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Cyberpunk 2077 Guns for Vic's Point Blank

A content pack for Vic's Point Blank that adds guns from Cyberpunk 2077 into Minecraft!

Автор: TheScepticBlock59,1 тыс.70обновлён 9 окт. 2026 г.
Снаряжение

Описание

This is a content pack for Vic's Point Blank which adds various guns and other weapons from Cyberpunk 2077 for you to use against anything! (Even your own chooms!)

DISCLAIMER: THIS CONTENT PACK REQUIRES VIC'S POINT BLANK 1.11.1 OR LATER! JEI or REI is also highly recommended for crafting recipes!

Currently there are over 50 weapons in the pack, and I will add more as I continue to work on this pack.

HOW TO INSTALL:
1: Download the content pack
2: If you haven't already, create a folder in your ".minecraft" folder called "pointblank" (The .minecraft folder is located in a different spot depending on your Operating System and/or Minecraft launcher. The following directories are the default locations for the .minecraft folder depending on your OS:

  • Windows: C:\users\\AppData\Roaming\.minecraft
  • Linux: ~/.minecraft
  • MacOS: ~/Library/Application Support/minecraft

3: Drag & drop the content pack into the "pointblank" folder inside your ".minecraft" folder

And you're good to go! Have fun shooting your enemies (and potentially your chooms) with preem weaponry!

FAQ:
Does this pack work on ? - If Vic's Point Blank works on your preferred version of Minecraft, the content packs you download should also work. Content packs are not version specific.

The game crashes with the error "Exception message: java.lang.IllegalArgumentException: Invalid feature type: Accuracy" - Update Vic's Point Blank to the latest version.

How do I craft X? - You should be getting item recipes when getting the materials for any of the craftable items. If you still can't figure it out, use Just Enough Items (JEI) or Roughly Enough Items (REI) to look up the recipes.

CREDITS:
[Discord] ZenZen (zenzen3647): Texture artwork for the M-179e Achilles prior to version 1.16
[CurseForge] Mr_Cheese: Chinese translations for some of the weapons
vic4games & vic4gamesteam: VFX from base Vic's Point Blank
CD Projekt RED: Gun SFX from Cyberpunk 2077

Галерея

Malorian Arms 3516Militech M251s AjaxHypercriticalRostovic DB-2 Satara

Последние версии

Все версии →
release

Cyberpunk 2077 Guns for Vic's Point Blank 1.20.2

1.20.2
9 окт. 2026 г.4,1 тыс.Minecraft: 1.20.1, 1.21, 1.21.1, 26.1.2datapack, fabric, neoforge
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Что нового
**[Cyberpunk 2077 Guns Pack Update 1.20.2]** __[Requires Vic's Point Blank 2.2.0 or later]__ - Added the rest of the custom HUD icons for the weapons that did not already have them - Overhauled the Kanone MINI and OS-1 GimletEye attachments - Adjusted the reticle of the Type 2067 to give it a stronger parallax effect __[Technical]__ - Fixed an animation issue with La Chingona Dorada that was causing some concerning game logs __[Known issues]__ - Skippy's inspect animations might cut out early. I have no clue why this happens though I will continue to look into it
release

Cyberpunk 2077 Guns for Vic's Point Blank 1.20.1

1.20.1
6 окт. 2026 г.2,6 тыс.Minecraft: 1.20.1, 1.21, 1.21.1, 1.21.11, 26.1.2datapack, fabric, neoforge
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Что нового
**[Cyberpunk 2077 Guns Pack Update 1.20.1]** __[Requires Vic's Point Blank 2.2.0 or later]__ - Replaced the fire mode on Death and Taxes with a 2 round burst (This is to correct an oversight when I was creating the Nue family of weapons) __[Technical]__ - Fixed custom running animations for pistols (hopefully) - Removed pink cube coloring from certain reference points because they were rendering on models when they shouldn't be on older MC versions __[Known issues]__ - Skippy's inspect animations might cut out early. I have no clue why this happens though I will continue to look into it - Many existing weapons will have a question mark for their HUD. This is intentional as I haven't made their custom icons yet
release

