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ВЕРСИИ (23)
release
Frosty's Sorting Depot 1.4.0 [1.21-1.21.1]
1.4.0-1.21.11 июл. 2026 г.92Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.4.0 — 2026-07-01
### Added
- **Linker Node comparator output.** A Linker Node now emits a vanilla-style redstone signal scaled
to how full its *target* inventory is (0 empty → 15 full). React to "this specific destination is
filling up" without watching the whole network through the Controller.
- **Linker Node custom name.** A name field at the top of the node GUI lets you label a node; the
Depot Terminal shows the name in place of the raw block name — big networks become readable
("North storage" instead of "barrel · barrel · barrel").
- **Per-Linker enable/disable toggle.** A soft off-switch in the node GUI: routing skips a disabled
node but keeps its card and priority. Disabled rows are marked with ⊘ in the Terminal.
- **Insert-side override.** A node feeds its target's facing side by default (hopper-like); a new
cycle button picks a specific face instead — e.g. the top of a furnace for smeltables vs the side
for fuel.
- **Depot Terminal column sort.** A clickable header row (Name | Filter | Fill) like a file browser:
click a column to sort by it, click the active one again to flip ascending/descending (▲/▼).
- **EMI integration (1.21.1 only).** Drag an item from EMI onto a Filter Card's ghost slots, mirroring
the JEI integration. EMI publishes no build past the 1.21.1 line, so this ships on that branch only;
the 26.2 / 1.21.5 / 1.21.8 builds keep the JEI integration alone.
release
Frosty's Sorting Depot 1.4.0 [1.21.4-1.21.5]
1.4.0-1.21.51 июл. 2026 г.20Minecraft: 1.21.4, 1.21.5neoforge
Что нового
## 1.4.0 — 2026-07-01
### Added
- **Linker Node comparator output.** A Linker Node now emits a vanilla-style redstone signal scaled
to how full its *target* inventory is (0 empty → 15 full). React to "this specific destination is
filling up" without watching the whole network through the Controller.
- **Linker Node custom name.** A name field at the top of the node GUI lets you label a node; the
Depot Terminal shows the name in place of the raw block name — big networks become readable
("North storage" instead of "barrel · barrel · barrel").
- **Per-Linker enable/disable toggle.** A soft off-switch in the node GUI: routing skips a disabled
node but keeps its card and priority. Disabled rows are marked with ⊘ in the Terminal.
- **Insert-side override.** A node feeds its target's facing side by default (hopper-like); a new
cycle button picks a specific face instead — e.g. the top of a furnace for smeltables vs the side
for fuel.
- **Depot Terminal column sort.** A clickable header row (Name | Filter | Fill) like a file browser:
click a column to sort by it, click the active one again to flip ascending/descending (▲/▼).
- **EMI integration (1.21.1 only).** Drag an item from EMI onto a Filter Card's ghost slots, mirroring
the JEI integration. EMI publishes no build past the 1.21.1 line, so this ships on that branch only;
the 26.2 / 1.21.5 / 1.21.8 builds keep the JEI integration alone.
release
Frosty's Sorting Depot 1.4.0 [1.21.6-1.21.8]
1.4.0-1.21.81 июл. 2026 г.24Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## 1.4.0 — 2026-07-01
### Added
- **Linker Node comparator output.** A Linker Node now emits a vanilla-style redstone signal scaled
to how full its *target* inventory is (0 empty → 15 full). React to "this specific destination is
filling up" without watching the whole network through the Controller.
- **Linker Node custom name.** A name field at the top of the node GUI lets you label a node; the
Depot Terminal shows the name in place of the raw block name — big networks become readable
("North storage" instead of "barrel · barrel · barrel").
- **Per-Linker enable/disable toggle.** A soft off-switch in the node GUI: routing skips a disabled
node but keeps its card and priority. Disabled rows are marked with ⊘ in the Terminal.
- **Insert-side override.** A node feeds its target's facing side by default (hopper-like); a new
cycle button picks a specific face instead — e.g. the top of a furnace for smeltables vs the side
for fuel.
