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ВЕРСИИ (11)
beta
Build and Thrive 0.1-hotfix
0.1-hotfix17 сент. 2026 г.81Minecraft: 1.21.1neoforge
Что нового
like the last hotfix this is for dedicated servers
- Removed GPUBooster and ToadLib, ToadLib was causing a crash.
beta
Build and Thrive 0.1 - Information Update
0.116 сент. 2026 г.23Minecraft: 1.21.1neoforge
Что нового
It's been a long time! I was still working on Build and Thrive all this time and I finally finished 0.1
### Additions
- Added EMI, including Accelerator, Enchanting, Loot, Ores,Trades, Reliable, Just Enough Breeding, Recipe sharing and TooManyRecipeViewers;
- Added a ton of item groups for Reliable EMI;
- Added some pages for Just Enough Breeding;
- EMI uses the vanilla theme;
- Added Chopper's delight
- Added a TON of advancements (and Reliable Advancements!);
- Added Magnetic Eyes, crafted from Ender Pearls and Tin Ingots, will go towards the nearest Tin Monolith/Bastion;
- Added Map Atlases, including a recipe with Resin Clumps, no coords;
- Added Crafty Hands;
- Added Backpacks from quark oddities back;
- Added Ancient Tomes back, now with Swift Sneak, Extending, Conceal, Infinity, Multishot and Backstabbing;
- Added Advancements Frames, they need turquoise now;
- Added Stony Cliffs Are Cool;
- Rhyolite can now be made into Magmatic Rhyolite with spillers;
- Blackstone can now be made into glowstone with spillers and lumisene;
- Added Not Enough Animations, go give yourself a look in the mirror!;
- Added Potion Stacks and Potion Cooldown to cover the fact that Combatify's stackable potions don't seen to properly work anymore;
- Added Sodium, Sodium Extra, Modern fix, ScalableLux, GPU Booster, AI improvements, Clumps, Not Enough Crashes, Staaaaaaaaaaaack, ThreatenGL,
- Added Reliable Remover;
- Added Reliable Replacer;
- Added Recreative;
- Added [Copper Age Backport Duplicate Armor Material Fix](https://www.curseforge.com/minecraft/mc-mods/copper-age-backport-duplicate-armor-material-fix)
### Changes
- Infinity was reworked so it can accept any arrow except for torch arrows, being percentage based instead with 25% chance of working per level (max 2, 3 with Ancient Tomes);
- Televisions now take Amethyst Blocks instead of turquoise;
- Enrichers now take Zirconia instead of Diamonds;
- Silk Touch isn't a treasure enchantment anymore;
- Mending is build-in into golden tools instead of fortune/looting;
- Creepies and the Creepers they grow into don't despawn anymore;
- Bundles now use their old experimental recipe with Rabbit Hide;
- Rabbits now spawn on plains, forests and birch forests;
- Rabbits now need carrot and/or cabbage crates to breed like other animals;
- Rabbits now only drop their foot if you kill them with a knife;
- Rabbits always drop rabbit hide;
- Crabs now need fish crates to breed like other animals;
- Crabs are now considered carnivorous, meaning that they don't need grazing;
- Crabs now spawn in Mangrove Swamps, regular swamps, stony shores and rivers
- Chickens can be bred with Beetroot Crates;
- Challenge avancements give turquoise now;
- Ancient Tomes can now be found on Vault structures and Ominous Vaults;
- Cut the space required by Villager workstations and houses by half;
- Reduced distance required between a Villager house and their workstation;
- Villagers don't need skylight anymore, so you can have them in underground bases;
- All hostile mobs attack Villagers except for Enderman and Zombified Piglins;
- Gold gates where retextured to match Caverns and Chasms' Golden Bars
- Fuel item tooltips now show seconds instead of how many items it can burn because of items with different smelting times;
- Added ko-fi link to the "about" menu;
- Updated neoforge version to 21.1.248;
- Updated most mods
### Removals
- Removed Gold Bars from Quark, Golden Bars from Caverns and Chasms will replace them in the world;
- Removed Sugar Bags, Sugar Cubes replace them;
- Removed JEI;
- Removed Better Nether Maps because of slice map fix;
- Removed Portal Ruins maps, redundant due to Soul Beads and Magnetic Eyes;
- Removed Recipe book;
- Removed Reach enchantment, too much mechanic overlap;
- Removed Enchantment Disabler and Item Obliterator;
- Removed Sky Set enchantment for conflicting with Stasis functionality;
- Reverted Efficiency buff
### Fixes
- Zombie villagers spawning on other dimensions somehow;
- random ticks running while paused;
- Global sound events play again;
- Slice Maps are craftable again with Depth Gauges
beta
Build and Thrive 0.0.8
0.0.84 авг. 2026 г.161Minecraft: 1.21.1neoforge
Что нового
I 100% didn't make this update only to have an excuse to fix a singular bug
### Additions
- [Clayworks](https://modrinth.com/project/1iicrEO3), with it's build-in compat with Caverns and Chasms;
- along with it there's now baking recipes for ash bricks, moss paste, resin bricks, magma blocks and smooth soul sandstone.
