybe fixed conflicts with GUI mods # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 26.2] Immersive Melodies - 0.8.0

0.8.0+26.2
15 сент. 2026 г.9,3 тыс.Minecraft: 26.2fabric
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Что нового
# 0.8.0 * Added a upload screen mostly as a fallback for when drag and drop doesn't work * Free-playing now supports the mouse # 0.7.1 * Maybe fixed conflicts with GUI mods # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[NeoForge 26.1.2] Immersive Melodies - 0.8.0

0.8.0+26.1.2
9 сент. 2026 г.1,3 тыс.Minecraft: 26.1.2neoforge
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Что нового
# 0.8.0 * Added a upload screen mostly as a fallback for when drag and drop doesn't work * Free-playing now supports the mouse # 0.7.1 * Maybe fixed conflicts with GUI mods # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 26.1.2] Immersive Melodies - 0.8.0

0.8.0+26.1.2
9 сент. 2026 г.2,7 тыс.Minecraft: 26.1.2fabric
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Что нового
# 0.8.0 * Added a upload screen mostly as a fallback for when drag and drop doesn't work * Free-playing now supports the mouse # 0.7.1 * Maybe fixed conflicts with GUI mods # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.8.0

0.8.0+1.20.1
9 сент. 2026 г.217 тыс.Minecraft: 1.20.1forge
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Что нового
# 0.8.0 * Added a upload screen mostly as a fallback for when drag and drop doesn't work * Free-playing now supports the mouse # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Backported 1.21.1 changes * Added note humanization * Fixed first-person sound and bound sound instances to entities * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.1 * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.8.0

0.8.0+1.20.1
9 сент. 2026 г.18,3 тыс.Minecraft: 1.20.1fabric
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Что нового
# 0.8.0 * Added a upload screen mostly as a fallback for when drag and drop doesn't work * Free-playing now supports the mouse # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Backported 1.21.1 changes * Added note humanization * Fixed first-person sound and bound sound instances to entities * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.1 * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[NeoForge 1.21.1] Immersive Melodies - 0.7.1

0.7.1+1.21.1
10 авг. 2026 г.77,6 тыс.Minecraft: 1.21.1neoforge
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Что нового
# 0.7.1 * Maybe fixed conflicts with GUI mods # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.21.1] Immersive Melodies - 0.7.1

0.7.1+1.21.1
10 авг. 2026 г.19,7 тыс.Minecraft: 1.21.1fabric
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Что нового
# 0.7.1 * Maybe fixed conflicts with GUI mods # 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[NeoForge 1.21.1] Immersive Melodies - 0.7.0

0.7.0+1.21.1
8 авг. 2026 г.5,6 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
# 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.21.1] Immersive Melodies - 0.7.0

0.7.0+1.21.1
8 авг. 2026 г.1,4 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
# 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.7.0

0.7.0+1.20.1
8 авг. 2026 г.66,1 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
# 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Backported 1.21.1 changes * Added note humanization * Fixed first-person sound and bound sound instances to entities * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.1 * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.7.0

0.7.0+1.20.1
8 авг. 2026 г.17 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
# 0.7.0 * Fixed non-ascii file name conflicts * Added `autoSynchronize` config to disable auto synchronization of nearby melodies * Fixed crashes on Forge * Channels are now treated as different tracks * Added better free playing UI * Offhand now supports selecting melodies * You can now play with two instruments at once (why tho?) * Instruments now trigger Skulk sensors * MIDI input now supports sustain pedal * Fixed syncing issues # 0.6.4 * Backported 1.21.1 changes * Added note humanization * Fixed first-person sound and bound sound instances to entities * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.1 * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.6.4

0.6.4+1.20.1
7 авг. 2026 г.5,8 тыс.Minecraft: 1.20.1forge
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Что нового
# 0.6.4 * Backported 1.21.1 changes * Added note humanization * Fixed first-person sound and bound sound instances to entities * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.1 * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.6.4