- **Depot Terminal column sort.** A clickable header row (Name | Filter | Fill) like a file browser:
click a column to sort by it, click the active one again to flip ascending/descending (▲/▼).
- **EMI integration (1.21.1 only).** Drag an item from EMI onto a Filter Card's ghost slots, mirroring
the JEI integration. EMI publishes no build past the 1.21.1 line, so this ships on that branch only;
the 26.2 / 1.21.5 / 1.21.8 builds keep the JEI integration alone.
release
Frosty's Sorting Depot 1.4.0 [26.2]
1.4.0-26.21 июл. 2026 г.45Minecraft: 26.2neoforge
Что нового
## 1.4.0 — 2026-07-01
### Added
- **Linker Node comparator output.** A Linker Node now emits a vanilla-style redstone signal scaled
to how full its *target* inventory is (0 empty → 15 full). React to "this specific destination is
filling up" without watching the whole network through the Controller.
- **Linker Node custom name.** A name field at the top of the node GUI lets you label a node; the
Depot Terminal shows the name in place of the raw block name — big networks become readable
("North storage" instead of "barrel · barrel · barrel").
- **Per-Linker enable/disable toggle.** A soft off-switch in the node GUI: routing skips a disabled
node but keeps its card and priority. Disabled rows are marked with ⊘ in the Terminal.
- **Insert-side override.** A node feeds its target's facing side by default (hopper-like); a new
cycle button picks a specific face instead — e.g. the top of a furnace for smeltables vs the side
for fuel.
- **Depot Terminal column sort.** A clickable header row (Name | Filter | Fill) like a file browser:
click a column to sort by it, click the active one again to flip ascending/descending (▲/▼).
- **EMI integration (1.21.1 only).** Drag an item from EMI onto a Filter Card's ghost slots, mirroring
the JEI integration. EMI publishes no build past the 1.21.1 line, so this ships on that branch only;
the 26.2 / 1.21.5 / 1.21.8 builds keep the JEI integration alone.
release
Frosty's Sorting Depot 1.3.0 [1.21-1.21.1]
1.3.0-1.21.129 июн. 2026 г.16Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.3.0 — 2026-06-29
### Added
- **Filter Card NOT / exclude mode.** A new toggle button at the top-right of the Filter Card
screen flips the card's decision: a card configured `NOT [cobblestone]` accepts everything
*except* cobblestone. Works in every mode (Item, Mod, Tag) and pairs naturally with a
higher-priority specific filter for the items you want elsewhere. Hover the button for an
in-game explanation. The card tooltip and the Depot Terminal both prefix `NOT` on negated rows.
- **Two-hand Filter Card copy.** Hold a Filter Card in each hand and shift-right-click to copy
the main-hand card's configuration onto the off-hand card. Cuts the time to set up a network
of similar Linker Nodes way down. Over-hotbar confirmation, no chat spam.
- **Depot Terminal: search box.** A 150-px text field at the top of the dashboard filters rows
by target block name OR filter text (case-insensitive substring). Typing "e" no longer closes
the GUI when the search box has focus.
- **Depot Terminal: click-to-highlight.** Click a row to outline the corresponding Linker Node
in-world for 5 seconds, drawn through walls so you can spot it from anywhere — no more
hunting "which chest is this one again?" in a 200-node base. Uses the existing beam-render
path so the colour follows your Linker Beam config.
- **Linker Node: Unlink button.** Open the node GUI; if it's registered to a Controller a red
Unlink button appears next to the status label. Clicking removes the node from the network
without breaking the block (so you keep the card inside).
### Fixed
- **Terminal click-to-highlight now x-rays on every branch.** Previously documented as a
per-version caveat on 1.21.x — the highlight was hidden by intervening blocks. Resolved on
1.21.5 / 1.21.8 via a NeoForge `PipelineModifier` that disables depth testing for the
highlight pass, and on 1.21.1 via a custom no-depth `RenderType`. Behaviour now matches 26.2
(which uses `Gizmos.setAlwaysOnTop`).
release
Frosty's Sorting Depot 1.3.0 [1.21.4-1.21.5]
1.3.0-1.21.529 июн. 2026 г.10Minecraft: 1.21.4, 1.21.5neoforge
Что нового
## 1.3.0 — 2026-06-29
### Added
- **Filter Card NOT / exclude mode.** A new toggle button at the top-right of the Filter Card
screen flips the card's decision: a card configured `NOT [cobblestone]` accepts everything
*except* cobblestone. Works in every mode (Item, Mod, Tag) and pairs naturally with a
higher-priority specific filter for the items you want elsewhere. Hover the button for an
in-game explanation. The card tooltip and the Depot Terminal both prefix `NOT` on negated rows.
