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Exotic Worlds

ВЕРСИИ (51)

release

Exotic Worlds 1.2.5

1.2.5+mc26.1.2
30 окт. 2026 г.7Minecraft: 26.1.2fabric, neoforge
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Что нового
### Compatibility - Added support for **UltraTerraForged**. New chunks may not line up with land generated before. - Added support for **Natural Temperature**. New chunks may not line up with land generated before. ### Fixed - **Spectating** a mob or player that travels far keeps the terrain, entities and sounds around it in place. - Riding past the world's edge as a **passenger** keeps the terrain around you loaded. - A small **World Shape** on a world type with its own world generator has a stronghold and a way to the End. New chunks may not line up with land generated before.
release

Exotic Worlds 1.2.5

1.2.5+mc26.2
29 окт. 2026 г.6Minecraft: 26.2fabric, neoforge
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Что нового
### Compatibility - Added support for **UltraTerraForged**. New chunks may not line up with land generated before. - Added support for **Natural Temperature**. New chunks may not line up with land generated before. ### Fixed - **Spectating** a mob or player that travels far keeps the terrain, entities and sounds around it in place. - Riding past the world's edge as a **passenger** keeps the terrain around you loaded. - A small **World Shape** on a world type with its own world generator has a stronghold and a way to the End. New chunks may not line up with land generated before.
release

Exotic Worlds 1.2.5

1.2.5+mc26.3
29 окт. 2026 г.215Minecraft: 26.3fabric, neoforge
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Что нового
### Compatibility - Added support for **UltraTerraForged**. New chunks may not line up with land generated before. - Added support for **Natural Temperature**. New chunks may not line up with land generated before. ### Fixed - **Spectating** a mob or player that travels far keeps the terrain, entities and sounds around it in place. - A small **World Shape** on a world type with its own world generator has a stronghold and a way to the End. New chunks may not line up with land generated before.
release

Exotic Worlds 1.1.4

1.1.4+mc1.21.1
21 окт. 2026 г.175Minecraft: 1.21.1fabric, neoforge
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Что нового
### Compatibility - Added support for **FreeTerraForged**. - Added support for **Moonlight Lib** and **Supplementaries**. - Added support for **Cobblemon**. - Added support for **Immersive Overlays**. ### Fixed - A few fixes for **ReTerraForged**. New chunks may not line up with land generated before. - A few fixes for **FTB Chunks**. - A few fixes for **Create**. - A few fixes for **Sable** and **Create Aeronautics**. - A fix for **Mekanism**. - Rows scrolled out of view in **Toroidal World Settings** and **Cylinder World Settings** take no clicks. - **Biome colors** match across the world's edge. New chunks may not line up with land generated before. - **Entities** from other mods stay visible after you cross the world's edge. - **Map markers** from other mods show up past the world's edge in multiplayer.
release

Exotic Worlds 1.1.4

1.1.4+mc26.1.2
21 окт. 2026 г.21Minecraft: 26.1.2fabric, neoforge
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Что нового
### Compatibility - Added support for **Ultimate Map Atlases**. - Added support for **Immersive Overlays**. ### Fixed - A few fixes for **FTB Chunks**. - A few fixes for **Simple Atlas**. - **Biome colors** match across the world's edge. New chunks may not line up with land generated before. - **Entities** from other mods stay visible after you cross the world's edge. - **Map markers** from other mods show up past the world's edge in multiplayer.
release

Exotic Worlds 1.1.4

1.1.4+mc26.2
21 окт. 2026 г.43Minecraft: 26.2fabric, neoforge
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Что нового
**Updated to NeoForge 26.2.0.88 and Fabric API 0.161.0.** ### Compatibility - Added support for **Ultimate Map Atlases**. - Added support for **Immersive Overlays**. ### Fixed - A few fixes for **Simple Atlas**. - **Biome colors** match across the world's edge. New chunks may not line up with land generated before. - **Entities** from other mods stay visible after you cross the world's edge. - **Map markers** from other mods show up past the world's edge in multiplayer.
release

Exotic Worlds 1.1.4

1.1.4+mc26.3
21 окт. 2026 г.61Minecraft: 26.3fabric, neoforge
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Что нового
**Updated to NeoForge 26.3.0.83 and Fabric API 0.163.0.** ### Compatibility - Added support for **Ultimate Map Atlases**. - Added support for **Immersive Overlays**. ### Fixed - A fix for **Xaero's World Map**. - **Biome colors** match across the world's edge. New chunks may not line up with land generated before. - **Entities** from other mods stay visible after you cross the world's edge. - **Map markers** from other mods show up past the world's edge in multiplayer.
release

1.0.0

1.0.0+mc1.21.1
11 окт. 2026 г.235Minecraft: 1.21.1fabric, neoforge
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Что нового
### Added - A **Toroidal** world can be skewed: crossing the world's edge along Z also moves you along X, so getting back where you started can take several laps. - The lines marking the world's edge on the fullscreen **Xaero's World Map** and **FTB Chunks** map can be turned off in the mod's settings. ### Changed - The dedicated-server presets are now `exotic_worlds:torus_<size>` for a toroidal world and `exotic_worlds:cylinder_<size>` for a cylinder. ### Compatibility - **Seed Viewer**'s map and its world creation preview show the world as Exotic Worlds generates it, with a white line along every world's edge. - **Distant Horizons** 3.3.3 draws the distant terrain across the world's edge. - Distant terrain from another mod's **Distant Horizons** world generator carries the world's ground cover and snow across the world's edge. - **Northbound** gives a **Toroidal** world a climate that is cold at its north and south edges and warm in the middle. New chunks may not line up with land generated before. ### Fixed - With a world border smaller than the world, a nether portal leads to the portal already standing inside the border. ### Fixed (Create) - A **Factory Gauge** linked to a gauge across the world's edge now shows whether its request went through. ### Fixed (Create Electro Energetics) - **Wires** and **catenary wires** on the far side of a small world no longer stretch in one straight line across the sky. - A removed **wire** no longer stays visible after a long teleport. - A **Pantograph** under **catenary wires** on the far side of a small world no longer misses them. ### Fixed (Immersive Portals) - Entering a **Toroidal** world no longer crashes the game.
release

Exotic Worlds(Toroidal World) 1.0.0

1.0.0+mc26.1.2
11 окт. 2026 г.32Minecraft: 26.1.2fabric, neoforge
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Что нового
### Added - A **Toroidal** world can be skewed: crossing the world's edge along Z also moves you along X, so getting back where you started can take several laps. - The lines marking the world's edge on the fullscreen **JourneyMap** and **Xaero's World Map** can be turned off in the mod's settings. ### Changed - The dedicated-server presets are now `exotic_worlds:torus_<size>` for a toroidal world and `exotic_worlds:cylinder_<size>` for a cylinder. ### Compatibility - **Seed Viewer**'s map and its world creation preview show the world as Exotic Worlds generates it, with a white line along every world's edge. - **Distant Horizons** 3.3.3 draws the distant terrain across the world's edge. - Distant terrain from another mod's **Distant Horizons** world generator carries the world's ground cover and snow across the world's edge. - **Northbound** gives a **Toroidal** world a climate that is cold at its north and south edges and warm in the middle. New chunks may not line up with land generated before. ### Fixed - With **C2ME** installed, a new world no longer hangs at "Preparing spawn area", and chunks of an existing world generate again. - With **Distant Horizons**, every beacon shows a single beam in the distant terrain. - Areas that **JourneyMap** add-ons outline on the fullscreen map show on every copy of the world. - With a world border smaller than the world, a nether portal leads to the portal already standing inside the border.
release

Exotic Worlds(Toroidal World) 1.0.0

1.0.0+mc26.2.jar
11 окт. 2026 г.60Minecraft: 26.2fabric, neoforge
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Что нового
### Added - A **Toroidal** world can be skewed: crossing the world's edge along Z also moves you along X, so getting back where you started can take several laps. - The lines marking the world's edge on the fullscreen **JourneyMap** and **Xaero's World Map** can be turned off in the mod's settings. ### Changed - The dedicated-server presets are now `exotic_worlds:torus_<size>` for a toroidal world and `exotic_worlds:cylinder_<size>` for a cylinder. ### Compatibility - **Seed Viewer**'s map and its world creation preview show the world as Exotic Worlds generates it, with a white line along every world's edge. - **Distant Horizons** 3.3.3 draws the distant terrain across the world's edge. - Distant terrain from another mod's **Distant Horizons** world generator carries the world's ground cover and snow across the world's edge. - **Northbound** gives a **Toroidal** world a climate that is cold at its north and south edges and warm in the middle. New chunks may not line up with land generated before. ### Fixed - With **C2ME** installed, a new world no longer hangs at "Preparing spawn area", and chunks of an existing world generate again. - With **Distant Horizons**, every beacon shows a single beam in the distant terrain. - With a world border smaller than the world, a nether portal leads to the portal already standing inside the border.
release

Toroidal World 1.0.0

1.0.0+mc26.3.jar
11 окт. 2026 г.84Minecraft: 26.3fabric, neoforge
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Что нового
**Updated to NeoForge 26.3.0.64-beta and Fabric API 0.162.0+26.3.** ### Added - A **Toroidal** world can be skewed: crossing the world's edge along Z also moves you along X, so getting back where you started can take several laps. - The lines marking the world's edge on the fullscreen **JourneyMap** and **Xaero's World Map** can be turned off in the mod's settings. ### Changed - The dedicated-server presets are now `exotic_worlds:torus_<size>` for a toroidal world and `exotic_worlds:cylinder_<size>` for a cylinder. ### Compatibility - **BetterNether** biomes and surfaces carry on across the world's edge in a **Toroidal** Nether, and its biomes shrink with **Compact biomes**. - **BetterEnd** islands from the **Custom End Terrain Generator**, its surfaces, tunnels and the colours of placed blocks carry on across the world's edge in a **Toroidal** End. - **Distant Horizons** 3.3.4 draws the distant terrain across the world's edge. - Distant terrain from another mod's **Distant Horizons** world generator carries the world's ground cover and snow across the world's edge. ### Fixed - With **C2ME** installed, a new world no longer hangs at "Preparing spawn area", and chunks of an existing world generate again. - With **Distant Horizons**, every beacon shows a single beam in the distant terrain. - With **TerraBlender**, the Region line on the debug screen (F3) names the region you are standing in, also after crossing the world's edge. - With a world border smaller than the world, a nether portal leads to the portal already standing inside the border.
beta

