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ВЕРСИИ (162)
release
CorgiLib-NeoForge-1.21.11-9.0.0.1
1.21.11-9.0.0.1-NeoForge10 окт. 2026 г.1,1 тыс.Minecraft: 1.21.11neoforge
Что нового
# 9.0.0.1
- fix a memory leak caused by improper scheduled tick storage and loading
# 9.0.0.0
- Update to 1.21.11
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.11-9.0.0.1
1.21.11-9.0.0.1-Forge10 окт. 2026 г.560Minecraft: 1.21.11forge
Что нового
# 9.0.0.1
- fix a memory leak caused by improper scheduled tick storage and loading
# 9.0.0.0
- Update to 1.21.11
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.11-9.0.0.1
1.21.11-9.0.0.1-Fabric10 окт. 2026 г.8,9 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
# 9.0.0.1
- fix a memory leak caused by improper scheduled tick storage and loading
# 9.0.0.0
- Update to 1.21.11
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.8-7.0.0.2-SNAPSHOT
1.21.8-7.0.0.2-SNAPSHOT-Forge10 окт. 2026 г.36Minecraft: 1.21.8forge
Что нового
# 7.0.0.2
- fix a memory leak caused by improper scheduled tick storage and loading
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.10-8.0.0.1
1.21.10-8.0.0.1-NeoForge10 окт. 2026 г.147Minecraft: 1.21.9, 1.21.10neoforge
Что нового
# 8.0.0.1
- fix a memory leak caused by improper scheduled tick storage and loading
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.10-8.0.0.1
1.21.10-8.0.0.1-Forge10 окт. 2026 г.98Minecraft: 1.21.9, 1.21.10forge
Что нового
# 8.0.0.1
- fix a memory leak caused by improper scheduled tick storage and loading
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.10-8.0.0.1
1.21.10-8.0.0.1-Fabric10 окт. 2026 г.593Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
# 8.0.0.1
- fix a memory leak caused by improper scheduled tick storage and loading
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.8-7.0.0.2-SNAPSHOT
1.21.8-7.0.0.2-SNAPSHOT-NeoForge10 окт. 2026 г.70Minecraft: 1.21.8neoforge
Что нового
# 7.0.0.2
- fix a memory leak caused by improper scheduled tick storage and loading
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.8-7.0.0.2-SNAPSHOT
1.21.8-7.0.0.2-SNAPSHOT-Fabric10 окт. 2026 г.424Minecraft: 1.21.8fabric, quilt
Что нового
# 7.0.0.2
- fix a memory leak caused by improper scheduled tick storage and loading
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.4-6.0.0.5-SNAPSHOT
1.21.4-6.0.0.5-SNAPSHOT-NeoForge10 окт. 2026 г.84Minecraft: 1.21.4neoforge
Что нового
# 6.0.0.5
- fix a memory leak caused by improper scheduled tick storage and loading
# 6.0.0.4
- Update included toml to 3.8.3
# 6.0.0.3
- Fix NeoForge and Forge Crashes on Startup
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.4-6.0.0.5-SNAPSHOT
1.21.4-6.0.0.5-SNAPSHOT-Forge10 окт. 2026 г.79Minecraft: 1.21.4forge
Что нового
# 6.0.0.5
- fix a memory leak caused by improper scheduled tick storage and loading
# 6.0.0.4
- Update included toml to 3.8.3
# 6.0.0.3
- Fix NeoForge and Forge Crashes on Startup
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.4-6.0.0.5-SNAPSHOT
1.21.4-6.0.0.5-SNAPSHOT-Fabric10 окт. 2026 г.406Minecraft: 1.21.4fabric, quilt
Что нового
# 6.0.0.5
- fix a memory leak caused by improper scheduled tick storage and loading
# 6.0.0.4
- Update included toml to 3.8.3
# 6.0.0.3
- Fix NeoForge and Forge Crashes on Startup
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.1-5.0.0.10
1.21.1-5.0.0.10-NeoForge10 окт. 2026 г.42,7 тыс.Minecraft: 1.21.1neoforge
Что нового
# 5.0.0.10
- fix a memory leak caused by improper scheduled tick storage and loading
# 5.0.0.9
* Change internal impls.
