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Frosty's Sorting Depot

ВЕРСИИ (23)

release

Frosty's Sorting Depot 1.4.0 [1.21-1.21.1]

1.4.0-1.21.1
1 июл. 2026 г.92Minecraft: 1.21, 1.21.1neoforge
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Что нового
## 1.4.0 — 2026-07-01 ### Added - **Linker Node comparator output.** A Linker Node now emits a vanilla-style redstone signal scaled to how full its *target* inventory is (0 empty → 15 full). React to "this specific destination is filling up" without watching the whole network through the Controller. - **Linker Node custom name.** A name field at the top of the node GUI lets you label a node; the Depot Terminal shows the name in place of the raw block name — big networks become readable ("North storage" instead of "barrel · barrel · barrel"). - **Per-Linker enable/disable toggle.** A soft off-switch in the node GUI: routing skips a disabled node but keeps its card and priority. Disabled rows are marked with ⊘ in the Terminal. - **Insert-side override.** A node feeds its target's facing side by default (hopper-like); a new cycle button picks a specific face instead — e.g. the top of a furnace for smeltables vs the side for fuel. - **Depot Terminal column sort.** A clickable header row (Name | Filter | Fill) like a file browser: click a column to sort by it, click the active one again to flip ascending/descending (▲/▼). - **EMI integration (1.21.1 only).** Drag an item from EMI onto a Filter Card's ghost slots, mirroring the JEI integration. EMI publishes no build past the 1.21.1 line, so this ships on that branch only; the 26.2 / 1.21.5 / 1.21.8 builds keep the JEI integration alone.
release

Frosty's Sorting Depot 1.4.0 [1.21.4-1.21.5]

1.4.0-1.21.5
1 июл. 2026 г.20Minecraft: 1.21.4, 1.21.5neoforge
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Что нового
## 1.4.0 — 2026-07-01 ### Added - **Linker Node comparator output.** A Linker Node now emits a vanilla-style redstone signal scaled to how full its *target* inventory is (0 empty → 15 full). React to "this specific destination is filling up" without watching the whole network through the Controller. - **Linker Node custom name.** A name field at the top of the node GUI lets you label a node; the Depot Terminal shows the name in place of the raw block name — big networks become readable ("North storage" instead of "barrel · barrel · barrel"). - **Per-Linker enable/disable toggle.** A soft off-switch in the node GUI: routing skips a disabled node but keeps its card and priority. Disabled rows are marked with ⊘ in the Terminal. - **Insert-side override.** A node feeds its target's facing side by default (hopper-like); a new cycle button picks a specific face instead — e.g. the top of a furnace for smeltables vs the side for fuel. - **Depot Terminal column sort.** A clickable header row (Name | Filter | Fill) like a file browser: click a column to sort by it, click the active one again to flip ascending/descending (▲/▼). - **EMI integration (1.21.1 only).** Drag an item from EMI onto a Filter Card's ghost slots, mirroring the JEI integration. EMI publishes no build past the 1.21.1 line, so this ships on that branch only; the 26.2 / 1.21.5 / 1.21.8 builds keep the JEI integration alone.
release

Frosty's Sorting Depot 1.4.0 [1.21.6-1.21.8]

1.4.0-1.21.8
1 июл. 2026 г.24Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
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Что нового
## 1.4.0 — 2026-07-01 ### Added - **Linker Node comparator output.** A Linker Node now emits a vanilla-style redstone signal scaled to how full its *target* inventory is (0 empty → 15 full). React to "this specific destination is filling up" without watching the whole network through the Controller. - **Linker Node custom name.** A name field at the top of the node GUI lets you label a node; the Depot Terminal shows the name in place of the raw block name — big networks become readable ("North storage" instead of "barrel · barrel · barrel"). - **Per-Linker enable/disable toggle.** A soft off-switch in the node GUI: routing skips a disabled node but keeps its card and priority. Disabled rows are marked with ⊘ in the Terminal. - **Insert-side override.** A node feeds its target's facing side by default (hopper-like); a new cycle button picks a specific face instead — e.g. the top of a furnace for smeltables vs the side for fuel. - **Depot Terminal column sort.** A clickable header row (Name | Filter | Fill) like a file browser: click a column to sort by it, click the active one again to flip ascending/descending (▲/▼). - **EMI integration (1.21.1 only).** Drag an item from EMI onto a Filter Card's ghost slots, mirroring the JEI integration. EMI publishes no build past the 1.21.1 line, so this ships on that branch only; the 26.2 / 1.21.5 / 1.21.8 builds keep the JEI integration alone.
release

