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Zombie Horror Shader

ВЕРСИИ (1)

release

The Moonlight & Red Eyes Update

1.0.0
25 июн. 2026 г.10,2 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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Что нового
### 1.0.0 — First Official Release! This is the debut release of **ZombieHorrorShader**, a lightweight post-processing shader pack designed to bring a high-suspense zombie apocalypse atmosphere to Minecraft. #### 🌟 Key Features: * **Spooky Ambient Moonlight:** Adjusted the overall night lighting and added a cold, pale-blue ambient glow (`moonlightAmbient`). This ensures you can actually see the landscape and navigate the world without losing the creepy horror movie aesthetic. * **Smart Glowing Red Eyes:** No resource packs required! The shader automatically isolates the eyes of key mobs and forces them to glow blood-red in the dark. * **Leg & Body Glow Fix:** Implemented height-mapping and luminance thresholds. The red glow now locks perfectly onto actual eye pupils, ensuring the legs, shoulders, and bodies of cows, pigs, and zombies remain completely dark and unaffected. * **Spooky Desaturation:** Applied a cinematic desaturation filter and a dark vignette to induce a claustrophobic horror feel. * **Performance Optimization:** Fully optimized utilizing the modern `gtexture` pipeline to prevent silent compiler crashes and ensure a rock-solid, high-FPS experience on both **OptiFine** and **Iris/Sodium**. #### 🧟 Supported Mobs (Dynamic Eye Glowing): * **Undead & Skeletons:** Zombies, Husks, Drowned, Skeletons, Strays, Wither Skeletons, Zombie Villagers, Giants, and Bogged. * **Hostile:** Creepers. * **Passive Mobs:** Cows, Pigs, Sheep, and Chickens.