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ВЕРСИИ (13)
release
HORIZONS Update - 1.4.0 (26.1.x)
1.4.02 апр. 2026 г.186Minecraft: 26.1fabric
Что нового
***PORTED THE MOD TO 26.1!***
**Added:**
- **Long-range pet recall from the Pet List**: The Pet List can now recall pets from any distance. It tries every available method until it finds the pet - live entity lookup, nearby chunk search, registry position, and finally NBT reconstruction from the saved snapshot (same system as Revive). If nothing else works, the pet spawns at your feet.
The normal Pet Bell item is still limited by `max_recall_distance_blocks`, but the Pet List always works if the pet has registry data.
- **Pinned / favourite pets**: You can now star any pet in the Pet List to keep it pinned at the top. Pinned state is saved per world.
- **Performance presets in Mod Menu/Configs**: Added one-click presets (`LOW`, `BALANCED`, `HIGH`, `CUSTOM`) that adjust preset-managed performance settings, including max pets, recall distance, nearby-only list filtering, and particle intensity sliders.
- **Advanced tagging controls** for modpacks and custom mobs:
- `allow_non_tameable_tagging` - allow tagging non-tameable entities (default `false`)
- `tagger_entity_allowlist` - always allow these entity types (default empty)
- `tagger_entity_denylist` - block tagging these entity types (default: `minecraft:zombie`, `minecraft:creeper`)
- Added `verbose_messages` (YES/NO in Mod Menu, default NO) to suppress chat confirmations for mod actions, including bell recall summaries and Pet List action confirmations.
- Added optional low-health auto-recall system with configurable threshold, cooldown, target mode (player or nearest placed bell), bell search radius, and warning effects.
**Changed:**
- Performance presets are now treated as the default configuration workflow across config and Mod Menu.
- Pet List distance display is now configurable: `pet_list_show_exact_distance` (Mod Menu toggle, default ON) lets you choose exact values or capped `max+ blocks`.
- Changed the default `recall_animation_type` from `particles` to `none`. Per-entity teleport animations no longer play by default; set the config to `particles`, `portal`, `smoke`, or `poof` to re-enable.
- Refreshed all textures (Pet Bell item, Pet Tagger item, Bell of Companions block) with updated visuals, plus a new mod icon!
- Simplified the Mod Menu config UI. Technical options (`recall_method`, `enable_reflection_tameable_checks`) are still available in the JSON config file.
- Villager/trader recall protection is now a configurable toggle (protect_villagers_from_recall) instead of hardcoded-on (so if you have a mod that makes villagers tameable, you can tag them! it sounds pretty weird but at least you have freedom now)
- Pet Tagger now blocks hostile mob tagging by default (zombies, creepers, etc.), and this can be customized through config.
- Standardized recall and teleport particle multipliers across 1.21.1, 1.21.11, and 26.1 for consistent cross-version behavior.
- Normalized recall particle visuals so effect density is now fixed per recall action (not scaled by number of recalled pets), improving visual consistency and reducing worst-case particle cost.
- Simplified bulk recall visuals to a single central burst system instead of mixing a central burst with a second teleport-side particle effect.
**Removed:**
- Removed the empty **Advanced** category tab from the Mod Menu screen.
- Removed the range ring feature from client runtime and Mod Menu config UI across all release targets. The ring settings remain in config for backward compatibility but are no longer active.
- Removed the low-value `/petbell showconfig` debug command.
**Fixed:**
- Fixed first-run config defaults so new installs now start on the `BALANCED` preset (instead of `CUSTOM`) with preset-managed values correctly applied, including `max_recall_distance_blocks = 256`.
- Fixed `/petbell resetconfig` to reset using defaults + `BALANCED` preset.
- Fixed verbose-message behavior for tagging actions so tag/untag success messages now respect the `verbose_messages` toggle.
- Fixed performance preset persistence so preset selection is now stored explicitly in config and reapplied on load for all non-custom presets.
