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ВЕРСИИ (43)
release
Cybernetics 0.5.2-neoforge-1.21.1-HOTFIX
0.5.2-HOTFIX16 авг. 2026 г.5,2 тыс.Minecraft: 1.21.1neoforge
Что нового
- Fixed structure spawning bug with new tag files
release
Cybernetics 0.5.2-neoforge-1.21.1
0.5.215 авг. 2026 г.303Minecraft: 1.21.1neoforge
Что нового
- Added warnings to the surgery UIs
- Added Energy Bar to surgery UIs
- Added modded biomes to has_structure tags for each structure (No Man's Land, Biomes O' Plenty, Regions Unexplored, Oh The Biomes We've Gone, Oh The Biomes You'll Go)
- Fixed Spinal Injector tooltip
- Added new cyberpsychosis sounds and replaced one (psycho_heartbeat_glitch, psycho_drone, & psycho_breath)
- Fixed Targeting and Trajectory module not working with monovision
- Fixed hud rendering layers (works with create uis)
- Added damage overlays based on durability system
- Reworked Cybereye layout config (works with monovision and multioptics, and is much more daptable to ANY skin by allowing users to select pixels)
- Decreased Dualistic Converter output, as well as made them only allow one total, magic catalyst now has harder recipe
- Added Kerenzikov, Berserk, Heavy Knuckles, and Reinforced Tendons
- Fixed SynthSkin Recipe bug
- Removed TatHog (going to rework how tattoos are applied at some point)
- Fixed Biomonitor rendering issues? Maybe?
- Made Biomonitor bug out when rejection sets in
- Updated rejection effects
- Updated cyberpsychosis visuals (head glitching is visible to others and exclusive to lvl 3 psychosis, and eyes also glitch independently of the head now)
- Finalized Vampirism compat (vampires blood-consumption regen now causes organ replacements to fall out, replaced by default organs, which can also heal from blood consumption)
- Finalized Sculked Conversion(s) (improved abilities, reworked visuals with antlers, and made it partially worthwhile to use)
- Vampirism “vampire coughs up entire endocrine system onto the floor” bug should be fixed now
- Added Night vision effect to antlers users
- Reworked Engineering Table Deconstruction to use actual recipes instead of a randomized rule table
- Fixed Grafting Table quickMoveStack dupe glitch (probably)
- Tweaked Cyberdeck recipe in preparation for Netrunning Update
release
Cybernetics 0.5.1-neoforge-1.21.1-HOTFIX
0.5.1-HOTFIX6 авг. 2026 г.785Minecraft: 1.21.1neoforge
Что нового
- Fixed Mantis blade bug
- Fixed head glitch and made outerlayers appear on it
- Fixed Robosurgeon/Surgery Table durability quickMoveStack() bugs
release
Cybernetics 0.5.1-neoforge-1.21.1
0.5.15 авг. 2026 г.80Minecraft: 1.21.1neoforge
Что нового
- Fixed Surgery Chamber click issue
- Fixed optics incompatibilities and HUD issues
- Fixed Copernicus not fully working with Northstar: Redux
- Fixed HUD issues with HUDLens
- Added an Icon to the mod
- Made Arm Cannon wheel scrollable
- Reworked cyberpsychosis visual effects (made it a shader and removed Confusion effect, as well as players becoming shadow people, and passive mobs becoming hostile entities) - credit to K King for the idea
- Figured out how to apply model attachments to fake players (holograms, corpse models, etc.)
