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ВЕРСИИ (24)
release
Classic Combined 1.7.1
1.7.120 окт. 2026 г.80Minecraft: 26.1.2neoforge
Что нового
Changelog (Since 1.7.0):
- Flame Powder can now be used as an alternative to Lit Torches in the crafting for Lamps
- Flame Powder can now be used as a fuel for furnaces lasting about 25 seconds longer than Coal
- Torches and Lit Torches are finally placeable on walls
- Dying blocks now have a slight pitch variation like most other sounds
- Wooden Panes can now be used as fuel in a furnace like the Wooden Planks, Slabs, and Stairs could
- Fixed Doors using the wrong sound when closed
- Fixed most sounds playing twice in these situations:
1. Dying a Block
2. Emptying a Bucket
3. Filling a Bucket
4. Opening or Closing a Door
5. TNT and Pyrophoric TNT being primed
6. lighting a Fire, TNT, or a Torch
7. Dousing a Lit Torch
8. Placing Sulpher
9. Trapping and disarming a Springboard
10. Using Shears to harvest or de-moss Blocks
11. Unlocking a Locked Barrel
12. Opening a Mummy Chest
13. Harvesting Blocks with Copper or Gold Tools
14. Firing an Arrow
15. Magma converting to Lava
16. Tarring a Block
release
Classic Combined 1.7.0
1.7.012 окт. 2026 г.74Minecraft: 26.1.2neoforge
Что нового
Changelog (Since 1.6.2.1):
MAIN ADDITIONS
- Added Conveyor Blocks that will push an entity in the direction the Conveyor is facing
- Added Springboards which will launch an entity in the direction the Springboard is facing
- TNT can be inserted into a Springboard, which will cause the Springboard to explode when stepped on
- A booby trapped Springboard can be disarmed by using shears on a Springboard with TNT in it
- Added Landing Pads which negate fall damage, and come in all 16 colors
- Hell Creepers now have their own sounds unique from Creepers
- Added Flame Powder which drops from Hell Creepers
- Added a new Pyrophoric TNT crafted from Flame Powder that creates a Firey explosion and sets nearby mobs on fire
- Added Pyrophoric Arrows crafted with Flame Powder that sets mobs on fire when shot and can ignite Sulpher, TNT and unlit Torches
- Added Bricks for all main Stone types (Stone, Limestone, Bloodstone, Sandstone, Marble, Lapis Lazuli), which can be thrown like the default Brick
- Added decorative Brick blocks crafted from the new Stone Type Bricks
- Redid how Saplings age, now using an aging system that will increase at different rates depending on the season
- Natural Leaf decay has been overhauled, with Natural leaves using a distance system like Vanilla
- When a Natural Leaf Block is not connected to a log, it will now become visually decayed before eventually breaking
SMALLER CHANGES
- Rebalanced armor durability
- Sticks are now craftable with a Log and a Metal Axe (Copper, Iron, Gold or Brass) in the crafting grid
- Copper Arrows now shoot at the same velocity as Iron Arrows
- Cooldown on a bow now depends on the Arrow Fired:
1. Copper - 0.5 second cooldown
2. Iron/Explosive/Pyrophoric - 1 second cooldown
3. Gold - 2 second cooldown
- Water Buckets can now be used to douse a Lit Torch
- Updated a few outdated Advancement descriptions
- Beacon Particles are now emitted from the Beacon's beam rather than the Beacon Block
- Gravel can now be broken with both a Shovel and a Pickaxe
- Leaves will now automatically update their season type when placed
- Autumn Leaf particles are now client-side and have been re-adjusted
- Reworked the Leaf Litter placement condition (functionally the same as before)
- Leaves will no longer persist if touching player placed Logs
- Leaves can now be tarred to keep their season type
- Tarred Leaves will be considered "Placed By Player" and will not decay
- Plains Trees will no longer generate really short
