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ВЕРСИИ (26)
release
Ardwick 1.4
1.4+mod31 окт. 2026 г.126Minecraft: 26.3fabric, forge, neoforge, quilt
Что нового
Ardwick 1.4 introduces throwable spears, reintroduces archaeology, adds seasonal fishing, and greatly balances the heat mechanic added in 1.3.1.
### Features
- Spears can be thrown! It's awesome fun.
- New flint spear is the earliest weapon in the game.
- Heat now peaks at 4pm. Cold peaks at 4am. Brings slightly more realism.
- Heat and Cold build/drain at 10x the previous resolution so that their accumulation feels smoother.
- Eyes of Ender can now be used to locate Ancient Cities.
- Seasonal fishing. More Tropical Fish in Summer, more Salmon in Autumn, more Junk in Winter.
- Warm hostile mobs (Husks, Parched) migrate north during Summer. Cold hostile mobs (Strays) migrate south during Winter.
- Archaelogy has been readded. Find Suspicious Sand/Gravel in river beds and deserts.
### Balance
- Heat has been greatly rebalanced across biomes/seasons and rapidly disappates when leaving a hot environment (like the Nether). Most of this should feel intuitive in game however if you're struggling, Gold and Rose Gold armour cool you down, so does water and standing near soul fire.
- Froglights are now cheaper, requiring two glowstone dust, a magma cream, and a dye.
- Chainmail armour is now craftable from iron nuggets and ingots. Its cheaper than iron, has lower overall protection, but still specialises in arrow resistance.
- Axe damage minorly reduced so that swords remain relevant.
- Wooden Sword and Spear recipes removed. The earliest weapon in the game is now the Flint Spear.
- Ghast health increased from 10 to 20
- Blaze health increased from 20 to 40
- Endermen and Wither Skeleton health reduced from 100 to 80.
- Gear recycling disabled.
- Blast furnaces have a new recipe replacing Iron Ingots with Deepslate, and the interior Mud Kiln with a Campfire.
- On Easy Difficulty, hostile mobs no longer target the player.
- Spears have new durabilities to balance their utility as thrown weapons.
### Fixes
- Visual glitch where rapidly draining heat made the vigour bar overlay look like the player was cold.
- Tools in the crafting guide now show accurate damage values.
- Attack speed now reads as ∞ rather than a ludicrously high number.
- Wither Skeletons can now replace Parched, Strays, and Bogged during Eclipses and New Moons.
- ~~Removed~~ Herobrine
### Known Issues
- None
Internal versioning v0.736
release
Ardwick 1.4
1.431 окт. 2026 г.7Minecraft: 26.3datapack, minecraft
Что нового
Ardwick 1.4 introduces throwable spears, reintroduces archaeology, adds seasonal fishing, and greatly balances the heat mechanic added in 1.3.1.
### Features
- Spears can be thrown! It's awesome fun.
- New flint spear is the earliest weapon in the game.
- Heat now peaks at 4pm. Cold peaks at 4am. Brings slightly more realism.
- Heat and Cold build/drain at 10x the previous resolution so that their accumulation feels smoother.
- Eyes of Ender can now be used to locate Ancient Cities.
- Seasonal fishing. More Tropical Fish in Summer, more Salmon in Autumn, more Junk in Winter.
- Warm hostile mobs (Husks, Parched) migrate north during Summer. Cold hostile mobs (Strays) migrate south during Winter.
- Archaelogy has been readded. Find Suspicious Sand/Gravel in river beds and deserts.
### Balance
- Heat has been greatly rebalanced across biomes/seasons and rapidly disappates when leaving a hot environment (like the Nether). Most of this should feel intuitive in game however if you're struggling, Gold and Rose Gold armour cool you down, so does water and standing near soul fire.
- Froglights are now cheaper, requiring two glowstone dust, a magma cream, and a dye.
- Chainmail armour is now craftable from iron nuggets and ingots. Its cheaper than iron, has lower overall protection, but still specialises in arrow resistance.
- Axe damage minorly reduced so that swords remain relevant.
- Wooden Sword and Spear recipes removed. The earliest weapon in the game is now the Flint Spear.
- Ghast health increased from 10 to 20
- Blaze health increased from 20 to 40
- Endermen and Wither Skeleton health reduced from 100 to 80.
- Gear recycling disabled.
- Blast furnaces have a new recipe replacing Iron Ingots with Deepslate, and the interior Mud Kiln with a Campfire.
- On Easy Difficulty, hostile mobs no longer target the player.
- Spears have new durabilities to balance their utility as thrown weapons.
### Fixes
- Visual glitch where rapidly draining heat made the vigour bar overlay look like the player was cold.
- Tools in the crafting guide now show accurate damage values.
- Attack speed now reads as ∞ rather than a ludicrously high number.
- Wither Skeletons can now replace Parched, Strays, and Bogged during Eclipses and New Moons.
- ~~Removed~~ Herobrine
### Known Issues
- None
Internal versioning v0.736
release
Ardwick 1.3.1
1.3.1+mod26 окт. 2026 г.64Minecraft: 26.3fabric, forge, neoforge, quilt
Что нового
1.3's method of blocking vanilla advancements/crafting recipes failed so we're back to the old method. This version also contains a first attempt at adding a heat mechanic as a counterpart to cold. It's rough around the edges and will be balanced fully in 1.4.
### Features
- Heat added. The Nether and hot biomes now heat you up. Wear Gold or Rose Gold armour to reduce its effects. Standing near Soul Fire or Soul Campfires also cools you down.
### Balance
- Ladder crafting now gives 6 instead of 3.
- Four string in a 2x2 crafts cobwebs.
- Saddles now craftable with copper ingots.
### Fixes
- Method of disabling crafting recipes/advancements reverted.
- Lead on fence checks reduced by 5x to improve performance at the cost of appearing a bit janky.
- Pearl of Returning tweaks to hopefully work more reliably on multiplayer.
- ~~Removed~~ Herobrine
### Known Issues
- Heat hasn't been fully playtested so will be balanced in 1.4. Not expecting any major bugs here as I reused the code for cold which has been fully play tested, the balance may just be off.
Internal versioning v0.703
release
Ardwick 1.3.1
1.3.126 окт. 2026 г.33Minecraft: 26.3datapack, minecraft
Что нового
1.3's method of blocking vanilla advancements/crafting recipes failed so we're back to the old method. This version also contains a first attempt at adding a heat mechanic as a counterpart to cold. It's rough around the edges and will be balanced fully in 1.4.
### Features
- Heat added. The Nether and hot biomes now heat you up. Wear Gold or Rose Gold armour to reduce its effects. Standing near Soul Fire or Soul Campfires also cools you down.