0.19.3

0.19.3+mc1.21.1
27 сент. 2026 г.481Minecraft: 1.21.1fabric, neoforge
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Что нового
### Compatibility - **BetterNether** and **BetterEnd** biomes and their ground patterns, the End's tunnels, and the End's islands with **Custom End Terrain Generator** on, carry on across the world's edge in the Nether and the End, on a dedicated server too. New chunks may not line up with land generated before. - **Helix Tree Leaves**, **Purple Jellyshroom Cap** and **Umbrella Tree Membrane** from **BetterEnd** keep their colour gradient when you build with them across the world's edge. - The **Compact biomes** setting now correctly shrinks the replacement regions generated by **Biolith**, the biome regions added through **TerraBlender**, the Nether biomes of **BetterNether** and the End biomes of **BetterEnd**, so they match the rest of the smaller biome patches. New chunks may not line up with land generated before. - **Distant Horizons** now generates and draws the terrain beyond the world's edge together with the terrain on your side, and fills it in to full detail after you cross the edge. - **Xaero's World Map**, **Xaero's Minimap** and **JourneyMap** now show the land beyond the world's edge on worlds of every size, and **JourneyMap** draws its map on very large worlds. - The fullscreen **JourneyMap** map no longer gets stuck at one zoom level after you switch worlds. - With **Lithium** installed, its game event and point-of-interest search optimizations stay on, and across the world's edge a **Hopper** fills a **Minecart with Chest** and mobs, boats and minecarts push each other. - **Create Electro Energetics** wires can now be previewed and run across the world's edge, and are shown, highlighted, measured and worked on from either side of it. - A **Bulb** from **Create Electro Energetics** keeps mobs from spawning across the world's edge, and a **High Voltage Switch**, **Alternator Brushes** and **Three Phase Alternator Brushes** connect to their partner across it. - Electric trains from **Create Electro Energetics** keep drawing power from a catenary or third rail across the world's edge, and a **Pantograph** or **Rail Contact Shoe** block connects to a wire that crosses it. - Wires and catenary from **Create Electro Energetics** are kept when a structure or a **Schematic** is saved across the world's edge, and connect when it is placed or printed by a **Schematicannon** across it. - Terrain and biomes generated with **MTChunkGeneration** installed now continue across the world's edge. New chunks may not line up with land generated before. - A dedicated server with a toroidal `level-type` now creates a toroidal world even when a mod such as **BetterNether** or **BetterEnd** sets its own world type for new servers. ### Fixed - **Bees** let out of a **Beehive** or **Bee Nest** you harvest or break now attack you when you stand across the world's edge from it. - An **Armadillo** now rolls up when an undead mob or a sprinting player comes close from across the world's edge. - **Hoglins** that have just crossed the world's edge no longer walk onto a **Warped Fungus**, **Respawn Anchor** or **Nether Portal** beside it. - **`/forceload query`** now reports a force-loaded chunk as force-loaded when a relative coordinate names it across the world's edge. - **Bamboo** and **Pointed Dripstone** across the world's edge, or anywhere after a trip around the world, now block you, mobs and arrows exactly where they are drawn. - Mobs, sounds and particles now appear in the right place for a player riding far in a **Minecart** or in a seat someone else steers. - **Structures** that cross the world's edge, such as shipwrecks, are now built with the same wood and blocks on both sides. - **Wither Skeletons**, **Blazes**, **Pillagers** and the other mobs a structure spawns now appear on both sides of a structure that crosses the world's edge. - Advancements for finding a structure, such as **A Terrible Fortress**, now count on both sides of a structure that crosses the world's edge. - Exploring new land no longer keeps adding to the server's memory use. - **Pistons** at the world's edge now push mobs and players standing on the other side, and a **Honey Block** they move carries its riders along. - **Zombies** at the world's edge now head for the nearest village when it lies across the edge. - A **Breeze** now shoots at you when you stand across the world's edge from it. - Fixed one smaller bug. ### Fixed (Sable) - A ship flying across the world's edge no longer vanishes from under you when **Separate Sable Render Distance** is installed. ### Fixed (ReTerraForged) - Creating a toroidal world with **ReTerraForged** installed no longer stalls while preparing the spawn area. - Terrain, rivers, biomes, trees and surface blocks of a **ReTerraForged** world now continue across the world's edge, and **Compact biomes** shrinks its biomes. New chunks may not line up with land generated before.
beta

Toroidal World 0.19.3

0.19.3+mc26.1.2
27 сент. 2026 г.28Minecraft: 26.1.2fabric, neoforge
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Что нового
### Compatibility - **BetterNether** and **BetterEnd** biomes and their ground patterns, the End's tunnels, and the End's islands with **Custom End Terrain Generator** on, carry on across the world's edge in the Nether and the End, on a dedicated server too. New chunks may not line up with land generated before. - **Helix Tree Leaves**, **Purple Jellyshroom Cap** and **Umbrella Tree Membrane** from **BetterEnd** keep their colour gradient when you build with them across the world's edge. - The **Compact biomes** setting now correctly shrinks the replacement regions generated by **Biolith**, the biome regions added through **TerraBlender**, the Nether biomes of **BetterNether** and the End biomes of **BetterEnd**, so they match the rest of the smaller biome patches. New chunks may not line up with land generated before. - **Distant Horizons** now generates and draws the terrain beyond the world's edge together with the terrain on your side, and fills it in to full detail after you cross the edge. - **Xaero's World Map**, **Xaero's Minimap** and **JourneyMap** now show the land beyond the world's edge on worlds of every size, and **JourneyMap** draws its map on very large worlds. - The fullscreen **JourneyMap** map no longer gets stuck at one zoom level after you switch worlds. - Added support for **Simple Atlas**: the player marker, waypoints and maps stay in place across the world's edge. - Added support for **FTB Chunks**: its map and minimap show the land beyond the world's edge, a chunk claimed across the edge is claimed where it stands, and the fullscreen map follows **Fullscreen map copies**. - With **Lithium** installed, its game event and point-of-interest search optimizations stay on, and across the world's edge a **Hopper** fills a **Minecart with Chest**, mobs, boats and minecarts push each other, and arrows hit mobs and the **Ender Dragon**. - A dedicated server with a toroidal `level-type` now creates a toroidal world even when a mod such as **BetterNether** or **BetterEnd** sets its own world type for new servers. ### Fixed - **Bees** let out of a **Beehive** or **Bee Nest** you harvest or break now attack you when you stand across the world's edge from it. - An **Armadillo** now rolls up when an undead mob or a sprinting player comes close from across the world's edge. - **Hoglins** that have just crossed the world's edge no longer walk onto a **Warped Fungus**, **Respawn Anchor** or **Nether Portal** beside it. - **`/forceload query`** now reports a force-loaded chunk as force-loaded when a relative coordinate names it across the world's edge. - **Bamboo** and **Pointed Dripstone** across the world's edge, or anywhere after a trip around the world, now block you, mobs and arrows exactly where they are drawn. - Mobs, sounds and particles now appear in the right place for a player riding far in a **Minecart** or in a seat someone else steers. - **Structures** that cross the world's edge, such as shipwrecks, are now built with the same wood and blocks on both sides. - **Wither Skeletons**, **Blazes**, **Pillagers** and the other mobs a structure spawns now appear on both sides of a structure that crosses the world's edge. - Advancements for finding a structure, such as **A Terrible Fortress**, now count on both sides of a structure that crosses the world's edge. - Exploring new land no longer keeps adding to the server's memory use. - **Pistons** at the world's edge now push mobs and players standing on the other side, and a **Honey Block** they move carries its riders along. - **Zombies** at the world's edge now head for the nearest village when it lies across the edge. - Fixed one smaller bug.
beta

Toroidal World 0.19.3

0.19.3+mc26.2
27 сент. 2026 г.79Minecraft: 26.2fabric, neoforge
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Что нового
### Compatibility - **BetterNether** and **BetterEnd** biomes and their ground patterns, the End's tunnels, and the End's islands with **Custom End Terrain Generator** on, carry on across the world's edge in the Nether and the End, on a dedicated server too. New chunks may not line up with land generated before. - **Helix Tree Leaves**, **Purple Jellyshroom Cap** and **Umbrella Tree Membrane** from **BetterEnd** keep their colour gradient when you build with them across the world's edge. - The **Compact biomes** setting now correctly shrinks the replacement regions generated by **Biolith**, the biome regions added through **TerraBlender**, the Nether biomes of **BetterNether** and the End biomes of **BetterEnd**, so they match the rest of the smaller biome patches. New chunks may not line up with land generated before. - **Distant Horizons** now generates and draws the terrain beyond the world's edge together with the terrain on your side and fills it in to full detail after you cross the edge; with **Distant Horizons SeedGen** installed, the distant terrain matches the land you walk into. - **Xaero's World Map**, **Xaero's Minimap** and **JourneyMap** now show the land beyond the world's edge on worlds of every size, and **JourneyMap** draws its map on very large worlds. - The fullscreen **JourneyMap** map no longer gets stuck at one zoom level after you switch worlds. - Added support for **Simple Atlas**: the player marker, waypoints and maps stay in place across the world's edge. - With **Lithium** installed, its game event and point-of-interest search optimizations stay on, and across the world's edge a **Hopper** fills a **Minecart with Chest**, mobs, boats and minecarts push each other, and arrows hit mobs and the **Ender Dragon**. - A dedicated server with a toroidal `level-type` now creates a toroidal world even when a mod such as **BetterNether** or **BetterEnd** sets its own world type for new servers. ### Fixed - **Bees** let out of a **Beehive** or **Bee Nest** you harvest or break now attack you when you stand across the world's edge from it. - An **Armadillo** now rolls up when an undead mob or a sprinting player comes close from across the world's edge. - **Hoglins** that have just crossed the world's edge no longer walk onto a **Warped Fungus**, **Respawn Anchor** or **Nether Portal** beside it. - **`/forceload query`** now reports a force-loaded chunk as force-loaded when a relative coordinate names it across the world's edge. - **Bamboo** and **Pointed Dripstone** across the world's edge, or anywhere after a trip around the world, now block you, mobs and arrows exactly where they are drawn. - Mobs, sounds and particles now appear in the right place for a player riding far in a **Minecart** or in a seat someone else steers. - **Structures** that cross the world's edge, such as shipwrecks, are now built with the same wood and blocks on both sides. - **Wither Skeletons**, **Blazes**, **Pillagers** and the other mobs a structure spawns now appear on both sides of a structure that crosses the world's edge. - Advancements for finding a structure, such as **A Terrible Fortress**, now count on both sides of a structure that crosses the world's edge. - Exploring new land no longer keeps adding to the server's memory use. - **Pistons** at the world's edge now push mobs and players standing on the other side, and a **Honey Block** they move carries its riders along. - **Zombies** at the world's edge now head for the nearest village when it lies across the edge. - Fixed one smaller bug.
beta

Toroidal World 0.19.3

0.19.3+mc26.3
27 сент. 2026 г.157Minecraft: 26.3fabric, neoforge
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Что нового
**Updated to NeoForge 26.3.0.16-beta and Fabric API 0.161.0+26.3.** ### Compatibility - The **Compact biomes** setting now correctly shrinks the replacement regions generated by **Biolith** and the biome regions added through **TerraBlender**, so they match the rest of the smaller biome patches. - **Distant Horizons** now generates and draws the terrain beyond the world's edge together with the terrain on your side and fills it in to full detail after you cross the edge; with **Distant Horizons SeedGen** installed, the distant terrain matches the land you walk into. - **Xaero's World Map**, **Xaero's Minimap** and **JourneyMap** now show the land beyond the world's edge on worlds of every size, and **JourneyMap** draws its map on very large worlds. - The fullscreen **JourneyMap** map no longer gets stuck at one zoom level after you switch worlds. - Biomes added through **TerraBlender** now continue across the world's edge. - With **Lithium** installed, its game event and point-of-interest search optimizations stay on, and across the world's edge a **Hopper** fills a **Minecart with Chest**, mobs, boats and minecarts push each other, and arrows hit mobs and the **Ender Dragon**. ### Fixed - **Bees** let out of a **Beehive** or **Bee Nest** you harvest or break now attack you when you stand across the world's edge from it. - An **Armadillo** now rolls up when an undead mob or a sprinting player comes close from across the world's edge. - **Hoglins** that have just crossed the world's edge no longer walk onto a **Warped Fungus**, **Respawn Anchor** or **Nether Portal** beside it. - **`/forceload query`** now reports a force-loaded chunk as force-loaded when a relative coordinate names it across the world's edge. - **Bamboo** and **Pointed Dripstone** across the world's edge, or anywhere after a trip around the world, now block you, mobs and arrows exactly where they are drawn. - **Structures** that cross the world's edge, such as shipwrecks, are now built with the same wood and blocks on both sides. - **Wither Skeletons**, **Blazes**, **Pillagers** and the other mobs a structure spawns now appear on both sides of a structure that crosses the world's edge. - Advancements for finding a structure, such as **A Terrible Fortress**, now count on both sides of a structure that crosses the world's edge. - Exploring new land no longer keeps adding to the server's memory use. - **Pistons** at the world's edge now push mobs and players standing on the other side, and a **Honey Block** they move carries its riders along. - **Zombies** at the world's edge now head for the nearest village when it lies across the edge. - Fixed one smaller bug.
beta

