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Zombie Have Ears

Zombies hear players talking through Simple Voice Chat and come investigate the sound — loud voices carry far, whispers stay hidden, walls muffle everything. Server-side.

Автор: qellyka1,8 тыс.2обновлён 27 июл. 2026 г.
Механики игрыМобы

Описание

Zombie Have Ears

Zombies can only hear you if you're actually making noise.

This server-side mod hooks into Simple Voice Chat to give zombies (and optionally other monsters) real hearing: whenever a player talks, nearby mobs pick up the sound and walk over to investigate where it came from. Talk quietly, whisper, or stay behind a wall — or the horde will come find you.

Hearing rules

  • Voice-driven, not proximity-driven. Mobs don't magically know where you are — they react to actual voice packets from Simple Voice Chat, measured for real loudness.
  • Loudness matters. Speak at normal volume and you're heard at a fraction of the full range; scream into the mic and the sound carries the whole distance. Quiet talkers stay safer.
  • Whispering is real stealth. Simple Voice Chat's whisper key drastically shrinks your hearing radius — the go-to option when a zombie is already close.
  • Walls muffle sound. Without direct line of sight, mobs only hear a fraction of the normal range. They never aggro through walls from sound alone.
  • Mobs investigate, they don't teleport-aggro. A mob that hears you walks to the sound's position and searches around for a while — it still needs to actually see you (or get close) to start attacking.
  • Already-hunting mobs ignore sound. A zombie chasing a target isn't distracted by voices elsewhere.

Compatible mods

  • Simple Voice Chat — required. This mod is a voice chat plugin: it hooks directly into SVC's microphone packets to measure real loudness, so hearing only ever reacts to actual talking, never to proximity alone.
  • Zombie Have Eyes — built as its natural companion. Ears bring mobs to investigate a sound; eyes decide whether they actually spot you once they arrive. Install both for zombies that behave like they can genuinely see and hear.
  • Zombie Awareness — fully compatible, no conflicts. ZA's blood/light/sound awareness only reacts to real Minecraft sound events; it has no visibility into Simple Voice Chat audio at all, so this mod's voice hearing is a genuinely new detection source layered on top, not a duplicate.
  • The Hordes — fully compatible out of the box. Horde wave mobs are automatically excluded from voice alerts, so talking near an incoming wave doesn't pull mobs off their march — they keep tracking the player exactly as The Hordes intends.
  • Enhanced AI — no special integration, and none is needed: Enhanced AI only affects target acquisition (Mob#setTarget), which this mod never touches — it only walks targetless mobs towards a heard sound. The two mods simply don't intersect.

Installation

Server-side only — install on the server, and clients only need Simple Voice Chat itself (no extra client mod required). Requires Simple Voice Chat 2.5.0+ on the server. Every mechanic above is tunable in config/zombiehaveears-common.toml: hearing range, loudness scaling, whisper multiplier, wall muffling, search behavior, and performance budgets (sample rate, max mobs per alert, raycast budget).

Modpacks & usage

Free to include in modpacks, no need to ask first. Credit is appreciated but not required. Commercial use (selling the mod, or bundling it in a paid/monetized modpack or product) is not covered by this — reach out to discuss it first.

Последние версии

Все версии →
release

ZBH 1.1.2

1.1.2
27 июл. 2026 г.812Minecraft: 1.20.1forge
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Что нового
# 1.1.2 — Forge 1.20.1 port - Ported from NeoForge 1.21.1 to Forge 1.20.1. No gameplay, config, or behavior changes — same mod, different loader/game version.
release

ZBE 1.1.2

1.1.2
26 июл. 2026 г.909Minecraft: 1.21.1neoforge
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Что нового
## 1.5.2 - Updated license terms.
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ZBH 1.1.1 Bugfix

1.1.1
26 июл. 2026 г.23Minecraft: 1.21.1neoforge
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Что нового
## 1.1.1 — Bugfix - Fixed the mod refusing to load on every Simple Voice Chat install ("requires voicechat 2.5.0 or above" even with a newer version installed). The dependency check was comparing against the `voicechat` modId's version string, which is prefixed with the Minecraft version (e.g. `1.21.1-2.6.21`) and always sorted below a bare `2.5.0` floor. Now checks against `voicechat_api` instead, which uses a plain version number.
release

ZHE 1.1.0

1.1.0
16 июл. 2026 г.65Minecraft: 1.21.1neoforge
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Что нового
# 1.1.0 - Added compatibility with The Hordes mod: horde wave mobs are now excluded from voice alerts so talking near a wave doesn't distract it from its march (detected via `HordeTrackPlayerGoal`). - Added compatibility with the Zombie Awareness mod: confirmed no conflicts (ZA reacts only to real game sounds, never to Simple Voice Chat audio) and logged on detection. - Enhanced AI was evaluated too: it only touches target acquisition, which this mod never does, so no integration code was needed there.
release

ZHE 1.0.0

1.0.0
16 июл. 2026 г.14Minecraft: 1.21.1neoforge
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Что нового
## Initial release - Zombies (and optionally other monsters) hear players talking in Simple Voice Chat and walk over to investigate the sound. - Voice loudness is measured for real: louder talking is heard from farther away, quiet speech only up close (`hearing` config section). - Whispering (voice chat's whisper key) drastically shrinks the hearing range. - Walls muffle sound: without direct line of sight, mobs only hear a fraction of the normal range, never aggroing through walls (`walls` config section). - Mobs walk to the heard position and search around it for a while before giving up, instead of instantly going idle (`searching` config section). - Mobs already chasing a target ignore voices elsewhere. - Voice sampling and mob alerts run on hard-capped, throttled budgets built for servers with hundreds of concurrent players (`performance` config section). - Requires Simple Voice Chat 2.5.0+ on the server. Server-side only — vanilla clients (with Simple Voice Chat installed) can join without this mod.