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ВЕРСИИ (2081)
release
[Paper] Plugin - 0.14.5
ppr-0.14.519 окт. 2026 г.546Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Neoforge] mc-26.1.0-2 - 0.14.5
neo-mc-26.1.0-2-0.14.519 окт. 2026 г.104Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Neoforge] mc-1.21.9-10 - 0.14.5
neo-mc-1.21.9-10-0.14.519 окт. 2026 г.16Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Neoforge] mc-1.21.5-8 - 0.14.5
neo-mc-1.21.5-8-0.14.519 окт. 2026 г.16Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Neoforge] mc-1.21.4 - 0.14.5
neo-mc-1.21.4-0.14.519 окт. 2026 г.12Minecraft: 1.21.4neoforge
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Neoforge] mc-1.21.3 - 0.14.5
neo-mc-1.21.3-0.14.519 окт. 2026 г.6Minecraft: 1.21.3neoforge
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Neoforge] mc-1.21.2 - 0.14.5
neo-mc-1.21.2-0.14.519 окт. 2026 г.6Minecraft: 1.21.2neoforge
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Neoforge] mc-1.21.11 - 0.14.5
neo-mc-1.21.11-0.14.519 окт. 2026 г.32Minecraft: 1.21.11neoforge
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Neoforge] mc-1.21.0-1 - 0.14.5
neo-mc-1.21.0-1-0.14.519 окт. 2026 г.1,4 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Neoforge] 26.3 - 0.14.5
neo-26.3-0.14.519 окт. 2026 г.238Minecraft: 26.3neoforge
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Neoforge] 26.2 - 0.14.5
neo-26.2-0.14.519 окт. 2026 г.94Minecraft: 26.2neoforge
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Fabric] mc-26.1.0-2 - 0.14.5
fab-mc-26.1.0-2-0.14.519 окт. 2026 г.472Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Fabric] mc-1.21.9-10 - 0.14.5
fab-mc-1.21.9-10-0.14.519 окт. 2026 г.82Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Fabric] mc-1.21.5-8 - 0.14.5
fab-mc-1.21.5-8-0.14.519 окт. 2026 г.38Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Fabric] mc-1.21.4 - 0.14.5
fab-mc-1.21.4-0.14.519 окт. 2026 г.74Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Fabric] mc-1.21.3 - 0.14.5
fab-mc-1.21.3-0.14.519 окт. 2026 г.8Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Fabric] mc-1.21.2 - 0.14.5
fab-mc-1.21.2-0.14.519 окт. 2026 г.8Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Fabric] mc-1.21.11 - 0.14.5
fab-mc-1.21.11-0.14.519 окт. 2026 г.912Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Fabric] mc-1.21.0-1 - 0.14.5
fab-mc-1.21.0-1-0.14.519 окт. 2026 г.2,5 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Fabric] mc-1.20.0-1 - 0.14.5
fab-mc-1.20.0-1-0.14.519 окт. 2026 г.372Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Fabric] 26.3 - 0.14.5
fab-26.3-0.14.519 окт. 2026 г.15,5 тыс.Minecraft: 26.3fabric, quilt
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Fabric] 26.2 - 0.14.5
fab-26.2-0.14.519 окт. 2026 г.1,6 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
This release reduces the log spam caused by armor hider - by @zannagh in [#387](https://github.com/zannagh/armor-hider/pull/387)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.4...v0.14.5
release
[Paper] Plugin - 0.14.4
ppr-0.14.421 сент. 2026 г.2,3 тыс.Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Neoforge] mc-26.1.0-2 - 0.14.4
neo-mc-26.1.0-2-0.14.421 сент. 2026 г.293Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Neoforge] mc-1.21.9-10 - 0.14.4
neo-mc-1.21.9-10-0.14.421 сент. 2026 г.27Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Neoforge] mc-1.21.5-8 - 0.14.4
neo-mc-1.21.5-8-0.14.421 сент. 2026 г.38Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Neoforge] mc-1.21.4 - 0.14.4
neo-mc-1.21.4-0.14.421 сент. 2026 г.34Minecraft: 1.21.4neoforge
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Neoforge] mc-1.21.3 - 0.14.4
neo-mc-1.21.3-0.14.421 сент. 2026 г.4Minecraft: 1.21.3neoforge
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Neoforge] mc-1.21.2 - 0.14.4
neo-mc-1.21.2-0.14.421 сент. 2026 г.8Minecraft: 1.21.2neoforge
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Neoforge] mc-1.21.11 - 0.14.4
neo-mc-1.21.11-0.14.421 сент. 2026 г.137Minecraft: 1.21.11neoforge
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Neoforge] mc-1.21.0-1 - 0.14.4
neo-mc-1.21.0-1-0.14.421 сент. 2026 г.4,3 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Neoforge] 26.3 - 0.14.4
neo-26.3-0.14.421 сент. 2026 г.443Minecraft: 26.3neoforge
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Neoforge] 26.2 - 0.14.4
neo-26.2-0.14.421 сент. 2026 г.309Minecraft: 26.2neoforge
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Fabric] mc-26.1.0-2 - 0.14.4
fab-mc-26.1.0-2-0.14.421 сент. 2026 г.2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Fabric] mc-1.21.9-10 - 0.14.4
fab-mc-1.21.9-10-0.14.421 сент. 2026 г.250Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Fabric] mc-1.21.5-8 - 0.14.4
fab-mc-1.21.5-8-0.14.421 сент. 2026 г.131Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Fabric] mc-1.21.4 - 0.14.4
fab-mc-1.21.4-0.14.421 сент. 2026 г.138Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Fabric] mc-1.21.3 - 0.14.4
fab-mc-1.21.3-0.14.421 сент. 2026 г.21Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Fabric] mc-1.21.2 - 0.14.4
fab-mc-1.21.2-0.14.421 сент. 2026 г.6Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Fabric] mc-1.21.11 - 0.14.4
fab-mc-1.21.11-0.14.421 сент. 2026 г.3,7 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Fabric] mc-1.21.0-1 - 0.14.4
fab-mc-1.21.0-1-0.14.421 сент. 2026 г.14 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Fabric] mc-1.20.0-1 - 0.14.4
fab-mc-1.20.0-1-0.14.421 сент. 2026 г.1,7 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Fabric] 26.3 - 0.14.4
fab-26.3-0.14.421 сент. 2026 г.64,1 тыс.Minecraft: 26.3fabric, quilt
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Fabric] 26.2 - 0.14.4
fab-26.2-0.14.421 сент. 2026 г.6,9 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
This release bumps eunomia to [0.3.13](https://github.com/zannagh/eunomia/releases/tag/v0.3.13) (see [this](https://github.com/zannagh/eunomia/commit/cce3a4a375e1017c80860c646fdec86c5aeee6fb) for the changes) to fix a startup crash due to dev mixins not being able to be applied on certain game versions. For deployment, it switches dependency resolution to modrinth from CF in order to speed up updates - by @zannagh in [#380](https://github.com/zannagh/armor-hider/pull/380)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.3...v0.14.4
release
[Paper] Plugin - 0.14.3
ppr-0.14.321 сент. 2026 г.27Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Neoforge] mc-26.1.0-2 - 0.14.3
neo-mc-26.1.0-2-0.14.321 сент. 2026 г.3Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Neoforge] mc-1.21.9-10 - 0.14.3
neo-mc-1.21.9-10-0.14.321 сент. 2026 г.0Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Neoforge] mc-1.21.5-8 - 0.14.3
neo-mc-1.21.5-8-0.14.321 сент. 2026 г.0Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Neoforge] mc-1.21.4 - 0.14.3
neo-mc-1.21.4-0.14.321 сент. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Neoforge] mc-1.21.3 - 0.14.3
neo-mc-1.21.3-0.14.321 сент. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Neoforge] mc-1.21.2 - 0.14.3
neo-mc-1.21.2-0.14.321 сент. 2026 г.3Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Neoforge] mc-1.21.11 - 0.14.3
neo-mc-1.21.11-0.14.321 сент. 2026 г.1Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Neoforge] mc-1.21.0-1 - 0.14.3
neo-mc-1.21.0-1-0.14.321 сент. 2026 г.21Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Neoforge] 26.3 - 0.14.3
neo-26.3-0.14.321 сент. 2026 г.4Minecraft: 26.3neoforge
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Neoforge] 26.2 - 0.14.3
neo-26.2-0.14.321 сент. 2026 г.1Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Fabric] mc-26.1.0-2 - 0.14.3
fab-mc-26.1.0-2-0.14.321 сент. 2026 г.29Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Fabric] mc-1.21.9-10 - 0.14.3
fab-mc-1.21.9-10-0.14.321 сент. 2026 г.6Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Fabric] mc-1.21.5-8 - 0.14.3
fab-mc-1.21.5-8-0.14.321 сент. 2026 г.8Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Fabric] mc-1.21.4 - 0.14.3
fab-mc-1.21.4-0.14.321 сент. 2026 г.0Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Fabric] mc-1.21.3 - 0.14.3
fab-mc-1.21.3-0.14.321 сент. 2026 г.2Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Fabric] mc-1.21.2 - 0.14.3
fab-mc-1.21.2-0.14.321 сент. 2026 г.0Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Fabric] mc-1.21.11 - 0.14.3
fab-mc-1.21.11-0.14.321 сент. 2026 г.38Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Fabric] mc-1.21.0-1 - 0.14.3
fab-mc-1.21.0-1-0.14.321 сент. 2026 г.32Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Fabric] mc-1.20.0-1 - 0.14.3
fab-mc-1.20.0-1-0.14.321 сент. 2026 г.19Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Fabric] 26.3 - 0.14.3
fab-26.3-0.14.321 сент. 2026 г.74Minecraft: 26.3fabric, quilt
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Fabric] 26.2 - 0.14.3
fab-26.2-0.14.321 сент. 2026 г.65Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
This release NeoForge channel/packet registration never happening and any mod-related networking being silently dropped - by @zannagh in [#378](https://github.com/zannagh/armor-hider/pull/378)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.2...v0.14.3
release
[Paper] Plugin - 0.14.2
ppr-0.14.221 сент. 2026 г.55Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Neoforge] mc-26.1.0-2 - 0.14.2
neo-mc-26.1.0-2-0.14.221 сент. 2026 г.4Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Neoforge] mc-1.21.9-10 - 0.14.2
neo-mc-1.21.9-10-0.14.221 сент. 2026 г.1Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Neoforge] mc-1.21.5-8 - 0.14.2
neo-mc-1.21.5-8-0.14.221 сент. 2026 г.0Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Neoforge] mc-1.21.4 - 0.14.2
neo-mc-1.21.4-0.14.221 сент. 2026 г.1Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Neoforge] mc-1.21.3 - 0.14.2
neo-mc-1.21.3-0.14.221 сент. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Neoforge] mc-1.21.2 - 0.14.2
neo-mc-1.21.2-0.14.221 сент. 2026 г.3Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Neoforge] mc-1.21.11 - 0.14.2
neo-mc-1.21.11-0.14.221 сент. 2026 г.3Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Neoforge] mc-1.21.0-1 - 0.14.2
neo-mc-1.21.0-1-0.14.221 сент. 2026 г.33Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Neoforge] 26.3 - 0.14.2
neo-26.3-0.14.221 сент. 2026 г.48Minecraft: 26.3neoforge
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Neoforge] 26.2 - 0.14.2
neo-26.2-0.14.221 сент. 2026 г.22Minecraft: 26.2neoforge
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Fabric] mc-26.1.0-2 - 0.14.2
fab-mc-26.1.0-2-0.14.221 сент. 2026 г.62Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Fabric] mc-1.21.9-10 - 0.14.2
fab-mc-1.21.9-10-0.14.221 сент. 2026 г.20Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Fabric] mc-1.21.5-8 - 0.14.2
fab-mc-1.21.5-8-0.14.221 сент. 2026 г.38Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Fabric] mc-1.21.4 - 0.14.2
fab-mc-1.21.4-0.14.221 сент. 2026 г.24Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Fabric] mc-1.21.3 - 0.14.2
fab-mc-1.21.3-0.14.221 сент. 2026 г.4Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Fabric] mc-1.21.2 - 0.14.2
fab-mc-1.21.2-0.14.221 сент. 2026 г.1Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Fabric] mc-1.21.11 - 0.14.2
fab-mc-1.21.11-0.14.221 сент. 2026 г.18Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Fabric] mc-1.21.0-1 - 0.14.2
fab-mc-1.21.0-1-0.14.221 сент. 2026 г.14Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Fabric] mc-1.20.0-1 - 0.14.2
fab-mc-1.20.0-1-0.14.221 сент. 2026 г.12Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Fabric] 26.3 - 0.14.2
fab-26.3-0.14.221 сент. 2026 г.90Minecraft: 26.3fabric, quilt
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Fabric] 26.2 - 0.14.2
fab-26.2-0.14.221 сент. 2026 г.57Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Features
This release adds transparency to the Elytra when Elytra Trims is installed (previously the mod went to hide/show only) on game versions 1.21.10 and later by @zannagh in [#355](https://github.com/zannagh/armor-hider/pull/335)
### Fixes
An issue where a timeout error would be thrown on lengthy configuration phases on 26.2 and later - usually happening when many mods are installed - has been fixed by not waiting for a set amount of time during connection configuration phase any more @zannagh in [#376](https://github.com/zannagh/armor-hider/pull/376). Thanks to deplorableboy for raising this in [#375](https://github.com/zannagh/armor-hider/issues/375).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.1...v0.14.2
release
[Paper] Plugin - 0.14.1
ppr-0.14.120 сент. 2026 г.92Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Neoforge] mc-26.1.0-2 - 0.14.1
neo-mc-26.1.0-2-0.14.120 сент. 2026 г.38Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Neoforge] mc-1.21.9-10 - 0.14.1
neo-mc-1.21.9-10-0.14.120 сент. 2026 г.16Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Neoforge] mc-1.21.5-8 - 0.14.1
neo-mc-1.21.5-8-0.14.120 сент. 2026 г.29Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Neoforge] mc-1.21.4 - 0.14.1
neo-mc-1.21.4-0.14.120 сент. 2026 г.38Minecraft: 1.21.4neoforge
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Neoforge] mc-1.21.3 - 0.14.1
neo-mc-1.21.3-0.14.120 сент. 2026 г.14Minecraft: 1.21.3neoforge
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Neoforge] mc-1.21.2 - 0.14.1
neo-mc-1.21.2-0.14.120 сент. 2026 г.15Minecraft: 1.21.2neoforge
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Neoforge] mc-1.21.11 - 0.14.1
neo-mc-1.21.11-0.14.120 сент. 2026 г.33Minecraft: 1.21.11neoforge
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Neoforge] mc-1.21.0-1 - 0.14.1
neo-mc-1.21.0-1-0.14.120 сент. 2026 г.138Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Neoforge] 26.3 - 0.14.1
neo-26.3-0.14.120 сент. 2026 г.23Minecraft: 26.3neoforge
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Neoforge] 26.2 - 0.14.1
neo-26.2-0.14.120 сент. 2026 г.44Minecraft: 26.2neoforge
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Fabric] mc-26.1.0-2 - 0.14.1
fab-mc-26.1.0-2-0.14.120 сент. 2026 г.100Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Fabric] mc-1.21.9-10 - 0.14.1
fab-mc-1.21.9-10-0.14.120 сент. 2026 г.24Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Fabric] mc-1.21.5-8 - 0.14.1
fab-mc-1.21.5-8-0.14.120 сент. 2026 г.22Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Fabric] mc-1.21.4 - 0.14.1
fab-mc-1.21.4-0.14.120 сент. 2026 г.53Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Fabric] mc-1.21.3 - 0.14.1
fab-mc-1.21.3-0.14.120 сент. 2026 г.1Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Fabric] mc-1.21.2 - 0.14.1
fab-mc-1.21.2-0.14.120 сент. 2026 г.2Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Fabric] mc-1.21.11 - 0.14.1
fab-mc-1.21.11-0.14.120 сент. 2026 г.107Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Fabric] mc-1.21.0-1 - 0.14.1
fab-mc-1.21.0-1-0.14.120 сент. 2026 г.56Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Fabric] mc-1.20.0-1 - 0.14.1
fab-mc-1.20.0-1-0.14.120 сент. 2026 г.101Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Fabric] 26.3 - 0.14.1
fab-26.3-0.14.120 сент. 2026 г.318Minecraft: 26.3fabric, quilt
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Fabric] 26.2 - 0.14.1
fab-26.2-0.14.120 сент. 2026 г.340Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
This release updates the eunomia dependency to 0.3.10. It addresses an issue where a version mismatch between client and server (on Armor Hider, for example you'd connect to a server running 0.13.x Armor Hider with 0.14.x client-side) would potentially crash or at least have you disconnected immediately due to failing packet decode. See [Eunomia's Release](https://github.com/zannagh/eunomia/releases/tag/v0.3.10) - thanks to magor2345 for making me aware of this via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.14.0...v0.14.1
release
[Paper] Plugin - 0.14.0
ppr-0.14.019 сент. 2026 г.43Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Neoforge] mc-26.1.0-2 - 0.14.0
neo-mc-26.1.0-2-0.14.019 сент. 2026 г.4Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Neoforge] mc-1.21.9-10 - 0.14.0
neo-mc-1.21.9-10-0.14.019 сент. 2026 г.4Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Neoforge] mc-1.21.5-8 - 0.14.0
neo-mc-1.21.5-8-0.14.019 сент. 2026 г.24Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Neoforge] mc-1.21.4 - 0.14.0
neo-mc-1.21.4-0.14.019 сент. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Neoforge] mc-1.21.3 - 0.14.0
neo-mc-1.21.3-0.14.019 сент. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Neoforge] mc-1.21.2 - 0.14.0
neo-mc-1.21.2-0.14.019 сент. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Neoforge] mc-1.21.11 - 0.14.0
neo-mc-1.21.11-0.14.019 сент. 2026 г.42Minecraft: 1.21.11neoforge
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Neoforge] mc-1.21.0-1 - 0.14.0
neo-mc-1.21.0-1-0.14.019 сент. 2026 г.127Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Neoforge] 26.3 - 0.14.0
neo-26.3-0.14.019 сент. 2026 г.25Minecraft: 26.3neoforge
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Neoforge] 26.2 - 0.14.0
neo-26.2-0.14.019 сент. 2026 г.27Minecraft: 26.2neoforge
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Fabric] mc-26.1.0-2 - 0.14.0
fab-mc-26.1.0-2-0.14.019 сент. 2026 г.78Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Fabric] mc-1.21.9-10 - 0.14.0
fab-mc-1.21.9-10-0.14.019 сент. 2026 г.8Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Fabric] mc-1.21.5-8 - 0.14.0
fab-mc-1.21.5-8-0.14.019 сент. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Fabric] mc-1.21.4 - 0.14.0
fab-mc-1.21.4-0.14.019 сент. 2026 г.6Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Fabric] mc-1.21.3 - 0.14.0
fab-mc-1.21.3-0.14.019 сент. 2026 г.3Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Fabric] mc-1.21.2 - 0.14.0
fab-mc-1.21.2-0.14.019 сент. 2026 г.1Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Fabric] mc-1.21.11 - 0.14.0
fab-mc-1.21.11-0.14.019 сент. 2026 г.93Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Fabric] mc-1.21.0-1 - 0.14.0
fab-mc-1.21.0-1-0.14.019 сент. 2026 г.47Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Fabric] mc-1.20.0-1 - 0.14.0
fab-mc-1.20.0-1-0.14.019 сент. 2026 г.24Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Fabric] 26.3 - 0.14.0
fab-26.3-0.14.019 сент. 2026 г.248Minecraft: 26.3fabric, quilt
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Fabric] 26.2 - 0.14.0
fab-26.2-0.14.019 сент. 2026 г.262Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
This release introduces Eunomia ( [Modrinth](https://modrinth.com/plugin/eunomia) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/eunomia) / [Source](https://github.com/zannagh/eunomia) ) as a dependency to Armor Hider. The reasoning here is: Eunomia carries the networking and many UI related features (which originate from Armor Hider, but are now reusable by other mods of myself) and additionally provides means to provide synchronisation of events and configurations (combat detection, your configs, etc) even if the server does not run Armor Hider or Eunomia. It is possible to opt-out of the feature if you don't want this data (configs + events) being passed through another server than native Minecraft.
Hope you all will like the changes, I do. :)
For the moment, I will keep eunomia related releases on 0.14.x and non-eunomia at 0.13.x but the latter is going to get handled with less priority.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.6...v0.14.0
release
[Paper] Plugin - 0.13.6
ppr-0.13.619 сент. 2026 г.38Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Neoforge] mc-26.1.0-2 - 0.13.6
neo-mc-26.1.0-2-0.13.619 сент. 2026 г.6Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Neoforge] mc-1.21.9-10 - 0.13.6
neo-mc-1.21.9-10-0.13.619 сент. 2026 г.0Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Neoforge] mc-1.21.5-8 - 0.13.6
neo-mc-1.21.5-8-0.13.619 сент. 2026 г.1Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Neoforge] mc-1.21.4 - 0.13.6
neo-mc-1.21.4-0.13.619 сент. 2026 г.0Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Neoforge] mc-1.21.3 - 0.13.6
neo-mc-1.21.3-0.13.619 сент. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Neoforge] mc-1.21.2 - 0.13.6
neo-mc-1.21.2-0.13.619 сент. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Neoforge] mc-1.21.11 - 0.13.6
neo-mc-1.21.11-0.13.619 сент. 2026 г.5Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Neoforge] mc-1.21.0-1 - 0.13.6
neo-mc-1.21.0-1-0.13.619 сент. 2026 г.110Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Neoforge] 26.3 - 0.13.6
neo-26.3-0.13.619 сент. 2026 г.5Minecraft: 26.3neoforge
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Neoforge] 26.2 - 0.13.6
neo-26.2-0.13.619 сент. 2026 г.12Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Fabric] mc-26.1.0-2 - 0.13.6
fab-mc-26.1.0-2-0.13.619 сент. 2026 г.71Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Fabric] mc-1.21.9-10 - 0.13.6
fab-mc-1.21.9-10-0.13.619 сент. 2026 г.4Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Fabric] mc-1.21.5-8 - 0.13.6
fab-mc-1.21.5-8-0.13.619 сент. 2026 г.2Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Fabric] mc-1.21.4 - 0.13.6
fab-mc-1.21.4-0.13.619 сент. 2026 г.5Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Fabric] mc-1.21.3 - 0.13.6
fab-mc-1.21.3-0.13.619 сент. 2026 г.2Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Fabric] mc-1.21.2 - 0.13.6
fab-mc-1.21.2-0.13.619 сент. 2026 г.2Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Fabric] mc-1.21.11 - 0.13.6
fab-mc-1.21.11-0.13.619 сент. 2026 г.74Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Fabric] mc-1.21.0-1 - 0.13.6
fab-mc-1.21.0-1-0.13.619 сент. 2026 г.47Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Fabric] mc-1.20.0-1 - 0.13.6
fab-mc-1.20.0-1-0.13.619 сент. 2026 г.24Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Fabric] 26.3 - 0.13.6
fab-26.3-0.13.619 сент. 2026 г.147Minecraft: 26.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Fabric] 26.2 - 0.13.6
fab-26.2-0.13.619 сент. 2026 г.223Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Performance Improvements
This release improves performance by a proper cache lookup on hot paths by @zannagh in [#368](https://github.com/zannagh/armor-hider/pull/368) - thanks to ColdStoneSys for pointing this out via GitHub in [#367](https://github.com/zannagh/armor-hider/issues/367)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.5...v0.13.6
release
[Paper] Plugin - 0.13.5
ppr-0.13.516 сент. 2026 г.186Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Neoforge] mc-26.1.0-2 - 0.13.5
neo-mc-26.1.0-2-0.13.516 сент. 2026 г.23Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Neoforge] mc-1.21.9-10 - 0.13.5
neo-mc-1.21.9-10-0.13.516 сент. 2026 г.5Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Neoforge] mc-1.21.5-8 - 0.13.5
neo-mc-1.21.5-8-0.13.516 сент. 2026 г.3Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Neoforge] mc-1.21.4 - 0.13.5
neo-mc-1.21.4-0.13.516 сент. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Neoforge] mc-1.21.3 - 0.13.5
neo-mc-1.21.3-0.13.516 сент. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Neoforge] mc-1.21.2 - 0.13.5
neo-mc-1.21.2-0.13.516 сент. 2026 г.3Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Neoforge] mc-1.21.11 - 0.13.5
neo-mc-1.21.11-0.13.516 сент. 2026 г.12Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Neoforge] mc-1.21.0-1 - 0.13.5
neo-mc-1.21.0-1-0.13.516 сент. 2026 г.417Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Neoforge] 26.3 - 0.13.5
neo-26.3-0.13.516 сент. 2026 г.40Minecraft: 26.3neoforge
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Neoforge] 26.2 - 0.13.5
neo-26.2-0.13.516 сент. 2026 г.22Minecraft: 26.2neoforge
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Fabric] mc-26.1.0-2 - 0.13.5
fab-mc-26.1.0-2-0.13.516 сент. 2026 г.192Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Fabric] mc-1.21.9-10 - 0.13.5
fab-mc-1.21.9-10-0.13.516 сент. 2026 г.24Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Fabric] mc-1.21.5-8 - 0.13.5
fab-mc-1.21.5-8-0.13.516 сент. 2026 г.12Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Fabric] mc-1.21.4 - 0.13.5
fab-mc-1.21.4-0.13.516 сент. 2026 г.6Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Fabric] mc-1.21.3 - 0.13.5
fab-mc-1.21.3-0.13.516 сент. 2026 г.3Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Fabric] mc-1.21.2 - 0.13.5
fab-mc-1.21.2-0.13.516 сент. 2026 г.3Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Fabric] mc-1.21.11 - 0.13.5
fab-mc-1.21.11-0.13.516 сент. 2026 г.251Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Fabric] mc-1.21.0-1 - 0.13.5
fab-mc-1.21.0-1-0.13.516 сент. 2026 г.204Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Fabric] mc-1.20.0-1 - 0.13.5
fab-mc-1.20.0-1-0.13.516 сент. 2026 г.65Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Fabric] 26.3 - 0.13.5
fab-26.3-0.13.516 сент. 2026 г.636Minecraft: 26.3fabric, quilt
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Fabric] 26.2 - 0.13.5
fab-26.2-0.13.516 сент. 2026 г.780Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Features
#### Minecraft 26.3
This release updates the mod to support 26.3.
#### Female Gender Mod
Female Gender Mod dependent code has been updated to 5.0-Beta.5 FGM on all game versions 5.0-Beta.5 has been published for.
### Other
A few nightly pipeline failures have been fixed. Additionally, extremely memory-intensive neoforge build issues have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.4...v0.13.5
release
[Paper] Plugin - 0.13.4
ppr-0.13.46 сент. 2026 г.434Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Neoforge] mc-26.1.0-2 - 0.13.4
neo-mc-26.1.0-2-0.13.46 сент. 2026 г.89Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Neoforge] mc-1.21.9-10 - 0.13.4
neo-mc-1.21.9-10-0.13.46 сент. 2026 г.13Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Neoforge] mc-1.21.5-8 - 0.13.4
neo-mc-1.21.5-8-0.13.46 сент. 2026 г.12Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Neoforge] mc-1.21.4 - 0.13.4
neo-mc-1.21.4-0.13.46 сент. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Neoforge] mc-1.21.3 - 0.13.4
neo-mc-1.21.3-0.13.46 сент. 2026 г.4Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Neoforge] mc-1.21.2 - 0.13.4
neo-mc-1.21.2-0.13.46 сент. 2026 г.8Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Neoforge] mc-1.21.11 - 0.13.4
neo-mc-1.21.11-0.13.46 сент. 2026 г.35Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Neoforge] mc-1.21.0-1 - 0.13.4
neo-mc-1.21.0-1-0.13.46 сент. 2026 г.1,4 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Neoforge] 26.2 - 0.13.4
neo-26.2-0.13.46 сент. 2026 г.119Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Fabric] mc-26.1.0-2 - 0.13.4
fab-mc-26.1.0-2-0.13.46 сент. 2026 г.2,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Fabric] mc-1.21.9-10 - 0.13.4
fab-mc-1.21.9-10-0.13.46 сент. 2026 г.76Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Fabric] mc-1.21.5-8 - 0.13.4
fab-mc-1.21.5-8-0.13.46 сент. 2026 г.56Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Fabric] mc-1.21.4 - 0.13.4
fab-mc-1.21.4-0.13.46 сент. 2026 г.75Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Fabric] mc-1.21.3 - 0.13.4
fab-mc-1.21.3-0.13.46 сент. 2026 г.10Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Fabric] mc-1.21.2 - 0.13.4
fab-mc-1.21.2-0.13.46 сент. 2026 г.4Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Fabric] mc-1.21.11 - 0.13.4
fab-mc-1.21.11-0.13.46 сент. 2026 г.906Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Fabric] mc-1.21.0-1 - 0.13.4
fab-mc-1.21.0-1-0.13.46 сент. 2026 г.6 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Fabric] mc-1.20.0-1 - 0.13.4
fab-mc-1.20.0-1-0.13.46 сент. 2026 г.907Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Fabric] 26.3-snap.9 - 0.13.4
fab-26.3-snap.9-0.13.46 сент. 2026 г.23Minecraft: 26.3-snapshot-9fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Fabric] 26.2 - 0.13.4
fab-26.2-0.13.46 сент. 2026 г.3 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Transparency via Texture Dithering
Using 26.2's iris compatibility feature of texture dithering now uses less aggressive default values and clamps the consumed memory. If you're encountering crashes when many players are rendered on screen, set the iris transparency compatibility mode to OFF, check [the wiki](https://github.com/zannagh/armor-hider/wiki/Advanced-Settings#iris-compatibility) for where to configure this. Thanks to Goojoe for pointing this out on [GitHub](https://github.com/zannagh/armor-hider/issues/357) and the patience for me trying to resolve it.
#### Entity Model Features with custom armor
EMF compatibility has been updated to 3.3 recently - Armor Hider now expects EMF, when present to be at version 3.3 - dropping support for 3.2.x. An issue where custom armor will not be drawn translucently and/or be rendered in the wrong place (with e.g. Fresh Animations, when the player model is changed) has been fixed. Thanks to PiFlav0ur for pointing this out via [GitHub](https://github.com/zannagh/armor-hider/issues/360).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.3...v0.13.4
release
[Paper] Plugin - 0.13.3
ppr-0.13.34 сент. 2026 г.86Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Neoforge] mc-26.1.0-2 - 0.13.3
neo-mc-26.1.0-2-0.13.34 сент. 2026 г.22Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Neoforge] mc-1.21.9-10 - 0.13.3
neo-mc-1.21.9-10-0.13.34 сент. 2026 г.12Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Neoforge] mc-1.21.5-8 - 0.13.3
neo-mc-1.21.5-8-0.13.34 сент. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Neoforge] mc-1.21.4 - 0.13.3
neo-mc-1.21.4-0.13.34 сент. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Neoforge] mc-1.21.3 - 0.13.3
neo-mc-1.21.3-0.13.34 сент. 2026 г.5Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Neoforge] mc-1.21.2 - 0.13.3
neo-mc-1.21.2-0.13.34 сент. 2026 г.4Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Neoforge] mc-1.21.11 - 0.13.3
neo-mc-1.21.11-0.13.34 сент. 2026 г.11Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Neoforge] mc-1.21.0-1 - 0.13.3
neo-mc-1.21.0-1-0.13.34 сент. 2026 г.334Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Neoforge] 26.2 - 0.13.3
neo-26.2-0.13.34 сент. 2026 г.30Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Fabric] mc-26.1.0-2 - 0.13.3
fab-mc-26.1.0-2-0.13.34 сент. 2026 г.217Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Fabric] mc-1.21.9-10 - 0.13.3
fab-mc-1.21.9-10-0.13.34 сент. 2026 г.16Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Fabric] mc-1.21.5-8 - 0.13.3
fab-mc-1.21.5-8-0.13.34 сент. 2026 г.14Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Fabric] mc-1.21.4 - 0.13.3
fab-mc-1.21.4-0.13.34 сент. 2026 г.12Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Fabric] mc-1.21.3 - 0.13.3
fab-mc-1.21.3-0.13.34 сент. 2026 г.3Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Fabric] mc-1.21.2 - 0.13.3
fab-mc-1.21.2-0.13.34 сент. 2026 г.5Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Fabric] mc-1.21.11 - 0.13.3
fab-mc-1.21.11-0.13.34 сент. 2026 г.215Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Fabric] mc-1.21.0-1 - 0.13.3
fab-mc-1.21.0-1-0.13.34 сент. 2026 г.135Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Fabric] mc-1.20.0-1 - 0.13.3
fab-mc-1.20.0-1-0.13.34 сент. 2026 г.89Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Fabric] 26.3-snap.9 - 0.13.3
fab-26.3-snap.9-0.13.34 сент. 2026 г.8Minecraft: 26.3-snapshot-9fabric, quilt
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Fabric] 26.2 - 0.13.3
fab-26.2-0.13.34 сент. 2026 г.786Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
This release contains memory adjustments to ensure no leaks by the mod internals - by @zannagh in https://github.com/zannagh/armor-hider/pull/358
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.2...v0.13.3
release
[Paper] Plugin - 0.13.2
ppr-0.13.23 сент. 2026 г.46Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Neoforge] mc-26.1.0-2 - 0.13.2
neo-mc-26.1.0-2-0.13.23 сент. 2026 г.26Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Neoforge] mc-1.21.9-10 - 0.13.2
neo-mc-1.21.9-10-0.13.23 сент. 2026 г.7Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Neoforge] mc-1.21.5-8 - 0.13.2
neo-mc-1.21.5-8-0.13.23 сент. 2026 г.3Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Neoforge] mc-1.21.4 - 0.13.2
neo-mc-1.21.4-0.13.23 сент. 2026 г.8Minecraft: 1.21.4neoforge
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Neoforge] mc-1.21.3 - 0.13.2
neo-mc-1.21.3-0.13.23 сент. 2026 г.3Minecraft: 1.21.3neoforge
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Neoforge] mc-1.21.2 - 0.13.2
neo-mc-1.21.2-0.13.23 сент. 2026 г.4Minecraft: 1.21.2neoforge
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Neoforge] mc-1.21.11 - 0.13.2
neo-mc-1.21.11-0.13.23 сент. 2026 г.17Minecraft: 1.21.11neoforge
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Neoforge] mc-1.21.0-1 - 0.13.2
neo-mc-1.21.0-1-0.13.23 сент. 2026 г.171Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Neoforge] 26.2 - 0.13.2
neo-26.2-0.13.23 сент. 2026 г.21Minecraft: 26.2neoforge
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Fabric] mc-26.1.0-2 - 0.13.2
fab-mc-26.1.0-2-0.13.23 сент. 2026 г.123Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Fabric] mc-1.21.9-10 - 0.13.2
fab-mc-1.21.9-10-0.13.23 сент. 2026 г.9Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Fabric] mc-1.21.5-8 - 0.13.2
fab-mc-1.21.5-8-0.13.23 сент. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Fabric] mc-1.21.4 - 0.13.2
fab-mc-1.21.4-0.13.23 сент. 2026 г.15Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Fabric] mc-1.21.3 - 0.13.2
fab-mc-1.21.3-0.13.23 сент. 2026 г.3Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Fabric] mc-1.21.2 - 0.13.2
fab-mc-1.21.2-0.13.23 сент. 2026 г.4Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Fabric] mc-1.21.11 - 0.13.2
fab-mc-1.21.11-0.13.23 сент. 2026 г.151Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Fabric] mc-1.21.0-1 - 0.13.2
fab-mc-1.21.0-1-0.13.23 сент. 2026 г.62Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Fabric] mc-1.20.0-1 - 0.13.2
fab-mc-1.20.0-1-0.13.23 сент. 2026 г.34Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Fabric] 26.3-snap.9 - 0.13.2
fab-26.3-snap.9-0.13.23 сент. 2026 г.4Minecraft: 26.3-snapshot-9fabric, quilt
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Fabric] 26.2 - 0.13.2
fab-26.2-0.13.23 сент. 2026 г.468Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
* fix: combat detection fgm cross-contamination and relax physics reapplication by @zannagh in https://github.com/zannagh/armor-hider/pull/355
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.1...v0.13.2
release
[Paper] Plugin - 0.13.1
ppr-0.13.11 сент. 2026 г.85Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Neoforge] mc-26.1.0-2 - 0.13.1
neo-mc-26.1.0-2-0.13.11 сент. 2026 г.18Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Neoforge] mc-1.21.9-10 - 0.13.1
neo-mc-1.21.9-10-0.13.11 сент. 2026 г.4Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Neoforge] mc-1.21.5-8 - 0.13.1
neo-mc-1.21.5-8-0.13.11 сент. 2026 г.4Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Neoforge] mc-1.21.4 - 0.13.1
neo-mc-1.21.4-0.13.11 сент. 2026 г.3Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Neoforge] mc-1.21.3 - 0.13.1
neo-mc-1.21.3-0.13.11 сент. 2026 г.6Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Neoforge] mc-1.21.2 - 0.13.1
neo-mc-1.21.2-0.13.11 сент. 2026 г.4Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Neoforge] mc-1.21.11 - 0.13.1
neo-mc-1.21.11-0.13.11 сент. 2026 г.11Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Neoforge] mc-1.21.0-1 - 0.13.1
neo-mc-1.21.0-1-0.13.11 сент. 2026 г.385Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Neoforge] 26.2 - 0.13.1
neo-26.2-0.13.11 сент. 2026 г.29Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Fabric] mc-26.1.0-2 - 0.13.1
fab-mc-26.1.0-2-0.13.11 сент. 2026 г.209Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Fabric] mc-1.21.9-10 - 0.13.1
fab-mc-1.21.9-10-0.13.11 сент. 2026 г.17Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Fabric] mc-1.21.5-8 - 0.13.1
fab-mc-1.21.5-8-0.13.11 сент. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Fabric] mc-1.21.4 - 0.13.1
fab-mc-1.21.4-0.13.11 сент. 2026 г.16Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Fabric] mc-1.21.3 - 0.13.1
fab-mc-1.21.3-0.13.11 сент. 2026 г.4Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Fabric] mc-1.21.2 - 0.13.1
fab-mc-1.21.2-0.13.11 сент. 2026 г.4Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Fabric] mc-1.21.11 - 0.13.1
fab-mc-1.21.11-0.13.11 сент. 2026 г.254Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Fabric] mc-1.21.0-1 - 0.13.1
fab-mc-1.21.0-1-0.13.11 сент. 2026 г.93Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Fabric] mc-1.20.0-1 - 0.13.1
fab-mc-1.20.0-1-0.13.11 сент. 2026 г.177Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Fabric] 26.3-snap.9 - 0.13.1
fab-26.3-snap.9-0.13.11 сент. 2026 г.6Minecraft: 26.3-snapshot-9fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Fabric] 26.2 - 0.13.1
fab-26.2-0.13.11 сент. 2026 г.761Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF 3.3.x compatibility
This release addresses Entity Model Features 3.3.x update which removed a deprecated method that Armor Hider relied on for its compatibility.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.13.0...v0.13.1
release
[Paper] Plugin - 0.13.0
ppr-0.13.024 авг. 2026 г.386Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Neoforge] mc-26.1.0-2 - 0.13.0
neo-mc-26.1.0-2-0.13.024 авг. 2026 г.77Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Neoforge] mc-1.21.9-10 - 0.13.0
neo-mc-1.21.9-10-0.13.024 авг. 2026 г.13Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Neoforge] mc-1.21.5-8 - 0.13.0
neo-mc-1.21.5-8-0.13.024 авг. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Neoforge] mc-1.21.4 - 0.13.0
neo-mc-1.21.4-0.13.024 авг. 2026 г.6Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Neoforge] mc-1.21.3 - 0.13.0
neo-mc-1.21.3-0.13.024 авг. 2026 г.6Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Neoforge] mc-1.21.2 - 0.13.0
neo-mc-1.21.2-0.13.024 авг. 2026 г.8Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Neoforge] mc-1.21.11 - 0.13.0
neo-mc-1.21.11-0.13.024 авг. 2026 г.40Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Neoforge] mc-1.21.0-1 - 0.13.0
neo-mc-1.21.0-1-0.13.024 авг. 2026 г.1,2 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Neoforge] 26.2 - 0.13.0
neo-26.2-0.13.024 авг. 2026 г.97Minecraft: 26.2neoforge
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Fabric] mc-26.1.0-2 - 0.13.0
fab-mc-26.1.0-2-0.13.024 авг. 2026 г.737Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Fabric] mc-1.21.9-10 - 0.13.0
fab-mc-1.21.9-10-0.13.024 авг. 2026 г.77Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Fabric] mc-1.21.5-8 - 0.13.0
fab-mc-1.21.5-8-0.13.024 авг. 2026 г.47Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Fabric] mc-1.21.4 - 0.13.0
fab-mc-1.21.4-0.13.024 авг. 2026 г.46Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Fabric] mc-1.21.3 - 0.13.0
fab-mc-1.21.3-0.13.024 авг. 2026 г.3Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Fabric] mc-1.21.2 - 0.13.0
fab-mc-1.21.2-0.13.024 авг. 2026 г.7Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Fabric] mc-1.21.11 - 0.13.0
fab-mc-1.21.11-0.13.024 авг. 2026 г.835Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Fabric] mc-1.21.0-1 - 0.13.0
fab-mc-1.21.0-1-0.13.024 авг. 2026 г.5,7 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Fabric] mc-1.20.0-1 - 0.13.0
fab-mc-1.20.0-1-0.13.024 авг. 2026 г.251Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Fabric] 26.3-snap.9 - 0.13.0
fab-26.3-snap.9-0.13.024 авг. 2026 г.24Minecraft: 26.3-snapshot-9fabric, quilt
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Fabric] 26.2 - 0.13.0
fab-26.2-0.13.024 авг. 2026 г.2,3 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Features
#### Fabric Armor Renderer Compatibility
Mods using Fabric's armor render API are now generally supported. This addresses [#348](https://github.com/zannagh/armor-hider/issues/348) and is a more generalised compat than a specific one for Nycto - by @zannagh in [#349](https://github.com/zannagh/armor-hider/pull/349)
#### Easy Render API and API only mode on Armor Hider
Armor Hider now sports an API that can be used by other mods to leverage the existing capabilities of the mod to hide armor pieces, elytra, ... - check the [Api Docs](https://github.com/zannagh/armor-hider/wiki/Api-Overview), how to [depend](https://github.com/zannagh/armor-hider/wiki/Depending-On-Armor-Hider) on Armor Hider and how to [use](https://github.com/zannagh/armor-hider/wiki/Using-The-Render-Api) the API on the wiki - by @zannagh in [#344](https://github.com/zannagh/armor-hider/pull/344) and [#347](https://github.com/zannagh/armor-hider/pull/347)
#### 26.3 Snapshot 9 support
The mod has been updated to support 26.3 snapshot 9. This required no code changes, to snapshot.8 and snapshot.9 are now both supported - by @zannagh in [#346](https://github.com/zannagh/armor-hider/pull/346)
### Other
Gradle and build tools have been updated - by @zannagh in [#345](https://github.com/zannagh/armor-hider/pull/345)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.19...v0.13.0
release
[Paper] Plugin - 0.12.19
ppr-0.12.1919 авг. 2026 г.203Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Neoforge] mc-26.1.0-2 - 0.12.19
neo-mc-26.1.0-2-0.12.1919 авг. 2026 г.68Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Neoforge] mc-1.21.9-10 - 0.12.19
neo-mc-1.21.9-10-0.12.1919 авг. 2026 г.4Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Neoforge] mc-1.21.5-8 - 0.12.19
neo-mc-1.21.5-8-0.12.1919 авг. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Neoforge] mc-1.21.4 - 0.12.19
neo-mc-1.21.4-0.12.1919 авг. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Neoforge] mc-1.21.3 - 0.12.19
neo-mc-1.21.3-0.12.1919 авг. 2026 г.3Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Neoforge] mc-1.21.2 - 0.12.19
neo-mc-1.21.2-0.12.1919 авг. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Neoforge] mc-1.21.11 - 0.12.19
neo-mc-1.21.11-0.12.1919 авг. 2026 г.28Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Neoforge] mc-1.21.0-1 - 0.12.19
neo-mc-1.21.0-1-0.12.1919 авг. 2026 г.928Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Neoforge] 26.2 - 0.12.19
neo-26.2-0.12.1919 авг. 2026 г.86Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Fabric] mc-26.1.0-2 - 0.12.19
fab-mc-26.1.0-2-0.12.1919 авг. 2026 г.541Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Fabric] mc-1.21.9-10 - 0.12.19
fab-mc-1.21.9-10-0.12.1919 авг. 2026 г.67Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Fabric] mc-1.21.5-8 - 0.12.19
fab-mc-1.21.5-8-0.12.1919 авг. 2026 г.35Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Fabric] mc-1.21.4 - 0.12.19
fab-mc-1.21.4-0.12.1919 авг. 2026 г.26Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Fabric] mc-1.21.3 - 0.12.19
fab-mc-1.21.3-0.12.1919 авг. 2026 г.3Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Fabric] mc-1.21.2 - 0.12.19
fab-mc-1.21.2-0.12.1919 авг. 2026 г.4Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Fabric] mc-1.21.11 - 0.12.19
fab-mc-1.21.11-0.12.1919 авг. 2026 г.578Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Fabric] mc-1.21.0-1 - 0.12.19
fab-mc-1.21.0-1-0.12.1919 авг. 2026 г.228Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Fabric] mc-1.20.0-1 - 0.12.19
fab-mc-1.20.0-1-0.12.1919 авг. 2026 г.185Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Fabric] 26.3-snap.8 - 0.12.19
fab-26.3-snap.8-0.12.1919 авг. 2026 г.22Minecraft: 26.3-snapshot-8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Fabric] 26.2 - 0.12.19
fab-26.2-0.12.1919 авг. 2026 г.1,7 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Elytra Pose Synchronization with EMF
This release fixes an issue where the elytra would be dislocated from the body when EMF is in use. Thanks again to 이슬 via Discord for the continuous testing and detailed reports.