Frosty's Sorting Depot 1.4.0 [26.2]

1.4.0-26.2
1 июл. 2026 г.45Minecraft: 26.2neoforge
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Что нового
## 1.4.0 — 2026-07-01 ### Added - **Linker Node comparator output.** A Linker Node now emits a vanilla-style redstone signal scaled to how full its *target* inventory is (0 empty → 15 full). React to "this specific destination is filling up" without watching the whole network through the Controller. - **Linker Node custom name.** A name field at the top of the node GUI lets you label a node; the Depot Terminal shows the name in place of the raw block name — big networks become readable ("North storage" instead of "barrel · barrel · barrel"). - **Per-Linker enable/disable toggle.** A soft off-switch in the node GUI: routing skips a disabled node but keeps its card and priority. Disabled rows are marked with ⊘ in the Terminal. - **Insert-side override.** A node feeds its target's facing side by default (hopper-like); a new cycle button picks a specific face instead — e.g. the top of a furnace for smeltables vs the side for fuel. - **Depot Terminal column sort.** A clickable header row (Name | Filter | Fill) like a file browser: click a column to sort by it, click the active one again to flip ascending/descending (▲/▼). - **EMI integration (1.21.1 only).** Drag an item from EMI onto a Filter Card's ghost slots, mirroring the JEI integration. EMI publishes no build past the 1.21.1 line, so this ships on that branch only; the 26.2 / 1.21.5 / 1.21.8 builds keep the JEI integration alone.
release

Frosty's Sorting Depot 1.3.0 [1.21-1.21.1]

1.3.0-1.21.1
29 июн. 2026 г.16Minecraft: 1.21, 1.21.1neoforge
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Что нового
## 1.3.0 — 2026-06-29 ### Added - **Filter Card NOT / exclude mode.** A new toggle button at the top-right of the Filter Card screen flips the card's decision: a card configured `NOT [cobblestone]` accepts everything *except* cobblestone. Works in every mode (Item, Mod, Tag) and pairs naturally with a higher-priority specific filter for the items you want elsewhere. Hover the button for an in-game explanation. The card tooltip and the Depot Terminal both prefix `NOT` on negated rows. - **Two-hand Filter Card copy.** Hold a Filter Card in each hand and shift-right-click to copy the main-hand card's configuration onto the off-hand card. Cuts the time to set up a network of similar Linker Nodes way down. Over-hotbar confirmation, no chat spam. - **Depot Terminal: search box.** A 150-px text field at the top of the dashboard filters rows by target block name OR filter text (case-insensitive substring). Typing "e" no longer closes the GUI when the search box has focus. - **Depot Terminal: click-to-highlight.** Click a row to outline the corresponding Linker Node in-world for 5 seconds, drawn through walls so you can spot it from anywhere — no more hunting "which chest is this one again?" in a 200-node base. Uses the existing beam-render path so the colour follows your Linker Beam config. - **Linker Node: Unlink button.** Open the node GUI; if it's registered to a Controller a red Unlink button appears next to the status label. Clicking removes the node from the network without breaking the block (so you keep the card inside). ### Fixed - **Terminal click-to-highlight now x-rays on every branch.** Previously documented as a per-version caveat on 1.21.x — the highlight was hidden by intervening blocks. Resolved on 1.21.5 / 1.21.8 via a NeoForge `PipelineModifier` that disables depth testing for the highlight pass, and on 1.21.1 via a custom no-depth `RenderType`. Behaviour now matches 26.2 (which uses `Gizmos.setAlwaysOnTop`).
release

Frosty's Sorting Depot 1.3.0 [1.21.4-1.21.5]