- Fixed performance preset save behavior so manual edits to preset-controlled fields, including particle intensity sliders, now switch the config to `CUSTOM` instead of being overwritten unexpectedly on save.
- Fixed an ordering issue in Mod Menu preset saves where selecting a preset could still be overridden by preset-controlled field callbacks in the same save cycle.
- Fixed a regression where selecting a non-custom performance preset could still end up saved as `CUSTOM`; preset selection now persists correctly after save.
- Fixed a Pet List edge case where pinning a loaded pet could sometimes show it as unloaded.
- Fixed false "unloaded" messages when recalling pets from the Pet List.
- Fixed Pet List recall being incorrectly blocked by `max_recall_distance_blocks`.
- Fixed Pet List capped distance display to use the server's active recall limit, so unlimited (`0`) no longer shows stale `max+ blocks` capping.
- Fixed Bell item/block recall parity with Pet List fallback flow: unloaded pets now use registry/NBT recovery too, while still respecting configured max recall distance.
- Fixed 1.21.1 / 1.21.11 API parity in tagger and recall logic.
- Fixed Bell of Companions block swing animation regression (the bell body now visibly swings again on use) on all release targets: 1.21.1, 1.21.11, and 26.1.
- Fixed a ring-state sync ordering bug where a block entity data update could overwrite the freshly-triggered client ring state and cancel the animation.
- Fixed `recall_animation_type` and `teleport_particle_intensity` having no effect on mass recall in 1.21.1 and 1.21.11 (per-entity teleport animations were only playing for single-pet recalls from the Pet List; now they play during bell ring too, when animation type is not `none`).
- Fixed `verbose_messages` having no effect in 26.1: the "teleported N pets" message was always shown regardless of the setting.
- Fixed the Mod Menu teleport animation selector displaying `particles` as the UI default instead of `none`, inconsistent with the config field default across all release targets.
- Fixed legacy config migration where older configs could keep `particle_type: none`; old-version configs now migrate back to `minecraft:heart` unless explicitly updated afterward.
**26.1 PORT related:**
- Finalized the 26.1 parity pass: restored Pet List blur and restored full client/UI behavior.
- Fixed missing texture issue on 26.1 by shipping proper item definition JSONs.
- Fixed Bell of Companions block texture rendering on 26.1.
- Verified the full release matrix for 1.21.1, 1.21.11, and 26.1.
release
HORIZONS Update - 1.4.0 (1.21.11)
1.4.02 апр. 2026 г.180Minecraft: 1.21.11fabric
Что нового
***PORTED THE MOD TO 26.1!***
**Added:**
- **Long-range pet recall from the Pet List**: The Pet List can now recall pets from any distance. It tries every available method until it finds the pet - live entity lookup, nearby chunk search, registry position, and finally NBT reconstruction from the saved snapshot (same system as Revive). If nothing else works, the pet spawns at your feet.
The normal Pet Bell item is still limited by `max_recall_distance_blocks`, but the Pet List always works if the pet has registry data.
- **Pinned / favourite pets**: You can now star any pet in the Pet List to keep it pinned at the top. Pinned state is saved per world.
- **Performance presets in Mod Menu/Configs**: Added one-click presets (`LOW`, `BALANCED`, `HIGH`, `CUSTOM`) that adjust preset-managed performance settings, including max pets, recall distance, nearby-only list filtering, and particle intensity sliders.
- **Advanced tagging controls** for modpacks and custom mobs:
- `allow_non_tameable_tagging` - allow tagging non-tameable entities (default `false`)
- `tagger_entity_allowlist` - always allow these entity types (default empty)
- `tagger_entity_denylist` - block tagging these entity types (default: `minecraft:zombie`, `minecraft:creeper`)
- Added `verbose_messages` (YES/NO in Mod Menu, default NO) to suppress chat confirmations for mod actions, including bell recall summaries and Pet List action confirmations.
- Added optional low-health auto-recall system with configurable threshold, cooldown, target mode (player or nearest placed bell), bell search radius, and warning effects.
**Changed:**
- Performance presets are now treated as the default configuration workflow across config and Mod Menu.