- Added 9 new music discs (1 by Dan Henig, 7 by Panda Beats, and 1 by Fronbondi Skegs)
- Reworked Shadow people
- Made surgery chamber sound cancel if interrupted
- Gave threat matrix false positives during cyberpsychosis
- Fixed spawn weights issue
release
Cybernetics 0.5.0-neoforge-1.21.1
0.5.029 июл. 2026 г.748Minecraft: 1.21.1neoforge
Что нового
- Fixed heart and organs items tooltip
- Added minor FancyMenu Compat
- Fixed Better Combat legs bug
- Added Vampirism Compat setup & UltraViolent Flashbang implant
- Added Vampyres implant
- Added special Dragoon x Faceplate overlay interaction (Adam Smasher)
- Fixed missing arms abilities (rendering and interaction with surgery table)
- Added a new ICyberwareItem method for adding group requirements to cyberwareItems
- Added Monovision
- Added Multioptics
- Fixed faceplate not dropping on death
- Added a secondary dye layer to basic Cyberlimbs (inner and outer shell) and Cybereyes (heterochromia)
- Added Navigation Chip functionality and a full minimap system
- Fixed eye modules to work with alt cybereyes
- Fixed null crash from SkinModifierManager (UltraViolent null guard added)
- Tweaked Spyder and Eclipse FBCs to include Monovision
- Fixed head outer layer for Metal Plating overlay
- Reworked custom inventory buttons
- Fixed Abandoned Laboratory structure biome spawns
- Made minimaps collect waypoints from paper maps, even explorer maps
- Fixed cybereye dyeing
- Added NeoSync compat
- Made crouching into a shell container allow the user to phase through them for bigger models
- Reworked Battery recipes to make a bit more sense (electron flow)
- Fixed Metal Detector and Dualistic Converter Tooltips
- Fixed NeoSync required crash (no longer a hard dependency)
- Implemented a configurable durability system to all implants, including default organs
- Fixed new cybereye dual dyed system not mapping with config properly
- Added a scroll function to the HUD layout config toggle sidebar
- Tweaked Isothermal Skin recipe
- Made Cyberware Toggle Wheel scroll to hover
- Fixed Netherite scrap dupe even without orange shard
- Fixed KeepInventory=ON/KeepCyberware=OFF cyberware deletion bug
- Fixed NeoSync Crash (pt 2? 3? who knows anymore)
- Fixed durability based implant stacking bug
- Added a basic repair system (can diversify in the future)
- Utilized repair system to add some specific repair items for specific implants
- Fixed SynthSkin x Faceplate bug
- Optimized Navigation Database by indexing visible map tiles, caching waypoint data, and using mipmapped terrain rendering
- Reworked SynthSkin recipes
- Fixed weird NeoSync phasing x Charging block bug
beta
Cybernetics 0.4.8b-neoforge-1.21.1
0.4.8b15 июл. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
Что нового
- Fixed harvester drops for Spider, Ravager, and Polar Bear
- Reworked Autoinjector system for easier future updates, and made them administer to others on shift-right-clicks
- Implemented tooltips for functional blocks
- Fixed Cortical Stack x Corpse mod bug
- Added missing crushing wheel x cyberware recipes
- Fixed skin layer config bug
- Fixed Better Combat config bug
- Added entity spawn configs for customizing spawn rates
- Added a Potion Autoinjector system
- Made Potion Autoinjector recipes appear in JEI
- Added zh_cn lang (Chinese) made by OrzMirror
- Fixed EMP Grenade recipe
- Added Apothic Attributes compat for Fine Manipulators
- Fixed Corpse compat skeleton overlays
- Added Hexborg skin overlay
- Added Anomalous Staff for Hexborg
- Improved Spider Eye shader (lag)
- Fixed Platelet Dispatcher and Stem Cell Synthesizer not working
- Patched Platelet Dispatcher Regen clearing bug