1.3.0-1.21.5
29 июн. 2026 г.10Minecraft: 1.21.4, 1.21.5neoforge
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Что нового
## 1.3.0 — 2026-06-29 ### Added - **Filter Card NOT / exclude mode.** A new toggle button at the top-right of the Filter Card screen flips the card's decision: a card configured `NOT [cobblestone]` accepts everything *except* cobblestone. Works in every mode (Item, Mod, Tag) and pairs naturally with a higher-priority specific filter for the items you want elsewhere. Hover the button for an in-game explanation. The card tooltip and the Depot Terminal both prefix `NOT` on negated rows. - **Two-hand Filter Card copy.** Hold a Filter Card in each hand and shift-right-click to copy the main-hand card's configuration onto the off-hand card. Cuts the time to set up a network of similar Linker Nodes way down. Over-hotbar confirmation, no chat spam. - **Depot Terminal: search box.** A 150-px text field at the top of the dashboard filters rows by target block name OR filter text (case-insensitive substring). Typing "e" no longer closes the GUI when the search box has focus. - **Depot Terminal: click-to-highlight.** Click a row to outline the corresponding Linker Node in-world for 5 seconds, drawn through walls so you can spot it from anywhere — no more hunting "which chest is this one again?" in a 200-node base. Uses the existing beam-render path so the colour follows your Linker Beam config. - **Linker Node: Unlink button.** Open the node GUI; if it's registered to a Controller a red Unlink button appears next to the status label. Clicking removes the node from the network without breaking the block (so you keep the card inside). ### Fixed - **Terminal click-to-highlight now x-rays on every branch.** Previously documented as a per-version caveat on 1.21.x — the highlight was hidden by intervening blocks. Resolved on 1.21.5 / 1.21.8 via a NeoForge `PipelineModifier` that disables depth testing for the highlight pass, and on 1.21.1 via a custom no-depth `RenderType`. Behaviour now matches 26.2 (which uses `Gizmos.setAlwaysOnTop`).
release

Frosty's Sorting Depot 1.3.0 [1.21.6-1.21.8]

1.3.0-1.21.8
29 июн. 2026 г.20Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
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Что нового
## 1.3.0 — 2026-06-29 ### Added - **Filter Card NOT / exclude mode.** A new toggle button at the top-right of the Filter Card screen flips the card's decision: a card configured `NOT [cobblestone]` accepts everything *except* cobblestone. Works in every mode (Item, Mod, Tag) and pairs naturally with a higher-priority specific filter for the items you want elsewhere. Hover the button for an in-game explanation. The card tooltip and the Depot Terminal both prefix `NOT` on negated rows. - **Two-hand Filter Card copy.** Hold a Filter Card in each hand and shift-right-click to copy the main-hand card's configuration onto the off-hand card. Cuts the time to set up a network of similar Linker Nodes way down. Over-hotbar confirmation, no chat spam. - **Depot Terminal: search box.** A 150-px text field at the top of the dashboard filters rows by target block name OR filter text (case-insensitive substring). Typing "e" no longer closes the GUI when the search box has focus. - **Depot Terminal: click-to-highlight.** Click a row to outline the corresponding Linker Node in-world for 5 seconds, drawn through walls so you can spot it from anywhere — no more hunting "which chest is this one again?" in a 200-node base. Uses the existing beam-render path so the colour follows your Linker Beam config. - **Linker Node: Unlink button.** Open the node GUI; if it's registered to a Controller a red Unlink button appears next to the status label. Clicking removes the node from the network without breaking the block (so you keep the card inside). ### Fixed - **Terminal click-to-highlight now x-rays on every branch.** Previously documented as a per-version caveat on 1.21.x — the highlight was hidden by intervening blocks. Resolved on 1.21.5 / 1.21.8 via a NeoForge `PipelineModifier` that disables depth testing for the highlight pass, and on 1.21.1 via a custom no-depth `RenderType`. Behaviour now matches 26.2 (which uses `Gizmos.setAlwaysOnTop`).
release

Frosty's Sorting Depot 1.3.0 [26.2]

