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Zarya

Fork of minecraft-miniature-shader by Mateus A. Kreuch, with a large visual extension layer.

Автор: ThrowNewError2,9 тыс.6обновлён 15 окт. 2026 г.
atmospherepbr

Описание

Zarya

Zarya is a fork of minecraft-miniature-shader by Mateus A. Kreuch, with a large visual extension layer added by Throw New Error.


What's new in Zarya

  • Realistic water — custom wave geometry, refraction, reflections, underwater fog
  • Volumetric lighting — god rays with weather and rain interaction
  • Atmospheric fog — height fog, Mie-style scattering, Nether fog, weather blending
  • Procedural clouds — three-layer cloud model (low / mid / upper), cloud shadows
  • Temporal anti-aliasing (TAA) — Catmull-Rom history sampler, YCoCg color clipping
  • FXAA + sharpen — fast edge AA with configurable sharpness recovery
  • SSAO — screen-space ambient occlusion
  • Procedural normals — generated from albedo at runtime, no resource pack needed
  • IPBR — specular, emission and normals driven by image analysis
  • Procedural stars — twinkle, color temperature, density control
  • Waving foliage — leaves and tall plants with snow / rain amplitude modulation
  • Distant Horizons/Voxy support — LOD seam dithering, shadow pass, lod water

Compatibility

  • Iris 1.7+
  • OptiFine (limited — DH and some Iris-only uniforms will not work)
  • Minecraft 1.21++

License

The base shader (minecraft-miniature-shader) is MIT licensed. See LICENSE for the full text — Copyright (c) 2022 Mateus A. Kreuch.

All new code added by the Zarya fork is All Rights Reserved. See TNE_LICENSE.md for the Zarya fork terms.

Third-party code embedded in Zarya is listed in THIRD_PARTY_NOTICES.md.


Credits

Mateus A. KreuchOriginal minecraft-miniature-shader (MIT)
Throw New ErrorZarya fork — All Rights Reserved
David HoskinsHash without Sine (MIT) — fog dithering, star field
Simon Rodriguez / NVIDIAFXAA 3.11 compact (MIT + BSD-3-Clause)

Галерея

Последние версии

Все версии →
release

Zarya 1.2.0

1.2.0
15 окт. 2026 г.606Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3iris
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Что нового
### Weather - Ink Rain (雨 / 雪) - Glyph opacity, size, spacing, rain speed, snow speed ### Clouds and fog - Half-resolution clouds - Temporal accumulation - Layer speed from cycle length - Ground haze fade by distance ### Lighting - Sun ray march cutoff - Sun and moon crossfade at sunset - Opaque blockers for colored glass shadows - Nether and End block light ### Glass - Clear-glass rim; stained-glass rim behind Opaque glass frame - Antialiased rim - SSR and clouds through colored glass ### LoD - DH water reflections and fog - Voxy and DH ice - LoD contact shadows - DH shadows in the Nether and the End ### LPV - Modded lights from Euphoria Patches lists - Mix by the brightest voxel - Brightness and saturation - LPV on the High profile ### Events and materials - Color Splash - 3D cracks
release

Zarya 1.1.0

1.1.0
28 сент. 2026 г.979Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3iris
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Что нового
- Procedural comets in the Overworld - Fix Water & Reflections
release

Zarya 1.0.0

1.0.0
19 сент. 2026 г.506Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3iris
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Что нового
Clouds - Cirrus parameter for Low / Mid / High layers (from cumulus to wisps) - Coverage = 0 disables the layer - Per-layer noise offset and updated defaults Glass & Lighting - Opaque glass frame option — a frame like vanilla glass, while the pane remains a colored filter - Colored shadows from glass (COLORED_SHADOWS) - LoD fog now correctly passes through glass - Fixes for AO, shadows, and translucent/LoD rendering LoD / Voxy / Distant Horizons - Voxy support — LoD terrain and water with shared lighting, fog, and SSR - Fewer seams at vanilla <-> Voxy / DH boundaries (water and terrain) LPV / Mods - Copper lamp fixes
beta

Zarya 0.1.1-lpv-fix

0.1.1-lpv-fix
4 сент. 2026 г.369Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
*-fix LPV flicker from bad temporal smooth
beta

Zarya 0.1.1

0.1.1
3 сент. 2026 г.70Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Update ### Light Voxelization (LPV) - Colored block light from torches, glowstone, lava, and other emitters - Fully replaces vanilla block lighting inside the voxel volume - Separate volume width (XZ) and height (Y), with brightness, falloff, daylight leak, and saturation controls - Stained glass tints light as it passes through ### Flower Festival - Flowers glow with the color of their petals - Glow fades with distance from the player (brightness / fade start / fade end) - With LPV enabled, flowers also light the ground around them in their own color
beta

Zarya 0.1.0

0.1.0-beta-git
29 авг. 2026 г.239Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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beta

0.1.0-beta

0.1.0-beta
19 авг. 2026 г.19Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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