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ВЕРСИИ (3)
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Zephyr Starlight v0.2.2a-hotfix1
v0.2.2a-hotfix123 февр. 2026 г.15,7 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris
Что нового
Changes over v0.2.2:
* Fixed SSS causing objects to glow in dark areas
* Fixed labPBR emission not working sometimes
* Fixed shader compile error when disabling Water Refraction
* Fixed shadow artifacts with Half Res Trace and Blue Noise
* Fixed sky artifacts around terrain edges (especially noticeable with TAAU)
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Zephyr Starlight v0.2.2a
v0.2.2a22 февр. 2026 г.394Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris
Что нового
Changes over v0.2.1:
* Improved the look & quality of TAA upscaling
* Fixed water & glass flickering with TAAU
* Tweaked water caustics to be more visible at sunrise/sunset
* Added refracted glass caustics in diffuse lighting
* Small tweaks to shadow denoising
* Implemented atmosphere multiple scattering to make the sky bluer and less dingy
* New shader effects:
* Subsurface scattering
* Volumetric lighting
* Diffuse and reflection denoiser improvements
* Implemented Catmull-Rom TAA history sampling for less blur
* Reduced flickering and shimmering with POM and detailed normal maps on distant objects
* Fixed issues with water waves at high coordinates
* Fixed sky noise visible near the horizon
* Fixed POM not working with low Mipmap Levels
* Fixed the sky looking too dark in refractions
* Fixed reflection per pixel shadow calculation not working if Screen Space Reuse is disabled
* Fixed the sun being too bright when under the horizon
* Fixed a precision issue that caused light leaking in some situations
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Zephyr Starlight v0.2.1a-hotfix1
v0.2.1a-hotfix19 февр. 2026 г.1,9 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris
Что нового
Changes over v0.2.1:
* Fixed water reflected caustics being super bright at night
* Fixed TAAU breaking some post processing effects