- **Two-hand Filter Card copy.** Hold a Filter Card in each hand and shift-right-click to copy
the main-hand card's configuration onto the off-hand card. Cuts the time to set up a network
of similar Linker Nodes way down. Over-hotbar confirmation, no chat spam.
- **Depot Terminal: search box.** A 150-px text field at the top of the dashboard filters rows
by target block name OR filter text (case-insensitive substring). Typing "e" no longer closes
the GUI when the search box has focus.
- **Depot Terminal: click-to-highlight.** Click a row to outline the corresponding Linker Node
in-world for 5 seconds, drawn through walls so you can spot it from anywhere — no more
hunting "which chest is this one again?" in a 200-node base. Uses the existing beam-render
path so the colour follows your Linker Beam config.
- **Linker Node: Unlink button.** Open the node GUI; if it's registered to a Controller a red
Unlink button appears next to the status label. Clicking removes the node from the network
without breaking the block (so you keep the card inside).
### Fixed
- **Terminal click-to-highlight now x-rays on every branch.** Previously documented as a
per-version caveat on 1.21.x — the highlight was hidden by intervening blocks. Resolved on
1.21.5 / 1.21.8 via a NeoForge `PipelineModifier` that disables depth testing for the
highlight pass, and on 1.21.1 via a custom no-depth `RenderType`. Behaviour now matches 26.2
(which uses `Gizmos.setAlwaysOnTop`).
release
Frosty's Sorting Depot 1.3.0 [1.21.6-1.21.8]
1.3.0-1.21.829 июн. 2026 г.20Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## 1.3.0 — 2026-06-29
### Added
- **Filter Card NOT / exclude mode.** A new toggle button at the top-right of the Filter Card
screen flips the card's decision: a card configured `NOT [cobblestone]` accepts everything
*except* cobblestone. Works in every mode (Item, Mod, Tag) and pairs naturally with a
higher-priority specific filter for the items you want elsewhere. Hover the button for an
in-game explanation. The card tooltip and the Depot Terminal both prefix `NOT` on negated rows.
- **Two-hand Filter Card copy.** Hold a Filter Card in each hand and shift-right-click to copy
the main-hand card's configuration onto the off-hand card. Cuts the time to set up a network
of similar Linker Nodes way down. Over-hotbar confirmation, no chat spam.
- **Depot Terminal: search box.** A 150-px text field at the top of the dashboard filters rows
by target block name OR filter text (case-insensitive substring). Typing "e" no longer closes
the GUI when the search box has focus.
- **Depot Terminal: click-to-highlight.** Click a row to outline the corresponding Linker Node
in-world for 5 seconds, drawn through walls so you can spot it from anywhere — no more
hunting "which chest is this one again?" in a 200-node base. Uses the existing beam-render
path so the colour follows your Linker Beam config.
- **Linker Node: Unlink button.** Open the node GUI; if it's registered to a Controller a red
Unlink button appears next to the status label. Clicking removes the node from the network
without breaking the block (so you keep the card inside).
### Fixed
- **Terminal click-to-highlight now x-rays on every branch.** Previously documented as a
per-version caveat on 1.21.x — the highlight was hidden by intervening blocks. Resolved on
1.21.5 / 1.21.8 via a NeoForge `PipelineModifier` that disables depth testing for the
highlight pass, and on 1.21.1 via a custom no-depth `RenderType`. Behaviour now matches 26.2
(which uses `Gizmos.setAlwaysOnTop`).
release
Frosty's Sorting Depot 1.3.0 [26.2]
1.3.0-26.229 июн. 2026 г.12Minecraft: 26.2neoforge
Что нового
## 1.3.0 — 2026-06-29
### Added
- **Filter Card NOT / exclude mode.** A new toggle button at the top-right of the Filter Card
screen flips the card's decision: a card configured `NOT [cobblestone]` accepts everything
*except* cobblestone. Works in every mode (Item, Mod, Tag) and pairs naturally with a
higher-priority specific filter for the items you want elsewhere. Hover the button for an
in-game explanation. The card tooltip and the Depot Terminal both prefix `NOT` on negated rows.
