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ВЕРСИИ (51)
release
The Bygone 3.2 (NeoForge)
3.227 окт. 2026 г.142Minecraft: 1.21.1neoforge
Что нового
## **Updates in 3.2**
### I'd like to start with thanking everyone whos viewed the trailer and supported us through out this mods development so far!
### In this patch we have been focusing on feedback and bug reports by users! As well as removing some unused content that doesn't fit.
### We've also added the final features for Soul Survival, including two new mobs, Big Beak breeding, and a Copperbug overhaul!
# New features in 3.2:
* Added the Reaver
* Added the Skipper
* Added a new painting, "Blubs" by Dis_Light!
* Added more variants to Amber Ruins.
* Added a variant of Bygone Portals to the Bygone.
* Added Shelf Mold Sprouts.
* Big Beaks can now breed!
* Copperbugs are no longer bugged!
# Reaver
* Reavers appear exclusively during the Hauntings!
* Reavers will lunge, bite, and unleash rapid claw attacks!
* Reavers' rapid claw strikes bypass the brief invulnerability between their hits, allowing several attacks to deal damage in quick succession.
* Reavers prioritize players, but will attack other mobs (excluding other Reavers)
# Skipper
* Skippers are passive bugs found in the Rivers throughout the Bygone!
* They are rideable with a saddle and a Amoeba Gel on a Stick!
* Skippers *scoot* along the Rivers surface!
* Sounds will be added in 3.3!
# Arcane Mechanisms
* Arcane Mechanisms now teleport non-player entities
* Arcane Mechanisms now chunkload their other end while active
* Arcane Mechanisms will now generate a platform if no suitable location could be found
# Big Beak breeding
* Big Beaks can now *plop out* eggs by being fed Glow Gourd Slices and being on full health!
# Copperbug revamps.
* Copperbugs will now *eat (scrape)* copper oxidization.
* Copperbugs can be calmed by offering oxidized Copper!
* Copperbugs *breed* now by being offered a oxidized Copper and scraping it together!
* Copperbug scrape exclusively to their home area.
* We've also reworked Copperbug movement, attacks, warnings, and animations as a whole!
# Changes to existing features:
* Fabric loader has been upgraded to 0.19.3
* NeoForge has been upgraded from 21.1.127 to 21.1.228.
* Arcane Mechanisms are now repairable with Pristine Verdigris Cogs.
* Big Beaks are now consume Amaranth, Glow Gourd, and Plaga Seeds.
* Extended the reach of Arcane Cores trail.
* Lithostream now has its fog rendered.
* Verdigris Cogs are now found rarely in chests.
* Wraiths now warn their target with sounds and particles before teleporting them!
* Wraith teleport spells can now be interrupted by breaking line of sight or moving out of range!
* Retextured all Shelfhollows blocks and plants.
* Revamped Haunting Clock texture and removed unused item states.
* Removed code relating to the old Bygone Portals.
* Removed unused items.
* Removed some stray debug logs
# Fixed Bugs in 3.2:
* Fixed Big Beaks being unable to breed or regenerate health.
* Fixed crash on certain entities getting hit with a Scare Bolt
* Fixed issues with other mods compatability.
* Fixed multiple errors that were popping up in the logs.
* Fixed Potted Chantrelles having no texture.
* Fixed "Under" being Stereo instead of Mono
* Fixed jade overlays after going through a bygone portal
* Fixed Ancient Hooks not pulling players at certain angles.
* Fixed issue where Ancient Hooks wouldn't work on certain block faces.
* Fixed debug messages being accidentally left in on Ancient Hook use.
* Fixed Arcane Mechanisms teleporting you immediately after already teleporting you
* Fixed Arcane Mechanisms duplicating every teleport
* Fixed Arcane Mechanism states desyncing
* Fixed Ancient Mechanism orienting off-center.
* Fixed the Arcane Mechanism overlay not showing up on fabric
* Fixed inconsistency between Arcane Mechanisms overlay radius and teleport radius
* Fixed Gear Bag breaking when used alongside Vanilla Backport
* Fixed Haunting Clocks not being in Creative inventory.
* Fixed a potential obscure networking issue when synchronizing entities
* Fixed Wraith spellcasting animations continuing after casting ends.
* Fixed ridden Big Beaks being able to jump again before landing.
* Fixed experimental world warnings repeatedly appearing when loading worlds on Fabric.
* Fixed some Hauntings mobs disappearing after reloading a world.
* Reduced some lag while within the Bygone
release
The Bygone 3.2 (Fabric)
3.227 окт. 2026 г.42Minecraft: 1.21.1fabric
Что нового
## **Updates in 3.2**
### I'd like to start with thanking everyone whos viewed the trailer and supported us through out this mods development so far!
### In this patch we have been focusing on feedback and bug reports by users! As well as removing some unused content that doesn't fit.
### We've also added the final features for Soul Survival, including two new mobs, Big Beak breeding, and a Copperbug overhaul!
# New features in 3.2:
* Added the Reaver
* Added the Skipper
* Added a new painting, "Blubs" by Dis_Light!
* Added more variants to Amber Ruins.
* Added a variant of Bygone Portals to the Bygone.
* Added Shelf Mold Sprouts.
* Big Beaks can now breed!
* Copperbugs are no longer bugged!
# Reaver
* Reavers appear exclusively during the Hauntings!
* Reavers will lunge, bite, and unleash rapid claw attacks!
* Reavers' rapid claw strikes bypass the brief invulnerability between their hits, allowing several attacks to deal damage in quick succession.
* Reavers prioritize players, but will attack other mobs (excluding other Reavers)
# Skipper
* Skippers are passive bugs found in the Rivers throughout the Bygone!
* They are rideable with a saddle and a Amoeba Gel on a Stick!
* Skippers *scoot* along the Rivers surface!
* Sounds will be added in 3.3!
# Arcane Mechanisms
* Arcane Mechanisms now teleport non-player entities
* Arcane Mechanisms now chunkload their other end while active
* Arcane Mechanisms will now generate a platform if no suitable location could be found
# Big Beak breeding
* Big Beaks can now *plop out* eggs by being fed Glow Gourd Slices and being on full health!
# Copperbug revamps.
* Copperbugs will now *eat (scrape)* copper oxidization.
* Copperbugs can be calmed by offering oxidized Copper!
* Copperbugs *breed* now by being offered a oxidized Copper and scraping it together!
* Copperbug scrape exclusively to their home area.
* We've also reworked Copperbug movement, attacks, warnings, and animations as a whole!
# Changes to existing features:
* Fabric loader has been upgraded to 0.19.3
* NeoForge has been upgraded from 21.1.127 to 21.1.228.
* Arcane Mechanisms are now repairable with Pristine Verdigris Cogs.
* Big Beaks are now consume Amaranth, Glow Gourd, and Plaga Seeds.
* Extended the reach of Arcane Cores trail.
* Lithostream now has its fog rendered.
* Verdigris Cogs are now found rarely in chests.
* Wraiths now warn their target with sounds and particles before teleporting them!
* Wraith teleport spells can now be interrupted by breaking line of sight or moving out of range!
* Retextured all Shelfhollows blocks and plants.
* Revamped Haunting Clock texture and removed unused item states.
* Removed code relating to the old Bygone Portals.
* Removed unused items.
* Removed some stray debug logs
# Fixed Bugs in 3.2:
* Fixed Big Beaks being unable to breed or regenerate health.
* Fixed crash on certain entities getting hit with a Scare Bolt
* Fixed issues with other mods compatability.
* Fixed multiple errors that were popping up in the logs.
* Fixed Potted Chantrelles having no texture.
* Fixed "Under" being Stereo instead of Mono
* Fixed jade overlays after going through a bygone portal
* Fixed Ancient Hooks not pulling players at certain angles.
* Fixed issue where Ancient Hooks wouldn't work on certain block faces.
* Fixed debug messages being accidentally left in on Ancient Hook use.
* Fixed Arcane Mechanisms teleporting you immediately after already teleporting you
* Fixed Arcane Mechanisms duplicating every teleport
* Fixed Arcane Mechanism states desyncing
* Fixed Ancient Mechanism orienting off-center.
* Fixed the Arcane Mechanism overlay not showing up on fabric
* Fixed inconsistency between Arcane Mechanisms overlay radius and teleport radius
* Fixed Gear Bag breaking when used alongside Vanilla Backport
* Fixed Haunting Clocks not being in Creative inventory.
* Fixed a potential obscure networking issue when synchronizing entities
* Fixed Wraith spellcasting animations continuing after casting ends.
* Fixed ridden Big Beaks being able to jump again before landing.
* Fixed experimental world warnings repeatedly appearing when loading worlds on Fabric.
* Fixed some Hauntings mobs disappearing after reloading a world.
* Reduced some lag while within the Bygone
release
The Bygone 3.1 (Fabric)
3.121 сент. 2026 г.902Minecraft: 1.21.1fabric
Что нового
## **Updates in 3.1**
### Nothing crazy here, just a crash-fix and loot for Great Trail Chambers!
### 3.2 may come *soon*, it just depends if a crash is found before!
### If you experience any bugs, please report them on our [GitHub!](https://github.com/jamieohdev/the-bygone/issues)
### Please join us in the official [Discord](https://discord.gg/DMW28XH235) if you'd like to test new features!
# Changes to existing features:
* Great Trail Ruins now have loot!
# Fixed Bugs in 3.1:
* Fixed a Crash involving a non existent 'sable_root' item
release
The Bygone 3.1 (NeoForge)
3.121 сент. 2026 г.2,5 тыс.Minecraft: 1.21.1neoforge
Что нового
## **Updates in 3.1**
### Nothing crazy here, just a crash-fix and loot for Great Trail Chambers!
### 3.2 may come *soon*, it just depends if a crash is found before!
### If you experience any bugs, please report them on our [GitHub!](https://github.com/jamieohdev/the-bygone/issues)
### Please join us in the official [Discord](https://discord.gg/DMW28XH235) if you'd like to test new features!
# Changes to existing features:
* Great Trail Ruins now have loot!
# Fixed Bugs in 3.1:
* Fixed a Crash involving a non existent 'sable_root' item
release
The Bygone 3.0 (NeoForge)
3.020 сент. 2026 г.193Minecraft: 1.21.1neoforge
Что нового
## **Updates in Soul Survival (3.0)**
### A WARNING, you should not attempt to play a world with the Bygone 2.0 with this new update.
### We are **back**! We have been extremely hard at work at 3.0 and *beyond*. With this update, we have added Weather, including the Hauntings, our dimensions *spooky* version of nights, some new structures, including a new mega structure, and so much more!
### As always, we couldn't do this without you all! Thank you so much.
# New features in 3.0
* Added Weather to the Bygone, including Hauntings, Fog, and Inverted Rain.
* Added the 'bygone_weather' command.
* Added "Spectral" mobs.
* Added Geists, Haunts, Mourns, Wallows and Whispers.
* Added Terraclaystone, Terraclaystone Bricks, Chiseled Terraclaystone, and Embedded variants.
* Added Plasmic Byslate blockset.
* Added Plasmic Byslate Bricks blockset.
* Added Glowing Plasmic Byslate Bricks blockset.
* Added Cracked and Chiseled Plasmic Byslate Bricks.
* Added Lithostream and Bucket of Lithostream.
* Added Lithoplasmic Dust, Lithoplasmic Dust Block, and Lithoplasm Arrows.
* Added Haunted Ground and the Haunted potion Effect.
* Added Lime, Pink, Purple, and Yellow Sagaria.
* Added Greater Trail Ruins structure.
* Added Underground Houses structure.
* Added Arcane Mechanisms.
* Added Gear Bags.
* Added Haunting Clocks
* Added Plasmilk and Plasmilk potion Effect.
* Added the 'bygone_weather' command.
* Added 'ignores_plasmilk' Mob Effect tag.
* Added 'spectral_vulnerable_to' Item tag.
* Added 'spectral_blocks' and 'hurt_spectral_blocks'block tags.
* Added two new tracks by Soul, "Blurred Edges" and "Far Aways".
* Added the "Under" Music Disc.
* Added Villages in Sable Groves.
* Added more "Pride" Big Beak variants!
* Added a Portuguese Brazilian translation.
* Added several new advancements.
* Bands of Terraclaystone now generate within the Bygone.
* Removed Bygone Portal / Portal Frames from the Inventory.
* Removed Custom Portal API as a dependency.
# Weather
* There are now weather events that occur randomly in the Bygone.
* These consist of Inverted Rain, Fog, and Hauntings.
# Hauntings
* Hauntings average about ten minutes long and happen about once every hour.
* During this time, Spectral mobs will rise out of the ground.
* A unique visual effect and sound will occur to let Players know when Hauntings start.
# Spectral mobs.
* A unique class of Mobs with their own unique properties.
* Can not be harmed by any *physical* attacks by Players unless it is Iron or Lithoplasm Arrows.
* Are repelled by Lithoplasmic Dust, Iron-adjacent blocks, and drop Haunted Ground.
* Are hurt by any Iron-adjacent blocks.
* Consists of Geists, Haunts, Mooboos, Mourns, Reavers, Wallows, Whispers, and Wraiths!
# Geists
* Geists are hostile spirits that tend to move towards light sources.
* When spotting a Player, they like to swoop in and dart off to attack them.
# Haunts
* Haunts are peaceful creatures to Players- But they will hunt down any Spectral mob they come across.
# Mourns
* Mourns will zig-zag away from nearby Players and fire projectiles at them.
# Wallows
* Blindly move around and inflict Freezing damage on any mob that bumps into them.
# Whispers
* Invisible little sprites that look for the nearest Player to suck the life out of them.
* Can be uncovered by using any light-giving Litho/Spectral block.
* Plasmic Byslate
* Can be found throughout the Sable Groves and Megalith Fields.
# Lithine Lamps
* Lithine Lamps have been overhauled, and their light value now changes depending on which mob is closest to it.
* Lithine Lamps have a unique property during Hauntings.
# Lithoplasmic Dust
* Lithoplasmic Dust can be used to create barriers *against* Spectral mobs by simply placing it on the ground.
* Lithoplasmic Dust can be obtained by smelting Lithoplasm.
# Lithoplasm Arrows
* Crafted with Lithoplasmic Dust and Arrows, they are one of the main defenses against Spectral mobs.
# Lithostream
* Lithostream is a new fluid found exclusively in pools and springs in the Megalith Fields and Sable Groves.
# Arcane Mechanisms
* Arcane Mechanisms are a revamp of the Bygone Portal system.
* Arcane Mechanisms, when right-clicked, will generate a Portal.
* Arcane Mechanisms can be crafted with one Arcane Core, and some Copper Blocks.
* Arcane Cores now directly *point* towards the nearest Mechanism / Ruin.
# Gear Bags
* Gear Bags are a helpful utility item that can store *nine* non-stackable items in the same slot.
* Right now they are exclusively found in *every* structure across the Bygone!