0.18.1+mc1.21.1

0.18.1+mc1.21.1
21 сент. 2026 г.115Minecraft: 1.21.1fabric, neoforge
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Что нового
### Changed - One file now serves both **NeoForge** and **Fabric**. ### Compatibility - Biomes added by packs built on **Biolith** meet up across the world's edge. New chunks may not line up with land generated before. - Distant terrain drawn by **Distant Horizons** 3.3 carries on across the world's edge. ### Fixed - With **C2ME** on Fabric, terrain now continues across the **world's edge**. - A **Firework Rocket** exploding at the world's edge hurts you and the mobs standing just past it. - A **Sniffer** at the world's edge remembers where it has already dug. - A **Bee** working a flower at the world's edge fills up with nectar and carries it home. - A **Bee** flying home across the world's edge keeps the **Beehive** it belongs to. - A **Conduit** at the world's edge gives **Conduit Power** to you and attacks the hostile mobs standing just past it. - A **Fox** at the world's edge stalks and pounces on the **Chicken** and **Rabbit** standing just past it. - A **Sign** or **Hanging Sign** at the world's edge opens the side you stand on when you use it from just past the edge. - A **Minecart with Furnace** at the world's edge drives away from you when you fuel it from just past the edge. - A **Minecart** at the world's edge and another just past it push each other apart. - **Short Grass**, **Tall Grass**, flowers, **Kelp** and **Bamboo** keep their thickness as you cross the world's edge. - A **Boat** you use at the world's edge stays in your hand while a mob stands against you from just past the edge. ### Fixed (AstikorCarts Redux) - A cart pulled across the **world's edge** keeps its speed and stays attached.
beta

Toroidal World 0.18.1

0.18.1+mc26.1.2
20 сент. 2026 г.15Minecraft: 26.1.2fabric, neoforge
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Что нового
### Changed - One file now serves both **NeoForge** and **Fabric**. ### Compatibility - Biomes added by packs built on **Biolith** meet up across the world's edge. New chunks may not line up with land generated before. - Distant terrain drawn by **Distant Horizons** 3.3 carries on across the world's edge. ### Fixed - A **Happy Ghast** at the world's edge stays still while you stand on it. - A **Firework Rocket** exploding at the world's edge hurts you and the mobs standing just past it. - A **Sniffer** at the world's edge remembers where it has already dug. - A **Happy Ghast** or a tamed **Nautilus** crossing the world's edge keeps the home it returns to. - A **Bee** working a flower at the world's edge fills up with nectar and carries it home. - A **Bee** flying home across the world's edge keeps the **Beehive** it belongs to. - A **Conduit** at the world's edge gives **Conduit Power** to you and attacks the hostile mobs standing just past it. - A **Creaking** whose **Creaking Heart** is just past the world's edge can walk back to it. - A **Fox** at the world's edge stalks and pounces on the **Chicken** and **Rabbit** standing just past it. - A **Sign** or **Hanging Sign** at the world's edge opens the side you stand on when you use it from just past the edge. - Hitting a **Creaking** at the world's edge carries the sound of the damage back to its **Creaking Heart** just past the edge. - A **Minecart with Furnace** at the world's edge drives away from you when you fuel it from just past the edge. - A **Minecart** at the world's edge and another just past it push each other apart. - **Short Grass**, **Tall Grass**, flowers, **Kelp** and **Bamboo** keep their thickness as you cross the world's edge. - A **Boat** you use at the world's edge stays in your hand while a mob stands against you from just past the edge. - An **Iron Golem** at the world's edge hands its **Poppy** to a **Copper Golem** standing just past it.
beta

Toroidal World 0.18.1

0.18.1+mc26.2
20 сент. 2026 г.26Minecraft: 26.2fabric, neoforge
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Что нового
### Changed - One file now serves both **NeoForge** and **Fabric**. ### Compatibility - Biomes added by packs built on **Biolith** meet up across the world's edge. New chunks may not line up with land generated before. - Distant terrain drawn by **Distant Horizons** 3.3 carries on across the world's edge. ### Fixed - A **Happy Ghast** at the world's edge stays still while you stand on it. - A **Firework Rocket** exploding at the world's edge hurts you and the mobs standing just past it. - **Potent Sulfur** venting at the world's edge gives **Nausea** to you and the mobs standing just past it. - A **Sniffer** at the world's edge remembers where it has already dug. - A **Happy Ghast** or a tamed **Nautilus** crossing the world's edge keeps the home it returns to. - A **Bee** working a flower at the world's edge fills up with nectar and carries it home. - A **Bee** flying home across the world's edge keeps the **Beehive** it belongs to. - A **Conduit** at the world's edge gives **Conduit Power** to you and attacks the hostile mobs standing just past it. - A **Creaking** whose **Creaking Heart** is just past the world's edge can walk back to it. - A **Fox** at the world's edge stalks and pounces on the **Chicken** and **Rabbit** standing just past it. - A **Sign** or **Hanging Sign** at the world's edge opens the side you stand on when you use it from just past the edge. - Hitting a **Creaking** at the world's edge carries the sound of the damage back to its **Creaking Heart** just past the edge. - A **Minecart with Furnace** at the world's edge drives away from you when you fuel it from just past the edge. - A **Minecart** at the world's edge and another just past it push each other apart. - **Short Grass**, **Tall Grass**, flowers, **Kelp** and **Bamboo** keep their thickness as you cross the world's edge. - A **Boat** you use at the world's edge stays in your hand while a mob stands against you from just past the edge. - An **Iron Golem** at the world's edge hands its **Poppy** to a **Copper Golem** standing just past it.
beta

Toroidal World 0.18.0

0.18.0+mc26.3
20 сент. 2026 г.40Minecraft: 26.3fabric, neoforge
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Что нового
**Updated to NeoForge 26.3.0.7-beta and Fabric API 0.161.0.** ### Changed - One file now serves both **NeoForge** and **Fabric**. ### Compatibility - Biomes added by packs built on **Biolith** meet up across the world's edge. New chunks may not line up with land generated before. ### Fixed - A **Happy Ghast** at the world's edge stays still while you stand on it. - A **Firework Rocket** exploding at the world's edge hurts you and the mobs standing just past it. - **Potent Sulfur** venting at the world's edge gives **Nausea** to you and the mobs standing just past it. - A **Sniffer** at the world's edge remembers where it has already dug. - A **Happy Ghast** or a tamed **Nautilus** crossing the world's edge keeps the home it returns to. - A **Bee** working a flower at the world's edge fills up with nectar and carries it home. - A **Bee** flying home across the world's edge keeps the **Beehive** it belongs to. - A **Conduit** at the world's edge gives **Conduit Power** to you and attacks the hostile mobs standing just past it. - A **Creaking** whose **Creaking Heart** is just past the world's edge can walk back to it. - A **Fox** at the world's edge stalks and pounces on the **Chicken** and **Rabbit** standing just past it. - A **Sign** or **Hanging Sign** at the world's edge opens the side you stand on when you use it from just past the edge. - Hitting a **Creaking** at the world's edge carries the sound of the damage back to its **Creaking Heart** just past the edge. - A **Minecart with Furnace** at the world's edge drives away from you when you fuel it from just past the edge. - A **Minecart** at the world's edge and another just past it push each other apart. - **Short Grass**, **Tall Grass**, flowers, **Kelp** and **Bamboo** keep their thickness as you cross the world's edge. - A **Boat** you use at the world's edge stays in your hand while a mob stands against you from just past the edge. - An **Iron Golem** at the world's edge hands its **Poppy** to a **Copper Golem** standing just past it.
beta

Toroidal World 0.17.2

fabric-0.17.2+mc1.21.1
18 сент. 2026 г.16Minecraft: 1.21.1fabric
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Что нового
### Added - A **Fullscreen map copies** option lets fullscreen maps show the world once, stopping panning and zooming out at its edges. - A **World Shape** can be chosen for a world type from another mod that brings its own terrain generator. - A **Toroidal** world can be given a different size along **X** and along **Z**. - A **Guaranteed fortress and bastion** option makes the Nether of a **Toroidal** world hold at least one nether fortress and one bastion remnant. ### Changed - **Compact biomes** shrinks biomes on a **Cylinder** world too, and is set on its settings screen. New chunks may not line up with land generated before. - **Compact biomes** in **Custom** takes a **Shrink biomes by** value up to 64. ### Compatibility - **Simple Clouds** clouds and local weather now carry across the world's edge, and its storms snow wherever the world is cold enough. - Biomes placed by **TerraBlender** mods now continue across the world's edge. New chunks may not line up with land generated before. - **ScalableLux** is supported. - **Continents** generates oceans between its continents. New chunks may not line up with land generated before. ### Fixed - Another mod that searches for **nearby players** without an entity behind the search no longer **crashes** the game. - A mob on a **Lead** follows you across the world's edge. - The **Wither** flies toward its target across the world's edge. - An **Enderman** teleports toward its target across the world's edge. - A **Frog** eats a small **Slime** or **Magma Cube** across the world's edge. - **Light** from blocks and the sky carries across the world's edge high above the ground. - A **ruined portal** placed with **/place structure** in a frozen ocean or high on a snowy slope comes out in its cold, lava-free form. - **End biomes** added by other mods generate in the End of a **Toroidal** or **Cylinder** world. - A mob walks around a block placed across the world's edge. - A **Squid** or **Glow Squid** hurt from across the world's edge swims away from its attacker. - A **Vex** hits its target across the world's edge. - A tamed **Parrot** lands on your shoulder across the world's edge. - Hostile mobs no longer spawn close to the world spawn point on the other side of the world's edge. - A **Sculk Catalyst** spreads sculk from a mob killed across the world's edge. - The chunk grid on the world loading screen shows the chunks across the world's edge loading. - Fixed a crash while land generates at the world's edge in worlds with a terrain mod such as **Streams Reflowing**. - Fixed one smaller bug. ### Fixed (Sable) - Fixed a server crash when an **explosion** breaks one of several **Sable** ships joined together. - Fixed one smaller bug.
beta

