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Curses Revamped Additional

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Curses Revamped Additional 1.2.4

1.2.4
22 окт. 2026 г.27Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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# Curses Revamped: Additional Curses 1.2.4 Changelog ## Enchanting Curse Filter - Added a configurable blacklist and whitelist for curses on the enchanting table, including curses added by other mods. - Choose a mode with `curseFilterMode=blacklist` or `curseFilterMode=whitelist`; `enableEnchantingCurseFilter=false` disables filtering. - The selected list applies to ordinary enchanting results, Bad Omen curse rolls, and Ominous Offering. - An empty whitelist allows no curses. Ominous Offering does not appear if the item has no eligible curse. - Enchanting options left empty by filtering do not spend XP or lapis. - Multiplayer clients receive the server's filter so enchanting previews follow the server rules. - Existing Additional config files receive the new settings without replacing saved values. The filter affects enchanting-table results. It does not remove curses from existing items, anvil combinations, loot, trades, or another mod's separate generation systems.
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Curses Revamped Additional 1.2.4

1.2.4
22 окт. 2026 г.22Minecraft: 1.21.1neoforge
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Curses Revamped Additional 1.2.3

1.2.3
2 сент. 2026 г.60Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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# Curses Revamped 1.2.3 Changelog ## Changed - Reworked fake curse enchantments so their disguises now depend on the item they are applied to. - Weapon curses now use believable weapon enchantments such as Sharpness, Knockback, Looting, or Power. - Armor curses now use Protection, Thorns, or the matching protection enchantment. - Pulling uses Knockback on melee weapons and Punch on bows and crossbows. - Backlash uses Thorns on armor, Sharpness on melee weapons, and Power on bows and crossbows. - Dead Wings only uses Unbreaking or Mending as a disguise on Elytra. - Magnetism only uses Loyalty as a disguise on tridents. - Concrete Legs only uses Feather Falling on boots and leggings. - Curses without a believable disguise remain scrambled instead of showing an invalid enchantment. ## Fixed - Fake curse displays no longer change when an item loses durability. - Normal unknown curse tooltips, anvil fake displays, and debug reports now use the same item-aware disguise rules. - Updated fake-enchantment documentation to match the actual item categories. ## Compatibility - Minecraft version remains **1.21.1**. - Additional requires **Curses Revamped Base 1.2.3 or newer**. - Existing enchantment IDs and curse behavior remain unchanged. - Fabric and NeoForge Additional builds were updated together. ## Notes - Base and Additional remain separate files. Additional cannot be installed by itself. - Suggestions for new curses, fake enchantments, and enchanting ideas are welcome. ## Thanks Special thanks to **Melmi** for suggesting Curse of Psychosis and for helping shape the addon with curse ideas and feedback.
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Curses Revamped Additional 1.2.3

1.2.3
2 сент. 2026 г.57Minecraft: 1.21.1neoforge
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Curses Revamped Additional 1.2.2

1.2.2
1 сент. 2026 г.24Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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# Curses Revamped 1.2.2 Changelog ## Added - Added **Curse of Uncontrolled Aim** to Additional. - While active, the player's mouse movement can be randomly redirected. - It can apply to common cursed items and is discovered like the other custom curses. - Added **Curse of Wayward Projectiles** to Additional. - Ranged projectiles can be thrown off in unpredictable directions. - It supports four levels, with higher levels causing stronger deviation. Ideas By InkBot ## Restructured - Additional now uses Base as the single owner of shared curse discovery and sync data. - Removed unused duplicate discovery storage and packet classes from both Additional loaders. - Kept all existing `cursesrevamped_additional:*` enchantment IDs unchanged. ## Fixed - Fixed Wayward Projectiles levels II-IV being ignored; higher levels now increase projectile deviation. - Registered the Additional command tree on Fabric and NeoForge. - Added `/cursesrevamped debug item` to the Additional command registration as well as Base. - Fixed Uncontrolled Aim and Wayward Projectiles tooltips being skipped when they were the only curses on an item. - Added scalable internal item categories for armor, wearable items, weapons, tools, ranged weapons, held items, and common cursed items. - Existing aliases such as `held_cursed`, `pulling`, and `reach` now build on these categories. - Added a dedicated `head_armor` category for Head-only curses such as Blindness. - Reworked Uncontrolled Aim into a client-side persistent camera effect instead of replacing every mouse movement with a huge random value. - Normal movement: stronger smooth drifting that can remain offset from center. - Bow/crossbow aiming: persistent downward-biased movement with stronger lateral interference. - Elytra flight: very strong steering disruption with large directional movement. - The effect is now roughly twice as strong while keeping longer cooldowns between events. ## Project Structure - Base contains the shared vanilla curse foundation and can be used on its own. - Additional contains the custom curse content and requires Base 1.2.2 or newer. - Shared support code is kept separately so both loaders can use the same addon contracts. - Versioned release folders contain the matching Base and Additional jars for Fabric and NeoForge. - Existing custom enchantment IDs remain unchanged. ## Compatibility - Additional requires **Curses Revamped Base 1.2.2 or newer**. - Base and Additional remain separate jars for Fabric and NeoForge. - Minecraft version remains **1.21.1**. ## Notes - Suggestions are welcome for new curses, enchanting ideas, fake enchantments, cursed books, and other additions that fit the mod's direction. - Ideas may be added directly or refined after testing so they work properly in survival gameplay.
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Curses Revamped Additional 1.2.2