1.3.0-26.2
29 июн. 2026 г.12Minecraft: 26.2neoforge
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Что нового
## 1.3.0 — 2026-06-29 ### Added - **Filter Card NOT / exclude mode.** A new toggle button at the top-right of the Filter Card screen flips the card's decision: a card configured `NOT [cobblestone]` accepts everything *except* cobblestone. Works in every mode (Item, Mod, Tag) and pairs naturally with a higher-priority specific filter for the items you want elsewhere. Hover the button for an in-game explanation. The card tooltip and the Depot Terminal both prefix `NOT` on negated rows. - **Two-hand Filter Card copy.** Hold a Filter Card in each hand and shift-right-click to copy the main-hand card's configuration onto the off-hand card. Cuts the time to set up a network of similar Linker Nodes way down. Over-hotbar confirmation, no chat spam. - **Depot Terminal: search box.** A 150-px text field at the top of the dashboard filters rows by target block name OR filter text (case-insensitive substring). Typing "e" no longer closes the GUI when the search box has focus. - **Depot Terminal: click-to-highlight.** Click a row to outline the corresponding Linker Node in-world for 5 seconds, drawn through walls so you can spot it from anywhere — no more hunting "which chest is this one again?" in a 200-node base. Uses the existing beam-render path so the colour follows your Linker Beam config. - **Linker Node: Unlink button.** Open the node GUI; if it's registered to a Controller a red Unlink button appears next to the status label. Clicking removes the node from the network without breaking the block (so you keep the card inside). ### Fixed - **Terminal click-to-highlight now x-rays on every branch.** Previously documented as a per-version caveat on 1.21.x — the highlight was hidden by intervening blocks. Resolved on 1.21.5 / 1.21.8 via a NeoForge `PipelineModifier` that disables depth testing for the highlight pass, and on 1.21.1 via a custom no-depth `RenderType`. Behaviour now matches 26.2 (which uses `Gizmos.setAlwaysOnTop`).
release

Frosty's Sorting Depot 1.2.0 [1.21-1.21.1]

1.2.0-1.21.1
28 июн. 2026 г.21Minecraft: 1.21, 1.21.1neoforge
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Что нового
## 1.2.0 — 2026-06-28 ### Added - **Server-side tunables.** A new common config (`frostyssortingdepot-common.toml`) exposes `transferCooldown` (ticks between cycles), `batchSize` (items moved per cycle), `maxNetworkSize` (cap on Linker Nodes per Controller), and `validDestinationTag` (optional block tag — when set, the Controller refuses to route into anything outside it, useful to keep items out of hoppers / pipes in modpacks). - **Tutorial advancement chain.** The mod's advancements are now a step-by-step path that walks new players through crafting a Filter Card → Linker → Linker Node → Depot Controller → wiring a network → adding an Overflow Chest and a Depot Terminal. - **JEI ghost-slot drag.** With JEI installed you can drag any item from the recipe viewer directly onto a Filter Card's ghost slots — no need to fetch a real stack first. - **French translation (`fr_fr.json`).** - **Long-form documentation.** New `README.md` and `docs/DOCS.md` cover quick-start, every block / item, both config files, and a troubleshooting / FAQ section. ### Fixed - **Double Overflow Chests now route into both halves.** Previously only the half holding the block entity was exposed to the routing capability; joining a second chest doubled the visible space in the GUI but not the addressable space. Both halves are now wired up everywhere (routing fallback, capability, Terminal dashboard).
release

Frosty's Sorting Depot 1.2.0 [1.21.4-1.21.5]