### Balance
- Ladder crafting now gives 6 instead of 3.
- Four string in a 2x2 crafts cobwebs.
- Saddles now craftable with copper ingots.
### Fixes
- Method of disabling crafting recipes/advancements reverted.
- Lead on fence checks reduced by 5x to improve performance at the cost of appearing a bit janky.
- Pearl of Returning tweaks to hopefully work more reliably on multiplayer.
- ~~Removed~~ Herobrine
### Known Issues
- Heat hasn't been fully playtested so will be balanced in 1.4. Not expecting any major bugs here as I reused the code for cold which has been fully play tested, the balance may just be off.
Internal versioning v0.703
alpha
Ardwick 1.3
1.3+mod25 окт. 2026 г.76Minecraft: 26.3fabric, forge, neoforge, quilt
Что нового
**1.3's attempt to clean up disabled advancements/crafting recipes is bugged. I'm leaving this up for archive purposes but marking it as an alpha. Play 1.3.1 which fixes this issue.**
Ardwick 1.3 cleans up jank, balances the game further, and adds some new building options.
### Features
- Leads can be connected from one fence to another.
- Flammable blocks (including TNT) set fire when placed in the Nether.
- Campfires and Soul Campfires placed in the Nether auto-light.
- Soul Campfire recipe brought in-line with Campfire recipe.
- Rotten Flesh or Feathers act as fishing bait when held in the off-hand slot, speeding up fishing but consuming one bait per fish.
- Mobs that damage the player are tagged so that they never despawn.
- A Compass not used on a Lodestone now always points North.
- Glistening Melons are now edible and instantly restore 4HP.
- Horse and Nautilus armour now slows down your mount.
- Enemies get more dangerous the further you travel down in the world. Zombies and Spiders gain speed, Skeletons gain strength, and Creepers explode quicker.
- Totems of Undying can be crafted with 3 Gold Blocks, 2 Gold Ingots, and 2 Emeralds. This locks it behind the Nether, Brewing, and Villagers as a late-game niche item.
### Balance
- Raw Carrots healing reduced to 1HP but stack size increased to 16.
- Cooked Carrots now stack to 4.
- Crossbows get a hidden Quick Charge I and Piercing I enchantment, in addition to their existing hidden Power II enchantment.
- Husks now afflict the player with poison instead of hunger since hunger is irrelevant in Ardwick.
- Gold Ingots can now be sold to Clerics, Weaponsmiths, Armourers, and Toolsmiths 1:1 with Emeralds.
- Golden Apples cost 16 emeralds, down from 18.
- Froglights are now craftable from Glowstone, Nether Quartz, Magma Cream, and a relevant dye. Can be redyed later.
### Fixes
- "Bottle of Tears" renamed "Bottle o' Tears"
- Stack size conversions are now handled gracefully in the inventory. Prevents crafting via shift-clicking from creating impossible stacks that don't get converted with other attributes appropriately.
- The Vigour bar no longer overrides the Nautilus bar whilst riding a Nautilus.
- Replaced a bunch of disabled recipes with a filter block. This is just a better way to disable recipes and has reduced the pack's size by around ~10%.
- Other recipe clean up.
- ~~Removed~~ Herobrine
### Known Issues
- The happy ghast issue from the last update turned out to be my happy ghast dying to a snowberry bush.
- I've inadvertantly broken Advancements and Recipe blocks in this version with what I thought was a good method. New update will be out soon to fix this. Lesson learned, don't fix something that isn't broken.
Internal versioning v0.694
alpha
Ardwick 1.3
1.325 окт. 2026 г.24Minecraft: 26.3datapack, minecraft
Что нового
**1.3's attempt to clean up disabled advancements/crafting recipes is bugged. I'm leaving this up for archive purposes but marking it as an alpha. Play 1.3.1 which fixes this issue.**
Ardwick 1.3 cleans up jank, balances the game further, and adds some new building options.
### Features
- Leads can be connected from one fence to another.
- Flammable blocks (including TNT) set fire when placed in the Nether.
- Campfires and Soul Campfires placed in the Nether auto-light.
- Soul Campfire recipe brought in-line with Campfire recipe.
- Rotten Flesh or Feathers act as fishing bait when held in the off-hand slot, speeding up fishing but consuming one bait per fish.
- Mobs that damage the player are tagged so that they never despawn.
- A Compass not used on a Lodestone now always points North.
- Glistening Melons are now edible and instantly restore 4HP.
- Horse and Nautilus armour now slows down your mount.
- Enemies get more dangerous the further you travel down in the world. Zombies and Spiders gain speed, Skeletons gain strength, and Creepers explode quicker.
- Totems of Undying can be crafted with 3 Gold Blocks, 2 Gold Ingots, and 2 Emeralds. This locks it behind the Nether, Brewing, and Villagers as a late-game niche item.
### Balance
- Raw Carrots healing reduced to 1HP but stack size increased to 16.
- Cooked Carrots now stack to 4.
- Crossbows get a hidden Quick Charge I and Piercing I enchantment, in addition to their existing hidden Power II enchantment.
- Husks now afflict the player with poison instead of hunger since hunger is irrelevant in Ardwick.
- Gold Ingots can now be sold to Clerics, Weaponsmiths, Armourers, and Toolsmiths 1:1 with Emeralds.
- Golden Apples cost 16 emeralds, down from 18.
- Froglights are now craftable from Glowstone, Nether Quartz, Magma Cream, and a relevant dye. Can be redyed later.
### Fixes
- "Bottle of Tears" renamed "Bottle o' Tears"
- Stack size conversions are now handled gracefully in the inventory. Prevents crafting via shift-clicking from creating impossible stacks that don't get converted with other attributes appropriately.
- The Vigour bar no longer overrides the Nautilus bar whilst riding a Nautilus.
- Replaced a bunch of disabled recipes with a filter block. This is just a better way to disable recipes and has reduced the pack's size by around ~10%.
- Other recipe clean up.
- ~~Removed~~ Herobrine
### Known Issues
- The happy ghast issue from the last update turned out to be my happy ghast dying to a snowberry bush.
- I've inadvertantly broken Advancements and Recipe blocks in this version with what I thought was a good method. New update will be out soon to fix this. Lesson learned, don't fix something that isn't broken.
Internal versioning v0.694
release
Ardwick 1.2
1.2+mod23 окт. 2026 г.44Minecraft: 26.3fabric, forge, neoforge, quilt
Что нового
Ardwick 1.2 brings the armour system inline with the horizontal progression philosophy. Existing armour is converted on first load so this is safe to drop into an existing world. The armour needs to hit your inventory, so armour stored in chests won't convert until you take it out.