Cyberpunk 2077 Guns for Vic's Point Blank 1.20

1.20
3 окт. 2026 г.860Minecraft: 1.20.1, 1.21, 1.21.1, 1.21.11, 26.1.2datapack, fabric, neoforge
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Что нового
**[Cyberpunk 2077 Guns Pack Update 1.20]** __[Requires Vic's Point Blank 2.2.0 or later]__ - Added several pistols to the pack, those being: -- A-22B Chao -- "Ogou" -- JKE-X2 Kenshin -- "Apparition" -- "Chaos" -- "Ambition" -- M-76e Omaha -- "Lizzie" -- Nue -- "La Chingona Dorada" -- "Death and Taxes" -- "Riskit" -- Tamayura -- Ticon -- "Scorch" -- "Pariah" -- DR5 Nova -- "Doom Doom" -- "Mancinella" -- DR12 Quasar -- "Gris-Gris" -- RT-46 Burya -- "Comrade's Hammer" -- "Laika" -- Kappa -- "Crimestopper" -- "Kappa x-MOD2" - Added the Add-Vantage sight (yellow and black variants) - Added a new HUD for all Cyberpunk 2077 pack guns. The current implementation is not complete as many guns are missing their side profile in the HUD. A more complete version of the HUD will be made in a future update - Added casing ejections to all relevant pistols (tech and smart weapons do not have traditional bullet casings) - Overhauled the Metel, Overture, and Lexington (Including all iconic variants). They now have new models, textures, and animations - Overhauled the Type 2067 sight - Minor texture overhaul to multiple existing pistols - Scaled up the HJKE-11 Yukimura by 20% - Fixed smart gun reticles bobbing around when walking while shaders are enabled - Increased volume for Achilles SFX - Changed the behaviour of the Erebus. Pellet count and damage have been swapped (6 pellets, 3 damage now), Pellets now have red tracers. __[Technical]__ - Added a new advancement when obtaining La Chingona Dorada - Fixed several animation related issues with multiple melee weapons - Made several pistols more compatible with more handgun sight attachments __[Known issues]__ - Skippy's inspect animations might cut out early. I have no clue why this happens though I will continue to look into it - Many existing weapons will have a question mark for their HUD. This is intentional as I haven't made their custom icons yet.
release

Cyberpunk 2077 Guns for Vic's Point Blank 1.19

1.19
12 мая 2026 г.6,2 тыс.Minecraft: 1.20.1, 1.21, 1.21.1, 1.21.11datapack
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Что нового
**[Cyberpunk 2077 Guns Pack Update 1.19]** _[Requires Vic's Point Blank 1.11.1 or later]_ - Overhauled the audio of every weapon in the pack. Each weapon now has 3-5 variations of each sound to keep the weapons from feeling same-y every time you use them. - Slight touch up of each weapon's animations and textures to make them a bit more consistent with my more recent work. - Replaced the text in one of the pack's advancements to better reflect the nature of the weapon __[Technical]__ - Audio files have been restructured so that each audio file is in a sub directory cooresponding to their respective weapon __[Known issues]__ - Skippy's inspect animations might cut out early. I have no clue why this happens though I will continue to look into it
release

Cyberpunk 2077 Guns for Vic's Point Blank 1.18.1

1.18.1
8 апр. 2026 г.1,6 тыс.Minecraft: 1.20.1, 1.21, 1.21.1, 1.21.11datapack
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Что нового
__[Requires Vic's Point Blank 1.11.1 or later]__ - Changed the firing animation of the Achilles, Liberty, and Unity - Increased the fire rate of the Achilles and Kyubi - Added new firing animations for the Unity, Liberty, and Malorian Arms 3516 - Fixed the Kyubi default holographic sights not glowing properly when using shaders - Increased the resolution of the HPO Kanone Mk.77's scope stencil to 512x512 __[Technical]__ - Removed maxAngularOffset from some PIP scopes to help prevent scope textures from disappearing during the firing animations of some weapons (they still might disappear, it feels like an issue with VPB. Not sure yet.)
alpha

Cyberpunk 2077 Guns for Vic's Point Blank 2b.0

2b.0
1 апр. 2026 г.358Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.11datapack
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Что нового
Literally my best update yet, so good that I have to put version 2b.0 to signify that it is a straight overhaul to this gun addon! It is so good I have to label it as an Alpha release because labeling it as "Release" just isn't good enough for this. - Removed literally every gun and item from the pack as they were not actually from the game they claim to be from - Added the one true gun that Cyberpunk 2077 had; the toob! the toob is a gun so powerful, not even Adam Smasher could survive a single bullet from it, let alone 100 Adam Smashers. It should support any and all sight/scope attachments unlike the source material where it can only use a short sight.
release