1.2.0-1.21.5
28 июн. 2026 г.13Minecraft: 1.21.4, 1.21.5neoforge
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Что нового
## 1.2.0 — 2026-06-28 ### Added - **Server-side tunables.** A new common config (`frostyssortingdepot-common.toml`) exposes `transferCooldown` (ticks between cycles), `batchSize` (items moved per cycle), `maxNetworkSize` (cap on Linker Nodes per Controller), and `validDestinationTag` (optional block tag — when set, the Controller refuses to route into anything outside it, useful to keep items out of hoppers / pipes in modpacks). - **Tutorial advancement chain.** The mod's advancements are now a step-by-step path that walks new players through crafting a Filter Card → Linker → Linker Node → Depot Controller → wiring a network → adding an Overflow Chest and a Depot Terminal. - **JEI ghost-slot drag.** With JEI installed you can drag any item from the recipe viewer directly onto a Filter Card's ghost slots — no need to fetch a real stack first. - **French translation (`fr_fr.json`).** - **Long-form documentation.** New `README.md` and `docs/DOCS.md` cover quick-start, every block / item, both config files, and a troubleshooting / FAQ section. ### Fixed - **Double Overflow Chests now route into both halves.** Previously only the half holding the block entity was exposed to the routing capability; joining a second chest doubled the visible space in the GUI but not the addressable space. Both halves are now wired up everywhere (routing fallback, capability, Terminal dashboard).
release

Frosty's Sorting Depot 1.2.0 [1.21.6-1.21.8]

1.2.0-1.21.8
28 июн. 2026 г.17Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
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Что нового
## 1.2.0 — 2026-06-28 ### Added - **Server-side tunables.** A new common config (`frostyssortingdepot-common.toml`) exposes `transferCooldown` (ticks between cycles), `batchSize` (items moved per cycle), `maxNetworkSize` (cap on Linker Nodes per Controller), and `validDestinationTag` (optional block tag — when set, the Controller refuses to route into anything outside it, useful to keep items out of hoppers / pipes in modpacks). - **Tutorial advancement chain.** The mod's advancements are now a step-by-step path that walks new players through crafting a Filter Card → Linker → Linker Node → Depot Controller → wiring a network → adding an Overflow Chest and a Depot Terminal. - **JEI ghost-slot drag.** With JEI installed you can drag any item from the recipe viewer directly onto a Filter Card's ghost slots — no need to fetch a real stack first. - **French translation (`fr_fr.json`).** - **Long-form documentation.** New `README.md` and `docs/DOCS.md` cover quick-start, every block / item, both config files, and a troubleshooting / FAQ section. ### Fixed - **Double Overflow Chests now route into both halves.** Previously only the half holding the block entity was exposed to the routing capability; joining a second chest doubled the visible space in the GUI but not the addressable space. Both halves are now wired up everywhere (routing fallback, capability, Terminal dashboard).
release

Frosty's Sorting Depot 1.2.0 [26.2]

1.2.0-26.2
28 июн. 2026 г.10Minecraft: 26.2neoforge
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Что нового
## 1.2.0 — 2026-06-28 ### Added - **Server-side tunables.** A new common config (`frostyssortingdepot-common.toml`) exposes `transferCooldown` (ticks between cycles), `batchSize` (items moved per cycle), `maxNetworkSize` (cap on Linker Nodes per Controller), and `validDestinationTag` (optional block tag — when set, the Controller refuses to route into anything outside it, useful to keep items out of hoppers / pipes in modpacks). - **Tutorial advancement chain.** The mod's advancements are now a step-by-step path that walks new players through crafting a Filter Card → Linker → Linker Node → Depot Controller → wiring a network → adding an Overflow Chest and a Depot Terminal. - **JEI ghost-slot drag.** With JEI installed you can drag any item from the recipe viewer directly onto a Filter Card's ghost slots — no need to fetch a real stack first. - **French translation (`fr_fr.json`).** - **Long-form documentation.** New `README.md` and `docs/DOCS.md` cover quick-start, every block / item, both config files, and a troubleshooting / FAQ section. ### Fixed - **Double Overflow Chests now route into both halves.** Previously only the half holding the block entity was exposed to the routing capability; joining a second chest doubled the visible space in the GUI but not the addressable space. Both halves are now wired up everywhere (routing fallback, capability, Terminal dashboard).
release

Frosty's Sorting Depot 1.1.0 [1.21-1.21.1]

