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Cybernetics

ВЕРСИИ (43)

release

Cybernetics 0.5.2-neoforge-1.21.1-HOTFIX

0.5.2-HOTFIX
16 авг. 2026 г.5,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Fixed structure spawning bug with new tag files
release

Cybernetics 0.5.2-neoforge-1.21.1

0.5.2
15 авг. 2026 г.303Minecraft: 1.21.1neoforge
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Что нового
- Added warnings to the surgery UIs - Added Energy Bar to surgery UIs - Added modded biomes to has_structure tags for each structure (No Man's Land, Biomes O' Plenty, Regions Unexplored, Oh The Biomes We've Gone, Oh The Biomes You'll Go) - Fixed Spinal Injector tooltip - Added new cyberpsychosis sounds and replaced one (psycho_heartbeat_glitch, psycho_drone, & psycho_breath) - Fixed Targeting and Trajectory module not working with monovision - Fixed hud rendering layers (works with create uis) - Added damage overlays based on durability system - Reworked Cybereye layout config (works with monovision and multioptics, and is much more daptable to ANY skin by allowing users to select pixels) - Decreased Dualistic Converter output, as well as made them only allow one total, magic catalyst now has harder recipe - Added Kerenzikov, Berserk, Heavy Knuckles, and Reinforced Tendons - Fixed SynthSkin Recipe bug - Removed TatHog (going to rework how tattoos are applied at some point) - Fixed Biomonitor rendering issues? Maybe? - Made Biomonitor bug out when rejection sets in - Updated rejection effects - Updated cyberpsychosis visuals (head glitching is visible to others and exclusive to lvl 3 psychosis, and eyes also glitch independently of the head now) - Finalized Vampirism compat (vampires blood-consumption regen now causes organ replacements to fall out, replaced by default organs, which can also heal from blood consumption) - Finalized Sculked Conversion(s) (improved abilities, reworked visuals with antlers, and made it partially worthwhile to use) - Vampirism “vampire coughs up entire endocrine system onto the floor” bug should be fixed now - Added Night vision effect to antlers users - Reworked Engineering Table Deconstruction to use actual recipes instead of a randomized rule table - Fixed Grafting Table quickMoveStack dupe glitch (probably) - Tweaked Cyberdeck recipe in preparation for Netrunning Update
release

Cybernetics 0.5.1-neoforge-1.21.1-HOTFIX

0.5.1-HOTFIX
6 авг. 2026 г.785Minecraft: 1.21.1neoforge
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Что нового
- Fixed Mantis blade bug - Fixed head glitch and made outerlayers appear on it - Fixed Robosurgeon/Surgery Table durability quickMoveStack() bugs
release

Cybernetics 0.5.1-neoforge-1.21.1

0.5.1
5 авг. 2026 г.80Minecraft: 1.21.1neoforge
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Что нового
- Fixed Surgery Chamber click issue - Fixed optics incompatibilities and HUD issues - Fixed Copernicus not fully working with Northstar: Redux - Fixed HUD issues with HUDLens - Added an Icon to the mod - Made Arm Cannon wheel scrollable - Reworked cyberpsychosis visual effects (made it a shader and removed Confusion effect, as well as players becoming shadow people, and passive mobs becoming hostile entities) - credit to K King for the idea - Figured out how to apply model attachments to fake players (holograms, corpse models, etc.) - Added 9 new music discs (1 by Dan Henig, 7 by Panda Beats, and 1 by Fronbondi Skegs) - Reworked Shadow people - Made surgery chamber sound cancel if interrupted - Gave threat matrix false positives during cyberpsychosis - Fixed spawn weights issue
release

