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ZEN's Better Health Bar

ВЕРСИИ (11)

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ZEN's Better Health Bar 1.2.0

1.2.0
2 нояб. 2026 г.14Minecraft: 1.21.1neoforge
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Что нового
# v1.2.0 ## ✨ New Features - Added the Framed bar style, for the HUD and for the bar above a mob. - Added color modes: a single color, a color for each kind of entity, and animated RGB. - Added the Nearby targets mode, which shows up to 32 bars at once and fades them out near the edge of the range. - Added notches to the Pixel bar, one every X HP, set for each mob type. - Added settings for the position and size of the health text, and a Boss Bars tab to show or hide each boss bar. - Added Bar Scale and Height Above Head sliders in the Size tab, set for each bar style and each mob type. - Reorganized the settings menu into seven tabs, each with a live preview of what it changes. ## 🔧 Fixes and Optimizations ## Fixes - Rebuilt the choice of the targeted mob. Invisible mobs, spectators and dead targets no longer get a bar. - Fixed the transparency glitches of the Pixel bar above a mob when it moved. Its outline is now as thick on every side, and its corners are square. - Bars of mobs under a low ceiling or partly inside a block no longer disappear. - The Framed bar on the HUD is no longer too thick at small sizes. - Fixed the free position editor, which stopped the HUD bar too far from the top of the screen. - Fixed a crash when opening the color screen preview. - A mob whose portrait cannot be drawn is skipped instead of crashing the game. ## Optimizations - Reduced the number of render calls of the bars above mobs. - A HUD-only setup no longer scans for nearby targets. - Expanded automated testing.
release

ZEN’s Better Health Bar 1.2.0

1.2.0
2 нояб. 2026 г.5Minecraft: 1.21.8neoforge
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Что нового
# v1.2.0 ## ✨ New Features - Added the Framed bar style, for the HUD and for the bar above a mob. - Added color modes: a single color, a color for each kind of entity, and animated RGB. - Added the Nearby targets mode, which shows up to 32 bars at once and fades them out near the edge of the range. - Added notches to the Pixel bar, one every X HP, set for each mob type. - Added settings for the position and size of the health text, and a Boss Bars tab to show or hide each boss bar. - Added Bar Scale and Height Above Head sliders in the Size tab, set for each bar style and each mob type. - Reorganized the settings menu into seven tabs, each with a live preview of what it changes. ## 🔧 Fixes and Optimizations ## Fixes - Rebuilt the choice of the targeted mob. Invisible mobs, spectators and dead targets no longer get a bar. - Fixed the transparency glitches of the Pixel bar above a mob when it moved. Its outline is now as thick on every side, and its corners are square. - Bars of mobs under a low ceiling or partly inside a block no longer disappear. - The Framed bar on the HUD is no longer too thick at small sizes. - Fixed the free position editor, which stopped the HUD bar too far from the top of the screen. - Fixed a crash when opening the color screen preview. - A mob whose portrait cannot be drawn is skipped instead of crashing the game. ## Optimizations - Reduced the number of render calls of the bars above mobs. - A HUD-only setup no longer scans for nearby targets. - Expanded automated testing.
release

