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Cell⁴

ВЕРСИИ (15)

release

Cell⁴ 1.0.4Fix3

Cell4-1.21.1-NeoForge-1.0.4Fix3
19 июл. 2026 г.11,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
so many bugs :( fixed the crash with aewtlib for the bigger number than Int max and the bug for wrong lost for the auto-crafting
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Cell⁴ 1.0.4Fix3

Cell4-1.20.1-Forge-1.0.4Fix3
19 июл. 2026 г.66,5 тыс.Minecraft: 1.20.1forge
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Что нового
so many bugs :( fixed the crash with aewtlib for the bigger number than Int max and the bug for wrong lost for the auto-crafting
release

Cell⁴ 1.0.4fix2

Cell4-1.21.1-NeoForge-1.0.4fix2
14 июл. 2026 г.839Minecraft: 1.21.1neoforge
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Что нового
I just found that I update wrong version :( _____________ I apologize for mistakenly uploading an outdated version. The issue has been fixed and re-uploaded, resolving items not displaying when storage exceeds the Long limit, and the 1.21.1 version incorrectly requiring Mekanism and AppMek.
release

Cell⁴ 1.0.4fix2

Cell4-1.20.1-Forge-1.0.4fix2
14 июл. 2026 г.34Minecraft: 1.20.1forge
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Что нового
I just found that I update wrong version :( _____________ I apologize for mistakenly uploading an outdated version. The issue has been fixed and re-uploaded, resolving items not displaying when storage exceeds the Long limit, and the 1.21.1 version incorrectly requiring Mekanism and AppMek.
release

Cell⁴ 1.0.4fix1

Cell4-1.21.1-NeoForge-1.0.4fix1
4 июл. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
Fix a fatal bug ___ If u want to use - mekchemical&mekfluid need **_Applied Mekanistics_** - energy:ars_source need **_Ars Énergistique_** - energy:fe need **_AppFlux_** ___ ps configurator UI has a "?" to see sth other information minecraft1.21.1 hasn`t Botania support
release

Cell⁴ 1.0.4fix1

Cell4-1.20.1-Forge-1.0.4fix1
4 июл. 2026 г.50Minecraft: 1.20.1forge
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Что нового
Fix a fatal bug ___ If u want to use - mekchemical&mekfluid need **_Applied Mekanistics_** - energy:botania_mana need **_Applied Botanics Addon_** - energy:ars_source need **_Ars Énergistique_** - energy:fe need **_AppFlux_** ___ ps configurator`s UI has a "?" to see sth other information
release

Cell⁴ 1.0.3

Cell4-26.1.2-NeoForge-1.0.3
16 мая 2026 г.67Minecraft: 26.1.2neoforge
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Что нового
# Cell⁴ 1.0.3 Changelog ### Code Refactoring - Extracted common methods from three Cell classes (InfinityItemCell, InfinityTagCell, InfinityModIdCell) into the `IInfinityCell` interface with default implementations - Created `Cell4Util` utility class to unify NBT/Data Component list read/write, `belongsToMod`, and other shared logic - All three Cell classes now implement the `IInfinityCell` interface, removing duplicate code ### Bug Fixes - Fixed game freeze when Shift+right-clicking non-cell items: `quickMoveStack` did not return `ItemStack.EMPTY` for non-cell items, causing the Minecraft container system to call the method in an infinite loop --- # Cell⁴ 1.0.3 更新日志 ### 代码重构 - 提取三个Cell类(InfinityItemCell、InfinityTagCell、InfinityModIdCell)的公共方法到 `IInfinityCell` 接口,提供default实现 - 新建 `Cell4Util` 工具类,统一NBT/Data Component列表读写、`belongsToMod`等公共逻辑 - 三个Cell类改为实现 `IInfinityCell` 接口,删除重复代码 ### Bug修复 - 修复Shift+右键非元件物品导致游戏卡死:`quickMoveStack`中非元件物品未返回`ItemStack.EMPTY`,导致Minecraft容器系统无限循环调用 ---
release