Cybernetics 0.5.0-neoforge-1.21.1

0.5.0
29 июл. 2026 г.748Minecraft: 1.21.1neoforge
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Что нового
- Fixed heart and organs items tooltip - Added minor FancyMenu Compat - Fixed Better Combat legs bug - Added Vampirism Compat setup & UltraViolent Flashbang implant - Added Vampyres implant - Added special Dragoon x Faceplate overlay interaction (Adam Smasher) - Fixed missing arms abilities (rendering and interaction with surgery table) - Added a new ICyberwareItem method for adding group requirements to cyberwareItems - Added Monovision - Added Multioptics - Fixed faceplate not dropping on death - Added a secondary dye layer to basic Cyberlimbs (inner and outer shell) and Cybereyes (heterochromia) - Added Navigation Chip functionality and a full minimap system - Fixed eye modules to work with alt cybereyes - Fixed null crash from SkinModifierManager (UltraViolent null guard added) - Tweaked Spyder and Eclipse FBCs to include Monovision - Fixed head outer layer for Metal Plating overlay - Reworked custom inventory buttons - Fixed Abandoned Laboratory structure biome spawns - Made minimaps collect waypoints from paper maps, even explorer maps - Fixed cybereye dyeing - Added NeoSync compat - Made crouching into a shell container allow the user to phase through them for bigger models - Reworked Battery recipes to make a bit more sense (electron flow) - Fixed Metal Detector and Dualistic Converter Tooltips - Fixed NeoSync required crash (no longer a hard dependency) - Implemented a configurable durability system to all implants, including default organs - Fixed new cybereye dual dyed system not mapping with config properly - Added a scroll function to the HUD layout config toggle sidebar - Tweaked Isothermal Skin recipe - Made Cyberware Toggle Wheel scroll to hover - Fixed Netherite scrap dupe even without orange shard - Fixed KeepInventory=ON/KeepCyberware=OFF cyberware deletion bug - Fixed NeoSync Crash (pt 2? 3? who knows anymore) - Fixed durability based implant stacking bug - Added a basic repair system (can diversify in the future) - Utilized repair system to add some specific repair items for specific implants - Fixed SynthSkin x Faceplate bug - Optimized Navigation Database by indexing visible map tiles, caching waypoint data, and using mipmapped terrain rendering - Reworked SynthSkin recipes - Fixed weird NeoSync phasing x Charging block bug
beta

Cybernetics 0.4.8b-neoforge-1.21.1

0.4.8b
15 июл. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Fixed harvester drops for Spider, Ravager, and Polar Bear - Reworked Autoinjector system for easier future updates, and made them administer to others on shift-right-clicks - Implemented tooltips for functional blocks - Fixed Cortical Stack x Corpse mod bug - Added missing crushing wheel x cyberware recipes - Fixed skin layer config bug - Fixed Better Combat config bug - Added entity spawn configs for customizing spawn rates - Added a Potion Autoinjector system - Made Potion Autoinjector recipes appear in JEI - Added zh_cn lang (Chinese) made by OrzMirror - Fixed EMP Grenade recipe - Added Apothic Attributes compat for Fine Manipulators - Fixed Corpse compat skeleton overlays - Added Hexborg skin overlay - Added Anomalous Staff for Hexborg - Improved Spider Eye shader (lag) - Fixed Platelet Dispatcher and Stem Cell Synthesizer not working - Patched Platelet Dispatcher Regen clearing bug - Implemented either redstone or FE requirements for certain blocks (and compats with most FE source mods) - Added levels to Cyberware Rejection, with being in the negative resulting in fugue states where the player's body goes on a killing spree - Added Mantis Blades (6 variants with unique abilities, and new sound effects) - Added FE requirements for Charging Block and Robosurgeon - Reworked Metal Plating to now add armor, and to have an overlay when installed - Added Biomonitor Eye Module - Fixed Death messages bug - Finalized Trajectory Calculator (Works with almost every projectile, except maybe ones from other mods) - Fixed removed offhand dupe glitch - Made removed mainhands swap handedness - Fixed issues with missing limbs not appearing missing with certain skin overlays (isothermal, metal plating, and full borgs) - Added SynthLungs and Parcool compat - Reworked Cerebral Processing Unit crafting recipes - Fixed Spelljammer negating teleport commands - Fixed HogBoy bartering dupe method (no longer interested in components) - Fixed Netherite dupe from Mining Shard - Applied new cyberware to cyberentity rolls - Implemented unused Smasher attack anims - Fixed Smasher attachment models - Added Humanity/Data Integrity tooltip in surgery UIs for clarity - Added loot to bastions (including NQPU) - Added Tutorial Shards and Lore Shards - Added Abandoned Laboratory dungeon structure - Fixed behind_you.exe and cyberpsychosis.exe quickhack bugs - Added Computer and Computer Tower to use and read Written Data Shards, and a new Game Shard system - Fixed non-block block mining bugs (slow break, and no drops) - Added custom entities to vanilla entity tags (and added entity tag datagen) - Fixed persistent implant inventories after removal (inventories are now dumped when implant is removed) - Added comparator outputs to blocks that hold things (robosurgeon, surgery table, and pc tower) - Made Titanium Grates waterloggable - Made Datura Flower pottable - Tweaked tooltips for implants with cooldowns - Tweaked dragoon jump+step attribute mods - made metal plating use armor toughness instead of armor mod
beta