1.1.0-1.21.1
25 июн. 2026 г.10Minecraft: 1.21, 1.21.1neoforge
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Что нового
## 1.1.0 — 2026-06-25 ### Added - **Filter Card: Mod mode.** A fourth matching mode that catches any item sharing a namespace with the items you added to the card — e.g. drop one Create item in to route everything from `create:`. - **Filter Card: strict NBT matching.** A per-card checkbox in Item mode that also compares item components, so you can route, say, a specific enchanted book without matching plain books. Cards now store full item stacks (not just ids) to keep the components around. - **Depot Controller: round-robin distribution.** A toggle button in the Controller GUI that spreads items across equal-priority destinations in rotation instead of always filling the first. Priority ordering is still respected — only ties are load-balanced. Persists per Controller. - **Live Depot Terminal.** The dashboard now refreshes ~twice a second while the menu is open instead of being a one-shot snapshot. Open the Terminal once, watch fill levels move in real time. - **Linker beam overlay.** While holding a Linker, the currently-selected node is outlined in cyan with a short vertical beam — much easier to see what your next Controller click will register. Optional: toggle the **Controller → linked-node wires** with the new **Toggle Linker Wiring** keybind (default **B**, rebindable, off by default so you don't get flash-banged with many nodes). - **Client config screen for the beam.** Mods → Config exposes the beam toggle, colour (hex RGB/ARGB), line width, outline width, and the wiring default. ### Changed - The Filter Card configuration screen now has four mode buttons (Item / Mod / Tag / Any), a strict checkbox in Item mode, and a Mod-namespaces line in Mod mode. - The Depot Terminal's "filter" column now shows `Items (NBT)` for strict cards and lists mod ids for Mod-mode cards. ### Notes - **Per-version caveat:** the `linkerBeam.lineWidth` and `linkerBeam.outlineWidth` config values only take effect on the 26.2 build. The 1.21.x builds use the classic immediate-mode line renderer, which has a fixed line width — the colour, the on/off, the wiring toggle, and the keybind all work there.
release

Frosty's Sorting Depot 1.1.0 [1.21.4-1.21.5]

1.1.0-1.21.5
25 июн. 2026 г.12Minecraft: 1.21.4, 1.21.5neoforge
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Что нового
## 1.1.0 — 2026-06-25 ### Added - **Filter Card: Mod mode.** A fourth matching mode that catches any item sharing a namespace with the items you added to the card — e.g. drop one Create item in to route everything from `create:`. - **Filter Card: strict NBT matching.** A per-card checkbox in Item mode that also compares item components, so you can route, say, a specific enchanted book without matching plain books. Cards now store full item stacks (not just ids) to keep the components around. - **Depot Controller: round-robin distribution.** A toggle button in the Controller GUI that spreads items across equal-priority destinations in rotation instead of always filling the first. Priority ordering is still respected — only ties are load-balanced. Persists per Controller. - **Live Depot Terminal.** The dashboard now refreshes ~twice a second while the menu is open instead of being a one-shot snapshot. Open the Terminal once, watch fill levels move in real time. - **Linker beam overlay.** While holding a Linker, the currently-selected node is outlined in cyan with a short vertical beam — much easier to see what your next Controller click will register. Optional: toggle the **Controller → linked-node wires** with the new **Toggle Linker Wiring** keybind (default **B**, rebindable, off by default so you don't get flash-banged with many nodes). - **Client config screen for the beam.** Mods → Config exposes the beam toggle, colour (hex RGB/ARGB), line width, outline width, and the wiring default. ### Changed - The Filter Card configuration screen now has four mode buttons (Item / Mod / Tag / Any), a strict checkbox in Item mode, and a Mod-namespaces line in Mod mode. - The Depot Terminal's "filter" column now shows `Items (NBT)` for strict cards and lists mod ids for Mod-mode cards. ### Notes - **Per-version caveat:** the `linkerBeam.lineWidth` and `linkerBeam.outlineWidth` config values only take effect on the 26.2 build. The 1.21.x builds use the classic immediate-mode line renderer, which has a fixed line width — the colour, the on/off, the wiring toggle, and the keybind all work there.
release

Frosty's Sorting Depot 1.1.0 [1.21.6-1.21.8]

