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Classic Combined

ВЕРСИИ (24)

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Classic Combined 1.7.1

1.7.1
20 окт. 2026 г.80Minecraft: 26.1.2neoforge
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Changelog (Since 1.7.0): - Flame Powder can now be used as an alternative to Lit Torches in the crafting for Lamps - Flame Powder can now be used as a fuel for furnaces lasting about 25 seconds longer than Coal - Torches and Lit Torches are finally placeable on walls - Dying blocks now have a slight pitch variation like most other sounds - Wooden Panes can now be used as fuel in a furnace like the Wooden Planks, Slabs, and Stairs could - Fixed Doors using the wrong sound when closed - Fixed most sounds playing twice in these situations: 1. Dying a Block 2. Emptying a Bucket 3. Filling a Bucket 4. Opening or Closing a Door 5. TNT and Pyrophoric TNT being primed 6. lighting a Fire, TNT, or a Torch 7. Dousing a Lit Torch 8. Placing Sulpher 9. Trapping and disarming a Springboard 10. Using Shears to harvest or de-moss Blocks 11. Unlocking a Locked Barrel 12. Opening a Mummy Chest 13. Harvesting Blocks with Copper or Gold Tools 14. Firing an Arrow 15. Magma converting to Lava 16. Tarring a Block
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Classic Combined 1.7.0

1.7.0
12 окт. 2026 г.74Minecraft: 26.1.2neoforge
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Changelog (Since 1.6.2.1): MAIN ADDITIONS - Added Conveyor Blocks that will push an entity in the direction the Conveyor is facing - Added Springboards which will launch an entity in the direction the Springboard is facing - TNT can be inserted into a Springboard, which will cause the Springboard to explode when stepped on - A booby trapped Springboard can be disarmed by using shears on a Springboard with TNT in it - Added Landing Pads which negate fall damage, and come in all 16 colors - Hell Creepers now have their own sounds unique from Creepers - Added Flame Powder which drops from Hell Creepers - Added a new Pyrophoric TNT crafted from Flame Powder that creates a Firey explosion and sets nearby mobs on fire - Added Pyrophoric Arrows crafted with Flame Powder that sets mobs on fire when shot and can ignite Sulpher, TNT and unlit Torches - Added Bricks for all main Stone types (Stone, Limestone, Bloodstone, Sandstone, Marble, Lapis Lazuli), which can be thrown like the default Brick - Added decorative Brick blocks crafted from the new Stone Type Bricks - Redid how Saplings age, now using an aging system that will increase at different rates depending on the season - Natural Leaf decay has been overhauled, with Natural leaves using a distance system like Vanilla - When a Natural Leaf Block is not connected to a log, it will now become visually decayed before eventually breaking SMALLER CHANGES - Rebalanced armor durability - Sticks are now craftable with a Log and a Metal Axe (Copper, Iron, Gold or Brass) in the crafting grid - Copper Arrows now shoot at the same velocity as Iron Arrows - Cooldown on a bow now depends on the Arrow Fired: 1. Copper - 0.5 second cooldown 2. Iron/Explosive/Pyrophoric - 1 second cooldown 3. Gold - 2 second cooldown - Water Buckets can now be used to douse a Lit Torch - Updated a few outdated Advancement descriptions - Beacon Particles are now emitted from the Beacon's beam rather than the Beacon Block - Gravel can now be broken with both a Shovel and a Pickaxe - Leaves will now automatically update their season type when placed - Autumn Leaf particles are now client-side and have been re-adjusted - Reworked the Leaf Litter placement condition (functionally the same as before) - Leaves will no longer persist if touching player placed Logs - Leaves can now be tarred to keep their season type - Tarred Leaves will be considered "Placed By Player" and will not decay - Plains Trees will no longer generate really short - Redid textures for Mossy Planks, Mossy Sandstone and Mossy Bricks - Mushrooms can now be placed on any solid block - Mushrooms will now generate in small sparse patches in caves - A few item textures have been adjusted to be centered in the GUI slot - Fixed Cobbled Blocks mossing during rainy weather in biomes that do not rain - Fixed Mummy being vulnrable to explosions - Slightly edited Hell Creeper's texture to be more visually similar to the style the Creeper has - Fixed Arrows not shattering Colored Glass - Fixed Thrown Bricks not shattering Colored Glass - Decreased Spider's attack damage from 3 to 1 - Poison inflicted by a Spider will only last 2 seconds instead of 4 seconds - Added new splash texts - Went on a dinner date with Herobrine
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Classic Combined 1.6.2

