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Cobblemon Outbreaks

Adds Pokémon Scarlet & Violet style mass outbreaks to Cobblemon with progressive shiny rates!

Автор: Raguto80,5 тыс.20обновлён 5 апр. 2026 г.
Мини-игрыМобы

Описание

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Cobblemon Outbreaks
Bring Scarlet/Violet-style mass outbreaks into Cobblemon, with biome-aware species selection, wave-based encounters, progression shiny odds, and server-friendly announcements.

Mass Outbreak Events

  • Outbreaks spawn on a timer and run for a configurable duration.
  • Each outbreak targets one species and progresses through configurable waves.
  • Supports automatic outbreaks and admin-started outbreaks via command.

Biome-Aware Species Selection

  • By default, outbreak species are selected from Pokémon that can spawn in the local biome/location.
  • Optional filters for biome tags/IDs and blacklist tags.
  • Optional anti-repeat logic to deprioritize recently used species.

Wave Spawning System

  • Configurable wave count and per-wave spawn range.
  • Optional respawn-on-defeat behavior.
  • Distance and cleanup controls to keep outbreaks contained and performant.

Shiny Progression

  • Configurable base shiny rate and progression thresholds.
  • Shiny odds improve as players defeat/capture more outbreak Pokémon.

Pokémon Stat Boost Controls

  • Configurable outbreak boosts such as guaranteed perfect IVs, minimum IV floors, hidden ability chance, and egg move options.

Bossbar + Broadcast Messaging

  • Server-side bossbar with compact useful info (species, wave, shiny rate).
  • Configurable global announcements for spawn/start/end.
  • Optional clickable coordinates and optional Xaero/JourneyMap waypoint payload announcements.

Rewards

  • Optional completion rewards via EXP orbs and configurable item drops.

Commands
/outbreak start - Starts an outbreak at your location using biome-appropriate species selection.
/outbreak start
/outbreak start
/outbreak stop
/outbreak info
/outbreak reload

Datapack Species Support

  • Optional datapack-driven species pools for custom server balancing/content.

Server-Focused Design

  • Core logic is server-authoritative and suitable for multiplayer servers.
  • No required custom client HUD; outbreaks are communicated through standard server-visible systems (bossbar/chat).

Requirements
Cobblemon: 1.6.0+
Architectury API 13.0.8+
Optional:
Xaero’s Minimap / Journey Map

Галерея

Последние версии

Все версии →
release

Cobblemon Outbreaks 1.1.2-NeoForge

1.1.2
5 апр. 2026 г.5,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
### Fixes - Reworked outbreak location and species selection to use Cobblemon's real local spawn validation, including correct land vs water handling for aquatic outbreaks. - Fixed Nether and End outbreaks not running full active behavior by ticking outbreaks in their true dimension. - Fixed wave progression edge cases, including phantom remaining counts, invalid zero-spawn wave advancement, and stalled final-wave cleanup states. - Fixed restart handling so active outbreaks no longer fast-forward after reboot, and now pause progression while the outbreak center chunk is unloaded. - Enforced `spawning.max_active_outbreak_pokemon` as a hard active cap and prevented runtime over-cap outbreak spawns. - Fixed `respawn_on_defeat` flow to seed each wave up to the active cap, then drip-feed the queued remainder as players clear encounters. - Fixed outbreak bossbar desync so wave counts and progress now track real wave-clear requirements reliably. - Fixed resumed outbreaks losing bossbars after restart by recreating missing in-memory bossbar state from persisted outbreak data. - Fixed outbreak visual marker persistence across relogs and chunk unloads, including reliable outbreak-name cleanup when Pokemon are caught. - Fixed `/outbreak stop` cleanup after restarts so tracked outbreak Pokemon are removed reliably across loaded levels and delayed chunk loads. ### Added - Added shiny-aware outbreak glow coloring so normal outbreak Pokemon glow white and shiny outbreak Pokemon glow gold. - Added `display.show_outbreak_glow` (default `true`) so servers can toggle outbreak glow outlines. - Added `advanced.end_outbreak_on_server_restart` so servers can choose restart behavior (`false` pause/resume, `true` end on resume). - Added configurable wave-based guaranteed perfect IV scaling (`guaranteed_perfect_ivs_per_wave`, default `1,2,3,4`). - Added one-time legacy config migration/rewrite to upgrade older outbreak config files and remove deprecated IV fields. ### Adjustments - Updated default spawning presets to `respawn_on_defeat=true`, `max_active_outbreak_pokemon=10`, `pokemon_per_wave_min=10`, and `pokemon_per_wave_max=20`. - Simplified non-perfect IV control so `min_iv_value` is the single lower-bound setting (`0` enables full `0-31` range). - Unified outbreak coordinate announcements into map-aware clickable messages (Xaero, JourneyMap, or plain coordinates).
release

