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Angelo Achievements

ВЕРСИИ (6)

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Important changes

0.6
17 нояб. 2024 г.189Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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### I have recoded the plugin code for a better experience. ## Changes for config.yml: - [BRODCAST] was changed to [BROADCAST]. - The “hover:” section was removed since minimessage already offers a hover option. - The plugin now only accepts the minimessage format. ## Compatible with _DATAPACKS_ **The plugin is compatible with datapacks, you can use it for datapack achievements as well.** Just do the same as the other achievements, <datapack name>/pirates. **Example:** **type: more_advancments:pirates_of_the_carribean**
release

Bug fixed [SOUND]

0.5
15 сент. 2024 г.47Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur
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# Now you can use [SOUND] without problems.
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[SOUND] | "default_message:"

0.4
13 сент. 2024 г.39Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur
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### **[Update] New Version of AngeloAchievements** Hello everyone! 🎉 We are excited to announce a new update for **AngeloAchievements**, the plugin that allows you to customize Minecraft advancements. In this version, we have added a **highly requested feature** to further enhance your achievement customization experience. #### **🆕 New Feature - [SOUND]** You can now play **custom sounds** when an achievement is completed on your Minecraft server. This feature allows you to set a specific sound, volume, and pitch for each completed achievement, creating a more immersive experience for your players. #### **How does it work?** In the `commands` section of the `config.yml` file, simply add the following format to play a sound when an achievement is completed: ```yml [SOUND] sound_name volume pitch ``` - `sound_name`: The name of the sound you want to play (e.g., `entity_player_levelup`). - `volume`: The volume of the sound (optional, default: `1.0`). - `pitch`: The pitch of the sound (optional, default: `1.0`). #### **Example:** ```yml commands: - "[SOUND] entity_player_levelup 1.0 1.0" ``` #### **Full Example in the Configuration File:** ```yml achievements: Achievement2: type: minecraft:adventure/kill_a_mob message: - "<gradient:#ff0000:#00ff00>You have completed the achievement First Blood!</gradient>" - "<red><bold>Incredible!" title: "You completed an achievement" subtitle: "Check the chat" hover: - "<gray>You killed your first mob!" - "<gold>Good job!" commands: - "[SOUND] entity_player_levelup 1.0 1.0" ``` If you leave `default_message: ""` empty, a default message will not appear.
release

RELOAD COMMAND

0.3
26 авг. 2024 г.54Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur
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## 🆕 News: **New Command:** /reloadangeloachievements **Description:** This command allows you to reload the plugin configuration from the config.yml file in real time. **Use:** /reloadangeloachievements **Permission required:** angeloachievements.reload
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AngeloAchievements v0.2

0.2
24 авг. 2024 г.42Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper
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# What's New: 1. **_PlaceholderAPI Support:_** AngeloAchievements is now fully compatible with PlaceholderAPI! You can now use advanced placeholders in your achievement messages and commands, allowing for even more dynamic and personalized content. 2. **_[BROCAST] Command Prefix:_** We've added a new [BROCAST] command prefix. When using [BROCAST] in the commands section of your config.yml, the following message will be broadcast to all players on the server. This feature allows you to easily announce achievements to everyone!
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AngeloAchievements v0.1

0.1
21 авг. 2024 г.52Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper
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**AngeloAchievements just published** **:)**