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release
Curses Revamped Additional 1.2.4
1.2.422 окт. 2026 г.27Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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# Curses Revamped: Additional Curses 1.2.4 Changelog
## Enchanting Curse Filter
- Added a configurable blacklist and whitelist for curses on the enchanting table, including curses added by other mods.
- Choose a mode with `curseFilterMode=blacklist` or `curseFilterMode=whitelist`; `enableEnchantingCurseFilter=false` disables filtering.
- The selected list applies to ordinary enchanting results, Bad Omen curse rolls, and Ominous Offering.
- An empty whitelist allows no curses. Ominous Offering does not appear if the item has no eligible curse.
- Enchanting options left empty by filtering do not spend XP or lapis.
- Multiplayer clients receive the server's filter so enchanting previews follow the server rules.
- Existing Additional config files receive the new settings without replacing saved values.
The filter affects enchanting-table results. It does not remove curses from existing items, anvil combinations, loot, trades, or another mod's separate generation systems.
release
Curses Revamped Additional 1.2.4
1.2.422 окт. 2026 г.22Minecraft: 1.21.1neoforge
release
Curses Revamped Additional 1.2.3
1.2.32 сент. 2026 г.60Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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# Curses Revamped 1.2.3 Changelog
## Changed
- Reworked fake curse enchantments so their disguises now depend on the item they are applied to.
- Weapon curses now use believable weapon enchantments such as Sharpness, Knockback, Looting, or Power.
- Armor curses now use Protection, Thorns, or the matching protection enchantment.
- Pulling uses Knockback on melee weapons and Punch on bows and crossbows.
- Backlash uses Thorns on armor, Sharpness on melee weapons, and Power on bows and crossbows.
- Dead Wings only uses Unbreaking or Mending as a disguise on Elytra.
- Magnetism only uses Loyalty as a disguise on tridents.
- Concrete Legs only uses Feather Falling on boots and leggings.
- Curses without a believable disguise remain scrambled instead of showing an invalid enchantment.
## Fixed
- Fake curse displays no longer change when an item loses durability.
- Normal unknown curse tooltips, anvil fake displays, and debug reports now use the same item-aware disguise rules.
- Updated fake-enchantment documentation to match the actual item categories.
## Compatibility
- Minecraft version remains **1.21.1**.
- Additional requires **Curses Revamped Base 1.2.3 or newer**.
- Existing enchantment IDs and curse behavior remain unchanged.
- Fabric and NeoForge Additional builds were updated together.
## Notes
- Base and Additional remain separate files. Additional cannot be installed by itself.
- Suggestions for new curses, fake enchantments, and enchanting ideas are welcome.
## Thanks
Special thanks to **Melmi** for suggesting Curse of Psychosis and for helping shape the addon with curse ideas and feedback.
release
Curses Revamped Additional 1.2.3
1.2.32 сент. 2026 г.57Minecraft: 1.21.1neoforge
release
Curses Revamped Additional 1.2.2
1.2.21 сент. 2026 г.24Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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# Curses Revamped 1.2.2 Changelog
## Added
- Added **Curse of Uncontrolled Aim** to Additional.
- While active, the player's mouse movement can be randomly redirected.
- It can apply to common cursed items and is discovered like the other custom curses.
- Added **Curse of Wayward Projectiles** to Additional.
- Ranged projectiles can be thrown off in unpredictable directions.
- It supports four levels, with higher levels causing stronger deviation.
Ideas By InkBot
## Restructured
- Additional now uses Base as the single owner of shared curse discovery and sync data.
- Removed unused duplicate discovery storage and packet classes from both Additional loaders.
- Kept all existing `cursesrevamped_additional:*` enchantment IDs unchanged.
## Fixed
- Fixed Wayward Projectiles levels II-IV being ignored; higher levels now increase projectile deviation.
- Registered the Additional command tree on Fabric and NeoForge.
- Added `/cursesrevamped debug item` to the Additional command registration as well as Base.
- Fixed Uncontrolled Aim and Wayward Projectiles tooltips being skipped when they were the only curses on an item.
- Added scalable internal item categories for armor, wearable items, weapons, tools, ranged weapons, held items, and common cursed items.
- Existing aliases such as `held_cursed`, `pulling`, and `reach` now build on these categories.
- Added a dedicated `head_armor` category for Head-only curses such as Blindness.
