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CorgiLib

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CorgiLib-NeoForge-1.21.11-9.0.0.1

1.21.11-9.0.0.1-NeoForge
10 окт. 2026 г.1,1 тыс.Minecraft: 1.21.11neoforge
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# 9.0.0.1 - fix a memory leak caused by improper scheduled tick storage and loading # 9.0.0.0 - Update to 1.21.11 # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.11-9.0.0.1

1.21.11-9.0.0.1-Forge
10 окт. 2026 г.560Minecraft: 1.21.11forge
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# 9.0.0.1 - fix a memory leak caused by improper scheduled tick storage and loading # 9.0.0.0 - Update to 1.21.11 # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.11-9.0.0.1

1.21.11-9.0.0.1-Fabric
10 окт. 2026 г.8,9 тыс.Minecraft: 1.21.11fabric, quilt
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# 9.0.0.1 - fix a memory leak caused by improper scheduled tick storage and loading # 9.0.0.0 - Update to 1.21.11 # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.8-7.0.0.2-SNAPSHOT

1.21.8-7.0.0.2-SNAPSHOT-Forge
10 окт. 2026 г.36Minecraft: 1.21.8forge
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# 7.0.0.2 - fix a memory leak caused by improper scheduled tick storage and loading # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.10-8.0.0.1

1.21.10-8.0.0.1-NeoForge
10 окт. 2026 г.147Minecraft: 1.21.9, 1.21.10neoforge
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Что нового
# 8.0.0.1 - fix a memory leak caused by improper scheduled tick storage and loading # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.10-8.0.0.1

1.21.10-8.0.0.1-Forge
10 окт. 2026 г.98Minecraft: 1.21.9, 1.21.10forge
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# 8.0.0.1 - fix a memory leak caused by improper scheduled tick storage and loading # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.10-8.0.0.1

1.21.10-8.0.0.1-Fabric
10 окт. 2026 г.593Minecraft: 1.21.9, 1.21.10fabric, quilt
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# 8.0.0.1 - fix a memory leak caused by improper scheduled tick storage and loading # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.8-7.0.0.2-SNAPSHOT

1.21.8-7.0.0.2-SNAPSHOT-NeoForge
10 окт. 2026 г.70Minecraft: 1.21.8neoforge
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# 7.0.0.2 - fix a memory leak caused by improper scheduled tick storage and loading # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.8-7.0.0.2-SNAPSHOT

1.21.8-7.0.0.2-SNAPSHOT-Fabric
10 окт. 2026 г.424Minecraft: 1.21.8fabric, quilt
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Что нового
# 7.0.0.2 - fix a memory leak caused by improper scheduled tick storage and loading # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.4-6.0.0.5-SNAPSHOT

1.21.4-6.0.0.5-SNAPSHOT-NeoForge
10 окт. 2026 г.84Minecraft: 1.21.4neoforge
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# 6.0.0.5 - fix a memory leak caused by improper scheduled tick storage and loading # 6.0.0.4 - Update included toml to 3.8.3 # 6.0.0.3 - Fix NeoForge and Forge Crashes on Startup # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.4-6.0.0.5-SNAPSHOT

1.21.4-6.0.0.5-SNAPSHOT-Forge
10 окт. 2026 г.79Minecraft: 1.21.4forge
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# 6.0.0.5 - fix a memory leak caused by improper scheduled tick storage and loading # 6.0.0.4 - Update included toml to 3.8.3 # 6.0.0.3 - Fix NeoForge and Forge Crashes on Startup # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.4-6.0.0.5-SNAPSHOT

1.21.4-6.0.0.5-SNAPSHOT-Fabric
10 окт. 2026 г.406Minecraft: 1.21.4fabric, quilt
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# 6.0.0.5 - fix a memory leak caused by improper scheduled tick storage and loading # 6.0.0.4 - Update included toml to 3.8.3 # 6.0.0.3 - Fix NeoForge and Forge Crashes on Startup # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.1-5.0.0.10

