
CobbleBadges [Cobblemon Addon]
CobbleBadges adds Badges with various effects to Cobblemon
Автор: Hazuriel78,2 тыс.33обновлён 18 мар. 2026 г.
СнаряжениеМеханики игрыУтилиты
Описание
This mod adds various badges with powerful effects to Cobblemon!
Dependencies:
- Kotlin For Forge (forge & NeoForge)
- Fabric API (fabric only)
- Cobblemon
If you'd like to support me, I have a Patreon <3.
Feel free to add my mods to your modpacks!
How to use the mod
- You obtain elemental type points when defeating pokémons depending on their types.
- When reaching a certain amount of points (configurable) you obtain the corresponding badge!
- Obtaining more points will even upgrade your badges!
- Open the Badge Case with the keybind Y by default.
Data Pack
With CobbleBadges 4, you can customize and create new badges with a data pack (here is the wiki).
I also made a data pack which disables all default badges so that you can have just your own. (available here)
Every Badge and their Effects
Bug
- Tier 1:
- +10% Jump Strength
- Tier 2:
- +25% Jump Strength
- Immunity to Decay
- Tier 3:
- +50% Jump Strength
- Immunity to Decay
- Inflicts Decay for 10s when attacking
- Tier 4:
- +100% Jump Strength
- Immunity to Decay
- Inflicts Decay for 10s when attacking
Dark
- Tier 1:
- +0.1 Sneaking Speed
- Tier 2:
- +0.25 Sneaking Speed
- Immunity to Blindness
- Inflincts Blindness for 10s when attacking
- Tier 3:
- +0.5 Sneaking Speed
- Immunity to Blindness
- Inflincts Blindness for 10s when attacking
- Permanent Night Vision
- Tier 4:
- +1 Sneaking Speed
- Immunity to Blindness
- Inflincts Blindness for 10s when attacking
- Permanent Night Vision
- Immunity to Darkness
Dragon
- Tier 1:
- +0.5 Entity Interaction Range
- Tier 2:
- +1 Entity Interaction Range
- Tier 3:
- +1.5 Entity Interaction Range
- Tier 4:
- +2 Entity Interaction Range
Electric
- Tier 1:
- +10% Speed
- Tier 2:
- +25% Speed
- Tier 3:
- +50% Speed
- Tier 4:
- +100% Speed
Fairy
- Tier 1:
- +10% Attack Speed
- Tier 2:
- +25% Attack Speed
- Tier 3:
- +50% Attack Speed
- Tier 4:
- +100% Attack Speed
Fighting
- Tier 1:
- +10% Attack Damage
- +0.1 Sweeping Damage Ratio
- Tier 2:
- +25% Attack Damage
- +0.25 Sweeping Damage Ratio
- Tier 3:
- +50% Attack Damage
- +0.5 Sweeping Damage Ratio
- Tier 4:
- +100% Attack Damage
- +1 Sweeping Damage Ratio
Fire
- Tier 1:
- -25% Burning Time
- Attacking set the target on fire for 3s
- Tier 2:
- -50% Burning Time
- Attacking set the target on fire for 3s
- Tier 3:
- -75% Burning Time
- Attacking set the target on fire for 10s
- Tier 4:
- -100% Burning Time
- Attacking set the target on fire for 10s
- Permanent Fire Resistance
Flying
- Tier 1:
- +10% Flying Speed
- -25% Fall Damage Multiplier
- Tier 2:
- +25% Flying Speed
- -50% Fall Damage Multiplier
- Tier 3:
- +50% Flying Speed
- -75% Fall Damage Multiplier
- Tier 4:
- +100% Flying Speed
- -100% Fall Damage Multiplier
Ghost
- Tier 1:
- -5% Gravity
- +1 Safe Fall Distance
- Tier 2:
- -10% Gravity
- +3 Safe Fall Distance
- Tier 3:
- -25% Gravity
- +6 Safe Fall Distance
- Tier 4:
- -50% Gravity
- +10 Safe Fall Distance
Grass
- Tier 1:
- +0.5 Step Height
- Tier 2:
- +1 Step Height
- Tier 3:
- +1.5 Step Height
- Tier 4:
- +2 Step Height
Ground
- Tier 1:
- +0.1 Block Break Speed
- Tier 2:
- +0.25 Block Break Speed
- Tier 3:
- +0.5 Block Break Speed
- Tier 4:
- +1 Block Break Speed
Ice
- Tier 1:
- Immunity to Freezing
- Tier 2:
- Immunity to Freezing
- Ability to walk on powder snow
- Tier 3:
- Immunity to Freezing
- Ability to walk on powder snow
- Inflicts Slowness for 10s when attacking
- Tier 4:
- Immunity to Freezing
- Ability to walk on powder snow
- Inflicts Slowness for 10s when attacking
Normal
- nothing
Poison
- Tier 1:
- Immunity to Poison
- Tier 2:
- Immunity to Poison
- Tier 3:
- Immunity to Poison
- Immunity to Wither
- Tier 4:
- Immunity to Poison
- Immunity to Wither
Psychic
- Tier 1:
- +0.5 Block Interaction Range
- Tier 2:
