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Build and Thrive [Information Update Is out!]

ВЕРСИИ (11)

beta

Build and Thrive 0.1-hotfix

0.1-hotfix
17 сент. 2026 г.81Minecraft: 1.21.1neoforge
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Что нового
like the last hotfix this is for dedicated servers - Removed GPUBooster and ToadLib, ToadLib was causing a crash.
beta

Build and Thrive 0.1 - Information Update

0.1
16 сент. 2026 г.23Minecraft: 1.21.1neoforge
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Что нового
It's been a long time! I was still working on Build and Thrive all this time and I finally finished 0.1 ### Additions - Added EMI, including Accelerator, Enchanting, Loot, Ores,Trades, Reliable, Just Enough Breeding, Recipe sharing and TooManyRecipeViewers; - Added a ton of item groups for Reliable EMI; - Added some pages for Just Enough Breeding; - EMI uses the vanilla theme; - Added Chopper's delight - Added a TON of advancements (and Reliable Advancements!); - Added Magnetic Eyes, crafted from Ender Pearls and Tin Ingots, will go towards the nearest Tin Monolith/Bastion; - Added Map Atlases, including a recipe with Resin Clumps, no coords; - Added Crafty Hands; - Added Backpacks from quark oddities back; - Added Ancient Tomes back, now with Swift Sneak, Extending, Conceal, Infinity, Multishot and Backstabbing; - Added Advancements Frames, they need turquoise now; - Added Stony Cliffs Are Cool; - Rhyolite can now be made into Magmatic Rhyolite with spillers; - Blackstone can now be made into glowstone with spillers and lumisene; - Added Not Enough Animations, go give yourself a look in the mirror!; - Added Potion Stacks and Potion Cooldown to cover the fact that Combatify's stackable potions don't seen to properly work anymore; - Added Sodium, Sodium Extra, Modern fix, ScalableLux, GPU Booster, AI improvements, Clumps, Not Enough Crashes, Staaaaaaaaaaaack, ThreatenGL, - Added Reliable Remover; - Added Reliable Replacer; - Added Recreative; - Added [Copper Age Backport Duplicate Armor Material Fix](https://www.curseforge.com/minecraft/mc-mods/copper-age-backport-duplicate-armor-material-fix) ### Changes - Infinity was reworked so it can accept any arrow except for torch arrows, being percentage based instead with 25% chance of working per level (max 2, 3 with Ancient Tomes); - Televisions now take Amethyst Blocks instead of turquoise; - Enrichers now take Zirconia instead of Diamonds; - Silk Touch isn't a treasure enchantment anymore; - Mending is build-in into golden tools instead of fortune/looting; - Creepies and the Creepers they grow into don't despawn anymore; - Bundles now use their old experimental recipe with Rabbit Hide; - Rabbits now spawn on plains, forests and birch forests; - Rabbits now need carrot and/or cabbage crates to breed like other animals; - Rabbits now only drop their foot if you kill them with a knife; - Rabbits always drop rabbit hide; - Crabs now need fish crates to breed like other animals; - Crabs are now considered carnivorous, meaning that they don't need grazing; - Crabs now spawn in Mangrove Swamps, regular swamps, stony shores and rivers - Chickens can be bred with Beetroot Crates; - Challenge avancements give turquoise now; - Ancient Tomes can now be found on Vault structures and Ominous Vaults; - Cut the space required by Villager workstations and houses by half; - Reduced distance required between a Villager house and their workstation; - Villagers don't need skylight anymore, so you can have them in underground bases; - All hostile mobs attack Villagers except for Enderman and Zombified Piglins; - Gold gates where retextured to match Caverns and Chasms' Golden Bars - Fuel item tooltips now show seconds instead of how many items it can burn because of items with different smelting times; - Added ko-fi link to the "about" menu; - Updated neoforge version to 21.1.248; - Updated most mods ### Removals - Removed Gold Bars from Quark, Golden Bars from Caverns and Chasms will replace them in the world; - Removed Sugar Bags, Sugar Cubes replace them; - Removed JEI; - Removed Better Nether Maps because of slice map fix; - Removed Portal Ruins maps, redundant due to Soul Beads and Magnetic Eyes; - Removed Recipe book; - Removed Reach enchantment, too much mechanic overlap; - Removed Enchantment Disabler and Item Obliterator; - Removed Sky Set enchantment for conflicting with Stasis functionality; - Reverted Efficiency buff ### Fixes - Zombie villagers spawning on other dimensions somehow; - random ticks running while paused; - Global sound events play again; - Slice Maps are craftable again with Depth Gauges
beta

