COWMODSКаталог модов

The Bygone

Have you ever wondered what time forgot? Explore a dimension accessed by archeology and find out for yourself!

Автор: juniperdev22,4 тыс.358обновлён 27 окт. 2026 г.
ПриключенияМобыГенерация мира

Описание


bygone logo

Journey to a prehistoric dimension through the power of archeology!

Locate a Arcane Mechanism with a special artifact to explore ancient biomes, battle forgotten mobs, and uncover Minecrafts lost secrets.


About section divider

Bygone is a mod that transforms your gameplay experience with a mysterious prehistoric realm. Unleash your inner explorer as you:

  • Unlock portals using archaeology and hidden artifacts
  • Discover lost biomes, ancient creatures, and rare treasures
  • Survive challenging new threats lurking in a forgotten epoch

Bygone is designed for both Fabric and NeoForge. Quick to install, intuitive to play, and ideal for anyone excited to uncover ancient legends.

Whether you're a veteran archaeologist, a treasure hunter, or just chasing that next great adventure, Bygone invites you to step into a primeval land packed with secrets.

We have been hard at work on our latest update, Soul Survival! We have just released the latest snapshot on our Discord as well!


Quick Install

Fabric

  • Download: Fabric API, JinxedLib, Lithostitched, Bygone (Fabric version)

NeoForge

  • Download: JinxedLib, Lithostitched, Bygone (NeoForge version)

Put all .jar files in your mods folder.


How to Play

1. Get an Arcane Core

Found through archaeology in Trail Ruins or Ominous Vaults, these point towards the nearest Portal!

2. Find a Abandoned Bygone Portal Ruins

Found underground or via our new Cartographer maps!

3. Use the Arcane Mechanism

Found within the new Ruins, they are portable Portals!

4. Enter the Bygone Dimension

Step through and embark on your adventure...



Support & Links

Discord server Support on Ko-fi

Feedback and community ideas welcome - join our Discord!

Step through. Thrive in a world lost to time!

Галерея

The Sewers entranceThe Sewers pipesThe ShelfhollowsThe Amber Desert

Последние версии

Все версии →
release

The Bygone 3.2 (NeoForge)

3.2
27 окт. 2026 г.136Minecraft: 1.21.1neoforge
Скачать
Что нового
## **Updates in 3.2** ### I'd like to start with thanking everyone whos viewed the trailer and supported us through out this mods development so far! ### In this patch we have been focusing on feedback and bug reports by users! As well as removing some unused content that doesn't fit. ### We've also added the final features for Soul Survival, including two new mobs, Big Beak breeding, and a Copperbug overhaul! # New features in 3.2: * Added the Reaver * Added the Skipper * Added a new painting, "Blubs" by Dis_Light! * Added more variants to Amber Ruins. * Added a variant of Bygone Portals to the Bygone. * Added Shelf Mold Sprouts. * Big Beaks can now breed! * Copperbugs are no longer bugged! # Reaver * Reavers appear exclusively during the Hauntings! * Reavers will lunge, bite, and unleash rapid claw attacks! * Reavers' rapid claw strikes bypass the brief invulnerability between their hits, allowing several attacks to deal damage in quick succession. * Reavers prioritize players, but will attack other mobs (excluding other Reavers) # Skipper * Skippers are passive bugs found in the Rivers throughout the Bygone! * They are rideable with a saddle and a Amoeba Gel on a Stick! * Skippers *scoot* along the Rivers surface! * Sounds will be added in 3.3! # Arcane Mechanisms * Arcane Mechanisms now teleport non-player entities * Arcane Mechanisms now chunkload their other end while active * Arcane Mechanisms will now generate a platform if no suitable location could be found # Big Beak breeding * Big Beaks can now *plop out* eggs by being fed Glow Gourd Slices and being on full health! # Copperbug revamps. * Copperbugs will now *eat (scrape)* copper oxidization. * Copperbugs can be calmed by offering oxidized Copper! * Copperbugs *breed* now by being offered a oxidized Copper and scraping it together! * Copperbug scrape exclusively to their home area. * We've also reworked Copperbug movement, attacks, warnings, and animations as a whole! # Changes to existing features: * Fabric loader has been upgraded to 0.19.3 * NeoForge has been upgraded from 21.1.127 to 21.1.228. * Arcane Mechanisms are now repairable with Pristine Verdigris Cogs. * Big Beaks are now consume Amaranth, Glow Gourd, and Plaga Seeds. * Extended the reach of Arcane Cores trail. * Lithostream now has its fog rendered. * Verdigris Cogs are now found rarely in chests. * Wraiths now warn their target with sounds and particles before teleporting them! * Wraith teleport spells can now be interrupted by breaking line of sight or moving out of range! * Retextured all Shelfhollows blocks and plants. * Revamped Haunting Clock texture and removed unused item states. * Removed code relating to the old Bygone Portals. * Removed unused items. * Removed some stray debug logs # Fixed Bugs in 3.2: * Fixed Big Beaks being unable to breed or regenerate health. * Fixed crash on certain entities getting hit with a Scare Bolt * Fixed issues with other mods compatability. * Fixed multiple errors that were popping up in the logs. * Fixed Potted Chantrelles having no texture. * Fixed "Under" being Stereo instead of Mono * Fixed jade overlays after going through a bygone portal * Fixed Ancient Hooks not pulling players at certain angles. * Fixed issue where Ancient Hooks wouldn't work on certain block faces. * Fixed debug messages being accidentally left in on Ancient Hook use. * Fixed Arcane Mechanisms teleporting you immediately after already teleporting you * Fixed Arcane Mechanisms duplicating every teleport * Fixed Arcane Mechanism states desyncing * Fixed Ancient Mechanism orienting off-center. * Fixed the Arcane Mechanism overlay not showing up on fabric * Fixed inconsistency between Arcane Mechanisms overlay radius and teleport radius * Fixed Gear Bag breaking when used alongside Vanilla Backport * Fixed Haunting Clocks not being in Creative inventory. * Fixed a potential obscure networking issue when synchronizing entities * Fixed Wraith spellcasting animations continuing after casting ends. * Fixed ridden Big Beaks being able to jump again before landing. * Fixed experimental world warnings repeatedly appearing when loading worlds on Fabric. * Fixed some Hauntings mobs disappearing after reloading a world. * Reduced some lag while within the Bygone
release

