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ВЕРСИИ (38)
release
2.0.0 neoforge 26.3
2.0.0+neoforge-26.326 окт. 2026 г.31Minecraft: 26.3neoforge
Что нового
# Chronofall 2.0.0 — Impact
**The Year 3001 / Robotica is now Chronofall.** 2.0 rebuilds the mod from scratch around one idea: the year 3001
crashed into your world. At night rifts tear open in the sky and pods of future tech crash down; you salvage them
and build jetpacks, drones, mechs, hover skiffs and rift gates, all running on one cable-free energy, **Flux**.
Available for Minecraft 1.20.1 (Fabric, Forge), 1.21.1, 26.1.2, 26.2 and 26.3 (Fabric, NeoForge), with the same
features and ids everywhere. Fabric needs Fabric API. Install on the server and on clients.
## New
- **Chrono Rifts.** At night each player has a 4 % chance a minute (at most one rift per 15 minutes) of a rift
opening above a spot 24 to 48 blocks away. A **Chrono Pod** falls out of it trailing fire, digs a small scorched
crater and leaves a **Rift Cache** guarded by two or three **Sentinels** (none on Peaceful). Nearby players are
warned with the direction. `/chronofall rift [player]` and `/chronofall rift_at <pos>` start one (operators).
- **Rift Cache**: right-click to crack it open for 2 to 4 Rift Shards, scrap, metal, circuit parts and sometimes a
processor. **Rift Beacon**: feed it 4 Rift Shards to call a rift down next to it.
- **Sentinels** keep their distance and fire laser bolts (5 damage), with visors that glow in the dark. 30 health,
4 armour; they drop scrap and sometimes a Rift Shard.
- **Fabricator** (replaces the Crafting Workstation): a recipe list with have/need counts, one click to print, a
hologram of the item spinning above the block while it prints, and an output slot hoppers can empty. 20 recipes.
- **Flux and the Flux Charger**: burns any furnace fuel (coal: 6,400 Flux) or a Rift Shard (40,000) and charges the
device in its slot, the gear of players within 4 blocks and drones, mechs and skiffs within 8 blocks, with
visible charge beams. Holds 100,000; comparators read it. Every device shows its charge as a bar.
- **Jetpack** (chest slot, titanium-grade armour): hold jump to fly, no fall damage while it has charge, thruster
flames and sound, a flux gauge on the HUD. 12,000 Flux: about 75 seconds of thrust. Works on servers that do not
allow flight.
- **Hover Skiff**: a one-seat flying craft. W/S throttle, A/D turn, jump climbs, sprint descends; it banks into
turns and shows flux, speed and altitude on the HUD. 30,000 Flux: about 4 minutes of flight. Smooth on servers.
- **Drone**: a hovering companion bound to its owner, with three chips: **Collector** (brings items within 10 blocks
to you), **Guard** (shoots hostile mobs near you), **Lamp** (lights the way). Sneak-right-click to pick it up with
its charge and chips; a Flux Cell tops it up.
- **Mech**: a rideable walker that steps up blocks, leaps, and **slams** the ground on landing (8 damage and
knockback around it). Its rider hits 6 harder. Upgrade cards now give fixed, capped steps: Bulk +10 health (5×),
Damage +2 (5×), Defense +4 armour (5×), Speed +10 % (3×), Repair heals 20.
- **Plasma Cutter**: hold use to cut the block you look at up to 12 blocks away, at a diamond tool's speed, with a
flux beam; 30 Flux a block. **Pulse Rifle**: a laser bolt (7 damage) every half second for 60 Flux.
- **Rift Gates and the Rift Tuner**: link two gates with the tuner, stand on one, arrive at the other (any distance,
across dimensions).
- **New models, animations and effects** for every robot and vehicle, glowing emissive layers, flux, rift, laser and
thruster particles, and 21 new sound effects.
- **Config file** `config/chronofall.json` with comments (rift chance and spacing, crater, gates, robots, cutter).
## Changed
- **New name and mod id**: Chronofall, `chronofall` (was Robotica, `robotica`; The Year 3001, `theyear3001`).
- **Old worlds load.** Every kept block, item and entity loads from both old namespaces, including renamed ones:
Crafting Workstation → Fabricator, Boggie → Drone, Space Ship → Hover Skiff, Mech MK1 → Mech, Empty Card →
Blank Card.
- **Ores generate again** on every loader: titanium (Y -64 to 16), cobalt (below -16), orichalcum (below -40) and
scrap debris (below 0).
- **Tools and armour**: the four sets keep their tiers in a clear order (scrap, titanium, cobalt, orichalcum), with
proper names (hoes were called shovels, armour pieces were all called "Armor Helmet").
- **Robots** are no longer hostile mobs that despawn: drones and mechs never despawn, and the drone belongs to the player
who deployed it.
## Removed
- **Oil** and the oil bucket (a fluid with no use); oil blocks in old worlds turn into air.
- The flying capsule's own fly-up / fly-down / forward keys: the skiff uses the vanilla movement keys.
## Fixed
- On 1.21.1 nothing could be crafted and no block dropped anything (recipes and loot tables were in the pre-1.21
folders).
- Ores never generated on 1.21.1 and 26.2.
- The 26.2 builds crashed on startup on both loaders.
- Upgrade cards added a random, unlimited amount; the mech accepted any rider and had no behaviour.
- On 26.2 robots rendered as the player model.
## Compatibility
- Minecraft 1.20.1: Fabric (Fabric API 0.92.2+), Forge 47.4.0+
- Minecraft 1.21.1: Fabric (Fabric API 0.116.0+), NeoForge 21.1.219+
- Minecraft 26.1.2: Fabric (Fabric API 0.145.4+), NeoForge 26.1.2.7-beta+
- Minecraft 26.2: Fabric (Fabric API 0.152.1+), NeoForge 26.2.0.93+
- Minecraft 26.3: Fabric (Fabric API 0.165.0+), NeoForge 26.3.0.97+
- Java 17 (1.20.1), 21 (1.21.1), 25 (26.x). No other dependencies.
- On 1.20.1 Fabric the mech rider's extra reach does not apply (1.20.1 Fabric has no reach attribute); everything
else is the same on every build.
release
2.0.0 neoforge 26.2
2.0.0+neoforge-26.226 окт. 2026 г.12Minecraft: 26.2neoforge
Что нового
# Chronofall 2.0.0 — Impact
**The Year 3001 / Robotica is now Chronofall.** 2.0 rebuilds the mod from scratch around one idea: the year 3001
crashed into your world. At night rifts tear open in the sky and pods of future tech crash down; you salvage them
and build jetpacks, drones, mechs, hover skiffs and rift gates, all running on one cable-free energy, **Flux**.
Available for Minecraft 1.20.1 (Fabric, Forge), 1.21.1, 26.1.2, 26.2 and 26.3 (Fabric, NeoForge), with the same
features and ids everywhere. Fabric needs Fabric API. Install on the server and on clients.
## New
- **Chrono Rifts.** At night each player has a 4 % chance a minute (at most one rift per 15 minutes) of a rift
opening above a spot 24 to 48 blocks away. A **Chrono Pod** falls out of it trailing fire, digs a small scorched
crater and leaves a **Rift Cache** guarded by two or three **Sentinels** (none on Peaceful). Nearby players are
warned with the direction. `/chronofall rift [player]` and `/chronofall rift_at <pos>` start one (operators).
- **Rift Cache**: right-click to crack it open for 2 to 4 Rift Shards, scrap, metal, circuit parts and sometimes a
processor. **Rift Beacon**: feed it 4 Rift Shards to call a rift down next to it.
- **Sentinels** keep their distance and fire laser bolts (5 damage), with visors that glow in the dark. 30 health,
4 armour; they drop scrap and sometimes a Rift Shard.
- **Fabricator** (replaces the Crafting Workstation): a recipe list with have/need counts, one click to print, a
hologram of the item spinning above the block while it prints, and an output slot hoppers can empty. 20 recipes.
- **Flux and the Flux Charger**: burns any furnace fuel (coal: 6,400 Flux) or a Rift Shard (40,000) and charges the
device in its slot, the gear of players within 4 blocks and drones, mechs and skiffs within 8 blocks, with
visible charge beams. Holds 100,000; comparators read it. Every device shows its charge as a bar.
- **Jetpack** (chest slot, titanium-grade armour): hold jump to fly, no fall damage while it has charge, thruster
flames and sound, a flux gauge on the HUD. 12,000 Flux: about 75 seconds of thrust. Works on servers that do not
allow flight.
- **Hover Skiff**: a one-seat flying craft. W/S throttle, A/D turn, jump climbs, sprint descends; it banks into
turns and shows flux, speed and altitude on the HUD. 30,000 Flux: about 4 minutes of flight. Smooth on servers.
- **Drone**: a hovering companion bound to its owner, with three chips: **Collector** (brings items within 10 blocks
to you), **Guard** (shoots hostile mobs near you), **Lamp** (lights the way). Sneak-right-click to pick it up with
its charge and chips; a Flux Cell tops it up.
- **Mech**: a rideable walker that steps up blocks, leaps, and **slams** the ground on landing (8 damage and
knockback around it). Its rider hits 6 harder. Upgrade cards now give fixed, capped steps: Bulk +10 health (5×),
Damage +2 (5×), Defense +4 armour (5×), Speed +10 % (3×), Repair heals 20.
- **Plasma Cutter**: hold use to cut the block you look at up to 12 blocks away, at a diamond tool's speed, with a
flux beam; 30 Flux a block. **Pulse Rifle**: a laser bolt (7 damage) every half second for 60 Flux.