ZEN’s Better Health Bar 1.2.0

1.2.0
2 нояб. 2026 г.6Minecraft: 26.1.2neoforge
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Что нового
# v1.2.0 ## ✨ New Features - Added the Framed bar style, for the HUD and for the bar above a mob. - Added color modes: a single color, a color for each kind of entity, and animated RGB. - Added the Nearby targets mode, which shows up to 32 bars at once and fades them out near the edge of the range. - Added notches to the Pixel bar, one every X HP, set for each mob type. - Added settings for the position and size of the health text, and a Boss Bars tab to show or hide each boss bar. - Added Bar Scale and Height Above Head sliders in the Size tab, set for each bar style and each mob type. - Reorganized the settings menu into seven tabs, each with a live preview of what it changes. ## 🔧 Fixes and Optimizations ## Fixes - Rebuilt the choice of the targeted mob. Invisible mobs, spectators and dead targets no longer get a bar. - Fixed the transparency glitches of the Pixel bar above a mob when it moved. Its outline is now as thick on every side, and its corners are square. - Bars of mobs under a low ceiling or partly inside a block no longer disappear. - The Framed bar on the HUD is no longer too thick at small sizes. - Fixed the free position editor, which stopped the HUD bar too far from the top of the screen. - Fixed a crash when opening the color screen preview. - A mob whose portrait cannot be drawn is skipped instead of crashing the game. ## Optimizations - Reduced the number of render calls of the bars above mobs. - A HUD-only setup no longer scans for nearby targets. - Expanded automated testing.
release

ZEN's Better Health Bar 1.2.0

1.2.0
2 нояб. 2026 г.6Minecraft: 26.2neoforge
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Что нового
# v1.2.0 ## ✨ New Features - Added the Framed bar style, for the HUD and for the bar above a mob. - Added color modes: a single color, a color for each kind of entity, and animated RGB. - Added the Nearby targets mode, which shows up to 32 bars at once and fades them out near the edge of the range. - Added notches to the Pixel bar, one every X HP, set for each mob type. - Added settings for the position and size of the health text, and a Boss Bars tab to show or hide each boss bar. - Added Bar Scale and Height Above Head sliders in the Size tab, set for each bar style and each mob type. - Reorganized the settings menu into seven tabs, each with a live preview of what it changes. ## 🔧 Fixes and Optimizations ## Fixes - Rebuilt the choice of the targeted mob. Invisible mobs, spectators and dead targets no longer get a bar. - Fixed the transparency glitches of the Pixel bar above a mob when it moved. Its outline is now as thick on every side, and its corners are square. - Bars of mobs under a low ceiling or partly inside a block no longer disappear. - The Framed bar on the HUD is no longer too thick at small sizes. - Fixed the free position editor, which stopped the HUD bar too far from the top of the screen. - Fixed a crash when opening the color screen preview. - A mob whose portrait cannot be drawn is skipped instead of crashing the game. ## Optimizations - A HUD-only setup no longer scans for nearby targets. - Expanded automated testing.
release

ZEN's Better Health Bar 1.2.0

1.2.0
2 нояб. 2026 г.10Minecraft: 26.3neoforge
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Что нового
# v1.2.0 ## ✨ New Features - Added the Framed bar style, for the HUD and for the bar above a mob. - Added color modes: a single color, a color for each kind of entity, and animated RGB. - Added the Nearby targets mode, which shows up to 32 bars at once and fades them out near the edge of the range. - Added notches to the Pixel bar, one every X HP, set for each mob type. - Added settings for the position and size of the health text, and a Boss Bars tab to show or hide each boss bar. - Added Bar Scale and Height Above Head sliders in the Size tab, set for each bar style and each mob type. - Reorganized the settings menu into seven tabs, each with a live preview of what it changes. ## 🔧 Fixes and Optimizations ## Fixes - Rebuilt the choice of the targeted mob. Invisible mobs, spectators and dead targets no longer get a bar. - Fixed the transparency glitches of the Pixel bar above a mob when it moved. Its outline is now as thick on every side, and its corners are square. - Bars of mobs under a low ceiling or partly inside a block no longer disappear. - The Framed bar on the HUD is no longer too thick at small sizes. - Fixed the free position editor, which stopped the HUD bar too far from the top of the screen. - Fixed a crash when opening the color screen preview. - A mob whose portrait cannot be drawn is skipped instead of crashing the game. ## Optimizations - A HUD-only setup no longer scans for nearby targets. - Expanded automated testing.
release