Cell⁴ 1.0.3

Cell4-1.21.1-NeoForge-1.0.3
16 мая 2026 г.380Minecraft: 1.21.1neoforge
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Что нового
# Cell⁴ 1.0.3 Changelog ### Code Refactoring - Extracted common methods from three Cell classes (InfinityItemCell, InfinityTagCell, InfinityModIdCell) into the `IInfinityCell` interface with default implementations - Created `Cell4Util` utility class to unify NBT/Data Component list read/write, `belongsToMod`, and other shared logic - All three Cell classes now implement the `IInfinityCell` interface, removing duplicate code ### Bug Fixes - Fixed game freeze when Shift+right-clicking non-cell items: `quickMoveStack` did not return `ItemStack.EMPTY` for non-cell items, causing the Minecraft container system to call the method in an infinite loop ### UI Improvements - Removed MAX_PREVIEW=64 limit on preview entries - Fixed "+" button: clicking "+" now only adds an entry without collapsing/expanding the group - Added "Cell Configurator" title in top-left corner for 26.1.2, consistent with 1.20.1/1.21.1 - Fixed Tooltip preview position in 26.1.2: preview now displays on the right side of the UI using manual rendering instead of `setTooltipForNextFrame` - Added "Preview" label above the tooltip preview area in all versions - Renamed "Tooltip Preview" to "Preview" - Adjusted name EditBox position: shifted down and right for better text centering within the border - Changed name EditBox text color to white in 26.1.2, consistent with other versions --- # Cell⁴ 1.0.3 更新日志 ### 代码重构 - 提取三个Cell类(InfinityItemCell、InfinityTagCell、InfinityModIdCell)的公共方法到 `IInfinityCell` 接口,提供default实现 - 新建 `Cell4Util` 工具类,统一NBT/Data Component列表读写、`belongsToMod`等公共逻辑 - 三个Cell类改为实现 `IInfinityCell` 接口,删除重复代码 ### Bug修复 - 修复Shift+右键非元件物品导致游戏卡死:`quickMoveStack`中非元件物品未返回`ItemStack.EMPTY`,导致Minecraft容器系统无限循环调用 ### UI改进 - 删除MAX_PREVIEW=64预览条目数量上限 - 修复"+"按钮:点击"+"仅添加条目,不再同时折叠/展开分组 - 26.1.2添加"元件配置器"标题:UI左上角显示标题文字,与1.20.1/1.21.1一致 - 修复26.1.2 Tooltip预览位置:预览固定显示在UI右侧,使用手动绘制替代`setTooltipForNextFrame` - 三个版本预览区域上方添加"预览"标签 - "Tooltip预览"文本统一改为"预览" - 命名EditBox位置调整:下移并右移,文本在边框内更居中 - 26.1.2命名EditBox文本颜色改为白色,与其他版本一致 ---
release

Cell⁴ 1.0.3

Cell4-1.20.1-Forge-1.0.3
16 мая 2026 г.1,6 тыс.Minecraft: 1.20.1forge
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Что нового
# Cell⁴ 1.0.3 Changelog ### Code Refactoring - Extracted common methods from three Cell classes (InfinityItemCell, InfinityTagCell, InfinityModIdCell) into the `IInfinityCell` interface with default implementations - Created `Cell4Util` utility class to unify NBT/Data Component list read/write, `belongsToMod`, and other shared logic - All three Cell classes now implement the `IInfinityCell` interface, removing duplicate code ### Bug Fixes - Fixed game freeze when Shift+right-clicking non-cell items: `quickMoveStack` did not return `ItemStack.EMPTY` for non-cell items, causing the Minecraft container system to call the method in an infinite loop --- # Cell⁴ 1.0.3 更新日志 ### 代码重构 - 提取三个Cell类(InfinityItemCell、InfinityTagCell、InfinityModIdCell)的公共方法到 `IInfinityCell` 接口,提供default实现 - 新建 `Cell4Util` 工具类,统一NBT/Data Component列表读写、`belongsToMod`等公共逻辑 - 三个Cell类改为实现 `IInfinityCell` 接口,删除重复代码 ### Bug修复 - 修复Shift+右键非元件物品导致游戏卡死:`quickMoveStack`中非元件物品未返回`ItemStack.EMPTY`,导致Minecraft容器系统无限循环调用 ---
release