- **Rift Gates and the Rift Tuner**: link two gates with the tuner, stand on one, arrive at the other (any distance,
across dimensions).
- **New models, animations and effects** for every robot and vehicle, glowing emissive layers, flux, rift, laser and
thruster particles, and 21 new sound effects.
- **Config file** `config/chronofall.json` with comments (rift chance and spacing, crater, gates, robots, cutter).
## Changed
- **New name and mod id**: Chronofall, `chronofall` (was Robotica, `robotica`; The Year 3001, `theyear3001`).
- **Old worlds load.** Every kept block, item and entity loads from both old namespaces, including renamed ones:
Crafting Workstation → Fabricator, Boggie → Drone, Space Ship → Hover Skiff, Mech MK1 → Mech, Empty Card →
Blank Card.
- **Ores generate again** on every loader: titanium (Y -64 to 16), cobalt (below -16), orichalcum (below -40) and
scrap debris (below 0).
- **Tools and armour**: the four sets keep their tiers in a clear order (scrap, titanium, cobalt, orichalcum), with
proper names (hoes were called shovels, armour pieces were all called "Armor Helmet").
- **Robots** are no longer hostile mobs that despawn: drones and mechs never despawn, and the drone belongs to the player
who deployed it.
## Removed
- **Oil** and the oil bucket (a fluid with no use); oil blocks in old worlds turn into air.
- The flying capsule's own fly-up / fly-down / forward keys: the skiff uses the vanilla movement keys.
## Fixed
- On 1.21.1 nothing could be crafted and no block dropped anything (recipes and loot tables were in the pre-1.21
folders).
- Ores never generated on 1.21.1 and 26.2.
- The 26.2 builds crashed on startup on both loaders.
- Upgrade cards added a random, unlimited amount; the mech accepted any rider and had no behaviour.
- On 26.2 robots rendered as the player model.
## Compatibility
- Minecraft 1.20.1: Fabric (Fabric API 0.92.2+), Forge 47.4.0+
- Minecraft 1.21.1: Fabric (Fabric API 0.116.0+), NeoForge 21.1.219+
- Minecraft 26.1.2: Fabric (Fabric API 0.145.4+), NeoForge 26.1.2.7-beta+
- Minecraft 26.2: Fabric (Fabric API 0.152.1+), NeoForge 26.2.0.93+
- Minecraft 26.3: Fabric (Fabric API 0.165.0+), NeoForge 26.3.0.97+
- Java 17 (1.20.1), 21 (1.21.1), 25 (26.x). No other dependencies.
- On 1.20.1 Fabric the mech rider's extra reach does not apply (1.20.1 Fabric has no reach attribute); everything
else is the same on every build.
release
2.0.0 neoforge 26.1.2
2.0.0+neoforge-26.1.226 окт. 2026 г.13Minecraft: 26.1.2neoforge
Что нового
# Chronofall 2.0.0 — Impact
**The Year 3001 / Robotica is now Chronofall.** 2.0 rebuilds the mod from scratch around one idea: the year 3001
crashed into your world. At night rifts tear open in the sky and pods of future tech crash down; you salvage them
and build jetpacks, drones, mechs, hover skiffs and rift gates, all running on one cable-free energy, **Flux**.
Available for Minecraft 1.20.1 (Fabric, Forge), 1.21.1, 26.1.2, 26.2 and 26.3 (Fabric, NeoForge), with the same
features and ids everywhere. Fabric needs Fabric API. Install on the server and on clients.
## New
- **Chrono Rifts.** At night each player has a 4 % chance a minute (at most one rift per 15 minutes) of a rift
opening above a spot 24 to 48 blocks away. A **Chrono Pod** falls out of it trailing fire, digs a small scorched
crater and leaves a **Rift Cache** guarded by two or three **Sentinels** (none on Peaceful). Nearby players are
warned with the direction. `/chronofall rift [player]` and `/chronofall rift_at <pos>` start one (operators).
- **Rift Cache**: right-click to crack it open for 2 to 4 Rift Shards, scrap, metal, circuit parts and sometimes a
processor. **Rift Beacon**: feed it 4 Rift Shards to call a rift down next to it.
- **Sentinels** keep their distance and fire laser bolts (5 damage), with visors that glow in the dark. 30 health,
4 armour; they drop scrap and sometimes a Rift Shard.
- **Fabricator** (replaces the Crafting Workstation): a recipe list with have/need counts, one click to print, a
hologram of the item spinning above the block while it prints, and an output slot hoppers can empty. 20 recipes.
- **Flux and the Flux Charger**: burns any furnace fuel (coal: 6,400 Flux) or a Rift Shard (40,000) and charges the
device in its slot, the gear of players within 4 blocks and drones, mechs and skiffs within 8 blocks, with
visible charge beams. Holds 100,000; comparators read it. Every device shows its charge as a bar.
- **Jetpack** (chest slot, titanium-grade armour): hold jump to fly, no fall damage while it has charge, thruster
flames and sound, a flux gauge on the HUD. 12,000 Flux: about 75 seconds of thrust. Works on servers that do not
allow flight.
- **Hover Skiff**: a one-seat flying craft. W/S throttle, A/D turn, jump climbs, sprint descends; it banks into
turns and shows flux, speed and altitude on the HUD. 30,000 Flux: about 4 minutes of flight. Smooth on servers.
- **Drone**: a hovering companion bound to its owner, with three chips: **Collector** (brings items within 10 blocks
to you), **Guard** (shoots hostile mobs near you), **Lamp** (lights the way). Sneak-right-click to pick it up with
its charge and chips; a Flux Cell tops it up.
- **Mech**: a rideable walker that steps up blocks, leaps, and **slams** the ground on landing (8 damage and
knockback around it). Its rider hits 6 harder. Upgrade cards now give fixed, capped steps: Bulk +10 health (5×),
Damage +2 (5×), Defense +4 armour (5×), Speed +10 % (3×), Repair heals 20.
- **Plasma Cutter**: hold use to cut the block you look at up to 12 blocks away, at a diamond tool's speed, with a
flux beam; 30 Flux a block. **Pulse Rifle**: a laser bolt (7 damage) every half second for 60 Flux.
- **Rift Gates and the Rift Tuner**: link two gates with the tuner, stand on one, arrive at the other (any distance,
across dimensions).
- **New models, animations and effects** for every robot and vehicle, glowing emissive layers, flux, rift, laser and
thruster particles, and 21 new sound effects.
- **Config file** `config/chronofall.json` with comments (rift chance and spacing, crater, gates, robots, cutter).
## Changed
- **New name and mod id**: Chronofall, `chronofall` (was Robotica, `robotica`; The Year 3001, `theyear3001`).
- **Old worlds load.** Every kept block, item and entity loads from both old namespaces, including renamed ones:
Crafting Workstation → Fabricator, Boggie → Drone, Space Ship → Hover Skiff, Mech MK1 → Mech, Empty Card →
Blank Card.
- **Ores generate again** on every loader: titanium (Y -64 to 16), cobalt (below -16), orichalcum (below -40) and
scrap debris (below 0).
- **Tools and armour**: the four sets keep their tiers in a clear order (scrap, titanium, cobalt, orichalcum), with
proper names (hoes were called shovels, armour pieces were all called "Armor Helmet").
- **Robots** are no longer hostile mobs that despawn: drones and mechs never despawn, and the drone belongs to the player
who deployed it.
## Removed
- **Oil** and the oil bucket (a fluid with no use); oil blocks in old worlds turn into air.
- The flying capsule's own fly-up / fly-down / forward keys: the skiff uses the vanilla movement keys.
## Fixed
- On 1.21.1 nothing could be crafted and no block dropped anything (recipes and loot tables were in the pre-1.21
folders).
- Ores never generated on 1.21.1 and 26.2.
- The 26.2 builds crashed on startup on both loaders.
- Upgrade cards added a random, unlimited amount; the mech accepted any rider and had no behaviour.
- On 26.2 robots rendered as the player model.
## Compatibility
- Minecraft 1.20.1: Fabric (Fabric API 0.92.2+), Forge 47.4.0+
- Minecraft 1.21.1: Fabric (Fabric API 0.116.0+), NeoForge 21.1.219+
- Minecraft 26.1.2: Fabric (Fabric API 0.145.4+), NeoForge 26.1.2.7-beta+
- Minecraft 26.2: Fabric (Fabric API 0.152.1+), NeoForge 26.2.0.93+
- Minecraft 26.3: Fabric (Fabric API 0.165.0+), NeoForge 26.3.0.97+
- Java 17 (1.20.1), 21 (1.21.1), 25 (26.x). No other dependencies.
- On 1.20.1 Fabric the mech rider's extra reach does not apply (1.20.1 Fabric has no reach attribute); everything
else is the same on every build.
release
2.0.0 neoforge 1.21.1
2.0.0+neoforge-1.21.126 окт. 2026 г.28Minecraft: 1.21.1neoforge
Что нового
# Chronofall 2.0.0 — Impact
**The Year 3001 / Robotica is now Chronofall.** 2.0 rebuilds the mod from scratch around one idea: the year 3001
crashed into your world. At night rifts tear open in the sky and pods of future tech crash down; you salvage them
and build jetpacks, drones, mechs, hover skiffs and rift gates, all running on one cable-free energy, **Flux**.