# 5.0.0.8
- Fix Datagen class not being excluded from NeoForge builds
- Update Included Toml to 3.8.3
# 5.0.0.7
- Fix Jankson being shadowed to the wrong package in Forge and NeoForge
# 5.0.0.6
- Fix Jankson being shadowed to the wrong package in Fabric
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.1-5.0.0.10
1.21.1-5.0.0.10-Forge10 окт. 2026 г.1 тыс.Minecraft: 1.21.1forge
Что нового
# 5.0.0.10
- fix a memory leak caused by improper scheduled tick storage and loading
# 5.0.0.9
* Change internal impls.
# 5.0.0.8
- Fix Datagen class not being excluded from NeoForge builds
- Update Included Toml to 3.8.3
# 5.0.0.7
- Fix Jankson being shadowed to the wrong package in Forge and NeoForge
# 5.0.0.6
- Fix Jankson being shadowed to the wrong package in Fabric
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.1-5.0.0.10
1.21.1-5.0.0.10-Fabric10 окт. 2026 г.20,9 тыс.Minecraft: 1.21.1fabric, quilt
Что нового
# 5.0.0.10
- fix a memory leak caused by improper scheduled tick storage and loading
# 5.0.0.9
* Change internal impls.
# 5.0.0.8
- Fix Datagen class not being excluded from NeoForge builds
- Update Included Toml to 3.8.3
# 5.0.0.7
- Fix Jankson being shadowed to the wrong package in Forge and NeoForge
# 5.0.0.6
- Fix Jankson being shadowed to the wrong package in Fabric
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-forge-1.20.1-4.0.3.6
1.20.1-4.0.3.6-forge10 окт. 2026 г.42,6 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# 4.0.3.6
- fix a memory leak caused by improper scheduled tick storage and loading
# 4.0.3.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change Maven Group ID to dev.corgitaco
- Update Include Toml to 3.8.3
# 4.0.3.4
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-fabric-1.20.1-4.0.3.6
1.20.1-4.0.3.6-fabric10 окт. 2026 г.13,3 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# 4.0.3.6
- fix a memory leak caused by improper scheduled tick storage and loading
# 4.0.3.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change Maven Group ID to dev.corgitaco
- Update Include Toml to 3.8.3
# 4.0.3.4
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-forge-1.20.1-4.0.3.5
1.20.1-4.0.3.5-forge7 авг. 2026 г.232,3 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# 4.0.3.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change Maven Group ID to dev.corgitaco
- Update Include Toml to 3.8.3
# 4.0.3.4
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-fabric-1.20.1-4.0.3.5
1.20.1-4.0.3.5-fabric7 авг. 2026 г.67,3 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# 4.0.3.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change Maven Group ID to dev.corgitaco
- Update Include Toml to 3.8.3
# 4.0.3.4
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.1-5.0.0.9
1.21.1-5.0.0.9-NeoForge17 мар. 2026 г.415,7 тыс.Minecraft: 1.21.1neoforge
Что нового
# 5.0.0.9
* Change internal impls.
# 5.0.0.8
- Fix Datagen class not being excluded from NeoForge builds
- Update Included Toml to 3.8.3
# 5.0.0.7
- Fix Jankson being shadowed to the wrong package in Forge and NeoForge
# 5.0.0.6
- Fix Jankson being shadowed to the wrong package in Fabric
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.1-5.0.0.9
1.21.1-5.0.0.9-Forge17 мар. 2026 г.6,9 тыс.Minecraft: 1.21.1forge
Что нового
# 5.0.0.9
* Change internal impls.
# 5.0.0.8
- Fix Datagen class not being excluded from NeoForge builds
- Update Included Toml to 3.8.3
# 5.0.0.7
- Fix Jankson being shadowed to the wrong package in Forge and NeoForge
# 5.0.0.6
- Fix Jankson being shadowed to the wrong package in Fabric
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.1-5.0.0.9
1.21.1-5.0.0.9-Fabric17 мар. 2026 г.179,7 тыс.Minecraft: 1.21.1fabric, quilt
Что нового
# 5.0.0.9
* Change internal impls.