- Pet List distance display is now configurable: `pet_list_show_exact_distance` (Mod Menu toggle, default ON) lets you choose exact values or capped `max+ blocks`.
- Changed the default `recall_animation_type` from `particles` to `none`. Per-entity teleport animations no longer play by default; set the config to `particles`, `portal`, `smoke`, or `poof` to re-enable.
- Refreshed all textures (Pet Bell item, Pet Tagger item, Bell of Companions block) with updated visuals, plus a new mod icon!
- Simplified the Mod Menu config UI. Technical options (`recall_method`, `enable_reflection_tameable_checks`) are still available in the JSON config file.
- Villager/trader recall protection is now a configurable toggle (protect_villagers_from_recall) instead of hardcoded-on (so if you have a mod that makes villagers tameable, you can tag them! it sounds pretty weird but at least you have freedom now)
- Pet Tagger now blocks hostile mob tagging by default (zombies, creepers, etc.), and this can be customized through config.
- Standardized recall and teleport particle multipliers across 1.21.1, 1.21.11, and 26.1 for consistent cross-version behavior.
- Normalized recall particle visuals so effect density is now fixed per recall action (not scaled by number of recalled pets), improving visual consistency and reducing worst-case particle cost.
- Simplified bulk recall visuals to a single central burst system instead of mixing a central burst with a second teleport-side particle effect.
**Removed:**
- Removed the empty **Advanced** category tab from the Mod Menu screen.
- Removed the range ring feature from client runtime and Mod Menu config UI across all release targets. The ring settings remain in config for backward compatibility but are no longer active.
- Removed the low-value `/petbell showconfig` debug command.
**Fixed:**
- Fixed first-run config defaults so new installs now start on the `BALANCED` preset (instead of `CUSTOM`) with preset-managed values correctly applied, including `max_recall_distance_blocks = 256`.
- Fixed `/petbell resetconfig` to reset using defaults + `BALANCED` preset.
- Fixed verbose-message behavior for tagging actions so tag/untag success messages now respect the `verbose_messages` toggle.
- Fixed performance preset persistence so preset selection is now stored explicitly in config and reapplied on load for all non-custom presets.
- Fixed performance preset save behavior so manual edits to preset-controlled fields, including particle intensity sliders, now switch the config to `CUSTOM` instead of being overwritten unexpectedly on save.
- Fixed an ordering issue in Mod Menu preset saves where selecting a preset could still be overridden by preset-controlled field callbacks in the same save cycle.
- Fixed a regression where selecting a non-custom performance preset could still end up saved as `CUSTOM`; preset selection now persists correctly after save.
- Fixed a Pet List edge case where pinning a loaded pet could sometimes show it as unloaded.
- Fixed false "unloaded" messages when recalling pets from the Pet List.
- Fixed Pet List recall being incorrectly blocked by `max_recall_distance_blocks`.
- Fixed Pet List capped distance display to use the server's active recall limit, so unlimited (`0`) no longer shows stale `max+ blocks` capping.
- Fixed Bell item/block recall parity with Pet List fallback flow: unloaded pets now use registry/NBT recovery too, while still respecting configured max recall distance.
- Fixed 1.21.1 / 1.21.11 API parity in tagger and recall logic.
- Fixed Bell of Companions block swing animation regression (the bell body now visibly swings again on use) on all release targets: 1.21.1, 1.21.11, and 26.1.
- Fixed a ring-state sync ordering bug where a block entity data update could overwrite the freshly-triggered client ring state and cancel the animation.
- Fixed `recall_animation_type` and `teleport_particle_intensity` having no effect on mass recall in 1.21.1 and 1.21.11 (per-entity teleport animations were only playing for single-pet recalls from the Pet List; now they play during bell ring too, when animation type is not `none`).
- Fixed `verbose_messages` having no effect in 26.1: the "teleported N pets" message was always shown regardless of the setting.
- Fixed the Mod Menu teleport animation selector displaying `particles` as the UI default instead of `none`, inconsistent with the config field default across all release targets.
