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ZenXArch's Zombie Apocalypse

ВЕРСИИ (66)

beta

0.0.40+26.2

0.0.40+26.2
17 июн. 2026 г.1,8 тыс.Minecraft: 26.2fabric, quilt
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Что нового
- bump mc version
release

0.0.40+26.1.2

0.0.40+26.1.2
19 апр. 2026 г.1,4 тыс.Minecraft: 26.1.2fabric, quilt
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- bump mc ver
alpha

0.0.40+26w14a

0.0.40+26w14a
1 апр. 2026 г.70Minecraft: 26w14afabric, quilt
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- 26w14a
beta

0.0.40+26.1

0.0.40+26.1
25 мар. 2026 г.403Minecraft: 26.1fabric, quilt
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Что нового
- just a working 26.1 update
alpha

0.0.40+26.1-pre-2

0.0.40+26.1-pre-2
15 мар. 2026 г.58Minecraft: 26.1-pre-2fabric, quilt
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Что нового
- bump mc version
alpha

0.0.40+26.1-snapshot-11

0.0.40+26.1-snapshot-11
8 мар. 2026 г.48Minecraft: 26.1-snapshot-11fabric, quilt
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Что нового
- bump mc version
alpha

ZenXArch's Zombie Apocalypse 0.0.40+26.1-snapshot-10

0.0.40+26.1-snapshot-10
1 мар. 2026 г.73Minecraft: 26.1-snapshot-10fabric, quilt
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Что нового
- bump mc version
alpha

ZenXArch's Zombie Apocalypse 0.0.40+26.1-snapshot-8

0.0.40+26.1-snapshot-8
18 февр. 2026 г.92Minecraft: 26.1-snapshot-8, 26.1-snapshot-9fabric, quilt
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## No changes, just bumped mc version
alpha

ZenXArch's Zombie Apocalypse 0.0.40+26.1-snapshot-7

0.0.40+26.1-snapshot-7
12 февр. 2026 г.73Minecraft: 26.1-snapshot-7fabric, quilt
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## Updated to latest snapshot
alpha

ZenXArch's Zombie Apocalypse 0.0.40+26.1-snapshot-6

0.0.40+26.1-snapshot-6
8 февр. 2026 г.77Minecraft: 26.1-snapshot-6fabric, quilt
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## Changes - Updated to 26.1 snapshot 6
alpha

ZenXArch's Zombie Apocalypse 0.0.40+26.1-snapshot-1

0.0.40+26.1-snapshot-1
4 янв. 2026 г.81Minecraft: 26.1-snapshot-1fabric, quilt
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## Alpha release - Please report bugs
alpha

ZenXArch's Zombie Apocalypse 0.0.40+1.21.11

0.0.40+1.21.11
20 дек. 2025 г.4,9 тыс.Minecraft: 1.21.11fabric, quilt
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Что нового
## Changes - Updated to 1.21.11 - Added split zombies
alpha

ZenXArch's Zombie Apocalypse 0.0.39+25w44a

0.0.39+25w44a
4 нояб. 2025 г.161Minecraft: 25w44afabric, quilt
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## updated to 25w44a - Gamerules might not get updated gracefully
alpha

ZenXArch's Zombie Apocalypse 0.0.39+25w43a

0.0.39+25w43a
26 окт. 2025 г.150Minecraft: 25w43afabric, quilt
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alpha

ZenXArch's Zombie Apocalypse 0.0.39+1.21.10

0.0.39+1.21.10
26 окт. 2025 г.1,3 тыс.Minecraft: 1.21.10fabric, quilt
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Что нового
## Changes - Zombies are now nuetral like spiders - Only alert allies when attacked by player ## Fixes - Can now retaliate against getting hurt by other entity
alpha

ZenXArch's Zombie Apocalypse 0.0.38+25w42a

0.0.38+25w42a
19 окт. 2025 г.130Minecraft: 25w42afabric, quilt
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Что нового
- Use 1.21.10 smartbrainlib
alpha

ZenXArch's Zombie Apocalypse 0.0.38+1.21.10

0.0.38+1.21.10
19 окт. 2025 г.217Minecraft: 1.21.10fabric, quilt
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Что нового
## Changes - Finally fixing render issues with overlay - Implemented new difficulty system api - Added debug hud entries for new difficulty api ## Functional changes in difficulty system - zombie kills since last respawn affect difficulty - deaths are tracked in last 15 minutes - too many deaths result in temp difficulty lowering
alpha