0.6.4+1.20.1
7 авг. 2026 г.1,2 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
# 0.6.4 * Backported 1.21.1 changes * Added note humanization * Fixed first-person sound and bound sound instances to entities * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.1 * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[NeoForge 1.21.1] Immersive Melodies - 0.6.4

0.6.4+1.21.1
12 мая 2026 г.251,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
# 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.21.1] Immersive Melodies - 0.6.4

0.6.4+1.21.1
12 мая 2026 г.52,4 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
# 0.6.4 * Fixed entities replacing NBT configured instruments * Added `rightClickToDropEntityInstrumentPermissionLevel` config # 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[NeoForge 1.21.1] Immersive Melodies - 0.6.3

0.6.3+1.21.1
11 мая 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
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Что нового
# 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.21.1] Immersive Melodies - 0.6.3

0.6.3+1.21.1
11 мая 2026 г.334Minecraft: 1.21.1fabric
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Что нового
# 0.6.3 * Fixed first-person sound and bound sound instances to entities * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations * Added note humanization # 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.6.1

0.6.1+1.20.1
11 мая 2026 г.810,8 тыс.Minecraft: 1.20.1forge
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Что нового
# 0.6.1 * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.6.1

0.6.1+1.20.1
11 мая 2026 г.53,2 тыс.Minecraft: 1.20.1fabric
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Что нового
# 0.6.1 * Fix keyboard mapping in free playing (Thanks PhyX-Meow!) * Synced translations # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[NeoForge 1.21.1] Immersive Melodies - 0.6.2

0.6.2+1.21.1
15 июл. 2025 г.316,9 тыс.Minecraft: 1.21.1neoforge
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Что нового
# 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.21.1] Immersive Melodies - 0.6.2

0.6.2+1.21.1
15 июл. 2025 г.199,4 тыс.Minecraft: 1.21.1fabric
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Что нового
# 0.6.2 * Fixed recipes, advancements, and tags not loading correctly * Fixed a crash # 0.6.1 * Fixed a crash # 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[NeoForge 1.21.1] Immersive Melodies - 0.6.1

0.6.1+1.21.1
15 июл. 2025 г.714Minecraft: 1.21.1neoforge
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Что нового
# 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.21.1] Immersive Melodies - 0.6.1

0.6.1+1.21.1
15 июл. 2025 г.369Minecraft: 1.21.1fabric
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Что нового
# 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[NeoForge 1.21.1] Immersive Melodies - 0.6.0

0.6.0+1.21.1
14 июл. 2025 г.689Minecraft: 1.21.1neoforge
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Что нового
# 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.21.1] Immersive Melodies - 0.6.0

0.6.0+1.21.1
14 июл. 2025 г.427Minecraft: 1.21.1fabric
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Что нового
# 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.6.0

0.6.0+1.20.1
8 июл. 2025 г.1,1 млнMinecraft: 1.20.1forge
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Что нового
# 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.6.0

0.6.0+1.20.1
8 июл. 2025 г.2,2 млнMinecraft: 1.20.1fabric
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Что нового
# 0.6.0 * Fixed direct playback not working correctly in Multiplayer * Breaking API changes to prepare for 1.21 * Switched to Mojmap (Might break addons!) * Retired cobalt networking and registration # 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.5.1

0.5.1+1.20.1
28 июн. 2025 г.20,3 тыс.Minecraft: 1.20.1forge
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Что нового
# 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.5.1

0.5.1+1.20.1
28 июн. 2025 г.8,5 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
# 0.5.1 * Melodies are now grouped by namespaces as well * Melody names can now be translated via key `immersive_melodies.melodies.<file_name>` # 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.5.0

0.5.0+1.20.1
17 мая 2025 г.68,8 тыс.Minecraft: 1.20.1forge
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Что нового
# 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.5.0