Available for Minecraft 1.20.1 (Fabric, Forge), 1.21.1, 26.1.2, 26.2 and 26.3 (Fabric, NeoForge), with the same
features and ids everywhere. Fabric needs Fabric API. Install on the server and on clients.
## New
- **Chrono Rifts.** At night each player has a 4 % chance a minute (at most one rift per 15 minutes) of a rift
opening above a spot 24 to 48 blocks away. A **Chrono Pod** falls out of it trailing fire, digs a small scorched
crater and leaves a **Rift Cache** guarded by two or three **Sentinels** (none on Peaceful). Nearby players are
warned with the direction. `/chronofall rift [player]` and `/chronofall rift_at <pos>` start one (operators).
- **Rift Cache**: right-click to crack it open for 2 to 4 Rift Shards, scrap, metal, circuit parts and sometimes a
processor. **Rift Beacon**: feed it 4 Rift Shards to call a rift down next to it.
- **Sentinels** keep their distance and fire laser bolts (5 damage), with visors that glow in the dark. 30 health,
4 armour; they drop scrap and sometimes a Rift Shard.
- **Fabricator** (replaces the Crafting Workstation): a recipe list with have/need counts, one click to print, a
hologram of the item spinning above the block while it prints, and an output slot hoppers can empty. 20 recipes.
- **Flux and the Flux Charger**: burns any furnace fuel (coal: 6,400 Flux) or a Rift Shard (40,000) and charges the
device in its slot, the gear of players within 4 blocks and drones, mechs and skiffs within 8 blocks, with
visible charge beams. Holds 100,000; comparators read it. Every device shows its charge as a bar.
- **Jetpack** (chest slot, titanium-grade armour): hold jump to fly, no fall damage while it has charge, thruster
flames and sound, a flux gauge on the HUD. 12,000 Flux: about 75 seconds of thrust. Works on servers that do not
allow flight.
- **Hover Skiff**: a one-seat flying craft. W/S throttle, A/D turn, jump climbs, sprint descends; it banks into
turns and shows flux, speed and altitude on the HUD. 30,000 Flux: about 4 minutes of flight. Smooth on servers.
- **Drone**: a hovering companion bound to its owner, with three chips: **Collector** (brings items within 10 blocks
to you), **Guard** (shoots hostile mobs near you), **Lamp** (lights the way). Sneak-right-click to pick it up with
its charge and chips; a Flux Cell tops it up.
- **Mech**: a rideable walker that steps up blocks, leaps, and **slams** the ground on landing (8 damage and
knockback around it). Its rider hits 6 harder. Upgrade cards now give fixed, capped steps: Bulk +10 health (5×),
Damage +2 (5×), Defense +4 armour (5×), Speed +10 % (3×), Repair heals 20.
- **Plasma Cutter**: hold use to cut the block you look at up to 12 blocks away, at a diamond tool's speed, with a
flux beam; 30 Flux a block. **Pulse Rifle**: a laser bolt (7 damage) every half second for 60 Flux.
- **Rift Gates and the Rift Tuner**: link two gates with the tuner, stand on one, arrive at the other (any distance,
across dimensions).
- **New models, animations and effects** for every robot and vehicle, glowing emissive layers, flux, rift, laser and
thruster particles, and 21 new sound effects.
- **Config file** `config/chronofall.json` with comments (rift chance and spacing, crater, gates, robots, cutter).
## Changed
- **New name and mod id**: Chronofall, `chronofall` (was Robotica, `robotica`; The Year 3001, `theyear3001`).
- **Old worlds load.** Every kept block, item and entity loads from both old namespaces, including renamed ones:
Crafting Workstation → Fabricator, Boggie → Drone, Space Ship → Hover Skiff, Mech MK1 → Mech, Empty Card →
Blank Card.
- **Ores generate again** on every loader: titanium (Y -64 to 16), cobalt (below -16), orichalcum (below -40) and
scrap debris (below 0).
- **Tools and armour**: the four sets keep their tiers in a clear order (scrap, titanium, cobalt, orichalcum), with
proper names (hoes were called shovels, armour pieces were all called "Armor Helmet").
- **Robots** are no longer hostile mobs that despawn: drones and mechs never despawn, and the drone belongs to the player
who deployed it.
## Removed
- **Oil** and the oil bucket (a fluid with no use); oil blocks in old worlds turn into air.
- The flying capsule's own fly-up / fly-down / forward keys: the skiff uses the vanilla movement keys.
## Fixed
- On 1.21.1 nothing could be crafted and no block dropped anything (recipes and loot tables were in the pre-1.21
folders).
- Ores never generated on 1.21.1 and 26.2.
- The 26.2 builds crashed on startup on both loaders.
- Upgrade cards added a random, unlimited amount; the mech accepted any rider and had no behaviour.
- On 26.2 robots rendered as the player model.
## Compatibility
- Minecraft 1.20.1: Fabric (Fabric API 0.92.2+), Forge 47.4.0+
- Minecraft 1.21.1: Fabric (Fabric API 0.116.0+), NeoForge 21.1.219+
- Minecraft 26.1.2: Fabric (Fabric API 0.145.4+), NeoForge 26.1.2.7-beta+
- Minecraft 26.2: Fabric (Fabric API 0.152.1+), NeoForge 26.2.0.93+
- Minecraft 26.3: Fabric (Fabric API 0.165.0+), NeoForge 26.3.0.97+
- Java 17 (1.20.1), 21 (1.21.1), 25 (26.x). No other dependencies.
- On 1.20.1 Fabric the mech rider's extra reach does not apply (1.20.1 Fabric has no reach attribute); everything
else is the same on every build.
release
2.0.0 forge 1.20.1
2.0.0+forge-1.20.126 окт. 2026 г.35Minecraft: 1.20.1forge
Что нового
# Chronofall 2.0.0 — Impact
**The Year 3001 / Robotica is now Chronofall.** 2.0 rebuilds the mod from scratch around one idea: the year 3001
crashed into your world. At night rifts tear open in the sky and pods of future tech crash down; you salvage them
and build jetpacks, drones, mechs, hover skiffs and rift gates, all running on one cable-free energy, **Flux**.
Available for Minecraft 1.20.1 (Fabric, Forge), 1.21.1, 26.1.2, 26.2 and 26.3 (Fabric, NeoForge), with the same
features and ids everywhere. Fabric needs Fabric API. Install on the server and on clients.
## New
- **Chrono Rifts.** At night each player has a 4 % chance a minute (at most one rift per 15 minutes) of a rift
opening above a spot 24 to 48 blocks away. A **Chrono Pod** falls out of it trailing fire, digs a small scorched
crater and leaves a **Rift Cache** guarded by two or three **Sentinels** (none on Peaceful). Nearby players are
warned with the direction. `/chronofall rift [player]` and `/chronofall rift_at <pos>` start one (operators).
- **Rift Cache**: right-click to crack it open for 2 to 4 Rift Shards, scrap, metal, circuit parts and sometimes a
processor. **Rift Beacon**: feed it 4 Rift Shards to call a rift down next to it.
- **Sentinels** keep their distance and fire laser bolts (5 damage), with visors that glow in the dark. 30 health,
4 armour; they drop scrap and sometimes a Rift Shard.
- **Fabricator** (replaces the Crafting Workstation): a recipe list with have/need counts, one click to print, a
hologram of the item spinning above the block while it prints, and an output slot hoppers can empty. 20 recipes.
- **Flux and the Flux Charger**: burns any furnace fuel (coal: 6,400 Flux) or a Rift Shard (40,000) and charges the
device in its slot, the gear of players within 4 blocks and drones, mechs and skiffs within 8 blocks, with
visible charge beams. Holds 100,000; comparators read it. Every device shows its charge as a bar.
- **Jetpack** (chest slot, titanium-grade armour): hold jump to fly, no fall damage while it has charge, thruster
flames and sound, a flux gauge on the HUD. 12,000 Flux: about 75 seconds of thrust. Works on servers that do not
allow flight.
- **Hover Skiff**: a one-seat flying craft. W/S throttle, A/D turn, jump climbs, sprint descends; it banks into
turns and shows flux, speed and altitude on the HUD. 30,000 Flux: about 4 minutes of flight. Smooth on servers.
- **Drone**: a hovering companion bound to its owner, with three chips: **Collector** (brings items within 10 blocks
to you), **Guard** (shoots hostile mobs near you), **Lamp** (lights the way). Sneak-right-click to pick it up with
its charge and chips; a Flux Cell tops it up.
- **Mech**: a rideable walker that steps up blocks, leaps, and **slams** the ground on landing (8 damage and
knockback around it). Its rider hits 6 harder. Upgrade cards now give fixed, capped steps: Bulk +10 health (5×),
Damage +2 (5×), Defense +4 armour (5×), Speed +10 % (3×), Repair heals 20.
- **Plasma Cutter**: hold use to cut the block you look at up to 12 blocks away, at a diamond tool's speed, with a
flux beam; 30 Flux a block. **Pulse Rifle**: a laser bolt (7 damage) every half second for 60 Flux.
- **Rift Gates and the Rift Tuner**: link two gates with the tuner, stand on one, arrive at the other (any distance,
across dimensions).
- **New models, animations and effects** for every robot and vehicle, glowing emissive layers, flux, rift, laser and
thruster particles, and 21 new sound effects.
- **Config file** `config/chronofall.json` with comments (rift chance and spacing, crater, gates, robots, cutter).
## Changed
- **New name and mod id**: Chronofall, `chronofall` (was Robotica, `robotica`; The Year 3001, `theyear3001`).
