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Zombie Invade 100 Days

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Zombie Invade 100 Days v2.3 Fix

2.3-Fix
13 дек. 2025 г.9,1 млнMinecraft: 1.20.1forge
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### v2.3 Fix #### CN - 修复荒野手册无法打开的问题 - 旧版本手动修复操作方法:直接点击 Download 下载此版本的安装包(mrpack格式)-> 用压缩软件直接打开 -> 进入 overrides 文件夹 ① -> 在启动器打开旧版本游戏文件夹 ② -> 将 ① 中的 patchouli_books 文件夹整个放入 ② 中 -> 重启游戏即可 - 服务端依然使用 v2.3 #### EN - Fix the Wild Book can't open - Old version manual fix method: Download this new pack (in mrpack format) -> Open it directly with compression software -> Navigate to **overrides** folder ① -> Manually open the old version game folder separately ② -> Copy the entire **patchouli_books** folder from ① to ② -> Restart the game - Server pack is still v2.3 ### v2.3 #### CN - 小幅降低僵尸强度 - 隐藏无法获取/制作的物品 - 修复多人模式不发放初始物品的问题 - 修复终焉之日按键配置名称的问题 - 修复村民出售弹药堆叠数量的问题 - 修复 100 天后 - 仍出现血月的问题 - 不显示游戏结束的问题 - 取消烈焰人刷怪笼自动销毁 - 大幅增加防具盔甲值 - 修改初始三件套装备 - 删除商店方块配方 - 流浪商人不再会出现 - 隐藏不常用和无用按键绑定 - 添加和修改模组以优化体验和性能 - 清理冗余配置文件 - 加强村民守卫 - 血量由 40 增加到 60 - 玩家能够随意打开守卫背包给予装备和配置跟随 - 添加城市建筑种类和战利品箱数量 - 添加新超平坦预设(数据包) - 现在血条显示更简洁 - 更新枪械模组 - 补充模组汉化 - 添加更多引导 - 完善荒野手册 - 添加更多提示 - 添加更新日志 #### EN - Slightly reduce zombie strength - Hide items that can't be obtained/made - Fix multiplayer won't get starter items - Fix key binding name of mod End of Days - Fix villager selling ammo stacks - Fix after 100 days that - Blood moon still appears - The game end prompt won't be displayed - Blaze spawner will no longer break - Significantly increase armor defense - Change the initial three equipments - Delete Store block recipe - Wandering trader will no longer appear - Hide infrequent and useless key bindings - Add and modify mods to optimize experience and performance - Clean up redundant config files - Strengthen villager guard - HP increased from 40 to 60 - Player can open the guard's inventory and give equipment/follow commands - Add new city building types and increase loot chest quantities - Add new superflat preset (datapack) - Health bar display is now more concise - Update TACZ - Add more guide - Improve Wild Book - Add more tips - Add changelog
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Zombie Invade 100 Days v2.3

2.3
10 дек. 2025 г.222,9 тыс.Minecraft: 1.20.1forge
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### v2.3 #### CN - 小幅降低僵尸强度 - 隐藏无法获取/制作的物品 - 修复多人模式不发放初始物品的问题 - 修复终焉之日按键配置名称的问题 - 修复村民出售弹药堆叠数量的问题 - 修复 100 天后 - 仍出现血月的问题 - 不显示游戏结束的问题 - 取消烈焰人刷怪笼自动销毁 - 大幅增加防具盔甲值 - 修改初始三件套装备 - 删除商店方块配方 - 流浪商人不再会出现 - 隐藏不常用和无用按键绑定 - 添加和修改模组以优化体验和性能 - 清理冗余配置文件 - 加强村民守卫 - 血量由 40 增加到 60 - 玩家能够随意打开守卫背包给予装备和配置跟随 - 添加城市建筑种类和战利品箱数量 - 添加新超平坦预设(数据包) - 现在血条显示更简洁 - 更新枪械模组 - 补充模组汉化 - 添加更多引导 - 完善荒野手册 - 添加更多提示 - 添加更新日志 #### EN - Slightly reduce zombie strength - Hide items that can't be obtained/made - Fix multiplayer won't get starter items - Fix key binding name of mod End of Days - Fix villager selling ammo stacks - Fix after 100 days that - Blood moon still appears - The game end prompt won't be displayed - Blaze spawner will no longer break - Significantly increase armor defense - Change the initial three equipments - Delete Store block recipe - Wandering trader will no longer appear - Hide infrequent and useless key bindings - Add and modify mods to optimize experience and performance - Clean up redundant config files - Strengthen villager guard - HP increased from 40 to 60 - Player can open the guard's inventory and give equipment/follow commands - Add new city building types and increase loot chest quantities - Add new superflat preset (datapack) - Health bar display is now more concise - Update TACZ - Add more guide - Improve Wild Book - Add more tips - Add changelog
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Zombie Invade 100 Days v2.2