0.5.0+1.20.1
17 мая 2025 г.1,1 млнMinecraft: 1.20.1fabric
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Что нового
# 0.5.0 * Added Keyboard and MIDI device support * Added perceived loudness adjustment for pitch * This makes lower frequencies louder, and higher frequencies quieter, making instruments sound more balanced * Configurable via `perceivedLoudnessAdjustmentFactor`, 0.5 by default * Added Bad Apple and a bit of Sus * Added Handpan * Added the Ender Bass # 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.4.0

0.4.0+1.20.1
9 мар. 2025 г.106,5 тыс.Minecraft: 1.20.1forge
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Что нового
# 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.4.0

0.4.0+1.20.1
9 мар. 2025 г.59,6 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
# 0.4.0 * Added a vielle * Fixed instrument sustain math, instruments sound a bit smoother now * Added a few more songs * Fixed playing melodies while riding * Added config flags * `uploadPermissionLevel` (2 for example, only allows OPs to upload) * `loadInbuiltMidis` To allow disabling the inbuilt midis * `mobInstrumentDropFactor` To adjust the chance of mobs dropping their instrument * `stopGameMusicForPlayers` To pause the game music when a player is playing a melody * `stopGameMusicForMobs` To also pause when a mob is playing (disabled by default) * `instrumentVolumeFactor` To adjust the volume of the instruments * Silence is now trimmed from the beginning of the midi * Removed automatic track selection to avoid confusion, tracks are now all enabled by default * Finally fixed de-syncs between tracks # 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when the file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now stores tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.18.2] Immersive Melodies - 0.1.2

0.1.2+1.18.2
3 июл. 2024 г.21,3 тыс.Minecraft: 1.18.2forge
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Что нового
# 0.1.2 * Refmap is now a map with refs again # 0.1.1 * Backported a handful of critical issues from 0.2.0 * Fixed issues with updating/reuploading tracks * Fixed incompatibility with Sound Physics Remastered * Removed warnings from log # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.18.2] Immersive Melodies - 0.1.2

0.1.2+1.18.2
3 июл. 2024 г.3,7 тыс.Minecraft: 1.18.2fabric
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Что нового
# 0.1.2 * Refmap is now a map with refs again # 0.1.1 * Backported a handful of critical issues from 0.2.0 * Fixed issues with updating/reuploading tracks * Fixed incompatibility with Sound Physics Remastered * Removed warnings from log # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.2] Immersive Melodies - 0.1.2

0.1.2+1.19.2
3 июл. 2024 г.30,9 тыс.Minecraft: 1.19.2forge
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Что нового
# 0.1.2 * Refmap is now a map with refs again # 0.1.1 * Backported a handful of critical issues from 0.2.0 * Fixed issues with updating/reuploading tracks * Fixed incompatibility with Sound Physics Remastered * Removed warnings from log # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.19.2] Immersive Melodies - 0.1.2

0.1.2+1.19.2
3 июл. 2024 г.16,6 тыс.Minecraft: 1.19.2fabric
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Что нового
# 0.1.2 * Refmap is now a map with refs again # 0.1.1 * Backported a handful of critical issues from 0.2.0 * Fixed issues with updating/reuploading tracks * Fixed incompatibility with Sound Physics Remastered * Removed warnings from log # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.2] Immersive Melodies - 0.1.1

0.1.1+1.19.2
2 июл. 2024 г.219Minecraft: 1.19.2forge
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Что нового
# 0.1.1 * Backported a handful of critical issues from 0.2.0 * Fixed issues with updating/reuploading tracks * Fixed incompatibility with Sound Physics Remastered * Removed warnings from log # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.19.2] Immersive Melodies - 0.1.1

0.1.1+1.19.2
2 июл. 2024 г.169Minecraft: 1.19.2fabric
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Что нового
# 0.1.1 * Backported a handful of critical issues from 0.2.0 * Fixed issues with updating/reuploading tracks * Fixed incompatibility with Sound Physics Remastered * Removed warnings from log # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.3.0

0.3.0+1.20.1
2 июл. 2024 г.206,4 тыс.Minecraft: 1.20.1forge
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Что нового
# 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.3.0