ZenXArch's Zombie Apocalypse 0.0.37+25w41a

0.0.37+25w41a
12 окт. 2025 г.151Minecraft: 25w41afabric, quilt
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## Note - Very unstable,use sbl 1.21.10 ## Changes - Added hearts for zombie kills - Added gamerules for that mechanic - Added new spawn condition - Made zombies farm more stronger but slower - Zombies now get faster when targeting players like enderman - Fixed loot tables to smaller and more vanilla (mirroring hard difficulty) - Added a summon vehicle mob effect allowing for jockeys (not yet added) - Made debug entries stick together ## Fixes - Various crashed related to attributes
alpha

ZenXArch's Zombie Apocalypse 0.0.37+1.21.10

0.0.37+1.21.10
12 окт. 2025 г.290Minecraft: 1.21.10fabric, quilt
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Что нового
## Changes - Added hearts for zombie kills - Added gamerules for that mechanic - Added new spawn condition - Made zombies farm more stronger but slower - Zombies now get faster when targeting players like enderman - Fixed loot tables to smaller and more vanilla (mirroring hard difficulty) - Added a summon vehicle mob effect allowing for jockeys (not yet added) - Made debug entries stick together ## Fixes - Various crashed related to attributes
alpha

ZenXArch's Zombie Apocalypse 0.0.36+1.21.9

0.0.36+1.21.9
5 окт. 2025 г.355Minecraft: 1.21.9, 1.21.10-rc1, 1.21.10fabric, quilt
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Что нового
## Changes - Mob variant templates - Mob Variants are now tag based - Added debug hud entries for zombie mod - Changed armor level rates to match vanilla (They changed it in a recent snapshot I forgot to properly check sources so thought they weren't changed) - Change equipment tables to be almost exactly vanilla (Hard difficulty rates) - Lower the size of inbuilt datapack by a lot - Special zombies now don't have a speed and such during night and have vanilla zombie stats always
alpha

ZenXArch's Zombie Apocalypse 0.0.35+1.21.9

0.0.35+1.21.9
30 сент. 2025 г.124Minecraft: 1.21.9fabric, quilt
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Что нового
## Updated to 1.21.9
alpha

ZenXArch's Zombie Apocalypse 0.0.35+1.21.9-rc1

0.0.35+1.21.9-rc1
28 сент. 2025 г.81Minecraft: 1.21.9-rc1fabric, quilt
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## Changes - Updated to 1.21.9-rc1 - Various code changes - use fapi more , making it more stable and compatible
alpha

ZenXArch's Zombie Apocalypse 0.0.34+1.21.9-pre2

0.0.34+1.21.9-pre2
22 сент. 2025 г.130Minecraft: 1.21.9-pre2, 1.21.9-pre3fabric, quilt
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## Changes - Fixed launch in production
alpha

ZenXArch's Zombie Apocalypse 0.0.33+1.21.9-pre2

0.0.33+1.21.9-pre2
21 сент. 2025 г.51Minecraft: 1.21.9-pre1fabric, quilt
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## Changes - Updated to 1.21.9-pre2 ## Crashes
alpha

ZenXArch's Zombie Apocalypse 0.0.33+1.21.9-pre1

0.0.33+1.21.9-pre1
21 сент. 2025 г.48Minecraft: 1.21.9-pre1fabric, quilt
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Что нового
## Changes - Fixed headless zombie rendering - Merged subproject pr (The mod is now split into subprojects) ### Note: No 1.21.9-pre2 for now b/c fapi issues ### Crashes
alpha

ZenXArch's Zombie Apocalypse 0.0.32+25w37a

0.0.32+25w37a
14 сент. 2025 г.75Minecraft: 25w37afabric, quilt
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- Shield zombies now use vanilla custom item models - Added headless zombies - Added an attachment that makes zombie head hidden (render_head) - update to 25w37a - mirror vanilla armor spawn rates ## Development will pause for sometime since I dont have my computer right now
alpha

ZenXArch's Zombie Apocalypse 0.0.31+25w36b

0.0.31+25w36b
7 сент. 2025 г.79Minecraft: 25w36bfabric, quilt
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## Changes - Door zombies - Iron door, copper door, oak door, tough zombies
alpha