Cyberpunk 2077 Guns for Vic's Point Blank 1.18

1.18
11 мар. 2026 г.674Minecraft: 1.20.1, 1.21, 1.21.1datapack
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Что нового
__[Requires Vic's Point Blank 1.11.1 or later]__ - Added the MA70 HB and x-MOD2 iconic variant - Added the Mk.31 HMG - Slight visual and behavioural touchup to the M2067 Defender - Changed the draw animation of the Militech Hercules 3AX __[Technical]__ - Fixed inconsistencies with texture names, preventing any problems with VPB ports to future Minecraft versions
beta

Cyberpunk 2077 Guns for Pointblank: Jelly 1.17.3

1.17.3
21 янв. 2026 г.27,6 тыс.Minecraft: 1.20.1, 1.21, 1.21.1fabric, neoforge
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Что нового
**[Cyberpunk 2077 Guns Pack Update 1.17.3]** __[Requires Vic's Point Blank 1.10.0/Pointblank: Jelly 2.2.0 or later]__ - Slightly reduced the PIP zoom of the HPO Kanone MAX Mk.77 - Slightly increased the PIP zoom of the E305 Prospecta __[Technical]__ - Added "altZoom" to all PIP scopes to support VPB's new fallback scope rendering __[Known Issues]__ - If a gun's barrel disappears when equipping muzzle attachments, that gun's barrel will also disappear when equipping any Chimera mod (As far as I know, this applies to the AR-57 and the HJSH-18 Masamune) - The SO-21 Saika sight (and possibly other sights that use 2D planes) might appear flickery. I have no idea what causes this yet - Fallback scope rendering might look weird or not work correctly on the Hercules 3AX and NDI Osprey (This is primarily an issue with VPB which should be fixed soon)
release

Cyberpunk 2077 Guns for Vic's Point Blank 1.17.3

1.17.3
21 янв. 2026 г.806Minecraft: 1.20.1, 1.21, 1.21.1datapack
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Что нового
**[Cyberpunk 2077 Guns Pack Update 1.17.3]** __[Requires Vic's Point Blank 1.10.0/Pointblank: Jelly 2.2.0 or later]__ - Slightly reduced the PIP zoom of the HPO Kanone MAX Mk.77 - Slightly increased the PIP zoom of the E305 Prospecta __[Technical]__ - Added "altZoom" to all PIP scopes to support VPB's new fallback scope rendering __[Known Issues]__ - If a gun's barrel disappears when equipping muzzle attachments, that gun's barrel will also disappear when equipping any Chimera mod (As far as I know, this applies to the AR-57 and the HJSH-18 Masamune) - The SO-21 Saika sight (and possibly other sights that use 2D planes) might appear flickery. I have no idea what causes this yet - Fallback scope rendering might look weird or not work correctly on the Hercules 3AX and NDI Osprey (This is primarily an issue with VPB which should be fixed soon)
beta

Cyberpunk 2077 Guns for Pointblank: Jelly 1.17.2

1.17.2
6 янв. 2026 г.1,8 тыс.Minecraft: 1.20.1, 1.21, 1.21.1fabric, neoforge
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Что нового
**[Cyberpunk 2077 Guns Pack Update 1.17.2]** __[Requires Vic's Point Blank 1.9.6/Pointblank: Jelly 2.1.0 or later]__ - Changed the firing sound of "Her Majesty" and the suppressed firing sounds of the Unity/Liberty to be more quiet __[Technical]__ - Changed most of the weapon SFX from mono back into stereo (I did not like how some of the audio fades out when moving around as they play. The only sounds that will stay mono are the firing SFX as those are the only ones that need to be in mono to play properly.) - Fixed the Masamune/Nowaki's firing sound being in stereo __[Known Issues]__ - If a gun's barrel disappears when equipping muzzle attachments, that gun's barrel will also disappear when equipping any Chimera mod (As far as I know, this applies to the AR-57 and the HJSH-18 Masamune) - The SO-21 Saika sight (and possibly other sights that use 2D planes) might appear flickery. I have no idea what causes this yet