- Implemented either redstone or FE requirements for certain blocks (and compats with most FE source mods)
- Added levels to Cyberware Rejection, with being in the negative resulting in fugue states where the player's body goes on a killing spree
- Added Mantis Blades (6 variants with unique abilities, and new sound effects)
- Added FE requirements for Charging Block and Robosurgeon
- Reworked Metal Plating to now add armor, and to have an overlay when installed
- Added Biomonitor Eye Module
- Fixed Death messages bug
- Finalized Trajectory Calculator (Works with almost every projectile, except maybe ones from other mods)
- Fixed removed offhand dupe glitch
- Made removed mainhands swap handedness
- Fixed issues with missing limbs not appearing missing with certain skin overlays (isothermal, metal plating, and full borgs)
- Added SynthLungs and Parcool compat
- Reworked Cerebral Processing Unit crafting recipes
- Fixed Spelljammer negating teleport commands
- Fixed HogBoy bartering dupe method (no longer interested in components)
- Fixed Netherite dupe from Mining Shard
- Applied new cyberware to cyberentity rolls
- Implemented unused Smasher attack anims
- Fixed Smasher attachment models
- Added Humanity/Data Integrity tooltip in surgery UIs for clarity
- Added loot to bastions (including NQPU)
- Added Tutorial Shards and Lore Shards
- Added Abandoned Laboratory dungeon structure
- Fixed behind_you.exe and cyberpsychosis.exe quickhack bugs
- Added Computer and Computer Tower to use and read Written Data Shards, and a new Game Shard system
- Fixed non-block block mining bugs (slow break, and no drops)
- Added custom entities to vanilla entity tags (and added entity tag datagen)
- Fixed persistent implant inventories after removal (inventories are now dumped when implant is removed)
- Added comparator outputs to blocks that hold things (robosurgeon, surgery table, and pc tower)
- Made Titanium Grates waterloggable
- Made Datura Flower pottable
- Tweaked tooltips for implants with cooldowns
- Tweaked dragoon jump+step attribute mods
- made metal plating use armor toughness instead of armor mod
beta
Cybernetics 0.4.7b-neoforge-1.21.1-HOTFIX
0.4.7b-HOTFIX16 мая 2026 г.2,2 тыс.Minecraft: 1.21.1neoforge
Что нового
ACTUALLY fixed spinal injector stack bug... I hope.
beta
Cybernetics 0.4.7b-neoforge-1.21.1
0.4.7b15 мая 2026 г.154Minecraft: 1.21.1neoforge
Что нового
- Fixed Corpse dupe bug
- Fixed Spinal Injector visual bug
- Fixed humanity attribute not applying properly
- Nerfed HogBoy bartering
beta
Cybernetics 0.4.6b-neoforge-1.21.1
0.4.6b11 мая 2026 г.347Minecraft: 1.21.1neoforge
Что нового
- Added Hud Config full layout control
- Added Create: Aeronautics compat to Charging Block
- Added Create: Creating Space compat
- Added Electric Arc Cannon
- Fixed Better Combat crash
- Fixed Better Combat first person overlay rendering
- Made special use-case wetware toggleable from the toggle wheel
- Added Gooey Musculature
- Added Electrocyte Tissue
- Added EMP Threading
- Made Humanity an attribute that can be easily modified
- Fixed Hyperoxygenation Boost failure bug
beta
Cybernetics 0.4.5b-neoforge-1.21.1
0.4.5b5 мая 2026 г.239Minecraft: 1.21.1neoforge
Что нового
- Fixed fake players not using default organs
- Simplified synthskin overlay
- Fixed propeller required cyberware bug
- Fixed borked punklin highlight texture
- Added tattoo system (Approval UI, Tattoist UI, stored tattoo data, overlay implementation, syncing)
- Added Tar's Surgery Table sound
- Added TatHog
- Added Tattooist Hut
- Fixed borked sandevistan recipe
- Fixed Smasher Mansion spawning
- Made Surgery Chamber work on aeronautics contraptions
- Tweaked overlay system to hide player skin outerlayers when necessary