2.2
27 июл. 2025 г.1,8 млнMinecraft: 1.20.1forge
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2025.8.4 - 修复服务端无法启动的问题 (Fix server starting) #### CN - 添加闪烁标语 - 修改游戏窗口图标 - 修复第 1 天显示 Day 2 - 修复 100 天后天数跳数 - 血月由平均 10 天改为逐渐提高频率,并在第 95~100 天一定发生 - 平滑淡入淡出血月红色晕影 - 现在血月期间月亮会变红 - 更新枪械模组(新枪械、配件和自动换弹) - 添加枪械附魔 - 修改村民交易和荒野手册以适配新内容 - 添加和补充部分缺失的汉化 - 更新和修改一些模组 - 核心模组僵尸游戏改为终焉之日(整合包适配版) - 你所期待的全新入侵进化机制(共 100 天) - 10 觉醒进化:僵尸意识开始觉醒,隔墙有耳(透视目标),并开始获得属性加强 - 20 基础进化:互相跟随,成群结队,皮革装备 - 30 技巧进化:持盾,爬梯子,铁装备 - 40 远程进化:使用弓箭,抛投三叉戟,金装备 - 50 敏捷进化:来回跳跃以便接近玩家,钻石装备 - 60 搭建进化:放置方块 - 70 下界进化:使用末影珍珠,免疫营火、岩浆块、熔岩,下界合金装备 - 80 挖掘进化:破坏方块,无法被困住 - 90 终极进化:使用TNT,骑幻翼,自爆 #### EN - Add splash texts - Modify game window icon - Fix Day 1 being displayed as Day 2 - Fix day count splashing after Day 100 - Blood Moon: Change from an average occurrence every 10 days to gradually increasing frequency, with a guaranteed occurrence between Days 95~100 - Smooth the fade-in and fade-out of the Blood Moon's red vignette effect - The moon now turns red during Blood Moons - Update TaCZ (new guns, attachments, and automatic reloading) - Add gun enchantments - Adjust villager trades and the Wilderness Guide to adaptive new content - Change core mod "Zombie Game" to "End of Days" (modpack-adapted version) - The highly anticipated new evolution mechanism: - Day 10 Awakening Evolution: Zombies develop rudimentary consciousness, target detection through walls, and start evolution - Day 20 Basic Evolution: They follow each other in groups and wear leather armor - Day 30 Skill Evolution: They use shields, climb ladders, and wear iron armor - Day 40 Ranged Evolution: They wield bows, throw tridents, and wear golden armor - Day 50 Agility Evolution: They jump back and forth to close in on players and wear diamond armor - Day 60 Construction Evolution: They place blocks - Day 70 Nether Evolution: They use ender pearls, gain immunity to campfires, magma blocks, and lava, and wear netherite armor - Day 80 Digging Evolution: They break blocks and can no longer be trapped - Day 90 Ultimate Evolution: They use TNT, ride phantoms, and self-destruct
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Zombie Invade 100 Days v2.1

2.1
31 янв. 2025 г.2 млнMinecraft: 1.20.1forge
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### v2.1 #### CN - 修复重进世界天数显示重置的问题 - 修复血月界面显示 - 更新枪械和部分模组 - 添加荒野手册内容 - 丰富主世界战利品箱(火药,纸,甘蔗,矿物,钱袋) - 统一部分附魔名称 - 禁止僵尸转化溺尸 - 加强村民守卫 - 生物掉落的钱币现在受抢夺影响,约为 60(无抢夺),120(抢夺 III),单位:银币 / 50只 - 添加掉落钱币的生物(溺尸,僵尸村民,僵尸猪灵,僵尸疣猪兽) - 修改村民交易(出售墨囊和粘液球;提高部分交易次数;降低部分物品出售价格;提高部分物品回收价格) - 添加快速交易,交易次数显示 - 添加荒野手册配方 - 删除火药配方 - 删除亮度调整和EMI交易扩展 > _(感谢B站 @浑元Rysn和他的联机小伙伴 、@6币巷烟徳不出皿梓 的建议和意见)_ #### EN - Fix re-entry days display reset - Fix blood moon interface display - Update gun mod and some other mods - Add Wild Book Content - Richer loot chest in overworld (gunpowder, paper, sugar cane, ores, coin bag) - Stop zombie transform into drowned - Villager guard get stronger - Coins dropped by mobs are now affected by looting, about 60 when no looting, 120 from looting III, unit: silver coins / 50 mobs - Added mobs that dropped coins (drowned, zombie villager, zombified piglin, zoglin) - Modify villager trades (sell ink sac and slime ball; increase the number of trade counts; reduce the selling price of some items; increase the recycling price of some items) - Add Bulk Villager Trading, Trade Uses - Add Wild Book recipe - Delete gunpowder recipe - Remove Boosted Brightness and EMI Trades
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Zombie Invade 100 Days v2.0

2.0
30 дек. 2024 г.328,4 тыс.Minecraft: 1.20.1forge
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### v2.0 #### CN - 升级至 1.20.1 - 添加荒野手册指导书 - 添加游戏过程显示 - 添加钱币系统 - 添加更多模组 - 村民交易修改(见荒野手册) - 补充修复斯巴达汉化 - 枪械由 CGM 改为 TACZ - 修改优化血月数据包 - 修改天数显示方式(每天清晨) #### EN - Upgrade to 1.20.1 - Add Wild Book (guide book) - Add gameplay display - Add coin system - More mods - Villager trading modification (see Wild Book) - Add fixes to Spartan Chinese - Guns changed from CGM to TACZ - Modify and optimise blood moon datapack - Change the way to show day counts (every morning)
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Zombie Invade 100 Days v1.2

1.2
20 мая 2024 г.1,7 млнMinecraft: 1.19.2forge
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### v1.2 #### CN - **添加服务端整合包**(版本页面底部文件标注 **server** 处) - 移除 Enhanced Celestials 模组,因为已有数据包代替 - 添加 Day Counter 模组,在快捷栏上方显示当前天数 - 更新部分模组 #### EN - **Add server-side pack** (file named by **server**, bottom of the version page) - Removed **Enhanced Celestials** because there's datapack instead - Add **Day Counter** to display the current days on the actionbar - Update some mods
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Zombie Invade 100 Days v1.1

1.1
16 апр. 2024 г.200,9 тыс.Minecraft: 1.19.2forge
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