- Fixed legacy config migration where older configs could keep `particle_type: none`; old-version configs now migrate back to `minecraft:heart` unless explicitly updated afterward.
**26.1 PORT related:**
- Finalized the 26.1 parity pass: restored Pet List blur and restored full client/UI behavior.
- Fixed missing texture issue on 26.1 by shipping proper item definition JSONs.
- Fixed Bell of Companions block texture rendering on 26.1.
- Verified the full release matrix for 1.21.1, 1.21.11, and 26.1.
release
HORIZONS Update - 1.4.0 (1.21.1)
1.4.02 апр. 2026 г.207Minecraft: 1.21.1fabric
Что нового
***PORTED THE MOD TO 26.1!***
**Added:**
- **Long-range pet recall from the Pet List**: The Pet List can now recall pets from any distance. It tries every available method until it finds the pet - live entity lookup, nearby chunk search, registry position, and finally NBT reconstruction from the saved snapshot (same system as Revive). If nothing else works, the pet spawns at your feet.
The normal Pet Bell item is still limited by `max_recall_distance_blocks`, but the Pet List always works if the pet has registry data.
- **Pinned / favourite pets**: You can now star any pet in the Pet List to keep it pinned at the top. Pinned state is saved per world.
- **Performance presets in Mod Menu/Configs**: Added one-click presets (`LOW`, `BALANCED`, `HIGH`, `CUSTOM`) that adjust preset-managed performance settings, including max pets, recall distance, nearby-only list filtering, and particle intensity sliders.
- **Advanced tagging controls** for modpacks and custom mobs:
- `allow_non_tameable_tagging` - allow tagging non-tameable entities (default `false`)
- `tagger_entity_allowlist` - always allow these entity types (default empty)
- `tagger_entity_denylist` - block tagging these entity types (default: `minecraft:zombie`, `minecraft:creeper`)
- Added `verbose_messages` (YES/NO in Mod Menu, default NO) to suppress chat confirmations for mod actions, including bell recall summaries and Pet List action confirmations.
- Added optional low-health auto-recall system with configurable threshold, cooldown, target mode (player or nearest placed bell), bell search radius, and warning effects.
**Changed:**
- Performance presets are now treated as the default configuration workflow across config and Mod Menu.
- Pet List distance display is now configurable: `pet_list_show_exact_distance` (Mod Menu toggle, default ON) lets you choose exact values or capped `max+ blocks`.
- Changed the default `recall_animation_type` from `particles` to `none`. Per-entity teleport animations no longer play by default; set the config to `particles`, `portal`, `smoke`, or `poof` to re-enable.
- Refreshed all textures (Pet Bell item, Pet Tagger item, Bell of Companions block) with updated visuals, plus a new mod icon!
- Simplified the Mod Menu config UI. Technical options (`recall_method`, `enable_reflection_tameable_checks`) are still available in the JSON config file.
- Villager/trader recall protection is now a configurable toggle (protect_villagers_from_recall) instead of hardcoded-on (so if you have a mod that makes villagers tameable, you can tag them! it sounds pretty weird but at least you have freedom now)
- Pet Tagger now blocks hostile mob tagging by default (zombies, creepers, etc.), and this can be customized through config.
- Standardized recall and teleport particle multipliers across 1.21.1, 1.21.11, and 26.1 for consistent cross-version behavior.
- Normalized recall particle visuals so effect density is now fixed per recall action (not scaled by number of recalled pets), improving visual consistency and reducing worst-case particle cost.
- Simplified bulk recall visuals to a single central burst system instead of mixing a central burst with a second teleport-side particle effect.
**Removed:**
- Removed the empty **Advanced** category tab from the Mod Menu screen.
- Removed the range ring feature from client runtime and Mod Menu config UI across all release targets. The ring settings remain in config for backward compatibility but are no longer active.
- Removed the low-value `/petbell showconfig` debug command.
**Fixed:**
- Fixed first-run config defaults so new installs now start on the `BALANCED` preset (instead of `CUSTOM`) with preset-managed values correctly applied, including `max_recall_distance_blocks = 256`.