ZenXArch's Zombie Apocalypse 0.0.30+25w35a

0.0.30+25w35a
27 авг. 2025 г.86Minecraft: 25w35a, 25w36bfabric, quilt
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## Changes - Updated to 25w35a
alpha

ZenXArch's Zombie Apocalypse 0.0.30+25w34b

0.0.30+25w34b
19 авг. 2025 г.62Minecraft: 25w34bfabric, quilt
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## Changes - updated - actually fix rain zombie outer layer
alpha

ZenXArch's Zombie Apocalypse 0.0.30+25w33a

0.0.30+25w33a
17 авг. 2025 г.94Minecraft: 25w33afabric, quilt
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## Changes - Added drowned outer layer to rain zombies - Now you can add outer layer to zombies - For example ```json "zenxarch:overlay": { "layerId": "minecraft:drowned", "layerName": "outer", "texture": "minecraft:entity/zombie/drowned_outer_layer" } ``` This will attach a zombie renderer that renderers entity model layer "drowned/outer" with texture minecraft:entity/zombie/drowned_outer_layer
alpha

ZenXArch's Zombie Apocalypse 0.0.29+25w33a

0.0.29+25w33a
15 авг. 2025 г.55Minecraft: 25w33afabric, quilt
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Что нового
## No user facing changes - updated to 25w33a ## Dev changes - start work on additional rendering changes - registered a different renderer for zombies client side - remove dependency on sbl for now - changed build to have minecraft version in jar name
alpha

ZenXArch's Zombie Apocalypse 0.0.29

0.0.29
6 авг. 2025 г.81Minecraft: 25w31a, 25w32afabric, quilt
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Что нового
## new zombies - bonemeal zombie: passively bonemeals plants on its position - invisible zombie ## changes - add count entry to spawn particles effect - bonemeal effect - add interval based mob effect
alpha

ZenXArch's Zombie Apocalypse 0.0.28

0.0.28
2 авг. 2025 г.51Minecraft: 25w31afabric, quilt
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Что нового
### Changes - Updated to snapshot - remove brain code (temporary,only for snapshots) - add copper armor
alpha

ZenXArch's Zombie Apocalypse 0.0.28

0.0.28
20 июл. 2025 г.753Minecraft: 1.21.8fabric, quilt
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Что нового
## New Effects - Explosion effect - convert to entity type ## New Zombies - Exploding zombie rare in all biomes - Rain zombies , spawns in rain, drops drowned loot
alpha

ZenXArch's Zombie Apocalypse 0.0.27

0.0.27
13 июл. 2025 г.236Minecraft: 1.21.7, 1.21.8fabric, quilt
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Что нового
### Fixes - Fixed a npe if zombie has null variant ### Changes - Zombies variants are more common now - Zombies will try to ride chickens and parrots if the player is towering (only if chickens/parrots are close by) - Default datapack is now optional (can be disabled) - bit Cleaner code - Zombies drop bones - Zombies run when they acquire a target - Night zombies are a bit slower ### Changes to datapack - Add weather related spawn conditions
alpha

ZenXArch's Zombie Apocalypse 0.0.26

0.0.26
6 июл. 2025 г.99Minecraft: 1.21.7fabric, quilt
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Что нового
## New zombie attachments - Invulnerability to damage types (as an attachment) - Heal from attack damage (mob effect) ## Changes - Axe zombie heals from attacks - Fire zombie is invulnerable to fire, freeze zombie is same with freezing damage - Difficulty does not go down to zero after a long time but to 25%
alpha

ZenXArch's Zombie Apocalypse 0.0.25

0.0.25
30 июн. 2025 г.68Minecraft: 1.21.7fabric, quilt
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#### Changes - Updated to 1.21.7
alpha

ZenXArch's Zombie Apocalypse 0.0.25

0.0.25
29 июн. 2025 г.173Minecraft: 1.21.6fabric, quilt
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Что нового
### Changes - Added duration property to spawn effect cloud mobeffect - Add two new zombie variants swamp (poison), desert(darkness,hunger and husk skin) - Changed internal spawn logic (optimized)
alpha

ZenXArch's Zombie Apocalypse 0.0.24

0.0.24
22 июн. 2025 г.106Minecraft: 1.21.6fabric, quilt
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Что нового
## Changes - Updated to 1.21.6 - Fix axe zombie having freeze effects - Slightly change zombie spawning - Add misc commands (only in dev env)
alpha