### Other
The mod now uses a nightly pipeline that actually runs clients and checks rendering, server communications and so on. You can see the status of it via the readme on the GitHub repository. In addition, changes into the release branch are now gated to pass the existing rendering assertions.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.18...v0.12.19
release
[Paper] Plugin - 0.12.18
ppr-0.12.1816 авг. 2026 г.156Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Neoforge] mc-26.1.0-2 - 0.12.18
neo-mc-26.1.0-2-0.12.1816 авг. 2026 г.28Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Neoforge] mc-1.21.9-10 - 0.12.18
neo-mc-1.21.9-10-0.12.1816 авг. 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Neoforge] mc-1.21.5-8 - 0.12.18
neo-mc-1.21.5-8-0.12.1816 авг. 2026 г.2Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Neoforge] mc-1.21.4 - 0.12.18
neo-mc-1.21.4-0.12.1816 авг. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Neoforge] mc-1.21.3 - 0.12.18
neo-mc-1.21.3-0.12.1816 авг. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Neoforge] mc-1.21.2 - 0.12.18
neo-mc-1.21.2-0.12.1816 авг. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Neoforge] mc-1.21.11 - 0.12.18
neo-mc-1.21.11-0.12.1816 авг. 2026 г.25Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Neoforge] mc-1.21.0-1 - 0.12.18
neo-mc-1.21.0-1-0.12.1816 авг. 2026 г.391Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Neoforge] 26.2 - 0.12.18
neo-26.2-0.12.1816 авг. 2026 г.57Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Fabric] mc-26.1.0-2 - 0.12.18
fab-mc-26.1.0-2-0.12.1816 авг. 2026 г.332Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Fabric] mc-1.21.9-10 - 0.12.18
fab-mc-1.21.9-10-0.12.1816 авг. 2026 г.24Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Fabric] mc-1.21.5-8 - 0.12.18
fab-mc-1.21.5-8-0.12.1816 авг. 2026 г.24Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Fabric] mc-1.21.4 - 0.12.18
fab-mc-1.21.4-0.12.1816 авг. 2026 г.20Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Fabric] mc-1.21.3 - 0.12.18
fab-mc-1.21.3-0.12.1816 авг. 2026 г.0Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Fabric] mc-1.21.2 - 0.12.18
fab-mc-1.21.2-0.12.1816 авг. 2026 г.5Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Fabric] mc-1.21.11 - 0.12.18
fab-mc-1.21.11-0.12.1816 авг. 2026 г.361Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Fabric] mc-1.21.0-1 - 0.12.18
fab-mc-1.21.0-1-0.12.1816 авг. 2026 г.145Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Fabric] mc-1.20.0-1 - 0.12.18
fab-mc-1.20.0-1-0.12.1816 авг. 2026 г.105Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Fabric] 26.3-snap.8 - 0.12.18
fab-26.3-snap.8-0.12.1816 авг. 2026 г.25Minecraft: 26.3-snapshot-8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Fabric] 26.2 - 0.12.18
fab-26.2-0.12.1816 авг. 2026 г.6,4 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Session Toggle
The session toggle now properly affects remote players where it previously would not affect them as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### EMF Geometry
Poses are now correctly tested where a previous model wrapper would not work as intended - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
#### Iris Shader Pipelines
Custom shader pipelines for Iris have been dropped for this release, as they only get registered to the main render pass within Iris. This could lead to broken armor/wings visuals when shader packs were in use - and has been resolved - by @deanxbox in [#338](https://github.com/zannagh/armor-hider/pull/338)
## New Contributors
* @deanxbox made their first contribution in [#338](https://github.com/zannagh/armor-hider/pull/338) - thank you very much
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.17...v0.12.18
release
[Paper] Plugin - 0.12.17
ppr-0.12.1716 авг. 2026 г.21Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Neoforge] mc-26.1.0-2 - 0.12.17
neo-mc-26.1.0-2-0.12.1716 авг. 2026 г.4Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Neoforge] mc-1.21.9-10 - 0.12.17
neo-mc-1.21.9-10-0.12.1716 авг. 2026 г.2Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Neoforge] mc-1.21.5-8 - 0.12.17
neo-mc-1.21.5-8-0.12.1716 авг. 2026 г.0Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Neoforge] mc-1.21.4 - 0.12.17
neo-mc-1.21.4-0.12.1716 авг. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Neoforge] mc-1.21.3 - 0.12.17
neo-mc-1.21.3-0.12.1716 авг. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Neoforge] mc-1.21.2 - 0.12.17
neo-mc-1.21.2-0.12.1716 авг. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Neoforge] mc-1.21.11 - 0.12.17
neo-mc-1.21.11-0.12.1716 авг. 2026 г.5Minecraft: 1.21.11neoforge
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Neoforge] mc-1.21.0-1 - 0.12.17
neo-mc-1.21.0-1-0.12.1716 авг. 2026 г.42Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Neoforge] 26.2 - 0.12.17
neo-26.2-0.12.1716 авг. 2026 г.11Minecraft: 26.2neoforge
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Fabric] mc-26.1.0-2 - 0.12.17
fab-mc-26.1.0-2-0.12.1716 авг. 2026 г.58Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Fabric] mc-1.21.9-10 - 0.12.17
fab-mc-1.21.9-10-0.12.1716 авг. 2026 г.5Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Fabric] mc-1.21.5-8 - 0.12.17
fab-mc-1.21.5-8-0.12.1716 авг. 2026 г.6Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Fabric] mc-1.21.4 - 0.12.17
fab-mc-1.21.4-0.12.1716 авг. 2026 г.6Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Fabric] mc-1.21.3 - 0.12.17
fab-mc-1.21.3-0.12.1716 авг. 2026 г.1Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Fabric] mc-1.21.2 - 0.12.17
fab-mc-1.21.2-0.12.1716 авг. 2026 г.2Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Fabric] mc-1.21.11 - 0.12.17
fab-mc-1.21.11-0.12.1716 авг. 2026 г.34Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Fabric] mc-1.21.0-1 - 0.12.17
fab-mc-1.21.0-1-0.12.1716 авг. 2026 г.45Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Fabric] mc-1.20.0-1 - 0.12.17
fab-mc-1.20.0-1-0.12.1716 авг. 2026 г.46Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Fabric] 26.3-snap.8 - 0.12.17
fab-26.3-snap.8-0.12.1716 авг. 2026 г.3Minecraft: 26.3-snapshot-8fabric, quilt
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Fabric] 26.2 - 0.12.17
fab-26.2-0.12.1716 авг. 2026 г.158Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
_Revert time: Sorry for the circumstances_
### Fixes
#### Glint rendering
This reverts the glint rendering additions from 0.12.16 for everything earlier than 26.2. It causes more visual issues (especially in combination with shaders) than it helps. I've missed that during testing - but this is the right call here.
On a lighter note: 26.3 will (and now does) properly draw enchantment glint even if you use an opacity between 5 and 95%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.16...v0.12.17
release
[Paper] Plugin - 0.12.16
ppr-0.12.1616 авг. 2026 г.15Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Neoforge] mc-26.1.0-2 - 0.12.16
neo-mc-26.1.0-2-0.12.1616 авг. 2026 г.8Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Neoforge] mc-1.21.9-10 - 0.12.16
neo-mc-1.21.9-10-0.12.1616 авг. 2026 г.2Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Neoforge] mc-1.21.5-8 - 0.12.16
neo-mc-1.21.5-8-0.12.1616 авг. 2026 г.4Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Neoforge] mc-1.21.4 - 0.12.16
neo-mc-1.21.4-0.12.1616 авг. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Neoforge] mc-1.21.3 - 0.12.16
neo-mc-1.21.3-0.12.1616 авг. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Neoforge] mc-1.21.2 - 0.12.16
neo-mc-1.21.2-0.12.1616 авг. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Neoforge] mc-1.21.11 - 0.12.16
neo-mc-1.21.11-0.12.1616 авг. 2026 г.4Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Neoforge] mc-1.21.0-1 - 0.12.16
neo-mc-1.21.0-1-0.12.1616 авг. 2026 г.35Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Neoforge] 26.2 - 0.12.16
neo-26.2-0.12.1616 авг. 2026 г.8Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Fabric] mc-26.1.0-2 - 0.12.16
fab-mc-26.1.0-2-0.12.1616 авг. 2026 г.92Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Fabric] mc-1.21.9-10 - 0.12.16
fab-mc-1.21.9-10-0.12.1616 авг. 2026 г.7Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Fabric] mc-1.21.5-8 - 0.12.16
fab-mc-1.21.5-8-0.12.1616 авг. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Fabric] mc-1.21.4 - 0.12.16
fab-mc-1.21.4-0.12.1616 авг. 2026 г.1Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Fabric] mc-1.21.3 - 0.12.16
fab-mc-1.21.3-0.12.1616 авг. 2026 г.1Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Fabric] mc-1.21.2 - 0.12.16
fab-mc-1.21.2-0.12.1616 авг. 2026 г.1Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Fabric] mc-1.21.11 - 0.12.16
fab-mc-1.21.11-0.12.1616 авг. 2026 г.43Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Fabric] mc-1.21.0-1 - 0.12.16
fab-mc-1.21.0-1-0.12.1616 авг. 2026 г.10Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Fabric] mc-1.20.0-1 - 0.12.16
fab-mc-1.20.0-1-0.12.1616 авг. 2026 г.16Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Fabric] 26.3-snap.8 - 0.12.16
fab-26.3-snap.8-0.12.1616 авг. 2026 г.14Minecraft: 26.3-snapshot-8fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Fabric] 26.2 - 0.12.16
fab-26.2-0.12.1616 авг. 2026 г.181Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### 26.2 Iris Body Translucency
This release addresses a player model transparency issue (player went transparent at certain viewing angles) when armor opacities between 5 and 95% were in use on game version 26.2 with shaders in use. The mod, in this combination, now offers to draw the armor piece in a dithered manner (checkerboard-like transparency but more sophisticated). While this is a visually inferior solution to actual transparency, it's the only way to force depth tests to properly work with Iris. You can configure (or opt-out) of the feature in 'Other Settings'.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.15...v0.12.16
release
[Paper] Plugin - 0.12.15
ppr-0.12.1515 авг. 2026 г.20Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Neoforge] mc-26.1.0-2 - 0.12.15
neo-mc-26.1.0-2-0.12.1515 авг. 2026 г.14Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Neoforge] mc-1.21.9-10 - 0.12.15
neo-mc-1.21.9-10-0.12.1515 авг. 2026 г.0Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Neoforge] mc-1.21.5-8 - 0.12.15
neo-mc-1.21.5-8-0.12.1515 авг. 2026 г.1Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Neoforge] mc-1.21.4 - 0.12.15
neo-mc-1.21.4-0.12.1515 авг. 2026 г.1Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Neoforge] mc-1.21.3 - 0.12.15
neo-mc-1.21.3-0.12.1515 авг. 2026 г.3Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Neoforge] mc-1.21.2 - 0.12.15
neo-mc-1.21.2-0.12.1515 авг. 2026 г.5Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Neoforge] mc-1.21.11 - 0.12.15
neo-mc-1.21.11-0.12.1515 авг. 2026 г.7Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Neoforge] mc-1.21.0-1 - 0.12.15
neo-mc-1.21.0-1-0.12.1515 авг. 2026 г.61Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Neoforge] 26.2 - 0.12.15
neo-26.2-0.12.1515 авг. 2026 г.13Minecraft: 26.2neoforge
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Fabric] mc-26.1.0-2 - 0.12.15
fab-mc-26.1.0-2-0.12.1515 авг. 2026 г.56Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Fabric] mc-1.21.9-10 - 0.12.15
fab-mc-1.21.9-10-0.12.1515 авг. 2026 г.3Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Fabric] mc-1.21.5-8 - 0.12.15
fab-mc-1.21.5-8-0.12.1515 авг. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Fabric] mc-1.21.4 - 0.12.15
fab-mc-1.21.4-0.12.1515 авг. 2026 г.11Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Fabric] mc-1.21.3 - 0.12.15
fab-mc-1.21.3-0.12.1515 авг. 2026 г.2Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Fabric] mc-1.21.2 - 0.12.15
fab-mc-1.21.2-0.12.1515 авг. 2026 г.4Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Fabric] mc-1.21.11 - 0.12.15
fab-mc-1.21.11-0.12.1515 авг. 2026 г.98Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Fabric] mc-1.21.0-1 - 0.12.15
fab-mc-1.21.0-1-0.12.1515 авг. 2026 г.36Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Fabric] mc-1.20.0-1 - 0.12.15
fab-mc-1.20.0-1-0.12.1515 авг. 2026 г.22Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Fabric] 26.3-snap.8 - 0.12.15
fab-26.3-snap.8-0.12.1515 авг. 2026 г.10Minecraft: 26.3-snapshot-8fabric, quilt
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Fabric] 26.2 - 0.12.15
fab-26.2-0.12.1515 авг. 2026 г.273Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Features
#### 26.3 Snapshot 8
The 26.3 specifics have been updated to support 26.3 snapshot 8 in preparation for the eventual RCs and release by @zannagh in https://github.com/zannagh/armor-hider/pull/329
### Fixes
#### Glint on semi-translucent armor
Previously, enchantment glint was hidden by Armor Hider as soon as it interfered with the rendering of the armor piece. Now, enchantment glint is properly visible even when opacities between 5 and 95% are used. Please be aware that older game versions (1.20.x/1.21.x) do not have a separate glint render pass, so the rendered glint gets added into the render buffer by armor hider, which gives is a look that does _not_ exactly match vanilla.
#### Translucent bodies on 26.2 with Shaders
When using Iris shaders with 26.2 a previous fix that made armor pieces invisible infront of water bodies or other translucent blocks has introduced a regression that caused player models (torso, legs, ...) to go translucent at certain viewing angles. This has now been resolved. The rendering artifact is still present with opacities between 5 and 95% which will be addressed in a follow up release.
### Other
Armor Hider now does not publish intermediate snapshots or release candidate versions any longer for versions that have been surpassed by an actual game release. Hence, e.g. 26.2-rc.1 or 26.2-snap.7-11 mod versions will no longer be updated, as 26.2 already has a full release. This does not affect, for example, 26.3 snapshot 8 which at this point in time does not have an actual 26.3 release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.14...v0.12.15
release
[Paper] Plugin - 0.12.14
ppr-0.12.1414 авг. 2026 г.70Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Neoforge] mc-26.1.0-2 - 0.12.14
neo-mc-26.1.0-2-0.12.1414 авг. 2026 г.14Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Neoforge] mc-1.21.9-10 - 0.12.14
neo-mc-1.21.9-10-0.12.1414 авг. 2026 г.1Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Neoforge] mc-1.21.5-8 - 0.12.14
neo-mc-1.21.5-8-0.12.1414 авг. 2026 г.4Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Neoforge] mc-1.21.4 - 0.12.14
neo-mc-1.21.4-0.12.1414 авг. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Neoforge] mc-1.21.3 - 0.12.14
neo-mc-1.21.3-0.12.1414 авг. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Neoforge] mc-1.21.2 - 0.12.14
neo-mc-1.21.2-0.12.1414 авг. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Neoforge] mc-1.21.11 - 0.12.14
neo-mc-1.21.11-0.12.1414 авг. 2026 г.7Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Neoforge] mc-1.21.0-1 - 0.12.14
neo-mc-1.21.0-1-0.12.1414 авг. 2026 г.175Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Neoforge] 26.2 - 0.12.14
neo-26.2-0.12.1414 авг. 2026 г.27Minecraft: 26.2neoforge
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] mc-26.1.0-2 - 0.12.14
fab-mc-26.1.0-2-0.12.1414 авг. 2026 г.161Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] mc-26.1-rc.1-2 - 0.12.14
fab-mc-26.1-rc.1-2-0.12.1414 авг. 2026 г.2Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] mc-26.1-pre.1-2 - 0.12.14
fab-mc-26.1-pre.1-2-0.12.1414 авг. 2026 г.2Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] mc-1.21.9-10 - 0.12.14
fab-mc-1.21.9-10-0.12.1414 авг. 2026 г.17Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] mc-1.21.5-8 - 0.12.14
fab-mc-1.21.5-8-0.12.1414 авг. 2026 г.11Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] mc-1.21.4 - 0.12.14
fab-mc-1.21.4-0.12.1414 авг. 2026 г.7Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] mc-1.21.3 - 0.12.14
fab-mc-1.21.3-0.12.1414 авг. 2026 г.3Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] mc-1.21.2 - 0.12.14
fab-mc-1.21.2-0.12.1414 авг. 2026 г.2Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] mc-1.21.11 - 0.12.14
fab-mc-1.21.11-0.12.1414 авг. 2026 г.170Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] mc-1.21.0-1 - 0.12.14
fab-mc-1.21.0-1-0.12.1414 авг. 2026 г.3,8 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] mc-1.20.0-1 - 0.12.14
fab-mc-1.20.0-1-0.12.1414 авг. 2026 г.106Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] 26.3-snap.5 - 0.12.14
fab-26.3-snap.5-0.12.1414 авг. 2026 г.10Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] 26.2-snap.3 - 0.12.14
fab-26.2-snap.3-0.12.1414 авг. 2026 г.8Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] 26.2-pre.1 - 0.12.14
fab-26.2-pre.1-0.12.1414 авг. 2026 г.6Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] 26.2 - 0.12.14
fab-26.2-0.12.1414 авг. 2026 г.1,2 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Fabric] 26.1-snap.7-11 - 0.12.14
fab-26.1-snap.7-11-0.12.1414 авг. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Settings
The Elytra settings (opacity slider + glint toggle) have been moved to their own row and are now decoupled from the chestplate settings. If you've previously had "Opacity affecting Elytra" enabled, Armor Hider will migrate your settings over from the chestplate settings.
In addition, a toggle "Elytra In Flight" has been added that allows you to opt-out of the default behavior which forces the Elytra to render while you're gliding. Switching this setting off, will - based on your settings - keep the Elytra hidden while gliding. Thanks to 이슬 for the idea via Discord - by @zannagh in [#325](https://github.com/zannagh/armor-hider/pull/325)
#### Settings Location
It is now possible to use three settings locations for Armor Hider's configuration via the 'Other Settings' screen. The previously available options options screen (to have a dedicated button on the options screen), skin customization (to have the settings inject into the skin customization screen), have now been extended by "Hidden", which removes both of the existing ones and only makes Armor Hider Settings accessible via the keybind (so MC's UI stays vanilla). Thanks to 이슬 for the idea via Discord - by @zannagh in [#326](https://github.com/zannagh/armor-hider/pull/326)
### Fixes
#### NeoForge 1.21.1 Female Gender Mod
On Neo 1.21.1 with Female Gender Mod, the chest of the player model is now correctly rendered with the chest opacity set to 0%. It is known that translucency does not work on this mod/game version combination and also not planned to be added. Thanks to josh for the report via Discord - by @zannagh in [#327](https://github.com/zannagh/armor-hider/pull/327)
### Other
Some improvements were made to the test structure of the mod, introducing coverage reports and making smoke tests (which assert actual rendering instead of synthetic small unit tests) a lot quicker to execute + make them executable on a CI runner - by @zannagh in [#320](https://github.com/zannagh/armor-hider/pull/320) and [#321](https://github.com/zannagh/armor-hider/pull/321)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.13...v0.12.14
release
[Paper] Plugin - 0.12.13
ppr-0.12.138 авг. 2026 г.279Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Neoforge] mc-26.1.0-2 - 0.12.13
neo-mc-26.1.0-2-0.12.138 авг. 2026 г.46Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Neoforge] mc-1.21.9-10 - 0.12.13
neo-mc-1.21.9-10-0.12.138 авг. 2026 г.12Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Neoforge] mc-1.21.5-8 - 0.12.13
neo-mc-1.21.5-8-0.12.138 авг. 2026 г.13Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Neoforge] mc-1.21.4 - 0.12.13
neo-mc-1.21.4-0.12.138 авг. 2026 г.9Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Neoforge] mc-1.21.3 - 0.12.13
neo-mc-1.21.3-0.12.138 авг. 2026 г.6Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Neoforge] mc-1.21.2 - 0.12.13
neo-mc-1.21.2-0.12.138 авг. 2026 г.6Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Neoforge] mc-1.21.11 - 0.12.13
neo-mc-1.21.11-0.12.138 авг. 2026 г.33Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Neoforge] mc-1.21.0-1 - 0.12.13
neo-mc-1.21.0-1-0.12.138 авг. 2026 г.985Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Neoforge] 26.2 - 0.12.13
neo-26.2-0.12.138 авг. 2026 г.100Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] mc-26.1.0-2 - 0.12.13
fab-mc-26.1.0-2-0.12.138 авг. 2026 г.655Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] mc-26.1-rc.1-2 - 0.12.13
fab-mc-26.1-rc.1-2-0.12.138 авг. 2026 г.3Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] mc-26.1-pre.1-2 - 0.12.13
fab-mc-26.1-pre.1-2-0.12.138 авг. 2026 г.2Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] mc-1.21.9-10 - 0.12.13
fab-mc-1.21.9-10-0.12.138 авг. 2026 г.62Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] mc-1.21.5-8 - 0.12.13
fab-mc-1.21.5-8-0.12.138 авг. 2026 г.30Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] mc-1.21.4 - 0.12.13
fab-mc-1.21.4-0.12.138 авг. 2026 г.40Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] mc-1.21.3 - 0.12.13
fab-mc-1.21.3-0.12.138 авг. 2026 г.4Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] mc-1.21.2 - 0.12.13
fab-mc-1.21.2-0.12.138 авг. 2026 г.8Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] mc-1.21.11 - 0.12.13
fab-mc-1.21.11-0.12.138 авг. 2026 г.728Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] mc-1.21.0-1 - 0.12.13
fab-mc-1.21.0-1-0.12.138 авг. 2026 г.624Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] mc-1.20.0-1 - 0.12.13
fab-mc-1.20.0-1-0.12.138 авг. 2026 г.607Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] 26.3-snap.5 - 0.12.13
fab-26.3-snap.5-0.12.138 авг. 2026 г.6Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] 26.2-snap.3 - 0.12.13
fab-26.2-snap.3-0.12.138 авг. 2026 г.14Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] 26.2-pre.1 - 0.12.13
fab-26.2-pre.1-0.12.138 авг. 2026 г.6Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] 26.2 - 0.12.13
fab-26.2-0.12.138 авг. 2026 г.2,2 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Fabric] 26.1-snap.7-11 - 0.12.13
fab-26.1-snap.7-11-0.12.138 авг. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Ice & Fire Compatibility on Fabric 1.21.1
Includes a missing version denominator for uranus compat on fabric 1.21.1 - which made Ice & Fire compatibility not included in the mod jar by @zannagh in https://github.com/zannagh/armor-hider/pull/318
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.12...v0.12.13
release
[Paper] Plugin - 0.12.12
ppr-0.12.127 авг. 2026 г.31Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Neoforge] mc-26.1.0-2 - 0.12.12
neo-mc-26.1.0-2-0.12.127 авг. 2026 г.7Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Neoforge] mc-1.21.9-10 - 0.12.12
neo-mc-1.21.9-10-0.12.127 авг. 2026 г.1Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Neoforge] mc-1.21.5-8 - 0.12.12
neo-mc-1.21.5-8-0.12.127 авг. 2026 г.1Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Neoforge] mc-1.21.4 - 0.12.12
neo-mc-1.21.4-0.12.127 авг. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Neoforge] mc-1.21.3 - 0.12.12
neo-mc-1.21.3-0.12.127 авг. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Neoforge] mc-1.21.2 - 0.12.12
neo-mc-1.21.2-0.12.127 авг. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Neoforge] mc-1.21.11 - 0.12.12
neo-mc-1.21.11-0.12.127 авг. 2026 г.3Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Neoforge] mc-1.21.0-1 - 0.12.12
neo-mc-1.21.0-1-0.12.127 авг. 2026 г.75Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Neoforge] 26.2 - 0.12.12
neo-26.2-0.12.127 авг. 2026 г.6Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] mc-26.1.0-2 - 0.12.12
fab-mc-26.1.0-2-0.12.127 авг. 2026 г.66Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] mc-26.1-rc.1-2 - 0.12.12
fab-mc-26.1-rc.1-2-0.12.127 авг. 2026 г.0Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] mc-26.1-pre.1-2 - 0.12.12
fab-mc-26.1-pre.1-2-0.12.127 авг. 2026 г.2Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] mc-1.21.9-10 - 0.12.12
fab-mc-1.21.9-10-0.12.127 авг. 2026 г.7Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] mc-1.21.5-8 - 0.12.12
fab-mc-1.21.5-8-0.12.127 авг. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] mc-1.21.4 - 0.12.12
fab-mc-1.21.4-0.12.127 авг. 2026 г.3Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] mc-1.21.3 - 0.12.12
fab-mc-1.21.3-0.12.127 авг. 2026 г.1Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] mc-1.21.2 - 0.12.12
fab-mc-1.21.2-0.12.127 авг. 2026 г.2Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] mc-1.21.11 - 0.12.12
fab-mc-1.21.11-0.12.127 авг. 2026 г.64Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] mc-1.21.0-1 - 0.12.12
fab-mc-1.21.0-1-0.12.127 авг. 2026 г.20Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] mc-1.20.0-1 - 0.12.12
fab-mc-1.20.0-1-0.12.127 авг. 2026 г.17Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] 26.3-snap.5 - 0.12.12
fab-26.3-snap.5-0.12.127 авг. 2026 г.2Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] 26.2-snap.3 - 0.12.12
fab-26.2-snap.3-0.12.127 авг. 2026 г.3Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] 26.2-pre.1 - 0.12.12
fab-26.2-pre.1-0.12.127 авг. 2026 г.2Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] 26.2 - 0.12.12
fab-26.2-0.12.127 авг. 2026 г.235Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Fabric] 26.1-snap.7-11 - 0.12.12
fab-26.1-snap.7-11-0.12.127 авг. 2026 г.1Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
#### EMF / Fresh Animations (or other) model dislocation
Previously, using EMF with consuming datapacks like Fresh Animations could cause the player model to render in odd ways (arms having a visible gap to the player model and the likes). This release fixes this issue. You can choose three ways of resolution (the default being to keep the EMF model): Keep -> will make Armor Hider keep the EMF model (and e.g. animations) and rely on underlying code to have resolved issues, Vanilla -> will make Armor Hider replace the full model of your avatar with a vanilla model when conflicting combinations are detected to suppress rendering issues, Vanilla Seams -> will make Armor Hider replace only the portions of your model (e.g. the chest when chestplate is fully hidden), that can cause seams to break (separated arms from body).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.11...v0.12.12
release
[Paper] Plugin - 0.12.11
ppr-0.12.117 авг. 2026 г.25Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Neoforge] mc-26.1.0-2 - 0.12.11
neo-mc-26.1.0-2-0.12.117 авг. 2026 г.10Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Neoforge] mc-1.21.9-10 - 0.12.11
neo-mc-1.21.9-10-0.12.117 авг. 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Neoforge] mc-1.21.5-8 - 0.12.11
neo-mc-1.21.5-8-0.12.117 авг. 2026 г.2Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Neoforge] mc-1.21.4 - 0.12.11
neo-mc-1.21.4-0.12.117 авг. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Neoforge] mc-1.21.3 - 0.12.11
neo-mc-1.21.3-0.12.117 авг. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Neoforge] mc-1.21.2 - 0.12.11
neo-mc-1.21.2-0.12.117 авг. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Neoforge] mc-1.21.11 - 0.12.11
neo-mc-1.21.11-0.12.117 авг. 2026 г.4Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Neoforge] mc-1.21.0-1 - 0.12.11
neo-mc-1.21.0-1-0.12.117 авг. 2026 г.69Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Neoforge] 26.2 - 0.12.11
neo-26.2-0.12.117 авг. 2026 г.10Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] mc-26.1.0-2 - 0.12.11
fab-mc-26.1.0-2-0.12.117 авг. 2026 г.51Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] mc-26.1-rc.1-2 - 0.12.11
fab-mc-26.1-rc.1-2-0.12.117 авг. 2026 г.2Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] mc-26.1-pre.1-2 - 0.12.11
fab-mc-26.1-pre.1-2-0.12.117 авг. 2026 г.1Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] mc-1.21.9-10 - 0.12.11
fab-mc-1.21.9-10-0.12.117 авг. 2026 г.4Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] mc-1.21.5-8 - 0.12.11
fab-mc-1.21.5-8-0.12.117 авг. 2026 г.4Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] mc-1.21.4 - 0.12.11
fab-mc-1.21.4-0.12.117 авг. 2026 г.8Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] mc-1.21.3 - 0.12.11
fab-mc-1.21.3-0.12.117 авг. 2026 г.1Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] mc-1.21.2 - 0.12.11
fab-mc-1.21.2-0.12.117 авг. 2026 г.1Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] mc-1.21.11 - 0.12.11
fab-mc-1.21.11-0.12.117 авг. 2026 г.79Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] mc-1.21.0-1 - 0.12.11
fab-mc-1.21.0-1-0.12.117 авг. 2026 г.20Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] mc-1.20.0-1 - 0.12.11
fab-mc-1.20.0-1-0.12.117 авг. 2026 г.36Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] 26.3-snap.5 - 0.12.11
fab-26.3-snap.5-0.12.117 авг. 2026 г.12Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] 26.2-snap.3 - 0.12.11
fab-26.2-snap.3-0.12.117 авг. 2026 г.2Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] 26.2-pre.1 - 0.12.11
fab-26.2-pre.1-0.12.117 авг. 2026 г.2Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] 26.2 - 0.12.11
fab-26.2-0.12.117 авг. 2026 г.220Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Fabric] 26.1-snap.7-11 - 0.12.11
fab-26.1-snap.7-11-0.12.117 авг. 2026 г.2Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod Chestplate Translucency
This release fixes a small issue where, when using Armored Elytra with Female Gender Mod, having chest opacity set to 0% but the elytra ignored (where one would expect only the elytra to be rendered) - the chest armor would still draw. It is now correctly suppressed with this configuration.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.10...v0.12.11
release
[Paper] Plugin - 0.12.10
ppr-0.12.106 авг. 2026 г.55Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Neoforge] mc-26.1.0-2 - 0.12.10
neo-mc-26.1.0-2-0.12.106 авг. 2026 г.10Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Neoforge] mc-1.21.9-10 - 0.12.10
neo-mc-1.21.9-10-0.12.106 авг. 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Neoforge] mc-1.21.5-8 - 0.12.10
neo-mc-1.21.5-8-0.12.106 авг. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Neoforge] mc-1.21.4 - 0.12.10
neo-mc-1.21.4-0.12.106 авг. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Neoforge] mc-1.21.3 - 0.12.10
neo-mc-1.21.3-0.12.106 авг. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Neoforge] mc-1.21.2 - 0.12.10
neo-mc-1.21.2-0.12.106 авг. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Neoforge] mc-1.21.11 - 0.12.10
neo-mc-1.21.11-0.12.106 авг. 2026 г.1Minecraft: 1.21.11neoforge
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Neoforge] mc-1.21.0-1 - 0.12.10
neo-mc-1.21.0-1-0.12.106 авг. 2026 г.179Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Neoforge] 26.2 - 0.12.10
neo-26.2-0.12.106 авг. 2026 г.14Minecraft: 26.2neoforge
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] mc-26.1.0-2 - 0.12.10
fab-mc-26.1.0-2-0.12.106 авг. 2026 г.133Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] mc-26.1-rc.1-2 - 0.12.10
fab-mc-26.1-rc.1-2-0.12.106 авг. 2026 г.0Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] mc-26.1-pre.1-2 - 0.12.10
fab-mc-26.1-pre.1-2-0.12.106 авг. 2026 г.4Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] mc-1.21.9-10 - 0.12.10
fab-mc-1.21.9-10-0.12.106 авг. 2026 г.9Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] mc-1.21.5-8 - 0.12.10
fab-mc-1.21.5-8-0.12.106 авг. 2026 г.2Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] mc-1.21.4 - 0.12.10
fab-mc-1.21.4-0.12.106 авг. 2026 г.13Minecraft: 1.21.4fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] mc-1.21.3 - 0.12.10
fab-mc-1.21.3-0.12.106 авг. 2026 г.1Minecraft: 1.21.3fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] mc-1.21.2 - 0.12.10
fab-mc-1.21.2-0.12.106 авг. 2026 г.1Minecraft: 1.21.2fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] mc-1.21.11 - 0.12.10
fab-mc-1.21.11-0.12.106 авг. 2026 г.153Minecraft: 1.21.11fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] mc-1.21.0-1 - 0.12.10
fab-mc-1.21.0-1-0.12.106 авг. 2026 г.104Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] mc-1.20.0-1 - 0.12.10
fab-mc-1.20.0-1-0.12.106 авг. 2026 г.87Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] 26.3-snap.5 - 0.12.10
fab-26.3-snap.5-0.12.106 авг. 2026 г.1Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] 26.2-snap.3 - 0.12.10
fab-26.2-snap.3-0.12.106 авг. 2026 г.5Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] 26.2-pre.1 - 0.12.10
fab-26.2-pre.1-0.12.106 авг. 2026 г.2Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] 26.2 - 0.12.10
fab-26.2-0.12.106 авг. 2026 г.3,5 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Fabric] 26.1-snap.7-11 - 0.12.10
fab-26.1-snap.7-11-0.12.106 авг. 2026 г.2Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's changed
This version does not have functional changes compared to v0.12.9. Due to a CI issue, I had to republish with another version so that uploaded versions on Modrinth and CurseForge carry labels properly. Sorry about that.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.9...v0.12.10
release
[Paper] Plugin - 0.12.9
ppr-0.12.96 авг. 2026 г.5Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Neoforge] mc-26.1.0-2 - 0.12.9
neo-mc-26.1.0-2-0.12.96 авг. 2026 г.1Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Neoforge] mc-1.21.9-10 - 0.12.9
neo-mc-1.21.9-10-0.12.96 авг. 2026 г.1Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Neoforge] mc-1.21.5-8 - 0.12.9
neo-mc-1.21.5-8-0.12.96 авг. 2026 г.1Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Neoforge] mc-1.21.4 - 0.12.9
neo-mc-1.21.4-0.12.96 авг. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Neoforge] mc-1.21.3 - 0.12.9
neo-mc-1.21.3-0.12.96 авг. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Neoforge] mc-1.21.2 - 0.12.9
neo-mc-1.21.2-0.12.96 авг. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Neoforge] mc-1.21.11 - 0.12.9
neo-mc-1.21.11-0.12.96 авг. 2026 г.2Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Neoforge] mc-1.21.0-1 - 0.12.9
neo-mc-1.21.0-1-0.12.96 авг. 2026 г.7Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Neoforge] 26.2 - 0.12.9
neo-26.2-0.12.96 авг. 2026 г.3Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] mc-26.1.0-2 - 0.12.9
fab-mc-26.1.0-2-0.12.96 авг. 2026 г.7Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] mc-26.1-rc.1-2 - 0.12.9
fab-mc-26.1-rc.1-2-0.12.96 авг. 2026 г.3Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] mc-26.1-pre.1-2 - 0.12.9
fab-mc-26.1-pre.1-2-0.12.96 авг. 2026 г.4Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] mc-1.21.9-10 - 0.12.9
fab-mc-1.21.9-10-0.12.96 авг. 2026 г.4Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] mc-1.21.5-8 - 0.12.9
fab-mc-1.21.5-8-0.12.96 авг. 2026 г.2Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] mc-1.21.4 - 0.12.9
fab-mc-1.21.4-0.12.96 авг. 2026 г.3Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] mc-1.21.3 - 0.12.9
fab-mc-1.21.3-0.12.96 авг. 2026 г.4Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] mc-1.21.2 - 0.12.9
fab-mc-1.21.2-0.12.96 авг. 2026 г.1Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] mc-1.21.11 - 0.12.9
fab-mc-1.21.11-0.12.96 авг. 2026 г.9Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] mc-1.21.0-1 - 0.12.9
fab-mc-1.21.0-1-0.12.96 авг. 2026 г.2Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] mc-1.20.0-1 - 0.12.9
fab-mc-1.20.0-1-0.12.96 авг. 2026 г.6Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] 26.3-snap.5 - 0.12.9
fab-26.3-snap.5-0.12.96 авг. 2026 г.3Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] 26.2-snap.3 - 0.12.9
fab-26.2-snap.3-0.12.96 авг. 2026 г.4Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] 26.2-pre.1 - 0.12.9
fab-26.2-pre.1-0.12.96 авг. 2026 г.2Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] 26.2 - 0.12.9
fab-26.2-0.12.96 авг. 2026 г.19Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Fabric] 26.1-snap.7-11 - 0.12.9
fab-26.1-snap.7-11-0.12.96 авг. 2026 г.2Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Armored Elytra + Female Gender Mod Chest Armor Transparency
When using armored elytra in combination with female gender mod, chest armor is now correctly drawn both in and out of combat. Thanks to loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.8...v0.12.9
release
[Paper] Plugin - 0.12.8
ppr-0.12.81 авг. 2026 г.180Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Neoforge] mc-26.1.0-2 - 0.12.8
neo-mc-26.1.0-2-0.12.81 авг. 2026 г.62Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Neoforge] mc-1.21.9-10 - 0.12.8
neo-mc-1.21.9-10-0.12.81 авг. 2026 г.4Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Neoforge] mc-1.21.5-8 - 0.12.8
neo-mc-1.21.5-8-0.12.81 авг. 2026 г.10Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Neoforge] mc-1.21.4 - 0.12.8
neo-mc-1.21.4-0.12.81 авг. 2026 г.7Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Neoforge] mc-1.21.3 - 0.12.8
neo-mc-1.21.3-0.12.81 авг. 2026 г.9Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Neoforge] mc-1.21.2 - 0.12.8
neo-mc-1.21.2-0.12.81 авг. 2026 г.4Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Neoforge] mc-1.21.11 - 0.12.8
neo-mc-1.21.11-0.12.81 авг. 2026 г.19Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Neoforge] mc-1.21.0-1 - 0.12.8
neo-mc-1.21.0-1-0.12.81 авг. 2026 г.583Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Neoforge] 26.2 - 0.12.8
neo-26.2-0.12.81 авг. 2026 г.61Minecraft: 26.2neoforge
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] mc-26.1.0-2 - 0.12.8
fab-mc-26.1.0-2-0.12.81 авг. 2026 г.502Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] mc-26.1-rc.1-2 - 0.12.8
fab-mc-26.1-rc.1-2-0.12.81 авг. 2026 г.4Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] mc-26.1-pre.1-2 - 0.12.8
fab-mc-26.1-pre.1-2-0.12.81 авг. 2026 г.6Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] mc-1.21.9-10 - 0.12.8
fab-mc-1.21.9-10-0.12.81 авг. 2026 г.31Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] mc-1.21.5-8 - 0.12.8
fab-mc-1.21.5-8-0.12.81 авг. 2026 г.20Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] mc-1.21.4 - 0.12.8
fab-mc-1.21.4-0.12.81 авг. 2026 г.43Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] mc-1.21.3 - 0.12.8
fab-mc-1.21.3-0.12.81 авг. 2026 г.4Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] mc-1.21.2 - 0.12.8
fab-mc-1.21.2-0.12.81 авг. 2026 г.7Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] mc-1.21.11 - 0.12.8
fab-mc-1.21.11-0.12.81 авг. 2026 г.610Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] mc-1.21.0-1 - 0.12.8
fab-mc-1.21.0-1-0.12.81 авг. 2026 г.276Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] mc-1.20.0-1 - 0.12.8
fab-mc-1.20.0-1-0.12.81 авг. 2026 г.246Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] 26.3-snap.5 - 0.12.8
fab-26.3-snap.5-0.12.81 авг. 2026 г.13Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] 26.2-snap.3 - 0.12.8
fab-26.2-snap.3-0.12.81 авг. 2026 г.16Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] 26.2-pre.1 - 0.12.8
fab-26.2-pre.1-0.12.81 авг. 2026 г.8Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] 26.2 - 0.12.8
fab-26.2-0.12.81 авг. 2026 г.1,9 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Fabric] 26.1-snap.7-11 - 0.12.8
fab-26.1-snap.7-11-0.12.81 авг. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Compatiblity for Artifacts on 1.20.x and 1.21.0-1
Compatibility for hiding artifcats (through Trinkets, Accessories, Curios, ..) has been added for 1.20.x and 1.21.0 to 1.21.1. I've missed that when putting the first iteration together. Thanks to Jesse for pointing this out via Discord.
### Fixes
#### Armored Elytra Datapacks / Mods Compatibility
The renderpipeline previously was not aware of handling items that have multiple components (e.g. a combination of chest armor and elytra). Armor Hider now handles this case - it _should_ in principle, generically apply to any mod and datapack that combines Glider and Armor properties in a single item, but testing was only done on the Armored Elytra data pack. Thanks to loboster for letting me know about this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.6...v0.12.8
release
[Paper] Plugin - 0.12.6
ppr-0.12.628 июл. 2026 г.153Minecraft: 1.20, 1.20.1, 1.21, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Neoforge] mc-26.1.0-2 - 0.12.6
neo-mc-26.1.0-2-0.12.628 июл. 2026 г.39Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Neoforge] mc-1.21.9-10 - 0.12.6
neo-mc-1.21.9-10-0.12.628 июл. 2026 г.4Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Neoforge] mc-1.21.5-8 - 0.12.6
neo-mc-1.21.5-8-0.12.628 июл. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Neoforge] mc-1.21.4 - 0.12.6
neo-mc-1.21.4-0.12.628 июл. 2026 г.6Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Neoforge] mc-1.21.3 - 0.12.6
neo-mc-1.21.3-0.12.628 июл. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Neoforge] mc-1.21.2 - 0.12.6
neo-mc-1.21.2-0.12.628 июл. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Neoforge] mc-1.21.11 - 0.12.6
neo-mc-1.21.11-0.12.628 июл. 2026 г.30Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Neoforge] mc-1.21.0-1 - 0.12.6
neo-mc-1.21.0-1-0.12.628 июл. 2026 г.487Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Neoforge] 26.2 - 0.12.6
neo-26.2-0.12.628 июл. 2026 г.42Minecraft: 26.2neoforge
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] mc-26.1.0-2 - 0.12.6
fab-mc-26.1.0-2-0.12.628 июл. 2026 г.414Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] mc-26.1-rc.1-2 - 0.12.6
fab-mc-26.1-rc.1-2-0.12.628 июл. 2026 г.3Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] mc-26.1-pre.1-2 - 0.12.6
fab-mc-26.1-pre.1-2-0.12.628 июл. 2026 г.3Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] mc-1.21.9-10 - 0.12.6
fab-mc-1.21.9-10-0.12.628 июл. 2026 г.23Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] mc-1.21.5-8 - 0.12.6
fab-mc-1.21.5-8-0.12.628 июл. 2026 г.27Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] mc-1.21.4 - 0.12.6
fab-mc-1.21.4-0.12.628 июл. 2026 г.27Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] mc-1.21.3 - 0.12.6
fab-mc-1.21.3-0.12.628 июл. 2026 г.1Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] mc-1.21.2 - 0.12.6
fab-mc-1.21.2-0.12.628 июл. 2026 г.1Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] mc-1.21.11 - 0.12.6
fab-mc-1.21.11-0.12.628 июл. 2026 г.460Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] mc-1.21.0-1 - 0.12.6
fab-mc-1.21.0-1-0.12.628 июл. 2026 г.6,1 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] mc-1.20.0-1 - 0.12.6
fab-mc-1.20.0-1-0.12.628 июл. 2026 г.238Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] 26.3-snap.5 - 0.12.6
fab-26.3-snap.5-0.12.628 июл. 2026 г.8Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] 26.2-snap.3 - 0.12.6
fab-26.2-snap.3-0.12.628 июл. 2026 г.11Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] 26.2-pre.1 - 0.12.6
fab-26.2-pre.1-0.12.628 июл. 2026 г.4Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] 26.2 - 0.12.6
fab-26.2-0.12.628 июл. 2026 г.1,6 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Fabric] 26.1-snap.7-11 - 0.12.6
fab-26.1-snap.7-11-0.12.628 июл. 2026 г.2Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
Armor Hider now supports running server side on Paper, Folia or Purpur (all these tested and verified). Bukkit and Spigot are supported as well, but were not fully verified, so report any issues via GitHub or Discord if you run the server-side on either of these two and something fails.