1.6.2.1
27 сент. 2026 г.89Minecraft: 26.1.2neoforge
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Changelog (Since 1.6.2): - Fixed ore generation of Stone Copper Ore and Limestone Copper Ore
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Classic Combined 1.6.2

1.6.2
20 сент. 2026 г.40Minecraft: 26.1.2neoforge
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Changelog (Since 1.6.2): - Added Hardened Flowing Tar blocks - Tar now hardens slower or faster depending on fluid level - Hardened Tar now drops 2-8 Tar Pieces depending on fluid level - Tar now produces bubbles and makes ambient sounds - Added Cobbled Marble - Added Cobbled Lapis Lazuli - Added Mossy varaints of all Cobbled Stones - Brick Panes, Cobbled Stone Panes, and Wooden Panes can now be mossed and unmossed directly like the other variants
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Classic Combined 1.6.1

1.6.1
10 сент. 2026 г.36Minecraft: 26.1.2neoforge
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Changelog (Since 1.6): - Fixed Blocks not using a breaking effect when broken with a Copper Tool - Eating is now prioritized when right-clicking a block. If the player is hungry, the player will eat an item in their hand. If the player is not hungry, the block interaction will fire instead. - Fences now connect to a fence above it regardless of it's North-South/East-West difference - Placing Magma next to Tar will keep the Tar from hardening during Winter - Spikes no longer limit Y-axis movement and now only slow entities - Creeper now spit every 5 seconds rather than every 3 seconds - Iron tools now have 3,000 durability rather than 4,000 to balance against Bedrock Tools better
release

Classic Combined 1.6.0

1.6.0
1 сент. 2026 г.80Minecraft: 26.1.2neoforge
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Changelog (1.6): MAIN CHANGES: - Updated to mc26.1 - Added Lapis Lazuli stone that will generate near water - Added Raw Copper Nuggets, Raw Iron Nuggets and Raw Gold Nuggets - Added Copper Nuggets, Iron Nuggets, Gold Nuggets, Zinc Nuggets and Brass Nuggets - Added Raw Copper, Raw Iron and Raw Gold - Copper Ores, Iron Ores and Gold Ores will now drop a Cobbled Stone and 1-2 Raw Nuggets - Metal Tools and Armor are now crafted with Ingots instead of Blocks - Changed a ton of recipes to balance out the new progression - Tweaked Ore textures to be more visible in certain Stones - Ores will now mostly only generate in caves, making caving the optimal mining strategy - Added Ladders - Added Bars for every metal (Copper, Iron, Gold, Zinc, Brass) - Added Panes (vertical slabs) for every block that has a Slab and Stair variant - Edited Mob spawning rules slightly - Obsidian and Glowing Obsidian generates more often now - Added Magma which can be found underground in Hell biomes - Added Cooled Magma which can be crafted in order to make Magma and Lava renewable - Added Polished Magma and it's variants which is crafted from Cooled Magma - Hell Creepers now spawn during the daytime - Locked Barrels will now be replaced by an Unlocked Barrel after being opened - Added Gamerule that allows Unlocked Barrels to regenerate loot and re-lock after time (default: 15 days) (default: false) - Added Bedrock Nuggets and Bedrock Chunks - Fake Bedrock can now be crushed by a Heavy Core and will drop Bedrock Nuggets - Fake Bedrock can now be crafted with Bedrock Nuggets and Stone - Zombies and Underground Zombies will now drop Flesh when killed SMALLER CHANGES: - These blocks are now waterloggable: - Bedrock Core - Mummy Chest - Spikes - Leaves - Bundle - Added a rare underground structure that resembles the Backrooms - Edited a few textures - Added a Corrupted Rose that generates in the new underground structure - All Bloodstone blocks are now in the infiniburn tag - Added recipes for Polished Bone Blocks (oops) - Removed unused state properties on blocks that didn't use them - Gravel will now generate in the Ocean biome rather than Sand - Removed Mystery Player - A few sounds now use pitch variation to avoid being too repetitive - TNT now makes a sound when ignited and emits particles - Beacon particles and Mud drying particles are now client-side - Fixed one side of the Desert Pyramid now matching the other 3 sides - Fixed doors not generating correctly in Desert Pyramids - Desert Pyramids have had Structure Voids added to them that keeps them from destroying huge chunks of land when generating - Added progression Advancement that explains that using a Gold Tool on an ore will allow that Ore to be smelted directly into an ingot - Added mechanics Advancement that explains how to obtain Bedrock Nuggets - Mud now only dries during the day and if exposed to the sun - Items dropped from a Heavy Core will no longer be thrown nearly as far - Added a command (barrel_regen_time) that allows you to set how long it takes for a Barrel to reset it's contents - Edited how some blocks appear on maps - Mobs will now pathfind over Spikes, Leaves, Tables, Trapdoors, Fences, Bars, and Bundles - Stone Copper Ore has been made slightly more common - Fire Patches from a killed Hell Creeper now spawn Fire on any block rather than just Bloodstone - Hell Creepers now produce a smaller, more condense patch of Fire when killed - Decreased Hell Creeper spawn weight - Decreased Creeper spawn weight - REMOVED Herobrine?? nooooo....
release