Cybernetics 0.4.7b-neoforge-1.21.1-HOTFIX

0.4.7b-HOTFIX
16 мая 2026 г.2,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
ACTUALLY fixed spinal injector stack bug... I hope. 
beta

Cybernetics 0.4.7b-neoforge-1.21.1

0.4.7b
15 мая 2026 г.154Minecraft: 1.21.1neoforge
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Что нового
- Fixed Corpse dupe bug - Fixed Spinal Injector visual bug - Fixed humanity attribute not applying properly - Nerfed HogBoy bartering
beta

Cybernetics 0.4.6b-neoforge-1.21.1

0.4.6b
11 мая 2026 г.347Minecraft: 1.21.1neoforge
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Что нового
- Added Hud Config full layout control - Added Create: Aeronautics compat to Charging Block - Added Create: Creating Space compat - Added Electric Arc Cannon - Fixed Better Combat crash - Fixed Better Combat first person overlay rendering - Made special use-case wetware toggleable from the toggle wheel - Added Gooey Musculature - Added Electrocyte Tissue - Added EMP Threading - Made Humanity an attribute that can be easily modified - Fixed Hyperoxygenation Boost failure bug
beta

Cybernetics 0.4.5b-neoforge-1.21.1

0.4.5b
5 мая 2026 г.239Minecraft: 1.21.1neoforge
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Что нового
- Fixed fake players not using default organs - Simplified synthskin overlay - Fixed propeller required cyberware bug - Fixed borked punklin highlight texture - Added tattoo system (Approval UI, Tattoist UI, stored tattoo data, overlay implementation, syncing) - Added Tar's Surgery Table sound - Added TatHog - Added Tattooist Hut - Fixed borked sandevistan recipe - Fixed Smasher Mansion spawning - Made Surgery Chamber work on aeronautics contraptions - Tweaked overlay system to hide player skin outerlayers when necessary - Added fbc command to auto install fbc sets - Reworked Myomer Muscle - Added Graphene Crystal Elastomer (and recipes) - Fixed Copernicus Oxygen bar placement - Fixed Pneumatic Calves survival bug - Fixed TatHog and Tattooist Hut spawning bug
beta

Cybernetics 0.4.4b-neoforge-1.21.1

0.4.4b
30 апр. 2026 г.325Minecraft: 1.21.1neoforge
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Что нового
- Added Cyberpigs (HogBoys, Punklins, and Pigstrom) - Added visual compatibility with Vic's Point Blank - Added Better Combat visual compatibility - Added visual compatibility with Wildfire's Female Gender Mod - Improved compat items model saving - Improved HogBoy bartering AI - Tweaked Create neuropozyne spout output amount - Fixed Ripper step sound - Added Kildare model FBC with Surgery minigame success margin bonus
beta

