
CorgiLib
A library mod containing code used across Corgi Taco's mods.
Автор: CorgiTaco15,8 млн298обновлён 10 окт. 2026 г.
Библиотеки
Описание
This is a mod containing code used in Corgi Taco's mods including the following helpful features:
-
.json5Config Serialization with Mojang's codecs. Commented json files. -
Commented Codecs.
-
Trees from NBT feature.
-
Blending/Easing Functions codec registry for easy codec config serialization.
-
Entity Filters.
-
Villager trade codec registry for easy codec config serialization.
Последние версии
Все версии →release
CorgiLib-NeoForge-1.21.11-9.0.0.1
1.21.11-9.0.0.1-NeoForge10 окт. 2026 г.1,1 тыс.Minecraft: 1.21.11neoforge
Что нового
# 9.0.0.1
- fix a memory leak caused by improper scheduled tick storage and loading
# 9.0.0.0
- Update to 1.21.11
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.11-9.0.0.1
1.21.11-9.0.0.1-Forge10 окт. 2026 г.560Minecraft: 1.21.11forge
Что нового
# 9.0.0.1
- fix a memory leak caused by improper scheduled tick storage and loading
# 9.0.0.0
- Update to 1.21.11
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.11-9.0.0.1
1.21.11-9.0.0.1-Fabric10 окт. 2026 г.8,9 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
# 9.0.0.1
- fix a memory leak caused by improper scheduled tick storage and loading
# 9.0.0.0
- Update to 1.21.11
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.8-7.0.0.2-SNAPSHOT
1.21.8-7.0.0.2-SNAPSHOT-Forge10 окт. 2026 г.36Minecraft: 1.21.8forge
Что нового
# 7.0.0.2
- fix a memory leak caused by improper scheduled tick storage and loading
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.10-8.0.0.1
1.21.10-8.0.0.1-NeoForge10 окт. 2026 г.147Minecraft: 1.21.9, 1.21.10neoforge
Что нового
# 8.0.0.1
- fix a memory leak caused by improper scheduled tick storage and loading
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Forge-1.21.10-8.0.0.1
1.21.10-8.0.0.1-Forge10 окт. 2026 г.98Minecraft: 1.21.9, 1.21.10forge
Что нового
# 8.0.0.1
- fix a memory leak caused by improper scheduled tick storage and loading
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.10-8.0.0.1
1.21.10-8.0.0.1-Fabric10 окт. 2026 г.593Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
# 8.0.0.1
- fix a memory leak caused by improper scheduled tick storage and loading
# 8.0.0.0
- Update to 1.21.10/9
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.8-7.0.0.2-SNAPSHOT
1.21.8-7.0.0.2-SNAPSHOT-NeoForge10 окт. 2026 г.70Minecraft: 1.21.8neoforge
Что нового
# 7.0.0.2
- fix a memory leak caused by improper scheduled tick storage and loading
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-Fabric-1.21.8-7.0.0.2-SNAPSHOT
1.21.8-7.0.0.2-SNAPSHOT-Fabric10 окт. 2026 г.424Minecraft: 1.21.8fabric, quilt
Что нового
# 7.0.0.2
- fix a memory leak caused by improper scheduled tick storage and loading
# 7.0.0.1
- Update included toml to 3.8.3
# 7.0.0.0
- Update to 1.21.8
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
release
CorgiLib-NeoForge-1.21.4-6.0.0.5-SNAPSHOT
1.21.4-6.0.0.5-SNAPSHOT-NeoForge10 окт. 2026 г.84Minecraft: 1.21.4neoforge
Что нового
# 6.0.0.5
- fix a memory leak caused by improper scheduled tick storage and loading
# 6.0.0.4
- Update included toml to 3.8.3
# 6.0.0.3
- Fix NeoForge and Forge Crashes on Startup
# 6.0.0.2
- Move Night Config Shutdown to Fabric Server Lifecycle Event
- Fix Commands Not being Registered on NeoForge
- Change Maven Group ID to `dev.corgitaco`
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.