# Haunting Clocks
* Useful items that let you know how much time is left until the next Haunting.
# Plasmilk
* Plasmilk is obtained by milking a Mooboo, and applies the Plasmilk Effect.
* Plasmilk Effect will stop *any* Potion effect from affecting the Player.
# Greater Trail Ruins
* A new mega-structure found in the Underhang.
* Can generate stacks of houses and ruins atop (or below) each other.
* These Stacks will generate along side a massive trail/path.
# Underground Houses
* Abandoned homes left by visitors of the distant past.
* Found exclusively above Y level 200.
* MORE variants are coming in future snapshots.
# Advancements
* 'Spectre Hunter' - Kill your first Spectral mob
* 'Breaking all Illusions' - Survive your first Haunting
* 'Another Brick in the Wall' - Find your first Greater Trail Ruins.
# Changes to existing features:
* Renamed 'village' structure to 'village_underhang'
* Fossils now generate in the Bygone Barrens.
* Sabeasts no longer spawn in Megalith Fields.
* Sabeasts are now scared of Ice Bouquets.
* Wraiths Teleport spell has been nerfed.
* Wraiths now can phase through (most) blocks, with the exception of blocks in the 'spectral_blocks' tag.
* All spectral mobs are now immune to *most* Potion effects.
* All spectral mobs are now damaged more by Iron gear.
* Amaranth, Chantrelle, and Plagas no longer require *darkness* to grow.
* Ancient Hooks now have a new renderer.
* Arcane Cores can now be found in all Archeology sites in the Overworld.
* Clouds now reduce Fall damage by 75%.
* Chantrelles are now growable on Shelf Mold.
* Glowing Plasmic Bricks blockset now have a Light level of 3.
* Lithine Lamps light level now changes based on how close a mob is to it.
* Lithoplasmic Powder is now placeable.
* Megalith Totems now accept Lithoplasmic Powder as a fuel.
* Verdigris Cogs now give power to all sides surrounding them.
* Revamped Ancient woodset textures.
* Revamped Amoeba on a Stick, Ancient Sign, Chantrelle and Chantrelle Spores textures.
* Revamped Claystone blockset textures.
* Revamped Glow Gourds growth stages.
* Revamped Shellstone blockset textures.
# Bug fixes:
* Fixed most Bygone recipes not showing up in Survival.
* Fixed a crash involving Big Beak Armor.
* Fixed a crash with other mods containing custom Suspicious Blocks.
* Fixed a crash with BetterNetherMap.
* Fixed Composters working with air.
* Fixed Amaranth Bales not being uncraftable.
* Fixed Ancient and Sable Signs not dropping.
* Fixed Ancient and Sable Saplings not growing.
* Fixed Big Whirliweeds not dropping.
* Fixed Glow Gourds spamming the console.
* Fixed Falling Glow Gourds dropping FPS.
* Fixed Lit Cracked Megalith blocks not dropping.
* Fixed Mauve Gourds being misspelled.
* Fixed Cracked / Shellstone Pillars having no tags.
* Fixed Underhang Trees sometimes missing leaves.
* Fixed Underroot Trees canopy randomly breaking.
* Fixed bonemealing Alpha Moss Blocks not producing vegetation.
* Fixed bonemealing Sable Moss Blocks not producing vegetation.
* Fixed Mooboos not having Babies.
* Fixed Mooboos not being hurt by Sabeasts.
* Fixed Trilobites not being bucketable.
* Fixed Clouds being slippery.
* Fixed NeoForge not having Wandering Traders trading Bygone Portal Maps.
* Fixed Purple Shelves not generating.
* Fixed Sable Nut Blocks not crafting back to nine Sable Nuts.
* Fixed The Bygone breaking Lever recipes.
* Fixed a translation error with Walls.
release
The Bygone 3.0 (Fabric)
3.020 сент. 2026 г.90Minecraft: 1.21.1fabric
Что нового
## **Updates in Soul Survival (3.0)**
### A WARNING, you should not attempt to play a world with the Bygone 2.0 with this new update.
### We are **back**! We have been extremely hard at work at 3.0 and *beyond*. With this update, we have added Weather, including the Hauntings, our dimensions *spooky* version of nights, some new structures, including a new mega structure, and so much more!
### As always, we couldn't do this without you all! Thank you so much.
# New features in 3.0
* Added Weather to the Bygone, including Hauntings, Fog, and Inverted Rain.
* Added the 'bygone_weather' command.
* Added "Spectral" mobs.
* Added Geists, Haunts, Mourns, Wallows and Whispers.
* Added Terraclaystone, Terraclaystone Bricks, Chiseled Terraclaystone, and Embedded variants.
* Added Plasmic Byslate blockset.
* Added Plasmic Byslate Bricks blockset.
* Added Glowing Plasmic Byslate Bricks blockset.
* Added Cracked and Chiseled Plasmic Byslate Bricks.
* Added Lithostream and Bucket of Lithostream.
* Added Lithoplasmic Dust, Lithoplasmic Dust Block, and Lithoplasm Arrows.
* Added Haunted Ground and the Haunted potion Effect.
* Added Lime, Pink, Purple, and Yellow Sagaria.
* Added Greater Trail Ruins structure.
* Added Underground Houses structure.
* Added Arcane Mechanisms.
* Added Gear Bags.
* Added Haunting Clocks
* Added Plasmilk and Plasmilk potion Effect.
* Added the 'bygone_weather' command.
* Added 'ignores_plasmilk' Mob Effect tag.
* Added 'spectral_vulnerable_to' Item tag.
* Added 'spectral_blocks' and 'hurt_spectral_blocks'block tags.
* Added two new tracks by Soul, "Blurred Edges" and "Far Aways".
* Added the "Under" Music Disc.
* Added Villages in Sable Groves.
* Added more "Pride" Big Beak variants!
* Added a Portuguese Brazilian translation.
* Added several new advancements.
* Bands of Terraclaystone now generate within the Bygone.
* Removed Bygone Portal / Portal Frames from the Inventory.
* Removed Custom Portal API as a dependency.
# Weather
* There are now weather events that occur randomly in the Bygone.
* These consist of Inverted Rain, Fog, and Hauntings.
# Hauntings
* Hauntings average about ten minutes long and happen about once every hour.
* During this time, Spectral mobs will rise out of the ground.
* A unique visual effect and sound will occur to let Players know when Hauntings start.
# Spectral mobs.
* A unique class of Mobs with their own unique properties.
* Can not be harmed by any *physical* attacks by Players unless it is Iron or Lithoplasm Arrows.
* Are repelled by Lithoplasmic Dust, Iron-adjacent blocks, and drop Haunted Ground.
* Are hurt by any Iron-adjacent blocks.
* Consists of Geists, Haunts, Mooboos, Mourns, Reavers, Wallows, Whispers, and Wraiths!
# Geists
* Geists are hostile spirits that tend to move towards light sources.
* When spotting a Player, they like to swoop in and dart off to attack them.
# Haunts
* Haunts are peaceful creatures to Players- But they will hunt down any Spectral mob they come across.
# Mourns
* Mourns will zig-zag away from nearby Players and fire projectiles at them.
# Wallows
* Blindly move around and inflict Freezing damage on any mob that bumps into them.
# Whispers
* Invisible little sprites that look for the nearest Player to suck the life out of them.
* Can be uncovered by using any light-giving Litho/Spectral block.
* Plasmic Byslate
* Can be found throughout the Sable Groves and Megalith Fields.
# Lithine Lamps
* Lithine Lamps have been overhauled, and their light value now changes depending on which mob is closest to it.
* Lithine Lamps have a unique property during Hauntings.
# Lithoplasmic Dust
* Lithoplasmic Dust can be used to create barriers *against* Spectral mobs by simply placing it on the ground.
* Lithoplasmic Dust can be obtained by smelting Lithoplasm.
# Lithoplasm Arrows
* Crafted with Lithoplasmic Dust and Arrows, they are one of the main defenses against Spectral mobs.
# Lithostream
* Lithostream is a new fluid found exclusively in pools and springs in the Megalith Fields and Sable Groves.
# Arcane Mechanisms
* Arcane Mechanisms are a revamp of the Bygone Portal system.
* Arcane Mechanisms, when right-clicked, will generate a Portal.
* Arcane Mechanisms can be crafted with one Arcane Core, and some Copper Blocks.
* Arcane Cores now directly *point* towards the nearest Mechanism / Ruin.
# Gear Bags
* Gear Bags are a helpful utility item that can store *nine* non-stackable items in the same slot.
* Right now they are exclusively found in *every* structure across the Bygone!
# Haunting Clocks
* Useful items that let you know how much time is left until the next Haunting.
# Plasmilk
* Plasmilk is obtained by milking a Mooboo, and applies the Plasmilk Effect.
* Plasmilk Effect will stop *any* Potion effect from affecting the Player.
# Greater Trail Ruins
* A new mega-structure found in the Underhang.
* Can generate stacks of houses and ruins atop (or below) each other.
* These Stacks will generate along side a massive trail/path.
# Underground Houses
* Abandoned homes left by visitors of the distant past.
* Found exclusively above Y level 200.
* MORE variants are coming in future snapshots.
# Advancements
* 'Spectre Hunter' - Kill your first Spectral mob
* 'Breaking all Illusions' - Survive your first Haunting
* 'Another Brick in the Wall' - Find your first Greater Trail Ruins.
# Changes to existing features:
* Renamed 'village' structure to 'village_underhang'
* Fossils now generate in the Bygone Barrens.
* Sabeasts no longer spawn in Megalith Fields.
* Sabeasts are now scared of Ice Bouquets.
* Wraiths Teleport spell has been nerfed.
* Wraiths now can phase through (most) blocks, with the exception of blocks in the 'spectral_blocks' tag.
* All spectral mobs are now immune to *most* Potion effects.
* All spectral mobs are now damaged more by Iron gear.
* Amaranth, Chantrelle, and Plagas no longer require *darkness* to grow.
* Ancient Hooks now have a new renderer.
* Arcane Cores can now be found in all Archeology sites in the Overworld.
* Clouds now reduce Fall damage by 75%.
* Chantrelles are now growable on Shelf Mold.
* Glowing Plasmic Bricks blockset now have a Light level of 3.
* Lithine Lamps light level now changes based on how close a mob is to it.
* Lithoplasmic Powder is now placeable.
* Megalith Totems now accept Lithoplasmic Powder as a fuel.
* Verdigris Cogs now give power to all sides surrounding them.
* Revamped Ancient woodset textures.
* Revamped Amoeba on a Stick, Ancient Sign, Chantrelle and Chantrelle Spores textures.
* Revamped Claystone blockset textures.
* Revamped Glow Gourds growth stages.
* Revamped Shellstone blockset textures.
# Bug fixes:
* Fixed most Bygone recipes not showing up in Survival.
* Fixed a crash involving Big Beak Armor.
* Fixed a crash with other mods containing custom Suspicious Blocks.
* Fixed a crash with BetterNetherMap.
* Fixed Composters working with air.
* Fixed Amaranth Bales not being uncraftable.
* Fixed Ancient and Sable Signs not dropping.
* Fixed Ancient and Sable Saplings not growing.
* Fixed Big Whirliweeds not dropping.
* Fixed Glow Gourds spamming the console.
* Fixed Falling Glow Gourds dropping FPS.
* Fixed Lit Cracked Megalith blocks not dropping.
* Fixed Mauve Gourds being misspelled.
* Fixed Cracked / Shellstone Pillars having no tags.
* Fixed Underhang Trees sometimes missing leaves.
* Fixed Underroot Trees canopy randomly breaking.
* Fixed bonemealing Alpha Moss Blocks not producing vegetation.
* Fixed bonemealing Sable Moss Blocks not producing vegetation.
* Fixed Mooboos not having Babies.
* Fixed Mooboos not being hurt by Sabeasts.
* Fixed Trilobites not being bucketable.
* Fixed Clouds being slippery.
* Fixed NeoForge not having Wandering Traders trading Bygone Portal Maps.
* Fixed Purple Shelves not generating.
* Fixed Sable Nut Blocks not crafting back to nine Sable Nuts.
* Fixed The Bygone breaking Lever recipes.
* Fixed a translation error with Walls.
release
The Bygone 2.1b (NeoForge)
2.1b15 мар. 2026 г.5 тыс.Minecraft: 1.21.1neoforge
Что нового
# Bug Fixes:
* Fixed all blocks not dropping.
release
The Bygone 2.1b (Fabric)
2.1b15 мар. 2026 г.1,3 тыс.Minecraft: 1.21.1fabric
Что нового
# Bug Fixes:
* Fixed all blocks not dropping.
release
The Bygone 2.1 (NeoForge)
2.120 февр. 2026 г.376Minecraft: 1.21.1neoforge
Что нового
## **Updates in 2.1**
### A important hotfix is out containing two crash fixes!
### We are *hard* at work with our next major content update, with
### the latest snapshots being available on our [Discord!](https://discord.gg/DMW28XH235)
# Bug fixes:
* Fixed a crash with other mods containing custom Suspicious Blocks.
* Fixed a crash involving Big Beak Armor.
release
The Bygone 2.1 (Fabric)
2.120 февр. 2026 г.285Minecraft: 1.21.1fabric
Что нового
## **Updates in 2.1**
### A important hotfix is out containing two crash fixes!
### We are *hard* at work with our next major content update, with
### the latest snapshots being available on our [Discord!](https://discord.gg/DMW28XH235)
# Bug fixes:
* Fixed a crash with other mods containing custom Suspicious Blocks.
* Fixed a crash involving Big Beak Armor.
release
The Bygone 2.0 (NeoForge)
2.020 дек. 2025 г.979Minecraft: 1.21.1neoforge
Что нового
## **Updates in 2.0**
### Welcome to Sunken Shores, the first major update in the Bygones new roadmap.
### We bring to you a complete overhaul of the Primordial Oceans and Primordial Shores!
### This update contains multiple new blocksets, new enchantments, new mobs, world-gen optimization,
### so many QoL changes and additions, and much more!
# New features in 2.0:
* Added Shellstone with Stair, Slab, Wall and Pillar variants.
* Added Shellstone Bricks with Stair, Slab, Wall, Cracked and Chiseled Variants.
* Added Shellsand and Suspicious Shellsand.
* Added Seaglass, Seaglass Panes, Cobbled Seaglass, and Smooth Seaglass
* Added Thamnopora Coral, Thamnopora Coral Block, and Thamnopora Coral Fan variants.
* Added Pillar Coral, Pillar Coral Block, and Pillar Coral Fan variants.
* Added Amoeba, Bucket of Amoeba, Amoeba Gel, and Amoeba Gel on a Stick.
* Added Aquifawn and Aquifawn Spawn Egg.
* Added Murkling, Murkling Egg and Murkling Spawn Egg.