- Fixed `/petbell resetconfig` to reset using defaults + `BALANCED` preset.
- Fixed verbose-message behavior for tagging actions so tag/untag success messages now respect the `verbose_messages` toggle.
- Fixed performance preset persistence so preset selection is now stored explicitly in config and reapplied on load for all non-custom presets.
- Fixed performance preset save behavior so manual edits to preset-controlled fields, including particle intensity sliders, now switch the config to `CUSTOM` instead of being overwritten unexpectedly on save.
- Fixed an ordering issue in Mod Menu preset saves where selecting a preset could still be overridden by preset-controlled field callbacks in the same save cycle.
- Fixed a regression where selecting a non-custom performance preset could still end up saved as `CUSTOM`; preset selection now persists correctly after save.
- Fixed a Pet List edge case where pinning a loaded pet could sometimes show it as unloaded.
- Fixed false "unloaded" messages when recalling pets from the Pet List.
- Fixed Pet List recall being incorrectly blocked by `max_recall_distance_blocks`.
- Fixed Pet List capped distance display to use the server's active recall limit, so unlimited (`0`) no longer shows stale `max+ blocks` capping.
- Fixed Bell item/block recall parity with Pet List fallback flow: unloaded pets now use registry/NBT recovery too, while still respecting configured max recall distance.
- Fixed 1.21.1 / 1.21.11 API parity in tagger and recall logic.
- Fixed Bell of Companions block swing animation regression (the bell body now visibly swings again on use) on all release targets: 1.21.1, 1.21.11, and 26.1.
- Fixed a ring-state sync ordering bug where a block entity data update could overwrite the freshly-triggered client ring state and cancel the animation.
- Fixed `recall_animation_type` and `teleport_particle_intensity` having no effect on mass recall in 1.21.1 and 1.21.11 (per-entity teleport animations were only playing for single-pet recalls from the Pet List; now they play during bell ring too, when animation type is not `none`).
- Fixed `verbose_messages` having no effect in 26.1: the "teleported N pets" message was always shown regardless of the setting.
- Fixed the Mod Menu teleport animation selector displaying `particles` as the UI default instead of `none`, inconsistent with the config field default across all release targets.
- Fixed legacy config migration where older configs could keep `particle_type: none`; old-version configs now migrate back to `minecraft:heart` unless explicitly updated afterward.
**26.1 PORT related:**
- Finalized the 26.1 parity pass: restored Pet List blur and restored full client/UI behavior.
- Fixed missing texture issue on 26.1 by shipping proper item definition JSONs.
- Fixed Bell of Companions block texture rendering on 26.1.
- Verified the full release matrix for 1.21.1, 1.21.11, and 26.1.
release
BUG FIXES & QOL - 1.3.1 (1.21.11)
1.3.131 мар. 2026 г.41Minecraft: 1.21.11fabric
Что нового
Note: Some fixes may not be fully verified in all situations.
**Added:**
- Vanilla cooldown overlay for the Pet Bell and Pet Tagger (white sweep animation in hotbar).
**Fixed:**
- Pet List no longer shows an empty portrait box for unloaded pets with no preview - slot now shows a dark background.
- Live owned pets now always provide preview snapshot data to the Pet List, preventing some pets from appearing without a portrait.
- Distant unloaded pets no longer show the death pose in the Pet List preview when they are alive.
- Tagged pets across all loaded worlds are now discovered when `pet_list_nearby_only` is off, and written back to the registry.
- Revived pets no longer immediately re-die from stale state; health, death timer, hurt timer, fall distance, and velocity are cleared on revival.
- Pet registry file relocated to `data/bell-of-companions/` (namespaced subfolder); existing files are auto-migrated.
- Pet NBT snapshots now strip transient fields (FallDistance, Motion, HurtByTimestamp, etc.) before saving.
release
BUG FIXES & QOL - 1.3.1 (1.21.1)
1.3.131 мар. 2026 г.35Minecraft: 1.21.1fabric
Что нового
Note: Some fixes may not be fully verified in all situations.