- Redid textures for Mossy Planks, Mossy Sandstone and Mossy Bricks
- Mushrooms can now be placed on any solid block
- Mushrooms will now generate in small sparse patches in caves
- A few item textures have been adjusted to be centered in the GUI slot
- Fixed Cobbled Blocks mossing during rainy weather in biomes that do not rain
- Fixed Mummy being vulnrable to explosions
- Slightly edited Hell Creeper's texture to be more visually similar to the style the Creeper has
- Fixed Arrows not shattering Colored Glass
- Fixed Thrown Bricks not shattering Colored Glass
- Decreased Spider's attack damage from 3 to 1
- Poison inflicted by a Spider will only last 2 seconds instead of 4 seconds
- Added new splash texts
- Went on a dinner date with Herobrine
release
Classic Combined 1.6.2
1.6.2.127 сент. 2026 г.89Minecraft: 26.1.2neoforge
Что нового
Changelog (Since 1.6.2):
- Fixed ore generation of Stone Copper Ore and Limestone Copper Ore
release
Classic Combined 1.6.2
1.6.220 сент. 2026 г.40Minecraft: 26.1.2neoforge
Что нового
Changelog (Since 1.6.2):
- Added Hardened Flowing Tar blocks
- Tar now hardens slower or faster depending on fluid level
- Hardened Tar now drops 2-8 Tar Pieces depending on fluid level
- Tar now produces bubbles and makes ambient sounds
- Added Cobbled Marble
- Added Cobbled Lapis Lazuli
- Added Mossy varaints of all Cobbled Stones
- Brick Panes, Cobbled Stone Panes, and Wooden Panes can now be mossed and unmossed directly like the other variants
release
Classic Combined 1.6.1
1.6.110 сент. 2026 г.36Minecraft: 26.1.2neoforge
Что нового
Changelog (Since 1.6):
- Fixed Blocks not using a breaking effect when broken with a Copper Tool
- Eating is now prioritized when right-clicking a block. If the player is hungry, the player will eat an item in their hand. If the player is not hungry, the block interaction will fire instead.
- Fences now connect to a fence above it regardless of it's North-South/East-West difference
- Placing Magma next to Tar will keep the Tar from hardening during Winter
- Spikes no longer limit Y-axis movement and now only slow entities
- Creeper now spit every 5 seconds rather than every 3 seconds
- Iron tools now have 3,000 durability rather than 4,000 to balance against Bedrock Tools better
release
Classic Combined 1.6.0
1.6.01 сент. 2026 г.80Minecraft: 26.1.2neoforge
Что нового
Changelog (1.6):
MAIN CHANGES:
- Updated to mc26.1
- Added Lapis Lazuli stone that will generate near water
- Added Raw Copper Nuggets, Raw Iron Nuggets and Raw Gold Nuggets
- Added Copper Nuggets, Iron Nuggets, Gold Nuggets, Zinc Nuggets and Brass Nuggets
- Added Raw Copper, Raw Iron and Raw Gold
- Copper Ores, Iron Ores and Gold Ores will now drop a Cobbled Stone and 1-2 Raw Nuggets
- Metal Tools and Armor are now crafted with Ingots instead of Blocks
- Changed a ton of recipes to balance out the new progression
- Tweaked Ore textures to be more visible in certain Stones
- Ores will now mostly only generate in caves, making caving the optimal mining strategy
- Added Ladders
- Added Bars for every metal (Copper, Iron, Gold, Zinc, Brass)
- Added Panes (vertical slabs) for every block that has a Slab and Stair variant
- Edited Mob spawning rules slightly
- Obsidian and Glowing Obsidian generates more often now
- Added Magma which can be found underground in Hell biomes
- Added Cooled Magma which can be crafted in order to make Magma and Lava renewable
- Added Polished Magma and it's variants which is crafted from Cooled Magma
- Hell Creepers now spawn during the daytime
- Locked Barrels will now be replaced by an Unlocked Barrel after being opened
- Added Gamerule that allows Unlocked Barrels to regenerate loot and re-lock after time (default: 15 days) (default: false)
- Added Bedrock Nuggets and Bedrock Chunks