1.21.1-5.0.0.10-NeoForge
10 окт. 2026 г.42,7 тыс.Minecraft: 1.21.1neoforge
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# 5.0.0.10 - fix a memory leak caused by improper scheduled tick storage and loading # 5.0.0.9 * Change internal impls. # 5.0.0.8 - Fix Datagen class not being excluded from NeoForge builds - Update Included Toml to 3.8.3 # 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.1-5.0.0.10

1.21.1-5.0.0.10-Forge
10 окт. 2026 г.1 тыс.Minecraft: 1.21.1forge
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# 5.0.0.10 - fix a memory leak caused by improper scheduled tick storage and loading # 5.0.0.9 * Change internal impls. # 5.0.0.8 - Fix Datagen class not being excluded from NeoForge builds - Update Included Toml to 3.8.3 # 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.1-5.0.0.10

1.21.1-5.0.0.10-Fabric
10 окт. 2026 г.20,9 тыс.Minecraft: 1.21.1fabric, quilt
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# 5.0.0.10 - fix a memory leak caused by improper scheduled tick storage and loading # 5.0.0.9 * Change internal impls. # 5.0.0.8 - Fix Datagen class not being excluded from NeoForge builds - Update Included Toml to 3.8.3 # 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-forge-1.20.1-4.0.3.6

1.20.1-4.0.3.6-forge
10 окт. 2026 г.42,6 тыс.Minecraft: 1.20.1forge, neoforge
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# 4.0.3.6 - fix a memory leak caused by improper scheduled tick storage and loading # 4.0.3.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change Maven Group ID to dev.corgitaco - Update Include Toml to 3.8.3 # 4.0.3.4 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-fabric-1.20.1-4.0.3.6

1.20.1-4.0.3.6-fabric
10 окт. 2026 г.13,3 тыс.Minecraft: 1.20.1fabric, quilt
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# 4.0.3.6 - fix a memory leak caused by improper scheduled tick storage and loading # 4.0.3.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change Maven Group ID to dev.corgitaco - Update Include Toml to 3.8.3 # 4.0.3.4 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-forge-1.20.1-4.0.3.5

1.20.1-4.0.3.5-forge
7 авг. 2026 г.232,3 тыс.Minecraft: 1.20.1forge, neoforge
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# 4.0.3.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change Maven Group ID to dev.corgitaco - Update Include Toml to 3.8.3 # 4.0.3.4 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-fabric-1.20.1-4.0.3.5

1.20.1-4.0.3.5-fabric
7 авг. 2026 г.67,3 тыс.Minecraft: 1.20.1fabric, quilt
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# 4.0.3.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change Maven Group ID to dev.corgitaco - Update Include Toml to 3.8.3 # 4.0.3.4 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.1-5.0.0.9

1.21.1-5.0.0.9-NeoForge
17 мар. 2026 г.415,7 тыс.Minecraft: 1.21.1neoforge
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# 5.0.0.9 * Change internal impls. # 5.0.0.8 - Fix Datagen class not being excluded from NeoForge builds - Update Included Toml to 3.8.3 # 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.1-5.0.0.9

1.21.1-5.0.0.9-Forge
17 мар. 2026 г.6,9 тыс.Minecraft: 1.21.1forge
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# 5.0.0.9 * Change internal impls. # 5.0.0.8 - Fix Datagen class not being excluded from NeoForge builds - Update Included Toml to 3.8.3 # 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.1-5.0.0.9

1.21.1-5.0.0.9-Fabric
17 мар. 2026 г.179,7 тыс.Minecraft: 1.21.1fabric, quilt
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# 5.0.0.9 * Change internal impls. # 5.0.0.8 - Fix Datagen class not being excluded from NeoForge builds - Update Included Toml to 3.8.3 # 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.11-9.0.0.0

1.21.11-9.0.0.0-NeoForge
27 дек. 2025 г.12,6 тыс.Minecraft: 1.21.11neoforge
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# 9.0.0.0 - Update to 1.21.11 # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.11-9.0.0.0

1.21.11-9.0.0.0-Forge
27 дек. 2025 г.8,7 тыс.Minecraft: 1.21.11forge
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# 9.0.0.0 - Update to 1.21.11 # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.11-9.0.0.0