Please note that the server-side plugins (same as the optional server side mod for Fabric and NeoForge) only handle configurations, administration and events related to Armor Hider. They are not intended to do any hide/show/transparency mutations.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.5...v0.12.6
release
[Neoforge] mc-26.1.0-2 - 0.12.5
neo-mc-26.1.0-2-0.12.528 июл. 2026 г.4Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Neoforge] mc-1.21.9-10 - 0.12.5
neo-mc-1.21.9-10-0.12.528 июл. 2026 г.2Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Neoforge] mc-1.21.5-8 - 0.12.5
neo-mc-1.21.5-8-0.12.528 июл. 2026 г.0Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Neoforge] mc-1.21.4 - 0.12.5
neo-mc-1.21.4-0.12.528 июл. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Neoforge] mc-1.21.3 - 0.12.5
neo-mc-1.21.3-0.12.528 июл. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Neoforge] mc-1.21.2 - 0.12.5
neo-mc-1.21.2-0.12.528 июл. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Neoforge] mc-1.21.11 - 0.12.5
neo-mc-1.21.11-0.12.528 июл. 2026 г.3Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Neoforge] mc-1.21.0-1 - 0.12.5
neo-mc-1.21.0-1-0.12.528 июл. 2026 г.84Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Neoforge] 26.2 - 0.12.5
neo-26.2-0.12.528 июл. 2026 г.4Minecraft: 26.2neoforge
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] mc-26.1.0-2 - 0.12.5
fab-mc-26.1.0-2-0.12.528 июл. 2026 г.51Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] mc-26.1-rc.1-2 - 0.12.5
fab-mc-26.1-rc.1-2-0.12.528 июл. 2026 г.1Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] mc-26.1-pre.1-2 - 0.12.5
fab-mc-26.1-pre.1-2-0.12.528 июл. 2026 г.0Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] mc-1.21.9-10 - 0.12.5
fab-mc-1.21.9-10-0.12.528 июл. 2026 г.1Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] mc-1.21.5-8 - 0.12.5
fab-mc-1.21.5-8-0.12.528 июл. 2026 г.4Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] mc-1.21.4 - 0.12.5
fab-mc-1.21.4-0.12.528 июл. 2026 г.5Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] mc-1.21.3 - 0.12.5
fab-mc-1.21.3-0.12.528 июл. 2026 г.3Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] mc-1.21.2 - 0.12.5
fab-mc-1.21.2-0.12.528 июл. 2026 г.2Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] mc-1.21.11 - 0.12.5
fab-mc-1.21.11-0.12.528 июл. 2026 г.50Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] mc-1.21.0-1 - 0.12.5
fab-mc-1.21.0-1-0.12.528 июл. 2026 г.10Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] mc-1.20.0-1 - 0.12.5
fab-mc-1.20.0-1-0.12.528 июл. 2026 г.19Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] 26.3-snap.5 - 0.12.5
fab-26.3-snap.5-0.12.528 июл. 2026 г.3Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] 26.2-snap.3 - 0.12.5
fab-26.2-snap.3-0.12.528 июл. 2026 г.1Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] 26.2-pre.1 - 0.12.5
fab-26.2-pre.1-0.12.528 июл. 2026 г.1Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] 26.2 - 0.12.5
fab-26.2-0.12.528 июл. 2026 г.186Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Fabric] 26.1-snap.7-11 - 0.12.5
fab-26.1-snap.7-11-0.12.528 июл. 2026 г.3Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Immersive Armors compatibility
This release adds explicit compatibility to Immersive Armors. Thanks to Euno for pointing this out via Discord
### Fixes
#### Female Gender Mod with First Person Mod
Compatibility to First Person Mod (tr7zw) has been added. Additionally, an explicit cross-compatibility for first person transparency of chest armor has been added. Thanks to Loboster for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.4...v0.12.5
release
[Neoforge] mc-26.1.0-2 - 0.12.4
neo-mc-26.1.0-2-0.12.427 июл. 2026 г.16Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Neoforge] mc-1.21.9-10 - 0.12.4
neo-mc-1.21.9-10-0.12.427 июл. 2026 г.2Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Neoforge] mc-1.21.5-8 - 0.12.4
neo-mc-1.21.5-8-0.12.427 июл. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Neoforge] mc-1.21.4 - 0.12.4
neo-mc-1.21.4-0.12.427 июл. 2026 г.1Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Neoforge] mc-1.21.3 - 0.12.4
neo-mc-1.21.3-0.12.427 июл. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Neoforge] mc-1.21.2 - 0.12.4
neo-mc-1.21.2-0.12.427 июл. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Neoforge] mc-1.21.11 - 0.12.4
neo-mc-1.21.11-0.12.427 июл. 2026 г.11Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Neoforge] mc-1.21.0-1 - 0.12.4
neo-mc-1.21.0-1-0.12.427 июл. 2026 г.170Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Neoforge] 26.2 - 0.12.4
neo-26.2-0.12.427 июл. 2026 г.22Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] mc-26.1.0-2 - 0.12.4
fab-mc-26.1.0-2-0.12.427 июл. 2026 г.138Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] mc-26.1-rc.1-2 - 0.12.4
fab-mc-26.1-rc.1-2-0.12.427 июл. 2026 г.2Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] mc-26.1-pre.1-2 - 0.12.4
fab-mc-26.1-pre.1-2-0.12.427 июл. 2026 г.2Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] mc-1.21.9-10 - 0.12.4
fab-mc-1.21.9-10-0.12.427 июл. 2026 г.13Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] mc-1.21.5-8 - 0.12.4
fab-mc-1.21.5-8-0.12.427 июл. 2026 г.8Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] mc-1.21.4 - 0.12.4
fab-mc-1.21.4-0.12.427 июл. 2026 г.15Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] mc-1.21.3 - 0.12.4
fab-mc-1.21.3-0.12.427 июл. 2026 г.2Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] mc-1.21.2 - 0.12.4
fab-mc-1.21.2-0.12.427 июл. 2026 г.2Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] mc-1.21.11 - 0.12.4
fab-mc-1.21.11-0.12.427 июл. 2026 г.180Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] mc-1.21.0-1 - 0.12.4
fab-mc-1.21.0-1-0.12.427 июл. 2026 г.68Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] mc-1.20.0-1 - 0.12.4
fab-mc-1.20.0-1-0.12.427 июл. 2026 г.55Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] 26.3-snap.5 - 0.12.4
fab-26.3-snap.5-0.12.427 июл. 2026 г.12Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] 26.2-snap.3 - 0.12.4
fab-26.2-snap.3-0.12.427 июл. 2026 г.7Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] 26.2-pre.1 - 0.12.4
fab-26.2-pre.1-0.12.427 июл. 2026 г.4Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] 26.2 - 0.12.4
fab-26.2-0.12.427 июл. 2026 г.625Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Fabric] 26.1-snap.7-11 - 0.12.4
fab-26.1-snap.7-11-0.12.427 июл. 2026 г.2Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Female Gender Mod
Female Gender Mod, when used, now correctly draws chest armor again on 26.x game versions. In addition, physics are now enabled if the chest armor piece is fully hidden (0% opacity)
#### Combat Detection
A regression causing Combat Detection to not work properly has been fixed. The lookup for the adjusted, faded transparency values was accidentally removed.
#### Water Translucency on 26.2
On 26.2, a separate render pass is now used to make armor not appear cut-off when standing in front of another translucent block type (water, glass, ...). It is known that this causes issues with Iris shaders when using semi-transparent armor and standing in front of bright light sources.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.3...v0.12.4
release
[Neoforge] mc-26.1.0-2 - 0.12.3
neo-mc-26.1.0-2-0.12.326 июл. 2026 г.22Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Neoforge] mc-1.21.9-10 - 0.12.3
neo-mc-1.21.9-10-0.12.326 июл. 2026 г.12Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Neoforge] mc-1.21.5-8 - 0.12.3
neo-mc-1.21.5-8-0.12.326 июл. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Neoforge] mc-1.21.4 - 0.12.3
neo-mc-1.21.4-0.12.326 июл. 2026 г.6Minecraft: 1.21.4neoforge
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Neoforge] mc-1.21.3 - 0.12.3
neo-mc-1.21.3-0.12.326 июл. 2026 г.12Minecraft: 1.21.3neoforge
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Neoforge] mc-1.21.2 - 0.12.3
neo-mc-1.21.2-0.12.326 июл. 2026 г.4Minecraft: 1.21.2neoforge
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Neoforge] mc-1.21.11 - 0.12.3
neo-mc-1.21.11-0.12.326 июл. 2026 г.14Minecraft: 1.21.11neoforge
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Neoforge] mc-1.21.0-1 - 0.12.3
neo-mc-1.21.0-1-0.12.326 июл. 2026 г.168Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Neoforge] 26.2 - 0.12.3
neo-26.2-0.12.326 июл. 2026 г.29Minecraft: 26.2neoforge
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] mc-26.1.0-2 - 0.12.3
fab-mc-26.1.0-2-0.12.326 июл. 2026 г.127Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] mc-26.1-rc.1-2 - 0.12.3
fab-mc-26.1-rc.1-2-0.12.326 июл. 2026 г.8Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] mc-26.1-pre.1-2 - 0.12.3
fab-mc-26.1-pre.1-2-0.12.326 июл. 2026 г.7Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] mc-1.21.9-10 - 0.12.3
fab-mc-1.21.9-10-0.12.326 июл. 2026 г.11Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] mc-1.21.5-8 - 0.12.3
fab-mc-1.21.5-8-0.12.326 июл. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] mc-1.21.4 - 0.12.3
fab-mc-1.21.4-0.12.326 июл. 2026 г.8Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] mc-1.21.3 - 0.12.3
fab-mc-1.21.3-0.12.326 июл. 2026 г.5Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] mc-1.21.2 - 0.12.3
fab-mc-1.21.2-0.12.326 июл. 2026 г.11Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] mc-1.21.11 - 0.12.3
fab-mc-1.21.11-0.12.326 июл. 2026 г.146Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] mc-1.21.0-1 - 0.12.3
fab-mc-1.21.0-1-0.12.326 июл. 2026 г.51Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] mc-1.20.0-1 - 0.12.3
fab-mc-1.20.0-1-0.12.326 июл. 2026 г.44Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] 26.3-snap.5 - 0.12.3
fab-26.3-snap.5-0.12.326 июл. 2026 г.13Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] 26.2-snap.3 - 0.12.3
fab-26.2-snap.3-0.12.326 июл. 2026 г.13Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] 26.2-pre.1 - 0.12.3
fab-26.2-pre.1-0.12.326 июл. 2026 г.10Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] 26.2 - 0.12.3
fab-26.2-0.12.326 июл. 2026 г.369Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Fabric] 26.1-snap.7-11 - 0.12.3
fab-26.1-snap.7-11-0.12.326 июл. 2026 г.6Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
## Fixes
This PR fixes transparency and armor hiding issues with Ice & Fire as well as Deeper & Darker. See: https://github.com/zannagh/armor-hider/pull/297
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.2...v0.12.3
release
[Neoforge] mc-26.1.0-2 - 0.12.2
neo-mc-26.1.0-2-0.12.226 июл. 2026 г.17Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Neoforge] mc-1.21.9-10 - 0.12.2
neo-mc-1.21.9-10-0.12.226 июл. 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Neoforge] mc-1.21.5-8 - 0.12.2
neo-mc-1.21.5-8-0.12.226 июл. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Neoforge] mc-1.21.4 - 0.12.2
neo-mc-1.21.4-0.12.226 июл. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Neoforge] mc-1.21.3 - 0.12.2
neo-mc-1.21.3-0.12.226 июл. 2026 г.4Minecraft: 1.21.3neoforge
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Neoforge] mc-1.21.2 - 0.12.2
neo-mc-1.21.2-0.12.226 июл. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Neoforge] mc-1.21.11 - 0.12.2
neo-mc-1.21.11-0.12.226 июл. 2026 г.5Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Neoforge] mc-1.21.0-1 - 0.12.2
neo-mc-1.21.0-1-0.12.226 июл. 2026 г.178Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Neoforge] 26.2 - 0.12.2
neo-26.2-0.12.226 июл. 2026 г.12Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] mc-26.1.0-2 - 0.12.2
fab-mc-26.1.0-2-0.12.226 июл. 2026 г.116Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] mc-26.1-rc.1-2 - 0.12.2
fab-mc-26.1-rc.1-2-0.12.226 июл. 2026 г.1Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] mc-26.1-pre.1-2 - 0.12.2
fab-mc-26.1-pre.1-2-0.12.226 июл. 2026 г.0Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] mc-1.21.9-10 - 0.12.2
fab-mc-1.21.9-10-0.12.226 июл. 2026 г.4Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] mc-1.21.5-8 - 0.12.2
fab-mc-1.21.5-8-0.12.226 июл. 2026 г.1Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] mc-1.21.4 - 0.12.2
fab-mc-1.21.4-0.12.226 июл. 2026 г.6Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] mc-1.21.3 - 0.12.2
fab-mc-1.21.3-0.12.226 июл. 2026 г.2Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] mc-1.21.2 - 0.12.2
fab-mc-1.21.2-0.12.226 июл. 2026 г.3Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] mc-1.21.11 - 0.12.2
fab-mc-1.21.11-0.12.226 июл. 2026 г.49Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] mc-1.21.0-1 - 0.12.2
fab-mc-1.21.0-1-0.12.226 июл. 2026 г.24Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] mc-1.20.0-1 - 0.12.2
fab-mc-1.20.0-1-0.12.226 июл. 2026 г.10Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] 26.3-snap.5 - 0.12.2
fab-26.3-snap.5-0.12.226 июл. 2026 г.6Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] 26.2-snap.3 - 0.12.2
fab-26.2-snap.3-0.12.226 июл. 2026 г.4Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] 26.2-pre.1 - 0.12.2
fab-26.2-pre.1-0.12.226 июл. 2026 г.2Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] 26.2 - 0.12.2
fab-26.2-0.12.226 июл. 2026 г.195Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Fabric] 26.1-snap.7-11 - 0.12.2
fab-26.1-snap.7-11-0.12.226 июл. 2026 г.0Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Config payload size
Configuration payloads are now pruned to prevent the client crashing if the local configuration size exceeds the permitted package sizes.
#### Preset save stalling
Preset configurations were saved immediately on opacity slider changes which could cause FileIOExceptions. These settings are now also saved in a deferred manner when the screen closes.
#### Screen close loop / UI freezes
The UI could stall / freeze when the settings screen was closed while the "open settings" hotkey was held. This is now clamped properly. In addition, the settings screen could never close if there was a failure on saving the settings, which has been resolved.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.1...v0.12.2
release
[Neoforge] mc-26.1.0-2 - 0.12.1
neo-mc-26.1.0-2-0.12.122 июл. 2026 г.54Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Neoforge] mc-1.21.9-10 - 0.12.1
neo-mc-1.21.9-10-0.12.122 июл. 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Neoforge] mc-1.21.5-8 - 0.12.1
neo-mc-1.21.5-8-0.12.122 июл. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Neoforge] mc-1.21.4 - 0.12.1
neo-mc-1.21.4-0.12.122 июл. 2026 г.0Minecraft: 1.21.4neoforge
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Neoforge] mc-1.21.3 - 0.12.1
neo-mc-1.21.3-0.12.122 июл. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Neoforge] mc-1.21.2 - 0.12.1
neo-mc-1.21.2-0.12.122 июл. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Neoforge] mc-1.21.11 - 0.12.1
neo-mc-1.21.11-0.12.122 июл. 2026 г.22Minecraft: 1.21.11neoforge
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Neoforge] mc-1.21.0-1 - 0.12.1
neo-mc-1.21.0-1-0.12.122 июл. 2026 г.1,2 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Neoforge] 26.2 - 0.12.1
neo-26.2-0.12.122 июл. 2026 г.92Minecraft: 26.2neoforge
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] mc-26.1.0-2 - 0.12.1
fab-mc-26.1.0-2-0.12.122 июл. 2026 г.418Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] mc-26.1-rc.1-2 - 0.12.1
fab-mc-26.1-rc.1-2-0.12.122 июл. 2026 г.0Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] mc-26.1-pre.1-2 - 0.12.1
fab-mc-26.1-pre.1-2-0.12.122 июл. 2026 г.1Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] mc-1.21.9-10 - 0.12.1
fab-mc-1.21.9-10-0.12.122 июл. 2026 г.21Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] mc-1.21.5-8 - 0.12.1
fab-mc-1.21.5-8-0.12.122 июл. 2026 г.16Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] mc-1.21.4 - 0.12.1
fab-mc-1.21.4-0.12.122 июл. 2026 г.28Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] mc-1.21.3 - 0.12.1
fab-mc-1.21.3-0.12.122 июл. 2026 г.2Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] mc-1.21.2 - 0.12.1
fab-mc-1.21.2-0.12.122 июл. 2026 г.3Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] mc-1.21.11 - 0.12.1
fab-mc-1.21.11-0.12.122 июл. 2026 г.486Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] mc-1.21.0-1 - 0.12.1
fab-mc-1.21.0-1-0.12.122 июл. 2026 г.202Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] mc-1.20.0-1 - 0.12.1
fab-mc-1.20.0-1-0.12.122 июл. 2026 г.197Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] 26.3-snap.5 - 0.12.1
fab-26.3-snap.5-0.12.122 июл. 2026 г.52Minecraft: 26.3-snapshot-5fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] 26.2-snap.3 - 0.12.1
fab-26.2-snap.3-0.12.122 июл. 2026 г.10Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] 26.2-pre.1 - 0.12.1
fab-26.2-pre.1-0.12.122 июл. 2026 г.4Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] 26.2 - 0.12.1
fab-26.2-0.12.122 июл. 2026 г.1,3 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
release
[Fabric] 26.1-snap.7-11 - 0.12.1
fab-26.1-snap.7-11-0.12.122 июл. 2026 г.2Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
This is a larger release: Armor Hider now supports the full 1.21.x range and latest 26.3 snapshot, has gotten per-player configuration and accessory-mod compatibility.
Additionally, I've refactored a large portion of the mod's internals to make future features easier to implement and provide other modders an easier way of writing compatibility to Armor Hider.
### New Version Support
#### 1.21.2 / 1.21.3
Armor Hider now covers the complete 1.21.x range - 1.21.2 and 1.21.3 support was added via a few additional mixins.
#### 26.3 Snapshots
Adds support for the 26.3 snapshot line (functional both with and without order-independent transparency), including the blaze3d/render pipeline package changes introduced across the later snapshots, up to and including 26.3-snapshot-5.
### Features
#### Individual (per-player) configurations
You can now configure Armor Hider on a per-player basis. The 'disable Armor Hider on others' and 'use my client settings on others' toggles have moved into the social/player config screen, and each player can either be configured individually or covered by a global override - the latter gives more granular control than a plain "render others as vanilla" / "render others like myself", while being easier to set up than full per-player settings. Thanks for the idea to Puotek.
#### Artifacts, Curios, Trinkets & custom Elytra slot compatibility
Adds UI options to choose whether Armor Hider should affect artifacts rendered through Trinkets or Curios, interceptors into the Trinkets and Curios rendering systems so mods like Artifacts respect your visibility settings, and interception of the custom Elytra slot from Honeybadger's ElytraSlot mod.
#### Respect invisibility
Adds toggles to disable Armor Hider while the player is invisible. This also fixes an issue where the disable toggles ('disable for others', 'disable global') were not always being taken into account properly. Thanks for the idea to annpocoyo.
#### Disabled-state tooltip & session-only toggle key
Adds a tooltip that makes it clear when Armor Hider is currently disabled, and changes the toggle keybind to be a session-only toggle instead of a persistently saved one - so a stray key press can no longer leave the mod stuck as "disabled" across restarts.
#### Mod API & internal render pipeline rework
Adds a mod API so other mods can hook into or reference Armor Hider more easily.
This came with a larger refactor: a common render interception pipeline shared across Fabric and NeoForge, a cleaned-up mixin layout, and a smoke-test suite. Mostly under the hood, but it should improve cross-mod compatibility and stability.
### Fixes
#### Mekanism double body rendering & MekaSuit helmet transparency
Fixes double body rendering in third person when Mekanism armor is worn, and partial-transparency issues with the MekaSuit helmet, by preventing a dirty re-render of the player model. Thank you to rxay579 for reporting this via GitHub.
#### Armor trims on fully-visible armor
Armor trims are now shown correctly on fully-visible (100% opacity) armor, and trim colour adjustments are now shared between
Fabric and NeoForge. Thank you to Sanielia for reporting this.
#### Startup crash from unbound components
Fixes an early-startup crash caused by item components not being bound yet during initialization. Thank you to lazygoonlife for reporting this via GitHub
#### Hotkey bindings & preset migration
Prevents double-bindings in hotkeys, migrates conflicting presets, and fixes using 0 as a slot hotkey causing Armor Hider to rebind the setting.
#### Individual config resolution & elytra item stack crash
Fixes individual player configs being resolved incorrectly when a global override was missing, and a client crash related to elytra item stack creation
#### Legacy versions, remaps & scope leaks
Fixes an access-widener issue on legacy versions, a method remap on a non-mod-specific method that could crash only in production, scope leaks from elytra rendering, and regressions on 1.21.4 / 1.21.8, trims and the options screen (with added scope assertions in the smoke tests to catch these earlier)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.8...v0.12.1
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.15
neo-mc-26.1.0-2-0.12.0-p.1517 июл. 2026 г.38Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.15
neo-mc-1.21.9-10-0.12.0-p.1517 июл. 2026 г.2Minecraft: 1.21.9, 1.21.10neoforge
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.15
neo-mc-1.21.5-8-0.12.0-p.1517 июл. 2026 г.8Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.15
neo-mc-1.21.4-0.12.0-p.1517 июл. 2026 г.6Minecraft: 1.21.4neoforge
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Neoforge] mc-1.21.3 - 0.12.0-pre.15
neo-mc-1.21.3-0.12.0-p.1517 июл. 2026 г.4Minecraft: 1.21.3neoforge
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Neoforge] mc-1.21.2 - 0.12.0-pre.15
neo-mc-1.21.2-0.12.0-p.1517 июл. 2026 г.4Minecraft: 1.21.2neoforge
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.15
neo-mc-1.21.11-0.12.0-p.1517 июл. 2026 г.21Minecraft: 1.21.11neoforge
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.15
neo-mc-1.21.0-1-0.12.0-p.1517 июл. 2026 г.884Minecraft: 1.21, 1.21.1neoforge
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Neoforge] 26.2 - 0.12.0-pre.15
neo-26.2-0.12.0-p.1517 июл. 2026 г.37Minecraft: 26.2neoforge
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.15
fab-mc-26.1.0-2-0.12.0-p.1517 июл. 2026 г.313Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.15
fab-mc-26.1-rc.1-2-0.12.0-p.1517 июл. 2026 г.6Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.15
fab-mc-26.1-pre.1-2-0.12.0-p.1517 июл. 2026 г.2Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.15
fab-mc-1.21.9-10-0.12.0-p.1517 июл. 2026 г.32Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.15
fab-mc-1.21.5-8-0.12.0-p.1517 июл. 2026 г.16Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.15
fab-mc-1.21.4-0.12.0-p.1517 июл. 2026 г.34Minecraft: 1.21.4fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] mc-1.21.3 - 0.12.0-pre.15
fab-mc-1.21.3-0.12.0-p.1517 июл. 2026 г.6Minecraft: 1.21.3fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] mc-1.21.2 - 0.12.0-pre.15
fab-mc-1.21.2-0.12.0-p.1517 июл. 2026 г.6Minecraft: 1.21.2fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.15
fab-mc-1.21.11-0.12.0-p.1517 июл. 2026 г.400Minecraft: 1.21.11fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.15
fab-mc-1.21.0-1-0.12.0-p.1517 июл. 2026 г.175Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.15
fab-mc-1.20.0-1-0.12.0-p.1517 июл. 2026 г.148Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] 26.3-snap.3 - 0.12.0-pre.15
fab-26.3-snap.3-0.12.0-p.1517 июл. 2026 г.31Minecraft: 26.3-snapshot-3fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] 26.3-snap.2 - 0.12.0-pre.15
fab-26.3-snap.2-0.12.0-p.1517 июл. 2026 г.6Minecraft: 26.3-snapshot-2fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.15
fab-26.2-snap.3-0.12.0-p.1517 июл. 2026 г.10Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.15
fab-26.2-pre.1-0.12.0-p.1517 июл. 2026 г.8Minecraft: 26.2-pre-1fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] 26.2 - 0.12.0-pre.15
fab-26.2-0.12.0-p.1517 июл. 2026 г.1,1 тыс.Minecraft: 26.2fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.15
fab-26.1-snap.7-11-0.12.0-p.1517 июл. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
This release only has a CI-change to re-enable CurseForge upload.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.14...v0.12.0-pre.15
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.14
neo-mc-26.1.0-2-0.12.0-p.1417 июл. 2026 г.6Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.14
neo-mc-1.21.9-10-0.12.0-p.1417 июл. 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.14
neo-mc-1.21.5-8-0.12.0-p.1417 июл. 2026 г.3Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.14
neo-mc-1.21.4-0.12.0-p.1417 июл. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Neoforge] mc-1.21.3 - 0.12.0-pre.14
neo-mc-1.21.3-0.12.0-p.1417 июл. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Neoforge] mc-1.21.2 - 0.12.0-pre.14
neo-mc-1.21.2-0.12.0-p.1417 июл. 2026 г.4Minecraft: 1.21.2neoforge
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.14
neo-mc-1.21.11-0.12.0-p.1417 июл. 2026 г.3Minecraft: 1.21.11neoforge
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.14
neo-mc-1.21.0-1-0.12.0-p.1417 июл. 2026 г.10Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Neoforge] 26.2 - 0.12.0-pre.14
neo-26.2-0.12.0-p.1417 июл. 2026 г.4Minecraft: 26.2neoforge
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.14
fab-mc-26.1.0-2-0.12.0-p.1417 июл. 2026 г.6Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.14
fab-mc-26.1-rc.1-2-0.12.0-p.1417 июл. 2026 г.3Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.14
fab-mc-26.1-pre.1-2-0.12.0-p.1417 июл. 2026 г.3Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.14
fab-mc-1.21.9-10-0.12.0-p.1417 июл. 2026 г.3Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.14
fab-mc-1.21.5-8-0.12.0-p.1417 июл. 2026 г.3Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.14
fab-mc-1.21.4-0.12.0-p.1417 июл. 2026 г.6Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] mc-1.21.3 - 0.12.0-pre.14
fab-mc-1.21.3-0.12.0-p.1417 июл. 2026 г.3Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] mc-1.21.2 - 0.12.0-pre.14
fab-mc-1.21.2-0.12.0-p.1417 июл. 2026 г.2Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.14
fab-mc-1.21.11-0.12.0-p.1417 июл. 2026 г.8Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.14
fab-mc-1.21.0-1-0.12.0-p.1417 июл. 2026 г.4Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.14
fab-mc-1.20.0-1-0.12.0-p.1417 июл. 2026 г.5Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] 26.3-snap.3 - 0.12.0-pre.14
fab-26.3-snap.3-0.12.0-p.1417 июл. 2026 г.6Minecraft: 26.3-snapshot-3fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] 26.3-snap.2 - 0.12.0-pre.14
fab-26.3-snap.2-0.12.0-p.1417 июл. 2026 г.3Minecraft: 26.3-snapshot-2fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] 26.2 - 0.12.0-pre.14
fab-26.2-0.12.0-p.1417 июл. 2026 г.27Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.14
fab-26.2-snap.3-0.12.0-p.1417 июл. 2026 г.3Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.14
fab-26.2-pre.1-0.12.0-p.1417 июл. 2026 г.2Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.14
fab-26.1-snap.7-11-0.12.0-p.1417 июл. 2026 г.2Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
- fix: prevent dirty rerender of player model on mekanism and partial transparency with mekasuit helmet, fixes #280 (#289) (e9d1093)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.13...HEAD
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.13
neo-mc-26.1.0-2-0.12.0-p.1317 июл. 2026 г.4Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.13
neo-mc-1.21.9-10-0.12.0-p.1317 июл. 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.13
neo-mc-1.21.5-8-0.12.0-p.1317 июл. 2026 г.3Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.13
neo-mc-1.21.4-0.12.0-p.1317 июл. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Neoforge] mc-1.21.3 - 0.12.0-pre.13
neo-mc-1.21.3-0.12.0-p.1317 июл. 2026 г.3Minecraft: 1.21.3neoforge
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.13
neo-mc-1.21.11-0.12.0-p.1317 июл. 2026 г.4Minecraft: 1.21.11neoforge
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.13
neo-mc-1.21.0-1-0.12.0-p.1317 июл. 2026 г.8Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Neoforge] 26.2 - 0.12.0-pre.13
neo-26.2-0.12.0-p.1317 июл. 2026 г.6Minecraft: 26.2neoforge
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.13
fab-mc-26.1.0-2-0.12.0-p.1317 июл. 2026 г.9Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.13
fab-mc-26.1-rc.1-2-0.12.0-p.1317 июл. 2026 г.3Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.13
fab-mc-26.1-pre.1-2-0.12.0-p.1317 июл. 2026 г.3Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.13
fab-mc-1.21.9-10-0.12.0-p.1317 июл. 2026 г.6Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.13
fab-mc-1.21.5-8-0.12.0-p.1317 июл. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.13
fab-mc-1.21.4-0.12.0-p.1317 июл. 2026 г.8Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] mc-1.21.3 - 0.12.0-pre.13
fab-mc-1.21.3-0.12.0-p.1317 июл. 2026 г.4Minecraft: 1.21.3fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] mc-1.21.2 - 0.12.0-pre.13
fab-mc-1.21.2-0.12.0-p.1317 июл. 2026 г.3Minecraft: 1.21.2fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.13
fab-mc-1.21.11-0.12.0-p.1317 июл. 2026 г.8Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.13
fab-mc-1.21.0-1-0.12.0-p.1317 июл. 2026 г.7Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.13
fab-mc-1.20.0-1-0.12.0-p.1317 июл. 2026 г.9Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] 26.3-snap.3 - 0.12.0-pre.13
fab-26.3-snap.3-0.12.0-p.1317 июл. 2026 г.4Minecraft: 26.3-snapshot-3fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] 26.3-snap.2 - 0.12.0-pre.13
fab-26.3-snap.2-0.12.0-p.1317 июл. 2026 г.5Minecraft: 26.3-snapshot-2fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] 26.2 - 0.12.0-pre.13
fab-26.2-0.12.0-p.1317 июл. 2026 г.23Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.13
fab-26.2-snap.3-0.12.0-p.1317 июл. 2026 г.4Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.13
fab-26.2-pre.1-0.12.0-p.1317 июл. 2026 г.5Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.13
fab-26.1-snap.7-11-0.12.0-p.1317 июл. 2026 г.3Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
- feat: support for 26.3-pre.3 and 1.21.2/1.21.3 (#288) (1b88c26)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.12...HEAD
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.12
neo-mc-26.1.0-2-0.12.0-p.1215 июл. 2026 г.22Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.12
neo-mc-1.21.9-10-0.12.0-p.1215 июл. 2026 г.4Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.12
neo-mc-1.21.5-8-0.12.0-p.1215 июл. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.12
neo-mc-1.21.4-0.12.0-p.1215 июл. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.12
neo-mc-1.21.11-0.12.0-p.1215 июл. 2026 г.7Minecraft: 1.21.11neoforge
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.12
neo-mc-1.21.0-1-0.12.0-p.1215 июл. 2026 г.154Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Neoforge] 26.2 - 0.12.0-pre.12
neo-26.2-0.12.0-p.1215 июл. 2026 г.19Minecraft: 26.2neoforge
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.12
fab-mc-26.1.0-2-0.12.0-p.1215 июл. 2026 г.152Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.12
fab-mc-26.1-rc.1-2-0.12.0-p.1215 июл. 2026 г.3Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.12
fab-mc-26.1-pre.1-2-0.12.0-p.1215 июл. 2026 г.2Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.12
fab-mc-1.21.9-10-0.12.0-p.1215 июл. 2026 г.14Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.12
fab-mc-1.21.5-8-0.12.0-p.1215 июл. 2026 г.8Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.12
fab-mc-1.21.4-0.12.0-p.1215 июл. 2026 г.17Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.12
fab-mc-1.21.11-0.12.0-p.1215 июл. 2026 г.110Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.12
fab-mc-1.21.0-1-0.12.0-p.1215 июл. 2026 г.109Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.12
fab-mc-1.20.0-1-0.12.0-p.1215 июл. 2026 г.28Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] 26.3-snap.2 - 0.12.0-pre.12
fab-26.3-snap.2-0.12.0-p.1215 июл. 2026 г.5Minecraft: 26.3-snapshot-2fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] 26.2 - 0.12.0-pre.12
fab-26.2-0.12.0-p.1215 июл. 2026 г.358Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.12
fab-26.2-snap.3-0.12.0-p.1215 июл. 2026 г.4Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.12
fab-26.2-pre.1-0.12.0-p.1215 июл. 2026 г.10Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.12
fab-26.1-snap.7-11-0.12.0-p.1215 июл. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
- feat: add tooltip for disabled armor hider and make the key toggle a session-only toggle instead of a persistently saved one (#286) (7d73496)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.11...HEAD
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.11
neo-mc-26.1.0-2-0.12.0-p.1114 июл. 2026 г.21Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.11
neo-mc-1.21.9-10-0.12.0-p.1114 июл. 2026 г.4Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.11
neo-mc-1.21.5-8-0.12.0-p.1114 июл. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.11
neo-mc-1.21.4-0.12.0-p.1114 июл. 2026 г.3Minecraft: 1.21.4neoforge
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.11
neo-mc-1.21.11-0.12.0-p.1114 июл. 2026 г.3Minecraft: 1.21.11neoforge
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.11
neo-mc-1.21.0-1-0.12.0-p.1114 июл. 2026 г.153Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Neoforge] 26.2 - 0.12.0-pre.11
neo-26.2-0.12.0-p.1114 июл. 2026 г.14Minecraft: 26.2neoforge
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.11
fab-mc-26.1.0-2-0.12.0-p.1114 июл. 2026 г.79Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.11
fab-mc-26.1-rc.1-2-0.12.0-p.1114 июл. 2026 г.2Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.11
fab-mc-26.1-pre.1-2-0.12.0-p.1114 июл. 2026 г.4Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.11
fab-mc-1.21.9-10-0.12.0-p.1114 июл. 2026 г.10Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.11
fab-mc-1.21.5-8-0.12.0-p.1114 июл. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.11
fab-mc-1.21.4-0.12.0-p.1114 июл. 2026 г.7Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.11
fab-mc-1.21.11-0.12.0-p.1114 июл. 2026 г.64Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.11
fab-mc-1.21.0-1-0.12.0-p.1114 июл. 2026 г.61Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.11
fab-mc-1.20.0-1-0.12.0-p.1114 июл. 2026 г.28Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] 26.3-snap.2 - 0.12.0-pre.11
fab-26.3-snap.2-0.12.0-p.1114 июл. 2026 г.5Minecraft: 26.3-snapshot-2fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] 26.2 - 0.12.0-pre.11
fab-26.2-0.12.0-p.1114 июл. 2026 г.232Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.11
fab-26.2-snap.3-0.12.0-p.1114 июл. 2026 г.6Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.11
fab-26.2-pre.1-0.12.0-p.1114 июл. 2026 г.3Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.11
fab-26.1-snap.7-11-0.12.0-p.1114 июл. 2026 г.3Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
- fix: wrongly resolved individual configs with missing global override, elytra item stack creation client crash (#284) (addcd19)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.10...HEAD
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.10
neo-mc-26.1.0-2-0.12.0-p.1013 июл. 2026 г.16Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.10
neo-mc-1.21.9-10-0.12.0-p.1013 июл. 2026 г.2Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.10
neo-mc-1.21.5-8-0.12.0-p.1013 июл. 2026 г.10Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.10
neo-mc-1.21.4-0.12.0-p.1013 июл. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.10
neo-mc-1.21.11-0.12.0-p.1013 июл. 2026 г.7Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.10
neo-mc-1.21.0-1-0.12.0-p.1013 июл. 2026 г.152Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Neoforge] 26.2 - 0.12.0-pre.10
neo-26.2-0.12.0-p.1013 июл. 2026 г.23Minecraft: 26.2neoforge
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.10
fab-mc-26.1.0-2-0.12.0-p.1013 июл. 2026 г.261Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.10
fab-mc-26.1-rc.1-2-0.12.0-p.1013 июл. 2026 г.2Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.10
fab-mc-26.1-pre.1-2-0.12.0-p.1013 июл. 2026 г.6Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.10
fab-mc-1.21.9-10-0.12.0-p.1013 июл. 2026 г.9Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.10
fab-mc-1.21.5-8-0.12.0-p.1013 июл. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.10
fab-mc-1.21.4-0.12.0-p.1013 июл. 2026 г.28Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.10
fab-mc-1.21.11-0.12.0-p.1013 июл. 2026 г.139Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.10
fab-mc-1.21.0-1-0.12.0-p.1013 июл. 2026 г.85Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.10
fab-mc-1.20.0-1-0.12.0-p.1013 июл. 2026 г.30Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] 26.3-snap.2 - 0.12.0-pre.10
fab-26.3-snap.2-0.12.0-p.1013 июл. 2026 г.6Minecraft: 26.3-snapshot-2fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] 26.2 - 0.12.0-pre.10
fab-26.2-0.12.0-p.1013 июл. 2026 г.379Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.10
fab-26.2-snap.3-0.12.0-p.1013 июл. 2026 г.5Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.10
fab-26.2-pre.1-0.12.0-p.1013 июл. 2026 г.6Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.10
fab-26.1-snap.7-11-0.12.0-p.1013 июл. 2026 г.6Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Individual player configurations, closes #280 (#282) (a5199aa)
You can now control other player's looks more granularly. This requires the server to allow individual configurations (admins can access the setting within 'Other Settings' - it defaults to enabled).
To use the feature:
1) Go to Armor Hider Settings
2) Click the social icon next to Combat Detection / Invisibility Toggle / ...
3) In the top bar, you'll find a global override configuration that can be used for application to ALL or only to players that are not using Armor Hider - depending on your preferences
4) When connected to a server, each other player will be shown in the top bar and you can individually configure their looks on your client without affecting their end
Below the player selection bar, you'll find some toggle switches:
1) Global other player render preference: Can be set to adjust other player's looks (as per the other configurations) or to render others as Vanilla - the server-side setting and your own client-side "disable armor hider" settings always have take precedence
2) Unknown Players: You can either choose to use the global preset (which is defined below) or your own settings when an unknown player (someone not running Armor Hider) is rendered. Individual configurations for other players, if defined and enabled, take precedence over this.
3) Use Global Config For Others: This defaults to OFF. This makes Armor Hider use the other player's settings if the server is running the mod and the player is using Armor Hider as well. You can set this to ON to apply your global configuration as well. An individual configuration for the other player (after selection in the top bar and enabling it) will take precedence over this.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.9...HEAD
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.9
neo-mc-26.1.0-2-0.12.0-p.911 июл. 2026 г.15Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.9
neo-mc-1.21.9-10-0.12.0-p.911 июл. 2026 г.7Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.9
neo-mc-1.21.5-8-0.12.0-p.911 июл. 2026 г.3Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.9
neo-mc-1.21.4-0.12.0-p.911 июл. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.9
neo-mc-1.21.11-0.12.0-p.911 июл. 2026 г.16Minecraft: 1.21.11neoforge
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.9
neo-mc-1.21.0-1-0.12.0-p.911 июл. 2026 г.202Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Neoforge] 26.2 - 0.12.0-pre.9
neo-26.2-0.12.0-p.911 июл. 2026 г.25Minecraft: 26.2neoforge
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.9
fab-mc-26.1.0-2-0.12.0-p.911 июл. 2026 г.145Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.9
fab-mc-26.1-rc.1-2-0.12.0-p.911 июл. 2026 г.4Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.9
fab-mc-26.1-pre.1-2-0.12.0-p.911 июл. 2026 г.5Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.9
fab-mc-1.21.9-10-0.12.0-p.911 июл. 2026 г.26Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.9
fab-mc-1.21.5-8-0.12.0-p.911 июл. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.9
fab-mc-1.21.4-0.12.0-p.911 июл. 2026 г.14Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.9
fab-mc-1.21.11-0.12.0-p.911 июл. 2026 г.163Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.9
fab-mc-1.21.0-1-0.12.0-p.911 июл. 2026 г.70Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.9
fab-mc-1.20.0-1-0.12.0-p.911 июл. 2026 г.39Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] 26.3-snap.2 - 0.12.0-pre.9
fab-26.3-snap.2-0.12.0-p.911 июл. 2026 г.7Minecraft: 26.3-snapshot-2fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] 26.2 - 0.12.0-pre.9
fab-26.2-0.12.0-p.911 июл. 2026 г.413Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.9
fab-26.2-snap.3-0.12.0-p.911 июл. 2026 г.9Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.9
fab-26.2-pre.1-0.12.0-p.911 июл. 2026 г.6Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.9
fab-26.1-snap.7-11-0.12.0-p.911 июл. 2026 г.3Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
- fix: access widener issue on legacy versions (#279) (1644d3d)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.8...HEAD
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.8
neo-mc-26.1.0-2-0.12.0-p.810 июл. 2026 г.8Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.8
neo-mc-1.21.9-10-0.12.0-p.810 июл. 2026 г.5Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.8
neo-mc-1.21.5-8-0.12.0-p.810 июл. 2026 г.4Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.8
neo-mc-1.21.4-0.12.0-p.810 июл. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.8
neo-mc-1.21.11-0.12.0-p.810 июл. 2026 г.8Minecraft: 1.21.11neoforge
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.8
neo-mc-1.21.0-1-0.12.0-p.810 июл. 2026 г.84Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Neoforge] 26.2 - 0.12.0-pre.8
neo-26.2-0.12.0-p.810 июл. 2026 г.8Minecraft: 26.2neoforge
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.8
fab-mc-26.1.0-2-0.12.0-p.810 июл. 2026 г.36Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.8
fab-mc-26.1-rc.1-2-0.12.0-p.810 июл. 2026 г.4Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.8
fab-mc-26.1-pre.1-2-0.12.0-p.810 июл. 2026 г.5Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.8
fab-mc-1.21.9-10-0.12.0-p.810 июл. 2026 г.4Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.8
fab-mc-1.21.5-8-0.12.0-p.810 июл. 2026 г.3Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.8
fab-mc-1.21.4-0.12.0-p.810 июл. 2026 г.7Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.8
fab-mc-1.21.11-0.12.0-p.810 июл. 2026 г.29Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.8
fab-mc-1.21.0-1-0.12.0-p.810 июл. 2026 г.19Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.8
fab-mc-1.20.0-1-0.12.0-p.810 июл. 2026 г.8Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] 26.3-snap.2 - 0.12.0-pre.8
fab-26.3-snap.2-0.12.0-p.810 июл. 2026 г.4Minecraft: 26.3-snapshot-2fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] 26.2 - 0.12.0-pre.8
fab-26.2-0.12.0-p.810 июл. 2026 г.80Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.8
fab-26.2-snap.3-0.12.0-p.810 июл. 2026 г.5Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.8
fab-26.2-pre.1-0.12.0-p.810 июл. 2026 г.5Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.8
fab-26.1-snap.7-11-0.12.0-p.810 июл. 2026 г.3Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
- fix: commonize trim color adjustments between fabric/neo, fixes #276 (#277) (3ee9e55)
- ci: use fork of mc-publish to get rid of node deprecation warnings (#275) (3b4cc61)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.7...HEAD
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.7
neo-mc-26.1.0-2-0.12.0-p.77 июл. 2026 г.48Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.7
neo-mc-1.21.9-10-0.12.0-p.77 июл. 2026 г.26Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.7
neo-mc-1.21.5-8-0.12.0-p.77 июл. 2026 г.22Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.7
neo-mc-1.21.4-0.12.0-p.77 июл. 2026 г.18Minecraft: 1.21.4neoforge
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.7
neo-mc-1.21.11-0.12.0-p.77 июл. 2026 г.31Minecraft: 1.21.11neoforge
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.7
neo-mc-1.21.0-1-0.12.0-p.77 июл. 2026 г.336Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Neoforge] 26.2 - 0.12.0-pre.7
neo-26.2-0.12.0-p.77 июл. 2026 г.38Minecraft: 26.2neoforge
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.7
fab-mc-26.1.0-2-0.12.0-p.77 июл. 2026 г.302Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.7
fab-mc-26.1-rc.1-2-0.12.0-p.77 июл. 2026 г.4Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.7
fab-mc-26.1-pre.1-2-0.12.0-p.77 июл. 2026 г.5Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.7
fab-mc-1.21.9-10-0.12.0-p.77 июл. 2026 г.37Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.7
fab-mc-1.21.5-8-0.12.0-p.77 июл. 2026 г.40Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.7
fab-mc-1.21.4-0.12.0-p.77 июл. 2026 г.34Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.7
fab-mc-1.21.11-0.12.0-p.77 июл. 2026 г.324Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.7
fab-mc-1.21.0-1-0.12.0-p.77 июл. 2026 г.174Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.7
fab-mc-1.20.0-1-0.12.0-p.77 июл. 2026 г.82Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] 26.3-snap.2 - 0.12.0-pre.7
fab-26.3-snap.2-0.12.0-p.77 июл. 2026 г.12Minecraft: 26.3-snapshot-2fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] 26.2 - 0.12.0-pre.7
fab-26.2-0.12.0-p.77 июл. 2026 г.511Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.7
fab-26.2-snap.3-0.12.0-p.77 июл. 2026 г.5Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.7
fab-26.2-pre.1-0.12.0-p.77 июл. 2026 г.6Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.7
fab-26.1-snap.7-11-0.12.0-p.77 июл. 2026 г.5Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
- feat: add 26.3 support (#273) (1bca074)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.6...HEAD
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.6
neo-mc-26.1.0-2-0.12.0-p.66 июл. 2026 г.12Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.6
neo-mc-1.21.9-10-0.12.0-p.66 июл. 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.6
neo-mc-1.21.5-8-0.12.0-p.66 июл. 2026 г.6Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.6
neo-mc-1.21.4-0.12.0-p.66 июл. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.6
neo-mc-1.21.11-0.12.0-p.66 июл. 2026 г.6Minecraft: 1.21.11neoforge
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.6
neo-mc-1.21.0-1-0.12.0-p.66 июл. 2026 г.110Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Neoforge] 26.2 - 0.12.0-pre.6
neo-26.2-0.12.0-p.66 июл. 2026 г.8Minecraft: 26.2neoforge
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.6
fab-mc-26.1.0-2-0.12.0-p.66 июл. 2026 г.80Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.6
fab-mc-26.1-rc.1-2-0.12.0-p.66 июл. 2026 г.4Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.6
fab-mc-26.1-pre.1-2-0.12.0-p.66 июл. 2026 г.5Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.6
fab-mc-1.21.9-10-0.12.0-p.66 июл. 2026 г.6Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.6
fab-mc-1.21.5-8-0.12.0-p.66 июл. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.6
fab-mc-1.21.4-0.12.0-p.66 июл. 2026 г.5Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.6
fab-mc-1.21.11-0.12.0-p.66 июл. 2026 г.52Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.6
fab-mc-1.21.0-1-0.12.0-p.66 июл. 2026 г.97Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.6
fab-mc-1.20.0-1-0.12.0-p.66 июл. 2026 г.15Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] 26.2 - 0.12.0-pre.6
fab-26.2-0.12.0-p.66 июл. 2026 г.121Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.6
fab-26.2-snap.3-0.12.0-p.66 июл. 2026 г.4Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.6
fab-26.2-pre.1-0.12.0-p.66 июл. 2026 г.4Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.6
fab-26.1-snap.7-11-0.12.0-p.66 июл. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
- fix: method remap on non-mod-specific method (#271) (118e9f5)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.5...HEAD
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.5
neo-mc-26.1.0-2-0.12.0-p.55 июл. 2026 г.50Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.5
neo-mc-1.21.9-10-0.12.0-p.55 июл. 2026 г.5Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.5
neo-mc-1.21.5-8-0.12.0-p.55 июл. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.5
neo-mc-1.21.4-0.12.0-p.55 июл. 2026 г.3Minecraft: 1.21.4neoforge
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.5
neo-mc-1.21.11-0.12.0-p.55 июл. 2026 г.9Minecraft: 1.21.11neoforge
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.5
neo-mc-1.21.0-1-0.12.0-p.55 июл. 2026 г.102Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Neoforge] 26.2 - 0.12.0-pre.5
neo-26.2-0.12.0-p.55 июл. 2026 г.10Minecraft: 26.2neoforge
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.5
fab-mc-26.1.0-2-0.12.0-p.55 июл. 2026 г.80Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.5
fab-mc-26.1-rc.1-2-0.12.0-p.55 июл. 2026 г.5Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.5
fab-mc-26.1-pre.1-2-0.12.0-p.55 июл. 2026 г.4Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.5
fab-mc-1.21.9-10-0.12.0-p.55 июл. 2026 г.10Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.5
fab-mc-1.21.5-8-0.12.0-p.55 июл. 2026 г.11Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.5
fab-mc-1.21.4-0.12.0-p.55 июл. 2026 г.9Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.5
fab-mc-1.21.11-0.12.0-p.55 июл. 2026 г.91Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.5
fab-mc-1.21.0-1-0.12.0-p.55 июл. 2026 г.29Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.5
fab-mc-1.20.0-1-0.12.0-p.55 июл. 2026 г.22Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] 26.2 - 0.12.0-pre.5
fab-26.2-0.12.0-p.55 июл. 2026 г.165Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.5
fab-26.2-snap.3-0.12.0-p.55 июл. 2026 г.9Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.5
fab-26.2-pre.1-0.12.0-p.55 июл. 2026 г.4Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.5
fab-26.1-snap.7-11-0.12.0-p.55 июл. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
- feat: invisibility respect toggle setting (and fix disable toggles and ignore toggle), closes #249 (#269) (376d7a6)
- ci: add a workflow to publish an existing release to modrinth/curseforge (0954a93)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.4...HEAD
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.4
neo-mc-26.1.0-2-0.12.0-p.45 июл. 2026 г.13Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.4
neo-mc-1.21.9-10-0.12.0-p.45 июл. 2026 г.4Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.4
neo-mc-1.21.5-8-0.12.0-p.45 июл. 2026 г.3Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.4
neo-mc-1.21.4-0.12.0-p.45 июл. 2026 г.3Minecraft: 1.21.4neoforge
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.4
neo-mc-1.21.11-0.12.0-p.45 июл. 2026 г.6Minecraft: 1.21.11neoforge
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.4
neo-mc-1.21.0-1-0.12.0-p.45 июл. 2026 г.53Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Neoforge] 26.2 - 0.12.0-pre.4
neo-26.2-0.12.0-p.45 июл. 2026 г.6Minecraft: 26.2neoforge
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.4
fab-mc-26.1.0-2-0.12.0-p.45 июл. 2026 г.56Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.4
fab-mc-26.1-rc.1-2-0.12.0-p.45 июл. 2026 г.3Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.4
fab-mc-26.1-pre.1-2-0.12.0-p.45 июл. 2026 г.3Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.4
fab-mc-1.21.9-10-0.12.0-p.45 июл. 2026 г.5Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.4
fab-mc-1.21.5-8-0.12.0-p.45 июл. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.4
fab-mc-1.21.4-0.12.0-p.45 июл. 2026 г.8Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.4
fab-mc-1.21.11-0.12.0-p.45 июл. 2026 г.47Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.4
fab-mc-1.21.0-1-0.12.0-p.45 июл. 2026 г.20Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.4
fab-mc-1.20.0-1-0.12.0-p.45 июл. 2026 г.15Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] 26.2 - 0.12.0-pre.4
fab-26.2-0.12.0-p.45 июл. 2026 г.93Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.4
fab-26.2-snap.3-0.12.0-p.45 июл. 2026 г.6Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.4
fab-26.2-pre.1-0.12.0-p.45 июл. 2026 г.3Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.4
fab-26.1-snap.7-11-0.12.0-p.45 июл. 2026 г.3Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
- fix: prevent double-bindings in hotkeys, migrate conflicting presets, glfw instead of awk, closes #261 (#267) (13f6cd8)
- ci: use a second self hosted runner if available (#266) (20f96ea)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.12.0-pre.2...HEAD
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.2
neo-mc-26.1.0-2-0.12.0-p.24 июл. 2026 г.7Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.2
neo-mc-1.21.9-10-0.12.0-p.24 июл. 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.2
neo-mc-1.21.5-8-0.12.0-p.24 июл. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.2
neo-mc-1.21.4-0.12.0-p.24 июл. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.2
neo-mc-1.21.11-0.12.0-p.24 июл. 2026 г.8Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.2
neo-mc-1.21.0-1-0.12.0-p.24 июл. 2026 г.130Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Neoforge] 26.2 - 0.12.0-pre.2
neo-26.2-0.12.0-p.24 июл. 2026 г.3Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.2
fab-mc-26.1.0-2-0.12.0-p.24 июл. 2026 г.51Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.2
fab-mc-26.1-rc.1-2-0.12.0-p.24 июл. 2026 г.2Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.2
fab-mc-26.1-pre.1-2-0.12.0-p.24 июл. 2026 г.3Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.2
fab-mc-1.21.9-10-0.12.0-p.24 июл. 2026 г.4Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.2
fab-mc-1.21.5-8-0.12.0-p.24 июл. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.2
fab-mc-1.21.4-0.12.0-p.24 июл. 2026 г.6Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.2
fab-mc-1.21.11-0.12.0-p.24 июл. 2026 г.54Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.2
fab-mc-1.21.0-1-0.12.0-p.24 июл. 2026 г.20Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.2
fab-mc-1.20.0-1-0.12.0-p.24 июл. 2026 г.13Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.2
fab-26.2-snap.3-0.12.0-p.24 июл. 2026 г.4Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.2
fab-26.2-pre.1-0.12.0-p.24 июл. 2026 г.3Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] 26.2 - 0.12.0-pre.2
fab-26.2-0.12.0-p.24 июл. 2026 г.107Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.2
fab-26.1-snap.7-11-0.12.0-p.24 июл. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where the mod would crash the game during startup due to eager component load.