- Fake Bedrock can now be crushed by a Heavy Core and will drop Bedrock Nuggets
- Fake Bedrock can now be crafted with Bedrock Nuggets and Stone
- Zombies and Underground Zombies will now drop Flesh when killed
SMALLER CHANGES:
- These blocks are now waterloggable:
- Bedrock Core
- Mummy Chest
- Spikes
- Leaves
- Bundle
- Added a rare underground structure that resembles the Backrooms
- Edited a few textures
- Added a Corrupted Rose that generates in the new underground structure
- All Bloodstone blocks are now in the infiniburn tag
- Added recipes for Polished Bone Blocks (oops)
- Removed unused state properties on blocks that didn't use them
- Gravel will now generate in the Ocean biome rather than Sand
- Removed Mystery Player
- A few sounds now use pitch variation to avoid being too repetitive
- TNT now makes a sound when ignited and emits particles
- Beacon particles and Mud drying particles are now client-side
- Fixed one side of the Desert Pyramid now matching the other 3 sides
- Fixed doors not generating correctly in Desert Pyramids
- Desert Pyramids have had Structure Voids added to them that keeps them from destroying huge chunks of land when generating
- Added progression Advancement that explains that using a Gold Tool on an ore will allow that Ore to be smelted directly into an ingot
- Added mechanics Advancement that explains how to obtain Bedrock Nuggets
- Mud now only dries during the day and if exposed to the sun
- Items dropped from a Heavy Core will no longer be thrown nearly as far
- Added a command (barrel_regen_time) that allows you to set how long it takes for a Barrel to reset it's contents
- Edited how some blocks appear on maps
- Mobs will now pathfind over Spikes, Leaves, Tables, Trapdoors, Fences, Bars, and Bundles
- Stone Copper Ore has been made slightly more common
- Fire Patches from a killed Hell Creeper now spawn Fire on any block rather than just Bloodstone
- Hell Creepers now produce a smaller, more condense patch of Fire when killed
- Decreased Hell Creeper spawn weight
- Decreased Creeper spawn weight
- REMOVED Herobrine?? nooooo....
release
Classic Combined 1.5.3
1.5.328 июн. 2026 г.339Minecraft: 1.21.8neoforge
Что нового
Changelog 1.5.3:
- fixed double Slabs not dropping correctly with Copper or Gold Tools
- Spider and Ancient Spiders will now avoid sunlight
- Hardened Tar now drops Tar Pieces instead of the Hardened Tar Block when broken with a Copper Pickaxe
- Snow Layers no longer make sounds and particles when melting
- Snow Layers no longer generate by default (due to lag issues)
- Added a "restoreSnowLayers" gamerule that reenables the old Snow Layer feature
- Instead, Grass and Leaves will now have a Snowy state while it's raining during Winter
- fixed Dirt trying to grow grass regardless of the block above it during rain
- Using a Fluid Bucket no longer duplicates Buckets when used in the off-hand
- Added Gear item
- Gears are now used in the crafting recipes of Respawn Anchors, Beacons, and Clocks
release
Classic Combined 1.5.2
1.5.221 июн. 2026 г.77Minecraft: 1.21.8neoforge
Что нового
Changelog 1.5.2:
- The top half of Doors now have collision
- Open Doors and Open Trapdoors now use their closed variants block particles
- Mobs noew burn in daylight like they used to
- Ancient Spiders now burn when exposed to sunlight
- Improved Ancient Spider's hitbox
- Creepers now longer spawn in Deserts
- Added Spiders that spawn in Deserts
- Underground Zombie's headlamps now glow
- Created custom mod splashes
- Added Herobrine
release
Classic Combined 1.5.1
1.5.119 июн. 2026 г.61Minecraft: 1.21.8neoforge
Что нового
Changelog 1.5.1:
- Stone Lights can now be crafted with Cobbled Bloodstone and Cobbled Limestone
- Mummies can no longer take damage from Spikes