The Bygone 3.2 (Fabric)

3.2
27 окт. 2026 г.40Minecraft: 1.21.1fabric
Скачать
Что нового
## **Updates in 3.2** ### I'd like to start with thanking everyone whos viewed the trailer and supported us through out this mods development so far! ### In this patch we have been focusing on feedback and bug reports by users! As well as removing some unused content that doesn't fit. ### We've also added the final features for Soul Survival, including two new mobs, Big Beak breeding, and a Copperbug overhaul! # New features in 3.2: * Added the Reaver * Added the Skipper * Added a new painting, "Blubs" by Dis_Light! * Added more variants to Amber Ruins. * Added a variant of Bygone Portals to the Bygone. * Added Shelf Mold Sprouts. * Big Beaks can now breed! * Copperbugs are no longer bugged! # Reaver * Reavers appear exclusively during the Hauntings! * Reavers will lunge, bite, and unleash rapid claw attacks! * Reavers' rapid claw strikes bypass the brief invulnerability between their hits, allowing several attacks to deal damage in quick succession. * Reavers prioritize players, but will attack other mobs (excluding other Reavers) # Skipper * Skippers are passive bugs found in the Rivers throughout the Bygone! * They are rideable with a saddle and a Amoeba Gel on a Stick! * Skippers *scoot* along the Rivers surface! * Sounds will be added in 3.3! # Arcane Mechanisms * Arcane Mechanisms now teleport non-player entities * Arcane Mechanisms now chunkload their other end while active * Arcane Mechanisms will now generate a platform if no suitable location could be found # Big Beak breeding * Big Beaks can now *plop out* eggs by being fed Glow Gourd Slices and being on full health! # Copperbug revamps. * Copperbugs will now *eat (scrape)* copper oxidization. * Copperbugs can be calmed by offering oxidized Copper! * Copperbugs *breed* now by being offered a oxidized Copper and scraping it together! * Copperbug scrape exclusively to their home area. * We've also reworked Copperbug movement, attacks, warnings, and animations as a whole! # Changes to existing features: * Fabric loader has been upgraded to 0.19.3 * NeoForge has been upgraded from 21.1.127 to 21.1.228. * Arcane Mechanisms are now repairable with Pristine Verdigris Cogs. * Big Beaks are now consume Amaranth, Glow Gourd, and Plaga Seeds. * Extended the reach of Arcane Cores trail. * Lithostream now has its fog rendered. * Verdigris Cogs are now found rarely in chests. * Wraiths now warn their target with sounds and particles before teleporting them! * Wraith teleport spells can now be interrupted by breaking line of sight or moving out of range! * Retextured all Shelfhollows blocks and plants. * Revamped Haunting Clock texture and removed unused item states. * Removed code relating to the old Bygone Portals. * Removed unused items. * Removed some stray debug logs # Fixed Bugs in 3.2: * Fixed Big Beaks being unable to breed or regenerate health. * Fixed crash on certain entities getting hit with a Scare Bolt * Fixed issues with other mods compatability. * Fixed multiple errors that were popping up in the logs. * Fixed Potted Chantrelles having no texture. * Fixed "Under" being Stereo instead of Mono * Fixed jade overlays after going through a bygone portal * Fixed Ancient Hooks not pulling players at certain angles. * Fixed issue where Ancient Hooks wouldn't work on certain block faces. * Fixed debug messages being accidentally left in on Ancient Hook use. * Fixed Arcane Mechanisms teleporting you immediately after already teleporting you * Fixed Arcane Mechanisms duplicating every teleport * Fixed Arcane Mechanism states desyncing * Fixed Ancient Mechanism orienting off-center. * Fixed the Arcane Mechanism overlay not showing up on fabric * Fixed inconsistency between Arcane Mechanisms overlay radius and teleport radius * Fixed Gear Bag breaking when used alongside Vanilla Backport * Fixed Haunting Clocks not being in Creative inventory. * Fixed a potential obscure networking issue when synchronizing entities * Fixed Wraith spellcasting animations continuing after casting ends. * Fixed ridden Big Beaks being able to jump again before landing. * Fixed experimental world warnings repeatedly appearing when loading worlds on Fabric. * Fixed some Hauntings mobs disappearing after reloading a world. * Reduced some lag while within the Bygone
release