- **Two-hand Filter Card copy.** Hold a Filter Card in each hand and shift-right-click to copy
the main-hand card's configuration onto the off-hand card. Cuts the time to set up a network
of similar Linker Nodes way down. Over-hotbar confirmation, no chat spam.
- **Depot Terminal: search box.** A 150-px text field at the top of the dashboard filters rows
by target block name OR filter text (case-insensitive substring). Typing "e" no longer closes
the GUI when the search box has focus.
- **Depot Terminal: click-to-highlight.** Click a row to outline the corresponding Linker Node
in-world for 5 seconds, drawn through walls so you can spot it from anywhere — no more
hunting "which chest is this one again?" in a 200-node base. Uses the existing beam-render
path so the colour follows your Linker Beam config.
- **Linker Node: Unlink button.** Open the node GUI; if it's registered to a Controller a red
Unlink button appears next to the status label. Clicking removes the node from the network
without breaking the block (so you keep the card inside).
### Fixed
- **Terminal click-to-highlight now x-rays on every branch.** Previously documented as a
per-version caveat on 1.21.x — the highlight was hidden by intervening blocks. Resolved on
1.21.5 / 1.21.8 via a NeoForge `PipelineModifier` that disables depth testing for the
highlight pass, and on 1.21.1 via a custom no-depth `RenderType`. Behaviour now matches 26.2
(which uses `Gizmos.setAlwaysOnTop`).
release
Frosty's Sorting Depot 1.2.0 [1.21-1.21.1]
1.2.0-1.21.128 июн. 2026 г.21Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.2.0 — 2026-06-28
### Added
- **Server-side tunables.** A new common config (`frostyssortingdepot-common.toml`) exposes
`transferCooldown` (ticks between cycles), `batchSize` (items moved per cycle), `maxNetworkSize`
(cap on Linker Nodes per Controller), and `validDestinationTag` (optional block tag — when set,
the Controller refuses to route into anything outside it, useful to keep items out of hoppers /
pipes in modpacks).
- **Tutorial advancement chain.** The mod's advancements are now a step-by-step path that walks
new players through crafting a Filter Card → Linker → Linker Node → Depot Controller → wiring a
network → adding an Overflow Chest and a Depot Terminal.
- **JEI ghost-slot drag.** With JEI installed you can drag any item from the recipe viewer directly
onto a Filter Card's ghost slots — no need to fetch a real stack first.
- **French translation (`fr_fr.json`).**
- **Long-form documentation.** New `README.md` and `docs/DOCS.md` cover quick-start, every block /
item, both config files, and a troubleshooting / FAQ section.
### Fixed
- **Double Overflow Chests now route into both halves.** Previously only the half holding the
block entity was exposed to the routing capability; joining a second chest doubled the visible
space in the GUI but not the addressable space. Both halves are now wired up everywhere
(routing fallback, capability, Terminal dashboard).
release
Frosty's Sorting Depot 1.2.0 [1.21.4-1.21.5]
1.2.0-1.21.528 июн. 2026 г.13Minecraft: 1.21.4, 1.21.5neoforge
Что нового
## 1.2.0 — 2026-06-28
### Added
- **Server-side tunables.** A new common config (`frostyssortingdepot-common.toml`) exposes
`transferCooldown` (ticks between cycles), `batchSize` (items moved per cycle), `maxNetworkSize`
(cap on Linker Nodes per Controller), and `validDestinationTag` (optional block tag — when set,
the Controller refuses to route into anything outside it, useful to keep items out of hoppers /
pipes in modpacks).