### Other
Upload to Modrinth and CurseForge is now limited in parallelism to prevent empty fields during publish due to rate limiting.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.2...v0.12.0-pre.2
beta
[Neoforge] mc-1.21.5-8 - 0.12.0-pre.1
neo-mc-1.21.5-8-0.12.0-p.14 июл. 2026 г.4Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] mc-1.21.0-1 - 0.12.0-pre.1
fab-mc-1.21.0-1-0.12.0-p.14 июл. 2026 г.4Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] mc-1.21.5-8 - 0.12.0-pre.1
fab-mc-1.21.5-8-0.12.0-p.14 июл. 2026 г.3Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] mc-1.21.11 - 0.12.0-pre.1
fab-mc-1.21.11-0.12.0-p.14 июл. 2026 г.11Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] mc-1.21.4 - 0.12.0-pre.1
fab-mc-1.21.4-0.12.0-p.14 июл. 2026 г.3Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] 26.2-snap.3 - 0.12.0-pre.1
fab-26.2-snap.3-0.12.0-p.14 июл. 2026 г.3Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] 26.2-pre.1 - 0.12.0-pre.1
fab-26.2-pre.1-0.12.0-p.14 июл. 2026 г.3Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] mc-26.1-pre.1-2 - 0.12.0-pre.1
fab-mc-26.1-pre.1-2-0.12.0-p.14 июл. 2026 г.3Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] mc-26.1-rc.1-2 - 0.12.0-pre.1
fab-mc-26.1-rc.1-2-0.12.0-p.14 июл. 2026 г.2Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Neoforge] mc-1.21.0-1 - 0.12.0-pre.1
neo-mc-1.21.0-1-0.12.0-p.14 июл. 2026 г.8Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Neoforge] mc-1.21.11 - 0.12.0-pre.1
neo-mc-1.21.11-0.12.0-p.14 июл. 2026 г.5Minecraft: 1.21.11neoforge
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] 26.2 - 0.12.0-pre.1
fab-26.2-0.12.0-p.14 июл. 2026 г.21Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] mc-1.21.9-10 - 0.12.0-pre.1
fab-mc-1.21.9-10-0.12.0-p.14 июл. 2026 г.3Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] 26.1-snap.7-11 - 0.12.0-pre.1
fab-26.1-snap.7-11-0.12.0-p.14 июл. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Neoforge] mc-1.21.9-10 - 0.12.0-pre.1
neo-mc-1.21.9-10-0.12.0-p.14 июл. 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] mc-1.20.0-1 - 0.12.0-pre.1
fab-mc-1.20.0-1-0.12.0-p.14 июл. 2026 г.6Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Neoforge] mc-1.21.4 - 0.12.0-pre.1
neo-mc-1.21.4-0.12.0-p.14 июл. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Neoforge] 26.2 - 0.12.0-pre.1
neo-26.2-0.12.0-p.14 июл. 2026 г.4Minecraft: 26.2neoforge
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Fabric] mc-26.1.0-2 - 0.12.0-pre.1
fab-mc-26.1.0-2-0.12.0-p.14 июл. 2026 г.10Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
beta
[Neoforge] mc-26.1.0-2 - 0.12.0-pre.1
neo-mc-26.1.0-2-0.12.0-p.14 июл. 2026 г.4Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
This release is deliberately a beta. I will keep 0.12.0 in beta until in a few weeks (aiming at a proper release end of third week of July or within last week of July) when initial issues with it have been ironed out.
Please be aware that this beta can carry problems (even though I really did my best to add more tests and quite thoroughly tested the release) - so if you encounter any, please report them via GitHub or Discord and either wait for a fix or downgrade to 0.11.x while waiting. As usual, I'll try to address anything that comes up as timely as I can!
With 0.12.0 roughly 50% of the mod has been rewritten, introducing an API (for making it easier for other modders to put compatibilities together) and putting in a homogeneous architecture how Armor Hider resolves items it interferes with, sets up scopes (now with individual scopes per item AH interacts with and not only one global 'we're changing this player's items' scope) and tears them down as well as having version-independent render changes (that operate per piece as well).
In addition, I have changed up most of the mixins Armor Hider relies on to make them easier to read and maintain.
This is - in my opinion - a huge step forward to make future additions more straightforward to add (also with fewer regressions) and the mod more maintainable.
My expectation with 0.12.0-pre.1 is actually: Literally zero behavioral changes! I explicitly held back on adding in new fixes or features so regressions are easier to spot and resolve. Yet, some legacy Minecraft versions (e.g. 1.20.x) might benefit from this release as core mod functionality should now be similar throughout all game versions and loaders.
Any recently reported problems (see GitHub issues) will be taken care of based on this release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.9-pre.1...v0.12.0-pre.1
release
[Fabric] mc-1.21.4 - 0.11.8
fab-mc-1.21.4-0.11.824 июн. 2026 г.122Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] mc-1.21.11 - 0.11.8
fab-mc-1.21.11-0.11.824 июн. 2026 г.2,3 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] mc-26.1.0-2 - 0.11.8
fab-mc-26.1.0-2-0.11.824 июн. 2026 г.2,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] mc-1.20.0-1 - 0.11.8
fab-mc-1.20.0-1-0.11.824 июн. 2026 г.514Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] mc-1.21.9-10 - 0.11.8
fab-mc-1.21.9-10-0.11.824 июн. 2026 г.109Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Neoforge] mc-1.21.9-10 - 0.11.8
neo-mc-1.21.9-10-0.11.824 июн. 2026 г.13Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Neoforge] mc-1.21.4 - 0.11.8
neo-mc-1.21.4-0.11.824 июн. 2026 г.11Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Neoforge] mc-26.1.0-2 - 0.11.8
neo-mc-26.1.0-2-0.11.824 июн. 2026 г.93Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Neoforge] mc-1.21.5-8 - 0.11.8
neo-mc-1.21.5-8-0.11.824 июн. 2026 г.16Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] mc-1.21.0-1 - 0.11.8
fab-mc-1.21.0-1-0.11.824 июн. 2026 г.578Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] 26.1-snap.7-11 - 0.11.8
fab-26.1-snap.7-11-0.11.824 июн. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Neoforge] mc-1.21.0-1 - 0.11.8
neo-mc-1.21.0-1-0.11.824 июн. 2026 г.2,5 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] 26.2 - 0.11.8
fab-26.2-0.11.824 июн. 2026 г.2,9 тыс.Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Neoforge] 26.2 - 0.11.8
neo-26.2-0.11.824 июн. 2026 г.101Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] 26.2-pre.1 - 0.11.8
fab-26.2-pre.1-0.11.824 июн. 2026 г.8Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] mc-26.1-rc.1-2 - 0.11.8
fab-mc-26.1-rc.1-2-0.11.824 июн. 2026 г.5Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Neoforge] mc-1.21.11 - 0.11.8
neo-mc-1.21.11-0.11.824 июн. 2026 г.72Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] mc-1.21.5-8 - 0.11.8
fab-mc-1.21.5-8-0.11.824 июн. 2026 г.63Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] 26.2-snap.3 - 0.11.8
fab-26.2-snap.3-0.11.824 июн. 2026 г.6Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] mc-26.1-pre.1-2 - 0.11.8
fab-mc-26.1-pre.1-2-0.11.824 июн. 2026 г.2Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Signature mismatch on Female Gender mod 5.0.0-Beta.4
This release fixes a startup crash on 26.1.2 and 26.2 when Female Gender mod is installed as Beta 4. If you want to use Armor Hider in conjunction with Female Gender mod on game versions 26.1.2 and 26.2 please use version 5.0.0-Beta.4 since using 5.0.0-Beta.3 is going to lead so a similar mixin startup crash. Kindly check the issue on Female Gender mod's [GitHub](https://github.com/FemaleGenderMod/FemaleGenderMod/issues/35).
Thank you to JustPixeled for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.7...v0.11.8
release
[Fabric] 26.1-snap.7-11 - 0.11.7
fab-26.1-snap.7-11-0.11.724 июн. 2026 г.6Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] mc-1.21.5-8 - 0.11.7
fab-mc-1.21.5-8-0.11.724 июн. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] mc-26.1.0-2 - 0.11.7
fab-mc-26.1.0-2-0.11.724 июн. 2026 г.95Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] 26.2 - 0.11.7
fab-26.2-0.11.724 июн. 2026 г.93Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] mc-1.20.0-1 - 0.11.7
fab-mc-1.20.0-1-0.11.724 июн. 2026 г.9Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Neoforge] mc-1.21.4 - 0.11.7
neo-mc-1.21.4-0.11.724 июн. 2026 г.5Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Neoforge] mc-1.21.9-10 - 0.11.7
neo-mc-1.21.9-10-0.11.724 июн. 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Neoforge] mc-1.21.5-8 - 0.11.7
neo-mc-1.21.5-8-0.11.724 июн. 2026 г.2Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] mc-1.21.0-1 - 0.11.7
fab-mc-1.21.0-1-0.11.724 июн. 2026 г.14Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] mc-26.1-rc.1-2 - 0.11.7
fab-mc-26.1-rc.1-2-0.11.724 июн. 2026 г.2Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Neoforge] mc-1.21.0-1 - 0.11.7
neo-mc-1.21.0-1-0.11.724 июн. 2026 г.61Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] mc-1.21.4 - 0.11.7
fab-mc-1.21.4-0.11.724 июн. 2026 г.10Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Neoforge] 26.2 - 0.11.7
neo-26.2-0.11.724 июн. 2026 г.8Minecraft: 26.2neoforge
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Neoforge] mc-1.21.11 - 0.11.7
neo-mc-1.21.11-0.11.724 июн. 2026 г.5Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] 26.2-snap.3 - 0.11.7
fab-26.2-snap.3-0.11.724 июн. 2026 г.3Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] mc-26.1-pre.1-2 - 0.11.7
fab-mc-26.1-pre.1-2-0.11.724 июн. 2026 г.2Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] mc-1.21.11 - 0.11.7
fab-mc-1.21.11-0.11.724 июн. 2026 г.83Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Neoforge] mc-26.1.0-2 - 0.11.7
neo-mc-26.1.0-2-0.11.724 июн. 2026 г.7Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] mc-1.21.9-10 - 0.11.7
fab-mc-1.21.9-10-0.11.724 июн. 2026 г.7Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] 26.2-pre.1 - 0.11.7
fab-26.2-pre.1-0.11.724 июн. 2026 г.2Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Configuration values not being initialised correctly on setting screens
This version passes initial config values correctly to layered buttons, which fixes an issue where, when opening the Armor Hider settings screen, certain options (e.g. 'Show Vanilla Armor in Combat') would always use their default value instead of the actual configuration value. This created the impression that settings were not saved correctly, even though the underlying saving and render changes were working fine.
#### Offhand item visibility on 26.2
Fixes that items were always visible (especially in first person) and not respecting transparency.
#### Cape rendering suppression
The cape rendering suppression now explicitly checks for Elytra being equipped when it fires to prevent an issue where the cape would never be rendered when an armor piece was equipped but had its opacity set to 0%.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.6...v0.11.7
release
[Fabric] mc-26.1.0-2 - 0.11.6
fab-mc-26.1.0-2-0.11.620 июн. 2026 г.830Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Fabric] mc-1.21.0-1 - 0.11.6
fab-mc-1.21.0-1-0.11.620 июн. 2026 г.340Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Neoforge] mc-1.21.9-10 - 0.11.6
neo-mc-1.21.9-10-0.11.620 июн. 2026 г.10Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Fabric] mc-26.1-rc.1-2 - 0.11.6
fab-mc-26.1-rc.1-2-0.11.620 июн. 2026 г.5Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Fabric] mc-1.21.5-8 - 0.11.6
fab-mc-1.21.5-8-0.11.620 июн. 2026 г.40Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Neoforge] 26.2 - 0.11.6
neo-26.2-0.11.620 июн. 2026 г.36Minecraft: 26.2neoforge
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Fabric] mc-1.21.9-10 - 0.11.6
fab-mc-1.21.9-10-0.11.620 июн. 2026 г.63Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Neoforge] mc-1.21.5-8 - 0.11.6
neo-mc-1.21.5-8-0.11.620 июн. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Fabric] 26.2-snap.3 - 0.11.6
fab-26.2-snap.3-0.11.620 июн. 2026 г.6Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Fabric] 26.1-snap.7-11 - 0.11.6
fab-26.1-snap.7-11-0.11.620 июн. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Neoforge] mc-1.21.0-1 - 0.11.6
neo-mc-1.21.0-1-0.11.620 июн. 2026 г.610Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Fabric] mc-26.1-pre.1-2 - 0.11.6
fab-mc-26.1-pre.1-2-0.11.620 июн. 2026 г.6Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Fabric] 26.2 - 0.11.6
fab-26.2-0.11.620 июн. 2026 г.706Minecraft: 26.2fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Fabric] mc-1.20.0-1 - 0.11.6
fab-mc-1.20.0-1-0.11.620 июн. 2026 г.263Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Neoforge] mc-1.21.11 - 0.11.6
neo-mc-1.21.11-0.11.620 июн. 2026 г.23Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Neoforge] mc-26.1.0-2 - 0.11.6
neo-mc-26.1.0-2-0.11.620 июн. 2026 г.49Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Fabric] 26.2-pre.1 - 0.11.6
fab-26.2-pre.1-0.11.620 июн. 2026 г.7Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Fabric] mc-1.21.4 - 0.11.6
fab-mc-1.21.4-0.11.620 июн. 2026 г.42Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Neoforge] mc-1.21.4 - 0.11.6
neo-mc-1.21.4-0.11.620 июн. 2026 г.7Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Fabric] mc-1.21.11 - 0.11.6
fab-mc-1.21.11-0.11.620 июн. 2026 г.809Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Update to 26.2
This release updates the mod to MC 26.2. The update includes minor changes to NeoForge's rendering API and Female Gender mod's rendering methods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.5...v0.11.6
release
[Neoforge] mc-1.21.4 - 0.11.5
neo-mc-1.21.4-0.11.59 июн. 2026 г.34Minecraft: 1.21.4neoforge
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] mc-26.1.0-2 - 0.11.5
fab-mc-26.1.0-2-0.11.59 июн. 2026 г.2,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] 26.1-snap.7-11 - 0.11.5
fab-26.1-snap.7-11-0.11.59 июн. 2026 г.5Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Neoforge] mc-1.21.5-8 - 0.11.5
neo-mc-1.21.5-8-0.11.59 июн. 2026 г.19Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] mc-1.21.11 - 0.11.5
fab-mc-1.21.11-0.11.59 июн. 2026 г.1,5 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] mc-26.1-rc.1-2 - 0.11.5
fab-mc-26.1-rc.1-2-0.11.59 июн. 2026 г.6Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] mc-1.21.5-8 - 0.11.5
fab-mc-1.21.5-8-0.11.59 июн. 2026 г.62Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Neoforge] mc-1.21.9-10 - 0.11.5
neo-mc-1.21.9-10-0.11.59 июн. 2026 г.10Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] mc-26.1-pre.1-2 - 0.11.5
fab-mc-26.1-pre.1-2-0.11.59 июн. 2026 г.3Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] mc-1.21.4 - 0.11.5
fab-mc-1.21.4-0.11.59 июн. 2026 г.75Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] mc-1.21.9-10 - 0.11.5
fab-mc-1.21.9-10-0.11.59 июн. 2026 г.113Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] mc-1.21.0-1 - 0.11.5
fab-mc-1.21.0-1-0.11.59 июн. 2026 г.524Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] mc-1.20.0-1 - 0.11.5
fab-mc-1.20.0-1-0.11.59 июн. 2026 г.368Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] 26.2-snap.3 - 0.11.5
fab-26.2-snap.3-0.11.59 июн. 2026 г.11Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] 26.2-pre.1 - 0.11.5
fab-26.2-pre.1-0.11.59 июн. 2026 г.13Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Neoforge] mc-1.21.11 - 0.11.5
neo-mc-1.21.11-0.11.59 июн. 2026 г.57Minecraft: 1.21.11neoforge
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Neoforge] mc-26.1.0-2 - 0.11.5
neo-mc-26.1.0-2-0.11.59 июн. 2026 г.176Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Neoforge] mc-1.21.0-1 - 0.11.5
neo-mc-1.21.0-1-0.11.59 июн. 2026 г.1,2 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
* fix: check for server presence ahead of sending packets by @zannagh in https://github.com/zannagh/armor-hider/pull/243
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.4...v0.11.5
release
[Fabric] mc-1.21.9-10 - 0.11.4
fab-mc-1.21.9-10-0.11.42 июн. 2026 г.90Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Fabric] 26.1-snap.7-11 - 0.11.4
fab-26.1-snap.7-11-0.11.42 июн. 2026 г.13Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Fabric] mc-26.1-rc.1-2 - 0.11.4
fab-mc-26.1-rc.1-2-0.11.42 июн. 2026 г.25Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Fabric] 26.2-pre.1 - 0.11.4
fab-26.2-pre.1-0.11.42 июн. 2026 г.12Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Fabric] mc-1.21.0-1 - 0.11.4
fab-mc-1.21.0-1-0.11.42 июн. 2026 г.374Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Neoforge] mc-1.21.0-1 - 0.11.4
neo-mc-1.21.0-1-0.11.42 июн. 2026 г.1,2 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Neoforge] mc-1.21.4 - 0.11.4
neo-mc-1.21.4-0.11.42 июн. 2026 г.13Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Neoforge] mc-1.21.5-8 - 0.11.4
neo-mc-1.21.5-8-0.11.42 июн. 2026 г.12Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Neoforge] mc-26.1.0-2 - 0.11.4
neo-mc-26.1.0-2-0.11.42 июн. 2026 г.100Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Neoforge] mc-1.21.9-10 - 0.11.4
neo-mc-1.21.9-10-0.11.42 июн. 2026 г.10Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Fabric] mc-1.21.11 - 0.11.4
fab-mc-1.21.11-0.11.42 июн. 2026 г.1,2 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Fabric] 26.2-snap.3 - 0.11.4
fab-26.2-snap.3-0.11.42 июн. 2026 г.9Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Fabric] mc-1.21.4 - 0.11.4
fab-mc-1.21.4-0.11.42 июн. 2026 г.38Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Neoforge] mc-1.21.11 - 0.11.4
neo-mc-1.21.11-0.11.42 июн. 2026 г.52Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Fabric] mc-1.20.0-1 - 0.11.4
fab-mc-1.20.0-1-0.11.42 июн. 2026 г.547Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Fabric] mc-26.1-pre.1-2 - 0.11.4
fab-mc-26.1-pre.1-2-0.11.42 июн. 2026 г.8Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Fabric] mc-1.21.5-8 - 0.11.4
fab-mc-1.21.5-8-0.11.42 июн. 2026 г.63Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Fabric] mc-26.1.0-2 - 0.11.4
fab-mc-26.1.0-2-0.11.42 июн. 2026 г.1,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### Showing offhand item when blocking
A new toggle has been added to the options which allows to show the offhand item when blocking (e.g. when using a shield that would otherwise be transparent - this setting makes the shield fully visible as soon as the player blocks).
### Fixes
Maybe fixed Figura heads not being correctly aligned when used with Mekanism armor that is fully hidden.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.3...v0.11.4
release
[Neoforge] mc-26.1.0-2 - 0.11.3
neo-mc-26.1.0-2-0.11.31 июн. 2026 г.22Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Neoforge] mc-1.21.4 - 0.11.3
neo-mc-1.21.4-0.11.31 июн. 2026 г.5Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Fabric] mc-1.21.9-10 - 0.11.3
fab-mc-1.21.9-10-0.11.31 июн. 2026 г.20Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Fabric] mc-1.21.11 - 0.11.3
fab-mc-1.21.11-0.11.31 июн. 2026 г.183Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Fabric] mc-1.21.0-1 - 0.11.3
fab-mc-1.21.0-1-0.11.31 июн. 2026 г.48Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Neoforge] mc-1.21.9-10 - 0.11.3
neo-mc-1.21.9-10-0.11.31 июн. 2026 г.8Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Fabric] mc-26.1.0-2 - 0.11.3
fab-mc-26.1.0-2-0.11.31 июн. 2026 г.258Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Fabric] mc-1.21.4 - 0.11.3
fab-mc-1.21.4-0.11.31 июн. 2026 г.10Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Neoforge] mc-1.21.5-8 - 0.11.3
neo-mc-1.21.5-8-0.11.31 июн. 2026 г.10Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Fabric] 26.2-pre.1 - 0.11.3
fab-26.2-pre.1-0.11.31 июн. 2026 г.8Minecraft: 26.2-pre-1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Neoforge] mc-1.21.11 - 0.11.3
neo-mc-1.21.11-0.11.31 июн. 2026 г.4Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Neoforge] mc-1.21.0-1 - 0.11.3
neo-mc-1.21.0-1-0.11.31 июн. 2026 г.118Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Fabric] mc-1.20.0-1 - 0.11.3
fab-mc-1.20.0-1-0.11.31 июн. 2026 г.80Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Fabric] 26.1-snap.7-11 - 0.11.3
fab-26.1-snap.7-11-0.11.31 июн. 2026 г.2Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Fabric] 26.2-snap.3 - 0.11.3
fab-26.2-snap.3-0.11.31 июн. 2026 г.7Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Fabric] mc-26.1-pre.1-2 - 0.11.3
fab-mc-26.1-pre.1-2-0.11.31 июн. 2026 г.3Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Fabric] mc-1.21.5-8 - 0.11.3
fab-mc-1.21.5-8-0.11.31 июн. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
release
[Fabric] mc-26.1-rc.1-2 - 0.11.3
fab-mc-26.1-rc.1-2-0.11.31 июн. 2026 г.6Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### 26.2 Prerelease 1 Support
Adding support for 26.2 Prerelease 1 with some minor changes - no behavioral changes required.
#### UI Changes
Some changes were made to positioning of UI elements (small buttons next to sliders) to align them better. Additionally, the recently introduced preset buttons now use text instead of images to draw to prevent blurry text on certain resolutions.
### Fixes
#### Figura + Mekanism
An issue where player heads were not re-rendered when Mekanism armor is worn but the player model is a Figura model has been fixed by forcing a re-render of the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.2...v0.11.3
beta
[Fabric] 26.1-snap.7-11 - 0.11.3-pre.2
fab-26.1-snap.7-11-0.11.3-p.21 июн. 2026 г.7Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
Release 0.11.3-pre.2
beta
[Fabric] mc-1.21.4 - 0.11.3-pre.2
fab-mc-1.21.4-0.11.3-p.21 июн. 2026 г.5Minecraft: 1.21.4fabric, quilt
Что нового
Release 0.11.3-pre.2
beta
[Neoforge] mc-1.21.9-10 - 0.11.3-pre.2
neo-mc-1.21.9-10-0.11.3-p.21 июн. 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
Release 0.11.3-pre.2
beta
[Fabric] mc-1.21.11 - 0.11.3-pre.2
fab-mc-1.21.11-0.11.3-p.21 июн. 2026 г.54Minecraft: 1.21.11fabric, quilt
Что нового
Release 0.11.3-pre.2
beta
[Fabric] mc-1.21.0-1 - 0.11.3-pre.2
fab-mc-1.21.0-1-0.11.3-p.21 июн. 2026 г.8Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
Release 0.11.3-pre.2
beta
[Fabric] mc-26.1-rc.1-2 - 0.11.3-pre.2
fab-mc-26.1-rc.1-2-0.11.3-p.21 июн. 2026 г.5Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
Release 0.11.3-pre.2
beta
[Neoforge] mc-26.1.0-2 - 0.11.3-pre.2
neo-mc-26.1.0-2-0.11.3-p.21 июн. 2026 г.13Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
Release 0.11.3-pre.2
beta
[Neoforge] mc-1.21.11 - 0.11.3-pre.2
neo-mc-1.21.11-0.11.3-p.21 июн. 2026 г.4Minecraft: 1.21.11neoforge
Что нового
Release 0.11.3-pre.2
beta
[Neoforge] mc-1.21.0-1 - 0.11.3-pre.2
neo-mc-1.21.0-1-0.11.3-p.21 июн. 2026 г.18Minecraft: 1.21, 1.21.1neoforge
Что нового
Release 0.11.3-pre.2
beta
[Fabric] mc-1.21.9-10 - 0.11.3-pre.2
fab-mc-1.21.9-10-0.11.3-p.21 июн. 2026 г.8Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
Release 0.11.3-pre.2
beta
[Fabric] mc-26.1.0-2 - 0.11.3-pre.2
fab-mc-26.1.0-2-0.11.3-p.21 июн. 2026 г.57Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
Release 0.11.3-pre.2
beta
[Fabric] 26.2-pre.1 - 0.11.3-pre.2
fab-26.2-pre.1-0.11.3-p.21 июн. 2026 г.7Minecraft: 26.2-pre-1fabric, quilt
Что нового
Release 0.11.3-pre.2
beta
[Fabric] mc-1.21.5-8 - 0.11.3-pre.2
fab-mc-1.21.5-8-0.11.3-p.21 июн. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
Release 0.11.3-pre.2
beta
[Neoforge] mc-1.21.5-8 - 0.11.3-pre.2
neo-mc-1.21.5-8-0.11.3-p.21 июн. 2026 г.3Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
Release 0.11.3-pre.2
beta
[Fabric] mc-26.1-pre.1-2 - 0.11.3-pre.2
fab-mc-26.1-pre.1-2-0.11.3-p.21 июн. 2026 г.3Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
Release 0.11.3-pre.2
beta
[Fabric] mc-1.20.0-1 - 0.11.3-pre.2
fab-mc-1.20.0-1-0.11.3-p.21 июн. 2026 г.10Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
Release 0.11.3-pre.2
beta
[Fabric] 26.2-snap.3 - 0.11.3-pre.2
fab-26.2-snap.3-0.11.3-p.21 июн. 2026 г.5Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
Release 0.11.3-pre.2
beta
[Neoforge] mc-1.21.4 - 0.11.3-pre.2
neo-mc-1.21.4-0.11.3-p.21 июн. 2026 г.8Minecraft: 1.21.4neoforge
Что нового
Release 0.11.3-pre.2
release
[Neoforge] mc-1.21.9-10 - 0.11.2
neo-mc-1.21.9-10-0.11.231 мая 2026 г.16Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Fabric] mc-26.1.0-2 - 0.11.2
fab-mc-26.1.0-2-0.11.231 мая 2026 г.1,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Fabric] mc-1.21.0-1 - 0.11.2
fab-mc-1.21.0-1-0.11.231 мая 2026 г.53Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Fabric] mc-1.21.5-8 - 0.11.2
fab-mc-1.21.5-8-0.11.231 мая 2026 г.6Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Fabric] mc-1.20.0-1 - 0.11.2
fab-mc-1.20.0-1-0.11.231 мая 2026 г.41Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Neoforge] mc-1.21.11 - 0.11.2
neo-mc-1.21.11-0.11.231 мая 2026 г.11Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Fabric] mc-26.1-rc.1-2 - 0.11.2
fab-mc-26.1-rc.1-2-0.11.231 мая 2026 г.6Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Fabric] mc-26.1-pre.1-2 - 0.11.2
fab-mc-26.1-pre.1-2-0.11.231 мая 2026 г.5Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Neoforge] mc-1.21.5-8 - 0.11.2
neo-mc-1.21.5-8-0.11.231 мая 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Neoforge] mc-1.21.0-1 - 0.11.2
neo-mc-1.21.0-1-0.11.231 мая 2026 г.287Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Neoforge] mc-1.21.4 - 0.11.2
neo-mc-1.21.4-0.11.231 мая 2026 г.7Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Neoforge] mc-26.1.0-2 - 0.11.2
neo-mc-26.1.0-2-0.11.231 мая 2026 г.20Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Fabric] mc-1.21.4 - 0.11.2
fab-mc-1.21.4-0.11.231 мая 2026 г.16Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Fabric] mc-1.21.11 - 0.11.2
fab-mc-1.21.11-0.11.231 мая 2026 г.236Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Fabric] mc-1.21.9-10 - 0.11.2
fab-mc-1.21.9-10-0.11.231 мая 2026 г.28Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Fabric] 26.1-snap.7-11 - 0.11.2
fab-26.1-snap.7-11-0.11.231 мая 2026 г.5Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Fabric] 26.2-snap.3 - 0.11.2
fab-26.2-snap.3-0.11.231 мая 2026 г.7Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
#### Mod Menu Integration
This release adds some basic mod menu integration (with a redirect to the settings location of Armor Hider - being either the Skin Customization screen or the dedicated Armor Hider options screen).
### Fixes
#### Icon
The icon within the mod's resources has been aligned with the CF/Modrinth icons.
#### Figura Compatibility with Mekanism
When using Mekanism on 1.21.1 NeoForge in conjunction with Figura and a custom player model, re-rendering the player model is now correctly suppressed to prevent the vanilla model overlaying the Figura model.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.1...v0.11.2
release
[Neoforge] mc-1.21.5-8 - 0.11.1
neo-mc-1.21.5-8-0.11.129 мая 2026 г.21Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Neoforge] mc-1.21.11 - 0.11.1
neo-mc-1.21.11-0.11.129 мая 2026 г.19Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Fabric] 26.1-snap.7-11 - 0.11.1
fab-26.1-snap.7-11-0.11.129 мая 2026 г.12Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Neoforge] mc-1.21.0-1 - 0.11.1
neo-mc-1.21.0-1-0.11.129 мая 2026 г.213Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Fabric] mc-1.20.0-1 - 0.11.1
fab-mc-1.20.0-1-0.11.129 мая 2026 г.62Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Fabric] mc-26.1.0-2 - 0.11.1
fab-mc-26.1.0-2-0.11.129 мая 2026 г.500Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Fabric] mc-1.21.4 - 0.11.1
fab-mc-1.21.4-0.11.129 мая 2026 г.16Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Fabric] 26.2-snap.3 - 0.11.1
fab-26.2-snap.3-0.11.129 мая 2026 г.5Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Fabric] mc-1.21.5-8 - 0.11.1
fab-mc-1.21.5-8-0.11.129 мая 2026 г.21Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Neoforge] mc-1.21.4 - 0.11.1
neo-mc-1.21.4-0.11.129 мая 2026 г.13Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Fabric] mc-1.21.9-10 - 0.11.1
fab-mc-1.21.9-10-0.11.129 мая 2026 г.35Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Fabric] mc-26.1-pre.1-2 - 0.11.1
fab-mc-26.1-pre.1-2-0.11.129 мая 2026 г.8Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Fabric] mc-1.21.11 - 0.11.1
fab-mc-1.21.11-0.11.129 мая 2026 г.361Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Fabric] mc-1.21.0-1 - 0.11.1
fab-mc-1.21.0-1-0.11.129 мая 2026 г.75Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Fabric] mc-26.1-rc.1-2 - 0.11.1
fab-mc-26.1-rc.1-2-0.11.129 мая 2026 г.4Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Neoforge] mc-1.21.9-10 - 0.11.1
neo-mc-1.21.9-10-0.11.129 мая 2026 г.3Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Neoforge] mc-26.1.0-2 - 0.11.1
neo-mc-26.1.0-2-0.11.129 мая 2026 г.19Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### Mekanism Compatibility
This version adds compatibility to Mekanism on NeoForge 1.21.1. Mekanism's armors (like the MekaSuit) can be set transparent as well as being fully hidden. Thanks to ZyuRwrrrrr for the request via GitHub.
If you encounter any custom Mekanism armor types that are not affected by Armor Hider as expected, feel free to open an issue on GitHub and or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.11.0...v0.11.1
release
[Fabric] mc-1.20.0-1 - 0.11.0
fab-mc-1.20.0-1-0.11.028 мая 2026 г.59Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Fabric] mc-26.1-rc.1-2 - 0.11.0
fab-mc-26.1-rc.1-2-0.11.028 мая 2026 г.4Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Neoforge] mc-1.21.5-8 - 0.11.0
neo-mc-1.21.5-8-0.11.028 мая 2026 г.6Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Fabric] mc-1.21.9-10 - 0.11.0
fab-mc-1.21.9-10-0.11.028 мая 2026 г.34Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Fabric] mc-1.21.0-1 - 0.11.0
fab-mc-1.21.0-1-0.11.028 мая 2026 г.24Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Neoforge] mc-1.21.4 - 0.11.0
neo-mc-1.21.4-0.11.028 мая 2026 г.6Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Neoforge] mc-26.1.0-2 - 0.11.0
neo-mc-26.1.0-2-0.11.028 мая 2026 г.12Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Fabric] mc-1.21.5-8 - 0.11.0
fab-mc-1.21.5-8-0.11.028 мая 2026 г.12Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Fabric] mc-26.1-pre.1-2 - 0.11.0
fab-mc-26.1-pre.1-2-0.11.028 мая 2026 г.4Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Neoforge] mc-1.21.11 - 0.11.0
neo-mc-1.21.11-0.11.028 мая 2026 г.8Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Fabric] mc-26.1.0-2 - 0.11.0
fab-mc-26.1.0-2-0.11.028 мая 2026 г.273Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Neoforge] mc-1.21.9-10 - 0.11.0
neo-mc-1.21.9-10-0.11.028 мая 2026 г.6Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Fabric] 26.2-snap.3 - 0.11.0
fab-26.2-snap.3-0.11.028 мая 2026 г.7Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Fabric] mc-1.21.11 - 0.11.0
fab-mc-1.21.11-0.11.028 мая 2026 г.164Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Neoforge] mc-1.21.0-1 - 0.11.0
neo-mc-1.21.0-1-0.11.028 мая 2026 г.189Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Fabric] 26.1-snap.7-11 - 0.11.0
fab-26.1-snap.7-11-0.11.028 мая 2026 г.6Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Fabric] mc-1.21.4 - 0.11.0
fab-mc-1.21.4-0.11.028 мая 2026 г.12Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### EMF Compatibility and Resource Pack enhancements
This version adds a toggle-able setting (also moves the combat detection button and makes it smaller) which allows to replace resource pack armor textures with vanilla armor models/textures when in combat (requires combat detection to be enabled). This works for both EMF and non-EMF based resource packs. Thanks for the idea to meter.
#### Presets
Five presets have been added, which can be quick-loaded and changed via the options screen. In addition, the mod allows you to define a 'Load Preset' keybind, which will then act as a modifier in game to quick-load the preset without going to the options screen (for example assigning 'K' as a preset load key will quick-load preset 1 when 'K' and '1' are pressed in game). Thanks for the idea to thomas-pc.
### Fixes
#### EMF arm model drawing
When using an EMF based resource pack and fully hiding armor, previously arms could be rendered in a weird manner (separated from the player model's body). This issue has been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.17...v0.11.0
release
[Neoforge] mc-1.21.11 - 0.10.17
neo-mc-1.21.11-0.10.1714 мая 2026 г.109Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Fabric] 26.1-snap.7-11 - 0.10.17
fab-26.1-snap.7-11-0.10.1714 мая 2026 г.24Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Neoforge] mc-1.21.0-1 - 0.10.17
neo-mc-1.21.0-1-0.10.1714 мая 2026 г.2,3 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Neoforge] mc-1.21.4 - 0.10.17
neo-mc-1.21.4-0.10.1714 мая 2026 г.5Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Fabric] 26.2-snap.3 - 0.10.17
fab-26.2-snap.3-0.10.1714 мая 2026 г.7Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Fabric] mc-1.21.5-8 - 0.10.17
fab-mc-1.21.5-8-0.10.1714 мая 2026 г.84Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Neoforge] mc-26.1.0-2 - 0.10.17
neo-mc-26.1.0-2-0.10.1714 мая 2026 г.98Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Fabric] mc-26.1-pre.1-2 - 0.10.17
fab-mc-26.1-pre.1-2-0.10.1714 мая 2026 г.7Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Fabric] mc-26.1.0-2 - 0.10.17
fab-mc-26.1.0-2-0.10.1714 мая 2026 г.2,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Fabric] mc-1.21.0-1 - 0.10.17
fab-mc-1.21.0-1-0.10.1714 мая 2026 г.672Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Neoforge] mc-1.21.5-8 - 0.10.17
neo-mc-1.21.5-8-0.10.1714 мая 2026 г.13Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Fabric] mc-1.20.0-1 - 0.10.17
fab-mc-1.20.0-1-0.10.1714 мая 2026 г.331Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Fabric] mc-1.21.9-10 - 0.10.17
fab-mc-1.21.9-10-0.10.1714 мая 2026 г.160Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Fabric] mc-1.21.11 - 0.10.17
fab-mc-1.21.11-0.10.1714 мая 2026 г.1,6 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Fabric] mc-1.21.4 - 0.10.17
fab-mc-1.21.4-0.10.1714 мая 2026 г.77Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Fabric] mc-26.1-rc.1-2 - 0.10.17
fab-mc-26.1-rc.1-2-0.10.1714 мая 2026 г.7Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Neoforge] mc-1.21.9-10 - 0.10.17
neo-mc-1.21.9-10-0.10.1714 мая 2026 г.12Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
This release fixes an issue where servers hosted through Essential's immediate hosting platform would never have their Armor Hider server-side settings available due to Essential transforming player permissions. An explicit ownership check was added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.16...v0.10.17
release
[Neoforge] mc-1.21.5-8 - 0.10.16
neo-mc-1.21.5-8-0.10.1612 мая 2026 г.27Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Fabric] mc-1.21.5-8 - 0.10.16
fab-mc-1.21.5-8-0.10.1612 мая 2026 г.30Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Fabric] mc-26.1.0-2 - 0.10.16
fab-mc-26.1.0-2-0.10.1612 мая 2026 г.363Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Neoforge] mc-1.21.0-1 - 0.10.16
neo-mc-1.21.0-1-0.10.1612 мая 2026 г.303Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Neoforge] mc-1.21.4 - 0.10.16
neo-mc-1.21.4-0.10.1612 мая 2026 г.13Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Fabric] 26.2-snap.3 - 0.10.16
fab-26.2-snap.3-0.10.1612 мая 2026 г.10Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Fabric] mc-1.21.0-1 - 0.10.16
fab-mc-1.21.0-1-0.10.1612 мая 2026 г.292Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Neoforge] mc-1.21.9-10 - 0.10.16
neo-mc-1.21.9-10-0.10.1612 мая 2026 г.6Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Fabric] mc-1.21.11 - 0.10.16
fab-mc-1.21.11-0.10.1612 мая 2026 г.265Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Neoforge] mc-26.1.0-2 - 0.10.16
neo-mc-26.1.0-2-0.10.1612 мая 2026 г.24Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Fabric] mc-1.20.0-1 - 0.10.16
fab-mc-1.20.0-1-0.10.1612 мая 2026 г.40Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Fabric] mc-26.1-rc.1-2 - 0.10.16
fab-mc-26.1-rc.1-2-0.10.1612 мая 2026 г.4Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Fabric] mc-1.21.4 - 0.10.16
fab-mc-1.21.4-0.10.1612 мая 2026 г.15Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Fabric] mc-26.1-pre.1-2 - 0.10.16
fab-mc-26.1-pre.1-2-0.10.1612 мая 2026 г.5Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Fabric] 26.1-snap.7-11 - 0.10.16
fab-26.1-snap.7-11-0.10.1612 мая 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Fabric] mc-1.21.9-10 - 0.10.16
fab-mc-1.21.9-10-0.10.1612 мая 2026 г.39Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Neoforge] mc-1.21.11 - 0.10.16
neo-mc-1.21.11-0.10.1612 мая 2026 г.19Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
This release fixes an issue on NeoForge 1.21.1 where armor trims would not be rendered correctly when transparency of armor items is between 5% and 95%. Thanks to Hektoraptor for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.15...v0.10.16
release
[Neoforge] mc-1.21.4 - 0.10.15
neo-mc-1.21.4-0.10.159 мая 2026 г.25Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Fabric] mc-1.20.0-1 - 0.10.15
fab-mc-1.20.0-1-0.10.159 мая 2026 г.54Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Fabric] 26.1-snap.7-11 - 0.10.15
fab-26.1-snap.7-11-0.10.159 мая 2026 г.5Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Fabric] mc-1.21.0-1 - 0.10.15
fab-mc-1.21.0-1-0.10.159 мая 2026 г.87Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Fabric] mc-26.1-pre.1-2 - 0.10.15
fab-mc-26.1-pre.1-2-0.10.159 мая 2026 г.3Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Neoforge] mc-1.21.0-1 - 0.10.15
neo-mc-1.21.0-1-0.10.159 мая 2026 г.263Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Fabric] mc-26.1.0-2 - 0.10.15
fab-mc-26.1.0-2-0.10.159 мая 2026 г.349Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Neoforge] mc-1.21.9-10 - 0.10.15
neo-mc-1.21.9-10-0.10.159 мая 2026 г.6Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Fabric] mc-1.21.11 - 0.10.15
fab-mc-1.21.11-0.10.159 мая 2026 г.225Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Fabric] mc-1.21.4 - 0.10.15
fab-mc-1.21.4-0.10.159 мая 2026 г.10Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Fabric] 26.2-snap.3 - 0.10.15
fab-26.2-snap.3-0.10.159 мая 2026 г.7Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Neoforge] mc-26.1.0-2 - 0.10.15
neo-mc-26.1.0-2-0.10.159 мая 2026 г.19Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Fabric] mc-1.21.5-8 - 0.10.15
fab-mc-1.21.5-8-0.10.159 мая 2026 г.28Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Neoforge] mc-1.21.5-8 - 0.10.15
neo-mc-1.21.5-8-0.10.159 мая 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Fabric] mc-1.21.9-10 - 0.10.15
fab-mc-1.21.9-10-0.10.159 мая 2026 г.27Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Fabric] mc-26.1-rc.1-2 - 0.10.15
fab-mc-26.1-rc.1-2-0.10.159 мая 2026 г.3Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
release
[Neoforge] mc-1.21.11 - 0.10.15
neo-mc-1.21.11-0.10.159 мая 2026 г.9Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### Iris Render Pipeline Compatibility
An explicit compatibility for Iris' rendering has been added, which now respects the custom render types that Armor Hider uses in recent game versions.