Toroidal World 0.17.2

neoforge-0.17.2+mc1.21.1
18 сент. 2026 г.114Minecraft: 1.21.1neoforge
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Что нового
### Added - A **Fullscreen map copies** option lets fullscreen maps show the world once, stopping panning and zooming out at its edges. - A **World Shape** can be chosen for a world type from another mod that brings its own terrain generator. - A **Toroidal** world can be given a different size along **X** and along **Z**. - A **Guaranteed fortress and bastion** option makes the Nether of a **Toroidal** world hold at least one nether fortress and one bastion remnant. ### Changed - **Compact biomes** shrinks biomes on a **Cylinder** world too, and is set on its settings screen. New chunks may not line up with land generated before. - **Compact biomes** in **Custom** takes a **Shrink biomes by** value up to 64. ### Compatibility - **Simple Clouds** clouds and local weather now carry across the world's edge, and its storms snow wherever the world is cold enough. - **Mekanism**'s **Teleporter** and **Portable Teleporter** now pick the nearest destination across the world's edge and charge the right amount of energy for a trip to another dimension. - **Mekanism**'s **Universal Cables**, **Mechanical Pipes**, **Pressurized Tubes**, **Thermodynamic Conductors** and **Logistical Transporters** now form one network across the world's edge and carry power, fluids, gases, heat and items through it. - A **Mekanism** multiblock built across the world's edge — a **Dynamic Tank**, an **Industrial Turbine**, a **Fission Reactor** or a **Supercritical Phase Shifter** — now forms and works, showing what is inside its casing and sounding as it should. - **Mekanism**'s **Laser** and **Laser Amplifier** beams now end at the mob they hit across the world's edge. - **Mekanism** radiation now reaches players and the **Geiger Counter** across the world's edge. - Biomes placed by **TerraBlender** mods now continue across the world's edge. New chunks may not line up with land generated before. - **ScalableLux** is supported. - **Continents** generates oceans between its continents. New chunks may not line up with land generated before. ### Fixed - Another mod that searches for **nearby players** without an entity behind the search no longer **crashes** the game. - A mob on a **Lead** follows you across the world's edge. - The **Wither** flies toward its target across the world's edge. - An **Enderman** teleports toward its target across the world's edge. - A **Frog** eats a small **Slime** or **Magma Cube** across the world's edge. - **Light** from blocks and the sky carries across the world's edge high above the ground. - A **ruined portal** placed with **/place structure** in a frozen ocean or high on a snowy slope comes out in its cold, lava-free form. - **End biomes** added by other mods generate in the End of a **Toroidal** or **Cylinder** world. - A mob walks around a block placed across the world's edge. - A **Squid** or **Glow Squid** hurt from across the world's edge swims away from its attacker. - A **Vex** hits its target across the world's edge. - A tamed **Parrot** lands on your shoulder across the world's edge. - Hostile mobs no longer spawn close to the world spawn point on the other side of the world's edge. - A **Sculk Catalyst** spreads sculk from a mob killed across the world's edge. - The chunk grid on the world loading screen shows the chunks across the world's edge loading. - Fixed a crash while land generates at the world's edge in worlds with a terrain mod such as **Streams Reflowing**. - Fixed one smaller bug. ### Fixed (Sable) - Fixed a server crash when an **explosion** breaks one of several **Sable** ships joined together. - Fixed one smaller bug.
beta

Toroidal World 0.17.2

fabric-0.17.2+mc26.1.2
17 сент. 2026 г.6Minecraft: 26.1.2fabric
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Что нового
### Added - A **Fullscreen map copies** option lets fullscreen maps show the world once, stopping panning and zooming out at its edges. - A **World Shape** can be chosen for a world type from another mod that brings its own terrain generator. - A **Toroidal** world can be given a different size along **X** and along **Z**. - A **Guaranteed fortress and bastion** option makes the Nether of a **Toroidal** world hold at least one nether fortress and one bastion remnant. ### Changed - **Compact biomes** shrinks biomes on a **Cylinder** world too, and is set on its settings screen. New chunks may not line up with land generated before. - **Compact biomes** in **Custom** takes a **Shrink biomes by** value up to 64. ### Compatibility - Biomes placed by **TerraBlender** mods now continue across the world's edge. New chunks may not line up with land generated before. - **ScalableLux** is supported. - **Continents** generates oceans between its continents. New chunks may not line up with land generated before. ### Fixed - Another mod that searches for **nearby players** without an entity behind the search no longer **crashes** the game. - A mob on a **Lead** follows you across the world's edge. - The **Wither** flies toward its target across the world's edge. - An **Enderman** teleports toward its target across the world's edge. - A **Frog** eats a small **Slime** or **Magma Cube** across the world's edge. - **Light** from blocks and the sky carries across the world's edge high above the ground. - A **ruined portal** placed with **/place structure** in a frozen ocean or high on a snowy slope comes out in its cold, lava-free form. - **End biomes** added by other mods generate in the End of a **Toroidal** or **Cylinder** world. - A mob walks around a block placed across the world's edge. - A **Squid** or **Glow Squid** hurt from across the world's edge swims away from its attacker. - A **Vex** hits its target across the world's edge. - A tamed **Parrot** lands on your shoulder across the world's edge. - Hostile mobs no longer spawn close to the world spawn point on the other side of the world's edge. - A **Sculk Catalyst** spreads sculk from a mob killed across the world's edge. - The chunk grid on the world loading screen shows the chunks across the world's edge loading. - An **Allay** hears its **Note Block** and brings items to it across the world's edge. - Fixed a crash while land generates at the world's edge in worlds with a terrain mod such as **Streams Reflowing**. - Fixed one smaller bug.
beta

Toroidal World 0.17.2

neoforge-0.17.2+mc26.1.2
17 сент. 2026 г.9Minecraft: 26.1.2neoforge
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Что нового
### Added - A **Fullscreen map copies** option lets fullscreen maps show the world once, stopping panning and zooming out at its edges. - A **World Shape** can be chosen for a world type from another mod that brings its own terrain generator. - A **Toroidal** world can be given a different size along **X** and along **Z**. - A **Guaranteed fortress and bastion** option makes the Nether of a **Toroidal** world hold at least one nether fortress and one bastion remnant. ### Changed - **Compact biomes** shrinks biomes on a **Cylinder** world too, and is set on its settings screen. New chunks may not line up with land generated before. - **Compact biomes** in **Custom** takes a **Shrink biomes by** value up to 64. ### Compatibility - Biomes placed by **TerraBlender** mods now continue across the world's edge. New chunks may not line up with land generated before. - **ScalableLux** is supported. - **Continents** generates oceans between its continents. New chunks may not line up with land generated before. ### Fixed - Another mod that searches for **nearby players** without an entity behind the search no longer **crashes** the game. - A mob on a **Lead** follows you across the world's edge. - The **Wither** flies toward its target across the world's edge. - An **Enderman** teleports toward its target across the world's edge. - A **Frog** eats a small **Slime** or **Magma Cube** across the world's edge. - **Light** from blocks and the sky carries across the world's edge high above the ground. - A **ruined portal** placed with **/place structure** in a frozen ocean or high on a snowy slope comes out in its cold, lava-free form. - **End biomes** added by other mods generate in the End of a **Toroidal** or **Cylinder** world. - A mob walks around a block placed across the world's edge. - A **Squid** or **Glow Squid** hurt from across the world's edge swims away from its attacker. - A **Vex** hits its target across the world's edge. - A tamed **Parrot** lands on your shoulder across the world's edge. - Hostile mobs no longer spawn close to the world spawn point on the other side of the world's edge. - A **Sculk Catalyst** spreads sculk from a mob killed across the world's edge. - The chunk grid on the world loading screen shows the chunks across the world's edge loading. - An **Allay** hears its **Note Block** and brings items to it across the world's edge. - Fixed a crash while land generates at the world's edge in worlds with a terrain mod such as **Streams Reflowing**. - Fixed one smaller bug.
beta

Toroidal World 0.17.2

fabric-0.17.2+mc26.2
17 сент. 2026 г.20Minecraft: 26.2fabric
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Что нового
### Added - A **Fullscreen map copies** option lets fullscreen maps show the world once, stopping panning and zooming out at its edges. - A **World Shape** can be chosen for a world type from another mod that brings its own terrain generator. - A **Toroidal** world can be given a different size along **X** and along **Z**. - A **Guaranteed fortress and bastion** option makes the Nether of a **Toroidal** world hold at least one nether fortress and one bastion remnant. ### Changed - **Compact biomes** shrinks biomes on a **Cylinder** world too, and is set on its settings screen. New chunks may not line up with land generated before. - **Compact biomes** in **Custom** takes a **Shrink biomes by** value up to 64. ### Compatibility - Biomes placed by **TerraBlender** mods now continue across the world's edge. New chunks may not line up with land generated before. - **ScalableLux** is supported. - **Continents** generates oceans between its continents. New chunks may not line up with land generated before. ### Fixed - Another mod that searches for **nearby players** without an entity behind the search no longer **crashes** the game. - A mob on a **Lead** follows you across the world's edge. - The **Wither** flies toward its target across the world's edge. - An **Enderman** teleports toward its target across the world's edge. - A **Frog** eats a small **Slime** or **Magma Cube** across the world's edge. - You can push a **Sulfur Cube** from across the world's edge. - **Light** from blocks and the sky carries across the world's edge high above the ground. - A **ruined portal** placed with **/place structure** in a frozen ocean or high on a snowy slope comes out in its cold, lava-free form. - **End biomes** added by other mods generate in the End of a **Toroidal** or **Cylinder** world. - A mob walks around a block placed across the world's edge. - A **Squid** or **Glow Squid** hurt from across the world's edge swims away from its attacker. - A **Vex** hits its target across the world's edge. - A tamed **Parrot** lands on your shoulder across the world's edge. - Hostile mobs no longer spawn close to the world spawn point on the other side of the world's edge. - A **Sculk Catalyst** spreads sculk from a mob killed across the world's edge. - The chunk grid on the world loading screen shows the chunks across the world's edge loading. - An **Allay** hears its **Note Block** and brings items to it across the world's edge. - Fixed a crash while land generates at the world's edge in worlds with a terrain mod such as **Streams Reflowing**. - Fixed one smaller bug.
beta

Toroidal World 0.17.2

neoforge-0.17.2+mc26.2
17 сент. 2026 г.8Minecraft: 26.2neoforge
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Что нового
### Added - A **Fullscreen map copies** option lets fullscreen maps show the world once, stopping panning and zooming out at its edges. - A **World Shape** can be chosen for a world type from another mod that brings its own terrain generator. - A **Toroidal** world can be given a different size along **X** and along **Z**. - A **Guaranteed fortress and bastion** option makes the Nether of a **Toroidal** world hold at least one nether fortress and one bastion remnant. ### Changed - **Compact biomes** shrinks biomes on a **Cylinder** world too, and is set on its settings screen. New chunks may not line up with land generated before. - **Compact biomes** in **Custom** takes a **Shrink biomes by** value up to 64. ### Compatibility - Biomes placed by **TerraBlender** mods now continue across the world's edge. New chunks may not line up with land generated before. - **ScalableLux** is supported. - **Continents** generates oceans between its continents. New chunks may not line up with land generated before. ### Fixed - Another mod that searches for **nearby players** without an entity behind the search no longer **crashes** the game. - A mob on a **Lead** follows you across the world's edge. - The **Wither** flies toward its target across the world's edge. - An **Enderman** teleports toward its target across the world's edge. - A **Frog** eats a small **Slime** or **Magma Cube** across the world's edge. - You can push a **Sulfur Cube** from across the world's edge. - **Light** from blocks and the sky carries across the world's edge high above the ground. - A **ruined portal** placed with **/place structure** in a frozen ocean or high on a snowy slope comes out in its cold, lava-free form. - **End biomes** added by other mods generate in the End of a **Toroidal** or **Cylinder** world. - A mob walks around a block placed across the world's edge. - A **Squid** or **Glow Squid** hurt from across the world's edge swims away from its attacker. - A **Vex** hits its target across the world's edge. - A tamed **Parrot** lands on your shoulder across the world's edge. - Hostile mobs no longer spawn close to the world spawn point on the other side of the world's edge. - A **Sculk Catalyst** spreads sculk from a mob killed across the world's edge. - The chunk grid on the world loading screen shows the chunks across the world's edge loading. - An **Allay** hears its **Note Block** and brings items to it across the world's edge. - Fixed a crash while land generates at the world's edge in worlds with a terrain mod such as **Streams Reflowing**. - Fixed one smaller bug.
beta

