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ВЕРСИИ (11)
release
ZEN's Better Health Bar 1.2.0
1.2.02 нояб. 2026 г.14Minecraft: 1.21.1neoforge
Что нового
# v1.2.0
## ✨ New Features
- Added the Framed bar style, for the HUD and for the bar above a mob.
- Added color modes: a single color, a color for each kind of entity, and animated RGB.
- Added the Nearby targets mode, which shows up to 32 bars at once and fades them out near the edge of the range.
- Added notches to the Pixel bar, one every X HP, set for each mob type.
- Added settings for the position and size of the health text, and a Boss Bars tab to show or hide each boss bar.
- Added Bar Scale and Height Above Head sliders in the Size tab, set for each bar style and each mob type.
- Reorganized the settings menu into seven tabs, each with a live preview of what it changes.
## 🔧 Fixes and Optimizations
## Fixes
- Rebuilt the choice of the targeted mob. Invisible mobs, spectators and dead targets no longer get a bar.
- Fixed the transparency glitches of the Pixel bar above a mob when it moved. Its outline is now as thick on every side, and its corners are square.
- Bars of mobs under a low ceiling or partly inside a block no longer disappear.
- The Framed bar on the HUD is no longer too thick at small sizes.
- Fixed the free position editor, which stopped the HUD bar too far from the top of the screen.
- Fixed a crash when opening the color screen preview.
- A mob whose portrait cannot be drawn is skipped instead of crashing the game.
## Optimizations
- Reduced the number of render calls of the bars above mobs.
- A HUD-only setup no longer scans for nearby targets.
- Expanded automated testing.
release
ZEN’s Better Health Bar 1.2.0
1.2.02 нояб. 2026 г.5Minecraft: 1.21.8neoforge
Что нового
# v1.2.0
## ✨ New Features
- Added the Framed bar style, for the HUD and for the bar above a mob.
- Added color modes: a single color, a color for each kind of entity, and animated RGB.
- Added the Nearby targets mode, which shows up to 32 bars at once and fades them out near the edge of the range.
- Added notches to the Pixel bar, one every X HP, set for each mob type.
- Added settings for the position and size of the health text, and a Boss Bars tab to show or hide each boss bar.
- Added Bar Scale and Height Above Head sliders in the Size tab, set for each bar style and each mob type.
- Reorganized the settings menu into seven tabs, each with a live preview of what it changes.
## 🔧 Fixes and Optimizations
## Fixes
- Rebuilt the choice of the targeted mob. Invisible mobs, spectators and dead targets no longer get a bar.
- Fixed the transparency glitches of the Pixel bar above a mob when it moved. Its outline is now as thick on every side, and its corners are square.
- Bars of mobs under a low ceiling or partly inside a block no longer disappear.
- The Framed bar on the HUD is no longer too thick at small sizes.
- Fixed the free position editor, which stopped the HUD bar too far from the top of the screen.
- Fixed a crash when opening the color screen preview.
- A mob whose portrait cannot be drawn is skipped instead of crashing the game.
## Optimizations
- Reduced the number of render calls of the bars above mobs.
- A HUD-only setup no longer scans for nearby targets.
- Expanded automated testing.
release
ZEN’s Better Health Bar 1.2.0
1.2.02 нояб. 2026 г.6Minecraft: 26.1.2neoforge
Что нового
# v1.2.0
## ✨ New Features
- Added the Framed bar style, for the HUD and for the bar above a mob.
- Added color modes: a single color, a color for each kind of entity, and animated RGB.
- Added the Nearby targets mode, which shows up to 32 bars at once and fades them out near the edge of the range.
- Added notches to the Pixel bar, one every X HP, set for each mob type.
- Added settings for the position and size of the health text, and a Boss Bars tab to show or hide each boss bar.
- Added Bar Scale and Height Above Head sliders in the Size tab, set for each bar style and each mob type.
- Reorganized the settings menu into seven tabs, each with a live preview of what it changes.