The Bygone 3.1 (Fabric)

3.1
21 сент. 2026 г.902Minecraft: 1.21.1fabric
Скачать
Что нового
## **Updates in 3.1** ### Nothing crazy here, just a crash-fix and loot for Great Trail Chambers! ### 3.2 may come *soon*, it just depends if a crash is found before! ### If you experience any bugs, please report them on our [GitHub!](https://github.com/jamieohdev/the-bygone/issues) ### Please join us in the official [Discord](https://discord.gg/DMW28XH235) if you'd like to test new features! # Changes to existing features: * Great Trail Ruins now have loot! # Fixed Bugs in 3.1: * Fixed a Crash involving a non existent 'sable_root' item
release

The Bygone 3.1 (NeoForge)

3.1
21 сент. 2026 г.2,5 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
## **Updates in 3.1** ### Nothing crazy here, just a crash-fix and loot for Great Trail Chambers! ### 3.2 may come *soon*, it just depends if a crash is found before! ### If you experience any bugs, please report them on our [GitHub!](https://github.com/jamieohdev/the-bygone/issues) ### Please join us in the official [Discord](https://discord.gg/DMW28XH235) if you'd like to test new features! # Changes to existing features: * Great Trail Ruins now have loot! # Fixed Bugs in 3.1: * Fixed a Crash involving a non existent 'sable_root' item
release

The Bygone 3.0 (NeoForge)