- +1 Block Interaction Range
- Tier 3:
- +1.5 Block Interaction Range
- Tier 4:
- +2 Block Interaction Range
Rock
- Tier 1:
- +0.5 Armor Toughness
- Tier 2:
- +1 Armor Toughness
- Tier 3:
- +2.5 Armor Toughness
- Tier 4:
- +5 Armor Toughness
Steel
- Tier 1:
- +1 Armor
- +0.1 Explosion Knockback Resistance
- Tier 2:
- +2.5 Armor
- +0.25 Explosion Knockback Resistance
- Tier 3:
- +5 Armor
- +0.5 Explosion Knockback Resistance
- Tier 4:
- +10 Armor
- +1 Explosion Knockback Resistance
Water
- Tier 1:
- +0.25 Water Movement Efficiency
- +1 Oxygen Bonus
- +0.25 Submerged Mining Speed
- Tier 2:
- +0.5 Water Movement Efficiency
- +2.5 Oxygen Bonus
- +0.5 Submerged Mining Speed
- Tier 3:
- +0.75 Water Movement Efficiency
- +5 Oxygen Bonus
- +0.75 Submerged Mining Speed
- Tier 4:
- +1 Water Movement Efficiency
- +10 Oxygen Bonus
- +1 Submerged Mining Speed
Галерея
Последние версии
Все версии →beta
CobbleBadges 4.0.0+Beta-1
4.0.0+Beta-118 мар. 2026 г.6,4 тыс.Minecraft: 1.21.1neoforge
Что нового
**Added**:
* Badges, Points and Tiers are now data driven (Make your own through data packs! see [this wiki](https://harmex.gitbook.io/cobblebadges/))
* **Attributes**:
* **Point Gain** - Define the amount of points earned (Default: 1)
* **Catch Rate** - Multiplies the catch rate (Default: 1)
* **Shiny Chance** - Multiplies the chance to find a shiny (Default: 1)
* **Pokémon Exp Gain** - Multiplies the pokémon exp gain (Default: 1)
* **Pokémon Friendship Gain** - Multiplies the friendship gain (Default: 1)
* **Badge Effects**:
* **Bypass Invulnerability Frames** - Ability to attack entities even during invulnerability frames
* **Creative Flight** - Give creative flight
* **Damage Type Immunity** - Give immunity to a certain damage type
* **Elytra Flight** - Allow elytra flying without an elytra
* **Exp. All** - Allow all pokémons in the party to earn Exp even when it hasn't entered the battle
* **Keep Inventory** - Keep all items on death
* **Advancement Triggers**:
* **NPC Defeated** - Triggers when a Cobblemon NPC has been defeated
* **Points Owned** - Triggers when the right amount of points has been obtained
* **Pokémon Captured** - Triggers when a pokémon has been captured
* **Pokémon Defeated** - Triggers when a pokémon has been defeated
* A **Slider** to **modulate the power** of some effect
* A **Button** to toggle **specific effects**
**Changed**:
* Basically remade the mod from scratch
* Complete rework of the way badges are obtained - They now use Advancement Triggers
* Complete rework of the badge case interface
* Complete rework of the way the data is stored on the player. **!!! If you update the mod on an existing world, it should auto migrate to the new format but I'd still recommend to make a Backup !!!**
* Renamed the **Normal** rarity to **Poké**
* Updated the badge textures to fit the new type textures
* Changed the rarities outline textures to fit the rarity to the corresponding ball
* **Bug Badge**:
* **Great** - Replaced **Decay Immunity** with **Decay on Attacks**
* **Ultra** - Replaced **Decay on Attacks** with **Decay Immunity**
* **Master** - Inflicts **Decay 2** on attacks
* **Fire Badge**:
* **Great** - Ignite on attack from 3s to 5s
* **Master** - Ignite on attack from 10s to 20s
* **Ice Badge**:
* **Master** - Inflicts Slowness 2 on attacks & Slowness Immunity
* **Normal Badge**:
* **Poké** - Exp. All
* **Ultra** - +1 Point Gain
* **Master** - Keep Inventory
beta
CobbleBadges 4.0.0+Beta-1
4.0.0+Beta-118 мар. 2026 г.9,8 тыс.Minecraft: 1.21.1fabric
Что нового
**Added**:
* Badges, Points and Tiers are now data driven (Make your own through data packs! see [this wiki](https://harmex.gitbook.io/cobblebadges/))
* **Attributes**:
* **Point Gain** - Define the amount of points earned (Default: 1)
* **Catch Rate** - Multiplies the catch rate (Default: 1)
* **Shiny Chance** - Multiplies the chance to find a shiny (Default: 1)
* **Pokémon Exp Gain** - Multiplies the pokémon exp gain (Default: 1)