* Added Primordial Fish, Cooked Primordial Fish, Bucket of Primordial Fish and Primordial Fish Spawn Egg.
* Added Breath Pods.
* Added Eelgrass.
* Added a new song to the Primordial Oceans, "Lullaby" by Soul.
* Added Sunken Ruins.
* Added Carapace Greaves.
* Added Bystone Gold Ore and Byslate Gold Ore.
* Added Sable Nut Blocks.
* Added Glow Concrete and Glow Concrete Powder blocksets.
* Added Painted and Shellstone Dogu variants.
* Added Leeching and Siphoning enchantments.
* Added Curse of Suffocation and Curse of Famine.
* Added Beak Pottery Sherd and Murky Pottery Sherd.
* Added a Russian and Ukrainian translations, courtesy of the talented "AlpineMilka"!
* Added 'ice_bouquet_forbidden' and 'ice_bouquet_heals' tags.
* Optimized, overhauled, and tweaked Bygone world generation. (Detailed below!)
# Bygone terrain generation additions and changes:
* Primordial Shores now generate below Primordial Oceans.
* Primordial Shores now consist of he aquifer pools dripping into the terrain below the Primordial Ocean.
* Both Primordial Shores and Ocean primarily use Shellsand as their surface block, vice Shellstone.
* Vegetation in the Primordial Ocean and Shores has been increased.
* Completely rewrote coral generation for increased readability, stability, and customizability.
* Added new coral type, 'bycoral_pillars', which generates a cluster of pillars that conform to the ground.
* Glow Gravel has been reduced.
* Terrain surface blocks (surface rules) of various biomes were altered slightly to increase the "stone" blocks for all the biomes (e.g. the Underhang biome now has more Claystone, rather than having vast swathes of just moss for an entire vertical column)
* Rivers are significantly less likely to be cut open by cave generation
* Added the Bygone Barrens biome.
* Added Large Ferns to the Underhang.
* Glow Lichen now generates throughout the Bygone.
* Largely reduced the amount of Kelp and Seagrass in Primordial Oceans.
* Removed Red and Brown Mushrooms.
# Bygone Barrens
* A smaller barren biome that will generate between all other biomes.
* Contains little pockets of *other* biomes inside of it.
* Has a bit more ore in it then other biomes!
## Seaglass
* Seaglass is a unique type of Glass that will allow Players to look through water.
* Seaglass can be obtained by smelting Shellsand.
* Smooth Seaglass can be obtained by smelting Crushed Seaglass, which is crafted with Charcoal, Quartz, and Seaglass.
## Amoeba
* Amoeba are strange little creatures found in the depths of the Primordial Ocean.
* When killed, they will drop Amoeba Gel, which will add a large amount of saturation to your Gumbo Pot when used.
# Aquifawn
* A neutral, jittery creature that hunts down nearby Amoeba.
* Can be saddled and steered with the Amoeba Gel on a Stick.
# Murklings
* Hostile and secluded creatures that will protect their nests if you venture too close to them!
* Murklings will hunt down nearby Primordial Fish as well.
# Primordial Fish
* A ambient multi-colored fish that can be found in the Primordial Oceans.
* Some varieties glow!
* Unlike their Overworld (and more modern) counterparts, are edible.
# Breath Pods
* Breath Pods will generate on the Ocean Floor, and consuming them will increase the Players oxygen levels.
* Breath Pods are also found via fishing in either the Primordial Oceans or Primordial Shores.
# Glow Concrete and Glow Concrete Powder
* Crafted with Glow Concrete, Shellsand, and the dye of your choice.
* Uses the default Concrete and Concrete Powder textures, has a light level of 15.
# Sunken Ruins
* A new structure that will generate at the bottom of Primordial Ocean seafloors.
# Carapace Greaves
* Serve as a unique leggings item found exclusively in Sunken Ruins.
* When equipped, Players will be able to swim much faster then usual.
* Can be repaired with Glow Chitins.
# Leeching, Siphoning, Curse of Suffocation and Curse of Famine:
* Leeching enchantment will grant food and saturation when attacking an enemy.
* Siphoning grants air while draining it from the enemy.
* Curse of Suffocation will suffocate Players faster.
* Curse of Famine will make Players hunger go down faster.
* Found exclusively in chests in the Bygone.
# Changes to existing textures:
* Tweaked Alpha Moss Block and Alpha Mossy Claystone textures.
* Tweaked Ancient Leaves texture.
* Tweaked Byslate Coal Ore texture to be more visible.
* Tweaked Belladonna texture.
* Tweaked Coleus texture.
* Tweaked Creosote texture.
* Updated Roasted Sable Nut texture.
* Updated the Ice Bouquet, Lithoplasm, and Wraiths texture to be more consistent.
# Changes to existing features:
* Bygone Portals have been simplified.
* Fungal Beings are now 75% quieter.
* Wraiths will now flee and be able to turn invisible if their target is too close.
* Trilobites now drop Glow Chitins.
* Sable Moss Blocks and Sable Moss Carpets are now usable in Gumbo Pots.
* Gumbo Pots can now be found in Villages.
* Sabeasts now have unique sounds.
* Whirliweed Bundles no longer work in Creative Mode.
* Bonemealing Sable Saplings will now produce smaller Sable trees as well.
* Bonemealing Sable Leaves will now produce a Sable Nut.
* Malachite Doors are now waterloggable.
* Renamed 'primordial_beach' to 'primordial_ocean'
* Renamed 'oceanstone' to 'shellstone'
* Renamed 'primordial_sand' to 'shellsand'
* The 'deepslate_ore_replaceables' and 'stone_ore_replaceables' tags are no longer modified
# Bug fixes:
* Fixed Big Beaks feathers not rendering on top of their heads.
* Fixed Orange Fungi Vines being more common then the other Fungi Vines.
* Fixed Charnia and Crinoid animations.
* Fixed Bygone aquatic mobs not being in the 'aquatic' entity tag.
* Fixed Coelacanth animations.
* Fixed Claystone and Coarse Claystone not being tillable on NeoForge.
* Fixed Chiseled Malachite being placeable like Pillars.
* Fixed Poultry not being cookable.
* Fixed Verdigris Blades dealing only a half of heart of damage.
* Fixed Mooboos and Sabeasts not spawning.
* Fixed Wraiths being unable to become fully invisible.
* Fixed Wraiths teleporting Players into walls.
* Fixed Ice Bouquets being able to be placed on top of each other.
* Fixed NeoForge Bygone Portal maps not appearing in trades.
release
The Bygone 2.0 (Fabric)
2.020 дек. 2025 г.500Minecraft: 1.21.1fabric
Что нового
## **Updates in 2.0**
### Welcome to Sunken Shores, the first major update in the Bygones new roadmap.
### We bring to you a complete overhaul of the Primordial Oceans and Primordial Shores!
### This update contains multiple new blocksets, new enchantments, new mobs, world-gen optimization,
### so many QoL changes and additions, and much more!
# New features in 2.0:
* Added Shellstone with Stair, Slab, Wall and Pillar variants.
* Added Shellstone Bricks with Stair, Slab, Wall, Cracked and Chiseled Variants.
* Added Shellsand and Suspicious Shellsand.
* Added Seaglass, Seaglass Panes, Cobbled Seaglass, and Smooth Seaglass
* Added Thamnopora Coral, Thamnopora Coral Block, and Thamnopora Coral Fan variants.
* Added Pillar Coral, Pillar Coral Block, and Pillar Coral Fan variants.
* Added Amoeba, Bucket of Amoeba, Amoeba Gel, and Amoeba Gel on a Stick.
* Added Aquifawn and Aquifawn Spawn Egg.
* Added Murkling, Murkling Egg and Murkling Spawn Egg.
* Added Primordial Fish, Cooked Primordial Fish, Bucket of Primordial Fish and Primordial Fish Spawn Egg.
* Added Breath Pods.
* Added Eelgrass.
* Added a new song to the Primordial Oceans, "Lullaby" by Soul.
* Added Sunken Ruins.
* Added Carapace Greaves.
* Added Bystone Gold Ore and Byslate Gold Ore.
* Added Sable Nut Blocks.
* Added Glow Concrete and Glow Concrete Powder blocksets.
* Added Painted and Shellstone Dogu variants.
* Added Leeching and Siphoning enchantments.
* Added Curse of Suffocation and Curse of Famine.
* Added Beak Pottery Sherd and Murky Pottery Sherd.
* Added a Russian and Ukrainian translations, courtesy of the talented "AlpineMilka"!
* Added 'ice_bouquet_forbidden' and 'ice_bouquet_heals' tags.
* Optimized, overhauled, and tweaked Bygone world generation. (Detailed below!)
# Bygone terrain generation additions and changes:
* Primordial Shores now generate below Primordial Oceans.
* Primordial Shores now consist of he aquifer pools dripping into the terrain below the Primordial Ocean.
* Both Primordial Shores and Ocean primarily use Shellsand as their surface block, vice Shellstone.
* Vegetation in the Primordial Ocean and Shores has been increased.
* Completely rewrote coral generation for increased readability, stability, and customizability.
* Added new coral type, 'bycoral_pillars', which generates a cluster of pillars that conform to the ground.
* Glow Gravel has been reduced.
* Terrain surface blocks (surface rules) of various biomes were altered slightly to increase the "stone" blocks for all the biomes (e.g. the Underhang biome now has more Claystone, rather than having vast swathes of just moss for an entire vertical column)
* Rivers are significantly less likely to be cut open by cave generation
* Added the Bygone Barrens biome.
* Added Large Ferns to the Underhang.
* Glow Lichen now generates throughout the Bygone.
* Largely reduced the amount of Kelp and Seagrass in Primordial Oceans.
* Removed Red and Brown Mushrooms.
# Bygone Barrens
* A smaller barren biome that will generate between all other biomes.
* Contains little pockets of *other* biomes inside of it.
* Has a bit more ore in it then other biomes!
## Seaglass
* Seaglass is a unique type of Glass that will allow Players to look through water.
* Seaglass can be obtained by smelting Shellsand.
* Smooth Seaglass can be obtained by smelting Crushed Seaglass, which is crafted with Charcoal, Quartz, and Seaglass.
## Amoeba
* Amoeba are strange little creatures found in the depths of the Primordial Ocean.
* When killed, they will drop Amoeba Gel, which will add a large amount of saturation to your Gumbo Pot when used.
# Aquifawn
* A neutral, jittery creature that hunts down nearby Amoeba.
* Can be saddled and steered with the Amoeba Gel on a Stick.
# Murklings
* Hostile and secluded creatures that will protect their nests if you venture too close to them!
* Murklings will hunt down nearby Primordial Fish as well.
# Primordial Fish
* A ambient multi-colored fish that can be found in the Primordial Oceans.
* Some varieties glow!
* Unlike their Overworld (and more modern) counterparts, are edible.
# Breath Pods
* Breath Pods will generate on the Ocean Floor, and consuming them will increase the Players oxygen levels.
* Breath Pods are also found via fishing in either the Primordial Oceans or Primordial Shores.
# Glow Concrete and Glow Concrete Powder
* Crafted with Glow Concrete, Shellsand, and the dye of your choice.
* Uses the default Concrete and Concrete Powder textures, has a light level of 15.
# Sunken Ruins
* A new structure that will generate at the bottom of Primordial Ocean seafloors.
# Carapace Greaves
* Serve as a unique leggings item found exclusively in Sunken Ruins.
* When equipped, Players will be able to swim much faster then usual.
* Can be repaired with Glow Chitins.
# Leeching, Siphoning, Curse of Suffocation and Curse of Famine:
* Leeching enchantment will grant food and saturation when attacking an enemy.
* Siphoning grants air while draining it from the enemy.
* Curse of Suffocation will suffocate Players faster.
* Curse of Famine will make Players hunger go down faster.
* Found exclusively in chests in the Bygone.
# Changes to existing textures:
* Tweaked Alpha Moss Block and Alpha Mossy Claystone textures.
* Tweaked Ancient Leaves texture.
* Tweaked Byslate Coal Ore texture to be more visible.
* Tweaked Belladonna texture.
* Tweaked Coleus texture.
* Tweaked Creosote texture.
* Updated Roasted Sable Nut texture.
* Updated the Ice Bouquet, Lithoplasm, and Wraiths texture to be more consistent.
# Changes to existing features:
* Bygone Portals have been simplified.
* Fungal Beings are now 75% quieter.
* Wraiths will now flee and be able to turn invisible if their target is too close.
* Trilobites now drop Glow Chitins.
* Sable Moss Blocks and Sable Moss Carpets are now usable in Gumbo Pots.
* Gumbo Pots can now be found in Villages.
* Sabeasts now have unique sounds.
* Whirliweed Bundles no longer work in Creative Mode.
* Bonemealing Sable Saplings will now produce smaller Sable trees as well.
* Bonemealing Sable Leaves will now produce a Sable Nut.
* Malachite Doors are now waterloggable.
* Renamed 'primordial_beach' to 'primordial_ocean'
* Renamed 'oceanstone' to 'shellstone'
* Renamed 'primordial_sand' to 'shellsand'
* The 'deepslate_ore_replaceables' and 'stone_ore_replaceables' tags are no longer modified
# Bug fixes:
* Fixed Big Beaks feathers not rendering on top of their heads.
* Fixed Orange Fungi Vines being more common then the other Fungi Vines.
* Fixed Charnia and Crinoid animations.
* Fixed Bygone aquatic mobs not being in the 'aquatic' entity tag.
* Fixed Coelacanth animations.
* Fixed Claystone and Coarse Claystone not being tillable on NeoForge.
* Fixed Chiseled Malachite being placeable like Pillars.
* Fixed Poultry not being cookable.
* Fixed Verdigris Blades dealing only a half of heart of damage.
* Fixed Mooboos and Sabeasts not spawning.
* Fixed Wraiths being unable to become fully invisible.
* Fixed Wraiths teleporting Players into walls.
* Fixed Ice Bouquets being able to be placed on top of each other.
* Fixed NeoForge Bygone Portal maps not appearing in trades.
release
The Bygone 1.4.2c (NeoForge)
1.4.2c23 окт. 2025 г.1,2 тыс.Minecraft: 1.21.1neoforge
Что нового
## **Updates in 1.4.2c**
### Hopefully the last *hotfix* for 1.4.2, please keep reporting any bugs and any features you would like to see us work on next!
### If you experience any bugs, please report them on our [GitHub!](https://github.com/jamieohdev/the-bygone/issues)
### Please join us in the official [Discord](https://discord.gg/DMW28XH235)!
# Changes to existing features:
* Golden Big Beak Armor is now in the `piglin_loved` tag.
* Moved Credits to its own file, and adjusted the credits between Current and Legacy teams.
# Bug fixes:
* Fixed Whirliweeds and Big Whirliweeds not dropping in Survival.
* Fixed Whirliweeds texture not being transparent.