- **Old worlds load.** Every kept block, item and entity loads from both old namespaces, including renamed ones:
Crafting Workstation → Fabricator, Boggie → Drone, Space Ship → Hover Skiff, Mech MK1 → Mech, Empty Card →
Blank Card.
- **Ores generate again** on every loader: titanium (Y -64 to 16), cobalt (below -16), orichalcum (below -40) and
scrap debris (below 0).
- **Tools and armour**: the four sets keep their tiers in a clear order (scrap, titanium, cobalt, orichalcum), with
proper names (hoes were called shovels, armour pieces were all called "Armor Helmet").
- **Robots** are no longer hostile mobs that despawn: drones and mechs never despawn, and the drone belongs to the player
who deployed it.
## Removed
- **Oil** and the oil bucket (a fluid with no use); oil blocks in old worlds turn into air.
- The flying capsule's own fly-up / fly-down / forward keys: the skiff uses the vanilla movement keys.
## Fixed
- On 1.21.1 nothing could be crafted and no block dropped anything (recipes and loot tables were in the pre-1.21
folders).
- Ores never generated on 1.21.1 and 26.2.
- The 26.2 builds crashed on startup on both loaders.
- Upgrade cards added a random, unlimited amount; the mech accepted any rider and had no behaviour.
- On 26.2 robots rendered as the player model.
## Compatibility
- Minecraft 1.20.1: Fabric (Fabric API 0.92.2+), Forge 47.4.0+
- Minecraft 1.21.1: Fabric (Fabric API 0.116.0+), NeoForge 21.1.219+
- Minecraft 26.1.2: Fabric (Fabric API 0.145.4+), NeoForge 26.1.2.7-beta+
- Minecraft 26.2: Fabric (Fabric API 0.152.1+), NeoForge 26.2.0.93+
- Minecraft 26.3: Fabric (Fabric API 0.165.0+), NeoForge 26.3.0.97+
- Java 17 (1.20.1), 21 (1.21.1), 25 (26.x). No other dependencies.
- On 1.20.1 Fabric the mech rider's extra reach does not apply (1.20.1 Fabric has no reach attribute); everything
else is the same on every build.
release
2.0.0 fabric 26.3
2.0.0+fabric-26.326 окт. 2026 г.36Minecraft: 26.3fabric
Что нового
# Chronofall 2.0.0 — Impact
**The Year 3001 / Robotica is now Chronofall.** 2.0 rebuilds the mod from scratch around one idea: the year 3001
crashed into your world. At night rifts tear open in the sky and pods of future tech crash down; you salvage them
and build jetpacks, drones, mechs, hover skiffs and rift gates, all running on one cable-free energy, **Flux**.
Available for Minecraft 1.20.1 (Fabric, Forge), 1.21.1, 26.1.2, 26.2 and 26.3 (Fabric, NeoForge), with the same
features and ids everywhere. Fabric needs Fabric API. Install on the server and on clients.
## New
- **Chrono Rifts.** At night each player has a 4 % chance a minute (at most one rift per 15 minutes) of a rift
opening above a spot 24 to 48 blocks away. A **Chrono Pod** falls out of it trailing fire, digs a small scorched
crater and leaves a **Rift Cache** guarded by two or three **Sentinels** (none on Peaceful). Nearby players are
warned with the direction. `/chronofall rift [player]` and `/chronofall rift_at <pos>` start one (operators).
- **Rift Cache**: right-click to crack it open for 2 to 4 Rift Shards, scrap, metal, circuit parts and sometimes a
processor. **Rift Beacon**: feed it 4 Rift Shards to call a rift down next to it.
- **Sentinels** keep their distance and fire laser bolts (5 damage), with visors that glow in the dark. 30 health,
4 armour; they drop scrap and sometimes a Rift Shard.
- **Fabricator** (replaces the Crafting Workstation): a recipe list with have/need counts, one click to print, a
hologram of the item spinning above the block while it prints, and an output slot hoppers can empty. 20 recipes.
- **Flux and the Flux Charger**: burns any furnace fuel (coal: 6,400 Flux) or a Rift Shard (40,000) and charges the
device in its slot, the gear of players within 4 blocks and drones, mechs and skiffs within 8 blocks, with
visible charge beams. Holds 100,000; comparators read it. Every device shows its charge as a bar.
- **Jetpack** (chest slot, titanium-grade armour): hold jump to fly, no fall damage while it has charge, thruster
flames and sound, a flux gauge on the HUD. 12,000 Flux: about 75 seconds of thrust. Works on servers that do not
allow flight.
- **Hover Skiff**: a one-seat flying craft. W/S throttle, A/D turn, jump climbs, sprint descends; it banks into
turns and shows flux, speed and altitude on the HUD. 30,000 Flux: about 4 minutes of flight. Smooth on servers.
- **Drone**: a hovering companion bound to its owner, with three chips: **Collector** (brings items within 10 blocks
to you), **Guard** (shoots hostile mobs near you), **Lamp** (lights the way). Sneak-right-click to pick it up with
its charge and chips; a Flux Cell tops it up.
- **Mech**: a rideable walker that steps up blocks, leaps, and **slams** the ground on landing (8 damage and
knockback around it). Its rider hits 6 harder. Upgrade cards now give fixed, capped steps: Bulk +10 health (5×),
Damage +2 (5×), Defense +4 armour (5×), Speed +10 % (3×), Repair heals 20.
- **Plasma Cutter**: hold use to cut the block you look at up to 12 blocks away, at a diamond tool's speed, with a
flux beam; 30 Flux a block. **Pulse Rifle**: a laser bolt (7 damage) every half second for 60 Flux.
- **Rift Gates and the Rift Tuner**: link two gates with the tuner, stand on one, arrive at the other (any distance,
across dimensions).
- **New models, animations and effects** for every robot and vehicle, glowing emissive layers, flux, rift, laser and
thruster particles, and 21 new sound effects.
- **Config file** `config/chronofall.json` with comments (rift chance and spacing, crater, gates, robots, cutter).
## Changed
- **New name and mod id**: Chronofall, `chronofall` (was Robotica, `robotica`; The Year 3001, `theyear3001`).
- **Old worlds load.** Every kept block, item and entity loads from both old namespaces, including renamed ones:
Crafting Workstation → Fabricator, Boggie → Drone, Space Ship → Hover Skiff, Mech MK1 → Mech, Empty Card →
Blank Card.
- **Ores generate again** on every loader: titanium (Y -64 to 16), cobalt (below -16), orichalcum (below -40) and
scrap debris (below 0).
- **Tools and armour**: the four sets keep their tiers in a clear order (scrap, titanium, cobalt, orichalcum), with
proper names (hoes were called shovels, armour pieces were all called "Armor Helmet").
- **Robots** are no longer hostile mobs that despawn: drones and mechs never despawn, and the drone belongs to the player
who deployed it.
## Removed
- **Oil** and the oil bucket (a fluid with no use); oil blocks in old worlds turn into air.
- The flying capsule's own fly-up / fly-down / forward keys: the skiff uses the vanilla movement keys.
## Fixed
- On 1.21.1 nothing could be crafted and no block dropped anything (recipes and loot tables were in the pre-1.21
folders).
- Ores never generated on 1.21.1 and 26.2.
- The 26.2 builds crashed on startup on both loaders.
- Upgrade cards added a random, unlimited amount; the mech accepted any rider and had no behaviour.
- On 26.2 robots rendered as the player model.
## Compatibility
- Minecraft 1.20.1: Fabric (Fabric API 0.92.2+), Forge 47.4.0+
- Minecraft 1.21.1: Fabric (Fabric API 0.116.0+), NeoForge 21.1.219+
- Minecraft 26.1.2: Fabric (Fabric API 0.145.4+), NeoForge 26.1.2.7-beta+
- Minecraft 26.2: Fabric (Fabric API 0.152.1+), NeoForge 26.2.0.93+
- Minecraft 26.3: Fabric (Fabric API 0.165.0+), NeoForge 26.3.0.97+
- Java 17 (1.20.1), 21 (1.21.1), 25 (26.x). No other dependencies.
- On 1.20.1 Fabric the mech rider's extra reach does not apply (1.20.1 Fabric has no reach attribute); everything
else is the same on every build.
release
2.0.0 fabric 26.2
2.0.0+fabric-26.226 окт. 2026 г.10Minecraft: 26.2fabric
Что нового
# Chronofall 2.0.0 — Impact
**The Year 3001 / Robotica is now Chronofall.** 2.0 rebuilds the mod from scratch around one idea: the year 3001
crashed into your world. At night rifts tear open in the sky and pods of future tech crash down; you salvage them
and build jetpacks, drones, mechs, hover skiffs and rift gates, all running on one cable-free energy, **Flux**.
Available for Minecraft 1.20.1 (Fabric, Forge), 1.21.1, 26.1.2, 26.2 and 26.3 (Fabric, NeoForge), with the same
features and ids everywhere. Fabric needs Fabric API. Install on the server and on clients.
## New
- **Chrono Rifts.** At night each player has a 4 % chance a minute (at most one rift per 15 minutes) of a rift
opening above a spot 24 to 48 blocks away. A **Chrono Pod** falls out of it trailing fire, digs a small scorched
crater and leaves a **Rift Cache** guarded by two or three **Sentinels** (none on Peaceful). Nearby players are
warned with the direction. `/chronofall rift [player]` and `/chronofall rift_at <pos>` start one (operators).