### Features
- Each armour tier now has its own niche that exceeds the protection provided by Netherite, so that all tiers remain relevant late game and mixing armour sets becomes a valuable strategy. Don't overlook Leather!
- Loosely these are Leather (Cold Resistance), Copper (Poison Resistance), Chain (Arrow Resistance), Iron (Blast Resistance), Bronze (Melee Resistance), Steel (Generalist, No Specific Resistance), Gold/Rose Gold (Heat Resistance), Netherite (Wither Resistance), however some of these stats vary. Check them out in game!
- Armour now communicates its niche in the crafting table/recipe book so that you can preview its value before committing to crafting.
- Proper English language support. No longer a mix of US/British English, set your dialect in the settings menu and advancements/item names will update appropriately.
- Lava can no longer be picked up by buckets in Survival.
- Armour stats are communicated as stats rather than enchantments. It reads more like an RPG and less like an NBT tag system.
- Renamed 'Granite' 'Porphyry' since every Cornishman knows that Pink Granite isn't real Granite.
### Balance
- Reworked armour speed penalties inline with the new tier niches to keep all armour relevant. Gold and Netherite are very heavy, use them wisely.
### Fixes
- Sleeping in beds no longer sets your spawn point. Campfires now exclusively set your spawn.
- Firework and Firework Star recipes appear again.
- Recipes for the Tin Ingot and Pearl of Returning added (these were an oversight).
- Cleaned up some recipes that were identical to Vanilla that the pack redefined.
- ~~Removed~~ Herobrine
### Known Issues
- I'm actively investigating an issue related to Happy Ghasts disappearing as they grow up. It's unclear whether this is a data pack issue or a Vanilla issue currently.
Internal verisoning v0.658
release
Ardwick 1.2
1.223 окт. 2026 г.24Minecraft: 26.3datapack, minecraft
Что нового
Ardwick 1.2 brings the armour system inline with the horizontal progression philosophy. Existing armour is converted on first load so this is safe to drop into an existing world. The armour needs to hit your inventory, so armour stored in chests won't convert until you take it out.
### Features
- Each armour tier now has its own niche that exceeds the protection provided by Netherite, so that all tiers remain relevant late game and mixing armour sets becomes a valuable strategy. Don't overlook Leather!
- Loosely these are Leather (Cold Resistance), Copper (Poison Resistance), Chain (Arrow Resistance), Iron (Blast Resistance), Bronze (Melee Resistance), Steel (Generalist, No Specific Resistance), Gold/Rose Gold (Heat Resistance), Netherite (Wither Resistance), however some of these stats vary. Check them out in game!
- Armour now communicates its niche in the crafting table/recipe book so that you can preview its value before committing to crafting.
- Proper English language support. No longer a mix of US/British English, set your dialect in the settings menu and advancements/item names will update appropriately.
- Lava can no longer be picked up by buckets in Survival.
- Armour stats are communicated as stats rather than enchantments. It reads more like an RPG and less like an NBT tag system.
- Renamed 'Granite' 'Porphyry' since every Cornishman knows that Pink Granite isn't real Granite.
### Balance
- Reworked armour speed penalties inline with the new tier niches to keep all armour relevant. Gold and Netherite are very heavy, use them wisely.
### Fixes
- Sleeping in beds no longer sets your spawn point. Campfires now exclusively set your spawn.
- Firework and Firework Star recipes appear again.
- Recipes for the Tin Ingot and Pearl of Returning added (these were an oversight).
- Cleaned up some recipes that were identical to Vanilla that the pack redefined.
- ~~Removed~~ Herobrine
### Known Issues
- I'm actively investigating an issue related to Happy Ghasts disappearing as they grow up. It's unclear whether this is a data pack issue or a Vanilla issue currently.
Internal verisoning v0.658
release
Ardwick 1.1
1.1+mod21 окт. 2026 г.29Minecraft: 26.3fabric, forge, neoforge, quilt
Что нового
A stated aim of the pack is balanced horizontal over vertical progression to create gameplay remniscent of the Golden Age **with modern features**, so this update brings the Shulker Box (now called Sack) and Elytra (now called Glider) in-line with this philosophy. Also, we added the Blank Music Discs in 1.0 one day before Mojang added them to Bedrock, that's crazy timing.
### Features
- The Shulker Box (now called 'Sack') can be crafted from 8 Leather + a Chest but every slot occupied within a Sack in your inventory reduces your movement speed by 0.4pp, up to a limit of 40pp. This brings the functionality of Shulker Boxes to the early game whilst balancing them fairly.
- The Elytra (now called 'Glider') can be crafted from 3 Sticks + 5 Paper however it can no longer be boosted by rockets.
- Endstone and Purpur crafting recipes removed. The Chorus Fruit is still obtainable via trading but its only use is teleportation fun.
- The Heavy Core crafting recipe has been removed for now but is likely to return soon. Just need to figure out how to bring it into our progression system in a balanced and fun way.
- Torchflowers and Pitcher Plants can now rarely be found growing in the wild, similar to other crops (but rarer).
- New recipe for turning slabs back into whole blocks.
### Balance
- Ender chests now break into 8 obsidian even when broken with Silk Touch. This is to prevent an easy work around of the Sack/Shulker Box movement speed penalty.
- Ghast tear Cleric trade now costs 2 emeralds.
- Dragon's Breath is now brewable from Water Bottle(s) + Ghast Tear.
- Phantom Membranes no longer craftable. They come from Cat gifts and trading and their only use is brewing Potions of Slow Falling.
- Rockets have been reverted to their Vanilla recipes. No blaze powder required.
- End Crystals no longer craftable.
- The Bundle no longer requires Copper to craft.
- Sniffer Egg has been removed from the Desert Well Archaeology loot table as the flowers can now be found in the wild. Sniffer eggs will likely be reintroduced later, perhaps once the Sift comes out. The Snort Sherd can now be crafted with a Moss Block instead.
- Feathers are now dropped by burning Husks, Drowned, and Zombie Villagers for consistency with Zombies.
- Hoppers, Furnace, and TNT minecarts now drop a Minecart + their block when broken for consistency with nostalgia and Chest Minecarts.
### Fixes
- Removed Silk Touch from the Rose Gold Spear as its a useless enchant on a spear.
- Striking flints can no longer light small Nether portals.
- Villager trades no longer ask for impossible stack sizes.
- Miscellaneous other small changes to improve performance/remove redundant functions/improve efficacy of existing functions.
- ~~Removed~~ Herobrine
### Known issues
- Possible issue with eggs not spawning the correct variety of chicken. More investigation needed.