1.21.11-9.0.0.0-Fabric
27 дек. 2025 г.143,9 тыс.Minecraft: 1.21.11fabric, quilt
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# 9.0.0.0 - Update to 1.21.11 # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.4-6.0.0.3

1.21.4-6.0.0.3-NeoForge
5 авг. 2025 г.2,4 тыс.Minecraft: 1.21.4neoforge
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# 6.0.0.3 - Fix NeoForge and Forge Crashes on Startup # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.4-6.0.0.3

1.21.4-6.0.0.3-Forge
5 авг. 2025 г.1,2 тыс.Minecraft: 1.21.4forge
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# 6.0.0.3 - Fix NeoForge and Forge Crashes on Startup # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.4-6.0.0.3

1.21.4-6.0.0.3-Fabric
5 авг. 2025 г.12,1 тыс.Minecraft: 1.21.4fabric, quilt
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# 6.0.0.3 - Fix NeoForge and Forge Crashes on Startup # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.8-7.0.0.0

1.21.8-7.0.0.0-NeoForge
28 июл. 2025 г.5 тыс.Minecraft: 1.21.8neoforge
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# 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.8-7.0.0.0

1.21.8-7.0.0.0-Forge
28 июл. 2025 г.2,8 тыс.Minecraft: 1.21.8forge
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# 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.8-7.0.0.0

1.21.8-7.0.0.0-Fabric
28 июл. 2025 г.34,2 тыс.Minecraft: 1.21.8fabric, quilt
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# 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.4-6.0.0.2

1.21.4-6.0.0.2-NeoForge
28 июл. 2025 г.116Minecraft: 1.21.4neoforge
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# 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.4-6.0.0.2

1.21.4-6.0.0.2-Forge
28 июл. 2025 г.137Minecraft: 1.21.4forge
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# 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.4-6.0.0.2

1.21.4-6.0.0.2-Fabric
28 июл. 2025 г.481Minecraft: 1.21.4fabric, quilt
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# 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.1-5.0.0.7

1.21.1-5.0.0.7-NeoForge
24 июл. 2025 г.401,5 тыс.Minecraft: 1.21.1neoforge
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# 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.1-5.0.0.7

1.21.1-5.0.0.7-Forge
24 июл. 2025 г.5 тыс.Minecraft: 1.21.1forge
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Что нового
# 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.1-5.0.0.7

1.21.1-5.0.0.7-Fabric
24 июл. 2025 г.476,2 тыс.Minecraft: 1.21.1fabric, quilt
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Что нового
# 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.1-5.0.0.6

1.21.1-5.0.0.6-NeoForge
24 июл. 2025 г.3,4 тыс.Minecraft: 1.21.1neoforge
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# 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.1-5.0.0.6

1.21.1-5.0.0.6-Forge
24 июл. 2025 г.112Minecraft: 1.21.1forge
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# 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.1-5.0.0.6

1.21.1-5.0.0.6-Fabric
24 июл. 2025 г.601Minecraft: 1.21.1fabric, quilt
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Что нового
# 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.1-5.0.0.5

1.21.1-5.0.0.5-NeoForge
22 июл. 2025 г.1,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
# 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.1-5.0.0.5

1.21.1-5.0.0.5-Forge
22 июл. 2025 г.118Minecraft: 1.21.1forge
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Что нового
# 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.1-5.0.0.5

1.21.1-5.0.0.5-Fabric
22 июл. 2025 г.1,1 тыс.Minecraft: 1.21.1fabric, quilt
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# 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.1-5.0.0.4

1.21.1-5.0.0.4-NeoForge
5 июн. 2025 г.279,6 тыс.Minecraft: 1.21.1neoforge
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# 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.1-5.0.0.4

1.21.1-5.0.0.4-Forge
5 июн. 2025 г.955Minecraft: 1.21.1forge
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# 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.1-5.0.0.4

1.21.1-5.0.0.4-Fabric
5 июн. 2025 г.26,2 тыс.Minecraft: 1.21.1fabric, quilt
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# 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-forge-1.20.1-4.0.3.4