* Fixed potted Bygone Flowers not dropping.
release
The Bygone 1.4.2c (Fabric)
1.4.2c23 окт. 2025 г.628Minecraft: 1.21.1fabric
Что нового
## **Updates in 1.4.2c**
### Hopefully the last *hotfix* for 1.4.2, please keep reporting any bugs and any features you would like to see us work on next!
### If you experience any bugs, please report them on our [GitHub!](https://github.com/jamieohdev/the-bygone/issues)
### Please join us in the official [Discord](https://discord.gg/DMW28XH235)!
# Changes to existing features:
* Golden Big Beak Armor is now in the `piglin_loved` tag.
* Moved Credits to its own file, and adjusted the credits between Current and Legacy teams.
# Bug fixes:
* Fixed Whirliweeds and Big Whirliweeds not dropping in Survival.
* Fixed Whirliweeds texture not being transparent.
* Fixed potted Bygone Flowers not dropping.
release
The Bygone 1.4.2b (Fabric)
1.4.2b17 окт. 2025 г.134Minecraft: 1.21.1fabric
Что нового
## **Updates in 1.4.2b**
### Yet another hotfix is out, fixing some annoying bugs and a fatal crash involving Primordial Beaches.
# Changes to existing features:
* Bygone Tab icon has been changed.
# Bug fixes:
* Fixed a crash involving Primordial Beaches.
* Fixed multiple errors popping up in the console log.
* Fixed Mooboos not having a hurt sound.
release
The Bygone 1.4.2b (NeoForge)
1.4.2b17 окт. 2025 г.167Minecraft: 1.21.1neoforge
Что нового
## **Updates in 1.4.2b**
### Yet another hotfix is out, fixing some annoying bugs and a fatal crash involving Primordial Beaches.
# Changes to existing features:
* Bygone Tab icon has been changed.
# Bug fixes:
* Fixed a crash involving Primordial Beaches.
* Fixed multiple errors popping up in the console log.
* Fixed Mooboos not having a hurt sound.
release
The Bygone 1.4.2 (NeoForge)
1.4.216 окт. 2025 г.110Minecraft: 1.21.1neoforge
Что нового
## **Updates in 1.4.2**
### Tidings all, this update brings with it a new biome to explore, a new hostile creature, so many new plants,
### a new game mechanic, fishing in the Bygone, and so much more!
### This update is being released earlier then we wanted, on a mix of a fatal crash needing to be patched *and*
### personal events shifting development.
### Please note that the mod now requires LITHOSTITCHED.
### If you experience any bugs, please report them on our [GitHub!](https://github.com/jamieohdev/the-bygone/issues)
### Please join us in the official [Discord](https://discord.gg/DMW28XH235)!
# New features in 1.4.2:
* **Lithostitched is now a dependency.**
* Added the "Sable Grove" biome, Sable Canopy tree, Sable Moss Block, Sable Moss Carpet, and Sable woodset.
* Added Sable Branches, Thorny Sable Branches, Umbra Soil, Umbra Grass, Sablossoms, and Moon Blossoms.
* Added Sable Nuts and Roasted Sable Nuts.
* Added Sable Mossy Byslate, including Stairs, Slabs, and Walls.
* Added Sabeasts and Sabeast Spawn Eggs.
* Added Speed Wheat
* Added the Gumbo Pot, Gumbo Bowl and Gumbo Bottles.
* Added Suspicious Claystone.
* Added Dogus.
* Added Wriggling Soil, and Bucket O' Baitworms.
* Added Bucket of Coelacanth.
* Bygone Biomes now have their own Fishing pools.
## Sable Groves
* Sable Groves is a biome that will generate on the edge of Megalith Fields.
* The Sable Groves is home to unique vegetation, and the Sable Canopy.
## Speed Wheat
* A new plant that will appear in more "lush" biomes, if a entity walks through this plant they gain a temporary speed boost.
* When broken, a edible item/seed will drop. Which will also give entities a speed boost.
## Gumbo Pot
* When you right click on the Pot with a "ingredient", and it fills up the Pot with one level (There are *eight* levels for now)
* Players can right click the Pot with a bowl and get a "Gumbo" Bowl.
* Early-game resources, such as moss, sticks, slimeballs, and rotting flesh, can be added to the gumbo pot to create something of a sustainable food source, should the player be desperate for food.
* NOTE: We are looking for a *lot* of feedback with this Block, so please let us know what you think!
### Gumbo Pot Ingredients:
* An arbitrary number can be decided that determines how long ago an ingredient could have been added before it becomes completely "phased-out" (deleted from the data pool,) its assigned stats becoming incrementally smaller in value the closer it gets to that point.
## Sabeasts
* Sabeasts are hostile animals found only in the Sable Groves. When seen, they will blind the Player and dash towards them.
* Sabeasts are terrified of Torches and Fire, and will flee Players holding Torches.
## Dogus
* Dogus are decorative statues found via brushing Suspicious blocks found throughout the Bygone.
## Wriggling Soil, and Bucket O' Baitworms.
* Wriggling Soil is now found throughout the Umbral Soil patchs in the Sable Grove.
* When right clicked with a bucket, Players will receive a Bucket O' Baitworms.
* When a Bucket O' Baitworms is used on a body of water, a 8x8 area will be affected, making "bites" more common when fishing.
* Using a Bucket O' Baitworms by crops will also speed up their growth!
## Bygone Fishing
* Every biome within the Bygone now has three unique fishing pools, "General", "Rare", and "Treasure".
# Changes to existing features:
* Mooboos now have their own unique sounds.
* Lithine Ores texture has been changed.
* Bygone Portals now have their own ambient sounds.
* Ice Bouquets are now on the Creative Menu
* Chantrelle Spores have been renamed.
* Rivers no longer stop at certain biomes.
* Reduced the amount of Amphoras found within Villages.
* Megalith Faces no longer require Silk Touch.
* Golden and Iron Beak Armors are now smeltable to their respective Nuggets.
* Villages now have Suspicious Claystone scattered throughout them.
* Megalith Fields now have their own water color.
# Bug fixes:
* Fixed a crash involving NeoForge.
* Fixed Mobs dying showing up in console log.
* Fixed Amphoras having a light rendering issue.
* Fixed Ancient Sprinklers not dropping in Survival Mode.
* Fixed Megalith Fields name not being translated.
* Fixed vegetation for multiple biomes cutting off at Y=256.
* Fixed Ice Bouquets being able to be placed anywhere.
* Fixed some mistranslations.
* Fixed multiple blocks not being minable in Survival.
* Fixed unintended Overworld features from generating in the Bygone.
* Fixed various blocks and items being missing from tags.
release
The Bygone 1.4.2 (Fabric)
1.4.216 окт. 2025 г.86Minecraft: 1.21.1fabric
Что нового
## **Updates in 1.4.2**
### Tidings all, this update brings with it a new biome to explore, a new hostile creature, so many new plants,
### a new game mechanic, fishing in the Bygone, and so much more!
### This update is being released earlier then we wanted, on a mix of a fatal crash needing to be patched *and*
### personal events shifting development.
### Please note that the mod now requires LITHOSTITCHED.
### If you experience any bugs, please report them on our [GitHub!](https://github.com/jamieohdev/the-bygone/issues)
### Please join us in the official [Discord](https://discord.gg/DMW28XH235)!
# New features in 1.4.2:
* **Lithostitched is now a dependency.**
* Added the "Sable Grove" biome, Sable Canopy tree, Sable Moss Block, Sable Moss Carpet, and Sable woodset.
* Added Sable Branches, Thorny Sable Branches, Umbra Soil, Umbra Grass, Sablossoms, and Moon Blossoms.
* Added Sable Nuts and Roasted Sable Nuts.
* Added Sable Mossy Byslate, including Stairs, Slabs, and Walls.
* Added Sabeasts and Sabeast Spawn Eggs.
* Added Speed Wheat
* Added the Gumbo Pot, Gumbo Bowl and Gumbo Bottles.
* Added Suspicious Claystone.
* Added Dogus.
* Added Wriggling Soil, and Bucket O' Baitworms.
* Added Bucket of Coelacanth.
* Bygone Biomes now have their own Fishing pools.
## Sable Groves
* Sable Groves is a biome that will generate on the edge of Megalith Fields.
* The Sable Groves is home to unique vegetation, and the Sable Canopy.
## Speed Wheat
* A new plant that will appear in more "lush" biomes, if a entity walks through this plant they gain a temporary speed boost.
* When broken, a edible item/seed will drop. Which will also give entities a speed boost.
## Gumbo Pot
* When you right click on the Pot with a "ingredient", and it fills up the Pot with one level (There are *eight* levels for now)
* Players can right click the Pot with a bowl and get a "Gumbo" Bowl.
* Early-game resources, such as moss, sticks, slimeballs, and rotting flesh, can be added to the gumbo pot to create something of a sustainable food source, should the player be desperate for food.
* NOTE: We are looking for a *lot* of feedback with this Block, so please let us know what you think!
### Gumbo Pot Ingredients:
* An arbitrary number can be decided that determines how long ago an ingredient could have been added before it becomes completely "phased-out" (deleted from the data pool,) its assigned stats becoming incrementally smaller in value the closer it gets to that point.
## Sabeasts
* Sabeasts are hostile animals found only in the Sable Groves. When seen, they will blind the Player and dash towards them.
* Sabeasts are terrified of Torches and Fire, and will flee Players holding Torches.
## Dogus
* Dogus are decorative statues found via brushing Suspicious blocks found throughout the Bygone.
## Wriggling Soil, and Bucket O' Baitworms.
* Wriggling Soil is now found throughout the Umbral Soil patchs in the Sable Grove.
* When right clicked with a bucket, Players will receive a Bucket O' Baitworms.
* When a Bucket O' Baitworms is used on a body of water, a 8x8 area will be affected, making "bites" more common when fishing.
* Using a Bucket O' Baitworms by crops will also speed up their growth!
## Bygone Fishing
* Every biome within the Bygone now has three unique fishing pools, "General", "Rare", and "Treasure".
# Changes to existing features:
* Mooboos now have their own unique sounds.
* Lithine Ores texture has been changed.
* Bygone Portals now have their own ambient sounds.
* Ice Bouquets are now on the Creative Menu
* Chantrelle Spores have been renamed.
* Rivers no longer stop at certain biomes.
* Reduced the amount of Amphoras found within Villages.
* Megalith Faces no longer require Silk Touch.
* Golden and Iron Beak Armors are now smeltable to their respective Nuggets.
* Villages now have Suspicious Claystone scattered throughout them.
* Megalith Fields now have their own water color.
# Bug fixes:
* Fixed a crash involving NeoForge.
* Fixed Mobs dying showing up in console log.
* Fixed Amphoras having a light rendering issue.
* Fixed Ancient Sprinklers not dropping in Survival Mode.
* Fixed Megalith Fields name not being translated.
* Fixed vegetation for multiple biomes cutting off at Y=256.
* Fixed Ice Bouquets being able to be placed anywhere.
* Fixed some mistranslations.
* Fixed multiple blocks not being minable in Survival.
* Fixed unintended Overworld features from generating in the Bygone.
* Fixed various blocks and items being missing from tags.
release
The Bygone 1.4.1 (NeoForge)
1.4.17 сент. 2025 г.461Minecraft: 1.21.1neoforge
Что нового
* Fixed a crash involving Underhang mob spawn rates.
* Fixed weather fog appearing in the Bygone.
release
The Bygone 1.4.1 (Fabric)
1.4.17 сент. 2025 г.395Minecraft: 1.21.1fabric
Что нового
* Fixed a crash involving Underhang mob spawn rates.
* Fixed weather fog appearing in the Bygone.
release
The Bygone 1.4.0 (NeoForge)
1.4.06 сент. 2025 г.108Minecraft: 1.21.1neoforge
Что нового
## **Updates in 1.4.0**
### Its time for a ~Halloween~ timed update!
### This update is entirely themed around one biome, the Megalith Fields. We have also redone the terrain generation (Yet again), so we advise you delete your Bygone dimension before continuing on in this version!
### But we have snuck in a few other features, such as -Rivers- in the Bygone!
### If you experience any bugs, please report them on our [GitHub!](https://github.com/jamieohdev/the-bygone/issues)
### Please join us in the official [Discord](https://discord.gg/DMW28XH235)!
# New features in 1.4:
* Overhauled *More* of the Bygones terrain generation.
* Added the "Villages"! (Final Name pending! We would love suggestions.)
* Added the Megalith Fields biome.
* Added the Alphahang biome.
* Added Rivers.
* Added the Megalith Blockset.
* Added the Lithine Ore and Lithine Lamps.
* Added "Old Stone Blues", a new song from ZLD1 for the Megalith Fields.
* Added the Lithy.
* Added the Wraith.
* Added the Ice Bouquet item.
* Added the Wraith Spawn Egg.
* Added the Malicious War Horn.
* Added the Whirliweed Bundle.
* Added the Echo Gong.
* Added the Amphora.
* Added the Verdigris Cogs.
* Added the Megalith Totem.
* Added a new Music Disc, "Shuffle" by LudoCrypt.
* Added new Bygone advancements.
* Verdigris is now a trim material for Armors.
* Nectaurs now have a idle animation.
* Added a "megalith_blocks" Block tag.
# Bygone terrain generation.
* Bygone terrain as a whole extends down to ~-40 (from ~0 in the old version)
* Bygone terrain is more vertical, but connected, so the normal bygone terrain is more walkable and unique
* Caves now generate above ~150
* There are now waterlogged caves above oceans.
* There are plenty more caves, and more cave types (especially in the ~150+ cave section)
* Slightly reworked biome distribution to be on a closer scale to the nether.
* Oceans have been given more open space.
# Villages
* A brand new "abandoned" structure found deep within the Underhang!
* You will be able to find some *very* helpful things within the Villages barrels.
* The "Shuffle" music disc is exclusively found here as well.
# Megalith Fields biome
* Added the Megalith Fields biome, with strange Miniliths dotting its landscape, and large Megaliths in the distance.
# Alphahang biome
* Added the Alphahang biome, a warped take on the nostalgic days of old.
# Rivers
* Rivers will now stream through the more humid biomes of the Bygone.
# Lithine
* Added the Lithine Ore, which drops multiple Lithoplasm when destroyed.
* Lithoplasm can be used to craft Lithine Lamps. (More uses will be coming in the future!!)
# Lithy
* Added the Lithy, a lovable slab that will occasionally trip and make the ground spit out some unique items.
# Wraiths
* A new hostile mob found lurking within the Megalith Fields!
* Has a melee attack where they will occasionally teleport themselves or the Player.
* Casts a Ice Bouquet spell, creating ice-y fire under the Players feet.
* Drops the Ice Bouquet item when killed.
# Ice Bouquet
* A new ice fire variation that doesn't produce any light, and won't spread to nearby blocks.
# Malicious War Horn
* A unique instrument found only in the Villages, when used it can summon a fury of Vexes that will fight for the Player.