Cobblemon Outbreaks 1.1.2-Fabric

1.1.2
5 апр. 2026 г.69,7 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
### Fixes - Reworked outbreak location and species selection to use Cobblemon's real local spawn validation, including correct land vs water handling for aquatic outbreaks. - Fixed Nether and End outbreaks not running full active behavior by ticking outbreaks in their true dimension. - Fixed wave progression edge cases, including phantom remaining counts, invalid zero-spawn wave advancement, and stalled final-wave cleanup states. - Fixed restart handling so active outbreaks no longer fast-forward after reboot, and now pause progression while the outbreak center chunk is unloaded. - Enforced `spawning.max_active_outbreak_pokemon` as a hard active cap and prevented runtime over-cap outbreak spawns. - Fixed `respawn_on_defeat` flow to seed each wave up to the active cap, then drip-feed the queued remainder as players clear encounters. - Fixed outbreak bossbar desync so wave counts and progress now track real wave-clear requirements reliably. - Fixed resumed outbreaks losing bossbars after restart by recreating missing in-memory bossbar state from persisted outbreak data. - Fixed outbreak visual marker persistence across relogs and chunk unloads, including reliable outbreak-name cleanup when Pokemon are caught. - Fixed `/outbreak stop` cleanup after restarts so tracked outbreak Pokemon are removed reliably across loaded levels and delayed chunk loads. ### Added - Added shiny-aware outbreak glow coloring so normal outbreak Pokemon glow white and shiny outbreak Pokemon glow gold. - Added `display.show_outbreak_glow` (default `true`) so servers can toggle outbreak glow outlines. - Added `advanced.end_outbreak_on_server_restart` so servers can choose restart behavior (`false` pause/resume, `true` end on resume). - Added configurable wave-based guaranteed perfect IV scaling (`guaranteed_perfect_ivs_per_wave`, default `1,2,3,4`). - Added one-time legacy config migration/rewrite to upgrade older outbreak config files and remove deprecated IV fields. ### Adjustments - Updated default spawning presets to `respawn_on_defeat=true`, `max_active_outbreak_pokemon=10`, `pokemon_per_wave_min=10`, and `pokemon_per_wave_max=20`. - Simplified non-perfect IV control so `min_iv_value` is the single lower-bound setting (`0` enables full `0-31` range). - Unified outbreak coordinate announcements into map-aware clickable messages (Xaero, JourneyMap, or plain coordinates).
release

Cobblemon Outbreaks 1.0.1

1.0.1
27 мар. 2026 г.1,1 тыс.Minecraft: 1.21.1fabric
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Что нового
- Outbreaks now properly block restricted species like legendaries, mythicals, ultra beasts, and paradox Pokémon. - Outbreaks no longer break if players leave the area or enter Haven Bags; active waves persist correctly. - Added an admin debug command to check if a species is outbreak-blocked and why.
release

Cobblemon Outbreaks 1.0.1

1.0.1
27 мар. 2026 г.195Minecraft: 1.21.1neoforge
Скачать
Что нового
- Outbreaks now properly block restricted species like legendaries, mythicals, ultra beasts, and paradox Pokémon. - Outbreaks no longer break if players leave the area or enter Haven Bags; active waves persist correctly. - Added an admin debug command to check if a species is outbreak-blocked and why.
release

Cobblemon Outbreaks 1.0.0

1.0.0
13 февр. 2026 г.689Minecraft: 1.21.1neoforge
Скачать
Что нового
Release!
release

Cobblemon Outbreaks 1.0.0

1.0.0
13 февр. 2026 г.3,4 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
Release!