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Attract to Sound ([NEO]Forge/Fabric): Sound & Stealth.

[(Neo)Forge & Fabric 1.18.2-1.21.11] Overhauls mob AI for a true stealth experience. Hunted by what they see, hear, and sense.

Автор: Sylsatra80,6 тыс.167обновлён 23 окт. 2026 г.
ПриключенияМобыУтилиты

Описание

Piston smasher trap — redstone in motion

Entering swimming (prone-like) — squeezing through tight spaces
Attract to Sound: Telereceptors
Mobs with working eyes, ears, and nose.
Mobs react to gunshots, footsteps, explosions, voice chat.
Mobs can trace your footsteps to follow you home.
Mobs have realistic vision, making stealth and camouflage practical.
Modrinth — Install CurseForge — Download
Explosion — TNT triggered by redstone

Bee pollinating — ambient attention

Platforms & Versions

  • Forge, NeoForge & Fabric
  • Tested MC versions commonly supported by releases: 1.18.2, 1.19.2, 1.20.1, 1.21.1, 1.21.11, 26.2
  • Latest v7.0.0 for Forge 1.20.1

🧰 Core Features

  • Sound Attraction:
    • Mobs investigate sound events (blocks, entities, items, modded sounds)
  • Stealth & Visibility: Player visibility affected by light, weather, stance, movement, invisibility
  • Camouflage System:
    • Truly invisible under invisibility potion effect, both armor and item are hidden (configurable on server side for anticheat)
    • Armor-only camouflage with configurable items and bonuses
    • Full “armor + nearby blocks” sets using color/ID matching
    • Apply camo materials like mud, sand, dirt, etc., to blend in with the environment
  • Scent System:
    • Player movement creates a scent trail that mobs can track.  
    • Scent lasts about 5 minutes but varies by biome temperature and humidity.
    • Dive into the water to cut off the trail.
    • Can apply camo material to mask the scent.
  • Raid System:
    • Instead of a normal horde, mobs will schedule a RAID upon finding a player near the sound or scent position.
    • Mobs will call for reinforcement upon scheduling a RAID.
  • Muffling & Materials: Wool, solids, liquids, thin blocks alter sound propagation

  • Group AI: Leaders, followers, edge scouts, spacing, and dynamic sector scanning

  • Swoosh: A configurable list of projectiles, when thrown, will attract mobs to the thrown direction

  • Creek: Walking on a configurable list of blocks will make the creek sound

  • Awareness UI & Alerts:

    • A new awareness UI shows the windshield effect, smell level, sound level, and detection level.
    • Indicators above mobs show alerts, detection, arrow near misses, and raids.
  • Living Bridge: Zombies and other configurable mobs can form a bridge to invade your base. Enabled by default. living_bridge_tilting living_bridge_finished

  • Trap-Aware Pathfinding: Mobs can account for traps such as trapdoors and placed lava, so they’re less likely to be tricked by them.

  • Wind-Spreading Scent: Wind carries scent. With Weather2 installed, the mod uses realistic wind sampling.

  • Food Scent: Food adds to the scent that attracts mobs. With Spoiled installed, spoiled food increases the scent.

  • Compatibility & Performance:

    • Improved smoke and flash handling, plus camouflage rendering, for TacZ Hostiles and TacZ NPC.
    • Fixed limb rendering with From The Fog.
    • Significantly improved performance.
  • Configurable Everything: Human-readable TOML with guided comments

🔌 Integrations

  • TacZ (Forge/NeoForge/Fabric): Realistic decibels, attachment reductions, muzzle-flash visibility
  • TacZ Hostiles (Fabric): Improved smoke and flash handling, and camouflage rendering.
  • TacZ NPC (Fabric): Improved smoke and flash handling, and camouflage rendering.
  • Weather2: Wind uses realistic sampling when spreading scent.
  • Spoiled: Spoiled food increases its scent and can attract mobs more strongly.
  • Point Blank (Forge/Fabric): Per-weapon effective ranges, suppressors, flash tuning
  • Fungal Infection: Spore(Forge): Proto develops to sound, senses sound to summon creatures
  • Simple Voice Chat (Forge/Neoforge/Fabric): Dynamic radius based on live mic loudness
  • Plasmo Voice (Forge/Fabric): Similar to Simple Voice Chat
  • Immersive Melodies (Forge/Fabric): Blasting music will lure mobs
  • CSGrenade (Forge): Mobs can't see through smoke, flash, and run away from fire bomb
  • Relentless undead (Forge/Fabric): Configurable mobs can climb on top to scale the wall to go to the sound
  • Enhanced AI (Forge/NeoForge/Fabric): Block Breaking to Sound, Teleport to Sound, Throw to Sound, X-ray
  • Other Gun Mods: Quick copy-paste examples for Scorched Guns, Ewewukek’s Musket Mod, and MrCrayfish’s Gun Mod (Unofficial) via soundIdWhitelist + rawSoundDefaults

  • Hot Bath: Dirtiness will magnify the scent, attract mobs more easily. Aroma in a different biome will make your smell stand out. Bathing in hot water to clear the camo layer faster.