### Changes
- other than the vanilla mobs that already did this, hostile mobs won't attack villagers anymore, this is because the blacklist wasn't working on endermen for some reason.
### Fixes
- the daylight cycle won't advance on the pause menu anymore, I don't know how I didn't notice this.
### Removals
- cobblestone bricks from quark + everything that required it, you guessed it, Caverns and Chasms has it.
edit: it seens that I forgot to disable JEI in this version, enjoy it while it lasts (dw EMI and a bunch of it's addons will be on 0.1)
beta
Build and Thrive 0.0.7-hotfix
0.0.7-hotfix3 авг. 2026 г.94Minecraft: 1.21.1neoforge
Что нового
Downgraded Villager Confort due to a dedicaded server bug, this *should* fix it
beta
Build and Thrive 0.0.7
0.0.73 авг. 2026 г.48Minecraft: 1.21.1neoforge
Что нового
First update after public release!!
### Additions
- added [Abnormals Delight](https://modrinth.com/project/ts3qjo5t) for it's silver and necromium knifes, along with actual recipes for them;
- added [Crate Delight](https://modrinth.com/project/9rlXSyLg), except for the gunpowder bags;
- sulfur can now be crafted with 2 gunpowder and 2 cobblestone, quite the inversion huh?
- added AND gates from Autowork back;
- added [Easy Mob Spawn Control](https://modrinth.com/project/pTXV6gwq) for technical purposes.
### Changes
- Netherite doors, trapdoors and safes are now ancient debris themed and had their textures and recipes changed;
- increased zombie villager spawn rates;
- all farm animals need the storage block equivalent of their food sources now;
### Removals
- removed lapis bricks from Supplementaries because Caverns and Chasms already have them;
- removed more crates from quark;
- removed stone lamps from quark (I think);
- removed integrated circuit, replacement planned.
- removed bad mobs and no piglin brutes due to Easy Mob Spawn Control.
alpha
Build and Thrive 0.0.6
0.0.612 июл. 2026 г.28Minecraft: 1.21.1neoforge
Что нового
Another one
### Changes
- all the attributes given by foods had their duration doubled, cooking doubles it again;
- slingshots require diamond hearts now.
### Fixes
- toretoises, rats and happy ghasts aren't affected by Animal Weights anymore, and the mod got updated to the newest version.
alpha
Build and Thrive 0.0.5
0.0.510 июл. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
I broke the promise
### Removals
- Removed Concurrent Chunk Management Engine, i feel like it was causing more lag than without using it;
- Removed Load My F***ing Tags, it caused a immediate reload when creating a new world, causing lag;
- Removed MoreJS, the custom wandering trader trade now uses Moonlight Lib;
### Changes
- The custom nether fortress and bastion maps now use the markers from Supplementaries instead of red/black banners;
- Trail Explorer Maps now have a custom map marker made by me :)
### Fixes
- Trail Explorer Maps are now a Cartographer's Quill before being used just like other maps;
- [Copper armor has durability again](https://modrinth.com/project/sH7YRQbz)
alpha
Build and Thrive 0.0.4
0.0.47 июл. 2026 г.14Minecraft: 1.21.1neoforge
Что нового
Last update before aproval, i promise
- Maps to fortresses and bastions can now be found in ruined portals in the nether;
- added proper recipe unlock triggers for copper tools, armor and pistons.
alpha
Build and Thrive 0.0.3
0.0.36 июл. 2026 г.15Minecraft: 1.21.1neoforge
Что нового
Another? Might be the last before aproval, or not
### - Added [AttributeSetter](https://modrinth.com/project/tbDE3NLR) and [FoodAttributes](https://modrinth.com/project/ahOkadHm);
- cooking food will double the attribute effects;
- due to the change above mushrooms had their scale modifiers halved, so now cooking food with them will give you the same size as before;
- Vanilla Backport eggs now have the same attributes as normal eggs;
- Vanilla Backport eggs can now be fried;
- halved the heath off all overworld skeletons using AttributeSetter.
- Fixed positioning when on different GUI scales on the about tab
alpha
Build and Thrive 0.0.2
0.0.24 июл. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
An update before going to public? How interesting.
- added custom time cycle mod, and set the cycle to 30 minutes (15 minutes of day and 15 minutes of night);
- Mobs can't use player attributes anymore, blame this on zombies (it might come back but with nerfed reach for melee mobs;
- removed Copper Age Backport buttons in favor of Cavern's and Chasms' ones.
alpha
Build and Thrive 0.0.1
0.0.13 июл. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
First public release