COWMODSКаталог модов
Zoom Extended

ВЕРСИИ (16)

release

Zoom Extended 1.3.3

1.3.3
30 сент. 2026 г.202Minecraft: 26.3fabric
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**Zoom Extended 1.3.3 — Fabric 26.3** - Fixed a crash when opening the settings screen caused by outdated rendering API references.
release

Zoom Extended 1.3.3

1.3.3
30 сент. 2026 г.40Minecraft: 26.2fabric
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**Zoom Extended 1.3.3 — Fabric 26.2**
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Zoom Extended 1.3.2

1.3.2
21 сент. 2026 г.53Minecraft: 26.3fabric
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Fixed Mixin Errors introduced in 1.3.1
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Zoom Extended 1.3.1 - NeoForge 26.3

1.3.1-neoforge26.3
17 сент. 2026 г.67Minecraft: 26.3neoforge
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Updated to 26.3 - Wilderness Bound
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Zoom Extended 1.3.1 - Quilt 26.3

1.3.1-quilt26.3
17 сент. 2026 г.29Minecraft: 26.3quilt
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Что нового
Updated to 26.3 - Wilderness Bound
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Zoom Extended 1.3.1 - Fabric 26.3

1.3.1-fabric26.3
17 сент. 2026 г.53Minecraft: 26.3fabric
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Updated to 26.3 - Wilderness Bound
release

Zoom Extended 1.3 - Neoforge 1.21.1

1.3-neoforge1.21.1
6 сент. 2026 г.113Minecraft: 1.21.1neoforge
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### 1.3 - Neoforge 1.21.1 - Added spyglass zoom sounds and high-pitched step ticks. - Added NeoForge support for 1.21.1. - Fixed sound pitch and blurry settings on 1.21.1.
release

Zoom Extended 1.3 - Quilt 26.2

1.3-quilt26.2
6 сент. 2026 г.26Minecraft: 26.2quilt
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### 1.3 - Quilt 26.2 - Added spyglass zoom sounds and high-pitched step ticks. - Added Quilt support for 26.2.
release

Zoom Extended 1.3 - NeoForge 26.2

1.3-neoforge26.2
6 сент. 2026 г.17Minecraft: 26.2neoforge
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### 1.3 - NeoForge 26.2 - Added spyglass zoom sounds and high-pitched step ticks. - Added NeoForge support for 26.2.
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Zoom Extended 1.3 - Forge 26.2

1.3-forge26.2
6 сент. 2026 г.39Minecraft: 26.2forge
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### 1.3 - Forge 26.2 - Added spyglass zoom sounds and high-pitched step ticks. - Added Forge support for 26.2.
release

Zoom Extended 1.3 - Fabric 26.2

1.3-fabric26.2
6 сент. 2026 г.38Minecraft: 26.2fabric
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### 1.3 - Fabric 26.2 - Added spyglass zoom sounds.
beta

Zoom Extended 0.1.3-beta1

0.1.3-beta1
1 сент. 2026 г.22Minecraft: 26.2fabric
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# Zoom Extended changelog ## 0.1.3-beta1 - Increased the supported maximum zoom from **1096× to 4384×**. - Rebuilt the entire configuration screen with a bespoke responsive interface. - Added smooth settings scrolling, custom cards, toggles, cycles, and sliders. - Improved keyboard navigation, focus rendering, and narration metadata.
release

Zoom Extended 0.1.2

0.1.2
19 авг. 2026 г.19Minecraft: 26.2fabric
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- Fixed Relative Mouse Sensitivity being reduced while using third-person outward zoom. - In either third-person perspective, zooming outward now keeps mouse sensitivity at exactly 100% / normal sensitivity. - Adaptive sensitivity scaling is now first-person only.
release