3.0
20 сент. 2026 г.193Minecraft: 1.21.1neoforge
Скачать
Что нового
## **Updates in Soul Survival (3.0)** ### A WARNING, you should not attempt to play a world with the Bygone 2.0 with this new update. ### We are **back**! We have been extremely hard at work at 3.0 and *beyond*. With this update, we have added Weather, including the Hauntings, our dimensions *spooky* version of nights, some new structures, including a new mega structure, and so much more! ### As always, we couldn't do this without you all! Thank you so much. # New features in 3.0 * Added Weather to the Bygone, including Hauntings, Fog, and Inverted Rain. * Added the 'bygone_weather' command. * Added "Spectral" mobs. * Added Geists, Haunts, Mourns, Wallows and Whispers. * Added Terraclaystone, Terraclaystone Bricks, Chiseled Terraclaystone, and Embedded variants. * Added Plasmic Byslate blockset. * Added Plasmic Byslate Bricks blockset. * Added Glowing Plasmic Byslate Bricks blockset. * Added Cracked and Chiseled Plasmic Byslate Bricks. * Added Lithostream and Bucket of Lithostream. * Added Lithoplasmic Dust, Lithoplasmic Dust Block, and Lithoplasm Arrows. * Added Haunted Ground and the Haunted potion Effect. * Added Lime, Pink, Purple, and Yellow Sagaria. * Added Greater Trail Ruins structure. * Added Underground Houses structure. * Added Arcane Mechanisms. * Added Gear Bags. * Added Haunting Clocks * Added Plasmilk and Plasmilk potion Effect. * Added the 'bygone_weather' command. * Added 'ignores_plasmilk' Mob Effect tag. * Added 'spectral_vulnerable_to' Item tag. * Added 'spectral_blocks' and 'hurt_spectral_blocks'block tags. * Added two new tracks by Soul, "Blurred Edges" and "Far Aways". * Added the "Under" Music Disc. * Added Villages in Sable Groves. * Added more "Pride" Big Beak variants! * Added a Portuguese Brazilian translation. * Added several new advancements. * Bands of Terraclaystone now generate within the Bygone. * Removed Bygone Portal / Portal Frames from the Inventory. * Removed Custom Portal API as a dependency. # Weather * There are now weather events that occur randomly in the Bygone. * These consist of Inverted Rain, Fog, and Hauntings. # Hauntings * Hauntings average about ten minutes long and happen about once every hour. * During this time, Spectral mobs will rise out of the ground. * A unique visual effect and sound will occur to let Players know when Hauntings start. # Spectral mobs. * A unique class of Mobs with their own unique properties. * Can not be harmed by any *physical* attacks by Players unless it is Iron or Lithoplasm Arrows. * Are repelled by Lithoplasmic Dust, Iron-adjacent blocks, and drop Haunted Ground. * Are hurt by any Iron-adjacent blocks. * Consists of Geists, Haunts, Mooboos, Mourns, Reavers, Wallows, Whispers, and Wraiths! # Geists * Geists are hostile spirits that tend to move towards light sources. * When spotting a Player, they like to swoop in and dart off to attack them. # Haunts * Haunts are peaceful creatures to Players- But they will hunt down any Spectral mob they come across. # Mourns * Mourns will zig-zag away from nearby Players and fire projectiles at them. # Wallows * Blindly move around and inflict Freezing damage on any mob that bumps into them. # Whispers * Invisible little sprites that look for the nearest Player to suck the life out of them. * Can be uncovered by using any light-giving Litho/Spectral block. * Plasmic Byslate * Can be found throughout the Sable Groves and Megalith Fields. # Lithine Lamps * Lithine Lamps have been overhauled, and their light value now changes depending on which mob is closest to it. * Lithine Lamps have a unique property during Hauntings. # Lithoplasmic Dust * Lithoplasmic Dust can be used to create barriers *against* Spectral mobs by simply placing it on the ground. * Lithoplasmic Dust can be obtained by smelting Lithoplasm. # Lithoplasm Arrows * Crafted with Lithoplasmic Dust and Arrows, they are one of the main defenses against Spectral mobs. # Lithostream * Lithostream is a new fluid found exclusively in pools and springs in the Megalith Fields and Sable Groves. # Arcane Mechanisms * Arcane Mechanisms are a revamp of the Bygone Portal system. * Arcane Mechanisms, when right-clicked, will generate a Portal. * Arcane Mechanisms can be crafted with one Arcane Core, and some Copper Blocks. * Arcane Cores now directly *point* towards the nearest Mechanism / Ruin. # Gear Bags * Gear Bags are a helpful utility item that can store *nine* non-stackable items in the same slot. * Right now they are exclusively found in *every* structure across the Bygone! # Haunting Clocks * Useful items that let you know how much time is left until the next Haunting. # Plasmilk * Plasmilk is obtained by milking a Mooboo, and applies the Plasmilk Effect. * Plasmilk Effect will stop *any* Potion effect from affecting the Player. # Greater Trail Ruins * A new mega-structure found in the Underhang. * Can generate stacks of houses and ruins atop (or below) each other. * These Stacks will generate along side a massive trail/path. # Underground Houses * Abandoned homes left by visitors of the distant past. * Found exclusively above Y level 200. * MORE variants are coming in future snapshots. # Advancements * 'Spectre Hunter' - Kill your first Spectral mob * 'Breaking all Illusions' - Survive your first Haunting * 'Another Brick in the Wall' - Find your first Greater Trail Ruins. # Changes to existing features: * Renamed 'village' structure to 'village_underhang' * Fossils now generate in the Bygone Barrens. * Sabeasts no longer spawn in Megalith Fields. * Sabeasts are now scared of Ice Bouquets. * Wraiths Teleport spell has been nerfed. * Wraiths now can phase through (most) blocks, with the exception of blocks in the 'spectral_blocks' tag. * All spectral mobs are now immune to *most* Potion effects. * All spectral mobs are now damaged more by Iron gear. * Amaranth, Chantrelle, and Plagas no longer require *darkness* to grow. * Ancient Hooks now have a new renderer. * Arcane Cores can now be found in all Archeology sites in the Overworld. * Clouds now reduce Fall damage by 75%. * Chantrelles are now growable on Shelf Mold. * Glowing Plasmic Bricks blockset now have a Light level of 3. * Lithine Lamps light level now changes based on how close a mob is to it. * Lithoplasmic Powder is now placeable. * Megalith Totems now accept Lithoplasmic Powder as a fuel. * Verdigris Cogs now give power to all sides surrounding them. * Revamped Ancient woodset textures. * Revamped Amoeba on a Stick, Ancient Sign, Chantrelle and Chantrelle Spores textures. * Revamped Claystone blockset textures. * Revamped Glow Gourds growth stages. * Revamped Shellstone blockset textures. # Bug fixes: * Fixed most Bygone recipes not showing up in Survival. * Fixed a crash involving Big Beak Armor. * Fixed a crash with other mods containing custom Suspicious Blocks. * Fixed a crash with BetterNetherMap. * Fixed Composters working with air. * Fixed Amaranth Bales not being uncraftable. * Fixed Ancient and Sable Signs not dropping. * Fixed Ancient and Sable Saplings not growing. * Fixed Big Whirliweeds not dropping. * Fixed Glow Gourds spamming the console. * Fixed Falling Glow Gourds dropping FPS. * Fixed Lit Cracked Megalith blocks not dropping. * Fixed Mauve Gourds being misspelled. * Fixed Cracked / Shellstone Pillars having no tags. * Fixed Underhang Trees sometimes missing leaves. * Fixed Underroot Trees canopy randomly breaking. * Fixed bonemealing Alpha Moss Blocks not producing vegetation. * Fixed bonemealing Sable Moss Blocks not producing vegetation. * Fixed Mooboos not having Babies. * Fixed Mooboos not being hurt by Sabeasts. * Fixed Trilobites not being bucketable. * Fixed Clouds being slippery. * Fixed NeoForge not having Wandering Traders trading Bygone Portal Maps. * Fixed Purple Shelves not generating. * Fixed Sable Nut Blocks not crafting back to nine Sable Nuts. * Fixed The Bygone breaking Lever recipes. * Fixed a translation error with Walls.
release