* These Vexes will die after 40 seconds, and there is a cooldown period afterwards.
# Echo Gong
* A unique instrument that can be crafted with one Verdigris Ingot and four Echo Shards.
* When used, it will build up charge and releases it in an AOE shockwave around the player which breaks fragile blocks and debuffs opponent mobs with weakness.
* Can be found in Sewers.
# Whirliweed Bundle
* A item found only in the Villages, when used will give the Player the "Updraft" effect, which will let Players soar on up with a cloud, and let Players sink if they sneak.
* Can be crafted with a Whirliweed, String, and a Verdigris Scrap.
# New Advancements
* "Let Bygones be Bygone": unlocks when Players enter the Bygone.
* "Sights of the Ages": unlocks when visiting all Biomes in the Bygone.
* "Cowabunga!": unlocks when Players visit the Sewers.
* "A Hollow Nest": unlocks when Players visit the Villages.
* And more...
# Amphora
* A colorful decorative block that can store up to eight buckets of Water!
* Amphoras can by dyed as well.
* Can be crafted with seven Claystone.
# Verdigris Cogs
* A decorative Redstone component that gives different pulses depending on its State.
* Broken Verdigris Cogs don't have any pulses at all.
* Can be crafted with one Redstone Dust and one Verdigris Scrap.
# Lithine Lamps
* A new light source that can be switched between light levels by right clicking.
# Megalith Totem:
* When Lithoplasms are used on the Megalith Totem, it will randomly grow any Crop or Sapling within a 8x8 radius.
# Changes to existing features:
* Adjusted which songs play in which biomes, with every biome now having its own song.
* Fungal Blocks and Fungal Bricks now have new textures!
* Underhang trees now only generate on Moss Blocks.
* Updated the Bygone Item Group icon.
# Bug fixes:
* Fixed mobs spawning until the game crashes.
* Fixed recipes appearing twice in JEI.
* Fixed Glares spiraling into the Void.
* Fixed console log having Nectaur Petals show up on registry.
* Fixed console log being spammed with Glow Gourds falling.
* Fixed Blocks of Verdigris having an incorrect display name.
* Fixed Mooboos spawning naturally.
* Fixed Shelfhollows having no water color value.
* Fixed Megalith Fields playing Nether Wastes music.
* Fixed Sand and Red Sand not being smeltable to Glass.
* Fixed Whiskbills barely spawning.
* Under Grass no longer "floats" under the block its placed.
release
The Bygone 1.4.0 (Fabric)
1.4.06 сент. 2025 г.105Minecraft: 1.21.1fabric
Что нового
## **Updates in 1.4.0**
### Its time for a ~Halloween~ timed update!
### This update is entirely themed around one biome, the Megalith Fields. We have also redone the terrain generation (Yet again), so we advise you delete your Bygone dimension before continuing on in this version!
### But we have snuck in a few other features, such as -Rivers- in the Bygone!
### If you experience any bugs, please report them on our [GitHub!](https://github.com/jamieohdev/the-bygone/issues)
### Please join us in the official [Discord](https://discord.gg/DMW28XH235)!
# New features in 1.4:
* Overhauled *More* of the Bygones terrain generation.
* Added the "Villages"! (Final Name pending! We would love suggestions.)
* Added the Megalith Fields biome.
* Added the Alphahang biome.
* Added Rivers.
* Added the Megalith Blockset.
* Added the Lithine Ore and Lithine Lamps.
* Added "Old Stone Blues", a new song from ZLD1 for the Megalith Fields.
* Added the Lithy.
* Added the Wraith.
* Added the Ice Bouquet item.
* Added the Wraith Spawn Egg.
* Added the Malicious War Horn.
* Added the Whirliweed Bundle.
* Added the Echo Gong.
* Added the Amphora.
* Added the Verdigris Cogs.
* Added the Megalith Totem.
* Added a new Music Disc, "Shuffle" by LudoCrypt.
* Added new Bygone advancements.
* Verdigris is now a trim material for Armors.
* Nectaurs now have a idle animation.
* Added a "megalith_blocks" Block tag.
# Bygone terrain generation.
* Bygone terrain as a whole extends down to ~-40 (from ~0 in the old version)
* Bygone terrain is more vertical, but connected, so the normal bygone terrain is more walkable and unique
* Caves now generate above ~150
* There are now waterlogged caves above oceans.
* There are plenty more caves, and more cave types (especially in the ~150+ cave section)
* Slightly reworked biome distribution to be on a closer scale to the nether.
* Oceans have been given more open space.
# Villages
* A brand new "abandoned" structure found deep within the Underhang!
* You will be able to find some *very* helpful things within the Villages barrels.
* The "Shuffle" music disc is exclusively found here as well.
# Megalith Fields biome
* Added the Megalith Fields biome, with strange Miniliths dotting its landscape, and large Megaliths in the distance.
# Alphahang biome
* Added the Alphahang biome, a warped take on the nostalgic days of old.
# Rivers
* Rivers will now stream through the more humid biomes of the Bygone.
# Lithine
* Added the Lithine Ore, which drops multiple Lithoplasm when destroyed.
* Lithoplasm can be used to craft Lithine Lamps. (More uses will be coming in the future!!)
# Lithy
* Added the Lithy, a lovable slab that will occasionally trip and make the ground spit out some unique items.
# Wraiths
* A new hostile mob found lurking within the Megalith Fields!
* Has a melee attack where they will occasionally teleport themselves or the Player.
* Casts a Ice Bouquet spell, creating ice-y fire under the Players feet.
* Drops the Ice Bouquet item when killed.
# Ice Bouquet
* A new ice fire variation that doesn't produce any light, and won't spread to nearby blocks.
# Malicious War Horn
* A unique instrument found only in the Villages, when used it can summon a fury of Vexes that will fight for the Player.
* These Vexes will die after 40 seconds, and there is a cooldown period afterwards.
# Echo Gong
* A unique instrument that can be crafted with one Verdigris Ingot and four Echo Shards.
* When used, it will build up charge and releases it in an AOE shockwave around the player which breaks fragile blocks and debuffs opponent mobs with weakness.
* Can be found in Sewers.
# Whirliweed Bundle
* A item found only in the Villages, when used will give the Player the "Updraft" effect, which will let Players soar on up with a cloud, and let Players sink if they sneak.
* Can be crafted with a Whirliweed, String, and a Verdigris Scrap.
# New Advancements
* "Let Bygones be Bygone": unlocks when Players enter the Bygone.
* "Sights of the Ages": unlocks when visiting all Biomes in the Bygone.
* "Cowabunga!": unlocks when Players visit the Sewers.
* "A Hollow Nest": unlocks when Players visit the Villages.
* And more...
# Amphora
* A colorful decorative block that can store up to eight buckets of Water!
* Amphoras can by dyed as well.
* Can be crafted with seven Claystone.
# Verdigris Cogs
* A decorative Redstone component that gives different pulses depending on its State.
* Broken Verdigris Cogs don't have any pulses at all.
* Can be crafted with one Redstone Dust and one Verdigris Scrap.
# Lithine Lamps
* A new light source that can be switched between light levels by right clicking.
# Megalith Totem:
* When Lithoplasms are used on the Megalith Totem, it will randomly grow any Crop or Sapling within a 8x8 radius.
# Changes to existing features:
* Adjusted which songs play in which biomes, with every biome now having its own song.
* Fungal Blocks and Fungal Bricks now have new textures!
* Underhang trees now only generate on Moss Blocks.
* Updated the Bygone Item Group icon.
# Bug fixes:
* Fixed mobs spawning until the game crashes.
* Fixed recipes appearing twice in JEI.
* Fixed Glares spiraling into the Void.
* Fixed console log having Nectaur Petals show up on registry.
* Fixed console log being spammed with Glow Gourds falling.
* Fixed Blocks of Verdigris having an incorrect display name.
* Fixed Mooboos spawning naturally.
* Fixed Shelfhollows having no water color value.
* Fixed Megalith Fields playing Nether Wastes music.
* Fixed Sand and Red Sand not being smeltable to Glass.
* Fixed Whiskbills barely spawning.
* Under Grass no longer "floats" under the block its placed.
release
The Bygone 1.3.0 (NeoForge)
1.3.020 июн. 2025 г.561Minecraft: 1.21.1neoforge
Что нового
## **Updates in 1.3**
### Greetings all! It's been a while since the last -major- update, so do we have some changes in store!
### We have changed how the Bygone generates as whole entirely, reworked the Amber Desert biome, revamped the Ancient Hook, added a new mob and so much more!
### PLEASE keep in mind you WILL have to delete your /bygone/ dimension folder before updating! Some of the changes will have made things unstable in older worlds!
### Please join us in the official [Discord](https://discord.gg/DMW28XH235)!
# New features in 1.3:
* Completely overhauled the Bygones world generation! (See below for more details!)
* Overhauled the look of the Amber Desert biome.
* Overhauled the Ancient Hook.
* Added the Whiskbill and Whiskbill Spawn Egg.
* Added the Nectaur and Nectaur Spawn Egg!
* Added the Pesky and Pesky Spawn Egg.
* Added the Amber Sand, Amber Sandstone, Cut Amber Sandstone, Smooth Amber Sandstone and Chiseled Amber Sandstone blocksets.
* Added the Amber Clump.
* Added the Primordial Beach biome.
* Added the Verdigris Scrap Block and Verdigris Block.
* Added the [REDACTED] block, found only in Abandoned Farms.
* Added Glow Gourd Seeds.
* Added Poultry and Cooked Poultry.
* Added two new paintings from ["Iri_Dark!"](https://bsky.app/profile/iridark.bsky.social)
* Glow Gourds now have growth stages!
* Big Beaks now have multiple variants! (Including some special ones for Pride Month)!
* Maps now work in the Bygone! They "fill out" depending on what Y level the Players feet are at!
* Copperbugs now have sounds!
# Terrain Generation changes and additions:
* Added the "Primordial Beach" biome
* Added noise Pillars to the terrain
* Verdigris Scrap Blocks generate near the bedrock layer
* New cave generation
* Redistributed biomes (Beaches will generate next to Oceans, Amber Deserts are less common, and Primordial Oceans are smaller)
* Made the overall terrain more traversable by flattening it!
* Ores generate more as a whole in order to encourage exploring cave expeditions.
# Amber Desert changes and additions:
* Is now made up of Amber Sand and Amber Sandstone.
* Increased amount of Amber "boulders" in the biome.
* Turned down the light levels of all Amber blocks.
* Patches of Amber Clumps generate on walls and ceilings.
* Pointed Amber now generates only on ceilings.
* Tweaked the fog and sky colors to fit the dimension better!
* Removed Creosotes from generating in the biome.
# Ancient Hook changes:
* Ancient Hook now discards when in liquids. (this is to fix strange behaviour with water),
* Ancient Hook now discards when the player is further than 64 blocks away.,
* Ancient Hook now discards when the shift key is pressed.
* Ancient Hook now attaches to blocks way faster as its shoot speed has been increased a lot.
* Added Ancient Hook as loot in Bygone Mineshafts.
* Ancient Hook now has unique sounds!
# The Nectaur
* A new "hostile" mob that spits out poisonous (or slowness) Petals at Players!
* Will be more likely to become hostile when in big groups!
* Single Nectaurs like to stalk nearby Players.
* Drops Poultry and Cooked Poultry when killed.
# The Whiskbill
* A new passive mob found only in the Underhang.
* Will seek out fully grown Glow Gourds and devour them, spitting out the Seeds!
* Adults will retreat from nearby players and poison players that hurt them!
* Can be bred with Gourd Slices!
# The Pesky
* A Pest variant that is Hostile!
* Is only found in the Mineshafts.
* Has no knockback from any attacks, so be careful!
# Technical features:
* Added the new item tag "whiskbill_food"
# Changes to existing features:
* Chiseled Polished Bystone and Byslate are now craftable.
* Ancient Hooks are now craftable.
* Verdigris Ingots are now craftable.
* Amaranth Grain is now craftable from Amaranth Bales.
* Alpha Moss Blocks are now bonemealable.
* Underhang water color has been adjusted.
* Underhang ambience now plays 50% less of the time.
* Copperbugs, Pests, and Trilobites are now considered "Arthopods".
* Copperbugs now scrape any Copper Blocks they find.
* Claystone Farmland is now hydratable by Water.
* Sprinkler now bonemeals crop randomly 20% less.
* Pests now consume crops 50% more.
* Big Beaks now have a health range of 5 - 7 hearts.
* Big Beaks now drop Poultry or Cooked Poultry when they die.
* Mossy Claystone now boosts Sniffer eggs hatch rates.
* Glow Gourd Vines now grow.
* Glow Gourd Vines are now obtainable in Survival via Shears.
* Montsechia texture has been changed.
* Montsechia now crafts into White Dye instead of Light Blue Dye.
* Creosote and Creosote Sprout textures have been changed.
* Creosote and Creosote Sprouts now generate in the Primordial Ocean.
* Byslate no longer requires iron tools to break.
* Bygone Mineshafts no longer generate with Cave Spider spawners.
* Removed Umber.
* Removed Umber Bricks.
# Bugs fixed:
* Fixed crash related to Blemish Catalysts!
* Fixed crash related to mixins clashing!
* Fixed crash related to Mooboos in the Bygone!
* Fixed mobs generally just not spawning in the Underhang!
* Fixed both Polished Bystone and Polished Byslate family of blocks from not having stonecutter recipes!
* Fixed Big Beak subtitles not being translated!
* Fixed Big Beaks model from overlapping!
* Fixed Glares having a incorrect hitbox!
* Fixed Shelfhollows biome name not being translated!
* Fixed a specific fossil generating one block in the air.
* Fixed Whirliweeds not being "replaceable".
* Fixed numerous tags from being broken.
* Fixed numerous broken stonecutter recipes for Byslate and Bystone (All types).
* Fixed all Bygone mobs having "lag" between movements.
* Fixed Underhang Vines popping out Glowstone when right-clicked.
* Fixed multiple blocks like the Glow Gourds and Dangos from having broken block breaking particles.
* Fixed Bygone Portal blocks not shattering when the Bygone Portal Frame is broken.
* Fixed "Bygone: Strippables registered!" appearing in the log.
* Fixed Mushroom Vines not having a "tip" texture
* Fixed Amber Desert ruins from generating incorrectly.
* Fixed most recipes not showing up in the Crafting Table.
release
The Bygone 1.3.0 (Fabric)
1.3.020 июн. 2025 г.669Minecraft: 1.21.1fabric
Что нового
## **Updates in 1.3**
### Greetings all! It's been a while since the last -major- update, so do we have some changes in store!
### We have changed how the Bygone generates as whole entirely, reworked the Amber Desert biome, revamped the Ancient Hook, added a new mob and so much more!
### PLEASE keep in mind you WILL have to delete your /bygone/ dimension folder before updating! Some of the changes will have made things unstable in older worlds!