**Added:**
- Vanilla cooldown overlay for the Pet Bell and Pet Tagger (white sweep animation in hotbar).
**Fixed:**
- Pet List no longer shows an empty portrait box for unloaded pets with no preview - slot now shows a dark background.
- Live owned pets now always provide preview snapshot data to the Pet List, preventing some pets from appearing without a portrait.
- Distant unloaded pets no longer show the death pose in the Pet List preview when they are alive.
- Tagged pets across all loaded worlds are now discovered when `pet_list_nearby_only` is off, and written back to the registry.
- Revived pets no longer immediately re-die from stale state; health, death timer, hurt timer, fall distance, and velocity are cleared on revival.
- Pet registry file relocated to `data/bell-of-companions/` (namespaced subfolder); existing files are auto-migrated.
- Pet NBT snapshots now strip transient fields (FallDistance, Motion, HurtByTimestamp, etc.) before saving.
release
LEDGER Update - 1.3.0 (1.21.11)
1.3.029 мар. 2026 г.38Minecraft: 1.21.11fabric
Что нового
**Added:**
- Persistent per-world pet registry (`data/bell-of-companions/`)
- Registry backup/import commands: `petbell exportRegistry`, `petbell importRegistry <file>`
- Registry auto-backfill from loaded tagged pets during list refreshes
- Death tracking: time, dimension, and coordinates recorded; dead pets show `Dead` status in the list
- Per dead-entry actions: right-click copies death coordinates; Ctrl+right-click teleports to death location (cross-dimension, requires Pet Bell); `Remove` button (owner-only)
- `Revive` action (owner-only): with `revive_respawn_entity` enabled, spawns the pet at its death coordinates with saved appearance restored
- Registry pruning to prevent unbounded growth (default 5000 entries, removes oldest untagged first)
- Pet List metadata: UUID, status, health, max health, ownership, last seen, last death info
- Pet List search (by name or type) and sort modes (nearest, furthest, name, type)
- Multi-select recall: shift-click to select, then "Recall Selected"
- Per-row actions with click shortcuts: left-click to recall, right-click to untag
- Server-side ownership and item checks (Recall requires Pet Bell, Untag requires Pet Tagger)
- Offline untag support via registry
- Health color coding (green/yellow/red) and formatted metadata in the Pet List
- Optional confirm dialogs for destructive actions (Untag, Remove, Revive, Teleport)
**Changed:**
- `Loaded` list status now requires live entity health data from an active entity instance
**Fixed:**
- Pet List variant and color rendering for wolves, cats, frogs, and other pets when unloaded
- Revived pets no longer lose name, tame status, or ownership; fox trust is correctly restored
- Stale dead entries: deaths are now captured before the entity is removed from the world
- Pet List button layout is now dynamic - no gaps on live entries; order is Recall/Untag (alive) or Revive/Remove (dead)
- Pet List blur crash (`Can only blur once per frame`) hardened further
**Improved:**
- Pet List single-recall reuses bell teleport animation and effects
- Pet List UI layout, scrolling, and readability for large lists
- Server response caching: short-lived per-player cache with movement-aware invalidation
- Cross-version parity: all features ship identically in 1.21.1 and 1.21.11
**New config options:**
- `allow_cross_dimension_teleport` - teleport to death location across dimensions (default: `true`)
- `revive_respawn_entity` - respawn the entity at death coords on revive; if disabled, revive only clears dead status (default: `true`)
- `pet_list_confirm_destructive_actions` - confirm dialog before destructive actions (default: `true`)
- `max_registry_entries` - registry pruning cap (default: `5000`)
release
LEDGER Update - 1.3.0 (1.21.1)
1.3.029 мар. 2026 г.31Minecraft: 1.21.1fabric
Что нового
**Added:**
- Persistent per-world pet registry (`data/bell-of-companions/`)
- Registry backup/import commands: `petbell exportRegistry`, `petbell importRegistry <file>`