Internal versioning v0.632
release
Ardwick 1.1
1.121 окт. 2026 г.22Minecraft: 26.3datapack, minecraft
Что нового
A stated aim of the pack is balanced horizontal over vertical progression to create gameplay remniscent of the Golden Age **with modern features**, so this update brings the Shulker Box (now called Sack) and Elytra (now called Glider) in-line with this philosophy. Also, we added the Blank Music Discs in 1.0 one day before Mojang added them to Bedrock, that's crazy timing.
### Features
- The Shulker Box (now called 'Sack') can be crafted from 8 Leather + a Chest but every slot occupied within a Sack in your inventory reduces your movement speed by 0.4pp, up to a limit of 40pp. This brings the functionality of Shulker Boxes to the early game whilst balancing them fairly.
- The Elytra (now called 'Glider') can be crafted from 3 Sticks + 5 Paper however it can no longer be boosted by rockets.
- Endstone and Purpur crafting recipes removed. The Chorus Fruit is still obtainable via trading but its only use is teleportation fun.
- The Heavy Core crafting recipe has been removed for now but is likely to return soon. Just need to figure out how to bring it into our progression system in a balanced and fun way.
- Torchflowers and Pitcher Plants can now rarely be found growing in the wild, similar to other crops (but rarer).
- New recipe for turning slabs back into whole blocks.
### Balance
- Ender chests now break into 8 obsidian even when broken with Silk Touch. This is to prevent an easy work around of the Sack/Shulker Box movement speed penalty.
- Ghast tear Cleric trade now costs 2 emeralds.
- Dragon's Breath is now brewable from Water Bottle(s) + Ghast Tear.
- Phantom Membranes no longer craftable. They come from Cat gifts and trading and their only use is brewing Potions of Slow Falling.
- Rockets have been reverted to their Vanilla recipes. No blaze powder required.
- End Crystals no longer craftable.
- The Bundle no longer requires Copper to craft.
- Sniffer Egg has been removed from the Desert Well Archaeology loot table as the flowers can now be found in the wild. Sniffer eggs will likely be reintroduced later, perhaps once the Sift comes out. The Snort Sherd can now be crafted with a Moss Block instead.
- Feathers are now dropped by burning Husks, Drowned, and Zombie Villagers for consistency with Zombies.
- Hoppers, Furnace, and TNT minecarts now drop a Minecart + their block when broken for consistency with nostalgia and Chest Minecarts.
### Fixes
- Removed Silk Touch from the Rose Gold Spear as its a useless enchant on a spear.
- Striking flints can no longer light small Nether portals.
- Villager trades no longer ask for impossible stack sizes.
- Miscellaneous other small changes to improve performance/remove redundant functions/improve efficacy of existing functions.
- ~~Removed~~ Herobrine
### Known issues
- Possible issue with eggs not spawning the correct variety of chicken. More investigation needed.
Internal versioning v0.632
release
Ardwick 1.0
1.0+mod20 окт. 2026 г.37Minecraft: 26.3fabric, forge, neoforge, quilt
Что нового
Ardwick 1.0 is here. The pack contains all originally planned features, has been balanced through play testing, and all known bugs have been fixed. The pack will receive future updates with new mechanics, however this version stands by itself.
### Features
- Potions stack to 3.
- Food stacks to between 1 and 8.
- Stripped logs can now be created via the stonecutter.
- Pottery sherds are now craftable.
- All banner patterns are now craftable.
- Items now "spill out" like old versions of the game, rather than bunching together, unless thrown by a player.
- Music discs now drop as 'Blank Music Disc' which stacks to 16. Individual music discs are craftable.
- Seed potatoes can be cooked on campfires.
- Rabbit hides removed as clutter.
- Minecart chests now drop the Minecart and Chest separately so that the Minecart can be repurposed.
- New debug command to communicate how many days old a world is:
```
/function tweaks:calendar/debug
```
### Balance
- Channeling I and Loyalty II added to every Trident.
- Flint trade removed from Fletchers as it was too easy to exploit.
- Bricks, Nether Bricks, Clay, Sandstone, Red Sandstone, Packed Ice, Blue Ice, Snow, and the Honeycomb block can now be reclaimed. e.g. 1 Sandstone crafts into 4 Sand.
- Miscellanous stack size changes/balancing to a range of items. e.g. seeds stack to 16, Wither Skeleton Skulls stack to 3, Arrows to 16.
- Banner Patterns and Pottery Sherds removed from villager trades and Piglin Bartering.
- Creepers reintroduced (at a low weight) to Overworld biomes (excluding the Deep Dark and Mushroom Fields) that they were previously absent from.
- Amethyst Geodes and Dungeons made twice as common in new chunks.
- Chance of Chorus Fruit from Endermen raised to 1 in 16.
- Chance of additional seeds from Crops raised to 1 in 16.
- Arrows are now cheaper from Fletchers.
### Fixes
- Eating cake now provides one heart of healing.
- Cats now spawn on Sand/Red Sand so that the Desert and Badlands variants are obtainable.
- Autoreplanting with a hoe no longer destroys additional seeds.
- ~~Removed~~ Herobrine
### Known Issues
- None.
Internal versioning v0.606
release
Ardwick 1.0
1.020 окт. 2026 г.22Minecraft: 26.3datapack, minecraft
Что нового
Ardwick 1.0 is here. The pack contains all originally planned features, has been balanced through play testing, and all known bugs have been fixed. The pack will receive future updates with new mechanics, however this version stands by itself.
### Features
- Potions stack to 3.
- Food stacks to between 1 and 8.
- Stripped logs can now be created via the stonecutter.
- Pottery sherds are now craftable.
- All banner patterns are now craftable.
- Items now "spill out" like old versions of the game, rather than bunching together, unless thrown by a player.
- Music discs now drop as 'Blank Music Disc' which stacks to 16. Individual music discs are craftable.
- Seed potatoes can be cooked on campfires.
- Rabbit hides removed as clutter.
- Minecart chests now drop the Minecart and Chest separately so that the Minecart can be repurposed.
- New debug command to communicate how many days old a world is:
```
/function tweaks:calendar/debug
```
### Balance
- Channeling I and Loyalty II added to every Trident.
- Flint trade removed from Fletchers as it was too easy to exploit.
- Bricks, Nether Bricks, Clay, Sandstone, Red Sandstone, Packed Ice, Blue Ice, Snow, and the Honeycomb block can now be reclaimed. e.g. 1 Sandstone crafts into 4 Sand.
- Miscellanous stack size changes/balancing to a range of items. e.g. seeds stack to 16, Wither Skeleton Skulls stack to 3, Arrows to 16.
- Banner Patterns and Pottery Sherds removed from villager trades and Piglin Bartering.
- Creepers reintroduced (at a low weight) to Overworld biomes (excluding the Deep Dark and Mushroom Fields) that they were previously absent from.