#### Resource Pack Loading
Resource packs are now respected properly for language version files (in principle this includes mod icons as well).
#### Offhand Combat Detection
Offhand items now respect the combat detection configuration properly (also when the mod is not present server-side).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.13...v0.10.15
beta
[Fabric] mc-1.21.5-8 - 0.10.14-pre.2
fab-mc-1.21.5-8-0.10.14-p.23 мая 2026 г.48Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Neoforge] mc-1.21.9-10 - 0.10.14-pre.2
neo-mc-1.21.9-10-0.10.14-p.23 мая 2026 г.9Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Fabric] mc-1.20.0-1 - 0.10.14-pre.2
fab-mc-1.20.0-1-0.10.14-p.23 мая 2026 г.128Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Neoforge] mc-26.1.0-2 - 0.10.14-pre.2
neo-mc-26.1.0-2-0.10.14-p.23 мая 2026 г.50Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Fabric] mc-26.1-pre.1-2 - 0.10.14-pre.2
fab-mc-26.1-pre.1-2-0.10.14-p.23 мая 2026 г.9Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Neoforge] mc-1.21.11 - 0.10.14-pre.2
neo-mc-1.21.11-0.10.14-p.23 мая 2026 г.35Minecraft: 1.21.11neoforge
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Neoforge] mc-1.21.0-1 - 0.10.14-pre.2
neo-mc-1.21.0-1-0.10.14-p.23 мая 2026 г.579Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Fabric] 26.1-snap.7-11 - 0.10.14-pre.2
fab-26.1-snap.7-11-0.10.14-p.23 мая 2026 г.6Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Fabric] mc-1.21.9-10 - 0.10.14-pre.2
fab-mc-1.21.9-10-0.10.14-p.23 мая 2026 г.52Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Fabric] mc-1.21.0-1 - 0.10.14-pre.2
fab-mc-1.21.0-1-0.10.14-p.23 мая 2026 г.366Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Fabric] mc-1.21.4 - 0.10.14-pre.2
fab-mc-1.21.4-0.10.14-p.23 мая 2026 г.28Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Fabric] 26.2-snap.3 - 0.10.14-pre.2
fab-26.2-snap.3-0.10.14-p.23 мая 2026 г.13Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Fabric] mc-1.21.11 - 0.10.14-pre.2
fab-mc-1.21.11-0.10.14-p.23 мая 2026 г.584Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Neoforge] mc-1.21.5-8 - 0.10.14-pre.2
neo-mc-1.21.5-8-0.10.14-p.23 мая 2026 г.15Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Fabric] mc-26.1.0-2 - 0.10.14-pre.2
fab-mc-26.1.0-2-0.10.14-p.23 мая 2026 г.704Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Fabric] mc-26.1-rc.1-2 - 0.10.14-pre.2
fab-mc-26.1-rc.1-2-0.10.14-p.23 мая 2026 г.6Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Neoforge] mc-1.21.4 - 0.10.14-pre.2
neo-mc-1.21.4-0.10.14-p.23 мая 2026 г.5Minecraft: 1.21.4neoforge
Что нового
## What's Changed
I've had this PR open for a while and decided to put out another pre-release in case there are any regressions. If none appear, I'll create a non-beta release out of this in a few days.
### Features
* This release removes equipment render states eagerly when a piece of armor should be fully hidden in game versions that support it (after 1.21.4). This should improve compatibility to other mods that correctly read their render changes from the render state.
* Slot modifications (think, the piece of information that gets injected into MC's rendering per slot) are now cached instead of being recalculated on each render pass - and only recalculated when the configuration changes for the player. While computationally cheap previously, this makes the mod more efficient.
* I've merged duplicated mixin classes within the same files, where the mixins would do basically the same. Previously, code was duplicated between e.g. game version 1.21.4 and 1.21.11. Now, only the imports and mixin methods between versions change, but the code that Armor Hider users is more homogeneous throughout game versions. This should make it easier to pin down issues.
### Fixes
#### Elytra Flight Detection
I had another look at the render changes to Elytras while the player is in flight. Transparency or hiding the Elytra should now be correctly suppressed (i.e. Elytra always shows) when a player is in flight.
#### 26.1 and later icon issue
The icons Armor Hider uses on the GUI should now correctly work on 26.1 and later instead of displaying checkerboard / missing texture sprites.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.14-pre.1...v0.10.14-pre.2
beta
[Fabric] mc-1.21.11 - 0.10.14-pre.1
fab-mc-1.21.11-0.10.14-p.12 мая 2026 г.196Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Fabric] mc-26.1.0-2 - 0.10.14-pre.1
fab-mc-26.1.0-2-0.10.14-p.12 мая 2026 г.225Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Neoforge] mc-1.21.0-1 - 0.10.14-pre.1
neo-mc-1.21.0-1-0.10.14-p.12 мая 2026 г.195Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Fabric] mc-1.21.9-10 - 0.10.14-pre.1
fab-mc-1.21.9-10-0.10.14-p.12 мая 2026 г.28Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Neoforge] mc-1.21.5-8 - 0.10.14-pre.1
neo-mc-1.21.5-8-0.10.14-p.12 мая 2026 г.6Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Fabric] mc-1.21.5-8 - 0.10.14-pre.1
fab-mc-1.21.5-8-0.10.14-p.12 мая 2026 г.10Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Fabric] mc-26.1-rc.1-2 - 0.10.14-pre.1
fab-mc-26.1-rc.1-2-0.10.14-p.12 мая 2026 г.6Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Neoforge] mc-1.21.9-10 - 0.10.14-pre.1
neo-mc-1.21.9-10-0.10.14-p.12 мая 2026 г.6Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Fabric] mc-1.20.0-1 - 0.10.14-pre.1
fab-mc-1.20.0-1-0.10.14-p.12 мая 2026 г.23Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Neoforge] mc-26.1.0-2 - 0.10.14-pre.1
neo-mc-26.1.0-2-0.10.14-p.12 мая 2026 г.16Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Neoforge] mc-1.21.11 - 0.10.14-pre.1
neo-mc-1.21.11-0.10.14-p.12 мая 2026 г.14Minecraft: 1.21.11neoforge
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Fabric] mc-1.21.0-1 - 0.10.14-pre.1
fab-mc-1.21.0-1-0.10.14-p.12 мая 2026 г.49Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Fabric] 26.2-snap.3 - 0.10.14-pre.1
fab-26.2-snap.3-0.10.14-p.12 мая 2026 г.10Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Fabric] 26.1-snap.7-11 - 0.10.14-pre.1
fab-26.1-snap.7-11-0.10.14-p.12 мая 2026 г.6Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Neoforge] mc-1.21.4 - 0.10.14-pre.1
neo-mc-1.21.4-0.10.14-p.12 мая 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Fabric] mc-26.1-pre.1-2 - 0.10.14-pre.1
fab-mc-26.1-pre.1-2-0.10.14-p.12 мая 2026 г.8Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
beta
[Fabric] mc-1.21.4 - 0.10.14-pre.1
fab-mc-1.21.4-0.10.14-p.12 мая 2026 г.10Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
This is marked as prerelease as I think it should work, but the Iris issue was difficult to reproduce. There may be other incompatibilities at play here.
The Elytra issue should definitely be fixed, as it can no longer be reproduced.
### Fixes
* Adds explicit render pipeline compatibility for custom render types (which previously were not explicitly handed off to Iris) with iris (above 1.21.5) by @zannagh
* Make sure Elytra is hidden in flight
release
[Fabric] 26.2-snap.3 - 0.10.13
fab-26.2-snap.3-0.10.1325 апр. 2026 г.50Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Fabric] mc-26.1-pre.1-2 - 0.10.13
fab-mc-26.1-pre.1-2-0.10.1325 апр. 2026 г.16Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Fabric] mc-1.21.4 - 0.10.13
fab-mc-1.21.4-0.10.1325 апр. 2026 г.33Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Fabric] mc-1.21.0-1 - 0.10.13
fab-mc-1.21.0-1-0.10.1325 апр. 2026 г.131Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Fabric] mc-1.21.5-8 - 0.10.13
fab-mc-1.21.5-8-0.10.1325 апр. 2026 г.45Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Fabric] 26.1-snap.7-11 - 0.10.13
fab-26.1-snap.7-11-0.10.1325 апр. 2026 г.7Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Fabric] mc-1.21.9-10 - 0.10.13
fab-mc-1.21.9-10-0.10.1325 апр. 2026 г.93Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Fabric] mc-1.20.0-1 - 0.10.13
fab-mc-1.20.0-1-0.10.1325 апр. 2026 г.162Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Neoforge] mc-26.1.0-2 - 0.10.13
neo-mc-26.1.0-2-0.10.1325 апр. 2026 г.39Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Fabric] mc-1.21.11 - 0.10.13
fab-mc-1.21.11-0.10.1325 апр. 2026 г.686Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Neoforge] mc-1.21.5-8 - 0.10.13
neo-mc-1.21.5-8-0.10.1325 апр. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Neoforge] mc-1.21.11 - 0.10.13
neo-mc-1.21.11-0.10.1325 апр. 2026 г.40Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Fabric] mc-26.1.0-2 - 0.10.13
fab-mc-26.1.0-2-0.10.1325 апр. 2026 г.760Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Neoforge] mc-1.21.9-10 - 0.10.13
neo-mc-1.21.9-10-0.10.1325 апр. 2026 г.7Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Neoforge] mc-1.21.0-1 - 0.10.13
neo-mc-1.21.0-1-0.10.1325 апр. 2026 г.1 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Neoforge] mc-1.21.4 - 0.10.13
neo-mc-1.21.4-0.10.1325 апр. 2026 г.8Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Fabric] mc-26.1-rc.1-2 - 0.10.13
fab-mc-26.1-rc.1-2-0.10.1325 апр. 2026 г.6Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
Added compatibility to WaveyCapes (where capes previously wouldn't be correctly attached to the player model when chest armor is fully hidden) by @zannagh - thanks to JayJay62 for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.12...v0.10.13
release
[Neoforge] mc-26.1.0-2 - 0.10.12
neo-mc-26.1.0-2-0.10.1220 апр. 2026 г.56Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Fabric] mc-1.20.0-1 - 0.10.12
fab-mc-1.20.0-1-0.10.1220 апр. 2026 г.70Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Neoforge] mc-1.21.5-8 - 0.10.12
neo-mc-1.21.5-8-0.10.1220 апр. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Fabric] mc-1.21.4 - 0.10.12
fab-mc-1.21.4-0.10.1220 апр. 2026 г.21Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Fabric] 26.1-snap.7-11 - 0.10.12
fab-26.1-snap.7-11-0.10.1220 апр. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Neoforge] mc-1.21.11 - 0.10.12
neo-mc-1.21.11-0.10.1220 апр. 2026 г.32Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Neoforge] mc-1.21.9-10 - 0.10.12
neo-mc-1.21.9-10-0.10.1220 апр. 2026 г.13Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Neoforge] mc-1.21.4 - 0.10.12
neo-mc-1.21.4-0.10.1220 апр. 2026 г.8Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Fabric] mc-26.1-pre.1-2 - 0.10.12
fab-mc-26.1-pre.1-2-0.10.1220 апр. 2026 г.4Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Fabric] mc-26.1.0-2 - 0.10.12
fab-mc-26.1.0-2-0.10.1220 апр. 2026 г.4,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Fabric] mc-1.21.9-10 - 0.10.12
fab-mc-1.21.9-10-0.10.1220 апр. 2026 г.56Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Neoforge] mc-1.21.0-1 - 0.10.12
neo-mc-1.21.0-1-0.10.1220 апр. 2026 г.731Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Fabric] mc-26.1-rc.1-2 - 0.10.12
fab-mc-26.1-rc.1-2-0.10.1220 апр. 2026 г.2Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Fabric] 26.2-snap.3 - 0.10.12
fab-26.2-snap.3-0.10.1220 апр. 2026 г.21Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Fabric] mc-1.21.11 - 0.10.12
fab-mc-1.21.11-0.10.1220 апр. 2026 г.546Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Fabric] mc-1.21.5-8 - 0.10.12
fab-mc-1.21.5-8-0.10.1220 апр. 2026 г.29Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Fabric] mc-1.21.0-1 - 0.10.12
fab-mc-1.21.0-1-0.10.1220 апр. 2026 г.79Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue with deobfuscated versions (26.1 and above) where I forgot to adjust the classtweaker/accesswidener file. Thanks to Avakining for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.11...v0.10.12
release
[Neoforge] mc-1.21.11 - 0.10.11
neo-mc-1.21.11-0.10.1119 апр. 2026 г.16Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Neoforge] mc-1.21.5-8 - 0.10.11
neo-mc-1.21.5-8-0.10.1119 апр. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Fabric] 26.1-snap.7-11 - 0.10.11
fab-26.1-snap.7-11-0.10.1119 апр. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Fabric] mc-26.1.0-2 - 0.10.11
fab-mc-26.1.0-2-0.10.1119 апр. 2026 г.143Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Fabric] mc-1.21.9-10 - 0.10.11
fab-mc-1.21.9-10-0.10.1119 апр. 2026 г.9Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Fabric] mc-1.21.0-1 - 0.10.11
fab-mc-1.21.0-1-0.10.1119 апр. 2026 г.26Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Fabric] mc-26.1-rc.1-2 - 0.10.11
fab-mc-26.1-rc.1-2-0.10.1119 апр. 2026 г.4Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Fabric] 26.2-snap.3 - 0.10.11
fab-26.2-snap.3-0.10.1119 апр. 2026 г.7Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Neoforge] mc-1.21.4 - 0.10.11
neo-mc-1.21.4-0.10.1119 апр. 2026 г.5Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Fabric] mc-1.21.5-8 - 0.10.11
fab-mc-1.21.5-8-0.10.1119 апр. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Fabric] mc-26.1-pre.1-2 - 0.10.11
fab-mc-26.1-pre.1-2-0.10.1119 апр. 2026 г.3Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Neoforge] mc-1.21.9-10 - 0.10.11
neo-mc-1.21.9-10-0.10.1119 апр. 2026 г.6Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Neoforge] mc-26.1.0-2 - 0.10.11
neo-mc-26.1.0-2-0.10.1119 апр. 2026 г.11Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Neoforge] mc-1.21.0-1 - 0.10.11
neo-mc-1.21.0-1-0.10.1119 апр. 2026 г.117Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Fabric] mc-1.21.4 - 0.10.11
fab-mc-1.21.4-0.10.1119 апр. 2026 г.13Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Fabric] mc-1.20.0-1 - 0.10.11
fab-mc-1.20.0-1-0.10.1119 апр. 2026 г.20Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Fabric] mc-1.21.11 - 0.10.11
fab-mc-1.21.11-0.10.1119 апр. 2026 г.127Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Render Types
Armor Hider now uses its own RenderTypes which should resolve some issues (bar 1.20.x since it's not possible to use that approach there) with other semi-transparent entities (water/ice/glass) behind semi-transparent armor items or equipment (most prominent on shields). Any game version at or above 1.21 should now render water/glass/... correctly even if it's behind a semi-transparent item.
Additionally, these render types are now resolved from a central, non-version specific factory, which should make it easier for other mods to compat to Armor Hider.
#### Stonecutter Upgrade
Build and versioning (game-version specifics) have been simplified by leveraging Stonecutter 0.9.x
#### Compats
Compats to other mods are now written explicitly instead of using a reflection-based approach. The setup for this should be more easily extensible to other major mods.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.10...v0.10.11
release
[Fabric] mc-26.1.0-2 - 0.10.10
fab-mc-26.1.0-2-0.10.1019 апр. 2026 г.123Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Fabric] mc-26.1-pre.1-2 - 0.10.10
fab-mc-26.1-pre.1-2-0.10.1019 апр. 2026 г.4Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Neoforge] mc-1.21.4 - 0.10.10
neo-mc-1.21.4-0.10.1019 апр. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Neoforge] mc-1.21.9-10 - 0.10.10
neo-mc-1.21.9-10-0.10.1019 апр. 2026 г.5Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Neoforge] mc-1.21.0-1 - 0.10.10
neo-mc-1.21.0-1-0.10.1019 апр. 2026 г.37Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Fabric] 26.2-snap.3 - 0.10.10
fab-26.2-snap.3-0.10.1019 апр. 2026 г.9Minecraft: 26.2-snapshot-3fabric, quilt
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Fabric] mc-1.20.0-1 - 0.10.10
fab-mc-1.20.0-1-0.10.1019 апр. 2026 г.19Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Fabric] mc-26.1-rc.1-2 - 0.10.10
fab-mc-26.1-rc.1-2-0.10.1019 апр. 2026 г.6Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Neoforge] mc-26.1.0-2 - 0.10.10
neo-mc-26.1.0-2-0.10.1019 апр. 2026 г.6Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Fabric] mc-1.21.0-1 - 0.10.10
fab-mc-1.21.0-1-0.10.1019 апр. 2026 г.15Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Fabric] mc-1.21.11 - 0.10.10
fab-mc-1.21.11-0.10.1019 апр. 2026 г.172Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Neoforge] mc-1.21.5-8 - 0.10.10
neo-mc-1.21.5-8-0.10.1019 апр. 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Fabric] 26.1-snap.7-11 - 0.10.10
fab-26.1-snap.7-11-0.10.1019 апр. 2026 г.4Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Fabric] mc-1.21.9-10 - 0.10.10
fab-mc-1.21.9-10-0.10.1019 апр. 2026 г.5Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Fabric] mc-1.21.4 - 0.10.10
fab-mc-1.21.4-0.10.1019 апр. 2026 г.6Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Neoforge] mc-1.21.11 - 0.10.10
neo-mc-1.21.11-0.10.1019 апр. 2026 г.9Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Fabric] mc-1.21.5-8 - 0.10.10
fab-mc-1.21.5-8-0.10.1019 апр. 2026 г.4Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
Add support for 26.2 Snapshot 3 in preparation for 26.2 itself.
### Fixes
It's now possible to use the mod on 1.20.1 with Forge (through Sinytra). Note that transparency will not work with this setup due to Forge's patched methods.
### Other
Some adjustments to the build pipeline as a previous issue using a Windows runner was accidentally fixed with the reason version range consolidation.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.8...v0.10.10
release
[Neoforge] mc-1.21.11 - 0.10.8
neo-mc-1.21.11-0.10.818 апр. 2026 г.23Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Fabric] mc-1.21.4 - 0.10.8
fab-mc-1.21.4-0.10.818 апр. 2026 г.11Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Fabric] mc-1.21.5-8 - 0.10.8
fab-mc-1.21.5-8-0.10.818 апр. 2026 г.11Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Fabric] mc-26.1.0-2 - 0.10.8
fab-mc-26.1.0-2-0.10.818 апр. 2026 г.224Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Fabric] mc-26.1-rc.1-2 - 0.10.8
fab-mc-26.1-rc.1-2-0.10.818 апр. 2026 г.7Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Fabric] mc-1.21.9-10 - 0.10.8
fab-mc-1.21.9-10-0.10.818 апр. 2026 г.49Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Neoforge] mc-26.1.0-2 - 0.10.8
neo-mc-26.1.0-2-0.10.818 апр. 2026 г.15Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Neoforge] mc-1.21.0-1 - 0.10.8
neo-mc-1.21.0-1-0.10.818 апр. 2026 г.93Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Neoforge] mc-1.21.4 - 0.10.8
neo-mc-1.21.4-0.10.818 апр. 2026 г.14Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Neoforge] mc-1.21.9-10 - 0.10.8
neo-mc-1.21.9-10-0.10.818 апр. 2026 г.14Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Fabric] mc-1.20.0-1 - 0.10.8
fab-mc-1.20.0-1-0.10.818 апр. 2026 г.17Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Fabric] mc-1.21.0-1 - 0.10.8
fab-mc-1.21.0-1-0.10.818 апр. 2026 г.70Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Fabric] mc-1.21.11 - 0.10.8
fab-mc-1.21.11-0.10.818 апр. 2026 г.164Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Fabric] mc-26.1-pre.1-2 - 0.10.8
fab-mc-26.1-pre.1-2-0.10.818 апр. 2026 г.6Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Neoforge] mc-1.21.5-8 - 0.10.8
neo-mc-1.21.5-8-0.10.818 апр. 2026 г.6Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Fabric] 26.1-snap.7-11 - 0.10.8
fab-26.1-snap.7-11-0.10.818 апр. 2026 г.8Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
Unifies the resolution of player names throughout the mod, fixing [an issue](https://github.com/zannagh/armor-hider/issues/189) where the mod would always show armor if the player name is adjusted by a server. Thanks to Laowgs for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.7...v0.10.8
release
[Fabric] 26.1-snap.7-11 - 0.10.7
fab-26.1-snap.7-11-0.10.718 апр. 2026 г.9Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Fabric] mc-1.21.4 - 0.10.7
fab-mc-1.21.4-0.10.718 апр. 2026 г.11Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Neoforge] mc-1.21.0-1 - 0.10.7
neo-mc-1.21.0-1-0.10.718 апр. 2026 г.14Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Fabric] mc-1.21.5-8 - 0.10.7
fab-mc-1.21.5-8-0.10.718 апр. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Neoforge] mc-1.21.5-8 - 0.10.7
neo-mc-1.21.5-8-0.10.718 апр. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Neoforge] mc-1.21.4 - 0.10.7
neo-mc-1.21.4-0.10.718 апр. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Fabric] mc-1.21.0-1 - 0.10.7
fab-mc-1.21.0-1-0.10.718 апр. 2026 г.14Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Fabric] mc-26.1-pre.1-2 - 0.10.7
fab-mc-26.1-pre.1-2-0.10.718 апр. 2026 г.8Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Fabric] mc-26.1-rc.1-2 - 0.10.7
fab-mc-26.1-rc.1-2-0.10.718 апр. 2026 г.8Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Neoforge] mc-26.1.0-2 - 0.10.7
neo-mc-26.1.0-2-0.10.718 апр. 2026 г.9Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Fabric] mc-26.1.0-2 - 0.10.7
fab-mc-26.1.0-2-0.10.718 апр. 2026 г.26Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Fabric] mc-1.21.11 - 0.10.7
fab-mc-1.21.11-0.10.718 апр. 2026 г.35Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Fabric] mc-1.20.0-1 - 0.10.7
fab-mc-1.20.0-1-0.10.718 апр. 2026 г.10Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Neoforge] mc-1.21.9-10 - 0.10.7
neo-mc-1.21.9-10-0.10.718 апр. 2026 г.6Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Fabric] mc-1.21.9-10 - 0.10.7
fab-mc-1.21.9-10-0.10.718 апр. 2026 г.9Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Neoforge] mc-1.21.11 - 0.10.7
neo-mc-1.21.11-0.10.718 апр. 2026 г.11Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
Removes early class loads to set compatibility flags to other mods and instead resolves compat-mods via resource loading. This fixes an issue with certain modpacks on NeoForge, where the game would crash on launch. Thanks to Despo and Kalid for pointing this out via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.6...v0.10.7
release
[Fabric] mc-1.21.11 - 0.10.6
fab-mc-1.21.11-0.10.616 апр. 2026 г.276Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Fabric] mc-1.21.4 - 0.10.6
fab-mc-1.21.4-0.10.616 апр. 2026 г.21Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Neoforge] mc-1.21.9-10 - 0.10.6
neo-mc-1.21.9-10-0.10.616 апр. 2026 г.10Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Neoforge] mc-1.21.0-1 - 0.10.6
neo-mc-1.21.0-1-0.10.616 апр. 2026 г.51Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Neoforge] mc-1.21.11 - 0.10.6
neo-mc-1.21.11-0.10.616 апр. 2026 г.13Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Fabric] mc-1.20.0-1 - 0.10.6
fab-mc-1.20.0-1-0.10.616 апр. 2026 г.31Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Fabric] mc-1.21.5-8 - 0.10.6
fab-mc-1.21.5-8-0.10.616 апр. 2026 г.15Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Neoforge] mc-1.21.4 - 0.10.6
neo-mc-1.21.4-0.10.616 апр. 2026 г.11Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Fabric] mc-26.1.0-2 - 0.10.6
fab-mc-26.1.0-2-0.10.616 апр. 2026 г.224Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Neoforge] mc-1.21.5-8 - 0.10.6
neo-mc-1.21.5-8-0.10.616 апр. 2026 г.10Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Fabric] mc-1.21.0-1 - 0.10.6
fab-mc-1.21.0-1-0.10.616 апр. 2026 г.53Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Fabric] 26.1-snap.7-11 - 0.10.6
fab-26.1-snap.7-11-0.10.616 апр. 2026 г.8Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Fabric] mc-26.1-pre.1-2 - 0.10.6
fab-mc-26.1-pre.1-2-0.10.616 апр. 2026 г.9Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Fabric] mc-1.21.9-10 - 0.10.6
fab-mc-1.21.9-10-0.10.616 апр. 2026 г.25Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Neoforge] mc-26.1.0-2 - 0.10.6
neo-mc-26.1.0-2-0.10.616 апр. 2026 г.18Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Fabric] mc-26.1-rc.1-2 - 0.10.6
fab-mc-26.1-rc.1-2-0.10.616 апр. 2026 г.17Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
Below 1.21.10 the PlayerModelMixin is now guarded to prevent issues on mixin resolution in specific setups.
### Other
Build tasks have been adjusted for efficiency.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.5...v0.10.6
release
[Fabric] mc-1.21.9-10 - 0.10.5
fab-mc-1.21.9-10-0.10.516 апр. 2026 г.18Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Fabric] mc-1.21.4 - 0.10.5
fab-mc-1.21.4-0.10.516 апр. 2026 г.8Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Fabric] mc-1.21.0-1 - 0.10.5
fab-mc-1.21.0-1-0.10.516 апр. 2026 г.36Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Neoforge] mc-1.21.0-1 - 0.10.5
neo-mc-1.21.0-1-0.10.516 апр. 2026 г.51Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Neoforge] mc-1.21.9-10 - 0.10.5
neo-mc-1.21.9-10-0.10.516 апр. 2026 г.7Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Neoforge] mc-26.1.0-2 - 0.10.5
neo-mc-26.1.0-2-0.10.516 апр. 2026 г.11Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Fabric] mc-26.1-pre.1-2 - 0.10.5
fab-mc-26.1-pre.1-2-0.10.516 апр. 2026 г.7Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Fabric] mc-26.1.0-2 - 0.10.5
fab-mc-26.1.0-2-0.10.516 апр. 2026 г.82Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Neoforge] mc-1.21.11 - 0.10.5
neo-mc-1.21.11-0.10.516 апр. 2026 г.14Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Fabric] 26.1-snap.7-11 - 0.10.5
fab-26.1-snap.7-11-0.10.516 апр. 2026 г.10Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Fabric] mc-26.1-rc.1-2 - 0.10.5
fab-mc-26.1-rc.1-2-0.10.516 апр. 2026 г.7Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Neoforge] mc-1.21.5-8 - 0.10.5
neo-mc-1.21.5-8-0.10.516 апр. 2026 г.12Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Fabric] mc-1.20.0-1 - 0.10.5
fab-mc-1.20.0-1-0.10.516 апр. 2026 г.10Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Neoforge] mc-1.21.4 - 0.10.5
neo-mc-1.21.4-0.10.516 апр. 2026 г.12Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Fabric] mc-1.21.11 - 0.10.5
fab-mc-1.21.11-0.10.516 апр. 2026 г.83Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Fabric] mc-1.21.5-8 - 0.10.5
fab-mc-1.21.5-8-0.10.516 апр. 2026 г.8Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
Small fix that adds missing version ranges for the 26.1.x fabric releases which would prevent the game launching on 26.1.1 and 26.1.2.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.4...v0.10.5
release
[Fabric] mc-1.20.0-1 - 0.10.4
fab-mc-1.20.0-1-0.10.416 апр. 2026 г.18Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Neoforge] mc-1.21.0-1 - 0.10.4
neo-mc-1.21.0-1-0.10.416 апр. 2026 г.16Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Fabric] mc-26.1.0-2 - 0.10.4
fab-mc-26.1.0-2-0.10.416 апр. 2026 г.115Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Neoforge] mc-26.1.0-2 - 0.10.4
neo-mc-26.1.0-2-0.10.416 апр. 2026 г.11Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Fabric] mc-26.1-pre.1-2 - 0.10.4
fab-mc-26.1-pre.1-2-0.10.416 апр. 2026 г.7Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Fabric] mc-1.21.5-8 - 0.10.4
fab-mc-1.21.5-8-0.10.416 апр. 2026 г.10Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Fabric] mc-1.21.0-1 - 0.10.4
fab-mc-1.21.0-1-0.10.416 апр. 2026 г.16Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Fabric] mc-1.21.4 - 0.10.4
fab-mc-1.21.4-0.10.416 апр. 2026 г.10Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Fabric] 26.1-snap.7-11 - 0.10.4
fab-26.1-snap.7-11-0.10.416 апр. 2026 г.6Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Fabric] mc-1.21.9-10 - 0.10.4
fab-mc-1.21.9-10-0.10.416 апр. 2026 г.10Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Fabric] mc-26.1-rc.1-2 - 0.10.4
fab-mc-26.1-rc.1-2-0.10.416 апр. 2026 г.6Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Neoforge] mc-1.21.11 - 0.10.4
neo-mc-1.21.11-0.10.416 апр. 2026 г.12Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Fabric] mc-1.21.11 - 0.10.4
fab-mc-1.21.11-0.10.416 апр. 2026 г.66Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Neoforge] mc-1.21.9-10 - 0.10.4
neo-mc-1.21.9-10-0.10.416 апр. 2026 г.11Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Neoforge] mc-1.21.4 - 0.10.4
neo-mc-1.21.4-0.10.416 апр. 2026 г.9Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Neoforge] mc-1.21.5-8 - 0.10.4
neo-mc-1.21.5-8-0.10.416 апр. 2026 г.8Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Choosable Settings Location
You can now choose where Armor Hider's options are placed. Go to Options > Zannagh's Armor Hider > Other Settings and set "Show Settings in Skin Customization" to move the options to Options > Skin Customization (as it was setup in older mod versions). This is also going to remove the "Zannagh's Armor Hider" button from the options screen.
Additionally, placement of said button has been slightly adjusted, so it shouldn't conflict with other mods any longer.
#### 26.1.2 support
Added configurations for 26.1.2 and made the .jar artifact for 26.1 to 26.1.2 multi-versioned as there were no code changes since the spring release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.3...v0.10.4
release
[Fabric] mc-26.1.1 - 0.10.3
fab-mc-26.1.1-0.10.314 апр. 2026 г.114Minecraft: 26.1.1fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Fabric] mc-26.1 - 0.10.3
fab-mc-26.1-0.10.314 апр. 2026 г.81Minecraft: 26.1fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Neoforge] mc-1.21.5-8 - 0.10.3
neo-mc-1.21.5-8-0.10.314 апр. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Fabric] 26.1-snap.7-11 - 0.10.3
fab-26.1-snap.7-11-0.10.314 апр. 2026 г.7Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Fabric] mc-26.1-rc.1-2 - 0.10.3
fab-mc-26.1-rc.1-2-0.10.314 апр. 2026 г.8Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Fabric] mc-1.20.0-1 - 0.10.3
fab-mc-1.20.0-1-0.10.314 апр. 2026 г.21Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Neoforge] mc-1.21.0-1 - 0.10.3
neo-mc-1.21.0-1-0.10.314 апр. 2026 г.64Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Fabric] mc-26.1-pre.1-2 - 0.10.3
fab-mc-26.1-pre.1-2-0.10.314 апр. 2026 г.10Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Neoforge] mc-26.1.1 - 0.10.3
neo-mc-26.1.1-0.10.314 апр. 2026 г.10Minecraft: 26.1.1neoforge
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Fabric] mc-1.21.9-10 - 0.10.3
fab-mc-1.21.9-10-0.10.314 апр. 2026 г.25Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Fabric] mc-1.21.0-1 - 0.10.3
fab-mc-1.21.0-1-0.10.314 апр. 2026 г.30Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Fabric] mc-1.21.4 - 0.10.3
fab-mc-1.21.4-0.10.314 апр. 2026 г.12Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Fabric] mc-1.21.5-8 - 0.10.3
fab-mc-1.21.5-8-0.10.314 апр. 2026 г.14Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Fabric] mc-1.21.11 - 0.10.3
fab-mc-1.21.11-0.10.314 апр. 2026 г.211Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Neoforge] mc-26.1 - 0.10.3
neo-mc-26.1-0.10.314 апр. 2026 г.36Minecraft: 26.1neoforge
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Neoforge] mc-1.21.4 - 0.10.3
neo-mc-1.21.4-0.10.314 апр. 2026 г.7Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Neoforge] mc-1.21.9-10 - 0.10.3
neo-mc-1.21.9-10-0.10.314 апр. 2026 г.17Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Neoforge] mc-1.21.11 - 0.10.3
neo-mc-1.21.11-0.10.314 апр. 2026 г.19Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Elytra Trims Compat
Not really a feature here, but a lot of investigation went into how enabling transparency with ElytraTrims could go - and it doesn't really go. Could not figure out a smart way to redraw transparency on trims on the elytra, hence the mod continues to only hide/show Elytras with ElytraTrims being present client side.
#### GeckoLib Compat
Any mod using default GeckoLib behavior to draw armor should now be compatible to Armor Hider. Of course, there are going to be edge cases (and I can only test so much), but in principle, the rendering pipes through AH's interceptions correctly. If you are using a GeckoLib-using armor mod that doesn't work as expected, feel free to notify me via Discord or GitHub.
#### Fantasy Armor Compat
Fantasy Armor (interestingly) decides to hide player arms. A dedicated compat was added that re-enables the arms if the armor is only partially rendered or hidden.
#### LuckPerms Compat
Armor Hider now supports LuckPerms. You can add the 'armorhider.admin' permission to any player or group to let players change Armor Hider settings server-wide. In case LuckPerms is present on the server, the mod will prefer to use its permission settings, but otherwise fall back to the default "any mod or admin can edit server-wide settings" behavior from before.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.2...v0.10.3
release
[Fabric] mc-1.21.4 - 0.10.2
fab-mc-1.21.4-0.10.213 апр. 2026 г.25Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Neoforge] mc-1.21.11 - 0.10.2
neo-mc-1.21.11-0.10.213 апр. 2026 г.23Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Fabric] mc-1.21.5-8 - 0.10.2
fab-mc-1.21.5-8-0.10.213 апр. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Neoforge] mc-26.1 - 0.10.2
neo-mc-26.1-0.10.213 апр. 2026 г.11Minecraft: 26.1neoforge
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Neoforge] mc-26.1.1 - 0.10.2
neo-mc-26.1.1-0.10.213 апр. 2026 г.10Minecraft: 26.1.1neoforge
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Fabric] mc-1.21.11 - 0.10.2
fab-mc-1.21.11-0.10.213 апр. 2026 г.161Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Fabric] mc-1.21.0-1 - 0.10.2
fab-mc-1.21.0-1-0.10.213 апр. 2026 г.33Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Neoforge] mc-1.21.9-10 - 0.10.2
neo-mc-1.21.9-10-0.10.213 апр. 2026 г.13Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Fabric] mc-1.21.9-10 - 0.10.2
fab-mc-1.21.9-10-0.10.213 апр. 2026 г.23Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Fabric] 26.1-snap.7-11 - 0.10.2
fab-26.1-snap.7-11-0.10.213 апр. 2026 г.10Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Fabric] mc-26.1.1 - 0.10.2
fab-mc-26.1.1-0.10.213 апр. 2026 г.73Minecraft: 26.1.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Neoforge] mc-1.21.5-8 - 0.10.2
neo-mc-1.21.5-8-0.10.213 апр. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Fabric] mc-1.20.0-1 - 0.10.2
fab-mc-1.20.0-1-0.10.213 апр. 2026 г.21Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Neoforge] mc-1.21.0-1 - 0.10.2
neo-mc-1.21.0-1-0.10.213 апр. 2026 г.90Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Fabric] mc-26.1 - 0.10.2
fab-mc-26.1-0.10.213 апр. 2026 г.62Minecraft: 26.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Fabric] mc-26.1-pre.1-2 - 0.10.2
fab-mc-26.1-pre.1-2-0.10.213 апр. 2026 г.8Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Neoforge] mc-1.21.4 - 0.10.2
neo-mc-1.21.4-0.10.213 апр. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Fabric] mc-26.1-rc.1-2 - 0.10.2
fab-mc-26.1-rc.1-2-0.10.213 апр. 2026 г.8Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### NeoForge (maybe also Fabric) startup issue
This release fixes a game start issue on NeoForge (and maybe also Fabric, but it'd probably have a more expressive crash report). The CapeLayer fixes on 0.10.1 had an issue where the mixin signature was not correct, preventing client startup.
#### CI (again)
Hopefully the project now builds on Windows fine again.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.1...v0.10.2
release
[Fabric] 26.1-snap.7-11 - 0.10.1
fab-26.1-snap.7-11-0.10.113 апр. 2026 г.17Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Fabric] mc-1.21.5-8 - 0.10.1
fab-mc-1.21.5-8-0.10.113 апр. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Neoforge] mc-1.21.5-8 - 0.10.1
neo-mc-1.21.5-8-0.10.113 апр. 2026 г.6Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Fabric] mc-1.21.0-1 - 0.10.1
fab-mc-1.21.0-1-0.10.113 апр. 2026 г.16Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Fabric] mc-26.1-rc.1-2 - 0.10.1
fab-mc-26.1-rc.1-2-0.10.113 апр. 2026 г.15Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Neoforge] mc-1.21.9-10 - 0.10.1
neo-mc-1.21.9-10-0.10.113 апр. 2026 г.6Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Fabric] mc-1.21.11 - 0.10.1
fab-mc-1.21.11-0.10.113 апр. 2026 г.82Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Neoforge] mc-26.1.1 - 0.10.1
neo-mc-26.1.1-0.10.113 апр. 2026 г.12Minecraft: 26.1.1neoforge
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Neoforge] mc-26.1 - 0.10.1
neo-mc-26.1-0.10.113 апр. 2026 г.18Minecraft: 26.1neoforge
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Fabric] mc-1.20.0-1 - 0.10.1
fab-mc-1.20.0-1-0.10.113 апр. 2026 г.17Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Fabric] mc-26.1-pre.1-2 - 0.10.1
fab-mc-26.1-pre.1-2-0.10.113 апр. 2026 г.9Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Fabric] mc-26.1.1 - 0.10.1
fab-mc-26.1.1-0.10.113 апр. 2026 г.27Minecraft: 26.1.1fabric, quilt
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Fabric] mc-26.1 - 0.10.1
fab-mc-26.1-0.10.113 апр. 2026 г.44Minecraft: 26.1fabric, quilt
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Neoforge] mc-1.21.11 - 0.10.1
neo-mc-1.21.11-0.10.113 апр. 2026 г.32Minecraft: 1.21.11neoforge
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Fabric] mc-1.21.4 - 0.10.1
fab-mc-1.21.4-0.10.113 апр. 2026 г.16Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Neoforge] mc-1.21.4 - 0.10.1
neo-mc-1.21.4-0.10.113 апр. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Neoforge] mc-1.21.0-1 - 0.10.1
neo-mc-1.21.0-1-0.10.113 апр. 2026 г.32Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
release
[Fabric] mc-1.21.9-10 - 0.10.1
fab-mc-1.21.9-10-0.10.113 апр. 2026 г.15Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
(This is against the last prerelease, not against the last actual release - check the prerelease 0.10.x notes for detailed changes)
### Fixes
#### Automatic release publishing
The pipeline which automatically creates releases has been adjusted so it does no longer publish duplicated releases (0.10.0.10 and 0.10.0.11 were practically similar)
#### Cape Placement
A reported issue around placing/transforming capes when the chest armor is fully hidden has been investigated but could not be reproduced. Additional logging was added for that matter - if you run into the issue again, please enable the debug logging feature in "Other settings" when in third person camera and send over the log file!
#### Zombie/Mob Armor Rendering
An issue where mob armor was intercepted by Armor Hider and not drawn has been resolved. Mob armor will now always be rendered. Thanks to Shane for pointing this out via Discord.