1.1.0-1.21.8
25 июн. 2026 г.12Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
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Что нового
## 1.1.0 — 2026-06-25 ### Added - **Filter Card: Mod mode.** A fourth matching mode that catches any item sharing a namespace with the items you added to the card — e.g. drop one Create item in to route everything from `create:`. - **Filter Card: strict NBT matching.** A per-card checkbox in Item mode that also compares item components, so you can route, say, a specific enchanted book without matching plain books. Cards now store full item stacks (not just ids) to keep the components around. - **Depot Controller: round-robin distribution.** A toggle button in the Controller GUI that spreads items across equal-priority destinations in rotation instead of always filling the first. Priority ordering is still respected — only ties are load-balanced. Persists per Controller. - **Live Depot Terminal.** The dashboard now refreshes ~twice a second while the menu is open instead of being a one-shot snapshot. Open the Terminal once, watch fill levels move in real time. - **Linker beam overlay.** While holding a Linker, the currently-selected node is outlined in cyan with a short vertical beam — much easier to see what your next Controller click will register. Optional: toggle the **Controller → linked-node wires** with the new **Toggle Linker Wiring** keybind (default **B**, rebindable, off by default so you don't get flash-banged with many nodes). - **Client config screen for the beam.** Mods → Config exposes the beam toggle, colour (hex RGB/ARGB), line width, outline width, and the wiring default. ### Changed - The Filter Card configuration screen now has four mode buttons (Item / Mod / Tag / Any), a strict checkbox in Item mode, and a Mod-namespaces line in Mod mode. - The Depot Terminal's "filter" column now shows `Items (NBT)` for strict cards and lists mod ids for Mod-mode cards. ### Notes - **Per-version caveat:** the `linkerBeam.lineWidth` and `linkerBeam.outlineWidth` config values only take effect on the 26.2 build. The 1.21.x builds use the classic immediate-mode line renderer, which has a fixed line width — the colour, the on/off, the wiring toggle, and the keybind all work there.
release

Frosty's Sorting Depot 1.1.0 [26.2]

1.1.0-26.2
25 июн. 2026 г.13Minecraft: 26.2neoforge
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## 1.1.0 — 2026-06-25 ### Added - **Filter Card: Mod mode.** A fourth matching mode that catches any item sharing a namespace with the items you added to the card — e.g. drop one Create item in to route everything from `create:`. - **Filter Card: strict NBT matching.** A per-card checkbox in Item mode that also compares item components, so you can route, say, a specific enchanted book without matching plain books. Cards now store full item stacks (not just ids) to keep the components around. - **Depot Controller: round-robin distribution.** A toggle button in the Controller GUI that spreads items across equal-priority destinations in rotation instead of always filling the first. Priority ordering is still respected — only ties are load-balanced. Persists per Controller. - **Live Depot Terminal.** The dashboard now refreshes ~twice a second while the menu is open instead of being a one-shot snapshot. Open the Terminal once, watch fill levels move in real time. - **Linker beam overlay.** While holding a Linker, the currently-selected node is outlined in cyan with a short vertical beam — much easier to see what your next Controller click will register. Optional: toggle the **Controller → linked-node wires** with the new **Toggle Linker Wiring** keybind (default **B**, rebindable, off by default so you don't get flash-banged with many nodes). - **Client config screen for the beam.** Mods → Config exposes the beam toggle, colour (hex RGB/ARGB), line width, outline width, and the wiring default. ### Changed - The Filter Card configuration screen now has four mode buttons (Item / Mod / Tag / Any), a strict checkbox in Item mode, and a Mod-namespaces line in Mod mode. - The Depot Terminal's "filter" column now shows `Items (NBT)` for strict cards and lists mod ids for Mod-mode cards. ### Notes - **Per-version caveat:** the `linkerBeam.lineWidth` and `linkerBeam.outlineWidth` config values only take effect on the 26.2 build. The 1.21.x builds use the classic immediate-mode line renderer, which has a fixed line width — the colour, the on/off, the wiring toggle, and the keybind all work there.
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Frosty's Sorting Depot 1.0.2 [1.21-1.21.1]