- **Rift Cache**: right-click to crack it open for 2 to 4 Rift Shards, scrap, metal, circuit parts and sometimes a
processor. **Rift Beacon**: feed it 4 Rift Shards to call a rift down next to it.
- **Sentinels** keep their distance and fire laser bolts (5 damage), with visors that glow in the dark. 30 health,
4 armour; they drop scrap and sometimes a Rift Shard.
- **Fabricator** (replaces the Crafting Workstation): a recipe list with have/need counts, one click to print, a
hologram of the item spinning above the block while it prints, and an output slot hoppers can empty. 20 recipes.
- **Flux and the Flux Charger**: burns any furnace fuel (coal: 6,400 Flux) or a Rift Shard (40,000) and charges the
device in its slot, the gear of players within 4 blocks and drones, mechs and skiffs within 8 blocks, with
visible charge beams. Holds 100,000; comparators read it. Every device shows its charge as a bar.
- **Jetpack** (chest slot, titanium-grade armour): hold jump to fly, no fall damage while it has charge, thruster
flames and sound, a flux gauge on the HUD. 12,000 Flux: about 75 seconds of thrust. Works on servers that do not
allow flight.
- **Hover Skiff**: a one-seat flying craft. W/S throttle, A/D turn, jump climbs, sprint descends; it banks into
turns and shows flux, speed and altitude on the HUD. 30,000 Flux: about 4 minutes of flight. Smooth on servers.
- **Drone**: a hovering companion bound to its owner, with three chips: **Collector** (brings items within 10 blocks
to you), **Guard** (shoots hostile mobs near you), **Lamp** (lights the way). Sneak-right-click to pick it up with
its charge and chips; a Flux Cell tops it up.
- **Mech**: a rideable walker that steps up blocks, leaps, and **slams** the ground on landing (8 damage and
knockback around it). Its rider hits 6 harder. Upgrade cards now give fixed, capped steps: Bulk +10 health (5×),
Damage +2 (5×), Defense +4 armour (5×), Speed +10 % (3×), Repair heals 20.
- **Plasma Cutter**: hold use to cut the block you look at up to 12 blocks away, at a diamond tool's speed, with a
flux beam; 30 Flux a block. **Pulse Rifle**: a laser bolt (7 damage) every half second for 60 Flux.
- **Rift Gates and the Rift Tuner**: link two gates with the tuner, stand on one, arrive at the other (any distance,
across dimensions).
- **New models, animations and effects** for every robot and vehicle, glowing emissive layers, flux, rift, laser and
thruster particles, and 21 new sound effects.
- **Config file** `config/chronofall.json` with comments (rift chance and spacing, crater, gates, robots, cutter).
## Changed
- **New name and mod id**: Chronofall, `chronofall` (was Robotica, `robotica`; The Year 3001, `theyear3001`).
- **Old worlds load.** Every kept block, item and entity loads from both old namespaces, including renamed ones:
Crafting Workstation → Fabricator, Boggie → Drone, Space Ship → Hover Skiff, Mech MK1 → Mech, Empty Card →
Blank Card.
- **Ores generate again** on every loader: titanium (Y -64 to 16), cobalt (below -16), orichalcum (below -40) and
scrap debris (below 0).
- **Tools and armour**: the four sets keep their tiers in a clear order (scrap, titanium, cobalt, orichalcum), with
proper names (hoes were called shovels, armour pieces were all called "Armor Helmet").
- **Robots** are no longer hostile mobs that despawn: drones and mechs never despawn, and the drone belongs to the player
who deployed it.
## Removed
- **Oil** and the oil bucket (a fluid with no use); oil blocks in old worlds turn into air.
- The flying capsule's own fly-up / fly-down / forward keys: the skiff uses the vanilla movement keys.
## Fixed
- On 1.21.1 nothing could be crafted and no block dropped anything (recipes and loot tables were in the pre-1.21
folders).
- Ores never generated on 1.21.1 and 26.2.
- The 26.2 builds crashed on startup on both loaders.
- Upgrade cards added a random, unlimited amount; the mech accepted any rider and had no behaviour.
- On 26.2 robots rendered as the player model.
## Compatibility
- Minecraft 1.20.1: Fabric (Fabric API 0.92.2+), Forge 47.4.0+
- Minecraft 1.21.1: Fabric (Fabric API 0.116.0+), NeoForge 21.1.219+
- Minecraft 26.1.2: Fabric (Fabric API 0.145.4+), NeoForge 26.1.2.7-beta+
- Minecraft 26.2: Fabric (Fabric API 0.152.1+), NeoForge 26.2.0.93+
- Minecraft 26.3: Fabric (Fabric API 0.165.0+), NeoForge 26.3.0.97+
- Java 17 (1.20.1), 21 (1.21.1), 25 (26.x). No other dependencies.
- On 1.20.1 Fabric the mech rider's extra reach does not apply (1.20.1 Fabric has no reach attribute); everything
else is the same on every build.
release
2.0.0 fabric 26.1.2
2.0.0+fabric-26.1.226 окт. 2026 г.12Minecraft: 26.1.2fabric
Что нового
# Chronofall 2.0.0 — Impact
**The Year 3001 / Robotica is now Chronofall.** 2.0 rebuilds the mod from scratch around one idea: the year 3001
crashed into your world. At night rifts tear open in the sky and pods of future tech crash down; you salvage them
and build jetpacks, drones, mechs, hover skiffs and rift gates, all running on one cable-free energy, **Flux**.
Available for Minecraft 1.20.1 (Fabric, Forge), 1.21.1, 26.1.2, 26.2 and 26.3 (Fabric, NeoForge), with the same
features and ids everywhere. Fabric needs Fabric API. Install on the server and on clients.
## New
- **Chrono Rifts.** At night each player has a 4 % chance a minute (at most one rift per 15 minutes) of a rift
opening above a spot 24 to 48 blocks away. A **Chrono Pod** falls out of it trailing fire, digs a small scorched
crater and leaves a **Rift Cache** guarded by two or three **Sentinels** (none on Peaceful). Nearby players are
warned with the direction. `/chronofall rift [player]` and `/chronofall rift_at <pos>` start one (operators).
- **Rift Cache**: right-click to crack it open for 2 to 4 Rift Shards, scrap, metal, circuit parts and sometimes a
processor. **Rift Beacon**: feed it 4 Rift Shards to call a rift down next to it.
- **Sentinels** keep their distance and fire laser bolts (5 damage), with visors that glow in the dark. 30 health,
4 armour; they drop scrap and sometimes a Rift Shard.
- **Fabricator** (replaces the Crafting Workstation): a recipe list with have/need counts, one click to print, a
hologram of the item spinning above the block while it prints, and an output slot hoppers can empty. 20 recipes.
- **Flux and the Flux Charger**: burns any furnace fuel (coal: 6,400 Flux) or a Rift Shard (40,000) and charges the
device in its slot, the gear of players within 4 blocks and drones, mechs and skiffs within 8 blocks, with
visible charge beams. Holds 100,000; comparators read it. Every device shows its charge as a bar.
- **Jetpack** (chest slot, titanium-grade armour): hold jump to fly, no fall damage while it has charge, thruster
flames and sound, a flux gauge on the HUD. 12,000 Flux: about 75 seconds of thrust. Works on servers that do not
allow flight.
- **Hover Skiff**: a one-seat flying craft. W/S throttle, A/D turn, jump climbs, sprint descends; it banks into
turns and shows flux, speed and altitude on the HUD. 30,000 Flux: about 4 minutes of flight. Smooth on servers.
- **Drone**: a hovering companion bound to its owner, with three chips: **Collector** (brings items within 10 blocks
to you), **Guard** (shoots hostile mobs near you), **Lamp** (lights the way). Sneak-right-click to pick it up with
its charge and chips; a Flux Cell tops it up.
- **Mech**: a rideable walker that steps up blocks, leaps, and **slams** the ground on landing (8 damage and
knockback around it). Its rider hits 6 harder. Upgrade cards now give fixed, capped steps: Bulk +10 health (5×),
Damage +2 (5×), Defense +4 armour (5×), Speed +10 % (3×), Repair heals 20.
- **Plasma Cutter**: hold use to cut the block you look at up to 12 blocks away, at a diamond tool's speed, with a
flux beam; 30 Flux a block. **Pulse Rifle**: a laser bolt (7 damage) every half second for 60 Flux.
- **Rift Gates and the Rift Tuner**: link two gates with the tuner, stand on one, arrive at the other (any distance,
across dimensions).
- **New models, animations and effects** for every robot and vehicle, glowing emissive layers, flux, rift, laser and
thruster particles, and 21 new sound effects.
- **Config file** `config/chronofall.json` with comments (rift chance and spacing, crater, gates, robots, cutter).
## Changed
- **New name and mod id**: Chronofall, `chronofall` (was Robotica, `robotica`; The Year 3001, `theyear3001`).
- **Old worlds load.** Every kept block, item and entity loads from both old namespaces, including renamed ones:
Crafting Workstation → Fabricator, Boggie → Drone, Space Ship → Hover Skiff, Mech MK1 → Mech, Empty Card →
Blank Card.
- **Ores generate again** on every loader: titanium (Y -64 to 16), cobalt (below -16), orichalcum (below -40) and
scrap debris (below 0).
- **Tools and armour**: the four sets keep their tiers in a clear order (scrap, titanium, cobalt, orichalcum), with
proper names (hoes were called shovels, armour pieces were all called "Armor Helmet").
- **Robots** are no longer hostile mobs that despawn: drones and mechs never despawn, and the drone belongs to the player
who deployed it.