- Glowing Obsidian now generates more often
- Crafting Spikes now yields 2 Spikes
- Iron Tools now have 4,000 durability
- Brass Tools now have 2,000 durability
release
Classic Combined 1.5.0
1.5.018 июн. 2026 г.46Minecraft: 1.21.8neoforge
Что нового
Changelog (1.5):
MAIN CHANGES:
- Added Ocean biome that generates in large areas of water
- Added Hell biome that usually generates near Deserts and Mountains
- Added Copper Ore (generates in Forests, Rain Forests, Plains, and Deserts (most common in deserts))
- Added Zinc Ore (generates in Deserts and can only be obtained with a gold tool)
- Gold Ore now only generates in the Hell biome
- Added Copper Ingots
- Added Zinc Ingots
- Added Brass Ingots (crafted from Copper Ingots and Zinc Ingots)
- Added Copper Tools as a new tool tier between Stone and Iron
- Copper Tools will drop items directly into your inventory rather than on the ground
- Added Copper Arrows
- Added Brass Tools as a replacement for Gold Tools old functionality
- Brass Tools are very effecient tools
- Buckets are now crafted with Copper Ingots rather than Iron Ingots
- Added Copper Blocks and Polished Copper Blocks
- Copper Blocks will oxidize over time if exposed to Air or Water
- Added Zinc Blocks and Polished Zinc Blocks
- Added Brass Blocks and Polished Brass Blocks
- Added new Block Sounds to all Metal Blocks
- Added Copper Plate Armor
- Added Brass Plate Armor (replacing Gold Armor)
- Removed Gold Armor
- Added Bloodstone, Cobbled Bloodstone, and its Polished variants
- Added Bloodstone variants of Ores
- Bloodstone and Cobbled Bloodstone generates in the new Hell biome
- Added Limestone, Cobbled Limestone, and its Polished variants
- Added Limestone variants of Ores
- Limestone generates in Desert Biomes
- Added Tar and Tar pits that generate in Hell
- Added Hardened Tar which is obtained when tar sits in a cool biome during Winter
- Added Tar Piece which is used to keep blocks from aging
- Added Fossils that generate rarely underground and commonly in Hell
- Added Pyramids that generate in Deserts
- Keys are now obtainable in Survival and have a use
- Added Mummy boss that can only be killed with a Gold weapon
- Added Mummy Chests which generate in a Pyramid and spawn the Mummy boss
- Added Ancient Spiders that spawn when the Mummy is attacked and drop Rope on death
- Added Locked Barrels that generate on Bedrock Altars and require a Key to open
- Added Crafting recipe for Stone Lights
- Added Zombie Pigman that spawns in Hell
- Added Pigs that spawn in Forests, Rain Forests, and Plains
- Added Flesh that drops from Zombie Pigmen and Pigs
- Reworked Bundles to be a block that can be picked up
- Added Hell Creepers that spawn somewhere obvious based on their name
- Reworked Heavy Core to break most block beneath it rather than decrafting Blocks
- Reworked Advancements into 3 groups (Progression, Mechanics, and Score)
- Reworked Creative Tabs
- Reworked basic Hostile mob spawning:
- Creeper will only spawn on the surface at night like before
- Zombies will spawn in low light levels from y32 and higher
- Underground Zombies will only spawn from y32 and lower
- Skeletons will only spawn from y32 and lower
SMALLER CHANGES:
- Changed tool requirements for a few blocks
- Fixed Placed Sulpher deleting blocks when placed
- Winter Leaves loottable has been adjusted again
- Quivers now have 15 slots of space rather than the 9 before
- Spikes now output one spike per recipe rather than 2 (will probably be reverted eventually)
- Zombies will now spawn wearing Cloth Armor rather than Iron Plate Armor
- Iron Armor has been renamed to Iron Plate Armor
- Arrows have been renamed to Iron Arrows
- Patches of Sulpher Blocks are now smaller
- Score no longer increases when smelting or crafting (due to easy score farming abuse)