# 5.0.0.8
- Fix Datagen class not being excluded from NeoForge builds
- Update Included Toml to 3.8.3
# 5.0.0.7
- Fix Jankson being shadowed to the wrong package in Forge and NeoForge
# 5.0.0.6
- Fix Jankson being shadowed to the wrong package in Fabric
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.11-9.0.0.0
1.21.11-9.0.0.0-NeoForge27 дек. 2025 г.12,6 тыс.Minecraft: 1.21.11neoforge
Что нового
# 9.0.0.0
- Update to 1.21.11
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.11-9.0.0.0
1.21.11-9.0.0.0-Forge27 дек. 2025 г.8,7 тыс.Minecraft: 1.21.11forge
Что нового
# 9.0.0.0
- Update to 1.21.11
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.11-9.0.0.0
1.21.11-9.0.0.0-Fabric27 дек. 2025 г.143,9 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
# 9.0.0.0
- Update to 1.21.11
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.4-6.0.0.3
1.21.4-6.0.0.3-NeoForge5 авг. 2025 г.2,4 тыс.Minecraft: 1.21.4neoforge
Что нового
# 6.0.0.3
- Fix NeoForge and Forge Crashes on Startup
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.4-6.0.0.3
1.21.4-6.0.0.3-Forge5 авг. 2025 г.1,2 тыс.Minecraft: 1.21.4forge
Что нового
# 6.0.0.3
- Fix NeoForge and Forge Crashes on Startup
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.4-6.0.0.3
1.21.4-6.0.0.3-Fabric5 авг. 2025 г.12,1 тыс.Minecraft: 1.21.4fabric, quilt
Что нового
# 6.0.0.3
- Fix NeoForge and Forge Crashes on Startup
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.8-7.0.0.0
1.21.8-7.0.0.0-NeoForge28 июл. 2025 г.5 тыс.Minecraft: 1.21.8neoforge
Что нового
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.8-7.0.0.0
1.21.8-7.0.0.0-Forge28 июл. 2025 г.2,8 тыс.Minecraft: 1.21.8forge
Что нового
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.8-7.0.0.0
1.21.8-7.0.0.0-Fabric28 июл. 2025 г.34,2 тыс.Minecraft: 1.21.8fabric, quilt
Что нового
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.4-6.0.0.2
1.21.4-6.0.0.2-NeoForge28 июл. 2025 г.116Minecraft: 1.21.4neoforge
Что нового
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.4-6.0.0.2
1.21.4-6.0.0.2-Forge28 июл. 2025 г.137Minecraft: 1.21.4forge
Что нового
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.4-6.0.0.2
1.21.4-6.0.0.2-Fabric28 июл. 2025 г.481Minecraft: 1.21.4fabric, quilt
Что нового
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.1-5.0.0.7
1.21.1-5.0.0.7-NeoForge24 июл. 2025 г.401,5 тыс.Minecraft: 1.21.1neoforge
Что нового
# 5.0.0.7
- Fix Jankson being shadowed to the wrong package in Forge and NeoForge
# 5.0.0.6
- Fix Jankson being shadowed to the wrong package in Fabric
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.1-5.0.0.7
1.21.1-5.0.0.7-Forge24 июл. 2025 г.5 тыс.Minecraft: 1.21.1forge
Что нового
# 5.0.0.7
- Fix Jankson being shadowed to the wrong package in Forge and NeoForge
# 5.0.0.6
- Fix Jankson being shadowed to the wrong package in Fabric
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.1-5.0.0.7
1.21.1-5.0.0.7-Fabric24 июл. 2025 г.476,2 тыс.Minecraft: 1.21.1fabric, quilt
Что нового
# 5.0.0.7
- Fix Jankson being shadowed to the wrong package in Forge and NeoForge
# 5.0.0.6
- Fix Jankson being shadowed to the wrong package in Fabric
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.1-5.0.0.6
1.21.1-5.0.0.6-NeoForge24 июл. 2025 г.3,4 тыс.Minecraft: 1.21.1neoforge
Что нового
# 5.0.0.6
- Fix Jankson being shadowed to the wrong package in Fabric
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.1-5.0.0.6
1.21.1-5.0.0.6-Forge24 июл. 2025 г.112Minecraft: 1.21.1forge
Что нового
# 5.0.0.6
- Fix Jankson being shadowed to the wrong package in Fabric
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.1-5.0.0.6
1.21.1-5.0.0.6-Fabric24 июл. 2025 г.601Minecraft: 1.21.1fabric, quilt
Что нового
# 5.0.0.6
- Fix Jankson being shadowed to the wrong package in Fabric
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.1-5.0.0.5
1.21.1-5.0.0.5-NeoForge22 июл. 2025 г.1,4 тыс.Minecraft: 1.21.1neoforge
Что нового
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.1-5.0.0.5
1.21.1-5.0.0.5-Forge22 июл. 2025 г.118Minecraft: 1.21.1forge
Что нового
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.1-5.0.0.5
1.21.1-5.0.0.5-Fabric22 июл. 2025 г.1,1 тыс.Minecraft: 1.21.1fabric, quilt
Что нового
# 5.0.0.5
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`.