* **Pokémon Friendship Gain** - Multiplies the friendship gain (Default: 1)
* **Badge Effects**:
* **Bypass Invulnerability Frames** - Ability to attack entities even during invulnerability frames
* **Creative Flight** - Give creative flight
* **Damage Type Immunity** - Give immunity to a certain damage type
* **Elytra Flight** - Allow elytra flying without an elytra
* **Exp. All** - Allow all pokémons in the party to earn Exp even when it hasn't entered the battle
* **Keep Inventory** - Keep all items on death
* **Advancement Triggers**:
* **NPC Defeated** - Triggers when a Cobblemon NPC has been defeated
* **Points Owned** - Triggers when the right amount of points has been obtained
* **Pokémon Captured** - Triggers when a pokémon has been captured
* **Pokémon Defeated** - Triggers when a pokémon has been defeated
* A **Slider** to **modulate the power** of some effect
* A **Button** to toggle **specific effects**
**Changed**:
* Basically remade the mod from scratch
* Complete rework of the way badges are obtained - They now use Advancement Triggers
* Complete rework of the badge case interface
* Complete rework of the way the data is stored on the player. **!!! If you update the mod on an existing world, it should auto migrate to the new format but I'd still recommend to make a Backup !!!**
* Renamed the **Normal** rarity to **Poké**
* Updated the badge textures to fit the new type textures
* Changed the rarities outline textures to fit the rarity to the corresponding ball
* **Bug Badge**:
* **Great** - Replaced **Decay Immunity** with **Decay on Attacks**
* **Ultra** - Replaced **Decay on Attacks** with **Decay Immunity**
* **Master** - Inflicts **Decay 2** on attacks
* **Fire Badge**:
* **Great** - Ignite on attack from 3s to 5s
* **Master** - Ignite on attack from 10s to 20s
* **Ice Badge**:
* **Master** - Inflicts Slowness 2 on attacks & Slowness Immunity
* **Normal Badge**:
* **Poké** - Exp. All
* **Ultra** - +1 Point Gain
* **Master** - Keep Inventory
beta
CobbleBadges 3.0.0+Beta-3
3.0.0+Beta-324 февр. 2025 г.9,2 тыс.Minecraft: 1.21.1neoforge
Что нового
Added:
- Badges are now visible in the menu even if it's not unlocked
- A config to disable points earning
Changed:
- Modified how points data is stored
- Remade the /cobblebadges command
- Merged chat messages when earning multiple of the same points from one battle (i.e. in an NPC battle with multiple pokémon)
beta
CobbleBadges 3.0.0+Beta-3
3.0.0+Beta-324 февр. 2025 г.52,1 тыс.Minecraft: 1.21.1fabric
Что нового
Added:
- Badges are now visible in the menu even if it's not unlocked
- A config to disable points earning
Changed:
- Modified how points data is stored
- Remade the /cobblebadges command
- Merged chat messages when earning multiple of the same points from one battle (i.e. in an NPC battle with multiple pokémon)
beta
CobbleBadges 3.0.0+Beta-2
3.0.0+Beta-222 февр. 2025 г.117Minecraft: 1.21.1neoforge
Что нового
Added:
- A new badge: Capture Badge (earn points by capturing wild pokémons)
- Points earning when capturing out of battle
- A gamerule (doBadgeEarnBroadcast default to false)
beta
CobbleBadges 3.0.0+Beta-2
3.0.0+Beta-222 февр. 2025 г.367Minecraft: 1.21.1fabric
Что нового
Added:
- A new badge: Capture Badge (earn points by capturing wild pokémons)
- Points earning when capturing out of battle
- A gamerule (doBadgeEarnBroadcast default to false)
beta
CobbleBadges 3.0.0+Beta-1
3.0.0+Beta-120 февр. 2025 г.108Minecraft: 1.21.1neoforge
Что нового
Changed:
- Remade the mod from scratch
- Some effects have been changed
- Renamed "Kills" to "Points"
- Probably other things I forgot
Added:
- A fabric version!
beta
CobbleBadges 3.0.0+Beta-1
3.0.0+Beta-120 февр. 2025 г.176Minecraft: 1.21.1fabric
Что нового
Changed:
- Remade the mod from scratch
- Some effects have been changed
- Renamed "Kills" to "Points"
- Probably other things I forgot
Added:
- A fabric version!