- Amethyst Geodes and Dungeons made twice as common in new chunks.
- Chance of Chorus Fruit from Endermen raised to 1 in 16.
- Chance of additional seeds from Crops raised to 1 in 16.
- Arrows are now cheaper from Fletchers.
### Fixes
- Eating cake now provides one heart of healing.
- Cats now spawn on Sand/Red Sand so that the Desert and Badlands variants are obtainable.
- Autoreplanting with a hoe no longer destroys additional seeds.
- ~~Removed~~ Herobrine
### Known Issues
- None.
Internal versioning v0.606
beta
Ardwick 1.0 Release Candidate 3
1.0-rc-317 окт. 2026 г.26Minecraft: 26.3datapack, minecraft
Что нового
This release candidate adds new features to balance the Wither fight. As enchantments have been removed, potions have been buffed in a vanilla-friendly way.
### Features
- Nether Portals can now be made in sizes as small as 1x1.
- Potion effects now stack when drank (not splashed). Chain drink potions to stack up their durations.
- Added 4 minute variants of the Level II Strength, Swiftness and Leaping as well as a 45 second variant of the Regeneration II potion. Add a Redstone Dust to the Level II potion, or add a Glowstone Dust to the extended variant.
- Haste potions can no longer be strengthened or extended, but by adding Blaze Powder to any of the four strength/duration Swiftness potions, the corresponding Haste potion is created.
- Added Potion of Feather Falling (using a Feather) that negates all fall damage. It can be lengthened with Redstone Dust.
- Dragon's Breath can be brewed from Water Bottles + Chorus Fruit.
- Piglin bartering has been reenabled with the Soul Speed items replaced by Wither Bones, Nether Wart, Gilded Blackstone, and Snout Banner Pattern.
- Hoglins no longer attack you whilst wearing Gold or Rose Gold armour.
- Wither Skeletons and the Wither Boss now drop Wither Bones that are required for crafting Netherite tools and weapons (or can be converted into Bone Meal).
- Junk has been reintroduced to fishing with a 1 in 64 chance of receiving either a pair of Leather Boots or a Tin Can which can be smelted into a Tin Ingot.
- The Mud Kiln now shows puffs of smoke coming out of it's chimney.
- Glow Ink Sacks have been removed. All their functionality transfers to Glowstone Dust.
- Dropping Amethyst Shards on Sculk now creates Echo Shards.
- All Chickens lay regular eggs. The type of Chicken spawned from a thrown Egg depends on the biome it spawns in.
- Many new advancements have been added to help the player with new mechanics.
- Bells can be crafted with a Stick and Gold Ingot.
- Gilded Blackstone is craftable with 1 Blackstone and 1 Gold Nugget.
### Balance
- Mob gear drop rate lowered to 17% to avoid inventory clutter.
- Redstone ores now drop 2-3 redstone dust (reduced from 4-5).
- All Bows and Crossbows held by the player now get a hidden Power II enchantment as without enchanting they were underpowered late game. This is balanced by the difficulty of obtaining arrows. This change does not apply to Bows and Crossbows held by mobs.
- Gold tools, weapons, and armour no longer spawn on Overworld mobs so that the Nether keeps its identity. They have been replaced with Bronze.
- Vanilla Hoglin drops have been reenabled.
- Cartographers now buy 15 Redstone Dust for 1 Emerald.
- Clerics no longer sell Breeze Rods for 1 Emerald. Instead they sell 2 Wind Charges for the same price.
- Masons no longer sell Nether Quartz.
- Masons now sell 16 End Stone per Emerald.
- Pottery Sherds sold by Masons have new prices to reflect their vanilla rarity.
- Cartographers now sell the Globe, Flow, and Guster Banner Patterns.
- Fletchers now require 16 flint per emerald, and the trade limit has been reduced to 3 before restocking to prevent exploitation.
- Fishermen sell Sponge as their master trade.
- Swift Sneak removed as an intrinsic enchantment from Gold and Rose Gold leggings.
- Killing the Warden no longer prevents surface spawns, instead it adds Swift Sneak II to any leggings held by the player.
- Campfires take twice as long to burn out.
- Haybales within 10 blocks vertically below a Campfire no longer prevent it from burning out. Instead a Netherack is required.
- Golden Apples and Enchanted Golden Apples now have their healing-from-food effect moved to Regeneration II so that it stacks with the Regeneration II provided by the apples.
- Golden Apples, Enchanted Golden Apples, and Golden Carrots no longer slow the player (like other foods do).
- The minimum-maximum health criteria have been revisited. The player still starts with a minimum-maximum health of 8 hearts, now reducing by 1 heart when you obtain Steel, a Ghast Tear, a Level II potion, 3 Wither Skeleton Skulls, Netherite or killing the Wither or Warden.
- Endermen have a 1 in 64 chance to drop Chorus Fruit.
- Copper, Iron, and Gold Nuggets now convert with Ingots at an 8:1 ratio.
- Azalea, Flowering Azalea, Big Dripleaf, Moss Carpet, Pale Moss Carpet, Crimson Roots, Warped Roots, Nether Wart Block, Warped Wart Block, and Leaf Litter now only drop when mined with a hoe, shears, axe, or Silk Touch to prevent inventory clutter.
- Ender Chests now drop themselves when broken with a Gold, Rose Gold, Steel, or Netherite pickaxe, and drop nothing when broken in any other way. Silk Touch is no longer required.
- Brown, Red, and Shelf Mushrooms are now edible, healing one heart.
- Block of Amethyst now crafts back into 4 Amethyst Shards.
- Block of Quartz now crafts back into 4 Nether Quartz.
- Flint can now be reclaimed from Arrows so that players who can't find flint deposits can still light fires early game.
- Campfires can be crafted with two logs and two sticks so that it is accessible before the crafting table.
- Bloomeries now drop 1 charcoal in addition to their bricks.
- Campfires now drop 1 charcoal when broken to prevent exploting the new crafting recipe.
### Fixes
- Autoreplanting netherwart was destroying the harvest. Netherwart can no longer be autoreplanted.
- Various enchantment issues related to Rose Gold tools/armour having their enchantments stacked with Gold armour have been fixed.
- Invalid potion recipes no longer create Haste potions.
- Endermen no longer spawn in the Deep Dark (this was an oversight).
- Lava Chicken music disc now drops as in vanilla (this was an oversight).
- Food tooltips now accurately indicate how much health each item heals.
- Villagers no longer excessively revisit their job blocks (another oversight by me).
- A few empty functions from previous versions have been removed in preparation for the 1.0 release.
- ~~Removed~~ Herobrine
### Known issues
- Autoreplanting wheat, carrots, and potatoes may be destroying all seeds dropped by the plant. This is a minor issue and needs more testing.