Zoom Extended 0.1.1

0.1.1
19 авг. 2026 г.5Minecraft: 26.2fabric
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# Zoom Extended v0.1.1 Stable Release ### Initial Stable Release * Added dedicated **third-person zoom behavior** for both third-person camera perspectives. * Third-person zoom now moves the camera **outward by default**, allowing you to see more of your surroundings instead of magnifying inward. * Outward camera movement smoothly follows the existing zoom animations and configured zoom steps. * Camera collision is preserved, preventing the outward camera from simply clipping through walls. * Added configurable **Third-Person Zoom Modes**: * **OUTWARD** — moves the camera outward without changing the FOV. This is the new default. * **OUTWARD + FOV** — combines outward camera movement with the normal FOV zoom effect. * **FOV ONLY** — uses the original inward FOV zoom behavior in third person. * Added a configurable **Maximum Third-Person Distance**. * Defaults to **16 blocks**. * Configurable from **4 to 64 blocks**. * Stronger zoom levels progressively move the camera closer to the configured maximum distance. * Reduced the default zoom sound volume from **25% to 10%**. * Existing beta configurations using the previous untouched 25% default automatically migrate to 10%. * Sound volume remains fully configurable. * Added highly configurable multi-step zooming with fine-grained zoom levels. * Added **Hold** and **Toggle** activation modes. * Added scroll-wheel zooming with configurable direction, step amount, and transition duration. * Added configurable zoom-in, zoom-out, and step-change animations. * Added multiple easing styles including Sine, Cubic, Back, Elastic, Bounce, and more. * Added optional tick-based / stepped zoom animations. * Added configurable zoom sounds for entering, exiting, and changing zoom steps. * Added configurable sound volume, pitch, and step pitch variation. * Added configurable zoom-step wrapping, reversing, default step selection, and previous-step memory. * Added relative mouse sensitivity scaling while zoomed for more precise aiming. * Added configurable HUD and hand behavior while zooming. * Added configurable minimum FOV and extreme-zoom safety options. * Added zoom-aware entity rendering optimizations with configurable distances and presets. * Added separate optimization controls for players, hostile mobs, passive mobs, items/projectiles, and other entities. * Added adaptive entity optimization based on current zoom strength. * Added support for up to **1096x** configurable maximum zoom. * Significantly improved **Relative Mouse Sensitivity** while zoomed. * Sensitivity now continuously adapts throughout the entire zoom range, beginning with small zoom levels such as **1.1x**. * Removed the previous sensitivity floor that caused extreme zoom levels to remain far too sensitive. * At the default sensitivity strength, mouse sensitivity now scales proportionally with the current zoom level. * Reworked the configuration **tab interface**. * Tab widths and spacing now adapt more cleanly to the available screen size. * Tab names automatically use more compact variants when the interface becomes narrower. * Larger interfaces display the fuller tab names where space is available.
beta

Zoom Extended 0.1.1-beta

0.1.1-beta
19 авг. 2026 г.8Minecraft: 26.2fabric
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# Zoom Extended v0.1.1-beta ### Beta Update * Zoom and zoom-step sounds now play without generating misleading accessibility subtitles. * Increased the maximum configurable zoom level to **500x**. * Updated minimum FOV safety handling so extremely high zoom levels can actually reach the new maximum. * Added automatic migration for older configurations using the previous minimum FOV defaults.
beta