Cybernetics 0.4.3b-neoforge-1.21.1

0.4.3b
28 апр. 2026 г.108Minecraft: 1.21.1neoforge
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Что нового
- Added surgery table - Added player surgery minigame - Fixed cybereye config bug - Added Ripper - Added Ripper clinic structure - Added Ripper surgery mechanic - Tweaked Cyberskeleton behaviors - Fixed Cyberdeck overlay bug - Fixed Cybereye blindness/darkness bug - Fixed claw model attachment swaying and waving - Made Harvester enchantment compatible with everything except Looting - Fixed Genos eye positioning bug - Fixed Copernicus overlay bug - Fixed Warden Antlers crash - Made spinal injector capable of using cyberchems
beta

Cybernetics 0.4.2b-neoforge-1.21.1

0.4.2b
15 апр. 2026 г.256Minecraft: 1.21.1neoforge
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Что нового
- Fixed corpse compat cybereye layout bug - Fixed Diamond Waferstack stackability - Added ReForgedPlay mod compat - Fixed respiration not working - Tweaked Oxygen Tank to work better. Stackable now - Fixed Robosurgeon Marker crash (caused by elytra null) - Fixed Warden Antlers incompatibility with eyeballs items - Added Netherite Quantum Processor location tooltip, and Charging Block use case tooltip
beta

Cybernetics 0.4.1b-neoforge-1.21.1

0.4.1b
7 апр. 2026 г.161Minecraft: 1.21.1neoforge
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Что нового
- Added tooltips describing quickhacks - fixed lungs bugs - Added Epilepsy Mode - Tweaked lightning spell emp requirements - Added visible bone implants in robosurgeon gui - made spinal injector actually require linear frame - Added Corpse Compat
beta

Cybernetics 0.4.0b-neoforge-1.21.1

0.4.0b
31 мар. 2026 г.116Minecraft: 1.21.1neoforge
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Что нового
- Added Blastema Infused Skeleton - Added Dragon Skin - Added Warden Antlers (and a shader for it) - Added Sculked Organs and a full sculk conversion - Fixed Aerostatic Gyrobladder flight mechanic (just uses creative flight now) - Implemented extra tooltips to explain keybind use-cases - Added humanity penalty methods - Fixed instant blindness removal bug - Added visibility toggles to Robosurgeon GUI - Fixed Elytra bug I think - Fixed remove command not updating humanity - Moved Cybereye and HUD layout config buttons to Options... - Added Neural Processor - Added Exosuit MK1 - Added 7 Quickhacks and ICE Protocol - Implemented the EntityCyberwareData system - Made cyberentities able to utilize most cyberware - Creepers killed by cyberskeletons can drop the cyberdiscs
beta

Cybernetics 0.3.9b

0.3.9b
19 февр. 2026 г.321Minecraft: 1.21.1neoforge
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Что нового
- Fixed cybereye and faceplate syncing - Fixed stacking issues with single slot type cyberware - Fixed crash error with Ender Pearl Damage attribute - Made Trajectory Calculator work with most traditional projectiles - Added Heat Engine remaining burn time to HUD
beta

Cybernetics 0.3.8b

0.3.8b
17 февр. 2026 г.44Minecraft: 1.21.1neoforge
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Что нового
- Changed Battery capacities to make more sense - Added an energy generator tag - Added a config for customizing cybereye appearance on players - fixed attribute stacking for limbs and limb cyberware - Fixed Isothermal Plating not applying Fire Resistance
beta

Cybernetics 0.3.7b

0.3.7b
15 февр. 2026 г.48Minecraft: 1.21.1neoforge
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Что нового
- Added break times to functional blocks - Fixed stacking issue in Robosurgeon - Fixed chipware not dropping on death - Fixed Heat Engine not returning remainders - Reworked component and other recipes with the help of Mizuko to be more survival friendly without Create mod
beta

Cybernetics 0.3.6b

0.3.6b
14 февр. 2026 г.54Minecraft: 1.21.1neoforge
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Что нового
- Finalized mermod fix - Added Curios compat for future implementation - Reworked Neuropozyne autoinjector recipes - Reworked dense battery capacity and recharge time - Fixed Drill Fist finally - Fixed scale bug in robosurgeon - Gave Synthetic Setules better controls and made toggleable - Added a Writable data shard called the Infolog - Fixed Attribute issues - Reworked inventory stacking for most items - Added a mystery synergy between 2 cyberware, see if you can find it... >:D
beta