Internal versioning v0.548
beta
Ardwick 1.0 Release Candidate 2
1.0-rc-214 окт. 2026 г.19Minecraft: 26.3datapack, minecraft
Что нового
Lots of small fixes/additions in this version. Full release should be out soon.
### Features
- New advancement for curing a Zombie Villager.
- New advancement for surviving your first Solar Eclipse.
- New advancement for collecting 3 Wither Skeleton Skulls. 'The Long Way Back' advancement tree has been unhidden and now branches from here.
- New Cooked Carrot. Increases the healing of the Carrot by 1HP at the expense of losing its Night Vision properties.
- Gold Boots get Soul Speed II. Rose Gold Boots get Soul Speed I.
- Phantom Membrane, Shulker Box, and Elytra have been recoloured to match their new source of Ghast Tears.
- Sunrise and Sunset now last longer (4 minutes) at the Summer Solstice. This varies smoothly throughout the year. The Winter Solstice keeps the original (2 minutes).
### Balancing
- Mineshaft chests have their Bread replaced with Pasties. Added a chance of Torches, Rail, Powered Rail, and a tarnished Copper/Bronze Pickaxe or Shovel.
- Dungeon chests now have a low probability of containing tarnished Copper/Bronze gear. Melon and pumpkin seeds removed. Odds of Golden apples reduced. Arrows added as potential loot.
- Ancient City chests can now contain Rose Gold Ingots.
- Hoglins (in addition to Piglins) are now neutral when the player is wearing Gold or Rose Gold armour.
- Gold and Rose Gold pickaxes buffed. They're now as strong as Steel, mine faster than Steel, but have a lower durability than Steel. They keep their Silk Touch. This allows Gold and Rose Gold pickaxes to mine Ender Chests whole.
- Crafting a Shulker Box now requires an Eye of Ender in place of a Chest.
- Rocket recipe no longer requires Gunpowder, just Blaze Powder. Each Rocket recipe produces a single Rocket instead of three.
- Melon blocks now drop 2-3 slices.
- Mob spawners can no longer be deactivated (temporarily or permanently) with light.
- Mob spawners now attempt to spawn mobs every 5-15 seconds (reduced from 10-40). Mob spawners now try to spawn pack sizes up to 6 (up from 4). Mob spawners nolonger deactivate until you're more than 32 blocks away (up from 16). Mob spawners cap raised to 12 (up from 6).
- Spiders from mob spawners spawn with random potion effects and 50% buffed health. Spiders from spawners have a chance to instead spawn as Cave Spiders. Skeletons from spawners have a chance to instead spawn as Bogged or Strays. Zombies from spawners have a chance to spawn as Husks.
- Zombies, Husks, Skeletons, Bogged, and Strays from mob spawners have a high likelihood of wearing Copper, Chainmail, or Iron armour.
- Zombies and Husks from mob spawners have a higher chance of carrying Iron or Copper Pickaxes, Shovels, and Swords.
- Breaking a Skeleton, Zombie, or Spider spawner rewards 11-20 Iron Nuggets and a Ghast Tear. Breaking a Spawner now takes 10x longer.
### Fixes
- Rose Gold recipe now unlocks when you first obtain a Gold Ingot, rather than a Copper Ingot.
- Rose Gold Swords carry Looting I as intended. In rc-1 the Looting I was added to the Gold Sword's Looting II creating Looting III.
- Crops can be planted on Dirt for consistency with being planted on Grass.
- All built in enchantments now appear as curses to prevent rc-1's Grindstone exploit.
- A few advancements rewritten for clarity.
- Recipe for Mud Kiln now appears when the player first gets mud.
- Mobs dropping gear (with the exception of Tridents) drop it with reduced (rather than full) durability again.
- Copper/Bronze gear with reduced durabilities worn by mobs now appears tarnished.
- Ferns no longer drop Wheat Seeds (this was an oversight).
- Tree felling now properly respects the durability of Bronze and Rose Gold axes. In rc-1 these were breaking at the rates of Copper and Gold axes.
- Piglins and Zombified Piglins drop their weapons with a chance reduced from 100% to 8.5% to avoid inventory clutter.
- Similarly dungeon spawned Zombies/Skeletons drop their weapons and armour with a chance reduced from 100% to 17% to prevent inventory clutter.
- Quartz Ore now drops Netherack in addition to Quartz when mined (this was an oversight).
- Tree felling now destroys all leaves closer to the tree being chopped than any other tree (previously a few leaves were left behind).
- Tree felling now works when looking through torches, lanterns, ladders, cocoa beans, signs, redstone components, rails, carpets, moss, flower pots etc.
- TNT recipe from Gravel was previously the wrong shape. Now fixed.
- ~~Removed~~ Herobrine
### Known issues
- Shulker Box recipe may move from 8 Phantom Membrane + 1 Eye of Ender to 8 Phantom Membrane + 1 Ender Chest in the full release for balance. Still on the fence.
Internal versioning v0.479
beta
Ardwick 1.0 Release Candidate 1
1.0-rc-112 окт. 2026 г.10Minecraft: 26.3datapack, minecraft
Что нового
We are feature complete. This version should have complete forward compatibility with future versions of Ardwick. The remaining work on this pack is balancing and small fixes.
### Features
- Latitudes. Go North to find colder biomes, and South to find warmer ones. You'll need to walk for around a day to reach these biomes, so its a trek but fully possible. Get on your horse to speed up exploration, but be careful as these biomes are home to tougher enemies.
- Small patches of mushrooms can now be found in caves.
- Stretched humidity map makes biomes and their transitions larger/smoother. The world feels more enveloping like older versions of the game.
- The pack attempts to place you in a Plains biome when you first spawn.
- Tin ore added.
- Bronze added. Combine 1 Tin Ingot with 7 Copper Ingots to create 8 Bronze Ingots. Bronze fits between Iron and Rose Gold in terms of its strength and durability.
- Rose Gold added. Combine 4 Gold Ingots and 4 Copper Ingots to create 8 Rose Gold Ingots. Rose Gold fits between Bronze and Steel in terms of strength and durability, and retains roughly half the strength of enchantments found on Gold equipment.
- Copper and Bronze equipment oxidise as they lose durability to add more visual variety to equipment.
- Pasties! Made from Raw Beef/Mutton, Potato, and Dough. Cooked on the Campfire. When eaten they provide 3 minutes of Haste and a hidden 3 minute effect that increases your yield from mining Tin Ore.
- New Flax crop allows you to farm String. This balances the lack of Spiders in most Biomes.
- Ores redistributed by biome. All ores can be found in all biomes, but Coal will be more common in Swamps, and Tin is more common in colder coastal regions etc.