ZenXArch's Zombie Apocalypse 0.0.23

0.0.23
5 июн. 2025 г.506Minecraft: 1.21.5fabric, quilt
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- Split datagen sources (done similiar to [frostiful](https://github.com/TheDeathlyCow/frostiful/blob/1.21.5/build.gradle)) - Updated libs - Added a zombie variant that spawns in forest with axe - Note: Sources for datagen not added
alpha

ZenXArch's Zombie Apocalypse 0.0.22

0.0.22
26 мар. 2025 г.415Minecraft: 1.21.5fabric, quilt
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Что нового
## Update to 1.21.5 - Tiny changes to mod metadata
alpha

ZenXArch's Zombie apocalypse 0.0.21

0.0.21
9 мар. 2025 г.75Minecraft: 25w10afabric, quilt
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Что нового
Update to 25w10a
alpha

ZenXArch's Zombie apocalypse 0.0.21

0.0.21
8 мар. 2025 г.60Minecraft: 25w09bfabric, quilt
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Что нового
Massive overhaul to entity variant system. Now uses fabric data attachment api as components and uses vanilla's mob variant system for spawn conditions. ## Changes - Much cleaner code - Added texture override attachment - zombie attributes are no longer hardcoded - Various additions to data driven system (kinda long) ## Fixes - No null pointer exception in random zombie effect
alpha

ZenXArch's Zombie apocalypse 0.0.20

0.0.20
1 мар. 2025 г.64Minecraft: 25w09bfabric, quilt
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Что нового
## Changes - Basic update to 1.21.5 - Removed usage of deprecated method for smartbrainlib Use smartbrainlib for 1.21.4 Build against [@b0fe16a6d4eb767ecc1b7d6ebc9c1b820c7c0d78](https://codeberg.org/ZenXArch/zombies/commit/b0fe16a6d4eb767ecc1b7d6ebc9c1b820c7c0d78)
alpha

ZenXArch's Zombie apocalypse 0.0.20

0.0.20
1 мар. 2025 г.729Minecraft: 1.21.4fabric
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Что нового
## New Features - Zombie variant based entity textures - zombies variants now use "{namespace}/textures/entity/zombie/{id}.png" as its texture if the path is present - uses fabric data attachments api for syncing this info to client - So the mod is still optional on clientside ## Extra - Updated dependencies,updated smartbrainlib - kind of better leaping code
alpha

ZenXArch's Zombie apocalypse 0.0.19

0.0.19
27 февр. 2025 г.95Minecraft: 1.21.4fabric, quilt
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Что нового
Just me dumping commits from repo I did 3 months ago ## Changes - Code refactor (not that it changes on gameside) - Zombies can now leap at you (kinda broken, so much so I want to stop trying to write custom Ai for zombies) - Added attributes field to zombie variants (yeah now they are variants) - Zombie equipment now mirrors vanilla - Added a loot condition as a spawn check (you can now restrict zombie spawning) - Added TimeCheckLootCondition (I someday need to write documentation for this) - Added quality field to like make better/stronger zombies spawn at higher difficulty ## Future plans Well, I kinda abandoned the project after/during my exams. SO now - Remove smartbrainlib unless I have a solid plan for what I want to do with it - Maintain the project, just update dependencies - Add more data driven features like make mob spawning less hardcoded - Make it more modular, like implement component system from 1.21.5 - Work towards 1.21.5 - Backport to 1.21.1
alpha

ZenXArch's Zombie apocalypse 0.0.18

0.0.18
9 дек. 2024 г.421Minecraft: 1.21.4fabric, quilt
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## Changes - A new dependency (smartbrainlib) - The new dependency will allow for much more complex zombie behaviour - The zombies currently have two behaviours removed. - They can't break doors (will add later). - They won't break eggs (I guess fine since they were spawning in broad daylight). - Zombies no longer try to call spawning code when they get damaged - Now most zombies have half health (but double speed if spawned at night) - Have lower follow range (about same follow range at night) - Added a density capper (no longer zombies getting flooded in a single area - Added a gamerule to control if zombies should immediately target player on spawning (default: false / used to true) - Implemented all zombie events ## Note - This is an alpha mod so api is unstable so datapack features are likely (definetly) going to change
alpha