The Bygone 3.0 (Fabric)

3.0
20 сент. 2026 г.90Minecraft: 1.21.1fabric
Скачать
Что нового
## **Updates in Soul Survival (3.0)** ### A WARNING, you should not attempt to play a world with the Bygone 2.0 with this new update. ### We are **back**! We have been extremely hard at work at 3.0 and *beyond*. With this update, we have added Weather, including the Hauntings, our dimensions *spooky* version of nights, some new structures, including a new mega structure, and so much more! ### As always, we couldn't do this without you all! Thank you so much. # New features in 3.0 * Added Weather to the Bygone, including Hauntings, Fog, and Inverted Rain. * Added the 'bygone_weather' command. * Added "Spectral" mobs. * Added Geists, Haunts, Mourns, Wallows and Whispers. * Added Terraclaystone, Terraclaystone Bricks, Chiseled Terraclaystone, and Embedded variants. * Added Plasmic Byslate blockset. * Added Plasmic Byslate Bricks blockset. * Added Glowing Plasmic Byslate Bricks blockset. * Added Cracked and Chiseled Plasmic Byslate Bricks. * Added Lithostream and Bucket of Lithostream. * Added Lithoplasmic Dust, Lithoplasmic Dust Block, and Lithoplasm Arrows. * Added Haunted Ground and the Haunted potion Effect. * Added Lime, Pink, Purple, and Yellow Sagaria. * Added Greater Trail Ruins structure. * Added Underground Houses structure. * Added Arcane Mechanisms. * Added Gear Bags. * Added Haunting Clocks * Added Plasmilk and Plasmilk potion Effect. * Added the 'bygone_weather' command. * Added 'ignores_plasmilk' Mob Effect tag. * Added 'spectral_vulnerable_to' Item tag. * Added 'spectral_blocks' and 'hurt_spectral_blocks'block tags. * Added two new tracks by Soul, "Blurred Edges" and "Far Aways". * Added the "Under" Music Disc. * Added Villages in Sable Groves. * Added more "Pride" Big Beak variants! * Added a Portuguese Brazilian translation. * Added several new advancements. * Bands of Terraclaystone now generate within the Bygone. * Removed Bygone Portal / Portal Frames from the Inventory. * Removed Custom Portal API as a dependency. # Weather * There are now weather events that occur randomly in the Bygone. * These consist of Inverted Rain, Fog, and Hauntings. # Hauntings * Hauntings average about ten minutes long and happen about once every hour. * During this time, Spectral mobs will rise out of the ground. * A unique visual effect and sound will occur to let Players know when Hauntings start. # Spectral mobs. * A unique class of Mobs with their own unique properties. * Can not be harmed by any *physical* attacks by Players unless it is Iron or Lithoplasm Arrows. * Are repelled by Lithoplasmic Dust, Iron-adjacent blocks, and drop Haunted Ground. * Are hurt by any Iron-adjacent blocks. * Consists of Geists, Haunts, Mooboos, Mourns, Reavers, Wallows, Whispers, and Wraiths! # Geists * Geists are hostile spirits that tend to move towards light sources. * When spotting a Player, they like to swoop in and dart off to attack them. # Haunts * Haunts are peaceful creatures to Players- But they will hunt down any Spectral mob they come across. # Mourns * Mourns will zig-zag away from nearby Players and fire projectiles at them. # Wallows * Blindly move around and inflict Freezing damage on any mob that bumps into them. # Whispers * Invisible little sprites that look for the nearest Player to suck the life out of them. * Can be uncovered by using any light-giving Litho/Spectral block. * Plasmic Byslate * Can be found throughout the Sable Groves and Megalith Fields. # Lithine Lamps * Lithine Lamps have been overhauled, and their light value now changes depending on which mob is closest to it. * Lithine Lamps have a unique property during Hauntings. # Lithoplasmic Dust * Lithoplasmic Dust can be used to create barriers *against* Spectral mobs by simply placing it on the ground. * Lithoplasmic Dust can be obtained by smelting Lithoplasm. # Lithoplasm Arrows * Crafted with Lithoplasmic Dust and Arrows, they are one of the main defenses against Spectral mobs. # Lithostream * Lithostream is a new fluid found exclusively in pools and springs in the Megalith Fields and Sable Groves. # Arcane Mechanisms * Arcane Mechanisms are a revamp of the Bygone Portal system. * Arcane Mechanisms, when right-clicked, will generate a Portal. * Arcane Mechanisms can be crafted with one Arcane Core, and some Copper Blocks. * Arcane Cores now directly *point* towards the nearest Mechanism / Ruin. # Gear Bags * Gear Bags are a helpful utility item that can store *nine* non-stackable items in the same slot. * Right now they are exclusively found in *every* structure across the Bygone! # Haunting Clocks * Useful items that let you know how much time is left until the next Haunting. # Plasmilk * Plasmilk is obtained by milking a Mooboo, and applies the Plasmilk Effect. * Plasmilk Effect will stop *any* Potion effect from affecting the Player. # Greater Trail Ruins * A new mega-structure found in the Underhang. * Can generate stacks of houses and ruins atop (or below) each other. * These Stacks will generate along side a massive trail/path. # Underground Houses * Abandoned homes left by visitors of the distant past. * Found exclusively above Y level 200. * MORE variants are coming in future snapshots. # Advancements * 'Spectre Hunter' - Kill your first Spectral mob * 'Breaking all Illusions' - Survive your first Haunting * 'Another Brick in the Wall' - Find your first Greater Trail Ruins. # Changes to existing features: * Renamed 'village' structure to 'village_underhang' * Fossils now generate in the Bygone Barrens. * Sabeasts no longer spawn in Megalith Fields. * Sabeasts are now scared of Ice Bouquets. * Wraiths Teleport spell has been nerfed. * Wraiths now can phase through (most) blocks, with the exception of blocks in the 'spectral_blocks' tag. * All spectral mobs are now immune to *most* Potion effects. * All spectral mobs are now damaged more by Iron gear. * Amaranth, Chantrelle, and Plagas no longer require *darkness* to grow. * Ancient Hooks now have a new renderer. * Arcane Cores can now be found in all Archeology sites in the Overworld. * Clouds now reduce Fall damage by 75%. * Chantrelles are now growable on Shelf Mold. * Glowing Plasmic Bricks blockset now have a Light level of 3. * Lithine Lamps light level now changes based on how close a mob is to it. * Lithoplasmic Powder is now placeable. * Megalith Totems now accept Lithoplasmic Powder as a fuel. * Verdigris Cogs now give power to all sides surrounding them. * Revamped Ancient woodset textures. * Revamped Amoeba on a Stick, Ancient Sign, Chantrelle and Chantrelle Spores textures. * Revamped Claystone blockset textures. * Revamped Glow Gourds growth stages. * Revamped Shellstone blockset textures. # Bug fixes: * Fixed most Bygone recipes not showing up in Survival. * Fixed a crash involving Big Beak Armor. * Fixed a crash with other mods containing custom Suspicious Blocks. * Fixed a crash with BetterNetherMap. * Fixed Composters working with air. * Fixed Amaranth Bales not being uncraftable. * Fixed Ancient and Sable Signs not dropping. * Fixed Ancient and Sable Saplings not growing. * Fixed Big Whirliweeds not dropping. * Fixed Glow Gourds spamming the console. * Fixed Falling Glow Gourds dropping FPS. * Fixed Lit Cracked Megalith blocks not dropping. * Fixed Mauve Gourds being misspelled. * Fixed Cracked / Shellstone Pillars having no tags. * Fixed Underhang Trees sometimes missing leaves. * Fixed Underroot Trees canopy randomly breaking. * Fixed bonemealing Alpha Moss Blocks not producing vegetation. * Fixed bonemealing Sable Moss Blocks not producing vegetation. * Fixed Mooboos not having Babies. * Fixed Mooboos not being hurt by Sabeasts. * Fixed Trilobites not being bucketable. * Fixed Clouds being slippery. * Fixed NeoForge not having Wandering Traders trading Bygone Portal Maps. * Fixed Purple Shelves not generating. * Fixed Sable Nut Blocks not crafting back to nine Sable Nuts. * Fixed The Bygone breaking Lever recipes. * Fixed a translation error with Walls.
release