Classic Combined 1.5.3

1.5.3
28 июн. 2026 г.339Minecraft: 1.21.8neoforge
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Changelog 1.5.3: - fixed double Slabs not dropping correctly with Copper or Gold Tools - Spider and Ancient Spiders will now avoid sunlight - Hardened Tar now drops Tar Pieces instead of the Hardened Tar Block when broken with a Copper Pickaxe - Snow Layers no longer make sounds and particles when melting - Snow Layers no longer generate by default (due to lag issues) - Added a "restoreSnowLayers" gamerule that reenables the old Snow Layer feature - Instead, Grass and Leaves will now have a Snowy state while it's raining during Winter - fixed Dirt trying to grow grass regardless of the block above it during rain - Using a Fluid Bucket no longer duplicates Buckets when used in the off-hand - Added Gear item - Gears are now used in the crafting recipes of Respawn Anchors, Beacons, and Clocks
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Classic Combined 1.5.2

1.5.2
21 июн. 2026 г.77Minecraft: 1.21.8neoforge
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Changelog 1.5.2: - The top half of Doors now have collision - Open Doors and Open Trapdoors now use their closed variants block particles - Mobs noew burn in daylight like they used to - Ancient Spiders now burn when exposed to sunlight - Improved Ancient Spider's hitbox - Creepers now longer spawn in Deserts - Added Spiders that spawn in Deserts - Underground Zombie's headlamps now glow - Created custom mod splashes - Added Herobrine
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Classic Combined 1.5.1

1.5.1
19 июн. 2026 г.61Minecraft: 1.21.8neoforge
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Changelog 1.5.1: - Stone Lights can now be crafted with Cobbled Bloodstone and Cobbled Limestone - Mummies can no longer take damage from Spikes - Glowing Obsidian now generates more often - Crafting Spikes now yields 2 Spikes - Iron Tools now have 4,000 durability - Brass Tools now have 2,000 durability
release