Zoom Extended 0.1.0-beta

0.1.0-beta
17 авг. 2026 г.15Minecraft: 26.2fabric
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# Zoom Extended Beta v0.1.0 ### Initial Beta Release #### Zoom Controls * Added highly configurable multi-step zooming with dedicated controls for zooming, zooming in, zooming out, and opening settings. * Added **Hold** and **Toggle** zoom activation modes. * Added configurable remembering of the previously selected zoom step. * Added an option to reset the selected zoom step when joining or changing worlds. * Added an option to disable zoom input while menus, inventories, chat, and other screens are open. * Added separate **Zoom In / Next Step** and **Zoom Out / Previous Step** keybinds. * Added clean zoom-step behavior without intrusive step/status messages. #### Zoom Steps * Added a configurable zoom-step system supporting **2–64 zoom levels**. * Added **20 zoom steps by default** for fine zoom control. * Added a default zoom range of **2x–64x magnification**. * Added configurable minimum and maximum zoom magnification. * Added automatically generated, smoothly distributed zoom levels between the selected minimum and maximum. * Added configurable default zoom-step selection. * Added **Clamp** and **Wrap** behavior when moving past the first or last zoom step. * Added an option to reverse the direction of zoom-step controls. * Added an in-settings preview of the currently generated zoom range and zoom multipliers. #### Mouse-Wheel Zooming * Added an option to invert mouse-wheel zoom direction. * Added configurable numbers of zoom steps moved per scroll. * Added separate smoothing duration specifically for mouse-wheel zooming. #### Zoom Animations * Added independently configurable zoom-in and zoom-out animations. * Added separate zoom-in and zoom-out transition lengths. * Added a global animation-speed multiplier. * Added optional smooth animations when changing between zoom steps. * Added optional tick-based / quantized zoom animations. * Added configurable animation tick counts for stepped animations. * Added configurable overshoot strength for Back-style animations. * Added **12 easing styles**: * Linear * Ease In * Ease Out * Ease In/Out * Sine * Cubic * Quartic * Quintic * Exponential * Back * Elastic * Bounce #### Camera & View * Added configurable minimum FOV protection for extreme zoom levels. * Added an optional extreme-FOV clamp to prevent zooming below the configured minimum FOV. * Added an option to completely hide the first-person hand and held item while zooming. * Added an option to apply the zoomed FOV to the first-person hand when it remains visible. * Added configurable HUD behavior while zooming: * **Normal** — leaves the HUD untouched. * **Fade** — applies a configurable cinematic darkening effect. * **Hide** — completely hides the HUD, crosshair, and hotbar while zooming. * Added configurable HUD fade strength. * **HUD hiding is enabled by default** for a clean zoomed view. * **Hand and held-item hiding is enabled by default** while zooming. #### Mouse Sensitivity * Added automatic zoom-relative mouse sensitivity. * Mouse sensitivity can automatically decrease as magnification increases for much more precise aiming at high zoom levels. * Added configurable relative-sensitivity strength. * Supports fully proportional **1/zoom sensitivity scaling** or weaker custom scaling. * Relative sensitivity adjustment is enabled by default. #### Zoom Sounds * Added configurable zoom sound feedback. * Added a master switch for all zoom sounds. * Added separate sound toggles for: * Entering zoom. * Leaving zoom. * Changing zoom steps. * Added a short **tick-style sound** when changing zoom steps. * Added configurable sound volume. * Added configurable base sound pitch. * Added configurable step-pitch variation across the zoom range, allowing stronger zoom levels to produce progressively different pitches. #### Entity Rendering Optimization * Added an optional zoom-aware entity rendering optimization system. * Entity optimization is **disabled by default** and can be enabled manually. * Added **Zoom Only** and **Always** optimization modes. * Added multiple ready-made optimization profiles: * Conservative * Balanced * Aggressive * Custom * Added adaptive entity-render-distance scaling based on current zoom strength. * Added a configurable minimum magnification before zoom-only optimization begins. * Added a configurable minimum adaptive-distance scale for extreme zoom levels. * Added an option to preserve normal player rendering distances. * Added individually configurable rendering distances for: * Players * Hostile mobs * Passive mobs * Dropped items and projectiles * Other entities * Manually changing optimization distances automatically allows fully custom optimization behavior. #### Configuration * Settings are organized into: * General * Animation * View & Scroll * Steps * Sound & Feedback * Optimization * Added per-page **Reset to Defaults** controls. * Added persistent configuration saving between game sessions. #### Technical * Fabric keybind integration with fully remappable zoom controls. * Added support for smoothly applying zoom directly to the camera FOV. * Added compatibility-focused handling for camera FOV, first-person rendering, HUD rendering, mouse input, and entity render distances. * Licensed under **Apache License 2.0**.