0.3.0+1.20.1
2 июл. 2024 г.494,4 тыс.Minecraft: 1.20.1fabric
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Что нового
# 0.3.0 * Fixed the recipe of tiny drum * Left-handed players now hold the instruments correctly * Technical improvements related to animations * E.g., Pillagers can now hold instruments # 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.18.2] Immersive Melodies - 0.1.1

0.1.1+1.18.2
2 июл. 2024 г.158Minecraft: 1.18.2forge
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Что нового
# 0.1.1 * Backported a handful of critical issues from 0.2.0 * Fixed issues with updating/reuploading tracks * Fixed incompatibility with Sound Physics Remastered * Removed warnings from log # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.18.2] Immersive Melodies - 0.1.1

0.1.1+1.18.2
2 июл. 2024 г.142Minecraft: 1.18.2fabric
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Что нового
# 0.1.1 * Backported a handful of critical issues from 0.2.0 * Fixed issues with updating/reuploading tracks * Fixed incompatibility with Sound Physics Remastered * Removed warnings from log # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.2.0

0.2.0+1.20.1
1 июн. 2024 г.41 тыс.Minecraft: 1.20.1forge
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Что нового
# 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.2.0

0.2.0+1.20.1
1 июн. 2024 г.51,8 тыс.Minecraft: 1.20.1fabric
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Что нового
# 0.2.0 * Added midi track selection * Added a tiny drum * Sounds are now played at twice the distance (32 blocks) * Fixed issues with updating/reuploading tracks # 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.1.2

0.1.2+1.20.1
21 мая 2024 г.3,6 тыс.Minecraft: 1.20.1forge
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Что нового
# 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.1.2

0.1.2+1.20.1
21 мая 2024 г.7,8 тыс.Minecraft: 1.20.1fabric
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Что нового
# 0.1.2 * Fixed dedicated server crash # 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.1.1

0.1.1+1.20.1
20 мая 2024 г.503Minecraft: 1.20.1forge
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Что нового
# 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.1.1

0.1.1+1.20.1
20 мая 2024 г.570Minecraft: 1.20.1fabric
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Что нового
# 0.1.1 * Zombiefied Piglins now also move their arms * Added compatibility with Entity Culling * Fixed wrong animations when in side hand * Allay now also like music * Husks can now also play (on fresh configs) * Fixed incompatibility with Sound Physics Remastered # 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.18.2] Immersive Melodies - 0.1.0

0.1.0+1.18.2
20 сент. 2023 г.5,6 тыс.Minecraft: 1.18.2forge
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Что нового
# 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.18.2] Immersive Melodies - 0.1.0

0.1.0+1.18.2
20 сент. 2023 г.2 тыс.Minecraft: 1.18.2fabric
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Что нового
# 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.2] Immersive Melodies - 0.1.0

0.1.0+1.19.2
20 сент. 2023 г.9,7 тыс.Minecraft: 1.19.2forge
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Что нового
# 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.19.2] Immersive Melodies - 0.1.0

0.1.0+1.19.2
20 сент. 2023 г.17,6 тыс.Minecraft: 1.19.2fabric
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Что нового
# 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.4] Immersive Melodies - 0.1.0

0.1.0+1.19.4
20 сент. 2023 г.1,8 тыс.Minecraft: 1.19.4forge
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Что нового
# 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.19.4] Immersive Melodies - 0.1.0

0.1.0+1.19.4
20 сент. 2023 г.2,2 тыс.Minecraft: 1.19.4fabric
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Что нового
# 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.1.0

0.1.0+1.20.1
20 сент. 2023 г.63,7 тыс.Minecraft: 1.20.1forge
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Что нового
# 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.1.0

0.1.0+1.20.1
20 сент. 2023 г.1,4 млнMinecraft: 1.20.1fabric
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Что нового
# 0.1.0 * Added plugin API (thanks NerjalNosk!) * Fixed midis upload not working on Windows * Added error message when file cannot be parsed # 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.2] Immersive Melodies - 0.0.5