Classic Combined 1.5.0

1.5.0
18 июн. 2026 г.46Minecraft: 1.21.8neoforge
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Changelog (1.5): MAIN CHANGES: - Added Ocean biome that generates in large areas of water - Added Hell biome that usually generates near Deserts and Mountains - Added Copper Ore (generates in Forests, Rain Forests, Plains, and Deserts (most common in deserts)) - Added Zinc Ore (generates in Deserts and can only be obtained with a gold tool) - Gold Ore now only generates in the Hell biome - Added Copper Ingots - Added Zinc Ingots - Added Brass Ingots (crafted from Copper Ingots and Zinc Ingots) - Added Copper Tools as a new tool tier between Stone and Iron - Copper Tools will drop items directly into your inventory rather than on the ground - Added Copper Arrows - Added Brass Tools as a replacement for Gold Tools old functionality - Brass Tools are very effecient tools - Buckets are now crafted with Copper Ingots rather than Iron Ingots - Added Copper Blocks and Polished Copper Blocks - Copper Blocks will oxidize over time if exposed to Air or Water - Added Zinc Blocks and Polished Zinc Blocks - Added Brass Blocks and Polished Brass Blocks - Added new Block Sounds to all Metal Blocks - Added Copper Plate Armor - Added Brass Plate Armor (replacing Gold Armor) - Removed Gold Armor - Added Bloodstone, Cobbled Bloodstone, and its Polished variants - Added Bloodstone variants of Ores - Bloodstone and Cobbled Bloodstone generates in the new Hell biome - Added Limestone, Cobbled Limestone, and its Polished variants - Added Limestone variants of Ores - Limestone generates in Desert Biomes - Added Tar and Tar pits that generate in Hell - Added Hardened Tar which is obtained when tar sits in a cool biome during Winter - Added Tar Piece which is used to keep blocks from aging - Added Fossils that generate rarely underground and commonly in Hell - Added Pyramids that generate in Deserts - Keys are now obtainable in Survival and have a use - Added Mummy boss that can only be killed with a Gold weapon - Added Mummy Chests which generate in a Pyramid and spawn the Mummy boss - Added Ancient Spiders that spawn when the Mummy is attacked and drop Rope on death - Added Locked Barrels that generate on Bedrock Altars and require a Key to open - Added Crafting recipe for Stone Lights - Added Zombie Pigman that spawns in Hell - Added Pigs that spawn in Forests, Rain Forests, and Plains - Added Flesh that drops from Zombie Pigmen and Pigs - Reworked Bundles to be a block that can be picked up - Added Hell Creepers that spawn somewhere obvious based on their name - Reworked Heavy Core to break most block beneath it rather than decrafting Blocks - Reworked Advancements into 3 groups (Progression, Mechanics, and Score) - Reworked Creative Tabs - Reworked basic Hostile mob spawning: - Creeper will only spawn on the surface at night like before - Zombies will spawn in low light levels from y32 and higher - Underground Zombies will only spawn from y32 and lower - Skeletons will only spawn from y32 and lower SMALLER CHANGES: - Changed tool requirements for a few blocks - Fixed Placed Sulpher deleting blocks when placed - Winter Leaves loottable has been adjusted again - Quivers now have 15 slots of space rather than the 9 before - Spikes now output one spike per recipe rather than 2 (will probably be reverted eventually) - Zombies will now spawn wearing Cloth Armor rather than Iron Plate Armor - Iron Armor has been renamed to Iron Plate Armor - Arrows have been renamed to Iron Arrows - Patches of Sulpher Blocks are now smaller - Score no longer increases when smelting or crafting (due to easy score farming abuse) - Obtaining an advancement for the first time will now grant 10 extra score (except score advancements) - Bedrock Altar loot will now always have at least 1-2 Bedrock tools as loot - Changed how Arrow damage is calculated and applied (allowing better control over specific arrow damages) - Underground Zombies now have slightly less health and walk slightly slower than before (L miner zombie debuff) - Skeltons now have slightly more health - Using a Respawn Locator no longer leaves a block of Obsidian behind - Ores are now grouped in the Furnace recipe book - Removed the "(+2 attack points)" message when attacking a mob (the extra score is still applied, just the extra message is removed) - Bundles and Quivers can no longer be put into a Bundle - Tweaked a bunch of textures (mostly item textures) - Text displayed from a Label now has a text shadow like all other overlay text - Fixed Mushroom Stew giving way too much saturation - Mummies will despawn in Water preventing the ability to cheese the fight - Copper Ore generates most often in Deserts - Iron Ore generated most often in Hell - Updated a few texture file names to match their in-game counterpart - Zombie Pigmen and Pigs will now shiver in Winter - Increased durabilty of Shears - Fixed attack speed of the Fire Striker (like anyone cares *rolls eyes*) - Hitbox of Fences have been lowered to better match their model - Underground Zombies will now commonly spawn with a Copper Pickaxe rather than a Stone Pickaxe - Apparently theres a Silksong reference, but I've never played that game - Most recipes that use Cobbled Stone now accept Cobbled Bloodstone and Cobbled Limestone - Most recipes that use Stone now accept Bloodstone and Limestone - Polished Sandstone now uses the correct Polished Stone Sounds - Bundles are no longer stackable - Bedrock Altar loot will now have anywhere from 64 to 256 Fake Bedrock blocks - Fixed a bug where blocks broken above Fake Bedrock would not drop - wait that's it? FINALLY
release