## 🔧 Fixes and Optimizations
## Fixes
- Rebuilt the choice of the targeted mob. Invisible mobs, spectators and dead targets no longer get a bar.
- Fixed the transparency glitches of the Pixel bar above a mob when it moved. Its outline is now as thick on every side, and its corners are square.
- Bars of mobs under a low ceiling or partly inside a block no longer disappear.
- The Framed bar on the HUD is no longer too thick at small sizes.
- Fixed the free position editor, which stopped the HUD bar too far from the top of the screen.
- Fixed a crash when opening the color screen preview.
- A mob whose portrait cannot be drawn is skipped instead of crashing the game.
## Optimizations
- Reduced the number of render calls of the bars above mobs.
- A HUD-only setup no longer scans for nearby targets.
- Expanded automated testing.
release
ZEN's Better Health Bar 1.2.0
1.2.02 нояб. 2026 г.6Minecraft: 26.2neoforge
Что нового
# v1.2.0
## ✨ New Features
- Added the Framed bar style, for the HUD and for the bar above a mob.
- Added color modes: a single color, a color for each kind of entity, and animated RGB.
- Added the Nearby targets mode, which shows up to 32 bars at once and fades them out near the edge of the range.
- Added notches to the Pixel bar, one every X HP, set for each mob type.
- Added settings for the position and size of the health text, and a Boss Bars tab to show or hide each boss bar.
- Added Bar Scale and Height Above Head sliders in the Size tab, set for each bar style and each mob type.
- Reorganized the settings menu into seven tabs, each with a live preview of what it changes.
## 🔧 Fixes and Optimizations
## Fixes
- Rebuilt the choice of the targeted mob. Invisible mobs, spectators and dead targets no longer get a bar.
- Fixed the transparency glitches of the Pixel bar above a mob when it moved. Its outline is now as thick on every side, and its corners are square.
- Bars of mobs under a low ceiling or partly inside a block no longer disappear.
- The Framed bar on the HUD is no longer too thick at small sizes.
- Fixed the free position editor, which stopped the HUD bar too far from the top of the screen.
- Fixed a crash when opening the color screen preview.
- A mob whose portrait cannot be drawn is skipped instead of crashing the game.
## Optimizations
- A HUD-only setup no longer scans for nearby targets.
- Expanded automated testing.
release
ZEN's Better Health Bar 1.2.0
1.2.02 нояб. 2026 г.10Minecraft: 26.3neoforge
Что нового
# v1.2.0
## ✨ New Features
- Added the Framed bar style, for the HUD and for the bar above a mob.
- Added color modes: a single color, a color for each kind of entity, and animated RGB.
- Added the Nearby targets mode, which shows up to 32 bars at once and fades them out near the edge of the range.
- Added notches to the Pixel bar, one every X HP, set for each mob type.
- Added settings for the position and size of the health text, and a Boss Bars tab to show or hide each boss bar.
- Added Bar Scale and Height Above Head sliders in the Size tab, set for each bar style and each mob type.
- Reorganized the settings menu into seven tabs, each with a live preview of what it changes.
## 🔧 Fixes and Optimizations
## Fixes
- Rebuilt the choice of the targeted mob. Invisible mobs, spectators and dead targets no longer get a bar.
- Fixed the transparency glitches of the Pixel bar above a mob when it moved. Its outline is now as thick on every side, and its corners are square.
- Bars of mobs under a low ceiling or partly inside a block no longer disappear.
- The Framed bar on the HUD is no longer too thick at small sizes.
- Fixed the free position editor, which stopped the HUD bar too far from the top of the screen.
- Fixed a crash when opening the color screen preview.
- A mob whose portrait cannot be drawn is skipped instead of crashing the game.
## Optimizations
- A HUD-only setup no longer scans for nearby targets.