ZEN's Better Health Bar 1.1.0

1.1.0
22 июл. 2026 г.162Minecraft: 26.2neoforge
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Что нового
# **1.1.0** * Added the configurable Pixel health bar style * Improved target retention to prevent brief dimming after hits * Corrected entity preview opacity and fade compositing * Made free HUD positioning stable across resolution and GUI scale changes * Synchronized RGB animation speed across all previews * Kept Pixel overhead bars readable in low light * Reduced configuration writes and per-frame rendering allocations * Isolated all client initialization from the dedicated-server entry point * Added access to the custom settings screen from NeoForge's Mods menu * Reduced repeated responsive-layout calculations in the live preview * Kept overhead labels readable consistently in low light * Improved compatibility checks for stale or cross-dimension targets * Cleaned deprecated and unused build and rendering code
release

ZEN's Better Health Bar 1.1.0

1.1.0
21 июл. 2026 г.338Minecraft: 1.21.1neoforge
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Что нового
# **1.1.0** - Added the configurable Pixel health bar style - Improved target retention to prevent brief dimming after hits - Corrected entity preview opacity and fade compositing - Made free HUD positioning stable across resolution and GUI scale changes - Synchronized RGB animation speed across all previews - Kept Pixel overhead bars readable in low light - Reduced configuration writes and per-frame rendering allocations - Isolated all client initialization from the dedicated-server entry point - Added access to the custom settings screen from NeoForge's Mods menu - Reduced repeated responsive-layout calculations in the live preview - Kept overhead labels readable consistently in low light - Improved compatibility checks for stale or cross-dimension targets - Cleaned deprecated and unused build and rendering code
release

ZEN's Better Health Bar 1.1.0

1.1.0
21 июл. 2026 г.31Minecraft: 26.1.2neoforge
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Что нового
# **1.1.0** - Added the configurable Pixel health bar style - Improved target retention to prevent brief dimming after hits - Corrected entity preview opacity and fade compositing - Made free HUD positioning stable across resolution and GUI scale changes - Synchronized RGB animation speed across all previews - Kept Pixel overhead bars readable in low light - Reduced configuration writes and per-frame rendering allocations - Isolated all client initialization from the dedicated-server entry point - Added access to the custom settings screen from NeoForge's Mods menu - Reduced repeated responsive-layout calculations in the live preview - Kept overhead labels readable consistently in low light - Improved compatibility checks for stale or cross-dimension targets - Cleaned deprecated and unused build and rendering code
release

ZEN's Better Health Bar 1.0.0

1.0.0
28 июн. 2026 г.21Minecraft: 26.1.2neoforge
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Что нового
# **1.0.0** - Initial public release - Added configurable health bars for targeted entities - Added HUD-only, overhead-only, and combined render modes - Added HP, percent, and bar-only text display modes - Added color presets, RGB mode, outline, opacity, distance, scale, and offset options - Added a free-position editor with a live preview - Added optional entity names and optional vanilla boss bar hiding - Added English and French localization - Added persistent client-side configuration saving
release

ZEN's Better Health Bar 1.0.0

1.0.0
28 июн. 2026 г.23Minecraft: 1.21.8neoforge
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Что нового
# **1.0.0** - Initial public release - Added configurable health bars for targeted entities - Added HUD-only, overhead-only, and combined render modes - Added HP, percent, and bar-only text display modes - Added color presets, RGB mode, outline, opacity, distance, scale, and offset options - Added a free-position editor with a live preview - Added optional entity names and optional vanilla boss bar hiding - Added English and French localization - Added persistent client-side configuration saving
release

ZEN's Better Health Bar 1.0.0

1.0.0
28 июн. 2026 г.100Minecraft: 1.21.1neoforge
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Что нового
# **1.0.0** - Initial public release - Added configurable health bars for targeted entities - Added HUD-only, overhead-only, and combined render modes - Added HP, percent, and bar-only text display modes - Added color presets, RGB mode, outline, opacity, distance, scale, and offset options - Added a free-position editor with a live preview - Added optional entity names and optional vanilla boss bar hiding - Added English and French localization - Added persistent client-side configuration saving