1.2.2
1 сент. 2026 г.21Minecraft: 1.21.1neoforge
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Curses Revamped Additional 1.2.1

1.2.1
19 авг. 2026 г.30Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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# Curses Revamped 1.2.1 ## Added - Added **Curse of Counterfeit** to Additional. - Armor curse that can fake as Protection while hidden. - A cursed armor piece no longer contributes armor or toughness damage reduction. - Other enchantment effects on the armor still work. - Taking damage reveals the real curse name, while detailed effects still require research. - Included in Curse of Curses behavior. - Idea credit: **Melmi**.
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Curses Revamped Additional 1.2.1

1.2.1
19 авг. 2026 г.27Minecraft: 1.21.1neoforge
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Curses Revamped Additional 1.2.0

1.2.0
10 авг. 2026 г.24Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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# Curses Revamped 1.2.0 Changelog ## Changed - **Important packaging change:** Additional now requires **Curses Revamped Base 1.2.0+**. - Reworked the 1.2 package layout so Additional is now a real addon for Base. - Base remains the vanilla-plus foundation for Vanishing/Binding reworks, hidden config, and optional client tooltip support. - Fabric Additional now requires `cursesrevamped` in `fabric.mod.json`. - NeoForge Additional now requires `cursesrevamped` in `neoforge.mods.toml`. - Additional Java classes moved into addon-only packages to avoid class/package conflicts when Base and Additional are installed together. - Additional no longer runs the duplicated vanilla Vanishing/Binding durability hooks; Base owns that behavior when both jars are installed. ## Fixed - Fixed a Fabric Additional startup crash caused by client mixins using the wrong refmap. - Thanks to **Melmi** for reporting this one. - The crash affected the enchanting table research UI mixin and Crossed Wires mouse-input mixin. - Fabric client mixins are now loaded from their own client mixin config, which points at the correct client refmap. - Fixed Curse of Vulnerability damage scaling. - Protection-style curse damage is now applied at the main `hurt` hook instead of relying on the deeper damage hook. - This makes Vulnerability increase incoming damage consistently while avoiding double-scaling with Fire, Projectiles, and Explosions. - Made Curse of Magnetism more dangerous. - Magnetism now drags nearby entities toward the cursed player instead of only pulling dropped items. - Arrows now home much harder toward the cursed player from farther away. - Added creative/admin discovery commands for the Additional jars. - `/cursesrevamped discovery research all` researches every curse for yourself. - `/cursesrevamped discovery research all <targets>` researches every curse for other players. - `/cursesrevamped discovery reveal all [targets]` reveals curse names without unlocking detailed tooltips. - `/cursesrevamped discovery unlearn all [targets]` resets curse discovery and reveal progress. - `/cursesrevamped discovery status [targets]` shows researched/revealed counts. - Creative mode now bypasses hidden curse discovery for tooltips. - Creative players see real curse names and full curse details immediately. - This is display-only and does not change saved research progress. ## Planned / In Progress - Improve cursed boons and make boon behavior clearer.
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Curses Revamped Additional 1.2.0

1.2.0
10 авг. 2026 г.25Minecraft: 1.21.1neoforge
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