- Registry auto-backfill from loaded tagged pets during list refreshes
- Death tracking: time, dimension, and coordinates recorded; dead pets show `Dead` status in the list
- Per dead-entry actions: right-click copies death coordinates; Ctrl+right-click teleports to death location (cross-dimension, requires Pet Bell); `Remove` button (owner-only)
- `Revive` action (owner-only): with `revive_respawn_entity` enabled, spawns the pet at its death coordinates with saved appearance restored
- Registry pruning to prevent unbounded growth (default 5000 entries, removes oldest untagged first)
- Pet List metadata: UUID, status, health, max health, ownership, last seen, last death info
- Pet List search (by name or type) and sort modes (nearest, furthest, name, type)
- Multi-select recall: shift-click to select, then "Recall Selected"
- Per-row actions with click shortcuts: left-click to recall, right-click to untag
- Server-side ownership and item checks (Recall requires Pet Bell, Untag requires Pet Tagger)
- Offline untag support via registry
- Health color coding (green/yellow/red) and formatted metadata in the Pet List
- Optional confirm dialogs for destructive actions (Untag, Remove, Revive, Teleport)
**Changed:**
- `Loaded` list status now requires live entity health data from an active entity instance
**Fixed:**
- Pet List variant and color rendering for wolves, cats, frogs, and other pets when unloaded
- Revived pets no longer lose name, tame status, or ownership; fox trust is correctly restored
- Stale dead entries: deaths are now captured before the entity is removed from the world
- Pet List button layout is now dynamic - no gaps on live entries; order is Recall/Untag (alive) or Revive/Remove (dead)
- Pet List blur crash (`Can only blur once per frame`) hardened further
**Improved:**
- Pet List single-recall reuses bell teleport animation and effects
- Pet List UI layout, scrolling, and readability for large lists
- Server response caching: short-lived per-player cache with movement-aware invalidation
- Cross-version parity: all features ship identically in 1.21.1 and 1.21.11
**New config options:**
- `allow_cross_dimension_teleport` - teleport to death location across dimensions (default: `true`)
- `revive_respawn_entity` - respawn the entity at death coords on revive; if disabled, revive only clears dead status (default: `true`)
- `pet_list_confirm_destructive_actions` - confirm dialog before destructive actions (default: `true`)
- `max_registry_entries` - registry pruning cap (default: `5000`)
release
RESONANCE Update - 1.2.0 (1.21.11)
1.2.011 февр. 2026 г.124Minecraft: 1.21.11fabric
Что нового
**Added:**
- Full compatibility with Minecraft 1.21.11 (Fabric)
- Placeable **Pet Bell block** with floor, ceiling, and wall attachment support
- Redstone activation for the Pet Bell block (resonate sound + enchant particles)
- Block-specific config: `block_recall_range`, `block_recall_cooldown_seconds`, `block_particle_intensity`, `block_settings_mode`
- Reliable advancement unlock on bell ring (item or block) and on placing the block
**Changed / Fixed:**
- Pet List distance display now uses blocks; out-of-range shows `max+ blocks`
- Config loading now falls back to defaults safely and normalizes all values
- Tag detection uses dual CCA + command tag check with legacy `pet` tag auto-migration
- Recall scan results are throttled and reused per player for performance
- Tameable checks use cached reflection lookups for modded entities
- Fixed default config migration (`block_settings_mode` → `"tool"`, particles → `"minecraft:heart"`)
- Fixed placement advancement triggering on non-Pet Bell block placements
- Fixed Pet Bell support model particle texture
- Fixed fox trust detection
**1.21.11-specific fixes:**
- Fixed world creation freeze (CCA component serialization mismatch)
- Fixed UI crashes (`Can only blur once per frame`)
- Fixed blank pet list entries
- Fixed pack metadata parsing (`supported_formats`, `min_format`/`max_format`)
- Fixed pet list stability (reverted experimental cache path, stabilized entity previews)