Classic Combined 1.4.0

1.4.0
29 мая 2026 г.330Minecraft: 1.21.8neoforge
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Changelog 1.4.0: **ADDED** - Added Trapdoors - Added the ability for Fences to connect to blocks above them - Added Clocks - Added Mud - Added Packed Mud - Added the Plains Biome - Added the Rain Forest Biome - Added Biome tags to determine which features generate in which biomes **CHANGED** - Changed Fence recipe - Changed Bundle recipe - Changed Bow recipe - Changed Rope's item texture - Doors will no longer open and close when sneaking - Opening a Label's GUI will no longer place the block in your main hand - Quivers, Bundles, and Ropes now allow any color of cloth to be used in their recipes - Crafting Rope now yields two Ropes instead of one - Golden Apples are craftable again - Dye Buckets can be emptied by right clicking Water with the dye bucket in your hand - Cyan Roses only generate in the Forest or Rain Forest Biome - Flower Bushes only generate in the Forest or Rain Forest Biome - Bedrock Altars no longer generate in Plains or Desert Biomes - Forest Trees generate more often than before - Forest Trees generate taller, while Plains Trees generate shorter - Sand will generate near Water in Plains Biomes - Mud will generate near Water in Forests and Rain Forests - Snow now replaces both Grass and Dirt when generating rather than only Grass - Snow no longer slows you when walking on it - Snow is now affected by gravity - Snow Layers are now collectable with a shovel - Sulpher Blocks now ignite if above a Lit Torch - Lamps now only spawn night bug particles during the Summer - Sky color and Fog color now change depending on the biome - Mushrooms generate more often in Rain Forest biomes - Creepers now spit poison projectiles at the Player rather than doing melee damage - Zombies now have a chance to spawn with a Wooden Bat as a weapon - Arrows not stick to the surface they land on - Arrows now make a noise depending on whether they land on a block or a mob - Dead Saplings will now only grow into a Sapling if placed by a Player - Creepers now explode when they die regardless of death reason - Mud will convert to Clay when in a Desert biome **FIXES** - Fixed Chairs being unable to be spawned on Fake Bedrock blocks - Fixed some features not generating in Desert biomes - Fixed Wooden Bat not losing durability when used - Fixed Shears losing durability when shearing a non-shearable block - Fixed Stone using the 1.0 texture rather than the Classic texture - Fixed Bundles and Quivers keeping the GUI open when moved in the inventory **REMOVED** - Removed Clay crafting recipe - Removed doLeavesFall gamerule - Removed unused custom Water and unused custom Water Bucket item
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Classic Combined 1.3.3

1.3.3
21 мая 2026 г.116Minecraft: 1.21.8neoforge
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Changelog v1.3.3: - Updated a few Advancement names - increased the speed of snow layer decay - disabled Skeleton traps from spawning in Classic Combined - fixed issue with Winter Leaves dropping too many sticks - Added Herobrine
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Classic Combined 1.3.2

1.3.2
20 мая 2026 г.59Minecraft: 1.21.8neoforge
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Changelog v1.3.2: - Players no longer spawn in the sky when joining a world or server - Placed Sulpher can now be block-picked - Saplings and Dead Saplings are now replaceable - Golden Apples now use Gold blocks in their recipe rather than Ingots - Leaves can now be walked through and climbed through - Leaf Litter will no longer decay when placed by a player - Respawn Anchor no longer requires a Gold Block in it's crafting recipe - Added Herobrine
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Classic Combined 1.3.1

1.3.1
19 мая 2026 г.74Minecraft: 1.21.8neoforge
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Changelog 1.3.1: - fixed the tutorial popup issue ... again
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Classic Combined 1.3.0

1.3.0
19 мая 2026 г.32Minecraft: 1.21.8neoforge
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**Changelog v1.3:** ### Additions: - Added Seasons that rotate every 15 days - Added Overlay that displays the current Season - Added Season Command that sets the current Season - Added daysInASeason gamerule that sets how many days are in a Season - Added Heavy Core block - Added Wooden Bat - Added Cloth Armor - Added Flower Bushes for Roses, Dandelions, and Cyan Roses - Added more translation keys - Added Leaf Litter that generates during Autumn - Added Snow Layers that generate during Winter - Added doLeavesFall gamerule - Added Herobrine ### Changes: - Charcoal is no longer obtainable and will be automatically replaced with Coal - Changed Coal Block texture - Marble and Sandstone are now duplicatable by Wooden Tools - Leaves are no longer in the "leaves" block type, allowing more to be done with them - Changed the Updated Feature texture - Flowers no longer grow from Moss blocks - Weapons no longer break blocks in Creative Mode - Score is now increased when Crafting or Smelting items - Increased Protection values of Plate Armor - Changed Sulpher Block crafting recipe - Fixed Stamina bar showing in F1 mode - Sulpher Blocks are now ignited by fire to allow fire chains to spread vertically - Edited textures of Crafting Table and Furnace - Leaf Particles now only spawn during Autumn - Fire will always burn ontop Coal Blocks - Changed how Spikes inflict damage to make them more consistant - Changed Spike hitbox
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Classic Combined 1.2.2