- Obtaining an advancement for the first time will now grant 10 extra score (except score advancements)
- Bedrock Altar loot will now always have at least 1-2 Bedrock tools as loot
- Changed how Arrow damage is calculated and applied (allowing better control over specific arrow damages)
- Underground Zombies now have slightly less health and walk slightly slower than before (L miner zombie debuff)
- Skeltons now have slightly more health
- Using a Respawn Locator no longer leaves a block of Obsidian behind
- Ores are now grouped in the Furnace recipe book
- Removed the "(+2 attack points)" message when attacking a mob (the extra score is still applied, just the extra message is removed)
- Bundles and Quivers can no longer be put into a Bundle
- Tweaked a bunch of textures (mostly item textures)
- Text displayed from a Label now has a text shadow like all other overlay text
- Fixed Mushroom Stew giving way too much saturation
- Mummies will despawn in Water preventing the ability to cheese the fight
- Copper Ore generates most often in Deserts
- Iron Ore generated most often in Hell
- Updated a few texture file names to match their in-game counterpart
- Zombie Pigmen and Pigs will now shiver in Winter
- Increased durabilty of Shears
- Fixed attack speed of the Fire Striker (like anyone cares *rolls eyes*)
- Hitbox of Fences have been lowered to better match their model
- Underground Zombies will now commonly spawn with a Copper Pickaxe rather than a Stone Pickaxe
- Apparently theres a Silksong reference, but I've never played that game
- Most recipes that use Cobbled Stone now accept Cobbled Bloodstone and Cobbled Limestone
- Most recipes that use Stone now accept Bloodstone and Limestone
- Polished Sandstone now uses the correct Polished Stone Sounds
- Bundles are no longer stackable
- Bedrock Altar loot will now have anywhere from 64 to 256 Fake Bedrock blocks
- Fixed a bug where blocks broken above Fake Bedrock would not drop
- wait that's it? FINALLY
release
Classic Combined 1.4.0
1.4.029 мая 2026 г.330Minecraft: 1.21.8neoforge
Что нового
Changelog 1.4.0:
**ADDED**
- Added Trapdoors
- Added the ability for Fences to connect to blocks above them
- Added Clocks
- Added Mud
- Added Packed Mud
- Added the Plains Biome
- Added the Rain Forest Biome
- Added Biome tags to determine which features generate in which biomes
**CHANGED**
- Changed Fence recipe
- Changed Bundle recipe
- Changed Bow recipe
- Changed Rope's item texture
- Doors will no longer open and close when sneaking
- Opening a Label's GUI will no longer place the block in your main hand
- Quivers, Bundles, and Ropes now allow any color of cloth to be used in their recipes
- Crafting Rope now yields two Ropes instead of one
- Golden Apples are craftable again
- Dye Buckets can be emptied by right clicking Water with the dye bucket in your hand
- Cyan Roses only generate in the Forest or Rain Forest Biome
- Flower Bushes only generate in the Forest or Rain Forest Biome
- Bedrock Altars no longer generate in Plains or Desert Biomes
- Forest Trees generate more often than before
- Forest Trees generate taller, while Plains Trees generate shorter
- Sand will generate near Water in Plains Biomes
- Mud will generate near Water in Forests and Rain Forests
- Snow now replaces both Grass and Dirt when generating rather than only Grass
- Snow no longer slows you when walking on it
- Snow is now affected by gravity
- Snow Layers are now collectable with a shovel
- Sulpher Blocks now ignite if above a Lit Torch
- Lamps now only spawn night bug particles during the Summer
- Sky color and Fog color now change depending on the biome
- Mushrooms generate more often in Rain Forest biomes