Build and Thrive 0.0.8

0.0.8
4 авг. 2026 г.161Minecraft: 1.21.1neoforge
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Что нового
I 100% didn't make this update only to have an excuse to fix a singular bug ### Additions - [Clayworks](https://modrinth.com/project/1iicrEO3), with it's build-in compat with Caverns and Chasms; - along with it there's now baking recipes for ash bricks, moss paste, resin bricks, magma blocks and smooth soul sandstone. ### Changes - other than the vanilla mobs that already did this, hostile mobs won't attack villagers anymore, this is because the blacklist wasn't working on endermen for some reason. ### Fixes - the daylight cycle won't advance on the pause menu anymore, I don't know how I didn't notice this. ### Removals - cobblestone bricks from quark + everything that required it, you guessed it, Caverns and Chasms has it. edit: it seens that I forgot to disable JEI in this version, enjoy it while it lasts (dw EMI and a bunch of it's addons will be on 0.1)
beta

Build and Thrive 0.0.7-hotfix

0.0.7-hotfix
3 авг. 2026 г.94Minecraft: 1.21.1neoforge
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Что нового
Downgraded Villager Confort due to a dedicaded server bug, this *should* fix it
beta

Build and Thrive 0.0.7

0.0.7
3 авг. 2026 г.48Minecraft: 1.21.1neoforge
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Что нового
First update after public release!! ### Additions - added [Abnormals Delight](https://modrinth.com/project/ts3qjo5t) for it's silver and necromium knifes, along with actual recipes for them; - added [Crate Delight](https://modrinth.com/project/9rlXSyLg), except for the gunpowder bags; - sulfur can now be crafted with 2 gunpowder and 2 cobblestone, quite the inversion huh? - added AND gates from Autowork back; - added [Easy Mob Spawn Control](https://modrinth.com/project/pTXV6gwq) for technical purposes. ### Changes - Netherite doors, trapdoors and safes are now ancient debris themed and had their textures and recipes changed; - increased zombie villager spawn rates; - all farm animals need the storage block equivalent of their food sources now; ### Removals - removed lapis bricks from Supplementaries because Caverns and Chasms already have them; - removed more crates from quark; - removed stone lamps from quark (I think); - removed integrated circuit, replacement planned. - removed bad mobs and no piglin brutes due to Easy Mob Spawn Control.
alpha

Build and Thrive 0.0.6

0.0.6
12 июл. 2026 г.28Minecraft: 1.21.1neoforge
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Что нового
Another one ### Changes - all the attributes given by foods had their duration doubled, cooking doubles it again; - slingshots require diamond hearts now. ### Fixes - toretoises, rats and happy ghasts aren't affected by Animal Weights anymore, and the mod got updated to the newest version.
alpha

Build and Thrive 0.0.5

0.0.5
10 июл. 2026 г.20Minecraft: 1.21.1neoforge
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Что нового
I broke the promise ### Removals - Removed Concurrent Chunk Management Engine, i feel like it was causing more lag than without using it; - Removed Load My F***ing Tags, it caused a immediate reload when creating a new world, causing lag; - Removed MoreJS, the custom wandering trader trade now uses Moonlight Lib; ### Changes - The custom nether fortress and bastion maps now use the markers from Supplementaries instead of red/black banners; - Trail Explorer Maps now have a custom map marker made by me :) ### Fixes - Trail Explorer Maps are now a Cartographer's Quill before being used just like other maps; - [Copper armor has durability again](https://modrinth.com/project/sH7YRQbz)
alpha

Build and Thrive 0.0.4

0.0.4
7 июл. 2026 г.14Minecraft: 1.21.1neoforge
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Что нового
Last update before aproval, i promise - Maps to fortresses and bastions can now be found in ruined portals in the nether; - added proper recipe unlock triggers for copper tools, armor and pistons.
alpha

Build and Thrive 0.0.3

0.0.3
6 июл. 2026 г.15Minecraft: 1.21.1neoforge
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Что нового
Another? Might be the last before aproval, or not ### - Added [AttributeSetter](https://modrinth.com/project/tbDE3NLR) and [FoodAttributes](https://modrinth.com/project/ahOkadHm); - cooking food will double the attribute effects; - due to the change above mushrooms had their scale modifiers halved, so now cooking food with them will give you the same size as before; - Vanilla Backport eggs now have the same attributes as normal eggs; - Vanilla Backport eggs can now be fried; - halved the heath off all overworld skeletons using AttributeSetter. - Fixed positioning when on different GUI scales on the about tab
alpha

Build and Thrive 0.0.2

0.0.2
4 июл. 2026 г.20Minecraft: 1.21.1neoforge
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Что нового
An update before going to public? How interesting. - added custom time cycle mod, and set the cycle to 30 minutes (15 minutes of day and 15 minutes of night); - Mobs can't use player attributes anymore, blame this on zombies (it might come back but with nerfed reach for melee mobs; - removed Copper Age Backport buttons in favor of Cavern's and Chasms' ones.
alpha

Build and Thrive 0.0.1

0.0.1
3 июл. 2026 г.20Minecraft: 1.21.1neoforge
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Что нового
First public release