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CorgiLib

A library mod containing code used across Corgi Taco's mods.

Автор: CorgiTaco15,8 млн298обновлён 10 окт. 2026 г.
Библиотеки

Описание

This is a mod containing code used in Corgi Taco's mods including the following helpful features:

  • .json5 Config Serialization with Mojang's codecs. Commented json files.

  • Commented Codecs.

  • Trees from NBT feature.

  • Blending/Easing Functions codec registry for easy codec config serialization.

  • Entity Filters.

  • Villager trade codec registry for easy codec config serialization.

Последние версии

Все версии →
release

CorgiLib-NeoForge-1.21.11-9.0.0.1

1.21.11-9.0.0.1-NeoForge
10 окт. 2026 г.1,1 тыс.Minecraft: 1.21.11neoforge
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Что нового
# 9.0.0.1 - fix a memory leak caused by improper scheduled tick storage and loading # 9.0.0.0 - Update to 1.21.11 # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.11-9.0.0.1

1.21.11-9.0.0.1-Forge
10 окт. 2026 г.560Minecraft: 1.21.11forge
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Что нового
# 9.0.0.1 - fix a memory leak caused by improper scheduled tick storage and loading # 9.0.0.0 - Update to 1.21.11 # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.11-9.0.0.1

1.21.11-9.0.0.1-Fabric
10 окт. 2026 г.8,9 тыс.Minecraft: 1.21.11fabric, quilt
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Что нового
# 9.0.0.1 - fix a memory leak caused by improper scheduled tick storage and loading # 9.0.0.0 - Update to 1.21.11 # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.8-7.0.0.2-SNAPSHOT

1.21.8-7.0.0.2-SNAPSHOT-Forge
10 окт. 2026 г.36Minecraft: 1.21.8forge
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Что нового
# 7.0.0.2 - fix a memory leak caused by improper scheduled tick storage and loading # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.10-8.0.0.1

1.21.10-8.0.0.1-NeoForge
10 окт. 2026 г.147Minecraft: 1.21.9, 1.21.10neoforge
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Что нового
# 8.0.0.1 - fix a memory leak caused by improper scheduled tick storage and loading # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Forge-1.21.10-8.0.0.1

1.21.10-8.0.0.1-Forge
10 окт. 2026 г.98Minecraft: 1.21.9, 1.21.10forge
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# 8.0.0.1 - fix a memory leak caused by improper scheduled tick storage and loading # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.10-8.0.0.1

1.21.10-8.0.0.1-Fabric
10 окт. 2026 г.593Minecraft: 1.21.9, 1.21.10fabric, quilt
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# 8.0.0.1 - fix a memory leak caused by improper scheduled tick storage and loading # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-NeoForge-1.21.8-7.0.0.2-SNAPSHOT

1.21.8-7.0.0.2-SNAPSHOT-NeoForge
10 окт. 2026 г.70Minecraft: 1.21.8neoforge
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# 7.0.0.2 - fix a memory leak caused by improper scheduled tick storage and loading # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
release

CorgiLib-Fabric-1.21.8-7.0.0.2-SNAPSHOT

1.21.8-7.0.0.2-SNAPSHOT-Fabric
10 окт. 2026 г.424Minecraft: 1.21.8fabric, quilt
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Что нового
# 7.0.0.2 - fix a memory leak caused by improper scheduled tick storage and loading # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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CorgiLib-NeoForge-1.21.4-6.0.0.5-SNAPSHOT

1.21.4-6.0.0.5-SNAPSHOT-NeoForge
10 окт. 2026 г.84Minecraft: 1.21.4neoforge
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Что нового
# 6.0.0.5 - fix a memory leak caused by improper scheduled tick storage and loading # 6.0.0.4 - Update included toml to 3.8.3 # 6.0.0.3 - Fix NeoForge and Forge Crashes on Startup # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.