- Two slabs placed side by side in the crafting grid recrafts the block they came from. Vertical placement not used as this is used to create chiselled varieties.
### Balance
- Nights are now a fixed 13 minutes and 20 seconds long. Days vary between being 26 minutes and 40 seconds long at the Summer Solstice and 6 minutes and 40 seconds at the Winter Solstice. This keeps nights a manageable length, and speeds up Winter considerably so that the player spends more time in the fun seasons.
- Wild crops appear 4x rarer, and can be found at various growth stages. Crops can now be planted directly onto grass and grow incredibly slowly.
- Vigour is now capped at ±300 (the same as the range visually shown on screen) but drains half as quickly so that this balance doesn't feel punishing.
- Armour stats and speed penalties have been rebalanced. Some Existing tiers have had their existing stats changed to make room for Bronze and Rose Gold.
- Attack damage of Swords/Axes rebalanced. In Vanilla a Wooden Axe has the same attack damage as a Diamond Sword.
- Surface spawning is re-enabled with rebalanced mob biome distribtuions. Surface spawning is now disabled via an achievement if any player ever kills a Warden.
- Chorus fruit can be purchased from Clerics, and Endstone from Masons.
- Feather Falling on Leather Boots raised from I to II. Swift Sneak II added to Gold Leggings, Swift Sneak I on Rose Gold Leggings.
- Furnaces give XP again.
- Redstone ores drop their vanilla amount of Redstone again. Dropping 1 was really harsh when there are no other ores that require the player to delve that deep.
- The charcoal recipe makes 8 charcoal with 1 coal again.
- Surface lava pools removed. You must delve down into the depths to unlock the Nether.
- Crafting a heavy core now requires Netherite.
### Fixes
- Droppers and Dispensers were using the Mud Kiln texture.
- Zombie villagers and Husks now only drop Rotten Flesh. This was an oversight.
- Vanilla hidden advancements are now disabled.
- Wither Skeletons no longer drop their stone swords.
- ~~Removed~~ Herobrine
### Known issues:
These issues will be fixed in Release Candidate 2.
- Grindstones can provide effectively infinite vigour as enchantments stripped from items provide XP and the enchantment automatically re-applies itself.
- Some of the achievement names are a bit lame. I'll rethink these.
- Allow crops to be planted on dirt for consistency with being planted on grass.
- Longer pauses to vigour draining after gaining XP may feel more rewarding.
- Rose Gold swords are giving Looting III. Should be Looting I.
Internal versioning v0.420
alpha
Ardwick 0.350
0.3508 окт. 2026 г.20Minecraft: 26.3datapack, minecraft
Что нового
0.350 is planned as the final alpha release before moving to release candidate betas.
- Balance: Cold slowly reverts when under cover.
- Balance: Endermen can spawn on the surface again but now have 100 health (up from 40).
- Feature: Leather boots carry Feather Falling I. Gold Armour carries Fire Protection II. Netherite Armour carries Fire Protection I. Gold Swords carry Looting II.
- Fix: Bottle o' Enchanting renamed Bottle o' Vigour.
- Balance: Rain chance reduced.
- Balance: Chainmail armour no longer craftable. Iron chain recipe has reverted to Vanilla's.
- Balance: All mobs drop are guaranteed to drop their equipment on death (with the exception of Skeleton's dropping their Bows, which is still chance based).
- Balance: Villager behaviour (such as farming) reenabled.
- Balance: Villager reputation system disabled.
- Balance: Villager trading reintroduced with significantly rebalanced trades and trade limits. This system should be exploitation resistant. Unobtainable items such as Pottery Sherds and Chainmail Armour are now obtainable again via trading. Some professions have an additional unlock once they reach Master.
- Balance: Minecart maximum speed increased to 60bps if using the pack alongside the Minecart Improvements datapack.
- Fix: Nautilus breeding now takes longer alongside other breedable animals.
- Balance: Green dye can no longer be used to trim armour. Emeralds can be used (as in Vanilla).
- Balance: 'You feel your vitality fade' chat message silenced.
- ~~Removed~~ Herobrine
alpha
Ardwick 0.335
0.3354 окт. 2026 г.15Minecraft: 26.3datapack, minecraft
Что нового
No major new features, just small bug fixes and background clean up work. We're approaching a full release.
- Feature: Armour trims are craftable. Recipes are unlocked when you first get an Amethyst Shard. Blue Dye can be used in place of Lapis, and Green Dye in place of Emerald in the Smithing Table.
- Balance: Surface mob spawning is now determined by there not being 8 blocks of Stone, Deepslate, or Water in the 80 blocks above the spawn location.
- Balance: Drowned with Tridents always drop them.
- Balance: Rain occurs half as often.
- Balance: Chests, Bundles, and Barrels require a Copper Ingot instead of an Iron Ingot. Keeps Copper relevant late game and reduces the player's need to rush progression.
- Fix: Tree felling coordinates were off centre, causing random blocks to get broken.
- Fix: Steel sword texture. It just looked off previously.
- Fix: Dough and Cookie Dough are moved away from Trial Keys to inert Spawn Eggs. This is just future proofing.
- Fix: Turtles, Sniffers, and Frogs are now included in the previously introduced breeding rework. They'll breed less frequently and their young will take longer to grow.
- Removed: Ardwick's Journals and hidden questline (including Soul Lanterns warding Wardens). It was a neat idea but no longer fits with the pack.
alpha
Ardwick 0.321
0.3213 окт. 2026 г.11Minecraft: 26.3datapack, minecraft
Что нового
Minor balance fixes:
- Feature: Campfires wont burn out when a haybale is within 10 blocks below them.
- Balance: The first 7 armour points no longer slow the player.
- Balance: One ghast tear crafts 8 phantom membranes.
- Balance: Shulker boxes cost phantom membranes again.
- Fix: A fire burning out now plays an appropriate sound.
- Minor: Recipe for the Elytra has been flipped to be an upside-down chestplate shape.
alpha
Ardwick 0.316
0.3162 окт. 2026 г.10Minecraft: 26.3datapack, minecraft
Что нового
- Feature: Tree felling.
- Feature: Wild crops added. Beetroot removed and Carrot Seeds/Seed Potatoes added. Seeds from Grass disabled.
- Feature: Nether Wart grows wild in Crimson Forests. Seeds from Crimson Roots disabled.
- Feature: Crafted Campfires are unlit by default. Can be lit with a firestriker (costing two flint). Campfires burn out after around half a day and need to be relit.
- Feature: Hostile mobs don't spawn on the surface outside of solar eclipses (with the exception of Slimes).
- Feature: Turning Lava into Obsidian risks spawning Blazes.
- Balance: Animals take days to mature or be willing to breed again. Small animals breed more often and grow faster than larger animals.