### Please join us in the official [Discord](https://discord.gg/DMW28XH235)!
# New features in 1.3:
* Completely overhauled the Bygones world generation! (See below for more details!)
* Overhauled the look of the Amber Desert biome.
* Overhauled the Ancient Hook.
* Added the Whiskbill and Whiskbill Spawn Egg.
* Added the Nectaur and Nectaur Spawn Egg!
* Added the Pesky and Pesky Spawn Egg.
* Added the Amber Sand, Amber Sandstone, Cut Amber Sandstone, Smooth Amber Sandstone and Chiseled Amber Sandstone blocksets.
* Added the Amber Clump.
* Added the Primordial Beach biome.
* Added the Verdigris Scrap Block and Verdigris Block.
* Added the [REDACTED] block, found only in Abandoned Farms.
* Added Glow Gourd Seeds.
* Added Poultry and Cooked Poultry.
* Added two new paintings from ["Iri_Dark!"](https://bsky.app/profile/iridark.bsky.social)
* Glow Gourds now have growth stages!
* Big Beaks now have multiple variants! (Including some special ones for Pride Month)!
* Maps now work in the Bygone! They "fill out" depending on what Y level the Players feet are at!
* Copperbugs now have sounds!
# Terrain Generation changes and additions:
* Added the "Primordial Beach" biome
* Added noise Pillars to the terrain
* Verdigris Scrap Blocks generate near the bedrock layer
* New cave generation
* Redistributed biomes (Beaches will generate next to Oceans, Amber Deserts are less common, and Primordial Oceans are smaller)
* Made the overall terrain more traversable by flattening it!
* Ores generate more as a whole in order to encourage exploring cave expeditions.
# Amber Desert changes and additions:
* Is now made up of Amber Sand and Amber Sandstone.
* Increased amount of Amber "boulders" in the biome.
* Turned down the light levels of all Amber blocks.
* Patches of Amber Clumps generate on walls and ceilings.
* Pointed Amber now generates only on ceilings.
* Tweaked the fog and sky colors to fit the dimension better!
* Removed Creosotes from generating in the biome.
# Ancient Hook changes:
* Ancient Hook now discards when in liquids. (this is to fix strange behaviour with water),
* Ancient Hook now discards when the player is further than 64 blocks away.,
* Ancient Hook now discards when the shift key is pressed.
* Ancient Hook now attaches to blocks way faster as its shoot speed has been increased a lot.
* Added Ancient Hook as loot in Bygone Mineshafts.
* Ancient Hook now has unique sounds!
# The Nectaur
* A new "hostile" mob that spits out poisonous (or slowness) Petals at Players!
* Will be more likely to become hostile when in big groups!
* Single Nectaurs like to stalk nearby Players.
* Drops Poultry and Cooked Poultry when killed.
# The Whiskbill
* A new passive mob found only in the Underhang.
* Will seek out fully grown Glow Gourds and devour them, spitting out the Seeds!
* Adults will retreat from nearby players and poison players that hurt them!
* Can be bred with Gourd Slices!
# The Pesky
* A Pest variant that is Hostile!
* Is only found in the Mineshafts.
* Has no knockback from any attacks, so be careful!
# Technical features:
* Added the new item tag "whiskbill_food"
# Changes to existing features:
* Chiseled Polished Bystone and Byslate are now craftable.
* Ancient Hooks are now craftable.
* Verdigris Ingots are now craftable.
* Amaranth Grain is now craftable from Amaranth Bales.
* Alpha Moss Blocks are now bonemealable.
* Underhang water color has been adjusted.
* Underhang ambience now plays 50% less of the time.
* Copperbugs, Pests, and Trilobites are now considered "Arthopods".
* Copperbugs now scrape any Copper Blocks they find.
* Claystone Farmland is now hydratable by Water.
* Sprinkler now bonemeals crop randomly 20% less.
* Pests now consume crops 50% more.
* Big Beaks now have a health range of 5 - 7 hearts.
* Big Beaks now drop Poultry or Cooked Poultry when they die.
* Mossy Claystone now boosts Sniffer eggs hatch rates.
* Glow Gourd Vines now grow.
* Glow Gourd Vines are now obtainable in Survival via Shears.
* Montsechia texture has been changed.
* Montsechia now crafts into White Dye instead of Light Blue Dye.
* Creosote and Creosote Sprout textures have been changed.
* Creosote and Creosote Sprouts now generate in the Primordial Ocean.
* Byslate no longer requires iron tools to break.
* Bygone Mineshafts no longer generate with Cave Spider spawners.
* Removed Umber.
* Removed Umber Bricks.
# Bugs fixed:
* Fixed crash related to Blemish Catalysts!
* Fixed crash related to mixins clashing!
* Fixed crash related to Mooboos in the Bygone!
* Fixed mobs generally just not spawning in the Underhang!
* Fixed both Polished Bystone and Polished Byslate family of blocks from not having stonecutter recipes!
* Fixed Big Beak subtitles not being translated!
* Fixed Big Beaks model from overlapping!
* Fixed Glares having a incorrect hitbox!
* Fixed Shelfhollows biome name not being translated!
* Fixed a specific fossil generating one block in the air.
* Fixed Whirliweeds not being "replaceable".
* Fixed numerous tags from being broken.
* Fixed numerous broken stonecutter recipes for Byslate and Bystone (All types).
* Fixed all Bygone mobs having "lag" between movements.
* Fixed Underhang Vines popping out Glowstone when right-clicked.
* Fixed multiple blocks like the Glow Gourds and Dangos from having broken block breaking particles.
* Fixed Bygone Portal blocks not shattering when the Bygone Portal Frame is broken.
* Fixed "Bygone: Strippables registered!" appearing in the log.
* Fixed Mushroom Vines not having a "tip" texture
* Fixed Amber Desert ruins from generating incorrectly.
* Fixed most recipes not showing up in the Crafting Table.
release
The Bygone 1.2.3a (Fabric)
1.2.3a18 мая 2025 г.410Minecraft: 1.21.1fabric
Что нового
## **Updates in 1.2.3a**
### Its been a while, hasn't it? Well, the wait is over! We are back! And starting with this first minor update:
### A brand new dependency, to make things moving forward even easier for us development wise!
### And we've snuck in some new blocks, for the Bystone and Byslate blocksets!
# New features in 1.2.3a:
* Added Polished, Chiseled, and Shingled block variants for Bystone!
* Added Polished, Chiseled, and Shingled block variants for Byslate!
# Technical features:
* Requires JinxedLib for both Fabric and NeoForge now!
* Furnace Fuels and Compostables are now JSON files for the Bygone!
* Added all Bygone Vegetation to the #replaceable (and by extension, the #enchantment_power_transmitter) tags.
* Rearranged the Bygone creative mode tab!
* Removed unused Architectury dependency!
# Bug fixes:
* Players will no longer compost nothing when right clicking the Composter
release
The Bygone 1.2.3a (NeoForge)
1.2.3a18 мая 2025 г.243Minecraft: 1.21.1neoforge
Что нового
## **Updates in 1.2.3a**
### Its been a while, hasn't it? Well, the wait is over! We are back! And starting with this first minor update:
### A brand new dependency, to make things moving forward even easier for us development wise!
### And we've snuck in some new blocks, for the Bystone and Byslate blocksets!
# New features in 1.2.3a:
* Added Polished, Chiseled, and Shingled block variants for Bystone!
* Added Polished, Chiseled, and Shingled block variants for Byslate!
# Technical features:
* Requires JinxedLib for both Fabric and NeoForge now!
* Furnace Fuels and Compostables are now JSON files for the Bygone!
* Added all Bygone Vegetation to the #replaceable (and by extension, the #enchantment_power_transmitter) tags.
* Rearranged the Bygone creative mode tab!
* Removed unused Architectury dependency!
# Bug fixes:
* Players will no longer compost nothing when right clicking the Composter
release
The Bygone 1.2.2b (Fabric)
1.2.2b24 февр. 2025 г.852Minecraft: 1.21, 1.21.1fabric
Что нового
## **Updates in 1.2.2b**
### Hello all! We were hoping to release 1.2.2 a bit later with the rest of the planned content, but we encountered an unfortunate crash that occurs with other mods installed.
### We've added two new crops, a new mob, and a new structure found throughout the Bygone! We have even more content planned, and we'd appreciate your feedback if possible!
### Please join us in the official [Discord](https://discord.gg/DMW28XH235)!
# New features in 1.2.2:
* Added the Chantrelle.
* Added the Plaga Crop.
* Added the Pest mob.
* Added the Pest Spawn Egg.
* Added Abandoned Farms
> Plaga Crop
* The Plaga Crop can be planted on Claystone Farmland and grows into the Plaga.
* Plaga Seeds can be found in numerous structures across the Bygone! (For now!)
> Plaga
* The Plaga can be placed on floors and walls (Like a torch)
* Repels Pests away from any crops!
* Has a light level of five.
> Chantrelle
* The Chantrelle is a extremely slow growing mushroom found in the Shelfhollows.
* While growing, the Chantrelle can -slowly- age other crops around it as well in a 8x2x8 radius!
* When finished growing, the Chantrelle can be popped off and eaten (Which restores 3 hearts!)
> Pest
* The Pest can be found rarely in the Underhang, and more commonly around Abandoned Farms.
* The Pest will eat any crops it finds, and flee from any nearby Plaga or growing Plaga Crops.
> Abandoned Farms
* Currently found in variations in the Underhang and Shelfhollows biomes!
* Contains barrels with seeds, local plants, and occasionly some rare items in it!
* [1.2.3+:] Even more iterations of the Abandoned Farms are coming as well in the near future!
> Ancient Saplings
* Can be placed on ceilings and grown into Ancient Trees!
# Technical features:
* Added #pest_repellents tag
# Changes to existing features:
* Changed the Underhang ceiling to be made out of Moss Blocks.
# Bugs fixed:
* Fixed Ancient Saplings not dropping.
* Fixed a crash with Fungal Vines
* Fixed crash involving "Brungle" entity and compatability with other mods.
* Fixed Amaranth Crops not being placable.
* Fixed Amaranth Crops not dropping Amaranth Seeds.
* Removed unused "Brungle" and "Jaws" entities.
release
The Bygone 1.2.2b (NeoForge)
1.2.2b24 февр. 2025 г.645Minecraft: 1.21, 1.21.1neoforge
Что нового
## **Updates in 1.2.2b**
### Hello all! We were hoping to release 1.2.2 a bit later with the rest of the planned content, but we encountered an unfortunate crash that occurs with other mods installed.
### We've added two new crops, a new mob, and a new structure found throughout the Bygone! We have even more content planned, and we'd appreciate your feedback if possible!
### Please join us in the official [Discord](https://discord.gg/DMW28XH235)!
# New features in 1.2.2:
* Added the Chantrelle.
* Added the Plaga Crop.
* Added the Pest mob.
* Added the Pest Spawn Egg.
* Added Abandoned Farms
> Plaga Crop
* The Plaga Crop can be planted on Claystone Farmland and grows into the Plaga.
* Plaga Seeds can be found in numerous structures across the Bygone! (For now!)
> Plaga
* The Plaga can be placed on floors and walls (Like a torch)
* Repels Pests away from any crops!
* Has a light level of five.
> Chantrelle
* The Chantrelle is a extremely slow growing mushroom found in the Shelfhollows.
* While growing, the Chantrelle can -slowly- age other crops around it as well in a 8x2x8 radius!
* When finished growing, the Chantrelle can be popped off and eaten (Which restores 3 hearts!)
> Pest
* The Pest can be found rarely in the Underhang, and more commonly around Abandoned Farms.
* The Pest will eat any crops it finds, and flee from any nearby Plaga or growing Plaga Crops.
> Abandoned Farms
* Currently found in variations in the Underhang and Shelfhollows biomes!
* Contains barrels with seeds, local plants, and occasionly some rare items in it!
* [1.2.3+:] Even more iterations of the Abandoned Farms are coming as well in the near future!
> Ancient Saplings
* Can be placed on ceilings and grown into Ancient Trees!
# Technical features:
* Added #pest_repellents tag
# Changes to existing features:
* Changed the Underhang ceiling to be made out of Moss Blocks.
# Bugs fixed:
* Fixed Ancient Saplings not dropping.
* Fixed a crash with Fungal Vines
* Fixed crash involving "Brungle" entity and compatability with other mods.
* Fixed Amaranth Crops not being placable.
* Fixed Amaranth Crops not dropping Amaranth Seeds.
* Removed unused "Brungle" and "Jaws" entities.
release
The Bygone 1.2.1 (NeoForge)
1.2.117 февр. 2025 г.128Minecraft: 1.21, 1.21.1neoforge
Что нового
## **Updates in 1.2.1**
### A very important patch is here with a fix to a major crash, along with some minor bug fixes.
### We've also updated our Fabric and NeoForge requirements to 0.16.10 and 21.1.119 respectively!
### And please note that currently [Custom Portal API Reforged](https://modrinth.com/mod/custom-portal-api-reforge) is currently required for the NeoForge port!
# Changes to existing features:
* [FABRIC ONLY] Updated from Fabric 0.16.7 to 0.16.10!
* [NEOFORGE ONLY] Updated from NeoForge 21.1.80 to 21.1.119!
# Bugs fixed:
* Updated the credits!
* Fixed 1.21 not being compatable!
* Fixed a crash regarding LegacyRandomSource! (Thanks for TelepathicGrunt and Commoble for their help!)
* Fixed Ancient Hanging Signs not having a texture!
* Fixed Ancient Vines and Fungal Vines not matching Weeping/Twisted/Normal Vine compost chance.
* Fixed Ancient Sign not being usable as fuel.
* Fixed Ancient Hanging Sign not being usable as fuel.
* Fixed Ancient Slab lacking the #minecraft:wooden_slabs tag.
* Fixed Ancient Slab can now be used in composter recipe as well
* Fixed Whirlweeds and Big Whirlweeds not being compostable
* Fixed Whirlweeds and Big Whirlweeds not being usable as fuel
* Fixed Belladonna and Coelus missing the #minecraft:flowers, #minecraft:sword_efficient, #minecraft:inside_step_sound_blocks and #minecraft:mineable/hoe tags
* Fixed Glow Gravel lacking many tags that regular gravel uses (Including bygone tags)
release
The Bygone 1.2.1 (Fabric)
1.2.117 февр. 2025 г.193Minecraft: 1.21, 1.21.1fabric
Что нового
## **Updates in 1.2.1**
### A very important patch is here with a fix to a major crash, along with some minor bug fixes.
### We've also updated our Fabric and NeoForge requirements to 0.16.10 and 21.1.119 respectively!
### And please note that currently [Custom Portal API Reforged](https://modrinth.com/mod/custom-portal-api-reforge) is currently required for the NeoForge port!