### Other
I suspect there are some funny things going on with lingering scopes again looking at recent issue reports. I have another refactor for this in the works but will add this after the outstanding compats to GeckoLib and ElytraTrims and a rework of where the settings of the mod are accessed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.9.0...v0.10.1
beta
[Fabric] mc-26.1.1 - 0.10.0-pre.11
fab-mc-26.1.1-0.10.0-p.1110 апр. 2026 г.214Minecraft: 26.1.1fabric, quilt
Что нового
Release 0.10.0-pre.11
beta
[Neoforge] mc-26.1.1 - 0.10.0-pre.11
neo-mc-26.1.1-0.10.0-p.1110 апр. 2026 г.15Minecraft: 26.1.1neoforge
Что нового
Release 0.10.0-pre.11
beta
[Neoforge] mc-1.21.9-10 - 0.10.0-pre.11
neo-mc-1.21.9-10-0.10.0-p.1110 апр. 2026 г.6Minecraft: 1.21.9, 1.21.10neoforge
Что нового
Release 0.10.0-pre.11
beta
[Neoforge] mc-1.21.0-1 - 0.10.0-pre.11
neo-mc-1.21.0-1-0.10.0-p.1110 апр. 2026 г.195Minecraft: 1.21, 1.21.1neoforge
Что нового
Release 0.10.0-pre.11
beta
[Fabric] mc-26.1-pre.1-2 - 0.10.0-pre.11
fab-mc-26.1-pre.1-2-0.10.0-p.1110 апр. 2026 г.13Minecraft: 26.1-pre-2fabric, quilt
Что нового
Release 0.10.0-pre.11
beta
[Fabric] mc-1.21.4 - 0.10.0-pre.11
fab-mc-1.21.4-0.10.0-p.1110 апр. 2026 г.32Minecraft: 1.21.4fabric, quilt
Что нового
Release 0.10.0-pre.11
beta
[Fabric] mc-1.21.11 - 0.10.0-pre.11
fab-mc-1.21.11-0.10.0-p.1110 апр. 2026 г.454Minecraft: 1.21.11fabric, quilt
Что нового
Release 0.10.0-pre.11
beta
[Neoforge] mc-1.21.4 - 0.10.0-pre.11
neo-mc-1.21.4-0.10.0-p.1110 апр. 2026 г.6Minecraft: 1.21.4neoforge
Что нового
Release 0.10.0-pre.11
beta
[Neoforge] mc-26.1 - 0.10.0-pre.11
neo-mc-26.1-0.10.0-p.1110 апр. 2026 г.10Minecraft: 26.1neoforge
Что нового
Release 0.10.0-pre.11
beta
[Neoforge] mc-1.21.5-8 - 0.10.0-pre.11
neo-mc-1.21.5-8-0.10.0-p.1110 апр. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
Release 0.10.0-pre.11
beta
[Fabric] mc-26.1 - 0.10.0-pre.11
fab-mc-26.1-0.10.0-p.1110 апр. 2026 г.157Minecraft: 26.1fabric, quilt
Что нового
Release 0.10.0-pre.11
beta
[Fabric] mc-26.1-rc.1-2 - 0.10.0-pre.11
fab-mc-26.1-rc.1-2-0.10.0-p.1110 апр. 2026 г.7Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
Release 0.10.0-pre.11
beta
[Fabric] mc-1.21.9-10 - 0.10.0-pre.11
fab-mc-1.21.9-10-0.10.0-p.1110 апр. 2026 г.40Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
Release 0.10.0-pre.11
beta
[Fabric] mc-1.20.0-1 - 0.10.0-pre.11
fab-mc-1.20.0-1-0.10.0-p.1110 апр. 2026 г.49Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
Release 0.10.0-pre.11
beta
[Neoforge] mc-1.21.11 - 0.10.0-pre.11
neo-mc-1.21.11-0.10.0-p.1110 апр. 2026 г.23Minecraft: 1.21.11neoforge
Что нового
Release 0.10.0-pre.11
beta
[Fabric] mc-1.21.5-8 - 0.10.0-pre.11
fab-mc-1.21.5-8-0.10.0-p.1110 апр. 2026 г.19Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
Release 0.10.0-pre.11
beta
[Fabric] 26.1-snap.7-11 - 0.10.0-pre.11
fab-26.1-snap.7-11-0.10.0-p.1110 апр. 2026 г.5Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
Release 0.10.0-pre.11
beta
[Fabric] mc-1.21.0-1 - 0.10.0-pre.11
fab-mc-1.21.0-1-0.10.0-p.1110 апр. 2026 г.89Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
Release 0.10.0-pre.11
beta
[Fabric] mc-26.1-rc.1-2 - 0.10.0-pre.10
fab-mc-26.1-rc.1-2-0.10.0-p.105 апр. 2026 г.64Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Neoforge] mc-1.21.0-1 - 0.10.0-pre.10
neo-mc-1.21.0-1-0.10.0-p.105 апр. 2026 г.196Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Fabric] mc-1.20.0-1 - 0.10.0-pre.10
fab-mc-1.20.0-1-0.10.0-p.105 апр. 2026 г.70Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Neoforge] mc-1.21.11 - 0.10.0-pre.10
neo-mc-1.21.11-0.10.0-p.105 апр. 2026 г.41Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Fabric] mc-1.21.5-8 - 0.10.0-pre.10
fab-mc-1.21.5-8-0.10.0-p.105 апр. 2026 г.36Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Fabric] mc-1.21.9-10 - 0.10.0-pre.10
fab-mc-1.21.9-10-0.10.0-p.105 апр. 2026 г.90Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Fabric] mc-26.1-pre.1-2 - 0.10.0-pre.10
fab-mc-26.1-pre.1-2-0.10.0-p.105 апр. 2026 г.10Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Neoforge] mc-1.21.9-10 - 0.10.0-pre.10
neo-mc-1.21.9-10-0.10.0-p.105 апр. 2026 г.12Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Fabric] mc-26.1.1 - 0.10.0-pre.10
fab-mc-26.1.1-0.10.0-p.105 апр. 2026 г.300Minecraft: 26.1.1fabric, quilt
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Fabric] mc-1.21.4 - 0.10.0-pre.10
fab-mc-1.21.4-0.10.0-p.105 апр. 2026 г.36Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Neoforge] mc-26.1 - 0.10.0-pre.10
neo-mc-26.1-0.10.0-p.105 апр. 2026 г.24Minecraft: 26.1neoforge
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Fabric] mc-1.21.0-1 - 0.10.0-pre.10
fab-mc-1.21.0-1-0.10.0-p.105 апр. 2026 г.113Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Neoforge] mc-26.1.1 - 0.10.0-pre.10
neo-mc-26.1.1-0.10.0-p.105 апр. 2026 г.22Minecraft: 26.1.1neoforge
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Neoforge] mc-1.21.4 - 0.10.0-pre.10
neo-mc-1.21.4-0.10.0-p.105 апр. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Fabric] mc-1.21.11 - 0.10.0-pre.10
fab-mc-1.21.11-0.10.0-p.105 апр. 2026 г.694Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Neoforge] mc-1.21.5-8 - 0.10.0-pre.10
neo-mc-1.21.5-8-0.10.0-p.105 апр. 2026 г.11Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Fabric] mc-26.1 - 0.10.0-pre.10
fab-mc-26.1-0.10.0-p.105 апр. 2026 г.367Minecraft: 26.1fabric, quilt
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Fabric] 26.1-snap.7-11 - 0.10.0-pre.10
fab-26.1-snap.7-11-0.10.0-p.105 апр. 2026 г.8Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
The mod now embeds the icons it uses on the changed UI, which makes 26.1 and later also render armor icons when no world has been loaded. Additionally, I changed the "Affect Elytra" and "Affect Skulls" background icons a little bit to make them look more nicely.
Furthermore, all icons are now always vertically and horizontally aligned within their respective buttons (which previously could be easily broken by changing UI scaling).
### Fixes
#### Cape placement
An issue where capes were not correctly placed when chest armor was fully hidden has been fixed. Thanks to Angel for pointing this out via Discord.
#### Options Screen Closing
The mod options screen now correctly closes using the Esc key or "Done" button after it was opened via the keybind. Thanks to Racks1 for pointing this out via GitHub.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.9...v0.10.0-pre.10
beta
[Fabric] mc-26.1.1 - 0.10.0-pre.9
fab-mc-26.1.1-0.10.0-p.94 апр. 2026 г.76Minecraft: 26.1.1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Fabric] mc-1.21.0-1 - 0.10.0-pre.9
fab-mc-1.21.0-1-0.10.0-p.94 апр. 2026 г.19Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Fabric] 26.1-snap.7-11 - 0.10.0-pre.9
fab-26.1-snap.7-11-0.10.0-p.94 апр. 2026 г.9Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Neoforge] mc-1.21.11 - 0.10.0-pre.9
neo-mc-1.21.11-0.10.0-p.94 апр. 2026 г.16Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Neoforge] mc-1.21.4 - 0.10.0-pre.9
neo-mc-1.21.4-0.10.0-p.94 апр. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Fabric] mc-1.20.0-1 - 0.10.0-pre.9
fab-mc-1.20.0-1-0.10.0-p.94 апр. 2026 г.19Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Fabric] mc-1.21.4 - 0.10.0-pre.9
fab-mc-1.21.4-0.10.0-p.94 апр. 2026 г.13Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Neoforge] mc-26.1 - 0.10.0-pre.9
neo-mc-26.1-0.10.0-p.94 апр. 2026 г.11Minecraft: 26.1neoforge
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Fabric] mc-26.1-rc.1-2 - 0.10.0-pre.9
fab-mc-26.1-rc.1-2-0.10.0-p.94 апр. 2026 г.10Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Fabric] mc-26.1 - 0.10.0-pre.9
fab-mc-26.1-0.10.0-p.94 апр. 2026 г.98Minecraft: 26.1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Fabric] mc-1.21.11 - 0.10.0-pre.9
fab-mc-1.21.11-0.10.0-p.94 апр. 2026 г.220Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Neoforge] mc-26.1.1 - 0.10.0-pre.9
neo-mc-26.1.1-0.10.0-p.94 апр. 2026 г.13Minecraft: 26.1.1neoforge
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Neoforge] mc-1.21.0-1 - 0.10.0-pre.9
neo-mc-1.21.0-1-0.10.0-p.94 апр. 2026 г.49Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Neoforge] mc-1.21.9-10 - 0.10.0-pre.9
neo-mc-1.21.9-10-0.10.0-p.94 апр. 2026 г.6Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Fabric] mc-1.21.9-10 - 0.10.0-pre.9
fab-mc-1.21.9-10-0.10.0-p.94 апр. 2026 г.26Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Fabric] mc-1.21.5-8 - 0.10.0-pre.9
fab-mc-1.21.5-8-0.10.0-p.94 апр. 2026 г.12Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Fabric] mc-26.1-pre.1-2 - 0.10.0-pre.9
fab-mc-26.1-pre.1-2-0.10.0-p.94 апр. 2026 г.7Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Neoforge] mc-1.21.5-8 - 0.10.0-pre.9
neo-mc-1.21.5-8-0.10.0-p.94 апр. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### 26.1.1 Support
This adds 26.1.1 support (no code changes, just adding the game version)
#### Gender Mod Compatibility
Armor Hider is now compatible to [Female Gender Mod](https://github.com/FemaleGenderMod/FemaleGenderMod). Below 1.21, it only supports fully hiding the armor (gender mod's models won't be drawn transparent if opacity is between 5% and 95%). On all versions at or later than 1.21, full transparency is supported.
### Fixes
Move payload loading to client and server classes, which fixes a class load exception during client start by @zannagh - thanks to izzyjeezy for the report on GitHub
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.8...v0.10.0-pre.9
beta
[Neoforge] mc-26.1 - 0.10.0-pre.7
neo-mc-26.1-0.10.0-p.74 апр. 2026 г.15Minecraft: 26.1neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Neoforge] mc-1.21.4 - 0.10.0-pre.7
neo-mc-1.21.4-0.10.0-p.74 апр. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Neoforge] mc-1.21.9-10 - 0.10.0-pre.7
neo-mc-1.21.9-10-0.10.0-p.74 апр. 2026 г.8Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Fabric] mc-1.20.0-1 - 0.10.0-pre.7
fab-mc-1.20.0-1-0.10.0-p.74 апр. 2026 г.8Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Fabric] mc-26.1-pre.1-2 - 0.10.0-pre.7
fab-mc-26.1-pre.1-2-0.10.0-p.74 апр. 2026 г.8Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Fabric] mc-26.1-rc.1-2 - 0.10.0-pre.7
fab-mc-26.1-rc.1-2-0.10.0-p.74 апр. 2026 г.6Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Fabric] mc-1.21.0-1 - 0.10.0-pre.7
fab-mc-1.21.0-1-0.10.0-p.74 апр. 2026 г.13Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Neoforge] mc-1.21.0-1 - 0.10.0-pre.7
neo-mc-1.21.0-1-0.10.0-p.74 апр. 2026 г.15Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Neoforge] mc-1.21.5-8 - 0.10.0-pre.7
neo-mc-1.21.5-8-0.10.0-p.74 апр. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Fabric] mc-1.21.9-10 - 0.10.0-pre.7
fab-mc-1.21.9-10-0.10.0-p.74 апр. 2026 г.10Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Fabric] mc-1.21.11 - 0.10.0-pre.7
fab-mc-1.21.11-0.10.0-p.74 апр. 2026 г.53Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Fabric] 26.1-snap.7-11 - 0.10.0-pre.7
fab-26.1-snap.7-11-0.10.0-p.74 апр. 2026 г.7Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Fabric] mc-1.21.4 - 0.10.0-pre.7
fab-mc-1.21.4-0.10.0-p.74 апр. 2026 г.11Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Fabric] mc-1.21.5-8 - 0.10.0-pre.7
fab-mc-1.21.5-8-0.10.0-p.74 апр. 2026 г.10Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Neoforge] mc-1.21.11 - 0.10.0-pre.7
neo-mc-1.21.11-0.10.0-p.74 апр. 2026 г.7Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Fabric] mc-26.1 - 0.10.0-pre.7
fab-mc-26.1-0.10.0-p.74 апр. 2026 г.28Minecraft: 26.1fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes an issue where when upgrading from a mod-version prior to 0.10.0-p.5 (where explicit item exclusions were introduced), the mod failed to work with the existing configuration files. The symptom of this was it looking like the mod failed to work at all (since it'd always early return when reading from its configuration).
Now, Armor Hider uses a (very explicit) version property in its configuration file and will migrate older configurations to the new scheme.
If you still encounter errors, please open an issue or let me know via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.5...v0.10.0-pre.7
beta
[Fabric] mc-1.21.5-8 - 0.10.0-pre.6
fab-mc-1.21.5-8-0.10.0-p.63 апр. 2026 г.17Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Fabric] 26.1-snap.7-11 - 0.10.0-pre.6
fab-26.1-snap.7-11-0.10.0-p.63 апр. 2026 г.8Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Fabric] mc-1.21.11 - 0.10.0-pre.6
fab-mc-1.21.11-0.10.0-p.63 апр. 2026 г.139Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Fabric] mc-1.20.0-1 - 0.10.0-pre.6
fab-mc-1.20.0-1-0.10.0-p.63 апр. 2026 г.11Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Neoforge] mc-1.21.4 - 0.10.0-pre.6
neo-mc-1.21.4-0.10.0-p.63 апр. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Neoforge] mc-26.1 - 0.10.0-pre.6
neo-mc-26.1-0.10.0-p.63 апр. 2026 г.14Minecraft: 26.1neoforge
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Fabric] mc-1.21.4 - 0.10.0-pre.6
fab-mc-1.21.4-0.10.0-p.63 апр. 2026 г.11Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Fabric] mc-1.21.9-10 - 0.10.0-pre.6
fab-mc-1.21.9-10-0.10.0-p.63 апр. 2026 г.26Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Neoforge] mc-1.21.11 - 0.10.0-pre.6
neo-mc-1.21.11-0.10.0-p.63 апр. 2026 г.16Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Neoforge] mc-1.21.5-8 - 0.10.0-pre.6
neo-mc-1.21.5-8-0.10.0-p.63 апр. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Fabric] mc-1.21.0-1 - 0.10.0-pre.6
fab-mc-1.21.0-1-0.10.0-p.63 апр. 2026 г.22Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Fabric] mc-26.1 - 0.10.0-pre.6
fab-mc-26.1-0.10.0-p.63 апр. 2026 г.65Minecraft: 26.1fabric, quilt
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Neoforge] mc-1.21.0-1 - 0.10.0-pre.6
neo-mc-1.21.0-1-0.10.0-p.63 апр. 2026 г.41Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Fabric] mc-26.1-rc.1-2 - 0.10.0-pre.6
fab-mc-26.1-rc.1-2-0.10.0-p.63 апр. 2026 г.10Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Neoforge] mc-1.21.9-10 - 0.10.0-pre.6
neo-mc-1.21.9-10-0.10.0-p.63 апр. 2026 г.6Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Fabric] mc-26.1-pre.1-2 - 0.10.0-pre.6
fab-mc-26.1-pre.1-2-0.10.0-p.63 апр. 2026 г.9Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### UI Rewrite
The UI of the mod has been (almost entirely) rewritten. Now, you'll see 1-3 buttons next to slot configuring sliders, where you can choose to enable/disable glint rendering directory, on chest/helmet choose whether the mod should also intercept elytra/skull-like items and a new addition (described below) for individual item interceptions.
Please note that I had to jump some hoops on 1.20.x and on 26.1 in regard to how they allow to render item icons on settings pages as long as you've not loaded a world. I'm hoping to find a better way to this soonish.
#### Individual Item Exclusion
The mod now allows for excluding specific items from being handled (i.e. they'd always be drawn as if the mod wasn't present at all). These decisions in your configuration are relayed through the server if the mod is running the server, so if you, for example, set Leather Cap to "Ignore", other players (as yourself) will always see the cap on your player model.
If resource packs or mods do not use proper item registration, Armor Hider will show you the item ID on that configuration page (if intercepted during rendering), so it should be possible to configure each item individually as long as them item is rendered through the vanilla rendering pipeline.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.4...v0.10.0-pre.6
beta
[Fabric] 26.1-snap.7-11 - 0.10.0-pre.3
fab-26.1-snap.7-11-0.10.0-p.330 мар. 2026 г.37Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Neoforge] mc-1.21.5-8 - 0.10.0-pre.3
neo-mc-1.21.5-8-0.10.0-p.330 мар. 2026 г.12Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Fabric] mc-26.1 - 0.10.0-pre.3
fab-mc-26.1-0.10.0-p.330 мар. 2026 г.426Minecraft: 26.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Neoforge] mc-1.21.4 - 0.10.0-pre.3
neo-mc-1.21.4-0.10.0-p.330 мар. 2026 г.14Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Neoforge] mc-1.21.11 - 0.10.0-pre.3
neo-mc-1.21.11-0.10.0-p.330 мар. 2026 г.32Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Neoforge] mc-1.21.0-1 - 0.10.0-pre.3
neo-mc-1.21.0-1-0.10.0-p.330 мар. 2026 г.130Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Fabric] mc-1.20.0-1 - 0.10.0-pre.3
fab-mc-1.20.0-1-0.10.0-p.330 мар. 2026 г.50Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Fabric] mc-26.1-pre.1-2 - 0.10.0-pre.3
fab-mc-26.1-pre.1-2-0.10.0-p.330 мар. 2026 г.10Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Fabric] mc-1.21.5-8 - 0.10.0-pre.3
fab-mc-1.21.5-8-0.10.0-p.330 мар. 2026 г.29Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Fabric] mc-1.21.4 - 0.10.0-pre.3
fab-mc-1.21.4-0.10.0-p.330 мар. 2026 г.34Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Neoforge] mc-1.21.9-10 - 0.10.0-pre.3
neo-mc-1.21.9-10-0.10.0-p.330 мар. 2026 г.10Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Neoforge] mc-26.1 - 0.10.0-pre.3
neo-mc-26.1-0.10.0-p.330 мар. 2026 г.21Minecraft: 26.1neoforge
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Fabric] mc-1.21.9-10 - 0.10.0-pre.3
fab-mc-1.21.9-10-0.10.0-p.330 мар. 2026 г.74Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Fabric] mc-26.1-rc.1-2 - 0.10.0-pre.3
fab-mc-26.1-rc.1-2-0.10.0-p.330 мар. 2026 г.7Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Fabric] mc-1.21.11 - 0.10.0-pre.3
fab-mc-1.21.11-0.10.0-p.330 мар. 2026 г.571Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Fabric] mc-1.21.0-1 - 0.10.0-pre.3
fab-mc-1.21.0-1-0.10.0-p.330 мар. 2026 г.80Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
#### 1.21.4 Settings screen
The 1.21.4 settings screen has been fixed - it was previously missing sliders for chestplate, leggings and boots.
#### Duplicated logging on server events
There should now be no more duplicated log lines on server side events (configs received, server wide settings changed, ...)
#### Permission adjustments
The overall logic remains unchanged, but the server will now send permission packets (which tell the Armor Hider client-side instances what they're allowed to do server-wide) are now sent more often to make sure the client always has the most recent state. In addition, as a precursor to future changes, Armor Hider does now not only evaluate a true/false but a permission level.
#### Mixins failing on multiple versions
On <= 1.21.4 versions, failing mixin injectors which would prevent client startup have been fixed.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.2...HEAD
beta
[Neoforge] mc-1.21.11 - 0.10.0-pre.2
neo-mc-1.21.11-0.10.0-p.229 мар. 2026 г.36Minecraft: 1.21.11neoforge
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Fabric] mc-1.21.5-8 - 0.10.0-pre.2
fab-mc-1.21.5-8-0.10.0-p.229 мар. 2026 г.17Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Fabric] mc-26.1-pre.1-2 - 0.10.0-pre.2
fab-mc-26.1-pre.1-2-0.10.0-p.229 мар. 2026 г.9Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Fabric] mc-1.20.0-1 - 0.10.0-pre.2
fab-mc-1.20.0-1-0.10.0-p.229 мар. 2026 г.15Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Fabric] mc-1.21.4 - 0.10.0-pre.2
fab-mc-1.21.4-0.10.0-p.229 мар. 2026 г.13Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Neoforge] mc-26.1 - 0.10.0-pre.2
neo-mc-26.1-0.10.0-p.229 мар. 2026 г.9Minecraft: 26.1neoforge
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Neoforge] mc-1.21.4 - 0.10.0-pre.2
neo-mc-1.21.4-0.10.0-p.229 мар. 2026 г.7Minecraft: 1.21.4neoforge
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Fabric] mc-26.1 - 0.10.0-pre.2
fab-mc-26.1-0.10.0-p.229 мар. 2026 г.158Minecraft: 26.1fabric, quilt
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Fabric] mc-26.1-rc.1-2 - 0.10.0-pre.2
fab-mc-26.1-rc.1-2-0.10.0-p.229 мар. 2026 г.12Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Neoforge] mc-1.21.0-1 - 0.10.0-pre.2
neo-mc-1.21.0-1-0.10.0-p.229 мар. 2026 г.75Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Neoforge] mc-1.21.9-10 - 0.10.0-pre.2
neo-mc-1.21.9-10-0.10.0-p.229 мар. 2026 г.10Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Fabric] 26.1-snap.7-11 - 0.10.0-pre.2
fab-26.1-snap.7-11-0.10.0-p.229 мар. 2026 г.9Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Neoforge] mc-1.21.5-8 - 0.10.0-pre.2
neo-mc-1.21.5-8-0.10.0-p.229 мар. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Fabric] mc-1.21.9-10 - 0.10.0-pre.2
fab-mc-1.21.9-10-0.10.0-p.229 мар. 2026 г.37Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Fabric] mc-1.21.0-1 - 0.10.0-pre.2
fab-mc-1.21.0-1-0.10.0-p.229 мар. 2026 г.26Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Fabric] mc-1.21.11 - 0.10.0-pre.2
fab-mc-1.21.11-0.10.0-p.229 мар. 2026 г.340Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
See [v0.10.0-pre.1](https://github.com/zannagh/armor-hider/releases/tag/v0.10.0-pre.1) for the feature update. This version only fixes an issue on the release pipeline, where mod versions got to long for Modrinth to accept.
Additionally, betas are now uploaded automatically on Fridays and Mondays, if the latest prerelease is later than the latest release.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.10.0-pre.1...v0.10.0-pre.2
beta
[Fabric] mc-1.21.0-1 - 0.10.0-pre.1
fabric-mc-1.21.0-1-0.10.0-pre.129 мар. 2026 г.10Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
Once upon a time, I actually had a few hours to play the game again and immediately found a recently fixed bug (where armor would reappear in certain camera angles even when hidden) was also present on 1.21.1 (and below).
Hence, this release is rewriting how Armor Hider handles scopes. It has gone from static ThreadLocals to a scoped render pipeline and now to just letting Minecraft's vanilla LivingEntity/Player/RenderState carry the information about how Armor Hider's render adjustments have to be processed downstream.
Functionally, you should see no difference to 0.9.0. But since this changes the core of the mod, I've given this another minor version bump and (didn't do that in a long time) decided to make it a beta release.
If you fancy trying it out, please let me know if you see any issues via GitHub or Discord. If no biggies appear, I'm planning to make this refactoring an actual release in around 14 days.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.23-pre.1...v0.10.0-pre.1
beta
[Fabric] mc-1.21.4 - 0.10.0-pre.1
fabric-mc-1.21.4-0.10.0-pre.129 мар. 2026 г.10Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
Once upon a time, I actually had a few hours to play the game again and immediately found a recently fixed bug (where armor would reappear in certain camera angles even when hidden) was also present on 1.21.1 (and below).
Hence, this release is rewriting how Armor Hider handles scopes. It has gone from static ThreadLocals to a scoped render pipeline and now to just letting Minecraft's vanilla LivingEntity/Player/RenderState carry the information about how Armor Hider's render adjustments have to be processed downstream.
Functionally, you should see no difference to 0.9.0. But since this changes the core of the mod, I've given this another minor version bump and (didn't do that in a long time) decided to make it a beta release.
If you fancy trying it out, please let me know if you see any issues via GitHub or Discord. If no biggies appear, I'm planning to make this refactoring an actual release in around 14 days.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.23-pre.1...v0.10.0-pre.1
beta
[Neoforge] mc-26.1 - 0.10.0-pre.1
neoforge-mc-26.1-0.10.0-pre.129 мар. 2026 г.12Minecraft: 26.1neoforge
Что нового
## What's Changed
### Features
Once upon a time, I actually had a few hours to play the game again and immediately found a recently fixed bug (where armor would reappear in certain camera angles even when hidden) was also present on 1.21.1 (and below).
Hence, this release is rewriting how Armor Hider handles scopes. It has gone from static ThreadLocals to a scoped render pipeline and now to just letting Minecraft's vanilla LivingEntity/Player/RenderState carry the information about how Armor Hider's render adjustments have to be processed downstream.
Functionally, you should see no difference to 0.9.0. But since this changes the core of the mod, I've given this another minor version bump and (didn't do that in a long time) decided to make it a beta release.
If you fancy trying it out, please let me know if you see any issues via GitHub or Discord. If no biggies appear, I'm planning to make this refactoring an actual release in around 14 days.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.23-pre.1...v0.10.0-pre.1
beta
[Neoforge] mc-1.21.4 - 0.10.0-pre.1
neoforge-mc-1.21.4-0.10.0-pre.129 мар. 2026 г.8Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
Once upon a time, I actually had a few hours to play the game again and immediately found a recently fixed bug (where armor would reappear in certain camera angles even when hidden) was also present on 1.21.1 (and below).
Hence, this release is rewriting how Armor Hider handles scopes. It has gone from static ThreadLocals to a scoped render pipeline and now to just letting Minecraft's vanilla LivingEntity/Player/RenderState carry the information about how Armor Hider's render adjustments have to be processed downstream.
Functionally, you should see no difference to 0.9.0. But since this changes the core of the mod, I've given this another minor version bump and (didn't do that in a long time) decided to make it a beta release.
If you fancy trying it out, please let me know if you see any issues via GitHub or Discord. If no biggies appear, I'm planning to make this refactoring an actual release in around 14 days.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.23-pre.1...v0.10.0-pre.1
beta
[Fabric] mc-1.20.0-1 - 0.10.0-pre.1
fabric-mc-1.20.0-1-0.10.0-pre.129 мар. 2026 г.8Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
Once upon a time, I actually had a few hours to play the game again and immediately found a recently fixed bug (where armor would reappear in certain camera angles even when hidden) was also present on 1.21.1 (and below).
Hence, this release is rewriting how Armor Hider handles scopes. It has gone from static ThreadLocals to a scoped render pipeline and now to just letting Minecraft's vanilla LivingEntity/Player/RenderState carry the information about how Armor Hider's render adjustments have to be processed downstream.
Functionally, you should see no difference to 0.9.0. But since this changes the core of the mod, I've given this another minor version bump and (didn't do that in a long time) decided to make it a beta release.
If you fancy trying it out, please let me know if you see any issues via GitHub or Discord. If no biggies appear, I'm planning to make this refactoring an actual release in around 14 days.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.23-pre.1...v0.10.0-pre.1
beta
[Fabric] mc-26.1 - 0.10.0-pre.1
fabric-mc-26.1-0.10.0-pre.129 мар. 2026 г.19Minecraft: 26.1fabric, quilt
Что нового
## What's Changed
### Features
Once upon a time, I actually had a few hours to play the game again and immediately found a recently fixed bug (where armor would reappear in certain camera angles even when hidden) was also present on 1.21.1 (and below).
Hence, this release is rewriting how Armor Hider handles scopes. It has gone from static ThreadLocals to a scoped render pipeline and now to just letting Minecraft's vanilla LivingEntity/Player/RenderState carry the information about how Armor Hider's render adjustments have to be processed downstream.
Functionally, you should see no difference to 0.9.0. But since this changes the core of the mod, I've given this another minor version bump and (didn't do that in a long time) decided to make it a beta release.
If you fancy trying it out, please let me know if you see any issues via GitHub or Discord. If no biggies appear, I'm planning to make this refactoring an actual release in around 14 days.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.23-pre.1...v0.10.0-pre.1
beta
[Fabric] mc-1.21.11 - 0.10.0-pre.1
fabric-mc-1.21.11-0.10.0-pre.129 мар. 2026 г.28Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
Once upon a time, I actually had a few hours to play the game again and immediately found a recently fixed bug (where armor would reappear in certain camera angles even when hidden) was also present on 1.21.1 (and below).
Hence, this release is rewriting how Armor Hider handles scopes. It has gone from static ThreadLocals to a scoped render pipeline and now to just letting Minecraft's vanilla LivingEntity/Player/RenderState carry the information about how Armor Hider's render adjustments have to be processed downstream.
Functionally, you should see no difference to 0.9.0. But since this changes the core of the mod, I've given this another minor version bump and (didn't do that in a long time) decided to make it a beta release.
If you fancy trying it out, please let me know if you see any issues via GitHub or Discord. If no biggies appear, I'm planning to make this refactoring an actual release in around 14 days.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.23-pre.1...v0.10.0-pre.1
beta
[Neoforge] mc-1.21.11 - 0.10.0-pre.1
neoforge-mc-1.21.11-0.10.0-pre.129 мар. 2026 г.12Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
Once upon a time, I actually had a few hours to play the game again and immediately found a recently fixed bug (where armor would reappear in certain camera angles even when hidden) was also present on 1.21.1 (and below).
Hence, this release is rewriting how Armor Hider handles scopes. It has gone from static ThreadLocals to a scoped render pipeline and now to just letting Minecraft's vanilla LivingEntity/Player/RenderState carry the information about how Armor Hider's render adjustments have to be processed downstream.
Functionally, you should see no difference to 0.9.0. But since this changes the core of the mod, I've given this another minor version bump and (didn't do that in a long time) decided to make it a beta release.
If you fancy trying it out, please let me know if you see any issues via GitHub or Discord. If no biggies appear, I'm planning to make this refactoring an actual release in around 14 days.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.23-pre.1...v0.10.0-pre.1
beta
[Fabric] mc-1.21.5-8 - 0.10.0-pre.1
fabric-mc-1.21.5-8-0.10.0-pre.129 мар. 2026 г.10Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
Once upon a time, I actually had a few hours to play the game again and immediately found a recently fixed bug (where armor would reappear in certain camera angles even when hidden) was also present on 1.21.1 (and below).
Hence, this release is rewriting how Armor Hider handles scopes. It has gone from static ThreadLocals to a scoped render pipeline and now to just letting Minecraft's vanilla LivingEntity/Player/RenderState carry the information about how Armor Hider's render adjustments have to be processed downstream.
Functionally, you should see no difference to 0.9.0. But since this changes the core of the mod, I've given this another minor version bump and (didn't do that in a long time) decided to make it a beta release.
If you fancy trying it out, please let me know if you see any issues via GitHub or Discord. If no biggies appear, I'm planning to make this refactoring an actual release in around 14 days.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.23-pre.1...v0.10.0-pre.1
beta
[Fabric] mc-1.21.9-10 - 0.10.0-pre.1
fabric-mc-1.21.9-10-0.10.0-pre.129 мар. 2026 г.11Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
Once upon a time, I actually had a few hours to play the game again and immediately found a recently fixed bug (where armor would reappear in certain camera angles even when hidden) was also present on 1.21.1 (and below).
Hence, this release is rewriting how Armor Hider handles scopes. It has gone from static ThreadLocals to a scoped render pipeline and now to just letting Minecraft's vanilla LivingEntity/Player/RenderState carry the information about how Armor Hider's render adjustments have to be processed downstream.
Functionally, you should see no difference to 0.9.0. But since this changes the core of the mod, I've given this another minor version bump and (didn't do that in a long time) decided to make it a beta release.
If you fancy trying it out, please let me know if you see any issues via GitHub or Discord. If no biggies appear, I'm planning to make this refactoring an actual release in around 14 days.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.23-pre.1...v0.10.0-pre.1
release
[Fabric] mc-1.20.0-1 - 0.9.0
fabric-mc-1.20.0-1-0.9.028 мар. 2026 г.62Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Neoforge] mc-1.21.0-1 - 0.9.0
neoforge-mc-1.21.0-1-0.9.028 мар. 2026 г.80Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Neoforge] mc-26.1 - 0.9.0
neoforge-mc-26.1-0.9.028 мар. 2026 г.30Minecraft: 26.1neoforge
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Neoforge] mc-1.21.9-10 - 0.9.0
neoforge-mc-1.21.9-10-0.9.028 мар. 2026 г.37Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Fabric] mc-26.1-pre.1-2 - 0.9.0
fabric-mc-26.1-pre.1-2-0.9.028 мар. 2026 г.8Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Fabric] mc-1.21.4 - 0.9.0
fabric-mc-1.21.4-0.9.028 мар. 2026 г.22Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Fabric] mc-26.1-rc.1-2 - 0.9.0
fabric-mc-26.1-rc.1-2-0.9.028 мар. 2026 г.7Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Fabric] mc-26.1 - 0.9.0
fabric-mc-26.1-0.9.028 мар. 2026 г.280Minecraft: 26.1fabric, quilt
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Fabric] mc-1.21.0-1 - 0.9.0
fabric-mc-1.21.0-1-0.9.028 мар. 2026 г.43Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Neoforge] mc-1.21.4 - 0.9.0
neoforge-mc-1.21.4-0.9.028 мар. 2026 г.28Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Fabric] mc-1.21.9-10 - 0.9.0
fabric-mc-1.21.9-10-0.9.028 мар. 2026 г.65Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Fabric] mc-1.21.5-8 - 0.9.0
fabric-mc-1.21.5-8-0.9.028 мар. 2026 г.22Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Fabric] mc-1.21.11 - 0.9.0
fabric-mc-1.21.11-0.9.028 мар. 2026 г.423Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Neoforge] mc-1.21.11 - 0.9.0
neoforge-mc-1.21.11-0.9.028 мар. 2026 г.54Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Fabric] 26.1-snap.7-11 - 0.9.0
fabric-26.1-snap.7-11-0.9.028 мар. 2026 г.8Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Neoforge] mc-1.21.5-8 - 0.9.0
neoforge-mc-1.21.5-8-0.9.028 мар. 2026 г.32Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
This release adds support for NeoForge 26.1 (using their latest beta as a minimum version). The codebase's version control has been updated to use 26.1 as the source control version (hence the minor bump to 0.9.x), as I've previously forgot to do that when 26.1 moved to stable.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.22...v0.9.0
release
[Neoforge] mc-1.21.4 - 0.8.22
neoforge-mc-1.21.4-0.8.2225 мар. 2026 г.56Minecraft: 1.21.4neoforge
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Fabric] mc-1.21.0-1 - 0.8.22
fabric-mc-1.21.0-1-0.8.2225 мар. 2026 г.63Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Fabric] mc-26.1-rc.1-2 - 0.8.22
fabric-mc-26.1-rc.1-2-0.8.2225 мар. 2026 г.14Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Fabric] mc-26.1 - 0.8.22
fabric-mc-26.1-0.8.2225 мар. 2026 г.292Minecraft: 26.1fabric, quilt
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Fabric] 26.1-snap.7-11 - 0.8.22
fabric-26.1-snap.7-11-0.8.2225 мар. 2026 г.7Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Fabric] mc-1.21.11 - 0.8.22
fabric-mc-1.21.11-0.8.2225 мар. 2026 г.500Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Neoforge] mc-1.21.0-1 - 0.8.22
neoforge-mc-1.21.0-1-0.8.2225 мар. 2026 г.74Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Fabric] mc-26.1-pre.1-2 - 0.8.22
fabric-mc-26.1-pre.1-2-0.8.2225 мар. 2026 г.7Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Fabric] mc-1.21.5-8 - 0.8.22
fabric-mc-1.21.5-8-0.8.2225 мар. 2026 г.24Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Fabric] mc-1.21.9-10 - 0.8.22
fabric-mc-1.21.9-10-0.8.2225 мар. 2026 г.63Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Neoforge] mc-1.21.9-10 - 0.8.22
neoforge-mc-1.21.9-10-0.8.2225 мар. 2026 г.31Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Neoforge] mc-1.21.11 - 0.8.22
neoforge-mc-1.21.11-0.8.2225 мар. 2026 г.44Minecraft: 1.21.11neoforge
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Neoforge] mc-1.21.5-8 - 0.8.22
neoforge-mc-1.21.5-8-0.8.2225 мар. 2026 г.23Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Fabric] mc-1.20.0-1 - 0.8.22
fabric-mc-1.20.0-1-0.8.2225 мар. 2026 г.59Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Fabric] mc-1.21.4 - 0.8.22
fabric-mc-1.21.4-0.8.2225 мар. 2026 г.22Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
This adds 26.1 to the supported versions. No changes to the mod itself compared to 26.1 release candidates.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.21...v0.8.22
release
[Fabric] mc-26.1-rc.1-2 - 0.8.21
fabric-mc-26.1-rc.1-2-0.8.2121 мар. 2026 г.103Minecraft: 26.1-rc-1, 26.1-rc-2fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Fabric] mc-1.21.0-1 - 0.8.21
fabric-mc-1.21.0-1-0.8.2121 мар. 2026 г.60Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Fabric] mc-1.20.0-1 - 0.8.21
fabric-mc-1.20.0-1-0.8.2121 мар. 2026 г.51Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Neoforge] mc-1.21.0-1 - 0.8.21
neoforge-mc-1.21.0-1-0.8.2121 мар. 2026 г.111Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Neoforge] mc-1.21.4 - 0.8.21
neoforge-mc-1.21.4-0.8.2121 мар. 2026 г.34Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Fabric] mc-26.1-pre.1-2 - 0.8.21
fabric-mc-26.1-pre.1-2-0.8.2121 мар. 2026 г.11Minecraft: 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Fabric] 26.1-snap.7-11 - 0.8.21
fabric-26.1-snap.7-11-0.8.2121 мар. 2026 г.9Minecraft: 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Fabric] mc-1.21.5-8 - 0.8.21
fabric-mc-1.21.5-8-0.8.2121 мар. 2026 г.19Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Fabric] mc-1.21.9-10 - 0.8.21
fabric-mc-1.21.9-10-0.8.2121 мар. 2026 г.135Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Neoforge] mc-1.21.5-8 - 0.8.21
neoforge-mc-1.21.5-8-0.8.2121 мар. 2026 г.32Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Fabric] mc-1.21.4 - 0.8.21
fabric-mc-1.21.4-0.8.2121 мар. 2026 г.28Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Neoforge] mc-1.21.11 - 0.8.21
neoforge-mc-1.21.11-0.8.2121 мар. 2026 г.39Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Neoforge] mc-1.21.9-10 - 0.8.21
neoforge-mc-1.21.9-10-0.8.2121 мар. 2026 г.31Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Fabric] mc-1.21.11 - 0.8.21
fabric-mc-1.21.11-0.8.2121 мар. 2026 г.909Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1 Release Candidates Support
This version enables support for 26.1s release candidates. The granular versions of snapshots and prereleases have been dropped (from build+upload) in their favour - only keeping the last version of each iteration (e.g. the 26.1-snap.7-11 version)
#### Elytra Improvements
Elytras now will always show when the player is flying, since it otherwise seems weird that a player is flying without any equipped item.
In addition, if an elytra is equipped but fully hidden, the cape (if available) will be rendered instead (if not suppressed by the skin settings in game). "Double-rendering" of both cape and elytra while flying should be suppressed throughout all versions.
#### Head items
In addition to skull block items (player head, skeleton skull, wither skull, ...), Armor Hider is now going to affect the rendering of any block-type item equipped in the head slot in addition. This should also cover modded blocks as long as a transparent layer can be applied.
---
### Fixes
#### Logging
The debug logs are now not written to the game log anymore but to a dedicated Armor Hider folder within your game files. Whenever debug logging is enabled, a timestamped log file is creates to it's easier to grab and share debug log information.
#### Elytra
In addition to the elytra rendering improvements, this version also fixes an issue where the elytra would never get fully hidden. The render cancellation from earlier versions was re-added.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.20...v0.8.21
release
[Neoforge] mc-1.21.9-10 - 0.8.20
neoforge-mc-1.21.9-10-0.8.2017 мар. 2026 г.59Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Neoforge] mc-1.21.4 - 0.8.20
neoforge-mc-1.21.4-0.8.2017 мар. 2026 г.40Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Fabric] mc-26.1-pre.1-2 - 0.8.20
fabric-mc-26.1-pre.1-2-0.8.2017 мар. 2026 г.25Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Neoforge] mc-1.21.0-1 - 0.8.20
neoforge-mc-1.21.0-1-0.8.2017 мар. 2026 г.85Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Fabric] mc-1.21.0-1 - 0.8.20
fabric-mc-1.21.0-1-0.8.2017 мар. 2026 г.73Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Fabric] mc-1.21.4 - 0.8.20
fabric-mc-1.21.4-0.8.2017 мар. 2026 г.37Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Fabric] 26.1-snap.7-11 - 0.8.20
fabric-26.1-snap.7-11-0.8.2017 мар. 2026 г.8Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Fabric] 26.1-snap.1-6 - 0.8.20
fabric-26.1-snap.1-6-0.8.2017 мар. 2026 г.20Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Fabric] mc-1.21.9-10 - 0.8.20
fabric-mc-1.21.9-10-0.8.2017 мар. 2026 г.76Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Fabric] mc-1.21.11 - 0.8.20
fabric-mc-1.21.11-0.8.2017 мар. 2026 г.569Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Fabric] mc-1.20.0-1 - 0.8.20
fabric-mc-1.20.0-1-0.8.2017 мар. 2026 г.64Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Neoforge] mc-1.21.11 - 0.8.20
neoforge-mc-1.21.11-0.8.2017 мар. 2026 г.25Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Fabric] mc-1.21.5-8 - 0.8.20
fabric-mc-1.21.5-8-0.8.2017 мар. 2026 г.33Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Neoforge] mc-1.21.5-8 - 0.8.20
neoforge-mc-1.21.5-8-0.8.2017 мар. 2026 г.36Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes / Improvements
Offhand transparency adjustments are now working whenever you're above or at Minecraft 1.21. Further injection into rendering for offhand items on 1.20.x is not feasible as I do not intend to write another render pipeline.
In addition, Elytra, Armor and Skull opacity/transparency injections were verified on all versions and should now be working correctly (where previously some game/loader versions were only able to either fully hide or show).
### Known Issues
Due to the nature of the injection into MC's rendering, especially shields and elytra cause a visual artifact when the item is partly transparent, for example a water texture behind the semi-transparent item will not be drawn anymore, and instead one is seeing the ocean floor. I can't think of a way to solve this currently.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.19...v0.8.20
release
[Fabric] mc-1.21.5-8 - 0.8.19
fabric-mc-1.21.5-8-0.8.1917 мар. 2026 г.12Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Neoforge] mc-1.21.9-10 - 0.8.19
neoforge-mc-1.21.9-10-0.8.1917 мар. 2026 г.33Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Neoforge] mc-1.21.0-1 - 0.8.19
neoforge-mc-1.21.0-1-0.8.1917 мар. 2026 г.18Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Neoforge] mc-1.21.5-8 - 0.8.19
neoforge-mc-1.21.5-8-0.8.1917 мар. 2026 г.41Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Fabric] mc-1.20.0-1 - 0.8.19
fabric-mc-1.20.0-1-0.8.1917 мар. 2026 г.30Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Fabric] mc-1.21.0-1 - 0.8.19
fabric-mc-1.21.0-1-0.8.1917 мар. 2026 г.11Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Neoforge] mc-1.21.11 - 0.8.19
neoforge-mc-1.21.11-0.8.1917 мар. 2026 г.13Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Fabric] mc-1.21.4 - 0.8.19
fabric-mc-1.21.4-0.8.1917 мар. 2026 г.11Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Fabric] mc-1.21.11 - 0.8.19
fabric-mc-1.21.11-0.8.1917 мар. 2026 г.41Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Fabric] mc-1.21.9-10 - 0.8.19
fabric-mc-1.21.9-10-0.8.1917 мар. 2026 г.8Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Fabric] 26.1-snap.7-11 - 0.8.19
fabric-26.1-snap.7-11-0.8.1917 мар. 2026 г.7Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Fabric] mc-26.1-pre.1-2 - 0.8.19
fabric-mc-26.1-pre.1-2-0.8.1917 мар. 2026 г.8Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Fabric] 26.1-snap.1-6 - 0.8.19
fabric-26.1-snap.1-6-0.8.1917 мар. 2026 г.9Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Neoforge] mc-1.21.4 - 0.8.19
neoforge-mc-1.21.4-0.8.1917 мар. 2026 г.33Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
On NeoForge (1.21-1.21.4, technically), the render changes not being functional has been fixed by injecting into the patched NeoForge method. Note: This only makes it possible to fully hide or show armor (as before) and not actual transparency being applied (hope I figure this out at some point in time).
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.18...v0.8.19
release
[Fabric] mc-1.20.0-1 - 0.8.18
fabric-mc-1.20.0-1-0.8.1816 мар. 2026 г.44Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Fabric] mc-1.21.9-10 - 0.8.18
fabric-mc-1.21.9-10-0.8.1816 мар. 2026 г.28Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Neoforge] mc-1.21.11 - 0.8.18
neoforge-mc-1.21.11-0.8.1816 мар. 2026 г.13Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Fabric] 26.1-snap.1-6 - 0.8.18
fabric-26.1-snap.1-6-0.8.1816 мар. 2026 г.9Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Fabric] mc-1.21.4 - 0.8.18
fabric-mc-1.21.4-0.8.1816 мар. 2026 г.13Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Fabric] mc-1.21.11 - 0.8.18
fabric-mc-1.21.11-0.8.1816 мар. 2026 г.186Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Neoforge] mc-1.21.5-8 - 0.8.18
neoforge-mc-1.21.5-8-0.8.1816 мар. 2026 г.28Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Neoforge] mc-1.21.4 - 0.8.18
neoforge-mc-1.21.4-0.8.1816 мар. 2026 г.25Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Fabric] mc-1.21.5-8 - 0.8.18
fabric-mc-1.21.5-8-0.8.1816 мар. 2026 г.17Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Fabric] mc-1.21.0-1 - 0.8.18
fabric-mc-1.21.0-1-0.8.1816 мар. 2026 г.30Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Fabric] 26.1-snap.7-11 - 0.8.18
fabric-26.1-snap.7-11-0.8.1816 мар. 2026 г.7Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Neoforge] mc-1.21.0-1 - 0.8.18
neoforge-mc-1.21.0-1-0.8.1816 мар. 2026 г.24Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Neoforge] mc-1.21.9-10 - 0.8.18
neoforge-mc-1.21.9-10-0.8.1816 мар. 2026 г.36Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Fabric] mc-26.1-pre.1-2 - 0.8.18
fabric-mc-26.1-pre.1-2-0.8.1816 мар. 2026 г.19Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Fixes
Fixes the expected game version range on prereleases for 26.1. Weird mismatch between the debug versions running as '26.1-' whereas the actual game runs as e.g. '26.1-pre.2' (as actually expected). The mod now only compares to be below the maximum version.