1.20.1-4.0.3.4-forge
5 июн. 2025 г.2,3 млнMinecraft: 1.20.1forge, neoforge
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# 4.0.3.4 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-fabric-1.20.1-4.0.3.4

1.20.1-4.0.3.4-fabric
5 июн. 2025 г.3,1 млнMinecraft: 1.20.1fabric, quilt
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# 4.0.3.4 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.4-6.0.0.1

1.21.4-6.0.0.1-Fabric
5 июн. 2025 г.3,5 тыс.Minecraft: 1.21.4fabric, quilt
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# 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.4-6.0.0.0

1.21.4-6.0.0.0-Fabric
10 мар. 2025 г.9,1 тыс.Minecraft: 1.21.4fabric, quilt
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# 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.4-6.0.0.0

1.21.4-6.0.0.0-NeoForge
10 мар. 2025 г.994Minecraft: 1.21.4neoforge
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# 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.4-6.0.0.0

1.21.4-6.0.0.0-Forge
10 мар. 2025 г.1,3 тыс.Minecraft: 1.21.4forge
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# 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.1-5.0.0.3

1.21.1-5.0.0.3-NeoForge
18 дек. 2024 г.169,3 тыс.Minecraft: 1.21.1neoforge
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# 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.1-5.0.0.3

1.21.1-5.0.0.3-Forge
18 дек. 2024 г.2,6 тыс.Minecraft: 1.21.1forge
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# 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.1-5.0.0.3

1.21.1-5.0.0.3-Fabric
18 дек. 2024 г.319,1 тыс.Minecraft: 1.21.1fabric, quilt
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# 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-forge-1.20.1-4.0.3.3

1.20.1-4.0.3.3-forge
18 дек. 2024 г.1,6 млнMinecraft: 1.20.1forge, neoforge
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# 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-fabric-1.20.1-4.0.3.3

1.20.1-4.0.3.3-fabric
18 дек. 2024 г.393,3 тыс.Minecraft: 1.20.1fabric, quilt
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# 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.1-5.0.0.2

1.21.1-5.0.0.2-NeoForge
7 сент. 2024 г.9,5 тыс.Minecraft: 1.21.1neoforge
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# 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.1-5.0.0.2

1.21.1-5.0.0.2-Forge
7 сент. 2024 г.961Minecraft: 1.21.1forge
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# 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.1-5.0.0.2

1.21.1-5.0.0.2-Fabric
7 сент. 2024 г.15,6 тыс.Minecraft: 1.21.1fabric, quilt
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# 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-forge-1.20.1-4.0.3.2

1.20.1-4.0.3.2-forge
4 сент. 2024 г.307,4 тыс.Minecraft: 1.20.1forge, neoforge
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# 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-fabric-1.20.1-4.0.3.2

1.20.1-4.0.3.2-fabric
4 сент. 2024 г.1,8 млнMinecraft: 1.20.1fabric, quilt
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# 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.1-5.0.0.1

1.21.1-5.0.0.1-NeoForge
4 сент. 2024 г.185Minecraft: 1.21.1neoforge
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# 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.1-5.0.0.1

1.21.1-5.0.0.1-Forge
4 сент. 2024 г.130Minecraft: 1.21.1forge
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Что нового
# 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.1-5.0.0.1

1.21.1-5.0.0.1-Fabric
4 сент. 2024 г.234Minecraft: 1.21.1fabric, quilt
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Что нового
# 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-fabric-1.20.1-4.0.3.1

1.20.1-4.0.3.1-fabric
30 авг. 2024 г.2,4 тыс.Minecraft: 1.20.1fabric, quilt
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Что нового
# 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-forge-1.20.1-4.0.3.1

1.20.1-4.0.3.1-forge
30 авг. 2024 г.16,6 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
# 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-fabric-1.20.1-4.0.3.0

1.20.1-4.0.3.0-fabric
19 авг. 2024 г.7 тыс.Minecraft: 1.20.1fabric, quilt
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# 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-forge-1.20.1-4.0.3.0