- Added fbc command to auto install fbc sets
- Reworked Myomer Muscle
- Added Graphene Crystal Elastomer (and recipes)
- Fixed Copernicus Oxygen bar placement
- Fixed Pneumatic Calves survival bug
- Fixed TatHog and Tattooist Hut spawning bug
beta
Cybernetics 0.4.4b-neoforge-1.21.1
0.4.4b30 апр. 2026 г.325Minecraft: 1.21.1neoforge
Что нового
- Added Cyberpigs (HogBoys, Punklins, and Pigstrom)
- Added visual compatibility with Vic's Point Blank
- Added Better Combat visual compatibility
- Added visual compatibility with Wildfire's Female Gender Mod
- Improved compat items model saving
- Improved HogBoy bartering AI
- Tweaked Create neuropozyne spout output amount
- Fixed Ripper step sound
- Added Kildare model FBC with Surgery minigame success margin bonus
beta
Cybernetics 0.4.3b-neoforge-1.21.1
0.4.3b28 апр. 2026 г.108Minecraft: 1.21.1neoforge
Что нового
- Added surgery table
- Added player surgery minigame
- Fixed cybereye config bug
- Added Ripper
- Added Ripper clinic structure
- Added Ripper surgery mechanic
- Tweaked Cyberskeleton behaviors
- Fixed Cyberdeck overlay bug
- Fixed Cybereye blindness/darkness bug
- Fixed claw model attachment swaying and waving
- Made Harvester enchantment compatible with everything except Looting
- Fixed Genos eye positioning bug
- Fixed Copernicus overlay bug
- Fixed Warden Antlers crash
- Made spinal injector capable of using cyberchems
beta
Cybernetics 0.4.2b-neoforge-1.21.1
0.4.2b15 апр. 2026 г.256Minecraft: 1.21.1neoforge
Что нового
- Fixed corpse compat cybereye layout bug
- Fixed Diamond Waferstack stackability
- Added ReForgedPlay mod compat
- Fixed respiration not working
- Tweaked Oxygen Tank to work better. Stackable now
- Fixed Robosurgeon Marker crash (caused by elytra null)
- Fixed Warden Antlers incompatibility with eyeballs items
- Added Netherite Quantum Processor location tooltip, and Charging Block use case tooltip
beta
Cybernetics 0.4.1b-neoforge-1.21.1
0.4.1b7 апр. 2026 г.161Minecraft: 1.21.1neoforge
Что нового
- Added tooltips describing quickhacks
- fixed lungs bugs
- Added Epilepsy Mode
- Tweaked lightning spell emp requirements
- Added visible bone implants in robosurgeon gui
- made spinal injector actually require linear frame
- Added Corpse Compat
beta
Cybernetics 0.4.0b-neoforge-1.21.1
0.4.0b31 мар. 2026 г.116Minecraft: 1.21.1neoforge
Что нового
- Added Blastema Infused Skeleton
- Added Dragon Skin
- Added Warden Antlers (and a shader for it)
- Added Sculked Organs and a full sculk conversion
- Fixed Aerostatic Gyrobladder flight mechanic (just uses creative flight now)
- Implemented extra tooltips to explain keybind use-cases
- Added humanity penalty methods
- Fixed instant blindness removal bug
- Added visibility toggles to Robosurgeon GUI
- Fixed Elytra bug I think
- Fixed remove command not updating humanity
- Moved Cybereye and HUD layout config buttons to Options...
- Added Neural Processor
- Added Exosuit MK1
- Added 7 Quickhacks and ICE Protocol
- Implemented the EntityCyberwareData system
- Made cyberentities able to utilize most cyberware
- Creepers killed by cyberskeletons can drop the cyberdiscs
beta
Cybernetics 0.3.9b
0.3.9b19 февр. 2026 г.321Minecraft: 1.21.1neoforge
Что нового
- Fixed cybereye and faceplate syncing
- Fixed stacking issues with single slot type cyberware
- Fixed crash error with Ender Pearl Damage attribute
- Made Trajectory Calculator work with most traditional projectiles
- Added Heat Engine remaining burn time to HUD
beta
Cybernetics 0.3.8b
0.3.8b17 февр. 2026 г.44Minecraft: 1.21.1neoforge
Что нового
- Changed Battery capacities to make more sense
- Added an energy generator tag