Potential regression: This would allow Fabric to try and load the 26.1 version with e.g. 1.21.10, which is (of course) going to fail. Please stick to installing the versions as supplied by Modrinth or CurseForge.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.17...v0.8.18
release
[Fabric] 26.1-snap.7-11 - 0.8.17
fabric-26.1-snap.7-11-0.8.1716 мар. 2026 г.23Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Fabric] mc-1.20.0-1 - 0.8.17
fabric-mc-1.20.0-1-0.8.1716 мар. 2026 г.19Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Fabric] mc-1.21.0-1 - 0.8.17
fabric-mc-1.21.0-1-0.8.1716 мар. 2026 г.22Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Neoforge] mc-1.21.9-10 - 0.8.17
neoforge-mc-1.21.9-10-0.8.1716 мар. 2026 г.29Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Fabric] mc-1.21.4 - 0.8.17
fabric-mc-1.21.4-0.8.1716 мар. 2026 г.16Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Fabric] mc-26.1-pre.1-2 - 0.8.17
fabric-mc-26.1-pre.1-2-0.8.1716 мар. 2026 г.10Minecraft: 26.1-pre-1, 26.1-pre-2fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Neoforge] mc-1.21.4 - 0.8.17
neoforge-mc-1.21.4-0.8.1716 мар. 2026 г.23Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Fabric] mc-1.21.11 - 0.8.17
fabric-mc-1.21.11-0.8.1716 мар. 2026 г.298Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Neoforge] mc-1.21.11 - 0.8.17
neoforge-mc-1.21.11-0.8.1716 мар. 2026 г.16Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Neoforge] mc-1.21.5-8 - 0.8.17
neoforge-mc-1.21.5-8-0.8.1716 мар. 2026 г.28Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Neoforge] mc-1.21.0-1 - 0.8.17
neoforge-mc-1.21.0-1-0.8.1716 мар. 2026 г.21Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Fabric] mc-1.21.9-10 - 0.8.17
fabric-mc-1.21.9-10-0.8.1716 мар. 2026 г.38Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Fabric] 26.1-snap.1-6 - 0.8.17
fabric-26.1-snap.1-6-0.8.1716 мар. 2026 г.5Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Fabric] mc-1.21.5-8 - 0.8.17
fabric-mc-1.21.5-8-0.8.1716 мар. 2026 г.11Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### 26.1-pre support
Support for 26.1 Prereleases has been added - luckily only required a few adjustments.
#### Rework Combat Detection
Combat detection has been reworked. When the server is running Armor Hider, combat events are now passed to the clients. This makes other player's armor also show when they enter combat not only with you but also with.
### Fixes
#### Lost identity resolution
In certain cases, the mod would fail to determine player's settings (most prominent with two players on screen and viewing your own model from the front). This issue has been fixed. Thanks to magor2345 for pointing this out via Discord.
#### Combat Detection fade-off
Armor does now (again) correctly fade off after being fully visible initially. Thanks to magor2345 for pointing this out via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.16...v0.8.17
release
[Fabric] mc-1.21.0-1 - 0.8.16
fabric-mc-1.21.0-1-0.8.1614 мар. 2026 г.100Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Neoforge] mc-1.21.9-10 - 0.8.16
neoforge-mc-1.21.9-10-0.8.1614 мар. 2026 г.35Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Fabric] mc-1.21.5-8 - 0.8.16
fabric-mc-1.21.5-8-0.8.1614 мар. 2026 г.97Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Fabric] mc-1.21.11 - 0.8.16
fabric-mc-1.21.11-0.8.1614 мар. 2026 г.425Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Fabric] mc-1.20.0-1 - 0.8.16
fabric-mc-1.20.0-1-0.8.1614 мар. 2026 г.45Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Fabric] 26.1-snap.1-6 - 0.8.16
fabric-26.1-snap.1-6-0.8.1614 мар. 2026 г.13Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Fabric] 26.1-snap.7-11 - 0.8.16
fabric-26.1-snap.7-11-0.8.1614 мар. 2026 г.9Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Fabric] mc-1.21.4 - 0.8.16
fabric-mc-1.21.4-0.8.1614 мар. 2026 г.19Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Neoforge] mc-1.21.5-8 - 0.8.16
neoforge-mc-1.21.5-8-0.8.1614 мар. 2026 г.35Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Neoforge] mc-1.21.11 - 0.8.16
neoforge-mc-1.21.11-0.8.1614 мар. 2026 г.15Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Fabric] mc-1.21.9-10 - 0.8.16
fabric-mc-1.21.9-10-0.8.1614 мар. 2026 г.56Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Neoforge] mc-1.21.4 - 0.8.16
neoforge-mc-1.21.4-0.8.1614 мар. 2026 г.29Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Neoforge] mc-1.21.0-1 - 0.8.16
neoforge-mc-1.21.0-1-0.8.1614 мар. 2026 г.99Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
Within the Armor Hider options (depending on version, either directly below opacity sliders or at 1.21 and above within the advanced options, where you'd also find the server side settings), you can now find a button to temporarily (5 minutes) enable debug logging on Armor Hider's end. This will write some additional information to the game log on every 60th render pass with the intent of making it easier to diagnose issues on rendering in this and future releases.
Example on 1.21 and above:
<img width="200" alt="image" src="https://github.com/user-attachments/assets/aa67a8f3-e97c-4c1e-9f74-d18361982017" /> -> <img width="200" alt="image" src="https://github.com/user-attachments/assets/d2f7b10d-4461-4a69-acd9-40d64d25c5bd" />
### Fixes
Fixes an issue with extractRenderState, which now enters the render scope correctly - whereas previously the scope could be lost and settings of other players were used for one's own avatar when the mod was running on the server (causing further downstream issues like potentially hiding items that shouldn't be hidden, etc.) - thanks to magor2345 for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.15...v0.8.16
release
[Fabric] mc-1.20.0-1 - 0.8.15
fabric-mc-1.20.0-1-0.8.1511 мар. 2026 г.114Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Fabric] mc-1.21.4 - 0.8.15
fabric-mc-1.21.4-0.8.1511 мар. 2026 г.37Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Neoforge] mc-1.21.4 - 0.8.15
neoforge-mc-1.21.4-0.8.1511 мар. 2026 г.32Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Fabric] 26.1-snap.7-11 - 0.8.15
fabric-26.1-snap.7-11-0.8.1511 мар. 2026 г.14Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Fabric] mc-1.21.0-1 - 0.8.15
fabric-mc-1.21.0-1-0.8.1511 мар. 2026 г.72Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Fabric] mc-1.21.9-10 - 0.8.15
fabric-mc-1.21.9-10-0.8.1511 мар. 2026 г.71Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Neoforge] mc-1.21.0-1 - 0.8.15
neoforge-mc-1.21.0-1-0.8.1511 мар. 2026 г.49Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Neoforge] mc-1.21.11 - 0.8.15
neoforge-mc-1.21.11-0.8.1511 мар. 2026 г.27Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Neoforge] mc-1.21.9-10 - 0.8.15
neoforge-mc-1.21.9-10-0.8.1511 мар. 2026 г.27Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Fabric] mc-1.21.5-8 - 0.8.15
fabric-mc-1.21.5-8-0.8.1511 мар. 2026 г.37Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Neoforge] mc-1.21.5-8 - 0.8.15
neoforge-mc-1.21.5-8-0.8.1511 мар. 2026 г.37Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Fabric] mc-1.21.11 - 0.8.15
fabric-mc-1.21.11-0.8.1511 мар. 2026 г.594Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Fabric] 26.1-snap.1-6 - 0.8.15
fabric-26.1-snap.1-6-0.8.1511 мар. 2026 г.9Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Fixes
This removes trailing '+' from versions (e.g. armor-hider-fabric-0.8.14+1.21.9+), instead specifies the game version range explicitly (e.g. armor-hider-fabric-0.8.14+mc-1.21.9-10) by @zannagh - thanks to CasseBoubou for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.14...v0.8.15
release
[Fabric] 1.21.11 - 0.8.14
fabric-1.21.11-0.8.1410 мар. 2026 г.177Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Fabric] 26.1-pre.1+ - 0.8.14
fabric-26.1-pre.1+-0.8.1410 мар. 2026 г.9Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Neoforge] 1.21.11 - 0.8.14
neoforge-1.21.11-0.8.1410 мар. 2026 г.18Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Neoforge] 1.21.5+ - 0.8.14
neoforge-1.21.5+-0.8.1410 мар. 2026 г.12Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Neoforge] 1.21+ - 0.8.14
neoforge-1.21+-0.8.1410 мар. 2026 г.33Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Neoforge] 1.21.9+ - 0.8.14
neoforge-1.21.9+-0.8.1410 мар. 2026 г.12Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Fabric] 1.21.9+ - 0.8.14
fabric-1.21.9+-0.8.1410 мар. 2026 г.36Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Fabric] 1.21+ - 0.8.14
fabric-1.21+-0.8.1410 мар. 2026 г.42Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Fabric] 1.21.4 - 0.8.14
fabric-1.21.4-0.8.1410 мар. 2026 г.17Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Fabric] 1.20+ - 0.8.14
fabric-1.20+-0.8.1410 мар. 2026 г.58Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Neoforge] 1.21.4 - 0.8.14
neoforge-1.21.4-0.8.1410 мар. 2026 г.12Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Fabric] 1.21.5+ - 0.8.14
fabric-1.21.5+-0.8.1410 мар. 2026 г.17Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Fabric] 26.1-pre.7+ - 0.8.14
fabric-26.1-pre.7+-0.8.1410 мар. 2026 г.8Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes entity resolving, where the mod would incorrectly determine other players as the local player, which caused the other player's armor not be rendered according to their settings but instead use local settings instead - by @zannagh, thanks to Magor2345 for pointing this out in a pretty detailed manner via Discord!
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.13...v0.8.14
release
[Fabric] 1.21.11 - 0.8.13
fabric-1.21.11-0.8.1310 мар. 2026 г.50Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Fabric] 1.21.9+ - 0.8.13
fabric-1.21.9+-0.8.1310 мар. 2026 г.17Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Fabric] 26.1-pre.1+ - 0.8.13
fabric-26.1-pre.1+-0.8.1310 мар. 2026 г.10Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Neoforge] 1.21+ - 0.8.13
neoforge-1.21+-0.8.1310 мар. 2026 г.15Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Fabric] 26.1-pre.7+ - 0.8.13
fabric-26.1-pre.7+-0.8.1310 мар. 2026 г.7Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Fabric] 1.20+ - 0.8.13
fabric-1.20+-0.8.1310 мар. 2026 г.14Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Fabric] 1.21+ - 0.8.13
fabric-1.21+-0.8.1310 мар. 2026 г.16Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Neoforge] 1.21.9+ - 0.8.13
neoforge-1.21.9+-0.8.1310 мар. 2026 г.11Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Neoforge] 1.21.5+ - 0.8.13
neoforge-1.21.5+-0.8.1310 мар. 2026 г.12Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Neoforge] 1.21.4 - 0.8.13
neoforge-1.21.4-0.8.1310 мар. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Fabric] 1.21.5+ - 0.8.13
fabric-1.21.5+-0.8.1310 мар. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Fabric] 1.21.4 - 0.8.13
fabric-1.21.4-0.8.1310 мар. 2026 г.10Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Neoforge] 1.21.11 - 0.8.13
neoforge-1.21.11-0.8.1310 мар. 2026 г.10Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
Makes NeoForge payload handling optional instead of required, which should fix that Fabric clients could not connect to Armor Hider running NeoForge servers - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.12...v0.8.13
release
[Neoforge] 1.21+ - 0.8.12
neoforge-1.21+-0.8.1210 мар. 2026 г.22Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Neoforge] 1.21.9+ - 0.8.12
neoforge-1.21.9+-0.8.1210 мар. 2026 г.7Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Fabric] 1.20+ - 0.8.12
fabric-1.20+-0.8.1210 мар. 2026 г.41Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Fabric] 1.21.4 - 0.8.12
fabric-1.21.4-0.8.1210 мар. 2026 г.15Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Fabric] 1.21+ - 0.8.12
fabric-1.21+-0.8.1210 мар. 2026 г.14Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Fabric] 26.1-pre.7+ - 0.8.12
fabric-26.1-pre.7+-0.8.1210 мар. 2026 г.8Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Fabric] 1.21.11 - 0.8.12
fabric-1.21.11-0.8.1210 мар. 2026 г.95Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Fabric] 26.1-pre.1+ - 0.8.12
fabric-26.1-pre.1+-0.8.1210 мар. 2026 г.7Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Neoforge] 1.21.11 - 0.8.12
neoforge-1.21.11-0.8.1210 мар. 2026 г.16Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Fabric] 1.21.5+ - 0.8.12
fabric-1.21.5+-0.8.1210 мар. 2026 г.14Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Fabric] 1.21.9+ - 0.8.12
fabric-1.21.9+-0.8.1210 мар. 2026 г.27Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Neoforge] 1.21.5+ - 0.8.12
neoforge-1.21.5+-0.8.1210 мар. 2026 г.12Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Neoforge] 1.21.4 - 0.8.12
neoforge-1.21.4-0.8.1210 мар. 2026 г.8Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes
This fixes a breaking issue where a NeoForge server was attempting to load client side mixins causing the server to crash during startup - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.11...v0.8.12
release
[Neoforge] 1.21+ - 0.8.11
neoforge-1.21+-0.8.119 мар. 2026 г.14Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Neoforge] 1.21.11 - 0.8.11
neoforge-1.21.11-0.8.119 мар. 2026 г.15Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Fabric] 1.20+ - 0.8.11
fabric-1.20+-0.8.119 мар. 2026 г.23Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Fabric] 1.21.9+ - 0.8.11
fabric-1.21.9+-0.8.119 мар. 2026 г.19Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Fabric] 26.1-pre.1+ - 0.8.11
fabric-26.1-pre.1+-0.8.119 мар. 2026 г.8Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Fabric] 1.21+ - 0.8.11
fabric-1.21+-0.8.119 мар. 2026 г.17Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Fabric] 1.21.11 - 0.8.11
fabric-1.21.11-0.8.119 мар. 2026 г.110Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Neoforge] 1.21.5+ - 0.8.11
neoforge-1.21.5+-0.8.119 мар. 2026 г.10Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Fabric] 26.1-pre.7+ - 0.8.11
fabric-26.1-pre.7+-0.8.119 мар. 2026 г.10Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Fabric] 1.21.5+ - 0.8.11
fabric-1.21.5+-0.8.119 мар. 2026 г.14Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Neoforge] 1.21.9+ - 0.8.11
neoforge-1.21.9+-0.8.119 мар. 2026 г.11Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Fabric] 1.21.4 - 0.8.11
fabric-1.21.4-0.8.119 мар. 2026 г.12Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Neoforge] 1.21.4 - 0.8.11
neoforge-1.21.4-0.8.119 мар. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
* When entering combat with mobs, combat detection will now also fire and cause armor to be temporarily added
### Fixes
* A potential startup issue when older configurations couldn't be parsed or other file issues occur when loading the config should now be fixed by broadly replacing the config with a default one
* Combat detection now correctly mixes into the client side methods instead of the server side (which caused the combat detection feature to never correctly fire client-side)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.10...v0.8.11
release
[Neoforge] 1.21.5+ - 0.8.10
neoforge-1.21.5+-0.8.108 мар. 2026 г.14Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Fabric] 1.21.11 - 0.8.10
fabric-1.21.11-0.8.108 мар. 2026 г.239Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Neoforge] 1.21.9+ - 0.8.10
neoforge-1.21.9+-0.8.108 мар. 2026 г.11Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Neoforge] 1.21+ - 0.8.10
neoforge-1.21+-0.8.108 мар. 2026 г.41Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Neoforge] 1.21.11 - 0.8.10
neoforge-1.21.11-0.8.108 мар. 2026 г.19Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Fabric] 1.20+ - 0.8.10
fabric-1.20+-0.8.108 мар. 2026 г.21Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Fabric] 1.21+ - 0.8.10
fabric-1.21+-0.8.108 мар. 2026 г.33Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Fabric] 26.1-pre.1+ - 0.8.10
fabric-26.1-pre.1+-0.8.108 мар. 2026 г.8Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Fabric] 1.21.4 - 0.8.10
fabric-1.21.4-0.8.108 мар. 2026 г.19Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Fabric] 26.1-pre.7+ - 0.8.10
fabric-26.1-pre.7+-0.8.108 мар. 2026 г.14Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Fabric] 1.21.5+ - 0.8.10
fabric-1.21.5+-0.8.108 мар. 2026 г.15Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Neoforge] 1.21.4 - 0.8.10
neoforge-1.21.4-0.8.108 мар. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Fabric] 1.21.9+ - 0.8.10
fabric-1.21.9+-0.8.108 мар. 2026 г.38Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Fixes (more like a hotfix)
Corrects a wrong early exit condition for skull render passes and resolves that skulls were wrongly affected on rendering interception.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.9...v0.8.10
release
[Fabric] 1.21.4 - 0.8.9
fabric-1.21.4-0.8.98 мар. 2026 г.15Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Fabric] 1.21.9+ - 0.8.9
fabric-1.21.9+-0.8.98 мар. 2026 г.19Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Fabric] 1.21+ - 0.8.9
fabric-1.21+-0.8.98 мар. 2026 г.22Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Neoforge] 1.21.9+ - 0.8.9
neoforge-1.21.9+-0.8.98 мар. 2026 г.10Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Fabric] 1.20+ - 0.8.9
fabric-1.20+-0.8.98 мар. 2026 г.15Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Fabric] 26.1-pre.7+ - 0.8.9
fabric-26.1-pre.7+-0.8.98 мар. 2026 г.9Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Neoforge] 1.21.4 - 0.8.9
neoforge-1.21.4-0.8.98 мар. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Fabric] 1.21.11 - 0.8.9
fabric-1.21.11-0.8.98 мар. 2026 г.100Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Neoforge] 1.21+ - 0.8.9
neoforge-1.21+-0.8.98 мар. 2026 г.31Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Neoforge] 1.21.11 - 0.8.9
neoforge-1.21.11-0.8.98 мар. 2026 г.12Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Neoforge] 1.21.5+ - 0.8.9
neoforge-1.21.5+-0.8.98 мар. 2026 г.10Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Fabric] 1.21.5+ - 0.8.9
fabric-1.21.5+-0.8.98 мар. 2026 г.17Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Fabric] 26.1-pre.1+ - 0.8.9
fabric-26.1-pre.1+-0.8.98 мар. 2026 г.8Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Features
#### Keymappings!
Armor Hider now supports key bindings. By default, toggle Armor Hider's functionality / render interception with the 'K' key and quick-open the settings with the 'J' key. The keybinds integrate into Minecraft's default keybind options, so you will receive a notification in the settings if keybindings collide with existing ones. The keybinds currently are only active when in game.
#### Control enchantment glint separately from transparency
Enchantment glint on armor items can now be controlled separately if you don't like the glow on the armor items. As usual, all settings are relayed to other clients automatically if the mod is installed on the server. Some localizations (e.g. french) were pretty hard to fit in the limited space - I've yet to figure out to put an icon or so into that button, but that should be replaced soon.
### Fixes
* Fixes an issue where NeoForge would fail to start up due to the ScopeProvider missing
* Adds a missing badge to the readme
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.8...v0.8.9
release
[Neoforge] 1.21+ - 0.8.8
neoforge-1.21+-0.8.85 мар. 2026 г.51Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Fabric] 1.21.5+ - 0.8.8
fabric-1.21.5+-0.8.85 мар. 2026 г.28Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Fabric] 1.21+ - 0.8.8
fabric-1.21+-0.8.85 мар. 2026 г.68Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Neoforge] 1.21.9+ - 0.8.8
neoforge-1.21.9+-0.8.85 мар. 2026 г.18Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Fabric] 1.21.11 - 0.8.8
fabric-1.21.11-0.8.85 мар. 2026 г.556Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Fabric] 1.21.4 - 0.8.8
fabric-1.21.4-0.8.85 мар. 2026 г.24Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Neoforge] 1.21.4 - 0.8.8
neoforge-1.21.4-0.8.85 мар. 2026 г.8Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Fabric] 1.21.9+ - 0.8.8
fabric-1.21.9+-0.8.85 мар. 2026 г.123Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Fabric] 26.1-pre.7+ - 0.8.8
fabric-26.1-pre.7+-0.8.85 мар. 2026 г.30Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11fabric, quilt
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Fabric] 1.20+ - 0.8.8
fabric-1.20+-0.8.85 мар. 2026 г.63Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Neoforge] 1.21.5+ - 0.8.8
neoforge-1.21.5+-0.8.85 мар. 2026 г.16Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Neoforge] 1.21.11 - 0.8.8
neoforge-1.21.11-0.8.85 мар. 2026 г.36Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Fabric] 26.1-pre.1+ - 0.8.8
fabric-26.1-pre.1+-0.8.85 мар. 2026 г.21Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Features
#### Improves scope handling and refactors the render interception pipeline by @zannagh
Put in some work to make the render scopes more deliberate (to not accidentally intercept UI render passes and the likes of bugs that can result from that). See fixes below.
#### Quilt and CurseForge support via CI by @zannagh
Releases are now automatically published as Quilt compatible to both Modrinth and CurseForge. Also, updated the readme.
### Fixes
This fixes an issue where durability viewer mods were passed an empty item for equipped slots and skipped rendering the durability overview. Basically, a side-effect of the scope and render interception refactor - by @zannagh
### Other
Add support for 26.1-snapshot-10 and 26.1-snapshot-11 by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.7...v0.8.8
release
[Fabric] 1.21.5+ - 0.8.7
fabric-1.21.5+-0.8.71 мар. 2026 г.39Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Neoforge] 1.21+ - 0.8.7
neoforge-1.21+-0.8.71 мар. 2026 г.70Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Fabric] 1.21.11 - 0.8.7
fabric-1.21.11-0.8.71 мар. 2026 г.676Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Neoforge] 1.21.9+ - 0.8.7
neoforge-1.21.9+-0.8.71 мар. 2026 г.19Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Neoforge] 1.21.4 - 0.8.7
neoforge-1.21.4-0.8.71 мар. 2026 г.16Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Fabric] 26.1-pre.7+ - 0.8.7
fabric-26.1-pre.7+-0.8.71 мар. 2026 г.11Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9fabric, quilt
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Fabric] 26.1-pre.1+ - 0.8.7
fabric-26.1-pre.1+-0.8.71 мар. 2026 г.5Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric, quilt
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Fabric] 1.21.4 - 0.8.7
fabric-1.21.4-0.8.71 мар. 2026 г.29Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Fabric] 1.21.9+ - 0.8.7
fabric-1.21.9+-0.8.71 мар. 2026 г.76Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Fabric] 1.21+ - 0.8.7
fabric-1.21+-0.8.71 мар. 2026 г.87Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Neoforge] 1.21.5+ - 0.8.7
neoforge-1.21.5+-0.8.71 мар. 2026 г.27Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Neoforge] 1.21.11 - 0.8.7
neoforge-1.21.11-0.8.71 мар. 2026 г.27Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Fabric] 1.20+ - 0.8.7
fabric-1.20+-0.8.71 мар. 2026 г.43Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
### Features
None
### Fixes
Fixes despawning items when quick-switching on render-affected equipment slots by adding an by @zannagh - thanks to thomass for pointing this out via Discord
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.6...v0.8.7
release
[Neoforge] 1.21.9+ - 0.8.6
neoforge-1.21.9+-0.8.628 февр. 2026 г.14Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Fabric] 26.1-pre.7+ - 0.8.6
fabric-26.1-pre.7+-0.8.628 февр. 2026 г.16Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9fabric
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Neoforge] 1.21.4 - 0.8.6
neoforge-1.21.4-0.8.628 февр. 2026 г.16Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Fabric] 1.20+ - 0.8.6
fabric-1.20+-0.8.628 февр. 2026 г.37Minecraft: 1.20, 1.20.1fabric
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Fabric] 1.21+ - 0.8.6
fabric-1.21+-0.8.628 февр. 2026 г.31Minecraft: 1.21, 1.21.1fabric
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Fabric] 1.21.4 - 0.8.6
fabric-1.21.4-0.8.628 февр. 2026 г.26Minecraft: 1.21.4fabric
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Fabric] 1.21.9+ - 0.8.6
fabric-1.21.9+-0.8.628 февр. 2026 г.56Minecraft: 1.21.9, 1.21.10fabric
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Fabric] 26.1-pre.1+ - 0.8.6
fabric-26.1-pre.1+-0.8.628 февр. 2026 г.10Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Neoforge] 1.21+ - 0.8.6
neoforge-1.21+-0.8.628 февр. 2026 г.48Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Neoforge] 1.21.5+ - 0.8.6
neoforge-1.21.5+-0.8.628 февр. 2026 г.14Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Fabric] 1.21.11 - 0.8.6
fabric-1.21.11-0.8.628 февр. 2026 г.291Minecraft: 1.21.11fabric
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Fabric] 1.21.5+ - 0.8.6
fabric-1.21.5+-0.8.628 февр. 2026 г.15Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Neoforge] 1.21.11 - 0.8.6
neoforge-1.21.11-0.8.628 февр. 2026 г.24Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
Rendering interception now uses a more global approach. In case other mods test for whether an item has been rendered, they should be able to figure out that this wasn't the case if armor hider is fully hiding an equipment slot.
Practical use case - thanks for Eric for pointing this out - when using Essential and setting the armor opacity of a slot to 0%, Essential will now render the skin selected by the user - as it is now able to determine that the rendering was suppressed for this slot.
This may increase compatibility to other mods as a side-effect.
### Fixes
A false version range on Neoforge 1.21.5-1.21.8 has been fixed - which otherwise would cause a client crash on startup.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.5...v0.8.6
release
[Neoforge] 1.21.9+ - 0.8.5
neoforge-1.21.9+-0.8.526 февр. 2026 г.19Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Neoforge] 1.21.11 - 0.8.5
neoforge-1.21.11-0.8.526 февр. 2026 г.39Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Fabric] 1.21.5+ - 0.8.5
fabric-1.21.5+-0.8.526 февр. 2026 г.28Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Fabric] 1.20+ - 0.8.5
fabric-1.20+-0.8.526 февр. 2026 г.34Minecraft: 1.20, 1.20.1fabric
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Neoforge] 1.21.5+ - 0.8.5
neoforge-1.21.5+-0.8.526 февр. 2026 г.20Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Fabric] 1.21+ - 0.8.5
fabric-1.21+-0.8.526 февр. 2026 г.54Minecraft: 1.21, 1.21.1fabric
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Fabric] 1.21.11 - 0.8.5
fabric-1.21.11-0.8.526 февр. 2026 г.509Minecraft: 1.21.11fabric
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Neoforge] 1.21.4 - 0.8.5
neoforge-1.21.4-0.8.526 февр. 2026 г.15Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Fabric] 26.1-pre.7+ - 0.8.5
fabric-26.1-pre.7+-0.8.526 февр. 2026 г.14Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9fabric
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Fabric] 26.1-pre.1+ - 0.8.5
fabric-26.1-pre.1+-0.8.526 февр. 2026 г.10Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Neoforge] 1.21+ - 0.8.5
neoforge-1.21+-0.8.526 февр. 2026 г.65Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Fabric] 1.21.9+ - 0.8.5
fabric-1.21.9+-0.8.526 февр. 2026 г.90Minecraft: 1.21.9, 1.21.10fabric
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Fabric] 1.21.4 - 0.8.5
fabric-1.21.4-0.8.526 февр. 2026 г.27Minecraft: 1.21.4fabric
Что нового
## What's Changed
### Features
None
### Fixes
This fixes an issue where a context leak would cause main hand items (and maybe other interferences) to get hidden, when the helmet opacity was set to 0% - thanks to playpenz for pointing this out via GitHub
### Other
Some more refactorings have been done on CI (not build anymore, yay!) to use a self-hosted runner with only the fallback (if my runner is offline) going to the GitHub hosted runners. Forks of the repository can still use exactly the same CI code as the actions would then simply fall back to the GitHub hosted runners.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.4...v0.8.5
release
[Fabric] 1.21.5+ - 0.8.4
fabric-1.21.5+-0.8.425 февр. 2026 г.27Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Neoforge] 1.21.11 - 0.8.4
neoforge-1.21.11-0.8.425 февр. 2026 г.23Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Neoforge] 1.21+ - 0.8.4
neoforge-1.21+-0.8.425 февр. 2026 г.35Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Fabric] 1.20+ - 0.8.4
fabric-1.20+-0.8.425 февр. 2026 г.108Minecraft: 1.20, 1.20.1fabric
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Fabric] 26.1-pre.1+ - 0.8.4
fabric-26.1-pre.1+-0.8.425 февр. 2026 г.6Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Fabric] 1.21.9+ - 0.8.4
fabric-1.21.9+-0.8.425 февр. 2026 г.399Minecraft: 1.21.9, 1.21.10fabric
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Fabric] 1.21.11 - 0.8.4
fabric-1.21.11-0.8.425 февр. 2026 г.2,3 тыс.Minecraft: 1.21.11fabric
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Fabric] 26.1-pre.7+ - 0.8.4
fabric-26.1-pre.7+-0.8.425 февр. 2026 г.12Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9fabric
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Fabric] 1.21+ - 0.8.4
fabric-1.21+-0.8.425 февр. 2026 г.40Minecraft: 1.21, 1.21.1fabric
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Neoforge] 1.21.5+ - 0.8.4
neoforge-1.21.5+-0.8.425 февр. 2026 г.10Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Fabric] 1.21.4 - 0.8.4
fabric-1.21.4-0.8.425 февр. 2026 г.18Minecraft: 1.21.4fabric
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Neoforge] 1.21.9+ - 0.8.4
neoforge-1.21.9+-0.8.425 февр. 2026 г.9Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Neoforge] 1.21.4 - 0.8.4
neoforge-1.21.4-0.8.425 февр. 2026 г.14Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Prevent premature class loading causing ClassCastException (causing a client crash on startup) by @YorkWaugh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.3...v0.8.4
release
[Neoforge] 1.21+ - 0.8.3
neoforge-1.21+-0.8.324 февр. 2026 г.44Minecraft: 1.21, 1.21.1neoforge
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Fabric] 1.21.4 - 0.8.3
fabric-1.21.4-0.8.324 февр. 2026 г.16Minecraft: 1.21.4fabric, quilt
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Neoforge] 1.21.11 - 0.8.3
neoforge-1.21.11-0.8.324 февр. 2026 г.18Minecraft: 1.21.11neoforge
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Fabric] 1.21.9+ - 0.8.3
fabric-1.21.9+-0.8.324 февр. 2026 г.32Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Fabric] 1.21.11 - 0.8.3
fabric-1.21.11-0.8.324 февр. 2026 г.104Minecraft: 1.21.11fabric, quilt
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Fabric] 26.1-pre.7+ - 0.8.3
fabric-26.1-pre.7+-0.8.324 февр. 2026 г.17Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9fabric
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Fabric] 1.20+ - 0.8.3
fabric-1.20+-0.8.324 февр. 2026 г.17Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Neoforge] 1.21.5+ - 0.8.3
neoforge-1.21.5+-0.8.324 февр. 2026 г.8Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Fabric] 26.1-pre.1+ - 0.8.3
fabric-26.1-pre.1+-0.8.324 февр. 2026 г.7Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Fabric] 1.21+ - 0.8.3
fabric-1.21+-0.8.324 февр. 2026 г.23Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Fabric] 1.21.5+ - 0.8.3
fabric-1.21.5+-0.8.324 февр. 2026 г.10Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Neoforge] 1.21.4 - 0.8.3
neoforge-1.21.4-0.8.324 февр. 2026 г.8Minecraft: 1.21.4neoforge
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Neoforge] 1.21.9+ - 0.8.3
neoforge-1.21.9+-0.8.324 февр. 2026 г.10Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
This version should not introduce any changes to existing Fabric versions or NeoForge versions past 1.20.1. Let me know if you find any regressions via the issue tracker or Discord.
### Features
Adds support for Neoforge 1.20 and 1.20.1 by adding an additional stonecutter constant specifying the loader and cancelling out the 'order' injection parameter. This may lead to other mods affecting Armor Hider's cancelling mechanism (fully hiding equipment items or skulls) to the point that it does not work as intended, but there is no easy way to fix this since older NeoForge versions don't allow for the order parameter in injections.
### Other
#### Build, Stonecutter
A lot of cleanup was done to build scripts (and the deployment pipeline) to make it easier to understand and maintain the setup. Additionally, it should be pretty difficult to get previous issues like mismatching Java versions and such again - by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.2...v0.8.3
release
[Fabric] 1.21.5+ - 0.8.2
fabric-1.21.5+-0.8.223 февр. 2026 г.18Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## What's Changed
### Features
None
### Fixes
This version targets a payload registration race condition, which may cause (I'm not sure if it the root cause entirely) that Armor Hider's custom payload handling maps are not initialized when they are expected for a packet - by @zannagh (thanks to Blondelion for pointing this out via Discord)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.1...v0.8.2
release
[Neoforge] 1.21.11 - 0.8.2
neoforge-1.21.11-0.8.223 февр. 2026 г.23Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
None
### Fixes
This version targets a payload registration race condition, which may cause (I'm not sure if it the root cause entirely) that Armor Hider's custom payload handling maps are not initialized when they are expected for a packet - by @zannagh (thanks to Blondelion for pointing this out via Discord)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.1...v0.8.2
release
[Fabric] 26.1-pre.1+ - 0.8.2
fabric-26.1-pre.1+-0.8.223 февр. 2026 г.11Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric
Что нового
## What's Changed
### Features
None
### Fixes
This version targets a payload registration race condition, which may cause (I'm not sure if it the root cause entirely) that Armor Hider's custom payload handling maps are not initialized when they are expected for a packet - by @zannagh (thanks to Blondelion for pointing this out via Discord)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.1...v0.8.2
release
[Fabric] 26.1-pre.7+ - 0.8.2
fabric-26.1-pre.7+-0.8.223 февр. 2026 г.19Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9fabric
Что нового
## What's Changed
### Features
None
### Fixes
This version targets a payload registration race condition, which may cause (I'm not sure if it the root cause entirely) that Armor Hider's custom payload handling maps are not initialized when they are expected for a packet - by @zannagh (thanks to Blondelion for pointing this out via Discord)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.1...v0.8.2
release
[Neoforge] 1.21.9+ - 0.8.2
neoforge-1.21.9+-0.8.223 февр. 2026 г.16Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
None
### Fixes
This version targets a payload registration race condition, which may cause (I'm not sure if it the root cause entirely) that Armor Hider's custom payload handling maps are not initialized when they are expected for a packet - by @zannagh (thanks to Blondelion for pointing this out via Discord)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.1...v0.8.2
release
[Fabric] 1.20+ - 0.8.2
fabric-1.20+-0.8.223 февр. 2026 г.31Minecraft: 1.20, 1.20.1fabric
Что нового
## What's Changed
### Features
None
### Fixes
This version targets a payload registration race condition, which may cause (I'm not sure if it the root cause entirely) that Armor Hider's custom payload handling maps are not initialized when they are expected for a packet - by @zannagh (thanks to Blondelion for pointing this out via Discord)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.1...v0.8.2
release
[Neoforge] 1.21.4 - 0.8.2
neoforge-1.21.4-0.8.223 февр. 2026 г.12Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
None
### Fixes
This version targets a payload registration race condition, which may cause (I'm not sure if it the root cause entirely) that Armor Hider's custom payload handling maps are not initialized when they are expected for a packet - by @zannagh (thanks to Blondelion for pointing this out via Discord)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.1...v0.8.2
release
[Neoforge] 1.21.5+ - 0.8.2
neoforge-1.21.5+-0.8.223 февр. 2026 г.22Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
None
### Fixes
This version targets a payload registration race condition, which may cause (I'm not sure if it the root cause entirely) that Armor Hider's custom payload handling maps are not initialized when they are expected for a packet - by @zannagh (thanks to Blondelion for pointing this out via Discord)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.1...v0.8.2
release
[Fabric] 1.21.9+ - 0.8.2
fabric-1.21.9+-0.8.223 февр. 2026 г.54Minecraft: 1.21.9, 1.21.10fabric
Что нового
## What's Changed
### Features
None
### Fixes
This version targets a payload registration race condition, which may cause (I'm not sure if it the root cause entirely) that Armor Hider's custom payload handling maps are not initialized when they are expected for a packet - by @zannagh (thanks to Blondelion for pointing this out via Discord)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.1...v0.8.2
release
[Fabric] 1.21.4 - 0.8.2
fabric-1.21.4-0.8.223 февр. 2026 г.23Minecraft: 1.21.4fabric
Что нового
## What's Changed
### Features
None
### Fixes
This version targets a payload registration race condition, which may cause (I'm not sure if it the root cause entirely) that Armor Hider's custom payload handling maps are not initialized when they are expected for a packet - by @zannagh (thanks to Blondelion for pointing this out via Discord)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.1...v0.8.2
release
[Fabric] 1.21.11 - 0.8.2
fabric-1.21.11-0.8.223 февр. 2026 г.366Minecraft: 1.21.11fabric
Что нового
## What's Changed
### Features
None
### Fixes
This version targets a payload registration race condition, which may cause (I'm not sure if it the root cause entirely) that Armor Hider's custom payload handling maps are not initialized when they are expected for a packet - by @zannagh (thanks to Blondelion for pointing this out via Discord)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.1...v0.8.2
release
[Fabric] 1.21+ - 0.8.2
fabric-1.21+-0.8.223 февр. 2026 г.26Minecraft: 1.21, 1.21.1fabric
Что нового
## What's Changed
### Features
None
### Fixes
This version targets a payload registration race condition, which may cause (I'm not sure if it the root cause entirely) that Armor Hider's custom payload handling maps are not initialized when they are expected for a packet - by @zannagh (thanks to Blondelion for pointing this out via Discord)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.1...v0.8.2
release
[Neoforge] 1.21.11 - 0.8.1
neoforge-1.21.11-0.8.123 февр. 2026 г.13Minecraft: 1.21.11neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Split 1.21.11 and snapshot versions into separate artifacts, which fixes that 1.21.11 effectively was expecting Java 25 by @zannagh (thanks to MrStevee and ramenoodlz pointing this out)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.0...v0.8.1
release
[Neoforge] 1.21.4 - 0.8.1
neoforge-1.21.4-0.8.123 февр. 2026 г.11Minecraft: 1.21.4neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Split 1.21.11 and snapshot versions into separate artifacts, which fixes that 1.21.11 effectively was expecting Java 25 by @zannagh (thanks to MrStevee and ramenoodlz pointing this out)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.0...v0.8.1
release
[Fabric] 1.21.11 - 0.8.1
fabric-1.21.11-0.8.123 февр. 2026 г.22Minecraft: 1.21.11fabric
Что нового
## What's Changed
### Features
None
### Fixes
Split 1.21.11 and snapshot versions into separate artifacts, which fixes that 1.21.11 effectively was expecting Java 25 by @zannagh (thanks to MrStevee and ramenoodlz pointing this out)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.0...v0.8.1
release
[Fabric] 1.21.9+ - 0.8.1
fabric-1.21.9+-0.8.123 февр. 2026 г.10Minecraft: 1.21.9, 1.21.10fabric
Что нового
## What's Changed
### Features
None
### Fixes
Split 1.21.11 and snapshot versions into separate artifacts, which fixes that 1.21.11 effectively was expecting Java 25 by @zannagh (thanks to MrStevee and ramenoodlz pointing this out)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.0...v0.8.1
release
[Neoforge] 1.21.5+ - 0.8.1
neoforge-1.21.5+-0.8.123 февр. 2026 г.11Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Split 1.21.11 and snapshot versions into separate artifacts, which fixes that 1.21.11 effectively was expecting Java 25 by @zannagh (thanks to MrStevee and ramenoodlz pointing this out)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.0...v0.8.1
release
[Fabric] 26.1-pre.7+ - 0.8.1
fabric-26.1-pre.7+-0.8.123 февр. 2026 г.7Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9fabric
Что нового
## What's Changed
### Features
None
### Fixes
Split 1.21.11 and snapshot versions into separate artifacts, which fixes that 1.21.11 effectively was expecting Java 25 by @zannagh (thanks to MrStevee and ramenoodlz pointing this out)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.0...v0.8.1
release
[Fabric] 1.20+ - 0.8.1
fabric-1.20+-0.8.123 февр. 2026 г.9Minecraft: 1.20, 1.20.1fabric
Что нового
## What's Changed
### Features
None
### Fixes
Split 1.21.11 and snapshot versions into separate artifacts, which fixes that 1.21.11 effectively was expecting Java 25 by @zannagh (thanks to MrStevee and ramenoodlz pointing this out)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.0...v0.8.1
release
[Neoforge] 1.21.9+ - 0.8.1
neoforge-1.21.9+-0.8.123 февр. 2026 г.11Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
### Features
None
### Fixes
Split 1.21.11 and snapshot versions into separate artifacts, which fixes that 1.21.11 effectively was expecting Java 25 by @zannagh (thanks to MrStevee and ramenoodlz pointing this out)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.0...v0.8.1
release
[Fabric] 1.21.4 - 0.8.1
fabric-1.21.4-0.8.123 февр. 2026 г.5Minecraft: 1.21.4fabric
Что нового
## What's Changed
### Features
None
### Fixes
Split 1.21.11 and snapshot versions into separate artifacts, which fixes that 1.21.11 effectively was expecting Java 25 by @zannagh (thanks to MrStevee and ramenoodlz pointing this out)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.0...v0.8.1
release
[Fabric] 1.21+ - 0.8.1
fabric-1.21+-0.8.123 февр. 2026 г.14Minecraft: 1.21, 1.21.1fabric
Что нового
## What's Changed
### Features
None
### Fixes
Split 1.21.11 and snapshot versions into separate artifacts, which fixes that 1.21.11 effectively was expecting Java 25 by @zannagh (thanks to MrStevee and ramenoodlz pointing this out)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.0...v0.8.1
release
[Fabric] 26.1-pre.1+ - 0.8.1
fabric-26.1-pre.1+-0.8.123 февр. 2026 г.11Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric
Что нового
## What's Changed
### Features
None
### Fixes
Split 1.21.11 and snapshot versions into separate artifacts, which fixes that 1.21.11 effectively was expecting Java 25 by @zannagh (thanks to MrStevee and ramenoodlz pointing this out)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.0...v0.8.1
release
[Fabric] 1.21.5+ - 0.8.1
fabric-1.21.5+-0.8.123 февр. 2026 г.9Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## What's Changed
### Features
None
### Fixes
Split 1.21.11 and snapshot versions into separate artifacts, which fixes that 1.21.11 effectively was expecting Java 25 by @zannagh (thanks to MrStevee and ramenoodlz pointing this out)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.8.0...v0.8.1
release
[Fabric] 1.21.5+ - 0.8.0
fabric-1.21.5+-0.8.023 февр. 2026 г.11Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## What's Changed
As usual, if you notice any issues, especially if they were not present in previous versions, please let me know via Discord or on the GitHub issue page and I'll take of it as soon as I can.
### Features
#### NeoForge support
This leaves the issue on GitHub open (since the stretch goal of adding Quilt additionally has not been reached) but adds support for NeoForge on game versions higher or equal to 1.21.4. A known limitation is that any version below 1.21.9 will not be able to affect opacity properly in places but completely hiding items should be possible everywhere. The recent versions (1.21.10 + 1.21.11) have feature parity with the Fabric releases.
### Fixes
#### Render cancellation when skull opacity is at 0%
This adds an additional render cancellation when helmet opacity is set to 0% and "Affect Skulls" setting is "ON". Previously, a visual artifact would be rendered when looking at the player model with a body of water or other transparency entities behind.
#### Crash on startup on 1.21/1.21.1
Fixes an issue where the game would immediately crash with a mixin error on game versions 1.21/1.21.1
### Other
#### Artifact consolidation
In similar fashion to the last release, artifacts are still consolidated to version ranges that share a common codebase. In addition, an edge case (well, should be an edge case, but wasn't really..) has been fixed, where GitHub release creation would fail.
#### Repository restructure
Due to adding NeoForge support the repository has been entirely restructured into common (loader unspecific) and loader-specific directories/packages/projects.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.11...v0.8.0
release
[Fabric] 26.1-pre.7+ - 0.8.0
fabric-26.1-pre.7+-0.8.023 февр. 2026 г.12Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9fabric
Что нового
## What's Changed
As usual, if you notice any issues, especially if they were not present in previous versions, please let me know via Discord or on the GitHub issue page and I'll take of it as soon as I can.
### Features
#### NeoForge support
This leaves the issue on GitHub open (since the stretch goal of adding Quilt additionally has not been reached) but adds support for NeoForge on game versions higher or equal to 1.21.4. A known limitation is that any version below 1.21.9 will not be able to affect opacity properly in places but completely hiding items should be possible everywhere. The recent versions (1.21.10 + 1.21.11) have feature parity with the Fabric releases.