- **Tutorial advancement chain.** The mod's advancements are now a step-by-step path that walks
new players through crafting a Filter Card → Linker → Linker Node → Depot Controller → wiring a
network → adding an Overflow Chest and a Depot Terminal.
- **JEI ghost-slot drag.** With JEI installed you can drag any item from the recipe viewer directly
onto a Filter Card's ghost slots — no need to fetch a real stack first.
- **French translation (`fr_fr.json`).**
- **Long-form documentation.** New `README.md` and `docs/DOCS.md` cover quick-start, every block /
item, both config files, and a troubleshooting / FAQ section.
### Fixed
- **Double Overflow Chests now route into both halves.** Previously only the half holding the
block entity was exposed to the routing capability; joining a second chest doubled the visible
space in the GUI but not the addressable space. Both halves are now wired up everywhere
(routing fallback, capability, Terminal dashboard).
release
Frosty's Sorting Depot 1.2.0 [1.21.6-1.21.8]
1.2.0-1.21.828 июн. 2026 г.17Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## 1.2.0 — 2026-06-28
### Added
- **Server-side tunables.** A new common config (`frostyssortingdepot-common.toml`) exposes
`transferCooldown` (ticks between cycles), `batchSize` (items moved per cycle), `maxNetworkSize`
(cap on Linker Nodes per Controller), and `validDestinationTag` (optional block tag — when set,
the Controller refuses to route into anything outside it, useful to keep items out of hoppers /
pipes in modpacks).
- **Tutorial advancement chain.** The mod's advancements are now a step-by-step path that walks
new players through crafting a Filter Card → Linker → Linker Node → Depot Controller → wiring a
network → adding an Overflow Chest and a Depot Terminal.
- **JEI ghost-slot drag.** With JEI installed you can drag any item from the recipe viewer directly
onto a Filter Card's ghost slots — no need to fetch a real stack first.
- **French translation (`fr_fr.json`).**
- **Long-form documentation.** New `README.md` and `docs/DOCS.md` cover quick-start, every block /
item, both config files, and a troubleshooting / FAQ section.
### Fixed
- **Double Overflow Chests now route into both halves.** Previously only the half holding the
block entity was exposed to the routing capability; joining a second chest doubled the visible
space in the GUI but not the addressable space. Both halves are now wired up everywhere
(routing fallback, capability, Terminal dashboard).
release
Frosty's Sorting Depot 1.2.0 [26.2]
1.2.0-26.228 июн. 2026 г.10Minecraft: 26.2neoforge
Что нового
## 1.2.0 — 2026-06-28
### Added
- **Server-side tunables.** A new common config (`frostyssortingdepot-common.toml`) exposes
`transferCooldown` (ticks between cycles), `batchSize` (items moved per cycle), `maxNetworkSize`
(cap on Linker Nodes per Controller), and `validDestinationTag` (optional block tag — when set,
the Controller refuses to route into anything outside it, useful to keep items out of hoppers /
pipes in modpacks).
- **Tutorial advancement chain.** The mod's advancements are now a step-by-step path that walks
new players through crafting a Filter Card → Linker → Linker Node → Depot Controller → wiring a
network → adding an Overflow Chest and a Depot Terminal.
- **JEI ghost-slot drag.** With JEI installed you can drag any item from the recipe viewer directly
onto a Filter Card's ghost slots — no need to fetch a real stack first.
- **French translation (`fr_fr.json`).**
- **Long-form documentation.** New `README.md` and `docs/DOCS.md` cover quick-start, every block /
item, both config files, and a troubleshooting / FAQ section.
### Fixed
- **Double Overflow Chests now route into both halves.** Previously only the half holding the
block entity was exposed to the routing capability; joining a second chest doubled the visible
space in the GUI but not the addressable space. Both halves are now wired up everywhere
(routing fallback, capability, Terminal dashboard).
release
Frosty's Sorting Depot 1.1.0 [1.21-1.21.1]
1.1.0-1.21.125 июн. 2026 г.10Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.1.0 — 2026-06-25
### Added
- **Filter Card: Mod mode.** A fourth matching mode that catches any item sharing a namespace with the
items you added to the card — e.g. drop one Create item in to route everything from `create:`.