- Added a config for customizing cybereye appearance on players
- fixed attribute stacking for limbs and limb cyberware
- Fixed Isothermal Plating not applying Fire Resistance
beta
Cybernetics 0.3.7b
0.3.7b15 февр. 2026 г.48Minecraft: 1.21.1neoforge
Что нового
- Added break times to functional blocks
- Fixed stacking issue in Robosurgeon
- Fixed chipware not dropping on death
- Fixed Heat Engine not returning remainders
- Reworked component and other recipes with the help of Mizuko to be more survival friendly without Create mod
beta
Cybernetics 0.3.6b
0.3.6b14 февр. 2026 г.54Minecraft: 1.21.1neoforge
Что нового
- Finalized mermod fix
- Added Curios compat for future implementation
- Reworked Neuropozyne autoinjector recipes
- Reworked dense battery capacity and recharge time
- Fixed Drill Fist finally
- Fixed scale bug in robosurgeon
- Gave Synthetic Setules better controls and made toggleable
- Added a Writable data shard called the Infolog
- Fixed Attribute issues
- Reworked inventory stacking for most items
- Added a mystery synergy between 2 cyberware, see if you can find it... >:D
beta
Cybernetics 0.3.5b
0.3.511 февр. 2026 г.62Minecraft: 1.21.1neoforge
Что нового
- Fixed Ars Nouveau break spell incompatibility
- Fixed Mermod tail incompatibility
- Added Holoprojector (Player, entity, block and item rendering)
- Fixed server crash issue with Metal Detector SoundInstance
- Implemented partial faceplate functionality
- Fixed waving Retractable Claws render in first person
- Added a cooldown to Arm cannon
- Fixed full borg first person rendering
- Made pneumatic Calves toggleable
- Added CyberwareSyncEvents to force syncing so players can see each other's cyberware
- Fixed targeting module self targeting bug
- Fixed sandy server syncing
- Fixed damage attribute values
beta
Cybernetics 0.3.2b
0.3.26 февр. 2026 г.95Minecraft: 1.21.1neoforge
Что нового
- Added recipes I forgot in the last version
beta
Cybernetics 0.3.1b
0.3.15 февр. 2026 г.34Minecraft: 1.21.1neoforge
Что нового
- Fixed Threat matrix cyberbrain compatibility
- Added Iron's Spells & Spellbooks compat
- Mana Capacitor
- Spelljammer
- Mana Assimilator
- Reworked debug command (/cybernetics energyDebug true/false)
- Fixed tag based forced removals in SurgeryController
-Reworked some of the tags a bit to function better
- Changed "Let's Dance" icon to a brain
- Reworked full borg referencing (cleaner & less prone to confusion or error)
- Included Iron's Spells lightning spells in the lightning strike handler
- Made the HUD color changeable with Cybereye dyes
beta
Cybernetics 0.3.0b
0.3.02 февр. 2026 г.67Minecraft: 1.21.1neoforge
Что нового
- Fixed Plated limbs not accepting limb cyberware
- Added Heat Engine cyberware item
- Added Spider Eyes wetware item
- Added Grafting Table & related recipe type/functions
- Reworked the majority of the wetware system (same functionality, different way of obtaining)
- Fixed arm and leg upgrade side casing
- Fixed cyberlimb item tint mask overlay
beta
Cybernetics 0.2.11b
0.2.1131 янв. 2026 г.60Minecraft: 1.21.1neoforge
Что нового
- Added plated cyberlimbs AND made them trimmable
- Added titanium tags
- Lightning strikes give cyborgs the EMP effect now
- Tried (and failed) to fix occasional attribute crash
beta
Cybernetics 0.2.10b
0.2.1030 янв. 2026 г.33Minecraft: 1.21.1neoforge
Что нового
- Added Scaling Surgery Damage config
- Fixed CerebralProcessingUnitItem's cyberware requirement
- Added trimmable Cyberlimbs and Metal Plating
- Fixed missing recipes
- Fixed Robosurgeon GUI entity rendering bug
beta
Cybernetics 0.2.9b Pt 2
0.2.929 янв. 2026 г.39Minecraft: 1.21.1neoforge
Что нового
- Fixed Mining Chip
- Fixed KeepCyberware Attribute slop??? Maybe...