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.1-5.0.0.4
1.21.1-5.0.0.4-NeoForge5 июн. 2025 г.279,6 тыс.Minecraft: 1.21.1neoforge
Что нового
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.1-5.0.0.4
1.21.1-5.0.0.4-Forge5 июн. 2025 г.955Minecraft: 1.21.1forge
Что нового
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.1-5.0.0.4
1.21.1-5.0.0.4-Fabric5 июн. 2025 г.26,2 тыс.Minecraft: 1.21.1fabric, quilt
Что нового
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-forge-1.20.1-4.0.3.4
1.20.1-4.0.3.4-forge5 июн. 2025 г.2,3 млнMinecraft: 1.20.1forge, neoforge
Что нового
# 4.0.3.4
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-fabric-1.20.1-4.0.3.4
1.20.1-4.0.3.4-fabric5 июн. 2025 г.3,1 млнMinecraft: 1.20.1fabric, quilt
Что нового
# 4.0.3.4
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.4-6.0.0.1
1.21.4-6.0.0.1-Fabric5 июн. 2025 г.3,5 тыс.Minecraft: 1.21.4fabric, quilt
Что нового
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.4-6.0.0.0
1.21.4-6.0.0.0-Fabric10 мар. 2025 г.9,1 тыс.Minecraft: 1.21.4fabric, quilt
Что нового
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.4-6.0.0.0
1.21.4-6.0.0.0-NeoForge10 мар. 2025 г.994Minecraft: 1.21.4neoforge
Что нового
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.4-6.0.0.0
1.21.4-6.0.0.0-Forge10 мар. 2025 г.1,3 тыс.Minecraft: 1.21.4forge
Что нового
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.1-5.0.0.3
1.21.1-5.0.0.3-NeoForge18 дек. 2024 г.169,3 тыс.Minecraft: 1.21.1neoforge
Что нового
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.1-5.0.0.3
1.21.1-5.0.0.3-Forge18 дек. 2024 г.2,6 тыс.Minecraft: 1.21.1forge
Что нового
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.1-5.0.0.3
1.21.1-5.0.0.3-Fabric18 дек. 2024 г.319,1 тыс.Minecraft: 1.21.1fabric, quilt
Что нового
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-forge-1.20.1-4.0.3.3
1.20.1-4.0.3.3-forge18 дек. 2024 г.1,6 млнMinecraft: 1.20.1forge, neoforge
Что нового
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-fabric-1.20.1-4.0.3.3
1.20.1-4.0.3.3-fabric18 дек. 2024 г.393,3 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.1-5.0.0.2
1.21.1-5.0.0.2-NeoForge7 сент. 2024 г.9,5 тыс.Minecraft: 1.21.1neoforge
Что нового
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.1-5.0.0.2
1.21.1-5.0.0.2-Forge7 сент. 2024 г.961Minecraft: 1.21.1forge
Что нового
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.1-5.0.0.2
1.21.1-5.0.0.2-Fabric7 сент. 2024 г.15,6 тыс.Minecraft: 1.21.1fabric, quilt
Что нового
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-forge-1.20.1-4.0.3.2
1.20.1-4.0.3.2-forge4 сент. 2024 г.307,4 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-fabric-1.20.1-4.0.3.2
1.20.1-4.0.3.2-fabric4 сент. 2024 г.1,8 млнMinecraft: 1.20.1fabric, quilt
Что нового
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.1-5.0.0.1
1.21.1-5.0.0.1-NeoForge4 сент. 2024 г.185Minecraft: 1.21.1neoforge
Что нового
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.1-5.0.0.1
1.21.1-5.0.0.1-Forge4 сент. 2024 г.130Minecraft: 1.21.1forge
Что нового
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.1-5.0.0.1
1.21.1-5.0.0.1-Fabric4 сент. 2024 г.234Minecraft: 1.21.1fabric, quilt
Что нового
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-fabric-1.20.1-4.0.3.1
1.20.1-4.0.3.1-fabric30 авг. 2024 г.2,4 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-forge-1.20.1-4.0.3.1
1.20.1-4.0.3.1-forge30 авг. 2024 г.16,6 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-fabric-1.20.1-4.0.3.0
1.20.1-4.0.3.0-fabric19 авг. 2024 г.7 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-forge-1.20.1-4.0.3.0
1.20.1-4.0.3.0-forge19 авг. 2024 г.7,7 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
corgilib-fabric-1.20.1
1.20.1-4.0.2.0-fabric29 июл. 2024 г.11,9 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
corgilib-forge-1.20.1
1.20.1-4.0.2.0-forge29 июл. 2024 г.26,5 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