- Fixed unlimited recall scan bounds (now uses full build height)
- Fixed block entity state validation crash on placement
release
RESONANCE Update - 1.2.0 (1.21.1)
1.2.011 февр. 2026 г.64Minecraft: 1.21.1fabric
Что нового
**Added:**
- Full compatibility with Minecraft 1.21.11 (Fabric)
- Placeable **Pet Bell block** with floor, ceiling, and wall attachment support
- Redstone activation for the Pet Bell block (resonate sound + enchant particles)
- Block-specific config: `block_recall_range`, `block_recall_cooldown_seconds`, `block_particle_intensity`, `block_settings_mode`
- Reliable advancement unlock on bell ring (item or block) and on placing the block
**Changed / Fixed:**
- Pet List distance display now uses blocks; out-of-range shows `max+ blocks`
- Config loading now falls back to defaults safely and normalizes all values
- Tag detection uses dual CCA + command tag check with legacy `pet` tag auto-migration
- Recall scan results are throttled and reused per player for performance
- Tameable checks use cached reflection lookups for modded entities
- Fixed default config migration (`block_settings_mode` → `"tool"`, particles → `"minecraft:heart"`)
- Fixed placement advancement triggering on non-Pet Bell block placements
- Fixed Pet Bell support model particle texture
- Fixed fox trust detection
**1.21.11-specific fixes:**
- Fixed world creation freeze (CCA component serialization mismatch)
- Fixed UI crashes (`Can only blur once per frame`)
- Fixed blank pet list entries
- Fixed pack metadata parsing (`supported_formats`, `min_format`/`max_format`)
- Fixed pet list stability (reverted experimental cache path, stabilized entity previews)
- Fixed unlimited recall scan bounds (now uses full build height)
- Fixed block entity state validation crash on placement
release
LUSTER Update - 1.1.0 (1.21.1)
1.1.09 февр. 2026 г.36Minecraft: 1.21.1fabric
Что нового
**Added:**
- Quick-name prompt: use the tagger on an unnamed tamed pet to name and tag it in one step
- Optional Name Tag requirement for the quick-name prompt
- Bell range ring shown while holding the bell (client-side)
- Configurable bell sound and sound toggle
- Tagger infinite durability toggle
- Tame-first reminder message and villager/trader protection
- Direct teleport recall method (now default); command-based remains available
- Teleport effects: particles, portal, smoke, poof, or none
- Pet List keybind (default B) to see nearby tagged & untagged tamed pets (name, distance, icon)
beta
LUSTER Update - BETA 1.1.0 (1.21.1)
1.1.0BETA9 февр. 2026 г.30Minecraft: 1.21.1fabric
Что нового
This is a **pre-release beta** version of the upcoming 1.1.0 update.
All planned features are implemented and should be functional, but:
- performance is not fully optimized yet
- not all edge cases have been tested
- some minor bugs / visual glitches may still exist
- configuration & balance might change before final release
Please help test! Report bugs, weird behavior, FPS drops, crashes, etc.
Full planned features for 1.1.0:
* Added **quick-name prompt**: use the tagger on an unnamed, tamed pet to name + tag it in one step
* Added **optional Name Tag requirement** for the prompt (configurable)
* Added **bell range ring** (client-side) that appears while holding the bell
* Added **configurable bell sound ID** and sound toggle option
* Added **tagger durability toggle** (infinite use option)
* Added **tame-first reminder** message and villager protection
* Improved recall performance: replaced command-based teleport with **direct teleport**
* Added **configurable particle ring density** + reduced particle overhead
Thanks for helping make the final release better!
release
LAUNCH!/HF - 1.0.0 (1.21.1)
1.0.0HOTFIX9 февр. 2026 г.23Minecraft: 1.21.1fabric
Что нового
- Fixed multiple bugs caused by overlapping 1.0.0 and 1.1.0 development in the same files
- Resolved feature overrides and broken functionality
- Restored correct 1.0.0 behavior
release
LAUNCH! - 1.0.0 (1.21.1)
1.0.09 февр. 2026 г.29Minecraft: 1.21.1fabric