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CobbleBadges [Cobblemon Addon]

ВЕРСИИ (8)

beta

CobbleBadges 4.0.0+Beta-1

4.0.0+Beta-1
18 мар. 2026 г.6,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
**Added**: * Badges, Points and Tiers are now data driven (Make your own through data packs! see [this wiki](https://harmex.gitbook.io/cobblebadges/)) * **Attributes**: * **Point Gain** - Define the amount of points earned (Default: 1) * **Catch Rate** - Multiplies the catch rate (Default: 1) * **Shiny Chance** - Multiplies the chance to find a shiny (Default: 1) * **Pokémon Exp Gain** - Multiplies the pokémon exp gain (Default: 1) * **Pokémon Friendship Gain** - Multiplies the friendship gain (Default: 1) * **Badge Effects**: * **Bypass Invulnerability Frames** - Ability to attack entities even during invulnerability frames * **Creative Flight** - Give creative flight * **Damage Type Immunity** - Give immunity to a certain damage type * **Elytra Flight** - Allow elytra flying without an elytra * **Exp. All** - Allow all pokémons in the party to earn Exp even when it hasn't entered the battle * **Keep Inventory** - Keep all items on death * **Advancement Triggers**: * **NPC Defeated** - Triggers when a Cobblemon NPC has been defeated * **Points Owned** - Triggers when the right amount of points has been obtained * **Pokémon Captured** - Triggers when a pokémon has been captured * **Pokémon Defeated** - Triggers when a pokémon has been defeated * A **Slider** to **modulate the power** of some effect * A **Button** to toggle **specific effects** **Changed**: * Basically remade the mod from scratch * Complete rework of the way badges are obtained - They now use Advancement Triggers * Complete rework of the badge case interface * Complete rework of the way the data is stored on the player. **!!! If you update the mod on an existing world, it should auto migrate to the new format but I'd still recommend to make a Backup !!!** * Renamed the **Normal** rarity to **Poké** * Updated the badge textures to fit the new type textures * Changed the rarities outline textures to fit the rarity to the corresponding ball * **Bug Badge**: * **Great** - Replaced **Decay Immunity** with **Decay on Attacks** * **Ultra** - Replaced **Decay on Attacks** with **Decay Immunity** * **Master** - Inflicts **Decay 2** on attacks * **Fire Badge**: * **Great** - Ignite on attack from 3s to 5s * **Master** - Ignite on attack from 10s to 20s * **Ice Badge**: * **Master** - Inflicts Slowness 2 on attacks & Slowness Immunity * **Normal Badge**: * **Poké** - Exp. All * **Ultra** - +1 Point Gain * **Master** - Keep Inventory
beta

CobbleBadges 4.0.0+Beta-1

4.0.0+Beta-1
18 мар. 2026 г.9,8 тыс.Minecraft: 1.21.1fabric
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Что нового
**Added**: * Badges, Points and Tiers are now data driven (Make your own through data packs! see [this wiki](https://harmex.gitbook.io/cobblebadges/)) * **Attributes**: * **Point Gain** - Define the amount of points earned (Default: 1) * **Catch Rate** - Multiplies the catch rate (Default: 1) * **Shiny Chance** - Multiplies the chance to find a shiny (Default: 1) * **Pokémon Exp Gain** - Multiplies the pokémon exp gain (Default: 1) * **Pokémon Friendship Gain** - Multiplies the friendship gain (Default: 1) * **Badge Effects**: * **Bypass Invulnerability Frames** - Ability to attack entities even during invulnerability frames * **Creative Flight** - Give creative flight * **Damage Type Immunity** - Give immunity to a certain damage type * **Elytra Flight** - Allow elytra flying without an elytra * **Exp. All** - Allow all pokémons in the party to earn Exp even when it hasn't entered the battle * **Keep Inventory** - Keep all items on death * **Advancement Triggers**: * **NPC Defeated** - Triggers when a Cobblemon NPC has been defeated * **Points Owned** - Triggers when the right amount of points has been obtained * **Pokémon Captured** - Triggers when a pokémon has been captured * **Pokémon Defeated** - Triggers when a pokémon has been defeated * A **Slider** to **modulate the power** of some effect * A **Button** to toggle **specific effects** **Changed**: * Basically remade the mod from scratch * Complete rework of the way badges are obtained - They now use Advancement Triggers * Complete rework of the badge case interface * Complete rework of the way the data is stored on the player. **!!! If you update the mod on an existing world, it should auto migrate to the new format but I'd still recommend to make a Backup !!!** * Renamed the **Normal** rarity to **Poké** * Updated the badge textures to fit the new type textures * Changed the rarities outline textures to fit the rarity to the corresponding ball * **Bug Badge**: * **Great** - Replaced **Decay Immunity** with **Decay on Attacks** * **Ultra** - Replaced **Decay on Attacks** with **Decay Immunity** * **Master** - Inflicts **Decay 2** on attacks * **Fire Badge**: * **Great** - Ignite on attack from 3s to 5s * **Master** - Ignite on attack from 10s to 20s * **Ice Badge**: * **Master** - Inflicts Slowness 2 on attacks & Slowness Immunity * **Normal Badge**: * **Poké** - Exp. All * **Ultra** - +1 Point Gain * **Master** - Keep Inventory
beta

CobbleBadges 3.0.0+Beta-3

3.0.0+Beta-3
24 февр. 2025 г.9,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
Added: - Badges are now visible in the menu even if it's not unlocked - A config to disable points earning Changed: - Modified how points data is stored - Remade the /cobblebadges command - Merged chat messages when earning multiple of the same points from one battle (i.e. in an NPC battle with multiple pokémon)
beta

CobbleBadges 3.0.0+Beta-3

3.0.0+Beta-3
24 февр. 2025 г.52,1 тыс.Minecraft: 1.21.1fabric
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Что нового
Added: - Badges are now visible in the menu even if it's not unlocked - A config to disable points earning Changed: - Modified how points data is stored - Remade the /cobblebadges command - Merged chat messages when earning multiple of the same points from one battle (i.e. in an NPC battle with multiple pokémon)
beta

CobbleBadges 3.0.0+Beta-2

3.0.0+Beta-2
22 февр. 2025 г.117Minecraft: 1.21.1neoforge
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Что нового
Added: - A new badge: Capture Badge (earn points by capturing wild pokémons) - Points earning when capturing out of battle - A gamerule (doBadgeEarnBroadcast default to false)
beta

CobbleBadges 3.0.0+Beta-2

3.0.0+Beta-2
22 февр. 2025 г.367Minecraft: 1.21.1fabric
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Что нового
Added: - A new badge: Capture Badge (earn points by capturing wild pokémons) - Points earning when capturing out of battle - A gamerule (doBadgeEarnBroadcast default to false)
beta

CobbleBadges 3.0.0+Beta-1

3.0.0+Beta-1
20 февр. 2025 г.108Minecraft: 1.21.1neoforge
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Что нового
Changed: - Remade the mod from scratch - Some effects have been changed - Renamed "Kills" to "Points" - Probably other things I forgot Added: - A fabric version!
beta

CobbleBadges 3.0.0+Beta-1

3.0.0+Beta-1
20 февр. 2025 г.176Minecraft: 1.21.1fabric
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Что нового
Changed: - Remade the mod from scratch - Some effects have been changed - Renamed "Kills" to "Points" - Probably other things I forgot Added: - A fabric version!