The Bygone 2.1b (NeoForge)

2.1b
15 мар. 2026 г.5 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
# Bug Fixes: * Fixed all blocks not dropping.
release

The Bygone 2.1b (Fabric)

2.1b
15 мар. 2026 г.1,3 тыс.Minecraft: 1.21.1fabric
Скачать
Что нового
# Bug Fixes: * Fixed all blocks not dropping.
release

The Bygone 2.1 (NeoForge)

2.1
20 февр. 2026 г.376Minecraft: 1.21.1neoforge
Скачать
Что нового
## **Updates in 2.1** ### A important hotfix is out containing two crash fixes! ### We are *hard* at work with our next major content update, with ### the latest snapshots being available on our [Discord!](https://discord.gg/DMW28XH235) # Bug fixes: * Fixed a crash with other mods containing custom Suspicious Blocks. * Fixed a crash involving Big Beak Armor.
release

The Bygone 2.1 (Fabric)

2.1
20 февр. 2026 г.285Minecraft: 1.21.1fabric
Скачать
Что нового
## **Updates in 2.1** ### A important hotfix is out containing two crash fixes! ### We are *hard* at work with our next major content update, with ### the latest snapshots being available on our [Discord!](https://discord.gg/DMW28XH235) # Bug fixes: * Fixed a crash with other mods containing custom Suspicious Blocks. * Fixed a crash involving Big Beak Armor.