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ВЕРСИИ (6)
release
Important changes
0.617 нояб. 2024 г.189Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
Что нового
### I have recoded the plugin code for a better experience.
## Changes for config.yml:
- [BRODCAST] was changed to [BROADCAST].
- The “hover:” section was removed since minimessage already offers a hover option.
- The plugin now only accepts the minimessage format.
## Compatible with _DATAPACKS_
**The plugin is compatible with datapacks, you can use it for datapack achievements as well.**
Just do the same as the other achievements, <datapack name>/pirates.
**Example:**
**type: more_advancments:pirates_of_the_carribean**
release
Bug fixed [SOUND]
0.515 сент. 2024 г.47Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur
Что нового
# Now you can use [SOUND] without problems.
release
[SOUND] | "default_message:"
0.413 сент. 2024 г.39Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur
Что нового
### **[Update] New Version of AngeloAchievements**
Hello everyone! 🎉
We are excited to announce a new update for **AngeloAchievements**, the plugin that allows you to customize Minecraft advancements. In this version, we have added a **highly requested feature** to further enhance your achievement customization experience.
#### **🆕 New Feature - [SOUND]**
You can now play **custom sounds** when an achievement is completed on your Minecraft server. This feature allows you to set a specific sound, volume, and pitch for each completed achievement, creating a more immersive experience for your players.
#### **How does it work?**
In the `commands` section of the `config.yml` file, simply add the following format to play a sound when an achievement is completed:
```yml
[SOUND] sound_name volume pitch
```
- `sound_name`: The name of the sound you want to play (e.g., `entity_player_levelup`).
- `volume`: The volume of the sound (optional, default: `1.0`).
- `pitch`: The pitch of the sound (optional, default: `1.0`).
#### **Example:**
```yml
commands:
- "[SOUND] entity_player_levelup 1.0 1.0"
```
#### **Full Example in the Configuration File:**
```yml
achievements:
Achievement2:
type: minecraft:adventure/kill_a_mob
message:
- "<gradient:#ff0000:#00ff00>You have completed the achievement First Blood!</gradient>"
- "<red><bold>Incredible!"
title: "You completed an achievement"
subtitle: "Check the chat"
hover:
- "<gray>You killed your first mob!"
- "<gold>Good job!"
commands:
- "[SOUND] entity_player_levelup 1.0 1.0"
```
If you leave `default_message: ""` empty, a default message will not appear.
release
RELOAD COMMAND
0.326 авг. 2024 г.54Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur
Что нового
## 🆕 News:
**New Command:** /reloadangeloachievements
**Description:** This command allows you to reload the plugin configuration from the config.yml file in real time.
**Use:** /reloadangeloachievements
**Permission required:** angeloachievements.reload
release
AngeloAchievements v0.2
0.224 авг. 2024 г.42Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper
Что нового
# What's New:
1. **_PlaceholderAPI Support:_** AngeloAchievements is now fully compatible with PlaceholderAPI! You can now use advanced placeholders in your achievement messages and commands, allowing for even more dynamic and personalized content.
2. **_[BROCAST] Command Prefix:_**
We've added a new [BROCAST] command prefix. When using [BROCAST] in the commands section of your config.yml, the following message will be broadcast to all players on the server. This feature allows you to easily announce achievements to everyone!
release
AngeloAchievements v0.1
0.121 авг. 2024 г.52Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper
Что нового
**AngeloAchievements just published**
**:)**