Toroidal World 0.17.1

fabric-0.17.1+mc26.3
17 сент. 2026 г.37Minecraft: 26.3fabric
Скачать
Что нового
**Updated to Minecraft 26.3, NeoForge 26.3.0.3-beta and Fabric API 0.160.6+26.3.** ### Added - A **Fullscreen map copies** option lets fullscreen maps show the world once, stopping panning and zooming out at its edges. - A **World Shape** can be chosen for a world type from another mod that brings its own terrain generator. - A **Toroidal** world can be given a different size along **X** and along **Z**. - A **Guaranteed fortress and bastion** option makes the Nether of a **Toroidal** world hold at least one nether fortress and one bastion remnant. ### Changed - **Compact biomes** shrinks biomes on a **Cylinder** world too, and is set on its settings screen. New chunks may not line up with land generated before. - **Compact biomes** in **Custom** takes a **Shrink biomes by** value up to 64. ### Compatibility - **Distant Horizons** is not supported in this release. - **ScalableLux** is supported. - **Continents** generates oceans between its continents. New chunks may not line up with land generated before. ### Fixed - Another mod that searches for **nearby players** without an entity behind the search no longer **crashes** the game. - A mob on a **Lead** follows you across the world's edge. - The **Wither** flies toward its target across the world's edge. - An **Enderman** teleports toward its target across the world's edge. - A **Frog** eats a small **Slime** or **Magma Cube** across the world's edge. - You can push a **Sulfur Cube** from across the world's edge. - **Light** from blocks and the sky carries across the world's edge high above the ground. - A **ruined portal** placed with **/place structure** in a frozen ocean or high on a snowy slope comes out in its cold, lava-free form. - A cushion can be placed on a **Cauldron**, **Hopper** or **Composter** across the world's edge. - **End biomes** added by other mods generate in the End of a **Toroidal** or **Cylinder** world. - A mob walks around a block placed across the world's edge. - A **Squid** or **Glow Squid** hurt from across the world's edge swims away from its attacker. - A **Vex** hits its target across the world's edge. - A tamed **Parrot** lands on your shoulder across the world's edge. - Hostile mobs no longer spawn close to the world spawn point on the other side of the world's edge. - A **Sculk Catalyst** spreads sculk from a mob killed across the world's edge. - The chunk grid on the world loading screen shows the chunks across the world's edge loading. - An **Allay** hears its **Note Block** and brings items to it across the world's edge. - Fixed one smaller bug.
beta

Toroidal World 0.17.1

neoforge-0.17.1+mc26.3
17 сент. 2026 г.9Minecraft: 26.3neoforge
Скачать
Что нового
**Updated to Minecraft 26.3, NeoForge 26.3.0.3-beta and Fabric API 0.160.6+26.3.** ### Added - A **Fullscreen map copies** option lets fullscreen maps show the world once, stopping panning and zooming out at its edges. - A **World Shape** can be chosen for a world type from another mod that brings its own terrain generator. - A **Toroidal** world can be given a different size along **X** and along **Z**. - A **Guaranteed fortress and bastion** option makes the Nether of a **Toroidal** world hold at least one nether fortress and one bastion remnant. ### Changed - **Compact biomes** shrinks biomes on a **Cylinder** world too, and is set on its settings screen. New chunks may not line up with land generated before. - **Compact biomes** in **Custom** takes a **Shrink biomes by** value up to 64. ### Compatibility - **Distant Horizons** is not supported in this release. - **ScalableLux** is supported. - **Continents** generates oceans between its continents. New chunks may not line up with land generated before. ### Fixed - Another mod that searches for **nearby players** without an entity behind the search no longer **crashes** the game. - A mob on a **Lead** follows you across the world's edge. - The **Wither** flies toward its target across the world's edge. - An **Enderman** teleports toward its target across the world's edge. - A **Frog** eats a small **Slime** or **Magma Cube** across the world's edge. - You can push a **Sulfur Cube** from across the world's edge. - **Light** from blocks and the sky carries across the world's edge high above the ground. - A **ruined portal** placed with **/place structure** in a frozen ocean or high on a snowy slope comes out in its cold, lava-free form. - A cushion can be placed on a **Cauldron**, **Hopper** or **Composter** across the world's edge. - **End biomes** added by other mods generate in the End of a **Toroidal** or **Cylinder** world. - A mob walks around a block placed across the world's edge. - A **Squid** or **Glow Squid** hurt from across the world's edge swims away from its attacker. - A **Vex** hits its target across the world's edge. - A tamed **Parrot** lands on your shoulder across the world's edge. - Hostile mobs no longer spawn close to the world spawn point on the other side of the world's edge. - A **Sculk Catalyst** spreads sculk from a mob killed across the world's edge. - The chunk grid on the world loading screen shows the chunks across the world's edge loading. - An **Allay** hears its **Note Block** and brings items to it across the world's edge. - Fixed one smaller bug.
beta

Toroidal World 0.16.8

fabric-0.16.8+mc1.21.1
13 сент. 2026 г.28Minecraft: 1.21.1fabric
Скачать
Что нового
### Added - Mods and **datapacks** can name, in a `positions.json` file, where their blocks and entities store a position, so it points to the right place across the **world's edge**. ### Compatibility - Other mods reach a block across the **world's edge**, so their machines and screens work there. - Blocks other mods place across the **world's edge** keep their contents and work there. - Positions other mods send between the server and your game point to the right place across the **world's edge**. - Works with **JourneyMap** 6.0.5 and newer. - The **FTB Chunks** map draws the world repeating in every direction with the **world's edge** marked on it, and its minimap and claim screen keep working past that edge, where claiming marks the chunk you picked. - **FTB Chunks** claims show on **Xaero's** maps across the **world's edge**, and claiming from those maps marks the chunk you picked. - With **JourneyMap Integration**, **FTB Chunks** claims show on the **JourneyMap** map across the **world's edge**, and claiming from it marks the chunk you picked. ### Fixed - Every setting on the **Toroidal World Settings** and **Cylinder World Settings** screens is reachable in a small window. - The sea no longer carries **pockets of air** inside it. New chunks may not line up with land generated before. - Mobs and players no longer **fling each other away** when they touch. - A **phantom** swooping at you from across the **world's edge** lands its attack. - Mobs added by other mods no longer **crash the server** when they walk over the world's edge. - The chunk selection you drag with the right mouse button on **Xaero's World Map** follows the cursor across the **world's edge** and selects exactly the chunks you dragged over. - Pointing at **Xaero's World Map** beyond the **world's edge** in a freshly created world no longer crashes the game. - Exporting a chunk selection that crosses the **world's edge** on **Xaero's World Map** as a PNG shows the whole selection, and a full export has no blank strip. - Small patches of terrain lying across two chunks no longer **hang in the air**. New chunks may not line up with land generated before. - High cliffs no longer end in **flat square tops with sheer sides**. New chunks may not line up with land generated before. - With **Distant Horizons** installed, the far view along the **world's edge** has its trees and lakes. - Players who are not operators can no longer break or place blocks inside **spawn protection** where it reaches across the **world's edge**. - Arrows and explosions from across the **world's edge** hit the **ender dragon**. - Mobs no longer walk through or spawn inside **boats** across the **world's edge**. - **Paintings** hung at the **world's edge** stay where they were placed. - **Iron golems**, **polar bears** and **llamas** go after a target standing just across the **world's edge**. - The **ender dragon** finishes its flight path, charges and fireball runs near the **world's edge**. - An **enderman** gets angry when you look at it from across the **world's edge**. - Blocks can no longer be placed inside a boat, mob or player standing on the **world's edge**. - Fixed several smaller bugs. ### Fixed (Sable) - Ships joined to each other no longer **jolt out of line** as they cross the **world's edge**. - Riding a **ship** across the **world's edge** no longer leaves you falling through an **empty world**.
beta

Toroidal World 0.16.8

neoforge-0.16.8+mc1.21.1
13 сент. 2026 г.62Minecraft: 1.21.1neoforge
Скачать
Что нового
### Added - Mods and **datapacks** can name, in a `positions.json` file, where their blocks and entities store a position, so it points to the right place across the **world's edge**. ### Compatibility - Other mods reach a block across the **world's edge**, so their machines and screens work there. - Blocks other mods place across the **world's edge** keep their contents and work there. - Positions other mods send between the server and your game point to the right place across the **world's edge**. - Works with **JourneyMap** 6.0.5 and newer. - The **FTB Chunks** map draws the world repeating in every direction with the **world's edge** marked on it, and its minimap and claim screen keep working past that edge, where claiming marks the chunk you picked. - **FTB Chunks** claims show on **Xaero's** maps across the **world's edge**, and claiming from those maps marks the chunk you picked. - With **JourneyMap Integration**, **FTB Chunks** claims show on the **JourneyMap** map across the **world's edge**, and claiming from it marks the chunk you picked. ### Fixed - Every setting on the **Toroidal World Settings** and **Cylinder World Settings** screens is reachable in a small window. - The sea no longer carries **pockets of air** inside it. New chunks may not line up with land generated before. - Mobs and players no longer **fling each other away** when they touch. - A **phantom** swooping at you from across the **world's edge** lands its attack. - Mobs added by other mods no longer **crash the server** when they walk over the world's edge. - The chunk selection you drag with the right mouse button on **Xaero's World Map** follows the cursor across the **world's edge** and selects exactly the chunks you dragged over. - Pointing at **Xaero's World Map** beyond the **world's edge** in a freshly created world no longer crashes the game. - Exporting a chunk selection that crosses the **world's edge** on **Xaero's World Map** as a PNG shows the whole selection, and a full export has no blank strip. - Small patches of terrain lying across two chunks no longer **hang in the air**. New chunks may not line up with land generated before. - High cliffs no longer end in **flat square tops with sheer sides**. New chunks may not line up with land generated before. - With **Distant Horizons** installed, the far view along the **world's edge** has its trees and lakes. - Players who are not operators can no longer break or place blocks inside **spawn protection** where it reaches across the **world's edge**. - Arrows and explosions from across the **world's edge** hit the **ender dragon**. - Mobs no longer walk through or spawn inside **boats** across the **world's edge**. - **Paintings** hung at the **world's edge** stay where they were placed. - **Iron golems**, **polar bears** and **llamas** go after a target standing just across the **world's edge**. - The **ender dragon** finishes its flight path, charges and fireball runs near the **world's edge**. - An **enderman** gets angry when you look at it from across the **world's edge**. - Blocks can no longer be placed inside a boat, mob or player standing on the **world's edge**. - Fixed several smaller bugs. ### Fixed (Create) - **Train Track** laid across the **world's edge** is drawn in the right place on the **Train network overlay**. ### Fixed (Create Aeronautics) - A ship tied with the **Plunger Launcher** to a block across the **world's edge** is pulled toward that block. - An airship's propellers blow players and mobs across the **world's edge**. ### Fixed (Sable) - Ships joined to each other no longer **jolt out of line** as they cross the **world's edge**. - Riding a **ship** across the **world's edge** no longer leaves you falling through an **empty world**.
beta

Toroidal World 0.16.8

fabric-0.16.8+mc26.1.2
13 сент. 2026 г.14Minecraft: 26.1.2fabric
Скачать
Что нового
### Added - Mods and **datapacks** can name, in a `positions.json` file, where their blocks and entities store a position, so it points to the right place across the **world's edge**. ### Compatibility - Other mods reach a block across the **world's edge**, so their machines and screens work there. - Blocks other mods place across the **world's edge** keep their contents and work there. - Positions other mods send between the server and your game point to the right place across the **world's edge**. - Works with **JourneyMap** 6.0.5 and newer. ### Fixed - Opening the **Toroidal World Settings** screen in a small window no longer crashes the game. - The sea no longer carries **pockets of air** inside it. New chunks may not line up with land generated before. - Mobs and players no longer **fling each other away** when they touch. - A **phantom** swooping at you from across the **world's edge** lands its attack. - A **creaking** you get stuck inside across the **world's edge** crumbles away and frees you. - Mobs added by other mods no longer **crash the server** when they walk over the world's edge. - The chunk selection you drag with the right mouse button on **Xaero's World Map** follows the cursor across the **world's edge** and selects exactly the chunks you dragged over. - Pointing at **Xaero's World Map** beyond the **world's edge** in a freshly created world no longer crashes the game. - Exporting a chunk selection that crosses the **world's edge** on **Xaero's World Map** as a PNG shows the whole selection, and a full export has no blank strip. - Small patches of terrain lying across two chunks no longer **hang in the air**. New chunks may not line up with land generated before. - High cliffs no longer end in **flat square tops with sheer sides**. New chunks may not line up with land generated before. - With **Distant Horizons** installed, the far view along the **world's edge** has its trees and lakes. - Players who are not operators can no longer break or place blocks inside **spawn protection** where it reaches across the **world's edge**. - Arrows and explosions from across the **world's edge** hit the **ender dragon**. - Mobs no longer walk through or spawn inside **boats** across the **world's edge**. - **Paintings** hung at the **world's edge** stay where they were placed. - **Iron golems**, **polar bears** and **llamas** go after a target standing just across the **world's edge**. - The **ender dragon** finishes its flight path, charges and fireball runs near the **world's edge**. - A **creaking** freezes and an **enderman** gets angry when you look at them from across the **world's edge**. - Blocks can no longer be placed inside a boat, mob or player standing on the **world's edge**.
beta