Cybernetics 0.3.5b

0.3.5
11 февр. 2026 г.62Minecraft: 1.21.1neoforge
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Что нового
- Fixed Ars Nouveau break spell incompatibility - Fixed Mermod tail incompatibility - Added Holoprojector (Player, entity, block and item rendering) - Fixed server crash issue with Metal Detector SoundInstance - Implemented partial faceplate functionality - Fixed waving Retractable Claws render in first person - Added a cooldown to Arm cannon - Fixed full borg first person rendering - Made pneumatic Calves toggleable - Added CyberwareSyncEvents to force syncing so players can see each other's cyberware - Fixed targeting module self targeting bug - Fixed sandy server syncing - Fixed damage attribute values
beta

Cybernetics 0.3.2b

0.3.2
6 февр. 2026 г.95Minecraft: 1.21.1neoforge
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Что нового
- Added recipes I forgot in the last version
beta

Cybernetics 0.3.1b

0.3.1
5 февр. 2026 г.34Minecraft: 1.21.1neoforge
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Что нового
- Fixed Threat matrix cyberbrain compatibility - Added Iron's Spells & Spellbooks compat - Mana Capacitor - Spelljammer - Mana Assimilator - Reworked debug command (/cybernetics energyDebug true/false) - Fixed tag based forced removals in SurgeryController -Reworked some of the tags a bit to function better - Changed "Let's Dance" icon to a brain - Reworked full borg referencing (cleaner & less prone to confusion or error) - Included Iron's Spells lightning spells in the lightning strike handler - Made the HUD color changeable with Cybereye dyes
beta

Cybernetics 0.3.0b

0.3.0
2 февр. 2026 г.67Minecraft: 1.21.1neoforge
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Что нового
- Fixed Plated limbs not accepting limb cyberware - Added Heat Engine cyberware item - Added Spider Eyes wetware item - Added Grafting Table & related recipe type/functions - Reworked the majority of the wetware system (same functionality, different way of obtaining) - Fixed arm and leg upgrade side casing - Fixed cyberlimb item tint mask overlay
beta

Cybernetics 0.2.11b

0.2.11
31 янв. 2026 г.60Minecraft: 1.21.1neoforge
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Что нового
- Added plated cyberlimbs AND made them trimmable - Added titanium tags - Lightning strikes give cyborgs the EMP effect now - Tried (and failed) to fix occasional attribute crash
beta

Cybernetics 0.2.10b

0.2.10
30 янв. 2026 г.33Minecraft: 1.21.1neoforge
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Что нового
- Added Scaling Surgery Damage config - Fixed CerebralProcessingUnitItem's cyberware requirement - Added trimmable Cyberlimbs and Metal Plating - Fixed missing recipes - Fixed Robosurgeon GUI entity rendering bug
beta

Cybernetics 0.2.9b Pt 2

0.2.9
29 янв. 2026 г.39Minecraft: 1.21.1neoforge
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Что нового
- Fixed Mining Chip - Fixed KeepCyberware Attribute slop??? Maybe...
beta

Cybernetics 0.2.9b

0.2.9
29 янв. 2026 г.22Minecraft: 1.21.1neoforge
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Что нового
- Fixed visual issues with cyberarm overlays - Added keepCyberware rule in config - Added keepCyberware rule in commands (runtime only) - Fixed led recipe
beta

Cybernetics 0.2.8b

0.2.8
28 янв. 2026 г.26Minecraft: 1.21.1neoforge
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Что нового
- Fixed issues with the Genos Model - Improved Northstar compat (recipes)
beta

Cybernetics 0.2.7b

0.2.7
28 янв. 2026 г.37Minecraft: 1.21.1neoforge
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Что нового
- Added Northstar Redux compat - Added 2 new Full Body Conversions (Copernicus & Genos Models) - Fixed chipware dupes - Fixed Optic Zoom subtitle
beta