# Changes to existing features:
* [FABRIC ONLY] Updated from Fabric 0.16.7 to 0.16.10!
* [NEOFORGE ONLY] Updated from NeoForge 21.1.80 to 21.1.119!
# Bugs fixed:
* Updated the credits!
* Fixed 1.21 not being compatable!
* Fixed a crash regarding LegacyRandomSource! (Thanks for TelepathicGrunt and Commoble for their help!)
* Fixed Ancient Hanging Signs not having a texture!
* Fixed Ancient Vines and Fungal Vines not matching Weeping/Twisted/Normal Vine compost chance.
* Fixed Ancient Sign not being usable as fuel.
* Fixed Ancient Hanging Sign not being usable as fuel.
* Fixed Ancient Slab lacking the #minecraft:wooden_slabs tag.
* Fixed Ancient Slab can now be used in composter recipe as well
* Fixed Whirlweeds and Big Whirlweeds not being compostable
* Fixed Whirlweeds and Big Whirlweeds not being usable as fuel
* Fixed Belladonna and Coelus missing the #minecraft:flowers, #minecraft:sword_efficient, #minecraft:inside_step_sound_blocks and #minecraft:mineable/hoe tags
* Fixed Glow Gravel lacking many tags that regular gravel uses (Including bygone tags)
alpha
The Bygone 1.2 (Fabric)
1.215 февр. 2025 г.100Minecraft: 1.21, 1.21.1fabric
Что нового
## **Updates in 1.2.0a**
### Its time!! We have officially ported to NeoForge! We have some major things coming up that we look forward to sharing with you all! This update contains some new additions towards the major theme of the next major update (fully arriving in 1.2.1, barring an emergency patch), quite a few texture tweaks, and some bug fixes. We have the first piece of ambience courtesy of the talented @Quizzly_ !
# New features in 1.2.0a
* Added the Ancient Sprinkler.
* Added the Belladonna and Coleus flowers.
* Added new ambience in the Shelfhollows.
* Added a new icon for the Bygone! Courtesy of the talented Patchouli!
> Ancient Sprinkler
* A new functional block that can only be found in Ruins across the Bygone, or the Sewers.
* Can hydrate farmland up to 15 blocks away!
* Can sometimes bonemeal (most) crops within that range if bonemealed!
> Belladonna and Coleus flowers
* Can be placed and broken like Pink Petals!
* Found exclusively in the Primordial Oceans.
# Changes to existing features:
* Fungi Vines are now obtainable via shears!
* Tweaked Arcane Cores to appear rarely as loot in common Vaults.
* Updated the Rugosa Coral blockset textures.
* Updated the Tabulata Coral blockset textures.
* Updated the Sagaria texture.
* Updated the Fungi Vines texture(s).
* Updated the credits!
# Bugs fixed:
* Fixed all Fungi / Shelf vegetation not being compostable.
* Fixed Alpha Moss Blocks and Carpets not being compostable.
* Fixed Alpha Moss Blocks and Carpets not being able to be used as fuel.
* Fixed the Arcane Core not having a display name.
* Temporarily removed Primordial Oceans ambience while we work on a new take!
alpha
The Bygone 1.2.0a (NeoForge)
1.215 февр. 2025 г.95Minecraft: 1.21, 1.21.1neoforge
Что нового
## **Updates in 1.2.0a**
### Its time!! We have officially ported to NeoForge! We have some major things coming up that we look forward to sharing with you all! This update contains some new additions towards the major theme of the next major update (fully arriving in 1.2.1, barring an emergency patch), quite a few texture tweaks, and some bug fixes. We have the first piece of ambience courtesy of the talented @Quizzly_ !
# New features in 1.2.0a
* Added the Ancient Sprinkler.
* Added the Belladonna and Coleus flowers.
* Added new ambience in the Shelfhollows.
* Added a new icon for the Bygone! Courtesy of the talented Patchouli!
> Ancient Sprinkler
* A new functional block that can only be found in Ruins across the Bygone, or the Sewers.
* Can hydrate farmland up to 15 blocks away!
* Can sometimes bonemeal (most) crops within that range if bonemealed!
> Belladonna and Coleus flowers
* Can be placed and broken like Pink Petals!
* Found exclusively in the Primordial Oceans.
# Changes to existing features:
* Fungi Vines are now obtainable via shears!
* Tweaked Arcane Cores to appear rarely as loot in common Vaults.
* Updated the Rugosa Coral blockset textures.
* Updated the Tabulata Coral blockset textures.
* Updated the Sagaria texture.
* Updated the Fungi Vines texture(s).
* Updated the credits!
# Bugs fixed:
* Fixed all Fungi / Shelf vegetation not being compostable.
* Fixed Alpha Moss Blocks and Carpets not being compostable.
* Fixed Alpha Moss Blocks and Carpets not being able to be used as fuel.
* Fixed the Arcane Core not having a display name.
* Temporarily removed Primordial Oceans ambience while we work on a new take!
alpha
The Bygone 1.1.1a
1.1.1a14 янв. 2025 г.354Minecraft: 1.21, 1.21.1fabric
Что нового
This patch contains a lot of changes to the Shelfhollows thanks to feedback we've received, as well as a few more additions!
# New features in 1.1.1a
* Added Orange/Pink/Purple Fungi Vines. They are only obtainable with shears!
* Added Shelf Mold Moss. It is currently not spreadable!
* Added a new falling leaf particle to Ancient Leaves.
# Changes to existing features:
* Completely overhauled the Fungal Parents model and texture.
* Changed the Shelfhollow's fog color from pitch black to beige.
* Adjusted the Purple Mushroom Block's bounciness from x2 to x1.2 times.
* Adjusted the Shelfhollow's particle textures.
* Adjusted the frequency of Shelfhollow particles that appear.
* Adjusted how many (Fungal) Parents spawn.
* Adjusted the Orange/Pink/Purple blocksets textures.
# Technical additions or changes:
* Added "mold_replaceable" tag.
# Bugs fixed:
* Fixed Fungal Parents not having a display name.
* Fixed Shelf Mold dropping Short Grass.
alpha
The Bygone 1.1.0a
1.1.0a8 янв. 2025 г.184Minecraft: 1.21, 1.21.1fabric
Что нового
The first update of the new year is here!! We're introducing a brand new, fungal biome -- The Shelfhollows! You will find them generating alongside the Undergrove biome! We also broke SHOVELS last update, but thats been fixed this time, we pinkie promise.
# New features in 1.1.0a:
* Added the Shelfhollow biome.
* Added the Orange/Pink/Purple Mushroom Blocks.
* Added the Orange/Pink/Purple Fungal Brickset.
* Added Shelf Mycelium and Shelf Mold blocks.
* Added new vegetation: Shelf Fungus, Mold, Roots, and Sprouts.
* Added the (Fungal) Parent and Child mobs.
* Added Fungal Parent mob spawn egg.
* Added Claystone Bricks blockset.
* Added stonecutter recipes for the Cobbled Bystone/Byslate family of blocks.
> Shelfhollow Biome
* A quiet land filled with giant Mushroom Shelves and the occasional Sporeshroom.
* Spore particles fly around the player, but breathing them in isn't that bad for you!
> Orange/Pink/Purple blocksets
* Found naturally-occuring on the cliffs of the Shelfhollow Biome!
* Each color has its own bounciness ratio: Orange will slowly stop a players bounces, Pink will almost immediately stop a players bounces, and Purple doubles the players bounces!
* You can craft a Brick blockset from each Mushroom Block as well!
* Both blocksets are preferred tool is Axe.
> Shelf Mycelium and Shelf Mold Blocks
* Both make up the groundscape of the Shelfhollow, coating any Bystone it can find.
* Will naturally spread to any Bystone blocks in its vicinity.
* You can place any Nether Fungi blocks on them as well!
> Shelfhollow Vegetation
* The landscape of the Shelfhollow is literred with new plants and fungi.
* THe Shelf Fungus/Roots/Sprouts can all be found growing from Shelf Mycelium.
* The Shelf Mold will only be found growing out of Shelf Mold Blocks.
> (Fungal) Parent & Child mob
* A new, overly protective mob that will roam the Shelfhollows with their young. Do -not- approach the child if you don't want to be attacked!
* The Parent will poison the player, as well as damaging them normally from its attack.
* The Child will stick close to its Parent, and shy away from the Player.
> Prototaxite Stem
* An experimental new block, does not currently have any uses nor is it available in Survival.
* More coming soon!
# Changes to existing features:
* Big Beaks can now have babies!
* Amaranth Crops & associated items have new textures! (Courtesy of the extremely talented Betwixer!)
* Renamed internal name of "hook" to "ancient_hook"
* Changed Ancient Hook texture.
* Tweaked Whirliweed generation.
* Removed unused painting variant "Bob".
# Bugs fixed:
* Fixed Big Beaks not having proper subtitles.
* Fixed the console log being spammed by Whirliweed generation.
* Fixed all non-wooden Stairs not being in the "Stairs" tag.
* Fixed Sand and Shovel tags being broken.
* Fixed Ancient Roots not being obtainable in Survival.
# Known bugs:
* Sometimes the Parent/Child mobs will generate on a floating island!
alpha
The Bygone 1.0.1a
1.0.1a30 дек. 2024 г.168Minecraft: 1.21, 1.21.1fabric
Что нового
# Updates in 1.0.1a
The last (last) patch of the year is here!
We had a critical bug that affected the prior version that needed to be fixed!
This patch comes with a lot of much needed fixes to older content, as long with a new batch of new features.
(Excuse the programmer art for the Amaranth, it will be amended in the next update.)
# New features:
> Claystone Farmland
* Till Claystone with any Hoe to get this new block! It thrives in the dark(Under light level 8).
> Amaranth
* A new crop that only grows in the dark (Under light level 8) on Claystone Farmland.
It will not drop any seeds when broken!
> Amaranth Seed
* A new seed found only within the Bygone Mineshafts and some Blemished Ruins.
> Amaranth Grain
* A new item obtained from fully grown Amaranth.
> Amaranth Loaf
* A new food item that gives the player two hearts instead of saturation! Crafted with Amaranth Grain.
> Verdigris Scrap
* A rare resource found in loot chests in the Bygone Mineshafts and Sewers!
> Verdigris Ingot
* A new ingot that can obtained by smelting Verdigris Scraps!
> Blemished Ruins
* Added new iterations of the Ruins, with its own loot tables!
* Removed the old iterations of the structure.
> Sewers
* Added a new room to the Sewers.
# Changes to existing features:
* Adjusted Bygone Mineshaft loot.
* Changed Verdigris tools to be repaired with Verdigris Ingots instead of Verdigris Scraps.
* Tilling Coarse Claystone will turn it into Claystone!
* Blemish Blocks spread when a Blemish Catalyst is activated.
* Changed name of Under Grass from "short_grass" to "under_grass".
# Bugs fixed:
* Fixed Under Grass floating below ceiling when placed.
* Fixed several broken data tags.
* Fixed Blemish Blocks not generating when activating a Blemish Catalyst.
* Fixed Sculk particles generating with Blemish Catalysts.
* Fixed Pointed Amber not being obtainable.
* Fixed Pointed Amber not falling as expected.
* Fixed Pointed Amber turning into "tips" if broken.
* Fixed Mossy Claystone not spreading naturally if light level was below 9.
* Fixed Malachite Pillars not being available in the Stonecutter.
* Removed "Suspicious" Umber.
* Removed "Jaws" entity.
alpha
The Bygone 1.0.0a
1.0.0a26 дек. 2024 г.107Minecraft: 1.21, 1.21.1fabric
Что нового
# **Updates in 1.0.0a**
**Welcome to the new (SemVer-approved) naming scheme for future Bygone updates! We've been working as much as we can, but Hanukkah's
approaching so things will slow down before the New Year! This will be the *final* update of 2024, barring no critical bugs popping up!
See you all in 2025, where even bigger and exciting things await the BYGONE...**
# New Features:
# Sewers
Sewers are a new structure in the Bygone that allows players to travel through the Byslate ceiling with ease
* Sewers are found commonly in the Byslate ceiling of the Bygone (Around Y=200) in all biomes!
* Sewers have "rooms" that can generate at the end of a pipe with unique loot!
*Known issues*
> The Sewers entrances can sometimes generate -through- Byslate instead of in the air!
# Copperbug
> A new neutral mob that can sometimes be found in the Sewers!
> Right now they'll try and eat some Copper oxidization and stick together.
> More features are coming SOON to the Copperbug!
# Copperbug Spawn Egg
> A spawn egg for the Copperbug
# Verdirgris
> A Item that can only be found in the Sewers, and Bygone Mineshafts
> Only used (right now) to repair the Verdigris Blade and Verdigris Bow!
# Verdigris Blade
> A item that can only be found in the Sewers
> Can block (most) damage by right-clicking! You can swing it faster than every other weapon in the game as well.
> Is not enchantable and has a very low durability! Can be repaired with Verdirgris.
# Changes to existing Features:
Mossy Claystone can now -spread- to normal Claystone blocks
Changed Underhangs water color to match the biome more!
Tweaked Big Beak Armor loot to be in the Sewers instead of Bygone Mineshafts!
# Bugs fixed:
Fixed Mossy Claystone converting to Dirt when a block is above it!
Fixed "Jamies Block" existing and showing up in the Creative Tab
Fixed multiple names not existing for Blocks
# Known Bugs (that WILL be fixed in 2025):
Pointed Amber. The entire block.
Blemish Blocks/Ruins.
# COMING IN 2025:
(FINALLY) FINISHED PORTAL MECHANICS
REVAMPED BLEMISH CONTENT.
REVAMPED CASTER CONTENT.
CUSTOM WEATHER.
MORE BIOMES.
MORE EQUIPMENT AND TOOLS/WEAPONS.
MORE MOBS.
MORE STRUCTURES.
& BYGONE WILL ENTER THE BETA PHASE!! (WITH A MAJOR FOCUS ON MULTIPLAYER + QOL CHANGES)
alpha
The Bygone (Alpha) 0.0.7d
0.0.7d3 дек. 2024 г.221Minecraft: 1.21, 1.21.1fabric
Что нового
# **Whats new in 0.0.7d!!**
This has been released as an *emergency* patch, as there was a critical issue with Villager trades! We recommend using a brand new world with this patch! We're aware there is some bugs with the new content introduced, these will be fixed within the week!
As always, please report all bugs and feedback in the discord server!
**New features:**
Added Whirliweeds and Large Whirliweeds, new decorative plants that can be found in the Underhang!
Added the Arcane Core, a item that can only be found in Ominous Vaults and Trail Ruins! Use these to open the Bygone Portals! (Mechanics are a WIP!)
**EXPERIMENTAL FEATURES:**
Added the Verdigris Bow, a unique Bow that instant shoots arrows! It has low durability, and can not be enchanted.
Added Pointed Amber.
**Changes to existing Features:**
Bygone Portal Frame Blocks have a new texture!