## Removed
- **Oil** and the oil bucket (a fluid with no use); oil blocks in old worlds turn into air.
- The flying capsule's own fly-up / fly-down / forward keys: the skiff uses the vanilla movement keys.
## Fixed
- On 1.21.1 nothing could be crafted and no block dropped anything (recipes and loot tables were in the pre-1.21
folders).
- Ores never generated on 1.21.1 and 26.2.
- The 26.2 builds crashed on startup on both loaders.
- Upgrade cards added a random, unlimited amount; the mech accepted any rider and had no behaviour.
- On 26.2 robots rendered as the player model.
## Compatibility
- Minecraft 1.20.1: Fabric (Fabric API 0.92.2+), Forge 47.4.0+
- Minecraft 1.21.1: Fabric (Fabric API 0.116.0+), NeoForge 21.1.219+
- Minecraft 26.1.2: Fabric (Fabric API 0.145.4+), NeoForge 26.1.2.7-beta+
- Minecraft 26.2: Fabric (Fabric API 0.152.1+), NeoForge 26.2.0.93+
- Minecraft 26.3: Fabric (Fabric API 0.165.0+), NeoForge 26.3.0.97+
- Java 17 (1.20.1), 21 (1.21.1), 25 (26.x). No other dependencies.
- On 1.20.1 Fabric the mech rider's extra reach does not apply (1.20.1 Fabric has no reach attribute); everything
else is the same on every build.
release
2.0.0 fabric 1.21.1
2.0.0+fabric-1.21.126 окт. 2026 г.10Minecraft: 1.21.1fabric
Что нового
# Chronofall 2.0.0 — Impact
**The Year 3001 / Robotica is now Chronofall.** 2.0 rebuilds the mod from scratch around one idea: the year 3001
crashed into your world. At night rifts tear open in the sky and pods of future tech crash down; you salvage them
and build jetpacks, drones, mechs, hover skiffs and rift gates, all running on one cable-free energy, **Flux**.
Available for Minecraft 1.20.1 (Fabric, Forge), 1.21.1, 26.1.2, 26.2 and 26.3 (Fabric, NeoForge), with the same
features and ids everywhere. Fabric needs Fabric API. Install on the server and on clients.
## New
- **Chrono Rifts.** At night each player has a 4 % chance a minute (at most one rift per 15 minutes) of a rift
opening above a spot 24 to 48 blocks away. A **Chrono Pod** falls out of it trailing fire, digs a small scorched
crater and leaves a **Rift Cache** guarded by two or three **Sentinels** (none on Peaceful). Nearby players are
warned with the direction. `/chronofall rift [player]` and `/chronofall rift_at <pos>` start one (operators).
- **Rift Cache**: right-click to crack it open for 2 to 4 Rift Shards, scrap, metal, circuit parts and sometimes a
processor. **Rift Beacon**: feed it 4 Rift Shards to call a rift down next to it.
- **Sentinels** keep their distance and fire laser bolts (5 damage), with visors that glow in the dark. 30 health,
4 armour; they drop scrap and sometimes a Rift Shard.
- **Fabricator** (replaces the Crafting Workstation): a recipe list with have/need counts, one click to print, a
hologram of the item spinning above the block while it prints, and an output slot hoppers can empty. 20 recipes.
- **Flux and the Flux Charger**: burns any furnace fuel (coal: 6,400 Flux) or a Rift Shard (40,000) and charges the
device in its slot, the gear of players within 4 blocks and drones, mechs and skiffs within 8 blocks, with
visible charge beams. Holds 100,000; comparators read it. Every device shows its charge as a bar.
- **Jetpack** (chest slot, titanium-grade armour): hold jump to fly, no fall damage while it has charge, thruster
flames and sound, a flux gauge on the HUD. 12,000 Flux: about 75 seconds of thrust. Works on servers that do not
allow flight.
- **Hover Skiff**: a one-seat flying craft. W/S throttle, A/D turn, jump climbs, sprint descends; it banks into
turns and shows flux, speed and altitude on the HUD. 30,000 Flux: about 4 minutes of flight. Smooth on servers.
- **Drone**: a hovering companion bound to its owner, with three chips: **Collector** (brings items within 10 blocks
to you), **Guard** (shoots hostile mobs near you), **Lamp** (lights the way). Sneak-right-click to pick it up with
its charge and chips; a Flux Cell tops it up.
- **Mech**: a rideable walker that steps up blocks, leaps, and **slams** the ground on landing (8 damage and
knockback around it). Its rider hits 6 harder. Upgrade cards now give fixed, capped steps: Bulk +10 health (5×),
Damage +2 (5×), Defense +4 armour (5×), Speed +10 % (3×), Repair heals 20.
- **Plasma Cutter**: hold use to cut the block you look at up to 12 blocks away, at a diamond tool's speed, with a
flux beam; 30 Flux a block. **Pulse Rifle**: a laser bolt (7 damage) every half second for 60 Flux.
- **Rift Gates and the Rift Tuner**: link two gates with the tuner, stand on one, arrive at the other (any distance,
across dimensions).
- **New models, animations and effects** for every robot and vehicle, glowing emissive layers, flux, rift, laser and
thruster particles, and 21 new sound effects.
- **Config file** `config/chronofall.json` with comments (rift chance and spacing, crater, gates, robots, cutter).
## Changed
- **New name and mod id**: Chronofall, `chronofall` (was Robotica, `robotica`; The Year 3001, `theyear3001`).
- **Old worlds load.** Every kept block, item and entity loads from both old namespaces, including renamed ones:
Crafting Workstation → Fabricator, Boggie → Drone, Space Ship → Hover Skiff, Mech MK1 → Mech, Empty Card →
Blank Card.
- **Ores generate again** on every loader: titanium (Y -64 to 16), cobalt (below -16), orichalcum (below -40) and
scrap debris (below 0).
- **Tools and armour**: the four sets keep their tiers in a clear order (scrap, titanium, cobalt, orichalcum), with
proper names (hoes were called shovels, armour pieces were all called "Armor Helmet").
- **Robots** are no longer hostile mobs that despawn: drones and mechs never despawn, and the drone belongs to the player
who deployed it.
## Removed
- **Oil** and the oil bucket (a fluid with no use); oil blocks in old worlds turn into air.
- The flying capsule's own fly-up / fly-down / forward keys: the skiff uses the vanilla movement keys.
## Fixed
- On 1.21.1 nothing could be crafted and no block dropped anything (recipes and loot tables were in the pre-1.21
folders).
- Ores never generated on 1.21.1 and 26.2.
- The 26.2 builds crashed on startup on both loaders.
- Upgrade cards added a random, unlimited amount; the mech accepted any rider and had no behaviour.
- On 26.2 robots rendered as the player model.
## Compatibility
- Minecraft 1.20.1: Fabric (Fabric API 0.92.2+), Forge 47.4.0+
- Minecraft 1.21.1: Fabric (Fabric API 0.116.0+), NeoForge 21.1.219+
- Minecraft 26.1.2: Fabric (Fabric API 0.145.4+), NeoForge 26.1.2.7-beta+
- Minecraft 26.2: Fabric (Fabric API 0.152.1+), NeoForge 26.2.0.93+
- Minecraft 26.3: Fabric (Fabric API 0.165.0+), NeoForge 26.3.0.97+
- Java 17 (1.20.1), 21 (1.21.1), 25 (26.x). No other dependencies.
- On 1.20.1 Fabric the mech rider's extra reach does not apply (1.20.1 Fabric has no reach attribute); everything
else is the same on every build.
release
2.0.0 fabric 1.20.1
2.0.0+fabric-1.20.126 окт. 2026 г.14Minecraft: 1.20.1fabric
Что нового
# Chronofall 2.0.0 — Impact
**The Year 3001 / Robotica is now Chronofall.** 2.0 rebuilds the mod from scratch around one idea: the year 3001
crashed into your world. At night rifts tear open in the sky and pods of future tech crash down; you salvage them
and build jetpacks, drones, mechs, hover skiffs and rift gates, all running on one cable-free energy, **Flux**.
Available for Minecraft 1.20.1 (Fabric, Forge), 1.21.1, 26.1.2, 26.2 and 26.3 (Fabric, NeoForge), with the same
features and ids everywhere. Fabric needs Fabric API. Install on the server and on clients.
## New
- **Chrono Rifts.** At night each player has a 4 % chance a minute (at most one rift per 15 minutes) of a rift
opening above a spot 24 to 48 blocks away. A **Chrono Pod** falls out of it trailing fire, digs a small scorched
crater and leaves a **Rift Cache** guarded by two or three **Sentinels** (none on Peaceful). Nearby players are
warned with the direction. `/chronofall rift [player]` and `/chronofall rift_at <pos>` start one (operators).
- **Rift Cache**: right-click to crack it open for 2 to 4 Rift Shards, scrap, metal, circuit parts and sometimes a
processor. **Rift Beacon**: feed it 4 Rift Shards to call a rift down next to it.
- **Sentinels** keep their distance and fire laser bolts (5 damage), with visors that glow in the dark. 30 health,
4 armour; they drop scrap and sometimes a Rift Shard.
- **Fabricator** (replaces the Crafting Workstation): a recipe list with have/need counts, one click to print, a
hologram of the item spinning above the block while it prints, and an output slot hoppers can empty. 20 recipes.