- Reworked Uncontrolled Aim into a client-side persistent camera effect instead of replacing every mouse movement with a huge random value.
- Normal movement: stronger smooth drifting that can remain offset from center.
- Bow/crossbow aiming: persistent downward-biased movement with stronger lateral interference.
- Elytra flight: very strong steering disruption with large directional movement.
- The effect is now roughly twice as strong while keeping longer cooldowns between events.
## Project Structure
- Base contains the shared vanilla curse foundation and can be used on its own.
- Additional contains the custom curse content and requires Base 1.2.2 or newer.
- Shared support code is kept separately so both loaders can use the same addon contracts.
- Versioned release folders contain the matching Base and Additional jars for Fabric and NeoForge.
- Existing custom enchantment IDs remain unchanged.
## Compatibility
- Additional requires **Curses Revamped Base 1.2.2 or newer**.
- Base and Additional remain separate jars for Fabric and NeoForge.
- Minecraft version remains **1.21.1**.
## Notes
- Suggestions are welcome for new curses, enchanting ideas, fake enchantments, cursed books, and other additions that fit the mod's direction.
- Ideas may be added directly or refined after testing so they work properly in survival gameplay.
release
Curses Revamped Additional 1.2.2
1.2.21 сент. 2026 г.21Minecraft: 1.21.1neoforge
release
Curses Revamped Additional 1.2.1
1.2.119 авг. 2026 г.30Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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# Curses Revamped 1.2.1
## Added
- Added **Curse of Counterfeit** to Additional.
- Armor curse that can fake as Protection while hidden.
- A cursed armor piece no longer contributes armor or toughness damage reduction.
- Other enchantment effects on the armor still work.
- Taking damage reveals the real curse name, while detailed effects still require research.
- Included in Curse of Curses behavior.
- Idea credit: **Melmi**.
release
Curses Revamped Additional 1.2.1
1.2.119 авг. 2026 г.27Minecraft: 1.21.1neoforge
release
Curses Revamped Additional 1.2.0
1.2.010 авг. 2026 г.24Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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# Curses Revamped 1.2.0 Changelog
## Changed
- **Important packaging change:** Additional now requires **Curses Revamped Base 1.2.0+**.
- Reworked the 1.2 package layout so Additional is now a real addon for Base.
- Base remains the vanilla-plus foundation for Vanishing/Binding reworks, hidden config, and optional client tooltip support.
- Fabric Additional now requires `cursesrevamped` in `fabric.mod.json`.
- NeoForge Additional now requires `cursesrevamped` in `neoforge.mods.toml`.
- Additional Java classes moved into addon-only packages to avoid class/package conflicts when Base and Additional are installed together.
- Additional no longer runs the duplicated vanilla Vanishing/Binding durability hooks; Base owns that behavior when both jars are installed.
## Fixed
- Fixed a Fabric Additional startup crash caused by client mixins using the wrong refmap.
- Thanks to **Melmi** for reporting this one.
- The crash affected the enchanting table research UI mixin and Crossed Wires mouse-input mixin.
- Fabric client mixins are now loaded from their own client mixin config, which points at the correct client refmap.
- Fixed Curse of Vulnerability damage scaling.
- Protection-style curse damage is now applied at the main `hurt` hook instead of relying on the deeper damage hook.
- This makes Vulnerability increase incoming damage consistently while avoiding double-scaling with Fire, Projectiles, and Explosions.
- Made Curse of Magnetism more dangerous.
- Magnetism now drags nearby entities toward the cursed player instead of only pulling dropped items.
- Arrows now home much harder toward the cursed player from farther away.
- Added creative/admin discovery commands for the Additional jars.
- `/cursesrevamped discovery research all` researches every curse for yourself.
- `/cursesrevamped discovery research all <targets>` researches every curse for other players.
- `/cursesrevamped discovery reveal all [targets]` reveals curse names without unlocking detailed tooltips.
- `/cursesrevamped discovery unlearn all [targets]` resets curse discovery and reveal progress.
- `/cursesrevamped discovery status [targets]` shows researched/revealed counts.
- Creative mode now bypasses hidden curse discovery for tooltips.
- Creative players see real curse names and full curse details immediately.
- This is display-only and does not change saved research progress.
## Planned / In Progress
- Improve cursed boons and make boon behavior clearer.
release
Curses Revamped Additional 1.2.0
1.2.010 авг. 2026 г.25Minecraft: 1.21.1neoforge