ZenXArch's Zombie apocalypse 0.0.17

0.0.17
4 дек. 2024 г.93Minecraft: 1.21.4fabric, quilt
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## Changes - Add more sugar to codec (in code and in json) - Add ability to apply status effect to zombie
alpha

ZenXArch's Zombie apocalypse 0.0.16

0.0.16
3 дек. 2024 г.64Minecraft: 1.21.4fabric, quilt
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Что нового
## Changes - Make more fields optional in template format - Change and add biome tags (now uses conventional tags) - Add a field for death loot table of a zombie template - Add a lot more event fields (only previous are implemented) - Change format and now being able to specify a status effect instance ### Update to minecraft 1.21.4
alpha

ZenXArch's Zombie apocalypse 0.0.15

0.0.15
30 нояб. 2024 г.77Minecraft: 1.21.4-rc1fabric, quilt
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Что нового
Fix launching the game in the rc candidate ## Big Changes - Now you can configure the zombies using datapacks - (Being lazy i have not written a guide yet) - The configuration is similiar to how enchantments work - Forgot to wrote this initially but loading old worlds with old zombies will reset those zombies to normal zombies because of changes to id and I couldnt be bothered to write a backward compatible so, now you know
alpha

ZenXArch's Zombie apocalypse 0.0.14

0.0.14
29 нояб. 2024 г.61Minecraft: 1.21.4-rc1fabric, quilt
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Что нового
Actually for rc-1 (Does not run sorry) ## Changes - No Zombies spawn on first day - Optimized the difficulty code a bit
alpha

ZenXArch's Zombie apocalypse 0.0.13

0.0.13
27 нояб. 2024 г.167Minecraft: 1.21.3fabric, quilt
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Что нового
## Fixes - Zombies no longer target creative players on spawn - Spawn speed can now be lot slower - Fix zombies not spawning if player is standing under sky and zombies burn is daylight is set to true ## Changes - Now zombies stop spawning if you spend too much time in a place - Changed difficulty calculation - There is no longer a sudden increase in difficulty as soon as you craft wooden tools - Now you can have maximum difficulty without having moon size being max
alpha

ZenXArch's Zombie apocalypse 0.0.12

0.0.12
22 нояб. 2024 г.89Minecraft: 1.21.3fabric, quilt
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Что нового
- Add lots of features to zombie templates - Next version could possibly be data driven (with datapacks) ## Zombie Templates - fire zombies (spawns in hot biomes (using biomes which warm frog variant spawns in)) - freeze zombies (spawns in cold biomes (using biomes which cold frog variant spawns in)) - swapping zombie (spawns in all biomes rarely, swaps position with the mob it attacks) - All these zombies also show particle effects
alpha

ZenXArch's Zombie apocalypse 0.0.11

0.0.11
18 нояб. 2024 г.71Minecraft: 1.21.3fabric, quilt
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Что нового
- Zombie equipment is now controlled by loot tables. (Difficulty is inserted into the zombie loot table through luck value). - Zombies immediately target nearest player on spawn (within 64 blocks) - internally added zombie templates (could become data driven in futute) ## Fixed - Zombie now don't spawn in ancient city ## Known issues - Zombie equipment are always enchanted
beta

ZenXArch's Zombie apocalypse 0.0.10

0.0.10
10 нояб. 2024 г.141Minecraft: 1.21.3fabric, quilt
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Что нового
Update to 1.21.3 - better mixin (less shady reflection)
beta

ZenXArch's Zombie apocalypse 0.0.10

0.0.10
9 нояб. 2024 г.2,1 тыс.Minecraft: 1.21.1fabric, quilt
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Что нового
# New Gamerules - Zombies burn in daylight -> whether or not modded zombies burn/spawn in daylight - Spawn zombies -> whether or not to spawn zombies is Independent of other gamerules so you can have it so others mobs don't spawn and this mod still works - Optimized spawning code
beta

ZenXArch's Zombie apocalypse 0.0.9

0.0.9
4 нояб. 2024 г.102Minecraft: 1.21.1fabric, quilt
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Что нового
- Removed debug code that wasn't mean to be there (simply commented a line) - Removed config - Added data generation (now internal stuff is controlled by tags, only items for now) - Also an enchantment provider now controls enchantments - Fixed a bug with enchantments not applying - Added two gamerules - Now mod depends on fabric api - Now difficulty is dependent on number of zombies killed,time passed,equipment,weapons and food in your inventory
alpha