- **Filter Card: strict NBT matching.** A per-card checkbox in Item mode that also compares item
components, so you can route, say, a specific enchanted book without matching plain books. Cards now
store full item stacks (not just ids) to keep the components around.
- **Depot Controller: round-robin distribution.** A toggle button in the Controller GUI that spreads
items across equal-priority destinations in rotation instead of always filling the first. Priority
ordering is still respected — only ties are load-balanced. Persists per Controller.
- **Live Depot Terminal.** The dashboard now refreshes ~twice a second while the menu is open instead of
being a one-shot snapshot. Open the Terminal once, watch fill levels move in real time.
- **Linker beam overlay.** While holding a Linker, the currently-selected node is outlined in cyan with
a short vertical beam — much easier to see what your next Controller click will register. Optional:
toggle the **Controller → linked-node wires** with the new **Toggle Linker Wiring** keybind (default
**B**, rebindable, off by default so you don't get flash-banged with many nodes).
- **Client config screen for the beam.** Mods → Config exposes the beam toggle, colour (hex RGB/ARGB),
line width, outline width, and the wiring default.
### Changed
- The Filter Card configuration screen now has four mode buttons (Item / Mod / Tag / Any), a strict
checkbox in Item mode, and a Mod-namespaces line in Mod mode.
- The Depot Terminal's "filter" column now shows `Items (NBT)` for strict cards and lists mod ids for
Mod-mode cards.
### Notes
- **Per-version caveat:** the `linkerBeam.lineWidth` and `linkerBeam.outlineWidth` config values only
take effect on the 26.2 build. The 1.21.x builds use the classic immediate-mode line renderer, which
has a fixed line width — the colour, the on/off, the wiring toggle, and the keybind all work there.
release
Frosty's Sorting Depot 1.1.0 [1.21.4-1.21.5]
1.1.0-1.21.525 июн. 2026 г.12Minecraft: 1.21.4, 1.21.5neoforge
Что нового
## 1.1.0 — 2026-06-25
### Added
- **Filter Card: Mod mode.** A fourth matching mode that catches any item sharing a namespace with the
items you added to the card — e.g. drop one Create item in to route everything from `create:`.
- **Filter Card: strict NBT matching.** A per-card checkbox in Item mode that also compares item
components, so you can route, say, a specific enchanted book without matching plain books. Cards now
store full item stacks (not just ids) to keep the components around.
- **Depot Controller: round-robin distribution.** A toggle button in the Controller GUI that spreads
items across equal-priority destinations in rotation instead of always filling the first. Priority
ordering is still respected — only ties are load-balanced. Persists per Controller.
- **Live Depot Terminal.** The dashboard now refreshes ~twice a second while the menu is open instead of
being a one-shot snapshot. Open the Terminal once, watch fill levels move in real time.
- **Linker beam overlay.** While holding a Linker, the currently-selected node is outlined in cyan with
a short vertical beam — much easier to see what your next Controller click will register. Optional:
toggle the **Controller → linked-node wires** with the new **Toggle Linker Wiring** keybind (default
**B**, rebindable, off by default so you don't get flash-banged with many nodes).
- **Client config screen for the beam.** Mods → Config exposes the beam toggle, colour (hex RGB/ARGB),
line width, outline width, and the wiring default.
### Changed
- The Filter Card configuration screen now has four mode buttons (Item / Mod / Tag / Any), a strict
checkbox in Item mode, and a Mod-namespaces line in Mod mode.
- The Depot Terminal's "filter" column now shows `Items (NBT)` for strict cards and lists mod ids for
Mod-mode cards.
### Notes
- **Per-version caveat:** the `linkerBeam.lineWidth` and `linkerBeam.outlineWidth` config values only
take effect on the 26.2 build. The 1.21.x builds use the classic immediate-mode line renderer, which
has a fixed line width — the colour, the on/off, the wiring toggle, and the keybind all work there.
release
Frosty's Sorting Depot 1.1.0 [1.21.6-1.21.8]
1.1.0-1.21.825 июн. 2026 г.12Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## 1.1.0 — 2026-06-25
### Added
- **Filter Card: Mod mode.** A fourth matching mode that catches any item sharing a namespace with the
items you added to the card — e.g. drop one Create item in to route everything from `create:`.