corgilib-forge-1.20.1-4.0.2.0
4.0.2.017 июл. 2024 г.67,9 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.20.1-4.0.1.3
1.20.1-4.0.1.3-forge17 июн. 2024 г.61,8 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.20.1-4.0.1.3
1.20.1-4.0.1.3-fabric17 июн. 2024 г.93,8 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.20.1-4.0.1.2
1.20.1-4.0.1.2-fabric14 июн. 2024 г.1,7 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.20.1-4.0.1.2
1.20.1-4.0.1.2-forge14 июн. 2024 г.1,6 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.20.1-4.0.1.1
1.20.1-4.0.1.1-forge10 мар. 2024 г.140 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.20.1-4.0.1.1
1.20.1-4.0.1.1-fabric10 мар. 2024 г.39,8 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.20.1-4.0.1.0
1.20.1-4.0.1.0-forge29 февр. 2024 г.1,8 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.20.1-4.0.1.0
1.20.1-4.0.1.0-fabric29 февр. 2024 г.9 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.20.1-4.0.0.4
1.20.1-4.0.0.4-forge4 авг. 2023 г.335,1 тыс.Minecraft: 1.20.1forge
Что нового
# 4.0.0.4
* Fix `dragRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.20.1-4.0.0.4
1.20.1-4.0.0.4-fabric4 авг. 2023 г.95,3 тыс.Minecraft: 1.20.1fabric
Что нового
# 4.0.0.4
* Fix `dragRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.20.1-4.0.0.3
1.20.1-4.0.0.3-forge3 авг. 2023 г.183Minecraft: 1.20.1forge
Что нового
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.20.1-4.0.0.3
1.20.1-4.0.0.3-fabric3 авг. 2023 г.151Minecraft: 1.20.1fabric
Что нового
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.20.1-4.0.0.2
1.20.1-4.0.0.2-fabric3 авг. 2023 г.188Minecraft: 1.20.1fabric
Что нового
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.20.1-4.0.0.2
1.20.1-4.0.0.2-forge3 авг. 2023 г.170Minecraft: 1.20.1forge
Что нового
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.20.1-4.0.0.1
1.20.1-4.0.0.1-forge3 авг. 2023 г.165Minecraft: 1.20.1forge
Что нового
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.20.1-4.0.0.1
1.20.1-4.0.0.1-fabric3 авг. 2023 г.133Minecraft: 1.20.1fabric
Что нового
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.20.1-4.0.0.0
1.20.1-4.0.0.0-forge13 июн. 2023 г.3,9 тыс.Minecraft: 1.20.1forge
Что нового
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.20.1-4.0.0.0
1.20.1-4.0.0.0-fabric13 июн. 2023 г.2,4 тыс.Minecraft: 1.20.1fabric
Что нового
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.4-3.0.0.0
1.19.4-3.0.0.0-fabric13 июн. 2023 г.17,8 тыс.Minecraft: 1.19.4fabric
Что нового
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.4-3.0.0.0
1.19.4-3.0.0.0-forge13 июн. 2023 г.11,5 тыс.Minecraft: 1.19.4forge
Что нового
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.3-2.0.0.0
1.19.3-2.0.0.0-forge11 июн. 2023 г.2,6 тыс.Minecraft: 1.19.3forge
Что нового
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.3-2.0.0.0
1.19.3-2.0.0.0-fabric11 июн. 2023 г.2,8 тыс.Minecraft: 1.19.3fabric
Что нового
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.34
1.19.2-1.0.0.34-fabric27 мая 2023 г.528,3 тыс.Minecraft: 1.19.2fabric
Что нового
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.34
1.19.2-1.0.0.34-forge27 мая 2023 г.1,7 млнMinecraft: 1.19.2forge
Что нового
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.33
1.19.2-1.0.0.33-fabric18 мая 2023 г.3,1 тыс.Minecraft: 1.19.2fabric
Что нового
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.33
1.19.2-1.0.0.33-forge18 мая 2023 г.599Minecraft: 1.19.2forge
Что нового
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.32
1.19.2-1.0.0.32-fabric1 мар. 2023 г.80,5 тыс.Minecraft: 1.19.2fabric
Что нового
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.32
1.19.2-1.0.0.32-forge1 мар. 2023 г.4,7 тыс.Minecraft: 1.19.2forge
Что нового
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.31
1.19.2-1.0.0.31-forge28 февр. 2023 г.128Minecraft: 1.19.2forge
Что нового
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.31