- **Flux and the Flux Charger**: burns any furnace fuel (coal: 6,400 Flux) or a Rift Shard (40,000) and charges the
device in its slot, the gear of players within 4 blocks and drones, mechs and skiffs within 8 blocks, with
visible charge beams. Holds 100,000; comparators read it. Every device shows its charge as a bar.
- **Jetpack** (chest slot, titanium-grade armour): hold jump to fly, no fall damage while it has charge, thruster
flames and sound, a flux gauge on the HUD. 12,000 Flux: about 75 seconds of thrust. Works on servers that do not
allow flight.
- **Hover Skiff**: a one-seat flying craft. W/S throttle, A/D turn, jump climbs, sprint descends; it banks into
turns and shows flux, speed and altitude on the HUD. 30,000 Flux: about 4 minutes of flight. Smooth on servers.
- **Drone**: a hovering companion bound to its owner, with three chips: **Collector** (brings items within 10 blocks
to you), **Guard** (shoots hostile mobs near you), **Lamp** (lights the way). Sneak-right-click to pick it up with
its charge and chips; a Flux Cell tops it up.
- **Mech**: a rideable walker that steps up blocks, leaps, and **slams** the ground on landing (8 damage and
knockback around it). Its rider hits 6 harder. Upgrade cards now give fixed, capped steps: Bulk +10 health (5×),
Damage +2 (5×), Defense +4 armour (5×), Speed +10 % (3×), Repair heals 20.
- **Plasma Cutter**: hold use to cut the block you look at up to 12 blocks away, at a diamond tool's speed, with a
flux beam; 30 Flux a block. **Pulse Rifle**: a laser bolt (7 damage) every half second for 60 Flux.
- **Rift Gates and the Rift Tuner**: link two gates with the tuner, stand on one, arrive at the other (any distance,
across dimensions).
- **New models, animations and effects** for every robot and vehicle, glowing emissive layers, flux, rift, laser and
thruster particles, and 21 new sound effects.
- **Config file** `config/chronofall.json` with comments (rift chance and spacing, crater, gates, robots, cutter).
## Changed
- **New name and mod id**: Chronofall, `chronofall` (was Robotica, `robotica`; The Year 3001, `theyear3001`).
- **Old worlds load.** Every kept block, item and entity loads from both old namespaces, including renamed ones:
Crafting Workstation → Fabricator, Boggie → Drone, Space Ship → Hover Skiff, Mech MK1 → Mech, Empty Card →
Blank Card.
- **Ores generate again** on every loader: titanium (Y -64 to 16), cobalt (below -16), orichalcum (below -40) and
scrap debris (below 0).
- **Tools and armour**: the four sets keep their tiers in a clear order (scrap, titanium, cobalt, orichalcum), with
proper names (hoes were called shovels, armour pieces were all called "Armor Helmet").
- **Robots** are no longer hostile mobs that despawn: drones and mechs never despawn, and the drone belongs to the player
who deployed it.
## Removed
- **Oil** and the oil bucket (a fluid with no use); oil blocks in old worlds turn into air.
- The flying capsule's own fly-up / fly-down / forward keys: the skiff uses the vanilla movement keys.
## Fixed
- On 1.21.1 nothing could be crafted and no block dropped anything (recipes and loot tables were in the pre-1.21
folders).
- Ores never generated on 1.21.1 and 26.2.
- The 26.2 builds crashed on startup on both loaders.
- Upgrade cards added a random, unlimited amount; the mech accepted any rider and had no behaviour.
- On 26.2 robots rendered as the player model.
## Compatibility
- Minecraft 1.20.1: Fabric (Fabric API 0.92.2+), Forge 47.4.0+
- Minecraft 1.21.1: Fabric (Fabric API 0.116.0+), NeoForge 21.1.219+
- Minecraft 26.1.2: Fabric (Fabric API 0.145.4+), NeoForge 26.1.2.7-beta+
- Minecraft 26.2: Fabric (Fabric API 0.152.1+), NeoForge 26.2.0.93+
- Minecraft 26.3: Fabric (Fabric API 0.165.0+), NeoForge 26.3.0.97+
- Java 17 (1.20.1), 21 (1.21.1), 25 (26.x). No other dependencies.
- On 1.20.1 Fabric the mech rider's extra reach does not apply (1.20.1 Fabric has no reach attribute); everything
else is the same on every build.
release
1.0.1 · neoforge · 26.2
1.0.1+neoforge-26.21 сент. 2026 г.127Minecraft: 26.2neoforge
Что нового
# Robotica changelog
## 1.0.1
- MultiLoader workspace layout (1.20.1, 1.21.1, 26.2)
- Apache License 2.0
- Removed MCreator project files and build dependency
- Fabric and Forge/NeoForge builds per version root
## 1.0.0
- Refreshed mod icons
- Removed Geckolib, Pehkui, and JEI as required dependencies
- Removed bee-related robots
- Performance and asset cleanup
- Namespace `robotica` (formerly `year_3001`)
## 0.7.0
- Spaceship model replaces flying capsule visuals
- Crafting workstation UI refresh
- Rocket launcher and recipe added
## 0.6.0
- Titanium, cobalt, and orichalcum armor and tools
- Titanium repair recipe fix
## 0.5.0
- Scrap debris smelting, new ores, scrap armor
- Scrap tool repair and recipe fixes
## 0.4.0
- Flying capsule controls and entity
- Scrap debris ore worldgen
## 0.3.0
- Scrap tool set and block variants
- Mob sounds and hitbox fixes
## 0.2.0
- Upgrade cards with descriptions
- Sentinel-7 rename and balance tweaks
release
1.0.1 · neoforge · 1.21.1
1.0.1+neoforge-1.21.11 сент. 2026 г.316Minecraft: 1.21.1neoforge
Что нового
# Robotica changelog
## 1.0.1
- MultiLoader workspace layout (1.20.1, 1.21.1, 26.2)
- Apache License 2.0
- Removed MCreator project files and build dependency
- Fabric and Forge/NeoForge builds per version root
## 1.0.0
- Refreshed mod icons
- Removed Geckolib, Pehkui, and JEI as required dependencies
- Removed bee-related robots
- Performance and asset cleanup
- Namespace `robotica` (formerly `year_3001`)
## 0.7.0
- Spaceship model replaces flying capsule visuals
- Crafting workstation UI refresh
- Rocket launcher and recipe added
## 0.6.0
- Titanium, cobalt, and orichalcum armor and tools
- Titanium repair recipe fix
## 0.5.0
- Scrap debris smelting, new ores, scrap armor
- Scrap tool repair and recipe fixes
## 0.4.0
- Flying capsule controls and entity
- Scrap debris ore worldgen
## 0.3.0
- Scrap tool set and block variants
- Mob sounds and hitbox fixes
## 0.2.0
- Upgrade cards with descriptions
- Sentinel-7 rename and balance tweaks
release
1.0.1 · forge · 1.20.1
1.0.1+forge-1.20.11 сент. 2026 г.287Minecraft: 1.20.1forge
Что нового
# Robotica changelog
## 1.0.1
- MultiLoader workspace layout (1.20.1, 1.21.1, 26.2)
- Apache License 2.0
- Removed MCreator project files and build dependency
- Fabric and Forge/NeoForge builds per version root
## 1.0.0
- Refreshed mod icons
- Removed Geckolib, Pehkui, and JEI as required dependencies
- Removed bee-related robots
- Performance and asset cleanup
- Namespace `robotica` (formerly `year_3001`)
## 0.7.0
- Spaceship model replaces flying capsule visuals
- Crafting workstation UI refresh
- Rocket launcher and recipe added
## 0.6.0
- Titanium, cobalt, and orichalcum armor and tools
- Titanium repair recipe fix
## 0.5.0
- Scrap debris smelting, new ores, scrap armor
- Scrap tool repair and recipe fixes
## 0.4.0
- Flying capsule controls and entity
- Scrap debris ore worldgen
## 0.3.0
- Scrap tool set and block variants
- Mob sounds and hitbox fixes
## 0.2.0
- Upgrade cards with descriptions
- Sentinel-7 rename and balance tweaks
release
1.0.1 · fabric · 26.2
1.0.1+fabric-26.21 сент. 2026 г.232Minecraft: 26.2fabric
Что нового
# Robotica changelog
## 1.0.1
- MultiLoader workspace layout (1.20.1, 1.21.1, 26.2)
- Apache License 2.0
- Removed MCreator project files and build dependency
- Fabric and Forge/NeoForge builds per version root
## 1.0.0
- Refreshed mod icons
- Removed Geckolib, Pehkui, and JEI as required dependencies
- Removed bee-related robots
- Performance and asset cleanup
- Namespace `robotica` (formerly `year_3001`)
## 0.7.0
- Spaceship model replaces flying capsule visuals
- Crafting workstation UI refresh
- Rocket launcher and recipe added
## 0.6.0
- Titanium, cobalt, and orichalcum armor and tools
- Titanium repair recipe fix
## 0.5.0
- Scrap debris smelting, new ores, scrap armor
- Scrap tool repair and recipe fixes
## 0.4.0
- Flying capsule controls and entity
- Scrap debris ore worldgen
## 0.3.0
- Scrap tool set and block variants
- Mob sounds and hitbox fixes
## 0.2.0
- Upgrade cards with descriptions
- Sentinel-7 rename and balance tweaks
release
1.0.1 · fabric · 1.21.1
1.0.1+fabric-1.21.11 сент. 2026 г.257Minecraft: 1.21.1fabric
Что нового
# Robotica changelog
## 1.0.1
- MultiLoader workspace layout (1.20.1, 1.21.1, 26.2)
- Apache License 2.0
- Removed MCreator project files and build dependency
- Fabric and Forge/NeoForge builds per version root
## 1.0.0
- Refreshed mod icons
- Removed Geckolib, Pehkui, and JEI as required dependencies
- Removed bee-related robots
- Performance and asset cleanup
- Namespace `robotica` (formerly `year_3001`)
## 0.7.0
- Spaceship model replaces flying capsule visuals
- Crafting workstation UI refresh
- Rocket launcher and recipe added
## 0.6.0
- Titanium, cobalt, and orichalcum armor and tools
- Titanium repair recipe fix
## 0.5.0
- Scrap debris smelting, new ores, scrap armor
- Scrap tool repair and recipe fixes
## 0.4.0
- Flying capsule controls and entity
- Scrap debris ore worldgen
## 0.3.0
- Scrap tool set and block variants
- Mob sounds and hitbox fixes
## 0.2.0
- Upgrade cards with descriptions
- Sentinel-7 rename and balance tweaks
release
1.0.1 · fabric · 1.20.1
1.0.1+fabric-1.20.11 сент. 2026 г.148Minecraft: 1.20.1fabric
Что нового
# Robotica changelog
## 1.0.1
- MultiLoader workspace layout (1.20.1, 1.21.1, 26.2)
- Apache License 2.0
- Removed MCreator project files and build dependency
- Fabric and Forge/NeoForge builds per version root
## 1.0.0
- Refreshed mod icons
- Removed Geckolib, Pehkui, and JEI as required dependencies
- Removed bee-related robots
- Performance and asset cleanup
- Namespace `robotica` (formerly `year_3001`)
## 0.7.0
- Spaceship model replaces flying capsule visuals
- Crafting workstation UI refresh
- Rocket launcher and recipe added
## 0.6.0
- Titanium, cobalt, and orichalcum armor and tools
- Titanium repair recipe fix
## 0.5.0
- Scrap debris smelting, new ores, scrap armor
- Scrap tool repair and recipe fixes
## 0.4.0
- Flying capsule controls and entity
- Scrap debris ore worldgen
## 0.3.0
- Scrap tool set and block variants
- Mob sounds and hitbox fixes
## 0.2.0
- Upgrade cards with descriptions
- Sentinel-7 rename and balance tweaks
release
Robotica 1.0.0
1.0.018 нояб. 2025 г.220Minecraft: 1.21.8neoforge
Что нового
- **Refreshed Visuals:** All mod icons have been fully updated for a cleaner, more consistent look.