1.0.2-1.21.1
24 июн. 2026 г.15Minecraft: 1.21, 1.21.1neoforge
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## 1.0.2 — 2026-06-24 ### Fixed - **Depot Terminal no longer overflows its panel.** Long rows (long block names, or filters with many items/tags) now wrap onto extra lines instead of running off the edge, with the fill % kept at the end.
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Frosty's Sorting Depot 1.0.2 [1.21.4-1.21.5]

1.0.2-1.21.5
24 июн. 2026 г.10Minecraft: 1.21.4, 1.21.5neoforge
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## 1.0.2 — 2026-06-24 ### Fixed - **Depot Terminal no longer overflows its panel.** Long rows (long block names, or filters with many items/tags) now wrap onto extra lines instead of running off the edge, with the fill % kept at the end.
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Frosty's Sorting Depot 1.0.2 [26.2]

1.0.2-26.2
24 июн. 2026 г.16Minecraft: 26.2neoforge
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## 1.0.2 — 2026-06-24 ### Fixed - **Depot Terminal no longer overflows its panel.** Long rows (long block names, or filters with many items/tags) now wrap onto extra lines instead of running off the edge, with the fill % kept at the end.
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Frosty's Sorting Depot 1.0.2 [1.21.6-1.21.8]

1.0.2-1.21.8
24 июн. 2026 г.14Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
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## 1.0.2 — 2026-06-24 ### Fixed - **Depot Terminal no longer overflows its panel.** Long rows (long block names, or filters with many items/tags) now wrap onto extra lines instead of running off the edge, with the fill % kept at the end.
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Frosty's Sorting Depot 1.0.1-1.21.8

1.0.1-1.21.8
24 июн. 2026 г.6Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
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1.0.1 for 1.21.6 to 1.21.8
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Frosty's Sorting Depot 1.0.1

1.0.1
24 июн. 2026 г.9Minecraft: 26.2neoforge
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## 1.0.1 — 2026-06-24 ### Changed - **Filter Cards are now configured in a dedicated GUI.** Right-click a Filter Card to open its configuration screen. The old "right-click the card onto an item" interaction is gone. - **One card can now match up to 5 items _or_ up to 3 tags.** In the screen, click items in your inventory to add them (up to five), switch to **Tag** mode to tick up to three of those items' tags from a scrolling checklist, or pick **Overflow** to accept everything. - **Filter Cards now stack to 1**, since each carries its own configuration. ### Removed - The one-tag-at-a-time limitation on tag filters.
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Frosty's Sorting Depot 1.0.0

1.0.0
23 июн. 2026 г.15Minecraft: 26.2neoforge
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## 1.0.0 — 2026-06-23 First release: a complete, purely mechanical sorting network. ### Added - **Depot Controller** — routes buffered items to registered destinations on a hopper-style cadence (~4× a hopper) and pulls items from an inventory placed directly above it. Exposes its buffer as a comparator signal and as an item capability on its top face. - **Linker Node** — a placeable destination marker that holds a Filter Card and a priority and feeds the inventory it faces. - **Linker** (tool) — right-click a Linker Node, then a Controller, to register it into the network. - **Filter Cards** — three modes, all configurable in-world by right-clicking the card onto an item: - *Item* — match an exact item. - *Tag* — match a tag; click an item to cycle through its tags. - *Overflow* — accept anything. - **Priority Stamps** — set a destination's priority (1–5); right-click a Linker Node to apply. - **Overflow Chest** — an entity-rendered chest (double-chest joining + lid animation) that catches any item no destination accepted. - **Depot Terminal** — a read-only dashboard listing each destination's target, filter, and fill level, plus overflow fill and buffer count; scrolls for large networks. - **Advancements** — a "Sorting Depot" progression tree. - Recipes, loot tables (blocks drop their contents), and an in-game config screen. ### Notes - Items are **never voided**: anything with no available destination waits safely in the Controller's buffer. - Works with any storage that exposes the standard NeoForge item capability — vanilla and modded alike. - Built on the 26.2 transfer API (`ResourceHandler<ItemResource>`). ### Known limitations - A *double* Overflow Chest currently exposes one half to routing (single chests are unaffected). - Tag filters bind one tag at a time.