1.19.2-1.0.0.31-fabric28 февр. 2023 г.133Minecraft: 1.19.2fabric
Что нового
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.30
1.19.2-1.0.0.30-forge27 февр. 2023 г.106Minecraft: 1.19.2forge
Что нового
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.30
1.19.2-1.0.0.30-fabric27 февр. 2023 г.107Minecraft: 1.19.2fabric
Что нового
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.29
1.19.2-1.0.0.29-forge26 февр. 2023 г.105Minecraft: 1.19.2forge
Что нового
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.29
1.19.2-1.0.0.29-fabric26 февр. 2023 г.95Minecraft: 1.19.2fabric
Что нового
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.28
1.19.2-1.0.0.28-forge26 февр. 2023 г.103Minecraft: 1.19.2forge
Что нового
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.28
1.19.2-1.0.0.28-fabric26 февр. 2023 г.66Minecraft: 1.19.2fabric
Что нового
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.27
1.19.2-1.0.0.27-fabric26 февр. 2023 г.67Minecraft: 1.19.2fabric
Что нового
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.27
1.19.2-1.0.0.27-forge26 февр. 2023 г.94Minecraft: 1.19.2forge
Что нового
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.26
1.19.2-1.0.0.26-forge26 февр. 2023 г.117Minecraft: 1.19.2forge
Что нового
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.26
1.19.2-1.0.0.26-fabric26 февр. 2023 г.70Minecraft: 1.19.2fabric
Что нового
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.25
1.19.2-1.0.0.25-fabric26 февр. 2023 г.85Minecraft: 1.19.2fabric
Что нового
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.25
1.19.2-1.0.0.25-forge26 февр. 2023 г.95Minecraft: 1.19.2forge
Что нового
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.24
1.19.2-1.0.0.24-forge22 февр. 2023 г.136Minecraft: 1.19.2forge
Что нового
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.24
1.19.2-1.0.0.24-fabric22 февр. 2023 г.106Minecraft: 1.19.2fabric
Что нового
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.22
1.19.2-1.0.0.22-forge4 февр. 2023 г.758Minecraft: 1.19.2forge
Что нового
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.22
1.19.2-1.0.0.22-fabric4 февр. 2023 г.1,6 тыс.Minecraft: 1.19.2fabric
Что нового
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.21
1.19.2-1.0.0.21-fabric1 февр. 2023 г.134Minecraft: 1.19.2fabric
Что нового
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.21
1.19.2-1.0.0.21-forge1 февр. 2023 г.103Minecraft: 1.19.2forge
Что нового
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.20
1.19.2-1.0.0.20-fabric22 янв. 2023 г.159Minecraft: 1.19.2fabric
Что нового
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.20
1.19.2-1.0.0.20-forge22 янв. 2023 г.124Minecraft: 1.19.2forge
Что нового
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.19
1.19.2-1.0.0.19-forge22 янв. 2023 г.85Minecraft: 1.19.2forge
Что нового
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.19
1.19.2-1.0.0.19-fabric22 янв. 2023 г.71Minecraft: 1.19.2fabric
Что нового
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.18
1.19.2-1.0.0.18-fabric22 янв. 2023 г.76Minecraft: 1.19.2fabric
Что нового
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.18
1.19.2-1.0.0.18-forge22 янв. 2023 г.90Minecraft: 1.19.2forge
Что нового
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.17
1.19.2-1.0.0.17-forge22 янв. 2023 г.89Minecraft: 1.19.2forge
Что нового
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.17
1.19.2-1.0.0.17-fabric22 янв. 2023 г.69Minecraft: 1.19.2fabric
Что нового
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.16
1.19.2-1.0.0.16-forge19 янв. 2023 г.84Minecraft: 1.19.2forge
Что нового
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.16
1.19.2-1.0.0.16-fabric19 янв. 2023 г.110Minecraft: 1.19.2fabric
Что нового
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.15
1.19.2-1.0.0.15-forge19 янв. 2023 г.85Minecraft: 1.19.2forge
Что нового
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.15