1.2.2
17 мая 2026 г.92Minecraft: 1.21.8neoforge
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Classic Combined 1.2.2

1.2.2
17 мая 2026 г.337Minecraft: 1.21.1neoforge
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Changelog 1.2.2: - removed the disable tutorial popup procedure, as it was causing issues on a server level. - added new meathod of removing the tutorial popup
release

Classic Combined 1.2.1

1.2.1
15 мая 2026 г.150Minecraft: 1.21.8neoforge
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Classic Combined 1.2.1

1.2.1
15 мая 2026 г.86Minecraft: 1.21.1neoforge
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Changelog v1.2.1: - Tutorial Popup should no longer appear (1.21.8 only) - Added a menu panorama - removed old unused entries from the eng_us lang file - retextured lava to use it's molten cheese variant - fixed brick being unable to be thrown when looking at a block - labels no longer require a player to sneak to edit them unless they are placed on a barrel
release

Classic Combined 1.2.0

1.2.0
14 мая 2026 г.223Minecraft: 1.21.8neoforge
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Changelog: ### Added - Added Bones that will drop from Skeletons - Added Bone Blocks - Added Polished Bone Blocks and their variants - Added Marble - Added Polished Marble and their variants - Added Marble Tiles and 16 color variants of it - Added Cloth Stairs and Slabs - Added Colored Glass - Added Colored Labels - Added crafting recipe for Bucket of White Dye - Added the ability to redye Blocks using the Bucket of Dye on the block itself - Added Crafting Table and Furnace to Classic Combined Blocks Creative tab - Added Colorful Blocks and Items Creative tab ### Changes - Renamed all buckets of fluids to Bucket of ____ - Edited recipes for Buckets of Dark Gray and Light Gray Dye - Edited textures of the Buckets of Dyes to better reflect their block colors - Grass now grows under upside down stairs and slabs - Boats now drop the correct item ### Removed - Removed the grass breaking effect when Grass converts to Dirt
release

Classic Combined 1.1.1

1.1.1
7 мая 2026 г.352Minecraft: 1.21.8neoforge
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Classic Combined 1.1.1

1.1.1
7 мая 2026 г.172Minecraft: 1.21.1neoforge
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Changelog: - downgraded to 1.21.1 - edited monster despawning to work in both 1.21.1 and 1.21.8 - removed unused sound files causing large file size
release

Classic Combined 1.1.0

1.1.0
7 мая 2026 г.201Minecraft: 1.21.8neoforge
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1.1 Changelog **Added:** - added Creepers - added particles to Beacons - added particles to Lamps during night - added new Lamp placement when placed on the underside of a rope - added sounds for the Water Bucket and Lava Bucket - added a grappling mechanic for ropes - added Fire Strikers - added a disableBlockAgeing gamerule that disables moss from growing on Planks, Cobbled Stone and Bricks - added the sprintingType command that allows players to disable the Stamina system if desired - added Polished Glowing Obsidian and it's slab and stair variants - added the mechanic where lava can turn nearby Sand blocks into Glass **Changes:** - changed the creative tab icons - changed the effect that appears when a mob despawns during day - chaged Bedrock Core's textures and model - changed Bedrock Core's effects to be 5 minutes per Gold Ingot rather than the original 10 minutes per Gold Ingot - changed Skeleton sounds to be the older sounds - changed Chair item model - changed Concrete breaking time to be larger - changed the side textures of all Polished Stairs to use their Polished Slabs side textures - changed Boat hitbox to avoid the Boat being killed when spawned - changed Boats from being spawned from Boat Spawn Eggs to instead use their own items (players with existing Boat Spawn Eggs in a world can craft their Spawn Egg into a new Boat Item) - changed Sulfer to be placable. When Placed it's very flammable and can spread fire extremely quickly, creating a fuse - changed all Fake bedrock blocks to disable mob spawning on, allowing the blocks to be used to spawnproof **Removed:** - removed Score increase when using Buckets - removed entity shadows from Boats and Chairs **Bugfixes:** - Concrete will no longer dry when exposed to rain
release

Classic Combined 1.0.0 - NeoForge 1.21.8

1.0.0
19 апр. 2026 г.365Minecraft: 1.21.8neoforge
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changelog: - Released Mod!