Glares have a new model and idle animations!
Glow Gourds can now be broken by -any- projectile!
Coarse Claystone is now craftable with Claystone and Gravel!
Cobbled Byslate/Bystone can be smelted to normal Byslate/Bystone!
Ancient Leaves, Roots, and Vines are now compostable!
The Ancient woodset can now be used as fuel!
Mossy Claystone now needs Silk Touch in order to be dropped!
**Bugs fixed:**
Fixed Big Beaks having 1HP - They now have a range of 2-5 Health!
Fixed Bygone ambience not having a subtitle!
Fixed Glow Gourd Vine/Gourds hitboxes being small!
Fixed Malachite Walls and Malachite Tile Walls not being usable!
Fixed Mooboos not having a Display name!
Fixed a critcial bug involving Villager Trades being gone!
alpha
The Bygone (Alpha) 0.0.7b
0.0.7b10 нояб. 2024 г.302Minecraft: 1.21, 1.21.1fabric
Что нового
# **Whats new in 0.0.7b!!**
**New Features:**
Added Iron, Gold, and Diamond Big Beak Armor!
Added Glow Gourd Dangos! A edible light source that can be placed like a torch!
Added Glow Gourd Soup!
Added a new painting, "Hallucigeania", by ZLB1!
Added the Mooboo, a mob only found by dragging a Cow into the Bygone!
Added the Bygone Portal, a unique frame that only generates underground. Can be found naturally or via the cartographers new map!
NOTE: These are (currently) still activated with the Hook, but that will be replaced in the next update!
**Experimental Features:**
Added the Caster: A block that has a unique effect (and cooldown) when right clicked with a Breeze Rod! Its very much a work in progress, so please provide feedback!
**Changes to existing Features:**
Bygone Portals are no longer made out of Calcite Frames.
Added the Bygone Portal Map to cartographers!
Bygone Mineshafts now have unique loot, including the new Big Beak Armor + new food sources!
Bygone Mineshafts now generate with Glow Gourd Dangos instead of Torches!
Ancient Vines now naturally generate in the Underhang!
Gourds now break when their vines break, and can be broken by arrows!
Glow Gourd Slices give less saturation and hunger.
Changed Cobbled Byslate & Cobbled Bystone Textures!
Changed Creosote Sprouts to have a light level of 5 (This is a temporary fix while we see how dim the biome can be)
Montsechia/Sagaria can now be crafted into dyes!
Exotic Plumage can now be used in other recipes with Feathers!
Overall Big Beaks have gotten an overhaul, including:
New Animations!
New sounds!
Tweaked Health/Speed/Jump stats!
**Bugs fixed:**
Fixed multiple blocks/items being improperly tagged!
Fixed "Gourd Vines" not having a name!
Fixed Creosote Sprouts having a big hitbox
Fixed Campfires not being craftable with Stripped Ancient Logs/Wood!
Fixed Glow Gourds not dropping anything when broken with a non-axe.
Fixed Umber Bricks not being craftable.
Fixed all Bystone/Byslate Ores not being smeltable/blastable.
Fixed Sagaria not being compostable/smeltable (as fuel).
Fixed Coelacanths hitboxes being behind them
Fixed Beige Glow Gourds not having their Item model!
Fixed "Test" item being left in the Creative Inventory!
Fixed Big Beak armor not being equipable in the GUI!
Fixed Ancient Hook -launching- players when they spam the item against the wall
Fixed Glow Gourd Soup being stackable!
KNOWN BUGS:
Bygone Portals still generate in Lava, sometimes? (Please report this with the seed + coords when you find it!)
# *Coming in the next major release:*
A unique item to light the Bygone Portal Frame
A custom sky texture! (This was delayed due to issues with rendering!)
MORE Caster functionality!
One new subbiome!
The Bygones first "unique" Structure!
A new and unique Tool!
alpha
BYGONE-0.0.6d
0.0.6d2 нояб. 2024 г.233Minecraft: 1.21, 1.21.1fabric
Что нового
# **Whats new in 0.0.6d!**
**New features:**
Added Glow Gourds! There are three variants, and each have their own food item! It is found naturally on the roof of the Underhang!
Added Umber Bricks, Amberstone, and Cobbled Amberstone!
Added Cobbled Bystone and Byslate slabs, stairs, walls! (Texture still a WIP!)
Added spawn eggs for multiple new mobs!
**Experimental features:**
Added Mineshaft's to the Underhang biome!
More Amber Ruin variants!
**Changes to existing features:**
Replaced Glowing Amber strips in Amber Deserts with Amberstone!
Added Flowing Amber to the bottom of Amber Chunks!
Tweaked Ambient sounds in the Amber Desert!
Buffed ore generation in the Bygone!
**Bugs fixed:**
Fixed more mob spawning bugs!
Fixed Ancient Vines block model not existing!
Fixed Ancient Vines not having a drop!
Removed "Fossilized Amber" and another block used for testing!
# **Coming up in 0.0.7a:**
BIG BEAK ARMOR + TWEAKS
CASTER HAVING A USE
MORE AMBER DESERT ITERATIONS
A UNIQUE SKY TEXTURE
A NEW PAINTING
SOMETHING UNEXPECTED.
Expect 0.0.7a in around two-three weekends!!
alpha
BYGONE-0.0.6c
0.0.6c26 окт. 2024 г.199Minecraft: 1.21, 1.21.1fabric
Что нового
# **Whats changed in 0.0.6c!**
### *Before opening up the world in this update, PLEASE remember to delete the bygone dimension folder!*
Yes, we skipped over 0.0.6b. There was a bug that would make Primordial Oceans unplayable, so we had to revoke it entirely.
### **New features:**
Added Cobbled Bystone and Cobbled Byslate!
**EXPERIMENTAL:**
Added the "Amber Ruins"!
### **Changes to existing features:**
Renamed "Flowing Amber" to "Glowing Amber"
Renamed "Bygonestone" to "Bystone"
Renamed "Bygoneslate" to "Byslate"
Tweaked "Malachite Pillar" texture
Added an actual bottom to the Primordial Vent model
Added -additional- Creosote Sprouts generation to the Amber Desert!
Reduced the amount of Primordial Vents that generate
### **Bugs fixed:**
Fixed Amber Desert water being the wrong color.
Fixed Primordial Urchins "flickering"
Fixed Patchouli not being in the credits!
Fixed Ancient Wood/Logs not properly being in the Wood tag! (Which meant stuff like campfires weren't craftable!)
Fixed Coarse Claystone having a space before its display name!
Fixed *too many* mobs spawning in the Primordial Ocean.
Fixed the jar name being "jamiesmod" instead of "bygone"
### KNOWN BUGS:
Scuttles spawn-- In the air sometimes??
EXPERIMENTAL Suspicious Umber doesn't work right now!!
### Whats next?
Cobbled Bystone & Byslate textures, as well as Stairs, Slabs, and Walls!
Glow Gourds!
Big Beak tweaks + additions!
More Amber Desert iterations!
More Blemished Ruins!
alpha
BYGONE-0.0.6a
0.0.6a25 окт. 2024 г.108Minecraft: 1.21, 1.21.1fabric
Что нового
# **Updates in 0.0.6a**
### *Before opening up the world in this update, PLEASE remember to delete the bygone dimension folder!*
We have a lot of technical changes, as well as the first iteration of the *Amber Desert*, and the *Blemish*, a structure-dependant infestation. Please report any feedback or bugs you may find in the discord!! Its been super helpful having so much feedback, and I'm so excited we're about to hit 500 downloads already! Theres a lot more to come, with the next patch focusing on bug fixes, Amber Desert and Blemish iterations, and Big Beak revamps.
We will *more then likely* not be porting to 1.21.3, as we'd rather wait for 1.21.4/The Winter Drop to, well, drop!
### **New features:**
Added Exotic Arrows! A short range arrow that'll return to the player if it misses its target! Made with a new drop from the Big Beak!
Added 'Cooked' Coelacanth, a new 'food' source that you should probably stick to giving to your friends.
New "ambience" in the Primordial Oceans!
A new song from LudoCrypt has been added to the Underhang, titled "Changing"!
### **EXPERIMENTAL**:
Added the "Ruins", an experimental new structure that introduces the Blemish.
Added the Blemish "Catalyst" and "Vein".
Added the "Amber Desert" biome! A new environment filled with massive amber chunks and fossils.
Added the Amber blockset!
Added Creosote and Creosote Sprouts, two new decorative plants found in the Amber Desert!
### **Changes to existing features:**
Upgraded the Biome Map, it's highly recommended to delete/reset the dimension folder prior to opening the world.
Updated the Underhangs internal ID being "ancient_forest" to "underhang"!
Updated the internal ID / jar name to the Bygone!!
Updated the Primordial Sand texture! (Hopefully for the last time)
### **Bugs fixed:**
Fixed Clouds being "see through" when placed on solid blocks.
Fixed Glares/Big Beaks spawning too often.
Fixed Ancient Roots not generating correctly.
Fixed internal version number being "1.0.0"
Fixed Overworld features such as Azalea Trees generating in the Underhang
Fixed Overworld giant ore veins generating in the Bygone
### KNOWN BUGS:
Entering/Exiting Bygone text is bugged!
alpha
BYGONE-0.0.5c
0.0.5c13 окт. 2024 г.295Minecraft: 1.21, 1.21.1fabric
Что нового
# **Whats fixed in 0.0.5c!**
Fixed a LOT of bugs thanks to Ethan_4D!! This _may_ be the last patch until next weekend, so stay tuned!
**Changes to existing features:**
Updated Chiseled Malachite recipe not being two slabs.
**Bugs fixed:**
Fixed Malachite Pillars/Doors not being craftable in Survival
Fixed bounding boxes for several blocks.
Fixed multiple blocks not being compostable
Fixed multiple blocks not being fuel
Fixed Ancient Logs not smelting into Charcoal
Fixed Oceanstone not being usable for other stone recipes
Fixed Malachite Doors/Charnias dropping in Creative
Fixed Ancient Grass model rendering incorrectly
Fixed Primordial Urchin not having a name.
alpha
BYGONE-0.0.5b
0.0.5b13 окт. 2024 г.131Minecraft: 1.21, 1.21.1fabric
Что нового
## **Whats new in 0.0.5b!**
We're hard at work finishing up the Primordial Ocean! Whats left for it is just tweaks to the generation, and finalizing the AI of the new mobs.
We're also very happy to say we've been featured in a Youtube video for the first time!! Check out EnderVerse's video [here](https://youtu.be/KhpO-fnasMA?si=Gvxdu3DEcSZBS8VZ)!
### *New features:*
Added Coelacanth mob
Added Trilobite mob
Added Carnia block
Added Malachite slabs, stairs, and walls
Added Malachite Tile slabs, stairs, and walls
Added Ancient Signs & Hanging Signs!
Added <REDACTED> block! (Work in progress!)
### *Changes:*
Made all Malachite variants available in Survival via crafting
Changed gravel that generated on bottom "shelf" of the Primordial Ocean to Basalt!
**NOW COMPATIBLE WITH 1.21!!** (Please report any issues you may have!)
Updated Rugosa coral textures! (Still temporary until our artist can get to it!)
Primordial Sand no longer has a light level.
Glow Gravel's light level has been updated from 8 to 4.
### *Bugs fixed:*
Fixed numerous errors that popped up in the console.
Fixed the song "Gelida" not playing ingame
Fixed Malachite Door texture being unaligned
Fixed Ancient Grass not having a name
Fixed old Ancient Signs/Hanging Signs crashing the game.
alpha
BYGONE-0.0.5a
0.0.5a8 окт. 2024 г.130Minecraft: 1.21.1fabric
Что нового
## Whats new in 0.0.5a!
As we close out the Primordial Ocean, we're beginning to work on the next two biomes! Whats left for the Primordial Ocean, you might ask? At least three more mobs (Two passive, one hostile) and two more plant blocks!
**New features:**
Added Glow Gravel, a nice gravel variant that, well- glows!
Added Tabulata and Rugosa coral blocksets!
**Changes:**
Gravel now generates on the lowest stack (the generatated shelves of blocks) of the Primordial Ocean.
Tabulata and Rugosa coral now generates on the high to middle stacks of the Primordial Ocean.
Adjusted Primordial Vent generation to only generate on the lower stacks.
Adjusted Blue Algue generation to only generate on the top stacks.
Added underwater fog to the Primordial Ocean
**Bugs fixed:**
Fixed new corals generating in the overworld.
Fixed Ancient Grass not having a item model!
Added gladosedition to the Credits!
Started work on the <REDACTED> biome!
alpha
BYGONE-0.0.4e
0.0.4e7 окт. 2024 г.66Minecraft: 1.21.1fabric
Что нового
**Fixed Scuttle rendering**
alpha
BYGONE-0.0.4d
0.0.4d6 окт. 2024 г.59Minecraft: 1.21.1fabric
Что нового
**Final 0.0.4 version (hopefully) as we finish up the primordial oceans!**
Added:
**Mobs:**
The Scuttle, a new hostile mob that loves spewing out spikes of weakness at any nearby players!
_We still have three more mobs left for this biome as well!_
**Blocks:**
The sea urchin, a new "hostile" block that swells up when touched!
The primordial vent, a new billowing block that only activates underwater.
The crimoids, a new underwater plant.
**Fixed:**
Malachite Tiles not being droppable.
**Please report any bugs and/or feedback to the discord!**
alpha
BYGONE-0.0.4c
0.0.4c3 окт. 2024 г.66Minecraft: 1.21.1fabric
Что нового
Add (a few) blocks + vanilla mobs to the Primordial Oceans
Fixed a few bugs related to the Glare.
alpha
BYGONE-0.0.4b
0.0.4b29 сент. 2024 г.80Minecraft: 1.21.1fabric
Что нового
**Updated the Primordial Oceans**
Added Malachite blockset (most of which aren't craftable yet)
Added Primordial Sand (We're still experimenting with colors! Please provide feedback if you can)
Added -vegetation- (Placeholder for our own ancient sealife)
Tweaked Ancient woodset colors
Fixed numerous bugs (Including Blue Algae having the incorrect name, and small clouds not generating.)
alpha
BYGONE-0.0.4a
0.0.4a27 сент. 2024 г.69Minecraft: 1.21.1fabric
Что нового
**Added the Primordial Oceans**
Just in a basic generation testing phase, but I would like some feedback on the shelves!! We only have one custom block right now (A light source), but more will be coming!
**Fixed bugs pertaining to certain features not generating**
alpha
BYGONE-0.0.3d
0.0.3d25 сент. 2024 г.77Minecraft: 1.21.1fabric
Что нового
Added some ceiling foliage for the Underhang, fixed some small bugs, and started work on two new biomes! (Not implemented yet, obviously)
alpha
BYGONE-0.0.3a
0.0.3a21 сент. 2024 г.69Minecraft: 1.21.1fabric