1.20.1-4.0.3.0-forge
19 авг. 2024 г.7,7 тыс.Minecraft: 1.20.1forge, neoforge
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# 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

corgilib-fabric-1.20.1

1.20.1-4.0.2.0-fabric
29 июл. 2024 г.11,9 тыс.Minecraft: 1.20.1fabric, quilt
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# 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

corgilib-forge-1.20.1

1.20.1-4.0.2.0-forge
29 июл. 2024 г.26,5 тыс.Minecraft: 1.20.1forge, neoforge
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# 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

corgilib-forge-1.20.1-4.0.2.0

4.0.2.0
17 июл. 2024 г.67,9 тыс.Minecraft: 1.20.1forge, neoforge
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# 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.20.1-4.0.1.3

1.20.1-4.0.1.3-forge
17 июн. 2024 г.61,8 тыс.Minecraft: 1.20.1forge, neoforge
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# 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.20.1-4.0.1.3

1.20.1-4.0.1.3-fabric
17 июн. 2024 г.93,8 тыс.Minecraft: 1.20.1fabric, quilt
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# 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.20.1-4.0.1.2

1.20.1-4.0.1.2-fabric
14 июн. 2024 г.1,7 тыс.Minecraft: 1.20.1fabric, quilt
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# 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.20.1-4.0.1.2

1.20.1-4.0.1.2-forge
14 июн. 2024 г.1,6 тыс.Minecraft: 1.20.1forge, neoforge
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# 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.20.1-4.0.1.1

1.20.1-4.0.1.1-forge
10 мар. 2024 г.140 тыс.Minecraft: 1.20.1forge, neoforge
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# 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.20.1-4.0.1.1

1.20.1-4.0.1.1-fabric
10 мар. 2024 г.39,8 тыс.Minecraft: 1.20.1fabric, quilt
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# 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.20.1-4.0.1.0

1.20.1-4.0.1.0-forge
29 февр. 2024 г.1,8 тыс.Minecraft: 1.20.1forge, neoforge
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# 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.20.1-4.0.1.0

1.20.1-4.0.1.0-fabric
29 февр. 2024 г.9 тыс.Minecraft: 1.20.1fabric, quilt
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# 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.20.1-4.0.0.4

1.20.1-4.0.0.4-forge
4 авг. 2023 г.335,1 тыс.Minecraft: 1.20.1forge
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# 4.0.0.4 * Fix `dragRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.20.1-4.0.0.4

1.20.1-4.0.0.4-fabric
4 авг. 2023 г.95,3 тыс.Minecraft: 1.20.1fabric
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# 4.0.0.4 * Fix `dragRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.20.1-4.0.0.3

1.20.1-4.0.0.3-forge
3 авг. 2023 г.183Minecraft: 1.20.1forge
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# 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.20.1-4.0.0.3

1.20.1-4.0.0.3-fabric
3 авг. 2023 г.151Minecraft: 1.20.1fabric
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# 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.20.1-4.0.0.2

1.20.1-4.0.0.2-fabric
3 авг. 2023 г.188Minecraft: 1.20.1fabric
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## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.20.1-4.0.0.2

1.20.1-4.0.0.2-forge
3 авг. 2023 г.170Minecraft: 1.20.1forge
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## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.20.1-4.0.0.1

1.20.1-4.0.0.1-forge
3 авг. 2023 г.165Minecraft: 1.20.1forge
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## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.20.1-4.0.0.1

1.20.1-4.0.0.1-fabric
3 авг. 2023 г.133Minecraft: 1.20.1fabric
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Что нового
## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.20.1-4.0.0.0

1.20.1-4.0.0.0-forge
13 июн. 2023 г.3,9 тыс.Minecraft: 1.20.1forge
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## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.20.1-4.0.0.0

1.20.1-4.0.0.0-fabric
13 июн. 2023 г.2,4 тыс.Minecraft: 1.20.1fabric
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## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.4-3.0.0.0

1.19.4-3.0.0.0-fabric
13 июн. 2023 г.17,8 тыс.Minecraft: 1.19.4fabric
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## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.4-3.0.0.0

1.19.4-3.0.0.0-forge
13 июн. 2023 г.11,5 тыс.Minecraft: 1.19.4forge
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Что нового
## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.3-2.0.0.0