beta
Cybernetics 0.2.9b
0.2.929 янв. 2026 г.22Minecraft: 1.21.1neoforge
Что нового
- Fixed visual issues with cyberarm overlays
- Added keepCyberware rule in config
- Added keepCyberware rule in commands (runtime only)
- Fixed led recipe
beta
Cybernetics 0.2.8b
0.2.828 янв. 2026 г.26Minecraft: 1.21.1neoforge
Что нового
- Fixed issues with the Genos Model
- Improved Northstar compat (recipes)
beta
Cybernetics 0.2.7b
0.2.728 янв. 2026 г.37Minecraft: 1.21.1neoforge
Что нового
- Added Northstar Redux compat
- Added 2 new Full Body Conversions (Copernicus & Genos Models)
- Fixed chipware dupes
- Fixed Optic Zoom subtitle
beta
Cybernetics 0.2.6b
0.2.627 янв. 2026 г.31Minecraft: 1.21.1neoforge
Что нового
- Added new advancement
- Made OcelotPaws dyeable
- Added Copernicus Model for potential Ad Astra compat
- Fixed persistent unpowered overlay for Cyberbrain on death
- Fixed Robosurgeon Back Button loc
- Fixed cortical capsule tooltips
beta
Cybernetics 0.2.5b-pt2
0.2.526 янв. 2026 г.45Minecraft: 1.21.1neoforge
Что нового
- Fixed chest loot spawn rates
beta
Cybernetics 0.2.5b
0.2.525 янв. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
- Added better loot modifiers
- Improved battery capacities
beta
Cybernetics 0.2.4b
0.2.425 янв. 2026 г.33Minecraft: 1.21.1neoforge
Что нового
- Added new decorative titanium variants
- Made the Dragoon capable of fitting into the surgery chamber without limiting it's size
- Fixed recipe discrepencies
- Added recipes for SSD and GPU when create is NOT present
beta
Cybernetics 0.2.3b
0.2.324 янв. 2026 г.38Minecraft: 1.21.1neoforge
Что нового
- Fixed advancement layout
- Added dyeability borg sets
- Fixed highlight rendering for dyed skin overlays
beta
Cybernetics 0.2.2b
0.2.223 янв. 2026 г.40Minecraft: 1.21.1neoforge
Что нового
- Finished readding the rest of the cyberware visual cues
beta
Cybernetics 0.2.1b
0.2.123 янв. 2026 г.34Minecraft: 1.21.1neoforge
Что нового
- Readded missing overlays
- Added Full Body setups
- Added Titanium Skull
- Updated PlayerCyberwareData to check for multiple of the same item
- Added ModCompats to check installed mods
- Added a potential cyberware synergy system for the future
beta
Cybernetics 0.1.6b
0.1.620 янв. 2026 г.57Minecraft: 1.21.1neoforge
Что нового
- New advancement Bones And All
- Fixed advancement errors
- Added a bit more Farmer's Delight compatibility
- Fixed MissingOrganController issues
beta
Cybernetics 0.1.5b
0.1.519 янв. 2026 г.32Minecraft: 1.21.1neoforge
Что нового
- Fixed Required Cyberware bug
- Fixed Dense Battery not charging on Charger Block
- Added some more uses for organs, Including the beginnings of a Farmer's Delight compat
- Fixed Missing tags bug
beta
Cybernetics 0.1.4b pt 2
0.1.4-219 янв. 2026 г.38Minecraft: 1.21.1neoforge
Что нового
HOTFIX - ACTUALLY fixed the crashes this time. Hopefully :')
beta
Cybernetics 0.1.4b
0.1.418 янв. 2026 г.28Minecraft: 1.21.1neoforge
Что нового
HOTFIX - resolved compatibility caused crash preventing respawn on death
beta
Cybernetics 0.1.3b
0.1.318 янв. 2026 г.39Minecraft: 1.21.1neoforge
Что нового
- Fixed Cybereyes skin rendering issue
- Added a config file, with a configurable Humanity stat reflected in the RobosurgeonScreen
- Removed XP drops from titanium ore blocks (thx for pointing that out Spanospy), and slightly increased smelting xp recieved
- Also started setting up potential future compats for both Better Combat, and Epic Fight, but decided to wait on that a bit
beta
Cybernetics 0.1.2
0.1.2b17 янв. 2026 г.31Minecraft: 1.21.1neoforge
Что нового
- Fixed Smasher spawning issues maybe?
- fixed recipe issues
- added missing voxels to the Engineering Table
- fixed an issue with Surgery Chamber placement (Thx TwistedGate)
beta
Cybernetics 0.1.1b
0.1.1b16 янв. 2026 г.59Minecraft: 1.21.1neoforge
Что нового
This is the beginning :)