Toroidal World 0.16.8

neoforge-0.16.8+mc26.1.2
13 сент. 2026 г.5Minecraft: 26.1.2neoforge
Скачать
Что нового
### Added - Mods and **datapacks** can name, in a `positions.json` file, where their blocks and entities store a position, so it points to the right place across the **world's edge**. ### Compatibility - Other mods reach a block across the **world's edge**, so their machines and screens work there. - Blocks other mods place across the **world's edge** keep their contents and work there. - Positions other mods send between the server and your game point to the right place across the **world's edge**. - Works with **JourneyMap** 6.0.5 and newer. ### Fixed - Opening the **Toroidal World Settings** screen in a small window no longer crashes the game. - The sea no longer carries **pockets of air** inside it. New chunks may not line up with land generated before. - Mobs and players no longer **fling each other away** when they touch. - A **phantom** swooping at you from across the **world's edge** lands its attack. - A **creaking** you get stuck inside across the **world's edge** crumbles away and frees you. - Mobs added by other mods no longer **crash the server** when they walk over the world's edge. - The chunk selection you drag with the right mouse button on **Xaero's World Map** follows the cursor across the **world's edge** and selects exactly the chunks you dragged over. - Pointing at **Xaero's World Map** beyond the **world's edge** in a freshly created world no longer crashes the game. - Exporting a chunk selection that crosses the **world's edge** on **Xaero's World Map** as a PNG shows the whole selection, and a full export has no blank strip. - Small patches of terrain lying across two chunks no longer **hang in the air**. New chunks may not line up with land generated before. - High cliffs no longer end in **flat square tops with sheer sides**. New chunks may not line up with land generated before. - With **Distant Horizons** installed, the far view along the **world's edge** has its trees and lakes. - Players who are not operators can no longer break or place blocks inside **spawn protection** where it reaches across the **world's edge**. - Arrows and explosions from across the **world's edge** hit the **ender dragon**. - Mobs no longer walk through or spawn inside **boats** across the **world's edge**. - **Paintings** hung at the **world's edge** stay where they were placed. - **Iron golems**, **polar bears** and **llamas** go after a target standing just across the **world's edge**. - The **ender dragon** finishes its flight path, charges and fireball runs near the **world's edge**. - A **creaking** freezes and an **enderman** gets angry when you look at them from across the **world's edge**. - Blocks can no longer be placed inside a boat, mob or player standing on the **world's edge**.
beta

Toroidal World 0.16.8

fabric-0.16.8+mc26.2
13 сент. 2026 г.23Minecraft: 26.2fabric
Скачать
Что нового
**Updated to NeoForge 26.2.0.86 and Fabric API 0.160.0+26.2.** ### Added - Mods and **datapacks** can name, in a `positions.json` file, where their blocks and entities store a position, so it points to the right place across the **world's edge**. ### Compatibility - Other mods reach a block across the **world's edge**, so their machines and screens work there. - Blocks other mods place across the **world's edge** keep their contents and work there. - Positions other mods send between the server and your game point to the right place across the **world's edge**. - Works with **JourneyMap** 6.0.5 and newer. ### Fixed - Opening the **Toroidal World Settings** screen in a small window no longer crashes the game. - The sea no longer carries **pockets of air** inside it. New chunks may not line up with land generated before. - Mobs and players no longer **fling each other away** when they touch. - A **phantom** swooping at you from across the **world's edge** lands its attack. - A **creaking** you get stuck inside across the **world's edge** crumbles away and frees you. - Mobs added by other mods no longer **crash the server** when they walk over the world's edge. - The chunk selection you drag with the right mouse button on **Xaero's World Map** follows the cursor across the **world's edge** and selects exactly the chunks you dragged over. - Pointing at **Xaero's World Map** beyond the **world's edge** in a freshly created world no longer crashes the game. - Exporting a chunk selection that crosses the **world's edge** on **Xaero's World Map** as a PNG shows the whole selection, and a full export has no blank strip. - Small patches of terrain lying across two chunks no longer **hang in the air**. New chunks may not line up with land generated before. - High cliffs no longer end in **flat square tops with sheer sides**. New chunks may not line up with land generated before. - With **Distant Horizons** installed, the far view along the **world's edge** has its trees and lakes. - Players who are not operators can no longer break or place blocks inside **spawn protection** where it reaches across the **world's edge**. - Arrows and explosions from across the **world's edge** hit the **ender dragon**. - Mobs no longer walk through or spawn inside **boats** across the **world's edge**. - **Paintings** hung at the **world's edge** stay where they were placed. - **Iron golems**, **polar bears** and **llamas** go after a target standing just across the **world's edge**. - The **ender dragon** finishes its flight path, charges and fireball runs near the **world's edge**. - A **creaking** freezes and an **enderman** gets angry when you look at them from across the **world's edge**. - Blocks can no longer be placed inside a boat, mob or player standing on the **world's edge**.
beta

Toroidal World 0.16.8

neoforge-0.16.8+mc26.2
13 сент. 2026 г.17Minecraft: 26.2neoforge
Скачать
Что нового
**Updated to NeoForge 26.2.0.86 and Fabric API 0.160.0+26.2.** ### Added - Mods and **datapacks** can name, in a `positions.json` file, where their blocks and entities store a position, so it points to the right place across the **world's edge**. ### Compatibility - Other mods reach a block across the **world's edge**, so their machines and screens work there. - Blocks other mods place across the **world's edge** keep their contents and work there. - Positions other mods send between the server and your game point to the right place across the **world's edge**. - Works with **JourneyMap** 6.0.5 and newer. ### Fixed - Opening the **Toroidal World Settings** screen in a small window no longer crashes the game. - The sea no longer carries **pockets of air** inside it. New chunks may not line up with land generated before. - Mobs and players no longer **fling each other away** when they touch. - A **phantom** swooping at you from across the **world's edge** lands its attack. - A **creaking** you get stuck inside across the **world's edge** crumbles away and frees you. - Mobs added by other mods no longer **crash the server** when they walk over the world's edge. - The chunk selection you drag with the right mouse button on **Xaero's World Map** follows the cursor across the **world's edge** and selects exactly the chunks you dragged over. - Pointing at **Xaero's World Map** beyond the **world's edge** in a freshly created world no longer crashes the game. - Exporting a chunk selection that crosses the **world's edge** on **Xaero's World Map** as a PNG shows the whole selection, and a full export has no blank strip. - Small patches of terrain lying across two chunks no longer **hang in the air**. New chunks may not line up with land generated before. - High cliffs no longer end in **flat square tops with sheer sides**. New chunks may not line up with land generated before. - With **Distant Horizons** installed, the far view along the **world's edge** has its trees and lakes. - Players who are not operators can no longer break or place blocks inside **spawn protection** where it reaches across the **world's edge**. - Arrows and explosions from across the **world's edge** hit the **ender dragon**. - Mobs no longer walk through or spawn inside **boats** across the **world's edge**. - **Paintings** hung at the **world's edge** stay where they were placed. - **Iron golems**, **polar bears** and **llamas** go after a target standing just across the **world's edge**. - The **ender dragon** finishes its flight path, charges and fireball runs near the **world's edge**. - A **creaking** freezes and an **enderman** gets angry when you look at them from across the **world's edge**. - Blocks can no longer be placed inside a boat, mob or player standing on the **world's edge**.
beta

Toroidal World 0.15.9

fabric-0.15.9+mc1.21.1
8 сент. 2026 г.32Minecraft: 1.21.1fabric
Скачать
Что нового
### Added - **Back Where You Started**: an advancement for circumnavigating the world. - **Compact biomes**: a **Toroidal** option shrinking biomes to fit your world — **Auto**, **Strong**, or your own factor. - **Guaranteed land**: a **Toroidal** option that keeps a small world from coming out all ocean. ### Changed - **Biome** borders on a **Toroidal** world now wander naturally. - **World generation** has changed — varied caverns in the **Nether**, far fewer floating shelves, pillars and stray blocks. New chunks may not line up with land generated before. ### Compatibility - **Distant Horizons** now draws **Toroidal** and **Cylinder** worlds correctly, to full render distance. - **Xaero's World Map** now wraps another dimension's map at that dimension's own **world's edge**. - **JourneyMap** no longer shows the previous world's map when you open another. ### Fixed - **Terrain** no longer **vanishes** after a teleport that laps the world. - **Other mods** now read chunks past the **world's edge** correctly. - Dimensions from **other mods** now have the **world's edge** too. - Smaller **Toroidal** worlds now carry a proper spread of **biomes**. - Teleporting far along a **Cylinder** world's endless direction no longer **freezes** the game. - **World Shape** now applies to **Superflat** and other mods' **World Types**, or greys out. - **Other mods** that replace the Overworld now work on a **Toroidal** world. - **Structure Blocks** at the **world's edge** now detect and save correctly. - **Experience Orbs** at the **world's edge** now come to you. - Fixed several smaller bugs. ### Fixed (Sable) - **Entities** across the **world's edge** can be hit and clicked again. - **Mobs** aboard a ship now see those aboard another across the **world's edge**.
beta

Toroidal World 0.15.9

neoforge-0.15.9+mc1.21.1
8 сент. 2026 г.58Minecraft: 1.21.1neoforge
Скачать
Что нового
### Added - **Back Where You Started**: an advancement for circumnavigating the world. - **Compact biomes**: a **Toroidal** option shrinking biomes to fit your world — **Auto**, **Strong**, or your own factor. - **Guaranteed land**: a **Toroidal** option that keeps a small world from coming out all ocean. ### Changed - Linked **Sable** ships now cost the server less. - Pairing a **Redstone Magnet** with a **Docking Connector** now costs the server less. - **Biome** borders on a **Toroidal** world now wander naturally. - **World generation** has changed — varied caverns in the **Nether**, far fewer floating shelves, pillars and stray blocks. New chunks may not line up with land generated before. ### Compatibility - **Distant Horizons** now draws **Toroidal** and **Cylinder** worlds correctly, to full render distance. - **Xaero's World Map** now wraps another dimension's map at that dimension's own **world's edge**. - **JourneyMap** no longer shows the previous world's map when you open another. ### Fixed - **Terrain** no longer **vanishes** after a teleport that laps the world. - **Other mods** now read chunks past the **world's edge** correctly. - Dimensions from **other mods** now have the **world's edge** too. - Smaller **Toroidal** worlds now carry a proper spread of **biomes**. - Teleporting far along a **Cylinder** world's endless direction no longer **freezes** the game. - **World Shape** now applies to **Superflat** and other mods' **World Types**, or greys out. - **Other mods** that replace the Overworld now work on a **Toroidal** world. - **Structure Blocks** at the **world's edge** now detect and save correctly. - **Experience Orbs** at the **world's edge** now come to you. - Fixed several smaller bugs. ### Fixed (Create) - On servers, a **Gantry Carriage** across the world's edge now turns with its **Gantry Shaft**. - **Factory Gauges** across the world's edge now colour their connection arrows and keep the connections after a reload. - The **Wand Of Symmetry** now mirrors and sparkles across the world's edge, diagonal mirrors included. - On servers, a **Creative Worldshaper**'s beam across the world's edge now reaches its target. - **Trains** crossing a **Nether Portal** at the world's edge keep their place and riders. - On servers, **Train Stations** now bind to track at the world's edge. - A **Contraption** built right around the world now says why it will not assemble. - The train summary now lists and locates **Trains** correctly at the world's edge. - A **Schematicannon** across the world's edge now aims and fires at its target. - **Schematic And Quill** selections no longer grow wider than the world. - **/create highlight** now outlines a block across the world's edge. - A **Package** broken across the world's edge now bursts where it broke. - **Trains** now yield to one another where curved tracks cross the world's edge. - A **Train**'s **Bogeys** across the world's edge are now lit like its carriages. - Opening an item's **Ponder** scene no longer crashes the game. ### Fixed (Create Simulated) - A rope now follows whichever **Rope Connector** crosses the **world's edge**. ### Fixed (Sable) - **Entities** across the **world's edge** can be hit and clicked again. - **Mobs** aboard a ship now see those aboard another across the **world's edge**.
beta