1.19.3-2.0.0.0-forge
11 июн. 2023 г.2,6 тыс.Minecraft: 1.19.3forge
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Что нового
## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.3-2.0.0.0

1.19.3-2.0.0.0-fabric
11 июн. 2023 г.2,8 тыс.Minecraft: 1.19.3fabric
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Что нового
## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.34

1.19.2-1.0.0.34-fabric
27 мая 2023 г.528,3 тыс.Minecraft: 1.19.2fabric
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## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.34

1.19.2-1.0.0.34-forge
27 мая 2023 г.1,7 млнMinecraft: 1.19.2forge
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## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.33

1.19.2-1.0.0.33-fabric
18 мая 2023 г.3,1 тыс.Minecraft: 1.19.2fabric
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## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.33

1.19.2-1.0.0.33-forge
18 мая 2023 г.599Minecraft: 1.19.2forge
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## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.32

1.19.2-1.0.0.32-fabric
1 мар. 2023 г.80,5 тыс.Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.32

1.19.2-1.0.0.32-forge
1 мар. 2023 г.4,7 тыс.Minecraft: 1.19.2forge
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Что нового
## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.31

1.19.2-1.0.0.31-forge
28 февр. 2023 г.128Minecraft: 1.19.2forge
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## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.31

1.19.2-1.0.0.31-fabric
28 февр. 2023 г.133Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.30

1.19.2-1.0.0.30-forge
27 февр. 2023 г.106Minecraft: 1.19.2forge
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Что нового
## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.30

1.19.2-1.0.0.30-fabric
27 февр. 2023 г.107Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.29

1.19.2-1.0.0.29-forge
26 февр. 2023 г.105Minecraft: 1.19.2forge
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Что нового
## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.29

1.19.2-1.0.0.29-fabric
26 февр. 2023 г.95Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.28

1.19.2-1.0.0.28-forge
26 февр. 2023 г.103Minecraft: 1.19.2forge
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Что нового
## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.28

1.19.2-1.0.0.28-fabric
26 февр. 2023 г.66Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.27

1.19.2-1.0.0.27-fabric
26 февр. 2023 г.67Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.27

1.19.2-1.0.0.27-forge
26 февр. 2023 г.94Minecraft: 1.19.2forge
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Что нового
## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.26

1.19.2-1.0.0.26-forge
26 февр. 2023 г.117Minecraft: 1.19.2forge
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Что нового
## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.26

1.19.2-1.0.0.26-fabric
26 февр. 2023 г.70Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.25

1.19.2-1.0.0.25-fabric
26 февр. 2023 г.85Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.25

1.19.2-1.0.0.25-forge
26 февр. 2023 г.95Minecraft: 1.19.2forge
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## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.24

1.19.2-1.0.0.24-forge
22 февр. 2023 г.136Minecraft: 1.19.2forge
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Что нового
## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.24

1.19.2-1.0.0.24-fabric
22 февр. 2023 г.106Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.22

1.19.2-1.0.0.22-forge
4 февр. 2023 г.758Minecraft: 1.19.2forge
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Что нового
## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.22

1.19.2-1.0.0.22-fabric
4 февр. 2023 г.1,6 тыс.Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.21

1.19.2-1.0.0.21-fabric
1 февр. 2023 г.134Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.21

1.19.2-1.0.0.21-forge
1 февр. 2023 г.103Minecraft: 1.19.2forge
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Что нового
## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.20

1.19.2-1.0.0.20-fabric
22 янв. 2023 г.159Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.20

1.19.2-1.0.0.20-forge
22 янв. 2023 г.124Minecraft: 1.19.2forge
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Что нового
## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.19

1.19.2-1.0.0.19-forge
22 янв. 2023 г.85Minecraft: 1.19.2forge
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Что нового
## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.19

1.19.2-1.0.0.19-fabric
22 янв. 2023 г.71Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.18

1.19.2-1.0.0.18-fabric
22 янв. 2023 г.76Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.18

1.19.2-1.0.0.18-forge
22 янв. 2023 г.90Minecraft: 1.19.2forge
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Что нового
## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.17