🖼️ Gameplay Highlights

  • Mobs swarm explosions, investigate doors, and close in on gunshots
  • Sneak through rain and darkness with dyed camo and muffling blocks
  • Groups coordinate: leaders engage while edge scouts sweep sectors
  • Voice chat lets your teammates’ shouts give away your position
Mobs go to explosion Mobs attracted to piston
Stealth crawling showcase Mobs break blocks to sound

📣 For Modpack Authors

  • You can use this mod in your modpack
  • If you need support, find me on Discord

Галерея

Explosion!Piston!

Последние версии

Все версии →
release

[FABRIC] 1.21.11 - 7.0.2

7.0.2
23 окт. 2026 г.80Minecraft: 1.21.11fabric
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Что нового
## v7.0.2 ### Changelog: - Port version 7.0.2 to Fabric 1.21.11
release

[FABRIC] 1.21.1 - 7.0.2a

7.0.2a
23 окт. 2026 г.102Minecraft: 1.21.1fabric
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## v7.0.2a ### Changelog: + Fixed a bug where mobs do not react to vanilla sounds.
release

[FABRIC] 1.20.1 - 7.0.2a

7.0.2a
23 окт. 2026 г.74Minecraft: 1.20.1fabric
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Что нового
## v7.0.2a ### Changelog: + Fixed a bug where mobs do not react to vanila sounds.
release

[FABRIC] 1.21.1 - 7.0.2

7.0.2
22 окт. 2026 г.62Minecraft: 1.21.1fabric
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## v7.0.2 for Fabric 1.21.1 ### Changelog: + A port of 7.0.2 1.20.1 to 1.21.1
release

[FABRIC] Sound & Stealth - 1.20.1 - 7.0.2

7.0.2
19 окт. 2026 г.61Minecraft: 1.20.1fabric
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## v7.0.2 for Fabric 1.20.1 ### Changelog: + Ported all supported features from v7.0.2 Forge to Fabric 1.20.1. There are many missing features due to missing optional integration mods. + Improved performance.
release

[FORGE] Sound & Stealth - 1.20.1 - 7.0.2

7.0.2
13 окт. 2026 г.837Minecraft: 1.20.1forge
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## v7.0.2 for Forge 1.20.1 ### Changelog: + Fixed a crash caused by bundling Caffein when used with a Caffein-dependent mod like FramedBlock. + Improved performance, thanks to leo_san for the contribution!
release

[FORGE] Sound & Stealth - 1.20.1 - 7.0.1

7.0.1
12 окт. 2026 г.81Minecraft: 1.20.1forge
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## v7.0.1 for Attract to Sound 1.20.1 ### Changelog: + Fixed a bug with the gap between mobs in the tilt bridge. + Fixed a bug where tacz hostiles, tacz npc, and vanilla Minecraft mobs no longer respect the smoke from csgrenade. Thanks to OnlyASpoonful for reporting. + Fixed a bug where tacz hostiles and tacz npc does not fear the fire from csgrenade. Thanks to OnlyASpoonful for reporting again!
release

[FORGE] Sound & Stealth - 1.20.1 - 7.0.0

7.0.0
7 окт. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
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Что нового
## Attract to Sound v7.0.0 for Forge 1.20.1 ### Changelog: - Awareness UI and alert visuals: A new UI to show the windshield effect, smell level, sound level, and detection level, and show info will be displayed on the mob's head to indicate alerts, detection, arrow near miss, and raid. - Added living bridge: a new feature where mobs (zombie, configurable) will be able to form a bridge to invade the player base. Enabled by default! - Added trap-aware pathfinding: mobs will no longer get tricked by trapdoors and lava placement. - Added wind-spreading scent feature, and with Weather2 mod installed, the wind will use realistic wind sampling. - Added food scent, and with the Spoiled mod installed, spoiling food will increase the scent. - Improved Tacz Hostiles and Tacz NPC smoke/flash handling and camo rendering. - Fixed a problem with From The Fog mod not rendering the limbs. - Improved performance a lot :)
release

[FABRIC] Sound & Stealth - 1.20.1 - 6.3.4

6.3.4
20 сент. 2026 г.245Minecraft: 1.20.1fabric
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## v6.3.4 ### Changelog: - Fixed a bug with Immersive Ore causing a crash. Thanks to Anonyku05 for reporting the bug. - Improved performance. - Fixed various bugs related to performance and invisibility with customnpcs. + Now required: Quantified 2.2.3 Fabric 0.19.3.
release

[FABRIC] Sound & Stealth - 1.20.1 - 6.3.3b

6.3.3b
14 сент. 2026 г.102Minecraft: 1.20.1fabric
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Что нового
## v6.3.3b ### Changelog: - Fixed a crash with the LOS when checking a mob, thanks to Anonyku05 for the bug report.