0.0.5+1.19.2
14 сент. 2023 г.159Minecraft: 1.19.2forge
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Что нового
# 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.19.2] Immersive Melodies - 0.0.5

0.0.5+1.19.2
14 сент. 2023 г.185,9 тыс.Minecraft: 1.19.2fabric
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Что нового
# 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.18.2] Immersive Melodies - 0.0.5

0.0.5+1.18.2
14 сент. 2023 г.164Minecraft: 1.18.2forge
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Что нового
# 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.18.2] Immersive Melodies - 0.0.5

0.0.5+1.18.2
14 сент. 2023 г.112Minecraft: 1.18.2fabric
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Что нового
# 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.4] Immersive Melodies - 0.0.5

0.0.5+1.19.4
14 сент. 2023 г.103Minecraft: 1.19.4forge
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Что нового
# 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.19.4] Immersive Melodies - 0.0.5

0.0.5+1.19.4
14 сент. 2023 г.130Minecraft: 1.19.4fabric
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Что нового
# 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.0.5

0.0.5+1.20.1
14 сент. 2023 г.285Minecraft: 1.20.1forge
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Что нового
# 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.0.5

0.0.5+1.20.1
14 сент. 2023 г.852Minecraft: 1.20.1fabric
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Что нового
# 0.0.5 * Fixed some crashes * Fixed null textures # 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.4] Immersive Melodies - 0.0.4

0.0.4+1.19.4
12 сент. 2023 г.128Minecraft: 1.19.4forge
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Что нового
# 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.2] Immersive Melodies - 0.0.4

0.0.4+1.19.2
12 сент. 2023 г.117Minecraft: 1.19.2forge
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Что нового
# 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.19.4] Immersive Melodies - 0.0.4

0.0.4+1.19.4
12 сент. 2023 г.95Minecraft: 1.19.4fabric
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Что нового
# 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.19.2] Immersive Melodies - 0.0.4

0.0.4+1.19.2
12 сент. 2023 г.122Minecraft: 1.19.2fabric
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Что нового
# 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.0.4

0.0.4+1.20.1
12 сент. 2023 г.140Minecraft: 1.20.1forge
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Что нового
# 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.0.4

0.0.4+1.20.1
12 сент. 2023 г.448Minecraft: 1.20.1fabric
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Что нового
# 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.18.2] Immersive Melodies - 0.0.4

0.0.4+1.18.2
12 сент. 2023 г.83Minecraft: 1.18.2forge
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Что нового
# 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.18.2] Immersive Melodies - 0.0.4

0.0.4+1.18.2
12 сент. 2023 г.105Minecraft: 1.18.2fabric
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Что нового
# 0.0.4 * Fixed broken backport * Fixed fabric incompatibility with model loading # 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.18.2] Immersive Melodies - 0.0.3

0.0.3+1.18.2
12 сент. 2023 г.76Minecraft: 1.18.2forge
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Что нового
# 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.18.2] Immersive Melodies - 0.0.3

0.0.3+1.18.2
12 сент. 2023 г.78Minecraft: 1.18.2fabric
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Что нового
# 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.2] Immersive Melodies - 0.0.3

0.0.3+1.19.2
12 сент. 2023 г.70Minecraft: 1.19.2forge
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Что нового
# 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.19.2] Immersive Melodies - 0.0.3

0.0.3+1.19.2
12 сент. 2023 г.84Minecraft: 1.19.2fabric
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Что нового
# 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.4] Immersive Melodies - 0.0.3

0.0.3+1.19.4
12 сент. 2023 г.73Minecraft: 1.19.4forge
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Что нового
# 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.19.4] Immersive Melodies - 0.0.3

0.0.3+1.19.4
12 сент. 2023 г.68Minecraft: 1.19.4fabric
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Что нового
# 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.0.3