1.19.2-1.0.0.15-fabric19 янв. 2023 г.79Minecraft: 1.19.2fabric
Что нового
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.14
1.19.2-1.0.0.14-forge19 янв. 2023 г.83Minecraft: 1.19.2forge
Что нового
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.14
1.19.2-1.0.0.14-fabric19 янв. 2023 г.89Minecraft: 1.19.2fabric
Что нового
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.13
1.19.2-1.0.0.13-forge19 янв. 2023 г.77Minecraft: 1.19.2forge
Что нового
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.13
1.19.2-1.0.0.13-fabric19 янв. 2023 г.60Minecraft: 1.19.2fabric
Что нового
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.12
1.19.2-1.0.0.12-forge18 янв. 2023 г.107Minecraft: 1.19.2forge
Что нового
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.12
1.19.2-1.0.0.12-fabric18 янв. 2023 г.88Minecraft: 1.19.2fabric
Что нового
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.11
1.19.2-1.0.0.11-forge18 янв. 2023 г.96Minecraft: 1.19.2forge
Что нового
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.11
1.19.2-1.0.0.11-fabric18 янв. 2023 г.68Minecraft: 1.19.2fabric
Что нового
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.10
1.19.2-1.0.0.10-forge17 янв. 2023 г.94Minecraft: 1.19.2forge
Что нового
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.10
1.19.2-1.0.0.10-fabric17 янв. 2023 г.82Minecraft: 1.19.2fabric
Что нового
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.9
1.19.2-1.0.0.9-forge17 янв. 2023 г.67Minecraft: 1.19.2forge
Что нового
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.9
1.19.2-1.0.0.9-fabric17 янв. 2023 г.173Minecraft: 1.19.2fabric
Что нового
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.8
1.19.2-1.0.0.8-fabric16 янв. 2023 г.78Minecraft: 1.19.2fabric
Что нового
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.8
1.19.2-1.0.0.8-forge16 янв. 2023 г.72Minecraft: 1.19.2forge
Что нового
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.7
1.19.2-1.0.0.7-fabric16 янв. 2023 г.72Minecraft: 1.19.2fabric
Что нового
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.7
1.19.2-1.0.0.7-forge16 янв. 2023 г.71Minecraft: 1.19.2forge
Что нового
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.6
1.19.2-1.0.0.6-fabric30 окт. 2022 г.608Minecraft: 1.19.2fabric
Что нового
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.6
1.19.2-1.0.0.6-forge30 окт. 2022 г.167Minecraft: 1.19.2forge
Что нового
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.5
1.19.2-1.0.0.5-fabric26 окт. 2022 г.144Minecraft: 1.19.2fabric
Что нового
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.5
1.19.2-1.0.0.5-forge26 окт. 2022 г.164Minecraft: 1.19.2forge
Что нового
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.4
1.19.2-1.0.0.4-fabric26 окт. 2022 г.79Minecraft: 1.19.2fabric
Что нового
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.4
1.19.2-1.0.0.4-forge26 окт. 2022 г.90Minecraft: 1.19.2forge
Что нового
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.3
1.19.2-1.0.0.3-forge24 окт. 2022 г.118Minecraft: 1.19.2forge
Что нового
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.3
1.19.2-1.0.0.3-fabric24 окт. 2022 г.110Minecraft: 1.19.2fabric
Что нового
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.2
1.19.2-1.0.0.2-fabric24 окт. 2022 г.79Minecraft: 1.19.2fabric
Что нового
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.2
1.19.2-1.0.0.2-fabric24 окт. 2022 г.82Minecraft: 1.19.2fabric
Что нового
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.2
1.19.2-1.0.0.2-forge24 окт. 2022 г.102Minecraft: 1.19.2forge
Что нового
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-forge-1.19.2-1.0.0.1
1.0.0.1-forge24 окт. 2022 г.211Minecraft: 1.19.2forge
Что нового
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
beta
CorgiLib-fabric-1.19.2-1.0.0.1
1.0.0.1-fabric24 окт. 2022 г.88Minecraft: 1.19.2fabric
Что нового
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
alpha
1.0.0
1.0.024 окт. 2022 г.380Minecraft: 1.19.2fabric