- Creepers now spit poison projectiles at the Player rather than doing melee damage
- Zombies now have a chance to spawn with a Wooden Bat as a weapon
- Arrows not stick to the surface they land on
- Arrows now make a noise depending on whether they land on a block or a mob
- Dead Saplings will now only grow into a Sapling if placed by a Player
- Creepers now explode when they die regardless of death reason
- Mud will convert to Clay when in a Desert biome
**FIXES**
- Fixed Chairs being unable to be spawned on Fake Bedrock blocks
- Fixed some features not generating in Desert biomes
- Fixed Wooden Bat not losing durability when used
- Fixed Shears losing durability when shearing a non-shearable block
- Fixed Stone using the 1.0 texture rather than the Classic texture
- Fixed Bundles and Quivers keeping the GUI open when moved in the inventory
**REMOVED**
- Removed Clay crafting recipe
- Removed doLeavesFall gamerule
- Removed unused custom Water and unused custom Water Bucket item
release
Classic Combined 1.3.3
1.3.321 мая 2026 г.116Minecraft: 1.21.8neoforge
Что нового
Changelog v1.3.3:
- Updated a few Advancement names
- increased the speed of snow layer decay
- disabled Skeleton traps from spawning in Classic Combined
- fixed issue with Winter Leaves dropping too many sticks
- Added Herobrine
release
Classic Combined 1.3.2
1.3.220 мая 2026 г.59Minecraft: 1.21.8neoforge
Что нового
Changelog v1.3.2:
- Players no longer spawn in the sky when joining a world or server
- Placed Sulpher can now be block-picked
- Saplings and Dead Saplings are now replaceable
- Golden Apples now use Gold blocks in their recipe rather than Ingots
- Leaves can now be walked through and climbed through
- Leaf Litter will no longer decay when placed by a player
- Respawn Anchor no longer requires a Gold Block in it's crafting recipe
- Added Herobrine
release
Classic Combined 1.3.1
1.3.119 мая 2026 г.74Minecraft: 1.21.8neoforge
Что нового
Changelog 1.3.1:
- fixed the tutorial popup issue ... again
release
Classic Combined 1.3.0
1.3.019 мая 2026 г.32Minecraft: 1.21.8neoforge
Что нового
**Changelog v1.3:**
### Additions:
- Added Seasons that rotate every 15 days
- Added Overlay that displays the current Season
- Added Season Command that sets the current Season
- Added daysInASeason gamerule that sets how many days are in a Season
- Added Heavy Core block
- Added Wooden Bat
- Added Cloth Armor
- Added Flower Bushes for Roses, Dandelions, and Cyan Roses
- Added more translation keys
- Added Leaf Litter that generates during Autumn
- Added Snow Layers that generate during Winter
- Added doLeavesFall gamerule
- Added Herobrine
### Changes:
- Charcoal is no longer obtainable and will be automatically replaced with Coal
- Changed Coal Block texture
- Marble and Sandstone are now duplicatable by Wooden Tools
- Leaves are no longer in the "leaves" block type, allowing more to be done with them
- Changed the Updated Feature texture
- Flowers no longer grow from Moss blocks
- Weapons no longer break blocks in Creative Mode
- Score is now increased when Crafting or Smelting items
- Increased Protection values of Plate Armor
- Changed Sulpher Block crafting recipe
- Fixed Stamina bar showing in F1 mode
- Sulpher Blocks are now ignited by fire to allow fire chains to spread vertically
- Edited textures of Crafting Table and Furnace
- Leaf Particles now only spawn during Autumn
- Fire will always burn ontop Coal Blocks
- Changed how Spikes inflict damage to make them more consistant
- Changed Spike hitbox
release
Classic Combined 1.2.2
1.2.217 мая 2026 г.92Minecraft: 1.21.8neoforge
release
Classic Combined 1.2.2
1.2.217 мая 2026 г.337Minecraft: 1.21.1neoforge
Что нового
Changelog 1.2.2:
- removed the disable tutorial popup procedure, as it was causing issues on a server level.