- **Filter Card: strict NBT matching.** A per-card checkbox in Item mode that also compares item
components, so you can route, say, a specific enchanted book without matching plain books. Cards now
store full item stacks (not just ids) to keep the components around.
- **Depot Controller: round-robin distribution.** A toggle button in the Controller GUI that spreads
items across equal-priority destinations in rotation instead of always filling the first. Priority
ordering is still respected — only ties are load-balanced. Persists per Controller.
- **Live Depot Terminal.** The dashboard now refreshes ~twice a second while the menu is open instead of
being a one-shot snapshot. Open the Terminal once, watch fill levels move in real time.
- **Linker beam overlay.** While holding a Linker, the currently-selected node is outlined in cyan with
a short vertical beam — much easier to see what your next Controller click will register. Optional:
toggle the **Controller → linked-node wires** with the new **Toggle Linker Wiring** keybind (default
**B**, rebindable, off by default so you don't get flash-banged with many nodes).
- **Client config screen for the beam.** Mods → Config exposes the beam toggle, colour (hex RGB/ARGB),
line width, outline width, and the wiring default.
### Changed
- The Filter Card configuration screen now has four mode buttons (Item / Mod / Tag / Any), a strict
checkbox in Item mode, and a Mod-namespaces line in Mod mode.
- The Depot Terminal's "filter" column now shows `Items (NBT)` for strict cards and lists mod ids for
Mod-mode cards.
### Notes
- **Per-version caveat:** the `linkerBeam.lineWidth` and `linkerBeam.outlineWidth` config values only
take effect on the 26.2 build. The 1.21.x builds use the classic immediate-mode line renderer, which
has a fixed line width — the colour, the on/off, the wiring toggle, and the keybind all work there.
release
Frosty's Sorting Depot 1.1.0 [26.2]
1.1.0-26.225 июн. 2026 г.13Minecraft: 26.2neoforge
Что нового
## 1.1.0 — 2026-06-25
### Added
- **Filter Card: Mod mode.** A fourth matching mode that catches any item sharing a namespace with the
items you added to the card — e.g. drop one Create item in to route everything from `create:`.
- **Filter Card: strict NBT matching.** A per-card checkbox in Item mode that also compares item
components, so you can route, say, a specific enchanted book without matching plain books. Cards now
store full item stacks (not just ids) to keep the components around.
- **Depot Controller: round-robin distribution.** A toggle button in the Controller GUI that spreads
items across equal-priority destinations in rotation instead of always filling the first. Priority
ordering is still respected — only ties are load-balanced. Persists per Controller.
- **Live Depot Terminal.** The dashboard now refreshes ~twice a second while the menu is open instead of
being a one-shot snapshot. Open the Terminal once, watch fill levels move in real time.
- **Linker beam overlay.** While holding a Linker, the currently-selected node is outlined in cyan with
a short vertical beam — much easier to see what your next Controller click will register. Optional:
toggle the **Controller → linked-node wires** with the new **Toggle Linker Wiring** keybind (default
**B**, rebindable, off by default so you don't get flash-banged with many nodes).
- **Client config screen for the beam.** Mods → Config exposes the beam toggle, colour (hex RGB/ARGB),
line width, outline width, and the wiring default.
### Changed
- The Filter Card configuration screen now has four mode buttons (Item / Mod / Tag / Any), a strict
checkbox in Item mode, and a Mod-namespaces line in Mod mode.
- The Depot Terminal's "filter" column now shows `Items (NBT)` for strict cards and lists mod ids for
Mod-mode cards.