- **Lean & Lightweight:** *Geckolib*, *Pehkui*, and *JEI* are no longer required as dependencies.
- **Content Adjustments:** All bee-related robots have been removed as part of a larger cleanup and redesign.
- **Performance Improvements:** Optimized codebase and cleaned up heavy/“chunky” images to improve performance and reduce load times.
- **Expanded Compatibility:** Now supports multiple new Minecraft versions **1.16.5**, **1.18.2**, **1.19.2**, **1.21.5**, and **1.21.8**.
release
Robotica 1.0.0
1.0.018 нояб. 2025 г.33Minecraft: 1.21.5neoforge
Что нового
- **Refreshed Visuals:** All mod icons have been fully updated for a cleaner, more consistent look.
- **Lean & Lightweight:** *Geckolib*, *Pehkui*, and *JEI* are no longer required as dependencies.
- **Content Adjustments:** All bee-related robots have been removed as part of a larger cleanup and redesign.
- **Performance Improvements:** Optimized codebase and cleaned up heavy/“chunky” images to improve performance and reduce load times.
- **Expanded Compatibility:** Now supports multiple new Minecraft versions **1.16.5**, **1.18.2**, **1.19.2**, **1.21.5**, and **1.21.8**.
release
Robotica 1.0.0
1.0.018 нояб. 2025 г.511Minecraft: 1.21.1neoforge
Что нового
- **Refreshed Visuals:** All mod icons have been fully updated for a cleaner, more consistent look.
- **Lean & Lightweight:** *Geckolib*, *Pehkui*, and *JEI* are no longer required as dependencies.
- **Content Adjustments:** All bee-related robots have been removed as part of a larger cleanup and redesign.
- **Performance Improvements:** Optimized codebase and cleaned up heavy/“chunky” images to improve performance and reduce load times.
- **Expanded Compatibility:** Now supports multiple new Minecraft versions **1.16.5**, **1.18.2**, **1.19.2**, **1.21.5**, and **1.21.8**.
release
Robotica 1.0.0
1.0.018 нояб. 2025 г.803Minecraft: 1.20.1forge, neoforge
Что нового
- **Refreshed Visuals:** All mod icons have been fully updated for a cleaner, more consistent look.
- **Lean & Lightweight:** *Geckolib*, *Pehkui*, and *JEI* are no longer required as dependencies.
- **Content Adjustments:** All bee-related robots have been removed as part of a larger cleanup and redesign.
- **Performance Improvements:** Optimized codebase and cleaned up heavy/“chunky” images to improve performance and reduce load times.
- **Expanded Compatibility:** Now supports multiple new Minecraft versions **1.16.5**, **1.18.2**, **1.19.2**, **1.21.5**, and **1.21.8**.
release
Robotica 1.0.0
1.0.018 нояб. 2025 г.99Minecraft: 1.19.2forge
Что нового
- **Refreshed Visuals:** All mod icons have been fully updated for a cleaner, more consistent look.
- **Lean & Lightweight:** *Geckolib*, *Pehkui*, and *JEI* are no longer required as dependencies.
- **Content Adjustments:** All bee-related robots have been removed as part of a larger cleanup and redesign.
- **Performance Improvements:** Optimized codebase and cleaned up heavy/“chunky” images to improve performance and reduce load times.
- **Expanded Compatibility:** Now supports multiple new Minecraft versions **1.16.5**, **1.18.2**, **1.19.2**, **1.21.5**, and **1.21.8**.
release
Robotica 1.0.0
1.0.018 нояб. 2025 г.63Minecraft: 1.18.2forge
Что нового
- **Refreshed Visuals:** All mod icons have been fully updated for a cleaner, more consistent look.
- **Lean & Lightweight:** *Geckolib*, *Pehkui*, and *JEI* are no longer required as dependencies.
- **Content Adjustments:** All bee-related robots have been removed as part of a larger cleanup and redesign.
- **Performance Improvements:** Optimized codebase and cleaned up heavy/“chunky” images to improve performance and reduce load times.
- **Expanded Compatibility:** Now supports multiple new Minecraft versions **1.16.5**, **1.18.2**, **1.19.2**, **1.21.5**, and **1.21.8**.
release
Robotica 1.0.0
1.0.018 нояб. 2025 г.108Minecraft: 1.16.5forge
Что нового
- **Refreshed Visuals:** All mod icons have been fully updated for a cleaner, more consistent look.
- **Lean & Lightweight:** *Geckolib*, *Pehkui*, and *JEI* are no longer required as dependencies.
- **Content Adjustments:** All bee-related robots have been removed as part of a larger cleanup and redesign.
- **Performance Improvements:** Optimized codebase and cleaned up heavy/“chunky” images to improve performance and reduce load times.
- **Expanded Compatibility:** Now supports multiple new Minecraft versions **1.16.5**, **1.18.2**, **1.19.2**, **1.21.5**, and **1.21.8**.
beta
Robotica - 0.7.0
0.7.024 окт. 2025 г.35Minecraft: 1.19.2forge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
Robotica - 0.7.0
0.7.024 окт. 2025 г.75Minecraft: 1.21.1neoforge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
Robotica - 0.7.0
0.7.024 окт. 2025 г.112Minecraft: 1.20.1forge, neoforge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
The Year 3001 - 0.6.0
0.6.06 окт. 2025 г.45Minecraft: 1.21.1neoforge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
The Year 3001 - 0.6.0
0.6.06 окт. 2025 г.61Minecraft: 1.20.1forge, neoforge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
The Year 3001 - 0.5.0
0.5.05 окт. 2025 г.39Minecraft: 1.21.1neoforge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
The Year 3001 - 0.5.0
0.5.05 окт. 2025 г.42Minecraft: 1.20.1forge, neoforge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
The Year 3001 - 0.4.0
0.4.01 окт. 2025 г.30Minecraft: 1.21.1neoforge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
The Year 3001 - 0.4.0
0.4.01 окт. 2025 г.39Minecraft: 1.20.1forge, neoforge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
The Year 3001 - 0.3.0
0.3.029 сент. 2025 г.36Minecraft: 1.21.1neoforge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
The Year 3001 - 0.3.0
0.3.029 сент. 2025 г.39Minecraft: 1.20.1forge, neoforge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
The Year 3001 - 0.2.0
0.2.028 сент. 2025 г.29Minecraft: 1.21.1neoforge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
The Year 3001 - 0.2.0
0.2.028 сент. 2025 г.41Minecraft: 1.20.1forge, neoforge
Что нового
<span style="color: #236fa1;"><strong><a style="color: #236fa1;" href="https://github.com/MeherBenSalem/TheYear3001/blob/main/CHANGELOG.md" target="_blank" rel="noopener">Change Log</a></strong></span>
beta
The Year 3001 - 0.1.0
0.1.025 сент. 2025 г.30Minecraft: 1.21.1neoforge
Что нового
init
beta
The Year 3001 - 0.1.0
0.1.025 сент. 2025 г.39Minecraft: 1.20.1forge, neoforge
Что нового
init