1.19.2-1.0.0.17-forge
22 янв. 2023 г.89Minecraft: 1.19.2forge
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Что нового
## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.17

1.19.2-1.0.0.17-fabric
22 янв. 2023 г.69Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.16

1.19.2-1.0.0.16-forge
19 янв. 2023 г.84Minecraft: 1.19.2forge
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Что нового
## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.16

1.19.2-1.0.0.16-fabric
19 янв. 2023 г.110Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.15

1.19.2-1.0.0.15-forge
19 янв. 2023 г.85Minecraft: 1.19.2forge
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Что нового
## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.15

1.19.2-1.0.0.15-fabric
19 янв. 2023 г.79Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.14

1.19.2-1.0.0.14-forge
19 янв. 2023 г.83Minecraft: 1.19.2forge
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Что нового
## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.14

1.19.2-1.0.0.14-fabric
19 янв. 2023 г.89Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.13

1.19.2-1.0.0.13-forge
19 янв. 2023 г.77Minecraft: 1.19.2forge
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Что нового
## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.13

1.19.2-1.0.0.13-fabric
19 янв. 2023 г.60Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.12

1.19.2-1.0.0.12-forge
18 янв. 2023 г.107Minecraft: 1.19.2forge
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Что нового
## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.12

1.19.2-1.0.0.12-fabric
18 янв. 2023 г.88Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.11

1.19.2-1.0.0.11-forge
18 янв. 2023 г.96Minecraft: 1.19.2forge
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Что нового
## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.11

1.19.2-1.0.0.11-fabric
18 янв. 2023 г.68Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.10

1.19.2-1.0.0.10-forge
17 янв. 2023 г.94Minecraft: 1.19.2forge
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Что нового
## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.10

1.19.2-1.0.0.10-fabric
17 янв. 2023 г.82Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.9

1.19.2-1.0.0.9-forge
17 янв. 2023 г.67Minecraft: 1.19.2forge
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Что нового
## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.9

1.19.2-1.0.0.9-fabric
17 янв. 2023 г.173Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.8

1.19.2-1.0.0.8-fabric
16 янв. 2023 г.78Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.8

1.19.2-1.0.0.8-forge
16 янв. 2023 г.72Minecraft: 1.19.2forge
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Что нового
## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.7

1.19.2-1.0.0.7-fabric
16 янв. 2023 г.72Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.7

1.19.2-1.0.0.7-forge
16 янв. 2023 г.71Minecraft: 1.19.2forge
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Что нового
## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.6

1.19.2-1.0.0.6-fabric
30 окт. 2022 г.608Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.6

1.19.2-1.0.0.6-forge
30 окт. 2022 г.167Minecraft: 1.19.2forge
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Что нового
## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.5

1.19.2-1.0.0.5-fabric
26 окт. 2022 г.144Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.5

1.19.2-1.0.0.5-forge
26 окт. 2022 г.164Minecraft: 1.19.2forge
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Что нового
## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.4

1.19.2-1.0.0.4-fabric
26 окт. 2022 г.79Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.4

1.19.2-1.0.0.4-forge
26 окт. 2022 г.90Minecraft: 1.19.2forge
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Что нового
## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.3

1.19.2-1.0.0.3-forge
24 окт. 2022 г.118Minecraft: 1.19.2forge
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Что нового
## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.3

1.19.2-1.0.0.3-fabric
24 окт. 2022 г.110Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.2

1.19.2-1.0.0.2-fabric
24 окт. 2022 г.79Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.2

1.19.2-1.0.0.2-fabric
24 окт. 2022 г.82Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.2

1.19.2-1.0.0.2-forge
24 окт. 2022 г.102Minecraft: 1.19.2forge
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Что нового
## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-forge-1.19.2-1.0.0.1

1.0.0.1-forge
24 окт. 2022 г.211Minecraft: 1.19.2forge
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Что нового
## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
beta

CorgiLib-fabric-1.19.2-1.0.0.1

1.0.0.1-fabric
24 окт. 2022 г.88Minecraft: 1.19.2fabric
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Что нового
## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
alpha

1.0.0

1.0.0
24 окт. 2022 г.380Minecraft: 1.19.2fabric
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