- added new meathod of removing the tutorial popup
release
Classic Combined 1.2.1
1.2.115 мая 2026 г.150Minecraft: 1.21.8neoforge
release
Classic Combined 1.2.1
1.2.115 мая 2026 г.86Minecraft: 1.21.1neoforge
Что нового
Changelog v1.2.1:
- Tutorial Popup should no longer appear (1.21.8 only)
- Added a menu panorama
- removed old unused entries from the eng_us lang file
- retextured lava to use it's molten cheese variant
- fixed brick being unable to be thrown when looking at a block
- labels no longer require a player to sneak to edit them unless they are placed on a barrel
release
Classic Combined 1.2.0
1.2.014 мая 2026 г.223Minecraft: 1.21.8neoforge
Что нового
Changelog:
### Added
- Added Bones that will drop from Skeletons
- Added Bone Blocks
- Added Polished Bone Blocks and their variants
- Added Marble
- Added Polished Marble and their variants
- Added Marble Tiles and 16 color variants of it
- Added Cloth Stairs and Slabs
- Added Colored Glass
- Added Colored Labels
- Added crafting recipe for Bucket of White Dye
- Added the ability to redye Blocks using the Bucket of Dye on the block itself
- Added Crafting Table and Furnace to Classic Combined Blocks Creative tab
- Added Colorful Blocks and Items Creative tab
### Changes
- Renamed all buckets of fluids to Bucket of ____
- Edited recipes for Buckets of Dark Gray and Light Gray Dye
- Edited textures of the Buckets of Dyes to better reflect their block colors
- Grass now grows under upside down stairs and slabs
- Boats now drop the correct item
### Removed
- Removed the grass breaking effect when Grass converts to Dirt
release
Classic Combined 1.1.1
1.1.17 мая 2026 г.352Minecraft: 1.21.8neoforge
release
Classic Combined 1.1.1
1.1.17 мая 2026 г.172Minecraft: 1.21.1neoforge
Что нового
Changelog:
- downgraded to 1.21.1
- edited monster despawning to work in both 1.21.1 and 1.21.8
- removed unused sound files causing large file size
release
Classic Combined 1.1.0
1.1.07 мая 2026 г.201Minecraft: 1.21.8neoforge
Что нового
1.1 Changelog
**Added:**
- added Creepers
- added particles to Beacons
- added particles to Lamps during night
- added new Lamp placement when placed on the underside of a rope
- added sounds for the Water Bucket and Lava Bucket
- added a grappling mechanic for ropes
- added Fire Strikers
- added a disableBlockAgeing gamerule that disables moss from growing on Planks, Cobbled Stone and Bricks
- added the sprintingType command that allows players to disable the Stamina system if desired
- added Polished Glowing Obsidian and it's slab and stair variants
- added the mechanic where lava can turn nearby Sand blocks into Glass
**Changes:**
- changed the creative tab icons
- changed the effect that appears when a mob despawns during day
- chaged Bedrock Core's textures and model
- changed Bedrock Core's effects to be 5 minutes per Gold Ingot rather than the original 10 minutes per Gold Ingot
- changed Skeleton sounds to be the older sounds
- changed Chair item model
- changed Concrete breaking time to be larger
- changed the side textures of all Polished Stairs to use their Polished Slabs side textures
- changed Boat hitbox to avoid the Boat being killed when spawned
- changed Boats from being spawned from Boat Spawn Eggs to instead use their own items (players with existing Boat Spawn Eggs in a world can craft their Spawn Egg into a new Boat Item)
- changed Sulfer to be placable. When Placed it's very flammable and can spread fire extremely quickly, creating a fuse
- changed all Fake bedrock blocks to disable mob spawning on, allowing the blocks to be used to spawnproof
**Removed:**
- removed Score increase when using Buckets
- removed entity shadows from Boats and Chairs
**Bugfixes:**
- Concrete will no longer dry when exposed to rain
release
Classic Combined 1.0.0 - NeoForge 1.21.8
1.0.019 апр. 2026 г.365Minecraft: 1.21.8neoforge
Что нового
changelog:
- Released Mod!