- Balance: Crops now only auto-replant when broken with a Hoe.
- Balance: Charcoal takes twice as long (and as much fuel) to create.
- Balance: Blasting gravel into flint removed.
- Balance: Fence recipes give 4 instead of 3.
- Balance: Vanilla bed recipe reinstated.
- Balance: Killed Sheep don't drop Wool and Wool cannot be crafted from String.
- Fix: Food not immediately stacking when cooked.
- Fix: Flight Duration 1 Rockets now require Blaze Powder to craft.
alpha
Ardwick 0.258
0.25827 сент. 2026 г.17Minecraft: 26.3datapack, minecraft
Что нового
- Feature: Throwing any concrete powder item into water turns it into its corresponding concrete.
- Feature: Right clicking an item frame with shears toggles the item frames visibility.
- Feature: Breaking crops instantly replants them.
- Feature: Using a shovel no longer drains vigour.
- Feature: Regeneration and slowness from eating food now stacks.
- Fix: The Vigour bar is disabled when riding horses/camels so their jump/dash bar is visible.
- Fix: Leather from mobs stacks with leather from cooking rotten flesh again and 'Waste Not' achievement triggers correctly.
- Fix: Steel armour texture's highlights match steel texture.
- Balance: Thunderstorms half as common.
- Balance: Cats twice as common.
alpha
Ardwick 0.250
0.25026 сент. 2026 г.6Minecraft: 26.3datapack, minecraft
Что нового
- Major Feature: The HUD's XP bar is replaced by a Vigour bar.
- Feature: Cold reworked as a cap on vigour. Cold appears to frost over the Vigour bar.
- Feature: Dirt thrown in water becomes mud.
- Feature: Mud Kiln added, replacing the furnace and usable to smelt copper.
- Feature: Bloomery added, replacing the smoker. Required block to smelt iron.
- Feature: Flint ore added. Spawns near the surface. Smelting gravel into flint removed.
- Feature: All ores drop their stone alongside the ore.
- Feature: Zombies who die by fire now drop one feather.
- Feature: Only old C418 songs play in the world. This may get reverted.
- Balance: New recipe for packed mud. Four mud creates four packed mud.
- Balance: Wither Skeleton Skull drop rate reduced to 1 in 3 following play testing.
- Balance: Glowstone drops a guaranteed 4 Glowstone Dust when broken.
- Balance: Four copper smelts per coal (increased from two).
- Balance: Arrow recipe crafts one arrow (reduced from vanilla four).
- Balance: Crafting recipes for items available via the stonecutter disabled.
- Fix: Skeletons replaced by Wither Skeletons no longer drop their loot.
- Fix: 'Waste Not' advancement only triggers for leather obtained via the campfire.
- Fix: Vigour no longer increases or drains when the player is stationary. Prevents motion sickness due to FOV effects.
alpha
Ardwick 0.203
0.20323 сент. 2026 г.7Minecraft: 26.3datapack, minecraft
Что нового
#### Features
- Prismarine Crystals craftable 1:1 from Prismarine Shards.
- Allays no longer take fire damage.
- Getting wet speeds up the progression of cold until you dry yourself.
- Fatigue from mining added. Mining and sprinting fatigue combined with ore and XP boosts in a single "vigour" function so that they don't compete.
- XP removed from smelting.
#### Fixes
- Test mob naming mechanic removed.
- HP gained feeding Cats/Wolves food has been updated to vary by animal and food type. e.g. Cats heal more from Fish.
- Disabled barrier block crafting recipe popups.
- Food stacks cleanly now.
- Dropping Eggs on a Chicken no longer converts 50% of the Eggs into Feathers.
alpha
Ardwick 0.178
0.17822 сент. 2026 г.7Minecraft: 26.3datapack, minecraft
Что нового
- Shield slows you 5%
- Fatigue system. Sprinting is reenabled but every tick of sprinting reduces your speed by 0.1% exponentially. By not sprinting, fatigue is recovered. Makes parkour/getting away from Creepers possible but walking is still the primary mode of transport.
- Winter is less harsh and chat messages informing players they're getting cold have been removed.
- XP from blasting/smelting removed.
- Gaining XP now gives the player Strength I for a short time.
- Dropping Amethyst Shards into water converts them to Prismarine Shards.
- Speed, Haste, and Strength effects hidden so that they don't clutter gameplay. Effects fade smoothly so that FOV doesn't change too rapidly.
- Awkward potion + Amethyst shard brews a Bottle o' Enchanting that can be thrown to give speed, haste, and strength boosts.
- Fix food not stacking properly.
- Fix food heart sprites.
alpha
Ardwick 0.162
0.16222 сент. 2026 г.6Minecraft: 26.3datapack, minecraft
Что нового
- Wooden stair crafting recipes now give 6 stairs, up from 4.
alpha
Ardwick 0.159
0.15921 сент. 2026 г.6Minecraft: 26.3datapack, minecraft
Что нового
First release candidate.
- XP rework to provide speed/haste. Ores provide minimum speed/haste.
- Pickaxe speed rebalanced. Low-end have been buffer, high-end nerfed.
- Golden hoes have silk touch again.
- Walking on snow layers reduces speed by 5%.
- Food tooltips to indicate amount of healing.
- Pearl of returning (Wither Star + Ender Pearl) will teleport you home and refund the star.
- Wither Skeletons get 100hp (5x) but 100% chance to drop their skull.
- Campfires only work in the overworld, Soul Campfires only work in the Nether.
- Beds speed up time rather than skipping it.
- Dropping an amethyst shard into a Soul Campfire spawns an Allay.
- Jukeboxes crafted with an amethyst shard instead of diamond.
- Clocks now crafted with copper instead of gold + textures to fit.
- Joining the world plays a single note indicating the day of year.
- Clocks play the same sound and produce particles indicating the season.
- Crops grow slower in Winter.
- Cold Winters, warm up by the campfire.
- Steel ingot swapped from Heart of the Sea to diamond.
- Bug fix: Carving a pumpkin now drops 1 seed.
- Added Ancient City Maps to loot chests.
- Added missing music discs to loot chests.
- Removed beetroot seeds, 13, and Cat from loot chests.
- Sniffer egg/Relic music disc added to desert well suspicious sand.
- Bug fix: The Sun and Moon nolonger rubber band. The Moon's location is calculated as a decreasing angle with respect ot the Sun.
- Wither Skeletons chance increased during new moons and eclipses.
- Advancements rewritten.
- Steel items, doughs, powered rails, and clocks have new textures.
alpha
Ardwick 0.69
0.6915 сент. 2026 г.11Minecraft: 26.3datapack, minecraft
Что нового
Initial alpha release