Cell⁴ 1.0.2

Cell4-1.21.1-NeoForge-1.0.2
10 мая 2026 г.19Minecraft: 1.21.1neoforge
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Что нового
--- # Cell⁴ 1.0.2 Changelog - Added Cell Preview: tooltip shows matched item icons using AE2's rendering (up to 18 items) - Added Cell Configurator: creative-mode tool with in-game UI for editing cell NBT - Added Creative Tab Presets: pre-configured Logs Tag Cell, Minecraft ModID Cell, Water Tag Cell --- # Cell⁴ 1.0.2 更新日志 - 新增元件预览:工具提示使用AE2渲染显示匹配的物品图标(最多18个) - 新增元件配置器:创造模式工具,可在游戏内编辑元件NBT - 新增创造模式标签页预设:预配置的原木标签元件、Minecraft模组元件、水标签元件 ---
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Cell⁴ 1.0.2

Cell4-1.20.1-Forge-1.0.2
10 мая 2026 г.18Minecraft: 1.20.1forge
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Что нового
--- # Cell⁴ 1.0.2 Changelog - Added Cell Preview: tooltip shows matched item icons using AE2's rendering (up to 18 items) - Added Cell Configurator: creative-mode tool with in-game UI for editing cell NBT - Added Creative Tab Presets: pre-configured Logs Tag Cell, Minecraft ModID Cell, Water Tag Cell --- # Cell⁴ 1.0.2 更新日志 - 新增元件预览:工具提示使用AE2渲染显示匹配的物品图标(最多18个) - 新增元件配置器:创造模式工具,可在游戏内编辑元件NBT - 新增创造模式标签页预设:预配置的原木标签元件、Minecraft模组元件、水标签元件 ---
release

Cell⁴ 1.0.1

1.21.1-NeoForge-1.0.1
9 мая 2026 г.33Minecraft: 1.21.1neoforge
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Что нового
--- **I fixed it :)** # Cell⁴ 1.0.1 Changelog - Tag Cell now supports mod ID filtering (`cell4modid`), allowing both tag and mod filters in a single cell - Blacklist supports three types: items (plain ID), tags (`#` prefix), and mod IDs (`@` prefix) --- # Cell⁴ 1.0.1 更新日志 - 标签元件新增模组ID过滤(`cell4modid`),支持同时绑定标签和模组 - 黑名单支持三种类型:物品(直接ID)、标签(`#`前缀)、模组(`@`前缀) ---
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Cell⁴ 1.0.1

1.20.1-Forge-1.0.1
9 мая 2026 г.22Minecraft: 1.20.1forge
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Что нового
--- **I Fixed it :)** # Cell⁴ 1.0.1 Changelog - Tag Cell now supports mod ID filtering (`cell4modid`), allowing both tag and mod filters in a single cell - Blacklist supports three types: items (plain ID), tags (`#` prefix), and mod IDs (`@` prefix) --- # Cell⁴ 1.0.1 更新日志 - 标签元件新增模组ID过滤(`cell4modid`),支持同时绑定标签和模组 - 黑名单支持三种类型:物品(直接ID)、标签(`#`前缀)、模组(`@`前缀) ---
release

Cell⁴

1.21.1-Neoforge-1.0.0
30 апр. 2026 г.39Minecraft: 1.21.1neoforge
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release

Cell⁴

1.20.1-forge-1.0.0
30 апр. 2026 г.33Minecraft: 1.20.1forge
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