### Notes
- **Per-version caveat:** the `linkerBeam.lineWidth` and `linkerBeam.outlineWidth` config values only
take effect on the 26.2 build. The 1.21.x builds use the classic immediate-mode line renderer, which
has a fixed line width — the colour, the on/off, the wiring toggle, and the keybind all work there.
release
Frosty's Sorting Depot 1.0.2 [1.21-1.21.1]
1.0.2-1.21.124 июн. 2026 г.15Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.0.2 — 2026-06-24
### Fixed
- **Depot Terminal no longer overflows its panel.** Long rows (long block names, or filters with many
items/tags) now wrap onto extra lines instead of running off the edge, with the fill % kept at the end.
release
Frosty's Sorting Depot 1.0.2 [1.21.4-1.21.5]
1.0.2-1.21.524 июн. 2026 г.10Minecraft: 1.21.4, 1.21.5neoforge
Что нового
## 1.0.2 — 2026-06-24
### Fixed
- **Depot Terminal no longer overflows its panel.** Long rows (long block names, or filters with many
items/tags) now wrap onto extra lines instead of running off the edge, with the fill % kept at the end.
release
Frosty's Sorting Depot 1.0.2 [26.2]
1.0.2-26.224 июн. 2026 г.16Minecraft: 26.2neoforge
Что нового
## 1.0.2 — 2026-06-24
### Fixed
- **Depot Terminal no longer overflows its panel.** Long rows (long block names, or filters with many
items/tags) now wrap onto extra lines instead of running off the edge, with the fill % kept at the end.
release
Frosty's Sorting Depot 1.0.2 [1.21.6-1.21.8]
1.0.2-1.21.824 июн. 2026 г.14Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## 1.0.2 — 2026-06-24
### Fixed
- **Depot Terminal no longer overflows its panel.** Long rows (long block names, or filters with many
items/tags) now wrap onto extra lines instead of running off the edge, with the fill % kept at the end.
release
Frosty's Sorting Depot 1.0.1-1.21.8
1.0.1-1.21.824 июн. 2026 г.6Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
1.0.1 for 1.21.6 to 1.21.8
release
Frosty's Sorting Depot 1.0.1
1.0.124 июн. 2026 г.9Minecraft: 26.2neoforge
Что нового
## 1.0.1 — 2026-06-24
### Changed
- **Filter Cards are now configured in a dedicated GUI.** Right-click a Filter Card to open its
configuration screen. The old "right-click the card onto an item" interaction is gone.
- **One card can now match up to 5 items _or_ up to 3 tags.** In the screen, click items in your
inventory to add them (up to five), switch to **Tag** mode to tick up to three of those items' tags
from a scrolling checklist, or pick **Overflow** to accept everything.
- **Filter Cards now stack to 1**, since each carries its own configuration.
### Removed
- The one-tag-at-a-time limitation on tag filters.
release
Frosty's Sorting Depot 1.0.0
1.0.023 июн. 2026 г.15Minecraft: 26.2neoforge
Что нового
## 1.0.0 — 2026-06-23
First release: a complete, purely mechanical sorting network.
### Added
- **Depot Controller** — routes buffered items to registered destinations on a hopper-style cadence
(~4× a hopper) and pulls items from an inventory placed directly above it. Exposes its buffer as a
comparator signal and as an item capability on its top face.
- **Linker Node** — a placeable destination marker that holds a Filter Card and a priority and feeds the
inventory it faces.
- **Linker** (tool) — right-click a Linker Node, then a Controller, to register it into the network.
- **Filter Cards** — three modes, all configurable in-world by right-clicking the card onto an item:
- *Item* — match an exact item.
- *Tag* — match a tag; click an item to cycle through its tags.
- *Overflow* — accept anything.
- **Priority Stamps** — set a destination's priority (1–5); right-click a Linker Node to apply.
- **Overflow Chest** — an entity-rendered chest (double-chest joining + lid animation) that catches any
item no destination accepted.
- **Depot Terminal** — a read-only dashboard listing each destination's target, filter, and fill level,
plus overflow fill and buffer count; scrolls for large networks.
- **Advancements** — a "Sorting Depot" progression tree.
- Recipes, loot tables (blocks drop their contents), and an in-game config screen.
### Notes
- Items are **never voided**: anything with no available destination waits safely in the Controller's buffer.
- Works with any storage that exposes the standard NeoForge item capability — vanilla and modded alike.
- Built on the 26.2 transfer API (`ResourceHandler<ItemResource>`).
### Known limitations
- A *double* Overflow Chest currently exposes one half to routing (single chests are unaffected).
- Tag filters bind one tag at a time.