Toroidal World 0.15.9

fabric-0.15.9+mc26.1.2
8 сент. 2026 г.12Minecraft: 26.1.2fabric
Скачать
Что нового
### Added - **Back Where You Started**: an advancement for circumnavigating the world. - **Compact biomes**: a **Toroidal** option shrinking biomes to fit your world — **Auto**, **Strong**, or your own factor. - **Guaranteed land**: a **Toroidal** option that keeps a small world from coming out all ocean. ### Changed - **Biome** borders on a **Toroidal** world now wander naturally. - **World generation** has changed — far fewer floating shelves, pillars and stray blocks. New chunks may not line up with land generated before. ### Compatibility - **Distant Horizons** now draws **Toroidal** and **Cylinder** worlds correctly, to full render distance. - **Xaero's World Map** now wraps another dimension's map at that dimension's own **world's edge**. - **JourneyMap** no longer shows the previous world's map when you open another. ### Fixed - **Terrain** no longer **vanishes** after a teleport that laps the world. - **Other mods** now read chunks past the **world's edge** correctly. - Dimensions from **other mods** now have the **world's edge** and their own **seed**. - Smaller **Toroidal** worlds now carry a proper spread of **biomes**. - Teleporting far along a **Cylinder** world's endless direction no longer **freezes** the game. - **World Shape** now applies to **Superflat** and other mods' **World Types**, or greys out. - **Other mods** that replace the Overworld now work on a **Toroidal** world. - **Structure Blocks** at the **world's edge** now detect and save correctly. - **Experience Orbs** at the **world's edge** now come to you. - Fixed several smaller bugs.
beta

Toroidal World 0.15.9

neoforge-0.15.9+mc26.1.2
8 сент. 2026 г.14Minecraft: 26.1.2neoforge
Скачать
Что нового
### Added - **Back Where You Started**: an advancement for circumnavigating the world. - **Compact biomes**: a **Toroidal** option shrinking biomes to fit your world — **Auto**, **Strong**, or your own factor. - **Guaranteed land**: a **Toroidal** option that keeps a small world from coming out all ocean. ### Changed - **Biome** borders on a **Toroidal** world now wander naturally. - **World generation** has changed — far fewer floating shelves, pillars and stray blocks. New chunks may not line up with land generated before. ### Compatibility - **Distant Horizons** now draws **Toroidal** and **Cylinder** worlds correctly, to full render distance. - **Xaero's World Map** now wraps another dimension's map at that dimension's own **world's edge**. - **JourneyMap** no longer shows the previous world's map when you open another. ### Fixed - **Terrain** no longer **vanishes** after a teleport that laps the world. - **Other mods** now read chunks past the **world's edge** correctly. - Dimensions from **other mods** now have the **world's edge** and their own **seed**. - Smaller **Toroidal** worlds now carry a proper spread of **biomes**. - Teleporting far along a **Cylinder** world's endless direction no longer **freezes** the game. - **World Shape** now applies to **Superflat** and other mods' **World Types**, or greys out. - **Other mods** that replace the Overworld now work on a **Toroidal** world. - **Structure Blocks** at the **world's edge** now detect and save correctly. - **Experience Orbs** at the **world's edge** now come to you. - Fixed several smaller bugs.
beta

Toroidal World 0.15.9

fabric-0.15.9+mc26.2
8 сент. 2026 г.25Minecraft: 26.2fabric
Скачать
Что нового
**Updated to NeoForge 26.2.0.76 and Fabric API 0.159.0.** ### Added - **Back Where You Started**: an advancement for circumnavigating the world. - **Compact biomes**: a **Toroidal** option shrinking biomes to fit your world — **Auto**, **Strong**, or your own factor. - **Guaranteed land**: a **Toroidal** option that keeps a small world from coming out all ocean. ### Changed - **Biome** borders on a **Toroidal** world now wander naturally. - **World generation** has changed — far fewer floating shelves, pillars and stray blocks. New chunks may not line up with land generated before. ### Compatibility - **Distant Horizons** now draws **Toroidal** and **Cylinder** worlds correctly, to full render distance. - **Xaero's World Map** now wraps another dimension's map at that dimension's own **world's edge**. - **JourneyMap** no longer shows the previous world's map when you open another. ### Fixed - **Terrain** no longer **vanishes** after a teleport that laps the world. - **Other mods** now read chunks past the **world's edge** correctly. - Dimensions from **other mods** now have the **world's edge** and their own **seed**. - Teleporting far along a **Cylinder** world's endless direction no longer **freezes** the game. - **World Shape** now applies to **Superflat** and other mods' **World Types**, or greys out. - **Other mods** that replace the Overworld now work on a **Toroidal** world. - **Structure Blocks** at the **world's edge** now detect and save correctly. - **Experience Orbs** at the **world's edge** now come to you. - Fixed several smaller bugs.
beta

Toroidal World 0.15.9

neoforge-0.15.9+mc26.2
8 сент. 2026 г.9Minecraft: 26.2neoforge
Скачать
Что нового
**Updated to NeoForge 26.2.0.76 and Fabric API 0.159.0.** ### Added - **Back Where You Started**: an advancement for circumnavigating the world. - **Compact biomes**: a **Toroidal** option shrinking biomes to fit your world — **Auto**, **Strong**, or your own factor. - **Guaranteed land**: a **Toroidal** option that keeps a small world from coming out all ocean. ### Changed - **Biome** borders on a **Toroidal** world now wander naturally. - **World generation** has changed — far fewer floating shelves, pillars and stray blocks. New chunks may not line up with land generated before. ### Compatibility - **Distant Horizons** now draws **Toroidal** and **Cylinder** worlds correctly, to full render distance. - **Xaero's World Map** now wraps another dimension's map at that dimension's own **world's edge**. - **JourneyMap** no longer shows the previous world's map when you open another. ### Fixed - **Terrain** no longer **vanishes** after a teleport that laps the world. - **Other mods** now read chunks past the **world's edge** correctly. - Dimensions from **other mods** now have the **world's edge** and their own **seed**. - Teleporting far along a **Cylinder** world's endless direction no longer **freezes** the game. - **World Shape** now applies to **Superflat** and other mods' **World Types**, or greys out. - **Other mods** that replace the Overworld now work on a **Toroidal** world. - **Structure Blocks** at the **world's edge** now detect and save correctly. - **Experience Orbs** at the **world's edge** now come to you. - Fixed several smaller bugs.
beta

Toroidal World 0.14.1

neoforge-0.14.1+mc1.21.1
1 сент. 2026 г.96Minecraft: 1.21.1neoforge
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Что нового
### Compatibility - **Sable** is now supported. - **Create Aeronautics** is now supported. ### Fixed - The terrain no longer **vanishes** when you **teleport** around the world several times in a row. - **Other mods** that change how far you can **reach**, **hear** or **see** no longer stop working at the **world's edge**. - Fixed a couple of smaller bugs. ### Fixed (Sable) - The game no longer **crashes on startup** with **Sable** installed. - Airships and the **physics blocks** Sable makes are no longer **invisible**, and a chest turned into one keeps its **contents**. - Airships **cross the world's edge** — you stay aboard, docked ships come along, and a ship parked on the far side is still there after a **reload**. - Two **airships** that **dock** at the **world's edge** are no longer both thrown to the middle of the world. - Blocks, **beds**, chests and item frames aboard a ship can be **used** from beside it or from across the edge, and its **sounds** and **particles** reach you there. - **Toolboxes**, package ports, chain conveyors, display links and a **crafting blueprint** keep working when the ship is across the edge. - A **redstone link** aboard a ship and one on the ground keep talking to each other across the **world's edge**. - A **parrot** beside a ship dances to a **jukebox** aboard it. - A **sculk sensor**, **shrieker** or **warden** aboard a ship reacts to what happens beside it. ### Fixed (Create) - The **selection outline** of a **Display Link** stays on the block you picked after you travel far from it and come back, instead of disappearing until you pick the block again. ### Fixed (Create Aeronautics) - **Throttle levers**, **Docking Connectors**, **Nameplates** and a **Contraption Diagram** can be used and keep their screens open from across the **world's edge**. - **Merging Glue**, a **Docking Connector** and a **Nameplate** on an airship find their partner on the far side of the **world's edge**, and the glue merges the two ships in place instead of flinging one across the world. - A **Linked Typewriter** and a **Laser Pointer** work on a player or mob across the **world's edge**, and keys saved there take effect at once instead of after a reload. - A **Rope Coupling** or a **Spring** ties across the **world's edge** — the rope hangs between its **Rope Connectors** and can be ridden across, the spring draws its coil to its partner instead of tearing itself apart — and an **airship** tied by one stays where it was instead of being dragged across the world. - An **airship** grabbed from across the **world's edge** — by its **Iron Handle** or with the **Creative Physics Staff** — comes to you instead of being flung across the world. - A **Navigation Table** follows the **map marker** nearest it across the **world's edge**, points the short way to it and reads the real distance. - A **Directional** or **Modulating Linked Receiver** picks up a **Redstone Link** on the far side of the **world's edge**, and two powered **Redstone Magnets** there attract each other with their field particles trailing toward the partner. - The **Creative Physics Staff**'s beam, **Honey Glue** outlines, the cracks a **Borehead Bearing** makes and the **Physics Assembler**'s lever show at the blocks they belong to once you have crossed the **world's edge**.
beta

Toroidal World 0.14.1

fabric-0.14.1+mc1.21.1
1 сент. 2026 г.18Minecraft: 1.21.1fabric
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Что нового
### Compatibility - **Sable** is now supported. ### Fixed - The terrain no longer **vanishes** when you **teleport** around the world several times in a row. - **Other mods** that change how far you can **reach**, **hear** or **see** no longer stop working at the **world's edge**. - Fixed a couple of smaller bugs. ### Fixed (Sable) - The game no longer **crashes on startup** with **Sable** installed. - Airships and the **physics blocks** Sable makes are no longer **invisible**, and a chest turned into one keeps its **contents**. - Airships **cross the world's edge** — you stay aboard, docked ships come along, and a ship parked on the far side is still there after a **reload**. - Two **airships** that **dock** at the **world's edge** are no longer both thrown to the middle of the world. - Blocks, **beds**, chests and item frames aboard a ship can be **used** from beside it or from across the edge, and its **sounds** and **particles** reach you there. - **Toolboxes**, package ports, chain conveyors, display links and a **crafting blueprint** keep working when the ship is across the edge. - A **redstone link** aboard a ship and one on the ground keep talking to each other across the **world's edge**. - A **parrot** beside a ship dances to a **jukebox** aboard it. - A **sculk sensor**, **shrieker** or **warden** aboard a ship reacts to what happens beside it.
beta