0.0.3+1.20.1
12 сент. 2023 г.104Minecraft: 1.20.1forge
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Что нового
# 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.0.3

0.0.3+1.20.1
12 сент. 2023 г.94Minecraft: 1.20.1fabric
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Что нового
# 0.0.3 * Only relevant entities pick up instruments * Right-click on an entity will cause them to drop their instrument * Fixed some midis * Added support for tempo changes mid-play * Streamed melody transfer for extra large midis * Changed data format * Midi now store tracks (no GUI to actually select specific tracks, but the technical capacities are here now) * One .dat per melody to scale better * Lazy loading of datapacks to speed up starting time # 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.18.2] Immersive Melodies - 0.0.2

0.0.2+1.18.2
22 авг. 2023 г.137Minecraft: 1.18.2forge
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Что нового
# 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.18.2] Immersive Melodies - 0.0.2

0.0.2+1.18.2
22 авг. 2023 г.100Minecraft: 1.18.2fabric
Скачать
Что нового
# 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.4] Immersive Melodies - 0.0.2

0.0.2+1.19.4
22 авг. 2023 г.90Minecraft: 1.19.4forge
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Что нового
# 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.19.4] Immersive Melodies - 0.0.2

0.0.2+1.19.4
22 авг. 2023 г.89Minecraft: 1.19.4fabric
Скачать
Что нового
# 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.2] Immersive Melodies - 0.0.2

0.0.2+1.19.2
22 авг. 2023 г.184Minecraft: 1.19.2forge
Скачать
Что нового
# 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.19.2] Immersive Melodies - 0.0.2

0.0.2+1.19.2
22 авг. 2023 г.2,5 тыс.Minecraft: 1.19.2fabric
Скачать
Что нового
# 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.0.2

0.0.2+1.20.1
22 авг. 2023 г.331Minecraft: 1.20.1forge
Скачать
Что нового
# 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.0.2

0.0.2+1.20.1
22 авг. 2023 г.354Minecraft: 1.20.1fabric
Скачать
Что нового
# 0.0.2 * Slightly enhanced, which track is used until a proper selection is added * MIDIs without note-offs are now supported * Hat layer is now animated as well * No more crashes with Immersive Paintings * Added example datapack # 0.0.1 * Released
release

[Forge 1.19.2] Immersive Melodies - 0.0.1

0.0.1+1.19.2
20 авг. 2023 г.106Minecraft: 1.19.2forge
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Что нового
# 0.0.1 * Released
release

[Fabric 1.19.2] Immersive Melodies - 0.0.1

0.0.1+1.19.2
20 авг. 2023 г.71Minecraft: 1.19.2fabric
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Что нового
# 0.0.1 * Released
release

[Forge 1.18.2] Immersive Melodies - 0.0.1

0.0.1+1.18.2
20 авг. 2023 г.90Minecraft: 1.18.2forge
Скачать
Что нового
# 0.0.1 * Released
release

[Fabric 1.18.2] Immersive Melodies - 0.0.1

0.0.1+1.18.2
20 авг. 2023 г.83Minecraft: 1.18.2fabric
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Что нового
# 0.0.1 * Released
release

[Forge 1.19.4] Immersive Melodies - 0.0.1

0.0.1+1.19.4
20 авг. 2023 г.84Minecraft: 1.19.4forge
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Что нового
# 0.0.1 * Released
release

[Fabric 1.19.4] Immersive Melodies - 0.0.1

0.0.1+1.19.4
20 авг. 2023 г.107Minecraft: 1.19.4fabric
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Что нового
# 0.0.1 * Released
release

[Forge 1.20.1] Immersive Melodies - 0.0.1

0.0.1+1.20.1
20 авг. 2023 г.198Minecraft: 1.20.1forge
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Что нового
# 0.0.1 * Released
release

[Fabric 1.20.1] Immersive Melodies - 0.0.1

0.0.1+1.20.1
20 авг. 2023 г.223Minecraft: 1.20.1fabric
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Что нового
# 0.0.1 * Released