COWMODSКаталог модов

Actmos

Performance-focused shader featuring fantasy and realistic effects.

Автор: Wanders_Test31,4 тыс.3обновлён 15 сент. 2026 г.
atmospherepotatovanilla-like

Описание

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Actmos is a highly configurable and optimized shader pack born from a desire to play Minecraft with shaders that are both lightweight and beautiful.

The project is still in its early stages, currently providing a solid foundation for adding new features and functionality, though for now, it only includes post-processing visual effects.

important!

If you encounter any bugs or errors, or have any suggestions, please report them on my discord server!

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Последние версии

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beta

Actmos

V1.0
15 сент. 2026 г.868Minecraft: 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3iris, optifine
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Что нового
### Start Actmos V1.0 Beta Lighting: - Added fog. - Light rays now treat the Actmos title plane as an occlusion element. - Reduced default light ray length (from 1.00 to 0.75). - Increased default light ray intensity (from 0.15 to 0.20) and expanded the slider range for finer adjustments. Post-processing: - Reworked Motion Blur to calculate velocity based on full world-space position reconstruction (previous/current camera matrices) instead of using a simplified screen-space vector; added a maximum distortion limit. - Motion Blur dithering now rotates every frame (based on the frame counter) instead of using a static per-pixel offset. - Background Blur, Motion Blur, and Chromatic Aberration are now disabled by default - Increased default Motion Blur intensity (from 2.00 to 2.25) and default vignette strength (from 0.20 to 0.25). - Removed the independent step/sample sliders for Background Blur and Motion Blur. Both are now driven by the new Detail Quality setting Color Correction: - Increased global default values for Saturation (from 1.00 to 1.10), Vibrance (from 0.00 to 0.24), and Contrast (from 1.00 to 1.10) - Reset color correction presets for Morning/Afternoon, Day, and Night to neutral default values (Gamma/Gain/Contrast/Saturation/Vibrance) - Adjusted tint defaults for the Nether and the End (Gamma, Temperature, Contrast, Saturation) - Removed independent control for Overworld tint; time- and weather-dependent color tints are now controlled directly by period-specific options - Fixed an issue where sky/void pixels were completely ignored by color grading; color grading is now consistent with the rest of the scene Optimization: - Replaced the per-profile effect settings with a single Detail Quality setting (Potato to Ultra) - Unified Nether and End rendering in main programs (composite/final) using Iris/OptiFine dimension definitions, eliminating separate world1/world-1 override folders - Updated several shaders (composite1, composite7, final) from GLSL 120 to 130 to support Multiple Render Targets (MRT) - Standardized slider increment values across all settings to ensure consistent formatting Other: - Added an Actmos title splash screen that fades in when loading a world or changing dimensions, physically occluded by terrain and godrays - Added an optional animated GIF pet overlay, with controls for position, scale, opacity, frame delay, and horizontal flipping ### End
alpha

Actmos

V1.0
4 авг. 2026 г.516Minecraft: 1.6.1, 1.6.2, 1.6.4, 1.7.2, 1.7.3, 1.7.4, 1.7.5, 1.7.6, 1.7.7, 1.7.8, 1.7.9, 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris, optifine
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Что нового
### Start Actmos V1.0 Lighting: - Added AO (Ambient Occlusion) with emissive surface protection (glowstone, lava, etc. are not darkened) - Added Godrays (sun/moon light shafts) with fade near the horizon and sun disc glow Post-Processing: - Added Depth of Field (DOF) with Auto and Manual focus modes, golden-angle spiral bokeh sampling - Added Motion Blur based on per-pixel screen-space velocity - Added Chromatic Aberration (CA), strongest at screen edges - Added Vignette with adjustable radius and softness Color Grading: - Added global grading (gamma, gain, temperature, contrast, saturation, vibrance) - Added Ambient Tone: separate grading presets for Morning/Afternoon, Day, and Night, smoothly blended based on world time - Added Rain/Thunder grading tint that overrides time-of-day grading based on weather strength - Added Nether-specific grading tint - Added End-specific grading tint Optimization: - Added quality profiles: Potato, Very Low, Low, Medium, High, Ultra (adjusting DOF steps, motion blur samples, AO samples, and toggling AO/Godrays/CA/Motion Blur/DOF per profile) - AO and Motion Blur skip the held item (hand) and sky pixels - Motion Blur and DOF skip sky pixels - Color grading skips sky/void pixels - AO sampling radius scales with FOV to keep occlusion consistent across FOV settings ### End