Toroidal World 0.14.0

neoforge-0.14.0+mc26.1.2
27 авг. 2026 г.13Minecraft: 26.1.2neoforge
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Что нового
### Added - A new **Cylinder** world shape: the world loops along one axis — X or Z — and goes on forever along the other; its Nether and End loop on that same axis. - The **World Shape** row explains each shape in a **tooltip**. ### Compatibility - **JourneyMap** and **Xaero's** maps draw a **Cylinder** world folded along its looped axis only, with the seam line there and nowhere else. - Both **fullscreen maps** repeat the world across the **whole window** when zoomed out, with the seam line on every copy; zooming out stops where the world would fall under **64 px** wide. - **Xaero's World Map** draws the **Footsteps** trail inside the world on both sides of the **world's edge**, and the **hovered-chunk** square stays under the mouse over a **neighbour copy** of the map. ### Fixed - A **relative teleport** of more than one world width lands the client on the same copy of the world as the player. - A **nether portal** straddling the world's edge brings you out at the **matching spot** of the portal on the other side instead of at its far end. - A **honey block** a piston pushes across the world's edge **drags** the mob or player standing on it. - **Landing particles** at the world's edge appear under your feet instead of at the far side of the block. - **Spear** hits and the **sulfur cube**'s push no longer land with **world-width force** right after crossing the **world's edge**, and the **walking animation** no longer stutters there.
beta

Toroidal World 0.14.0

fabric-0.14.0+mc26.1.2
27 авг. 2026 г.11Minecraft: 26.1.2fabric
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Что нового
### Added - A new **Cylinder** world shape: the world loops along one axis — X or Z — and goes on forever along the other; its Nether and End loop on that same axis. - The **World Shape** row explains each shape in a **tooltip**. ### Compatibility - **JourneyMap** and **Xaero's** maps draw a **Cylinder** world folded along its looped axis only, with the seam line there and nowhere else. - Both **fullscreen maps** repeat the world across the **whole window** when zoomed out, with the seam line on every copy; zooming out stops where the world would fall under **64 px** wide. - **Xaero's World Map** draws the **Footsteps** trail inside the world on both sides of the **world's edge**, and the **hovered-chunk** square stays under the mouse over a **neighbour copy** of the map. ### Fixed - A **relative teleport** of more than one world width lands the client on the same copy of the world as the player. - A **nether portal** straddling the world's edge brings you out at the **matching spot** of the portal on the other side instead of at its far end. - A **honey block** a piston pushes across the world's edge **drags** the mob or player standing on it. - **Landing particles** at the world's edge appear under your feet instead of at the far side of the block. - **Spear** hits and the **sulfur cube**'s push no longer land with **world-width force** right after crossing the **world's edge**, and the **walking animation** no longer stutters there.
beta

Toroidal World 0.14.0

fabric-0.14.0+mc26.2
26 авг. 2026 г.20Minecraft: 26.2fabric
Скачать
Что нового
### Added - A new **Cylinder** world shape: the world loops along one axis — X or Z — and goes on forever along the other; its Nether and End loop on that same axis. - The **World Shape** row explains each shape in a **tooltip**. ### Compatibility - **JourneyMap** and **Xaero's** maps draw a **Cylinder** world folded along its looped axis only, with the seam line there and nowhere else. - Both **fullscreen maps** repeat the world across the **whole window** when zoomed out, with the seam line on every copy; zooming out stops where the world would fall under **64 px** wide. - **Xaero's World Map** draws the **Footsteps** trail inside the world on both sides of the **world's edge**, and the **hovered-chunk** square stays under the mouse over a **neighbour copy** of the map. ### Fixed - A **relative teleport** of more than one world width lands the client on the same copy of the world as the player. - A **nether portal** straddling the world's edge brings you out at the **matching spot** of the portal on the other side instead of at its far end. - A **honey block** a piston pushes across the world's edge **drags** the mob or player standing on it. - **Landing particles** at the world's edge appear under your feet instead of at the far side of the block. - **Spear** hits and the **sulfur cube**'s push no longer land with **world-width force** right after crossing the **world's edge**, and the **walking animation** no longer stutters there.
beta

Toroidal World 0.14.0

neoforge-0.14.0+mc26.2
26 авг. 2026 г.9Minecraft: 26.2neoforge
Скачать
Что нового
### Added - A new **Cylinder** world shape: the world loops along one axis — X or Z — and goes on forever along the other; its Nether and End loop on that same axis. - The **World Shape** row explains each shape in a **tooltip**. ### Compatibility - **JourneyMap** and **Xaero's** maps draw a **Cylinder** world folded along its looped axis only, with the seam line there and nowhere else. - Both **fullscreen maps** repeat the world across the **whole window** when zoomed out, with the seam line on every copy; zooming out stops where the world would fall under **64 px** wide. - **Xaero's World Map** draws the **Footsteps** trail inside the world on both sides of the **world's edge**, and the **hovered-chunk** square stays under the mouse over a **neighbour copy** of the map. ### Fixed - A **relative teleport** of more than one world width lands the client on the same copy of the world as the player. - A **nether portal** straddling the world's edge brings you out at the **matching spot** of the portal on the other side instead of at its far end. - A **honey block** a piston pushes across the world's edge **drags** the mob or player standing on it. - **Landing particles** at the world's edge appear under your feet instead of at the far side of the block. - **Spear** hits and the **sulfur cube**'s push no longer land with **world-width force** right after crossing the **world's edge**, and the **walking animation** no longer stutters there.
beta

Toroidal World 0.13.0

neoforge-0.13.0+mc1.21.1
24 авг. 2026 г.9Minecraft: 1.21.1neoforge
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Что нового
### Changed - A world that is **not toroidal** loads faster with **C2ME** installed. - **Chunk generation** in a toroidal world sheds some internal overhead. ### Compatibility (1.21.1) - **Create** works across the world's wrap — kinetics, belts and chain conveyors, contraptions, trains and the package network. ### Fixed - **Beds** and **end crystal beams** stay where they belong on the far side of the world. - A **mace's smash attack** throws mobs standing on the other side of the world's wrap. - A **raised shield** blocks a blow struck from the other side of the world's wrap. - **Knock-back** from a blocked blow, a firework or a splash potion across the wrap pushes the right way. - The red **damage indicator** points at an attacker standing on the other side of the world's wrap. - A **ravager**'s **roar** and its shove at a blocked hit throw victims standing on the other side of the world's wrap. - An **underground pool** holds the same water or lava at the same level on both sides of the world's wrap. - Fixed several smaller bugs.
beta

Toroidal World 0.13.0

fabric-0.13.0+mc1.21.1
24 авг. 2026 г.2Minecraft: 1.21.1fabric
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Что нового
### Changed - A world that is **not toroidal** loads faster with **C2ME** installed. - **Chunk generation** in a toroidal world sheds some internal overhead. ### Fixed - **Beds** and **end crystal beams** stay where they belong on the far side of the world. - A **mace's smash attack** throws mobs standing on the other side of the world's wrap. - A **raised shield** blocks a blow struck from the other side of the world's wrap. - **Knock-back** from a blocked blow, a firework or a splash potion across the wrap pushes the right way. - The red **damage indicator** points at an attacker standing on the other side of the world's wrap. - A **ravager**'s **roar** and its shove at a blocked hit throw victims standing on the other side of the world's wrap. - An **underground pool** holds the same water or lava at the same level on both sides of the world's wrap. - Fixed several smaller bugs.
beta

Toroidal World 0.13.0

fabric-0.13.0+mc26.1.2
20 авг. 2026 г.5Minecraft: 26.1.2fabric
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Что нового
### Changed - A world that is **not toroidal** loads faster with **C2ME** installed. - **Chunk generation** in a toroidal world sheds some internal overhead. ### Fixed - **Beds** and **end crystal beams** stay where they belong on the far side of the world. - A **mace's smash attack** throws mobs standing on the other side of the world's wrap. - A **raised shield** blocks a blow struck from the other side of the world's wrap. - **Knock-back** from a blocked blow, a firework or a splash potion across the wrap pushes the right way. - The red **damage indicator** points at an attacker standing on the other side of the world's wrap. - A **ravager**'s **roar** and its shove at a blocked hit throw victims standing on the other side of the world's wrap. - An **underground pool** holds the same water or lava at the same level on both sides of the world's wrap. - Fixed several smaller bugs.
beta

Toroidal World 0.13.0

neoforge-0.13.0+mc26.1.2
20 авг. 2026 г.3Minecraft: 26.1.2neoforge
Скачать
Что нового
### Changed - A world that is **not toroidal** loads faster with **C2ME** installed. - **Chunk generation** in a toroidal world sheds some internal overhead. ### Fixed - **Beds** and **end crystal beams** stay where they belong on the far side of the world. - A **mace's smash attack** throws mobs standing on the other side of the world's wrap. - A **raised shield** blocks a blow struck from the other side of the world's wrap. - **Knock-back** from a blocked blow, a firework or a splash potion across the wrap pushes the right way. - The red **damage indicator** points at an attacker standing on the other side of the world's wrap. - A **ravager**'s **roar** and its shove at a blocked hit throw victims standing on the other side of the world's wrap. - An **underground pool** holds the same water or lava at the same level on both sides of the world's wrap. - Fixed several smaller bugs.
beta

Toroidal World 0.13.0

fabric-0.13.0+mc26.2
20 авг. 2026 г.4Minecraft: 26.2fabric
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Что нового
### Changed - A world that is **not toroidal** loads faster with **C2ME** installed. - **Chunk generation** in a toroidal world sheds some internal overhead. ### Fixed - **Beds** and **end crystal beams** stay where they belong on the far side of the world. - A **mace's smash attack** throws mobs standing on the other side of the world's wrap. - A **raised shield** blocks a blow struck from the other side of the world's wrap. - **Knock-back** from a blocked blow, a firework or a splash potion across the wrap pushes the right way. - The red **damage indicator** points at an attacker standing on the other side of the world's wrap. - A **ravager**'s **roar** and its shove at a blocked hit throw victims standing on the other side of the world's wrap. - An **underground pool** holds the same water or lava at the same level on both sides of the world's wrap. - Fixed several smaller bugs. ### Fixed (26.2) - A **sulfur cube** carrying an item is thrown **away from the blow** when hit from the other side of the world's wrap.
beta

Toroidal World 0.13.0

neoforge-0.13.0+mc26.2
20 авг. 2026 г.8Minecraft: 26.2neoforge
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Что нового
### Changed - A world that is **not toroidal** loads faster with **C2ME** installed. - **Chunk generation** in a toroidal world sheds some internal overhead. ### Fixed - **Beds** and **end crystal beams** stay where they belong on the far side of the world. - A **mace's smash attack** throws mobs standing on the other side of the world's wrap. - A **raised shield** blocks a blow struck from the other side of the world's wrap. - **Knock-back** from a blocked blow, a firework or a splash potion across the wrap pushes the right way. - The red **damage indicator** points at an attacker standing on the other side of the world's wrap. - A **ravager**'s **roar** and its shove at a blocked hit throw victims standing on the other side of the world's wrap. - An **underground pool** holds the same water or lava at the same level on both sides of the world's wrap. - Fixed several smaller bugs. ### Fixed (26.2) - A **sulfur cube** carrying an item is thrown **away from the blow** when hit from the other side of the world's wrap.