- Expanded automated testing.
release
ZEN's Better Health Bar 1.1.0
1.1.022 июл. 2026 г.162Minecraft: 26.2neoforge
Что нового
# **1.1.0**
* Added the configurable Pixel health bar style
* Improved target retention to prevent brief dimming after hits
* Corrected entity preview opacity and fade compositing
* Made free HUD positioning stable across resolution and GUI scale changes
* Synchronized RGB animation speed across all previews
* Kept Pixel overhead bars readable in low light
* Reduced configuration writes and per-frame rendering allocations
* Isolated all client initialization from the dedicated-server entry point
* Added access to the custom settings screen from NeoForge's Mods menu
* Reduced repeated responsive-layout calculations in the live preview
* Kept overhead labels readable consistently in low light
* Improved compatibility checks for stale or cross-dimension targets
* Cleaned deprecated and unused build and rendering code
release
ZEN's Better Health Bar 1.1.0
1.1.021 июл. 2026 г.338Minecraft: 1.21.1neoforge
Что нового
# **1.1.0**
- Added the configurable Pixel health bar style
- Improved target retention to prevent brief dimming after hits
- Corrected entity preview opacity and fade compositing
- Made free HUD positioning stable across resolution and GUI scale changes
- Synchronized RGB animation speed across all previews
- Kept Pixel overhead bars readable in low light
- Reduced configuration writes and per-frame rendering allocations
- Isolated all client initialization from the dedicated-server entry point
- Added access to the custom settings screen from NeoForge's Mods menu
- Reduced repeated responsive-layout calculations in the live preview
- Kept overhead labels readable consistently in low light
- Improved compatibility checks for stale or cross-dimension targets
- Cleaned deprecated and unused build and rendering code
release
ZEN's Better Health Bar 1.1.0
1.1.021 июл. 2026 г.31Minecraft: 26.1.2neoforge
Что нового
# **1.1.0**
- Added the configurable Pixel health bar style
- Improved target retention to prevent brief dimming after hits
- Corrected entity preview opacity and fade compositing
- Made free HUD positioning stable across resolution and GUI scale changes
- Synchronized RGB animation speed across all previews
- Kept Pixel overhead bars readable in low light
- Reduced configuration writes and per-frame rendering allocations
- Isolated all client initialization from the dedicated-server entry point
- Added access to the custom settings screen from NeoForge's Mods menu
- Reduced repeated responsive-layout calculations in the live preview
- Kept overhead labels readable consistently in low light
- Improved compatibility checks for stale or cross-dimension targets
- Cleaned deprecated and unused build and rendering code
release
ZEN's Better Health Bar 1.0.0
1.0.028 июн. 2026 г.21Minecraft: 26.1.2neoforge
Что нового
# **1.0.0**
- Initial public release
- Added configurable health bars for targeted entities
- Added HUD-only, overhead-only, and combined render modes
- Added HP, percent, and bar-only text display modes
- Added color presets, RGB mode, outline, opacity, distance, scale, and offset options
- Added a free-position editor with a live preview
- Added optional entity names and optional vanilla boss bar hiding
- Added English and French localization
- Added persistent client-side configuration saving
release
ZEN's Better Health Bar 1.0.0
1.0.028 июн. 2026 г.23Minecraft: 1.21.8neoforge
Что нового
# **1.0.0**
- Initial public release
- Added configurable health bars for targeted entities
- Added HUD-only, overhead-only, and combined render modes
- Added HP, percent, and bar-only text display modes
- Added color presets, RGB mode, outline, opacity, distance, scale, and offset options
- Added a free-position editor with a live preview
- Added optional entity names and optional vanilla boss bar hiding
- Added English and French localization
- Added persistent client-side configuration saving
release
ZEN's Better Health Bar 1.0.0
1.0.028 июн. 2026 г.100Minecraft: 1.21.1neoforge
Что нового
# **1.0.0**
- Initial public release
- Added configurable health bars for targeted entities
- Added HUD-only, overhead-only, and combined render modes
- Added HP, percent, and bar-only text display modes
- Added color presets, RGB mode, outline, opacity, distance, scale, and offset options
- Added a free-position editor with a live preview
- Added optional entity names and optional vanilla boss bar hiding
- Added English and French localization
- Added persistent client-side configuration saving