Cybernetics 0.2.6b

0.2.6
27 янв. 2026 г.31Minecraft: 1.21.1neoforge
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Что нового
- Added new advancement - Made OcelotPaws dyeable - Added Copernicus Model for potential Ad Astra compat - Fixed persistent unpowered overlay for Cyberbrain on death - Fixed Robosurgeon Back Button loc - Fixed cortical capsule tooltips
beta

Cybernetics 0.2.5b-pt2

0.2.5
26 янв. 2026 г.45Minecraft: 1.21.1neoforge
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Что нового
- Fixed chest loot spawn rates
beta

Cybernetics 0.2.5b

0.2.5
25 янв. 2026 г.20Minecraft: 1.21.1neoforge
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Что нового
- Added better loot modifiers - Improved battery capacities
beta

Cybernetics 0.2.4b

0.2.4
25 янв. 2026 г.33Minecraft: 1.21.1neoforge
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Что нового
- Added new decorative titanium variants - Made the Dragoon capable of fitting into the surgery chamber without limiting it's size - Fixed recipe discrepencies - Added recipes for SSD and GPU when create is NOT present
beta

Cybernetics 0.2.3b

0.2.3
24 янв. 2026 г.38Minecraft: 1.21.1neoforge
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Что нового
- Fixed advancement layout - Added dyeability borg sets - Fixed highlight rendering for dyed skin overlays
beta

Cybernetics 0.2.2b

0.2.2
23 янв. 2026 г.40Minecraft: 1.21.1neoforge
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Что нового
- Finished readding the rest of the cyberware visual cues
beta

Cybernetics 0.2.1b

0.2.1
23 янв. 2026 г.34Minecraft: 1.21.1neoforge
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Что нового
- Readded missing overlays - Added Full Body setups - Added Titanium Skull - Updated PlayerCyberwareData to check for multiple of the same item - Added ModCompats to check installed mods - Added a potential cyberware synergy system for the future
beta

Cybernetics 0.1.6b

0.1.6
20 янв. 2026 г.57Minecraft: 1.21.1neoforge
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Что нового
- New advancement Bones And All - Fixed advancement errors - Added a bit more Farmer's Delight compatibility - Fixed MissingOrganController issues
beta

Cybernetics 0.1.5b

0.1.5
19 янв. 2026 г.32Minecraft: 1.21.1neoforge
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Что нового
- Fixed Required Cyberware bug - Fixed Dense Battery not charging on Charger Block - Added some more uses for organs, Including the beginnings of a Farmer's Delight compat - Fixed Missing tags bug
beta

Cybernetics 0.1.4b pt 2

0.1.4-2
19 янв. 2026 г.38Minecraft: 1.21.1neoforge
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Что нового
HOTFIX - ACTUALLY fixed the crashes this time. Hopefully :')
beta

Cybernetics 0.1.4b

0.1.4
18 янв. 2026 г.28Minecraft: 1.21.1neoforge
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Что нового
HOTFIX - resolved compatibility caused crash preventing respawn on death
beta

Cybernetics 0.1.3b

0.1.3
18 янв. 2026 г.39Minecraft: 1.21.1neoforge
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Что нового
- Fixed Cybereyes skin rendering issue - Added a config file, with a configurable Humanity stat reflected in the RobosurgeonScreen - Removed XP drops from titanium ore blocks (thx for pointing that out Spanospy), and slightly increased smelting xp recieved - Also started setting up potential future compats for both Better Combat, and Epic Fight, but decided to wait on that a bit
beta

Cybernetics 0.1.2

0.1.2b
17 янв. 2026 г.31Minecraft: 1.21.1neoforge
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Что нового
- Fixed Smasher spawning issues maybe?  - fixed recipe issues  - added missing voxels to the Engineering Table - fixed an issue with Surgery Chamber placement (Thx TwistedGate)
beta

Cybernetics 0.1.1b

0.1.1b
16 янв. 2026 г.59Minecraft: 1.21.1neoforge
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Что нового
This is the beginning :)