Zombies Are Coming 0.0.8

0.0.8
22 окт. 2024 г.141Minecraft: 1.21.2fabric
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Что нового
Updated to 1.21.2 Late night port All i can say is that it will not crash Armor may work different (or not work) Enchantments may not work or they might
alpha

Zombies Are Coming 0.0.8

0.0.8
17 окт. 2024 г.160Minecraft: 1.21.1fabric
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Что нового
Added lots of new config options - optionally showing difficulty in player subtitle (debug.toml) time period through which difficulty varies (time.toml) - enchantments (equipment.toml) - biome checks (spawn.toml) Changed logic for several factors - spawning, now picks an initial pos and tries spawning extra around that - Now uses #swords #axes #{mace,trident,{head,...}_armor}_enchantable weapons/armor - Changed chances for picking weapons (lowered it, ~0.5 chance for any single piece on a zombie) Fixed bugs (I don't know which ones, or even new or old ones but they were fixed) I basically went full quality control and like tried to over engineer I think (add too many locs/ so maybe more bugs) Performance might get worse.
alpha

Zombies Are Coming 0.0.7

0.0.7
6 окт. 2024 г.111Minecraft: 1.21.1fabric
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Что нового
## Added a basic config to the mod. Using Kaleido config/quilt config Will find toml files under config/zenxarch_zombies - For lightlevel effect on spawn rates - Range in which zombies are spawned - Biomes in which no zombies should spawn - Debug config (logging and particles disabled by default) A few fixes to the spawning code. Very stable right now.
alpha

Zombies Are Coming 0.0.6

0.0.6
2 окт. 2024 г.94Minecraft: 1.21.1fabric
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Что нового
Basically tried my best to port to 1.21.1. (There could be problems I didnt check thoroughly) Fixed some crashes on high day count (or in general). They might have been there in last version. Zombies show particles (was middle of like adding special particles to stronger zombies). No gaurantee this will launch but give it a try.
alpha

Zombies Are Coming 0.0.5

0.0.5
27 янв. 2024 г.1 тыс.Minecraft: 1.20.4fabric
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Что нового
Fix a lot of spawn related problems. Reloading world now also reloads the new zombies. A lot of changes (make it more like inner minecraft logic). So the natural zombies are different than the mod's spawned zombies. Also zombies can now be spawn proofed, using blocklight, and level above 0 is fine. Spawn speed is higher now, Also a debug class is added. Logging stats every 5 minutes.
alpha

Zombies Are Coming 0.0.4

0.0.4
22 янв. 2024 г.110Minecraft: 1.20.4fabric
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Что нового
So I have implement difficulty into the game. So the difficulty is divided into three phases. First Five days -> Zombies spawn slowly and without armor. First Fifty days -> Zombies spawn fast with passing days. They can spawn with armor (less powerful than diamond armor) with max 10% chance. Enchanted armor (always cause yeah alpha) not treasure. Then upto 250 days -> Zombies spawn faster and faster. Zombies spawn with armor (including more powerful than diamond) (50% normal armor and 5% rare armor). 5% chance of spawning with shield. Zombies spawn with enchantments (every single one) including treasure enchantments. Also modded armor/swords/enchantments are supported.
alpha

Zombies Are Coming 0.0.3

0.0.3
21 янв. 2024 г.111Minecraft: 1.20.4fabric
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Что нового
So yeah New Version. Well just changed how stuff works. This uses rather simple techniques (just copies vanilla dynamics more than last time). So yeah a difficulty setting, so you will see more zombies as more days pass by (difficulty goes up till 100 days and 100 hours (in one place)). Your regular stuff. Enchanted armor, leather,iron,diamond,netherite armor. For weapons -> iron shovel,sword,diamond sword,netherite axe.
alpha

Zombies Are Coming 0.0.2

0.0.2
26 дек. 2023 г.76Minecraft: 1.20.4fabric
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Что нового
- Just some basic setup Just simple zombies spawning at night. And more stable.
alpha

Zombies Are Coming 0.0.1

0.0.1
26 нояб. 2023 г.336Minecraft: 1.20.2fabric
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Что нового
- A very basic mod that tries 5 times every tick to spawn a zombie