### Fixes
#### Render cancellation when skull opacity is at 0%
This adds an additional render cancellation when helmet opacity is set to 0% and "Affect Skulls" setting is "ON". Previously, a visual artifact would be rendered when looking at the player model with a body of water or other transparency entities behind.
#### Crash on startup on 1.21/1.21.1
Fixes an issue where the game would immediately crash with a mixin error on game versions 1.21/1.21.1
### Other
#### Artifact consolidation
In similar fashion to the last release, artifacts are still consolidated to version ranges that share a common codebase. In addition, an edge case (well, should be an edge case, but wasn't really..) has been fixed, where GitHub release creation would fail.
#### Repository restructure
Due to adding NeoForge support the repository has been entirely restructured into common (loader unspecific) and loader-specific directories/packages/projects.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.11...v0.8.0
release
[Neoforge] 1.21.11 - 0.8.0
neoforge-1.21.11-0.8.023 февр. 2026 г.24Minecraft: 1.21.11neoforge
Что нового
## What's Changed
As usual, if you notice any issues, especially if they were not present in previous versions, please let me know via Discord or on the GitHub issue page and I'll take of it as soon as I can.
### Features
#### NeoForge support
This leaves the issue on GitHub open (since the stretch goal of adding Quilt additionally has not been reached) but adds support for NeoForge on game versions higher or equal to 1.21.4. A known limitation is that any version below 1.21.9 will not be able to affect opacity properly in places but completely hiding items should be possible everywhere. The recent versions (1.21.10 + 1.21.11) have feature parity with the Fabric releases.
### Fixes
#### Render cancellation when skull opacity is at 0%
This adds an additional render cancellation when helmet opacity is set to 0% and "Affect Skulls" setting is "ON". Previously, a visual artifact would be rendered when looking at the player model with a body of water or other transparency entities behind.
#### Crash on startup on 1.21/1.21.1
Fixes an issue where the game would immediately crash with a mixin error on game versions 1.21/1.21.1
### Other
#### Artifact consolidation
In similar fashion to the last release, artifacts are still consolidated to version ranges that share a common codebase. In addition, an edge case (well, should be an edge case, but wasn't really..) has been fixed, where GitHub release creation would fail.
#### Repository restructure
Due to adding NeoForge support the repository has been entirely restructured into common (loader unspecific) and loader-specific directories/packages/projects.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.11...v0.8.0
release
[Neoforge] 1.21.9+ - 0.8.0
neoforge-1.21.9+-0.8.023 февр. 2026 г.16Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## What's Changed
As usual, if you notice any issues, especially if they were not present in previous versions, please let me know via Discord or on the GitHub issue page and I'll take of it as soon as I can.
### Features
#### NeoForge support
This leaves the issue on GitHub open (since the stretch goal of adding Quilt additionally has not been reached) but adds support for NeoForge on game versions higher or equal to 1.21.4. A known limitation is that any version below 1.21.9 will not be able to affect opacity properly in places but completely hiding items should be possible everywhere. The recent versions (1.21.10 + 1.21.11) have feature parity with the Fabric releases.
### Fixes
#### Render cancellation when skull opacity is at 0%
This adds an additional render cancellation when helmet opacity is set to 0% and "Affect Skulls" setting is "ON". Previously, a visual artifact would be rendered when looking at the player model with a body of water or other transparency entities behind.
#### Crash on startup on 1.21/1.21.1
Fixes an issue where the game would immediately crash with a mixin error on game versions 1.21/1.21.1
### Other
#### Artifact consolidation
In similar fashion to the last release, artifacts are still consolidated to version ranges that share a common codebase. In addition, an edge case (well, should be an edge case, but wasn't really..) has been fixed, where GitHub release creation would fail.
#### Repository restructure
Due to adding NeoForge support the repository has been entirely restructured into common (loader unspecific) and loader-specific directories/packages/projects.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.11...v0.8.0
release
[Neoforge] 1.21.5+ - 0.8.0
neoforge-1.21.5+-0.8.023 февр. 2026 г.12Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## What's Changed
As usual, if you notice any issues, especially if they were not present in previous versions, please let me know via Discord or on the GitHub issue page and I'll take of it as soon as I can.
### Features
#### NeoForge support
This leaves the issue on GitHub open (since the stretch goal of adding Quilt additionally has not been reached) but adds support for NeoForge on game versions higher or equal to 1.21.4. A known limitation is that any version below 1.21.9 will not be able to affect opacity properly in places but completely hiding items should be possible everywhere. The recent versions (1.21.10 + 1.21.11) have feature parity with the Fabric releases.
### Fixes
#### Render cancellation when skull opacity is at 0%
This adds an additional render cancellation when helmet opacity is set to 0% and "Affect Skulls" setting is "ON". Previously, a visual artifact would be rendered when looking at the player model with a body of water or other transparency entities behind.
#### Crash on startup on 1.21/1.21.1
Fixes an issue where the game would immediately crash with a mixin error on game versions 1.21/1.21.1
### Other
#### Artifact consolidation
In similar fashion to the last release, artifacts are still consolidated to version ranges that share a common codebase. In addition, an edge case (well, should be an edge case, but wasn't really..) has been fixed, where GitHub release creation would fail.
#### Repository restructure
Due to adding NeoForge support the repository has been entirely restructured into common (loader unspecific) and loader-specific directories/packages/projects.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.11...v0.8.0
release
[Fabric] 1.20+ - 0.8.0
fabric-1.20+-0.8.023 февр. 2026 г.14Minecraft: 1.20, 1.20.1fabric
Что нового
## What's Changed
As usual, if you notice any issues, especially if they were not present in previous versions, please let me know via Discord or on the GitHub issue page and I'll take of it as soon as I can.
### Features
#### NeoForge support
This leaves the issue on GitHub open (since the stretch goal of adding Quilt additionally has not been reached) but adds support for NeoForge on game versions higher or equal to 1.21.4. A known limitation is that any version below 1.21.9 will not be able to affect opacity properly in places but completely hiding items should be possible everywhere. The recent versions (1.21.10 + 1.21.11) have feature parity with the Fabric releases.
### Fixes
#### Render cancellation when skull opacity is at 0%
This adds an additional render cancellation when helmet opacity is set to 0% and "Affect Skulls" setting is "ON". Previously, a visual artifact would be rendered when looking at the player model with a body of water or other transparency entities behind.
#### Crash on startup on 1.21/1.21.1
Fixes an issue where the game would immediately crash with a mixin error on game versions 1.21/1.21.1
### Other
#### Artifact consolidation
In similar fashion to the last release, artifacts are still consolidated to version ranges that share a common codebase. In addition, an edge case (well, should be an edge case, but wasn't really..) has been fixed, where GitHub release creation would fail.
#### Repository restructure
Due to adding NeoForge support the repository has been entirely restructured into common (loader unspecific) and loader-specific directories/packages/projects.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.11...v0.8.0
release
[Fabric] 1.21.4 - 0.8.0
fabric-1.21.4-0.8.023 февр. 2026 г.10Minecraft: 1.21.4fabric
Что нового
## What's Changed
As usual, if you notice any issues, especially if they were not present in previous versions, please let me know via Discord or on the GitHub issue page and I'll take of it as soon as I can.
### Features
#### NeoForge support
This leaves the issue on GitHub open (since the stretch goal of adding Quilt additionally has not been reached) but adds support for NeoForge on game versions higher or equal to 1.21.4. A known limitation is that any version below 1.21.9 will not be able to affect opacity properly in places but completely hiding items should be possible everywhere. The recent versions (1.21.10 + 1.21.11) have feature parity with the Fabric releases.
### Fixes
#### Render cancellation when skull opacity is at 0%
This adds an additional render cancellation when helmet opacity is set to 0% and "Affect Skulls" setting is "ON". Previously, a visual artifact would be rendered when looking at the player model with a body of water or other transparency entities behind.
#### Crash on startup on 1.21/1.21.1
Fixes an issue where the game would immediately crash with a mixin error on game versions 1.21/1.21.1
### Other
#### Artifact consolidation
In similar fashion to the last release, artifacts are still consolidated to version ranges that share a common codebase. In addition, an edge case (well, should be an edge case, but wasn't really..) has been fixed, where GitHub release creation would fail.
#### Repository restructure
Due to adding NeoForge support the repository has been entirely restructured into common (loader unspecific) and loader-specific directories/packages/projects.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.11...v0.8.0
release
[Fabric] 1.21.9+ - 0.8.0
fabric-1.21.9+-0.8.023 февр. 2026 г.23Minecraft: 1.21.9, 1.21.10fabric
Что нового
## What's Changed
As usual, if you notice any issues, especially if they were not present in previous versions, please let me know via Discord or on the GitHub issue page and I'll take of it as soon as I can.
### Features
#### NeoForge support
This leaves the issue on GitHub open (since the stretch goal of adding Quilt additionally has not been reached) but adds support for NeoForge on game versions higher or equal to 1.21.4. A known limitation is that any version below 1.21.9 will not be able to affect opacity properly in places but completely hiding items should be possible everywhere. The recent versions (1.21.10 + 1.21.11) have feature parity with the Fabric releases.
### Fixes
#### Render cancellation when skull opacity is at 0%
This adds an additional render cancellation when helmet opacity is set to 0% and "Affect Skulls" setting is "ON". Previously, a visual artifact would be rendered when looking at the player model with a body of water or other transparency entities behind.
#### Crash on startup on 1.21/1.21.1
Fixes an issue where the game would immediately crash with a mixin error on game versions 1.21/1.21.1
### Other
#### Artifact consolidation
In similar fashion to the last release, artifacts are still consolidated to version ranges that share a common codebase. In addition, an edge case (well, should be an edge case, but wasn't really..) has been fixed, where GitHub release creation would fail.
#### Repository restructure
Due to adding NeoForge support the repository has been entirely restructured into common (loader unspecific) and loader-specific directories/packages/projects.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.11...v0.8.0
release
[Neoforge] 1.21.4 - 0.8.0
neoforge-1.21.4-0.8.023 февр. 2026 г.11Minecraft: 1.21.4neoforge
Что нового
## What's Changed
As usual, if you notice any issues, especially if they were not present in previous versions, please let me know via Discord or on the GitHub issue page and I'll take of it as soon as I can.
### Features
#### NeoForge support
This leaves the issue on GitHub open (since the stretch goal of adding Quilt additionally has not been reached) but adds support for NeoForge on game versions higher or equal to 1.21.4. A known limitation is that any version below 1.21.9 will not be able to affect opacity properly in places but completely hiding items should be possible everywhere. The recent versions (1.21.10 + 1.21.11) have feature parity with the Fabric releases.
### Fixes
#### Render cancellation when skull opacity is at 0%
This adds an additional render cancellation when helmet opacity is set to 0% and "Affect Skulls" setting is "ON". Previously, a visual artifact would be rendered when looking at the player model with a body of water or other transparency entities behind.
#### Crash on startup on 1.21/1.21.1
Fixes an issue where the game would immediately crash with a mixin error on game versions 1.21/1.21.1
### Other
#### Artifact consolidation
In similar fashion to the last release, artifacts are still consolidated to version ranges that share a common codebase. In addition, an edge case (well, should be an edge case, but wasn't really..) has been fixed, where GitHub release creation would fail.
#### Repository restructure
Due to adding NeoForge support the repository has been entirely restructured into common (loader unspecific) and loader-specific directories/packages/projects.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.11...v0.8.0
release
[Fabric] 1.21.11+ - 0.8.0
fabric-1.21.11+-0.8.023 февр. 2026 г.129Minecraft: 1.21.11, 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric
Что нового
## What's Changed
As usual, if you notice any issues, especially if they were not present in previous versions, please let me know via Discord or on the GitHub issue page and I'll take of it as soon as I can.
### Features
#### NeoForge support
This leaves the issue on GitHub open (since the stretch goal of adding Quilt additionally has not been reached) but adds support for NeoForge on game versions higher or equal to 1.21.4. A known limitation is that any version below 1.21.9 will not be able to affect opacity properly in places but completely hiding items should be possible everywhere. The recent versions (1.21.10 + 1.21.11) have feature parity with the Fabric releases.
### Fixes
#### Render cancellation when skull opacity is at 0%
This adds an additional render cancellation when helmet opacity is set to 0% and "Affect Skulls" setting is "ON". Previously, a visual artifact would be rendered when looking at the player model with a body of water or other transparency entities behind.
#### Crash on startup on 1.21/1.21.1
Fixes an issue where the game would immediately crash with a mixin error on game versions 1.21/1.21.1
### Other
#### Artifact consolidation
In similar fashion to the last release, artifacts are still consolidated to version ranges that share a common codebase. In addition, an edge case (well, should be an edge case, but wasn't really..) has been fixed, where GitHub release creation would fail.
#### Repository restructure
Due to adding NeoForge support the repository has been entirely restructured into common (loader unspecific) and loader-specific directories/packages/projects.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.11...v0.8.0
release
[Fabric] 1.21+ - 0.8.0
fabric-1.21+-0.8.023 февр. 2026 г.17Minecraft: 1.21, 1.21.1fabric
Что нового
## What's Changed
As usual, if you notice any issues, especially if they were not present in previous versions, please let me know via Discord or on the GitHub issue page and I'll take of it as soon as I can.
### Features
#### NeoForge support
This leaves the issue on GitHub open (since the stretch goal of adding Quilt additionally has not been reached) but adds support for NeoForge on game versions higher or equal to 1.21.4. A known limitation is that any version below 1.21.9 will not be able to affect opacity properly in places but completely hiding items should be possible everywhere. The recent versions (1.21.10 + 1.21.11) have feature parity with the Fabric releases.
### Fixes
#### Render cancellation when skull opacity is at 0%
This adds an additional render cancellation when helmet opacity is set to 0% and "Affect Skulls" setting is "ON". Previously, a visual artifact would be rendered when looking at the player model with a body of water or other transparency entities behind.
#### Crash on startup on 1.21/1.21.1
Fixes an issue where the game would immediately crash with a mixin error on game versions 1.21/1.21.1
### Other
#### Artifact consolidation
In similar fashion to the last release, artifacts are still consolidated to version ranges that share a common codebase. In addition, an edge case (well, should be an edge case, but wasn't really..) has been fixed, where GitHub release creation would fail.
#### Repository restructure
Due to adding NeoForge support the repository has been entirely restructured into common (loader unspecific) and loader-specific directories/packages/projects.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.11...v0.8.0
release
1.21.5+ - 0.7.11
fabric-1.21.5+-0.7.1121 февр. 2026 г.19Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## What's Changed
### Features
* added support for game versions 1.21.7 and 1.21.8 (no functional changes compared to 1.21.6)
### Fixes
None
### Other
#### Refactored version deployment with consolidated versions by @zannagh
Versions published to Modrinth are now consolidated to ranges wherever the code base is virtually identical. For example, instead of publishing two mod artifacts for game versions 1.20 and 1.20.1, CI/CD will now publish a 'fabric-0.7.11-1.20+' version which is compatible with both of these versions. The fabric.mod.json is updated accordingly.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.10...v0.7.11
release
1.21.9+ - 0.7.11
fabric-1.21.9+-0.7.1121 февр. 2026 г.42Minecraft: 1.21.9, 1.21.10fabric
Что нового
## What's Changed
### Features
* added support for game versions 1.21.7 and 1.21.8 (no functional changes compared to 1.21.6)
### Fixes
None
### Other
#### Refactored version deployment with consolidated versions by @zannagh
Versions published to Modrinth are now consolidated to ranges wherever the code base is virtually identical. For example, instead of publishing two mod artifacts for game versions 1.20 and 1.20.1, CI/CD will now publish a 'fabric-0.7.11-1.20+' version which is compatible with both of these versions. The fabric.mod.json is updated accordingly.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.10...v0.7.11
release
1.21.4 - 0.7.11
fabric-1.21.4-0.7.1121 февр. 2026 г.16Minecraft: 1.21.4fabric
Что нового
## What's Changed
### Features
* added support for game versions 1.21.7 and 1.21.8 (no functional changes compared to 1.21.6)
### Fixes
None
### Other
#### Refactored version deployment with consolidated versions by @zannagh
Versions published to Modrinth are now consolidated to ranges wherever the code base is virtually identical. For example, instead of publishing two mod artifacts for game versions 1.20 and 1.20.1, CI/CD will now publish a 'fabric-0.7.11-1.20+' version which is compatible with both of these versions. The fabric.mod.json is updated accordingly.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.10...v0.7.11
release
1.21+ - 0.7.11
fabric-1.21+-0.7.1121 февр. 2026 г.26Minecraft: 1.21, 1.21.1fabric
Что нового
## What's Changed
### Features
* added support for game versions 1.21.7 and 1.21.8 (no functional changes compared to 1.21.6)
### Fixes
None
### Other
#### Refactored version deployment with consolidated versions by @zannagh
Versions published to Modrinth are now consolidated to ranges wherever the code base is virtually identical. For example, instead of publishing two mod artifacts for game versions 1.20 and 1.20.1, CI/CD will now publish a 'fabric-0.7.11-1.20+' version which is compatible with both of these versions. The fabric.mod.json is updated accordingly.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.10...v0.7.11
release
26.1-pre.7+ - 0.7.11
fabric-26.1-pre.7+-0.7.1121 февр. 2026 г.20Minecraft: 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9fabric
Что нового
## What's Changed
### Features
* added support for game versions 1.21.7 and 1.21.8 (no functional changes compared to 1.21.6)
### Fixes
None
### Other
#### Refactored version deployment with consolidated versions by @zannagh
Versions published to Modrinth are now consolidated to ranges wherever the code base is virtually identical. For example, instead of publishing two mod artifacts for game versions 1.20 and 1.20.1, CI/CD will now publish a 'fabric-0.7.11-1.20+' version which is compatible with both of these versions. The fabric.mod.json is updated accordingly.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.10...v0.7.11
release
1.20+ - 0.7.11
fabric-1.20+-0.7.1121 февр. 2026 г.17Minecraft: 1.20, 1.20.1fabric
Что нового
## What's Changed
### Features
* added support for game versions 1.21.7 and 1.21.8 (no functional changes compared to 1.21.6)
### Fixes
None
### Other
#### Refactored version deployment with consolidated versions by @zannagh
Versions published to Modrinth are now consolidated to ranges wherever the code base is virtually identical. For example, instead of publishing two mod artifacts for game versions 1.20 and 1.20.1, CI/CD will now publish a 'fabric-0.7.11-1.20+' version which is compatible with both of these versions. The fabric.mod.json is updated accordingly.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.10...v0.7.11
release
1.21.11+ - 0.7.11
fabric-1.21.11+-0.7.1121 февр. 2026 г.365Minecraft: 1.21.11, 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6fabric
Что нового
## What's Changed
### Features
* added support for game versions 1.21.7 and 1.21.8 (no functional changes compared to 1.21.6)
### Fixes
None
### Other
#### Refactored version deployment with consolidated versions by @zannagh
Versions published to Modrinth are now consolidated to ranges wherever the code base is virtually identical. For example, instead of publishing two mod artifacts for game versions 1.20 and 1.20.1, CI/CD will now publish a 'fabric-0.7.11-1.20+' version which is compatible with both of these versions. The fabric.mod.json is updated accordingly.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.10...v0.7.11
release
1.21.4 - 0.7.10
fabric-1.21.4-0.7.1017 февр. 2026 г.25Minecraft: 1.21.4fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
1.21.5 - 0.7.10
fabric-1.21.5-0.7.1017 февр. 2026 г.26Minecraft: 1.21.5fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
1.21 - 0.7.10
fabric-1.21-0.7.1017 февр. 2026 г.23Minecraft: 1.21fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
1.21.10 - 0.7.10
fabric-1.21.10-0.7.1017 февр. 2026 г.139Minecraft: 1.21.10fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
26.1-snapshot-6 - 0.7.10
fabric-26.1-pre.6-0.7.1017 февр. 2026 г.10Minecraft: 26.1-snapshot-6fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
26.1-snapshot-5 - 0.7.10
fabric-26.1-pre.5-0.7.1017 февр. 2026 г.5Minecraft: 26.1-snapshot-5fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
26.1-snapshot-4 - 0.7.10
fabric-26.1-pre.4-0.7.1017 февр. 2026 г.5Minecraft: 26.1-snapshot-4fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
1.20 - 0.7.10
fabric-1.20-0.7.1017 февр. 2026 г.11Minecraft: 1.20fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
26.1-snapshot-7 - 0.7.10
fabric-26.1-pre.7-0.7.1017 февр. 2026 г.14Minecraft: 26.1-snapshot-7fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
1.21.1 - 0.7.10
fabric-1.21.1-0.7.1017 февр. 2026 г.55Minecraft: 1.21.1fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
1.21.11 - 0.7.10
fabric-1.21.11-0.7.1017 февр. 2026 г.1,6 тыс.Minecraft: 1.21.11fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
1.20.1 - 0.7.10
fabric-1.20.1-0.7.1017 февр. 2026 г.93Minecraft: 1.20.1fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
1.21.6 - 0.7.10
fabric-1.21.6-0.7.1017 февр. 2026 г.10Minecraft: 1.21.6fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
1.21.9 - 0.7.10
fabric-1.21.9-0.7.1017 февр. 2026 г.12Minecraft: 1.21.9fabric
Что нового
## What's Changed
### Features
#### 1.21.5 compatibility
This version adds support for game version 1.21.5. The implementation is practically the same as on 1.21.4 and 1.21.6 - only required an extremely small change.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), they would likely also have happened on 0.7.9, so please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.9...v0.7.10
release
1.21.6 - 0.7.9
fabric-1.21.6-0.7.916 февр. 2026 г.9Minecraft: 1.21.6fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
1.21.11 - 0.7.9
fabric-1.21.11-0.7.916 февр. 2026 г.155Minecraft: 1.21.11fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
1.21.10 - 0.7.9
fabric-1.21.10-0.7.916 февр. 2026 г.28Minecraft: 1.21.10fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
1.20.1 - 0.7.9
fabric-1.20.1-0.7.916 февр. 2026 г.16Minecraft: 1.20.1fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
26.1-snapshot-7 - 0.7.9
fabric-26.1-pre.7-0.7.916 февр. 2026 г.9Minecraft: 26.1-snapshot-7fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
26.1-snapshot-4 - 0.7.9
fabric-26.1-pre.4-0.7.916 февр. 2026 г.7Minecraft: 26.1-snapshot-4fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
1.20 - 0.7.9
fabric-1.20-0.7.916 февр. 2026 г.15Minecraft: 1.20fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
26.1-snapshot-6 - 0.7.9
fabric-26.1-pre.6-0.7.916 февр. 2026 г.9Minecraft: 26.1-snapshot-6fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
1.21.1 - 0.7.9
fabric-1.21.1-0.7.916 февр. 2026 г.22Minecraft: 1.21.1fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
1.21.4 - 0.7.9
fabric-1.21.4-0.7.916 февр. 2026 г.17Minecraft: 1.21.4fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
26.1-snapshot-5 - 0.7.9
fabric-26.1-pre.5-0.7.916 февр. 2026 г.8Minecraft: 26.1-snapshot-5fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
1.21 - 0.7.9
fabric-1.21-0.7.916 февр. 2026 г.21Minecraft: 1.21fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
1.21.9 - 0.7.9
fabric-1.21.9-0.7.916 февр. 2026 г.16Minecraft: 1.21.9fabric
Что нового
## What's Changed
### Features
#### 1.21.4 and 1.21.6 compatibility
This version adds support for game versions 1.21.4 and 1.21.6. Similar limitations as on other old game versions apply for the offhand hiding feature (including a fancy visual artifact when the slider is in between 0% and 100% transparency), i.e. only full hiding (0% opacity) and regular visibility (100% opacity) properly work as intended due to no easy to find API to render the items transparent.
As with 0.7.8, the offhand hiding has mainly been tested with shields. Feel free to open an issue if you encounter problems with other offhand items like torches.
### Fixes
None
### Other
If there are any regressions caused by this (I hope there are none!), please report them as an issue on GitHub or via Discord.
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.8...v0.7.9
release
26.1-snapshot-7 - 0.7.8
fabric-26.1-pre.7-0.7.815 февр. 2026 г.22Minecraft: 26.1-snapshot-7fabric
Что нового
## What's Changed
### Features
#### **Offhand Hiding** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/80)_ - thanks to Angel for the suggestion via Discord
Adds the ability to hide/show offhand items via an additional setting item on the respective configuration screen (below boots transparency slider)
##### Known Issues
* 1.20 and 1.20.1 provide no easy method to apply transparency to offhand items, hence these versions will only respect 0% and 100% opacity settings, i.e. fully hiding or showing the offhand equipment
* The feature may not behave fully correct with all offhand-equippable items (e.g. light sources like torches, etc.) and has so far mainly been tested with shields. Feel free to open an issue on GitHub or send me a message on Discord if you encounter issues
### Fixes
None
### Other
#### **Support for 26.1 Snapshot 6** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/81)_
No functional changes compared to 1.21.11 and previous 26.1 snapshot releases
#### **Support for 26.1 Snapshot 7** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/82)_
Due to changed API in SubmitNodeCollector, this was added via a functional change/additional mixin
#### CI/CD Adjustments
Pipeline adjustment so prereleases are not counted higher than the actual release number and CI/CD would fail
### Full Changelog
https://github.com/zannagh/armor-hider/compare/v0.7.7...v0.7.8
release
26.1-snapshot-4 - 0.7.8
fabric-26.1-pre.4-0.7.815 февр. 2026 г.11Minecraft: 26.1-snapshot-4fabric
Что нового
## What's Changed
### Features
#### **Offhand Hiding** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/80)_ - thanks to Angel for the suggestion via Discord
Adds the ability to hide/show offhand items via an additional setting item on the respective configuration screen (below boots transparency slider)
##### Known Issues
* 1.20 and 1.20.1 provide no easy method to apply transparency to offhand items, hence these versions will only respect 0% and 100% opacity settings, i.e. fully hiding or showing the offhand equipment
* The feature may not behave fully correct with all offhand-equippable items (e.g. light sources like torches, etc.) and has so far mainly been tested with shields. Feel free to open an issue on GitHub or send me a message on Discord if you encounter issues
### Fixes
None
### Other
#### **Support for 26.1 Snapshot 6** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/81)_
No functional changes compared to 1.21.11 and previous 26.1 snapshot releases
#### **Support for 26.1 Snapshot 7** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/82)_
Due to changed API in SubmitNodeCollector, this was added via a functional change/additional mixin
#### CI/CD Adjustments
Pipeline adjustment so prereleases are not counted higher than the actual release number and CI/CD would fail
### Full Changelog
https://github.com/zannagh/armor-hider/compare/v0.7.7...v0.7.8
release
1.20 - 0.7.8
fabric-1.20-0.7.815 февр. 2026 г.8Minecraft: 1.20fabric
Что нового
## What's Changed
### Features
#### **Offhand Hiding** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/80)_ - thanks to Angel for the suggestion via Discord
Adds the ability to hide/show offhand items via an additional setting item on the respective configuration screen (below boots transparency slider)
##### Known Issues
* 1.20 and 1.20.1 provide no easy method to apply transparency to offhand items, hence these versions will only respect 0% and 100% opacity settings, i.e. fully hiding or showing the offhand equipment
* The feature may not behave fully correct with all offhand-equippable items (e.g. light sources like torches, etc.) and has so far mainly been tested with shields. Feel free to open an issue on GitHub or send me a message on Discord if you encounter issues
### Fixes
None
### Other
#### **Support for 26.1 Snapshot 6** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/81)_
No functional changes compared to 1.21.11 and previous 26.1 snapshot releases
#### **Support for 26.1 Snapshot 7** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/82)_
Due to changed API in SubmitNodeCollector, this was added via a functional change/additional mixin
#### CI/CD Adjustments
Pipeline adjustment so prereleases are not counted higher than the actual release number and CI/CD would fail
### Full Changelog
https://github.com/zannagh/armor-hider/compare/v0.7.7...v0.7.8
release
1.21 - 0.7.8
fabric-1.21-0.7.815 февр. 2026 г.15Minecraft: 1.21fabric
Что нового
## What's Changed
### Features
#### **Offhand Hiding** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/80)_ - thanks to Angel for the suggestion via Discord
Adds the ability to hide/show offhand items via an additional setting item on the respective configuration screen (below boots transparency slider)
##### Known Issues
* 1.20 and 1.20.1 provide no easy method to apply transparency to offhand items, hence these versions will only respect 0% and 100% opacity settings, i.e. fully hiding or showing the offhand equipment
* The feature may not behave fully correct with all offhand-equippable items (e.g. light sources like torches, etc.) and has so far mainly been tested with shields. Feel free to open an issue on GitHub or send me a message on Discord if you encounter issues
### Fixes
None
### Other
#### **Support for 26.1 Snapshot 6** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/81)_
No functional changes compared to 1.21.11 and previous 26.1 snapshot releases
#### **Support for 26.1 Snapshot 7** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/82)_
Due to changed API in SubmitNodeCollector, this was added via a functional change/additional mixin
#### CI/CD Adjustments
Pipeline adjustment so prereleases are not counted higher than the actual release number and CI/CD would fail
### Full Changelog
https://github.com/zannagh/armor-hider/compare/v0.7.7...v0.7.8
release
26.1-snapshot-5 - 0.7.8
fabric-26.1-pre.5-0.7.815 февр. 2026 г.12Minecraft: 26.1-snapshot-5fabric
Что нового
## What's Changed
### Features
#### **Offhand Hiding** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/80)_ - thanks to Angel for the suggestion via Discord
Adds the ability to hide/show offhand items via an additional setting item on the respective configuration screen (below boots transparency slider)
##### Known Issues
* 1.20 and 1.20.1 provide no easy method to apply transparency to offhand items, hence these versions will only respect 0% and 100% opacity settings, i.e. fully hiding or showing the offhand equipment
* The feature may not behave fully correct with all offhand-equippable items (e.g. light sources like torches, etc.) and has so far mainly been tested with shields. Feel free to open an issue on GitHub or send me a message on Discord if you encounter issues
### Fixes
None
### Other
#### **Support for 26.1 Snapshot 6** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/81)_
No functional changes compared to 1.21.11 and previous 26.1 snapshot releases
#### **Support for 26.1 Snapshot 7** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/82)_
Due to changed API in SubmitNodeCollector, this was added via a functional change/additional mixin
#### CI/CD Adjustments
Pipeline adjustment so prereleases are not counted higher than the actual release number and CI/CD would fail
### Full Changelog
https://github.com/zannagh/armor-hider/compare/v0.7.7...v0.7.8
release
1.21.9 - 0.7.8
fabric-1.21.9-0.7.815 февр. 2026 г.9Minecraft: 1.21.9fabric
Что нового
## What's Changed
### Features
#### **Offhand Hiding** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/80)_ - thanks to Angel for the suggestion via Discord
Adds the ability to hide/show offhand items via an additional setting item on the respective configuration screen (below boots transparency slider)
##### Known Issues
* 1.20 and 1.20.1 provide no easy method to apply transparency to offhand items, hence these versions will only respect 0% and 100% opacity settings, i.e. fully hiding or showing the offhand equipment
* The feature may not behave fully correct with all offhand-equippable items (e.g. light sources like torches, etc.) and has so far mainly been tested with shields. Feel free to open an issue on GitHub or send me a message on Discord if you encounter issues
### Fixes
None
### Other
#### **Support for 26.1 Snapshot 6** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/81)_
No functional changes compared to 1.21.11 and previous 26.1 snapshot releases
#### **Support for 26.1 Snapshot 7** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/82)_
Due to changed API in SubmitNodeCollector, this was added via a functional change/additional mixin
#### CI/CD Adjustments
Pipeline adjustment so prereleases are not counted higher than the actual release number and CI/CD would fail
### Full Changelog
https://github.com/zannagh/armor-hider/compare/v0.7.7...v0.7.8
release
1.21.11 - 0.7.8
fabric-1.21.11-0.7.815 февр. 2026 г.314Minecraft: 1.21.11fabric
Что нового
## What's Changed
### Features
#### **Offhand Hiding** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/80)_ - thanks to Angel for the suggestion via Discord
Adds the ability to hide/show offhand items via an additional setting item on the respective configuration screen (below boots transparency slider)
##### Known Issues
* 1.20 and 1.20.1 provide no easy method to apply transparency to offhand items, hence these versions will only respect 0% and 100% opacity settings, i.e. fully hiding or showing the offhand equipment
* The feature may not behave fully correct with all offhand-equippable items (e.g. light sources like torches, etc.) and has so far mainly been tested with shields. Feel free to open an issue on GitHub or send me a message on Discord if you encounter issues
### Fixes
None
### Other
#### **Support for 26.1 Snapshot 6** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/81)_
No functional changes compared to 1.21.11 and previous 26.1 snapshot releases
#### **Support for 26.1 Snapshot 7** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/82)_
Due to changed API in SubmitNodeCollector, this was added via a functional change/additional mixin
#### CI/CD Adjustments
Pipeline adjustment so prereleases are not counted higher than the actual release number and CI/CD would fail
### Full Changelog
https://github.com/zannagh/armor-hider/compare/v0.7.7...v0.7.8
release
1.21.10 - 0.7.8
fabric-1.21.10-0.7.815 февр. 2026 г.51Minecraft: 1.21.10fabric
Что нового
## What's Changed
### Features
#### **Offhand Hiding** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/80)_ - thanks to Angel for the suggestion via Discord
Adds the ability to hide/show offhand items via an additional setting item on the respective configuration screen (below boots transparency slider)
##### Known Issues
* 1.20 and 1.20.1 provide no easy method to apply transparency to offhand items, hence these versions will only respect 0% and 100% opacity settings, i.e. fully hiding or showing the offhand equipment
* The feature may not behave fully correct with all offhand-equippable items (e.g. light sources like torches, etc.) and has so far mainly been tested with shields. Feel free to open an issue on GitHub or send me a message on Discord if you encounter issues
### Fixes
None
### Other
#### **Support for 26.1 Snapshot 6** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/81)_
No functional changes compared to 1.21.11 and previous 26.1 snapshot releases
#### **Support for 26.1 Snapshot 7** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/82)_
Due to changed API in SubmitNodeCollector, this was added via a functional change/additional mixin
#### CI/CD Adjustments
Pipeline adjustment so prereleases are not counted higher than the actual release number and CI/CD would fail
### Full Changelog
https://github.com/zannagh/armor-hider/compare/v0.7.7...v0.7.8
release
1.20.1 - 0.7.8
fabric-1.20.1-0.7.815 февр. 2026 г.24Minecraft: 1.20.1fabric
Что нового
## What's Changed
### Features
#### **Offhand Hiding** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/80)_ - thanks to Angel for the suggestion via Discord
Adds the ability to hide/show offhand items via an additional setting item on the respective configuration screen (below boots transparency slider)
##### Known Issues
* 1.20 and 1.20.1 provide no easy method to apply transparency to offhand items, hence these versions will only respect 0% and 100% opacity settings, i.e. fully hiding or showing the offhand equipment
* The feature may not behave fully correct with all offhand-equippable items (e.g. light sources like torches, etc.) and has so far mainly been tested with shields. Feel free to open an issue on GitHub or send me a message on Discord if you encounter issues
### Fixes
None
### Other
#### **Support for 26.1 Snapshot 6** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/81)_
No functional changes compared to 1.21.11 and previous 26.1 snapshot releases
#### **Support for 26.1 Snapshot 7** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/82)_
Due to changed API in SubmitNodeCollector, this was added via a functional change/additional mixin
#### CI/CD Adjustments
Pipeline adjustment so prereleases are not counted higher than the actual release number and CI/CD would fail
### Full Changelog
https://github.com/zannagh/armor-hider/compare/v0.7.7...v0.7.8
release
1.21.1 - 0.7.8
fabric-1.21.1-0.7.815 февр. 2026 г.50Minecraft: 1.21.1fabric
Что нового
## What's Changed
### Features
#### **Offhand Hiding** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/80)_ - thanks to Angel for the suggestion via Discord
Adds the ability to hide/show offhand items via an additional setting item on the respective configuration screen (below boots transparency slider)
##### Known Issues
* 1.20 and 1.20.1 provide no easy method to apply transparency to offhand items, hence these versions will only respect 0% and 100% opacity settings, i.e. fully hiding or showing the offhand equipment
* The feature may not behave fully correct with all offhand-equippable items (e.g. light sources like torches, etc.) and has so far mainly been tested with shields. Feel free to open an issue on GitHub or send me a message on Discord if you encounter issues
### Fixes
None
### Other
#### **Support for 26.1 Snapshot 6** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/81)_
No functional changes compared to 1.21.11 and previous 26.1 snapshot releases
#### **Support for 26.1 Snapshot 7** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/82)_
Due to changed API in SubmitNodeCollector, this was added via a functional change/additional mixin
#### CI/CD Adjustments
Pipeline adjustment so prereleases are not counted higher than the actual release number and CI/CD would fail
### Full Changelog
https://github.com/zannagh/armor-hider/compare/v0.7.7...v0.7.8
release
26.1-snapshot-6 - 0.7.8
fabric-26.1-pre.6-0.7.815 февр. 2026 г.12Minecraft: 26.1-snapshot-6fabric
Что нового
## What's Changed
### Features
#### **Offhand Hiding** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/80)_ - thanks to Angel for the suggestion via Discord
Adds the ability to hide/show offhand items via an additional setting item on the respective configuration screen (below boots transparency slider)
##### Known Issues
* 1.20 and 1.20.1 provide no easy method to apply transparency to offhand items, hence these versions will only respect 0% and 100% opacity settings, i.e. fully hiding or showing the offhand equipment
* The feature may not behave fully correct with all offhand-equippable items (e.g. light sources like torches, etc.) and has so far mainly been tested with shields. Feel free to open an issue on GitHub or send me a message on Discord if you encounter issues
### Fixes
None
### Other
#### **Support for 26.1 Snapshot 6** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/81)_
No functional changes compared to 1.21.11 and previous 26.1 snapshot releases
#### **Support for 26.1 Snapshot 7** _(by @zannagh in https://github.com/zannagh/armor-hider/pull/82)_
Due to changed API in SubmitNodeCollector, this was added via a functional change/additional mixin
#### CI/CD Adjustments
Pipeline adjustment so prereleases are not counted higher than the actual release number and CI/CD would fail
### Full Changelog
https://github.com/zannagh/armor-hider/compare/v0.7.7...v0.7.8
release
26.1-snapshot-4 - 0.7.7
fabric-26.1-pre.4-0.7.73 февр. 2026 г.13Minecraft: 26.1-snapshot-4fabric
Что нового
## What's Changed
### Fixes
This fixes the ${java_version} variable not being populated as intended on snapshot versions (no change to any non-snapshot version). It is now correctly set to "25" or "JAVA_25"
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.6...v0.7.7
release
1.21.1 - 0.7.7
fabric-1.21.1-0.7.73 февр. 2026 г.144Minecraft: 1.21.1fabric
Что нового
## What's Changed
### Fixes
This fixes the ${java_version} variable not being populated as intended on snapshot versions (no change to any non-snapshot version). It is now correctly set to "25" or "JAVA_25"
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.6...v0.7.7
release
1.20.1 - 0.7.7
fabric-1.20.1-0.7.73 февр. 2026 г.90Minecraft: 1.20.1fabric
Что нового
## What's Changed
### Fixes
This fixes the ${java_version} variable not being populated as intended on snapshot versions (no change to any non-snapshot version). It is now correctly set to "25" or "JAVA_25"
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.6...v0.7.7
release
1.20 - 0.7.7
fabric-1.20-0.7.73 февр. 2026 г.11Minecraft: 1.20fabric
Что нового
## What's Changed
### Fixes
This fixes the ${java_version} variable not being populated as intended on snapshot versions (no change to any non-snapshot version). It is now correctly set to "25" or "JAVA_25"
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.6...v0.7.7
release
1.21.9 - 0.7.7
fabric-1.21.9-0.7.73 февр. 2026 г.19Minecraft: 1.21.9fabric
Что нового
## What's Changed
### Fixes
This fixes the ${java_version} variable not being populated as intended on snapshot versions (no change to any non-snapshot version). It is now correctly set to "25" or "JAVA_25"
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.6...v0.7.7
release
1.21.10 - 0.7.7
fabric-1.21.10-0.7.73 февр. 2026 г.339Minecraft: 1.21.10fabric
Что нового
## What's Changed
### Fixes
This fixes the ${java_version} variable not being populated as intended on snapshot versions (no change to any non-snapshot version). It is now correctly set to "25" or "JAVA_25"
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.6...v0.7.7
release
26.1-snapshot-5 - 0.7.7
fabric-26.1-pre.5-0.7.73 февр. 2026 г.14Minecraft: 26.1-snapshot-5fabric
Что нового
## What's Changed
### Fixes
This fixes the ${java_version} variable not being populated as intended on snapshot versions (no change to any non-snapshot version). It is now correctly set to "25" or "JAVA_25"
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.6...v0.7.7
release
1.21 - 0.7.7
fabric-1.21-0.7.73 февр. 2026 г.21Minecraft: 1.21fabric
Что нового
## What's Changed
### Fixes
This fixes the ${java_version} variable not being populated as intended on snapshot versions (no change to any non-snapshot version). It is now correctly set to "25" or "JAVA_25"
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.6...v0.7.7
release
1.21.11 - 0.7.7
fabric-1.21.11-0.7.73 февр. 2026 г.2,3 тыс.Minecraft: 1.21.11fabric
Что нового
## What's Changed
### Fixes
This fixes the ${java_version} variable not being populated as intended on snapshot versions (no change to any non-snapshot version). It is now correctly set to "25" or "JAVA_25"
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.6...v0.7.7
release
26.1-snapshot-4 - 0.7.6
fabric-26.1-pre.4-0.7.61 февр. 2026 г.16Minecraft: 26.1-snapshot-4fabric
Что нового
## What's changed
### Fixes
* custom payload injection causing infinite recursion via own wrapper and additional containment check (verified to work with one other mod using a similar injection pattern which causes that recursion) - thanks to @ttrafford7 for pointing this out
* check item type on early cancellation of render interception for the "skull" addition so that _only_ skulls and no helmets are affected by the recent skull rendering changes - thanks to @MrStevee90 for pointing this out
release
1.20.1 - 0.7.6
fabric-1.20.1-0.7.61 февр. 2026 г.25Minecraft: 1.20.1fabric
Что нового
## What's changed
### Fixes
* custom payload injection causing infinite recursion via own wrapper and additional containment check (verified to work with one other mod using a similar injection pattern which causes that recursion) - thanks to @ttrafford7 for pointing this out
* check item type on early cancellation of render interception for the "skull" addition so that _only_ skulls and no helmets are affected by the recent skull rendering changes - thanks to @MrStevee90 for pointing this out
release
1.21 - 0.7.6
fabric-1.21-0.7.61 февр. 2026 г.23Minecraft: 1.21fabric
Что нового
## What's changed
### Fixes
* custom payload injection causing infinite recursion via own wrapper and additional containment check (verified to work with one other mod using a similar injection pattern which causes that recursion) - thanks to @ttrafford7 for pointing this out
* check item type on early cancellation of render interception for the "skull" addition so that _only_ skulls and no helmets are affected by the recent skull rendering changes - thanks to @MrStevee90 for pointing this out
release
1.21.9 - 0.7.6
fabric-1.21.9-0.7.61 февр. 2026 г.12Minecraft: 1.21.9fabric
Что нового
## What's changed
### Fixes
* custom payload injection causing infinite recursion via own wrapper and additional containment check (verified to work with one other mod using a similar injection pattern which causes that recursion) - thanks to @ttrafford7 for pointing this out
* check item type on early cancellation of render interception for the "skull" addition so that _only_ skulls and no helmets are affected by the recent skull rendering changes - thanks to @MrStevee90 for pointing this out
release
1.21.11 - 0.7.6
fabric-1.21.11-0.7.61 февр. 2026 г.1 тыс.Minecraft: 1.21.11fabric
Что нового
## What's changed
### Fixes
* custom payload injection causing infinite recursion via own wrapper and additional containment check (verified to work with one other mod using a similar injection pattern which causes that recursion) - thanks to @ttrafford7 for pointing this out
* check item type on early cancellation of render interception for the "skull" addition so that _only_ skulls and no helmets are affected by the recent skull rendering changes - thanks to @MrStevee90 for pointing this out
release
1.21.1 - 0.7.6
fabric-1.21.1-0.7.61 февр. 2026 г.57Minecraft: 1.21.1fabric
Что нового
## What's changed
### Fixes
* custom payload injection causing infinite recursion via own wrapper and additional containment check (verified to work with one other mod using a similar injection pattern which causes that recursion) - thanks to @ttrafford7 for pointing this out
* check item type on early cancellation of render interception for the "skull" addition so that _only_ skulls and no helmets are affected by the recent skull rendering changes - thanks to @MrStevee90 for pointing this out
release
1.21.10 - 0.7.6
fabric-1.21.10-0.7.61 февр. 2026 г.133Minecraft: 1.21.10fabric
Что нового
## What's changed
### Fixes
* custom payload injection causing infinite recursion via own wrapper and additional containment check (verified to work with one other mod using a similar injection pattern which causes that recursion) - thanks to @ttrafford7 for pointing this out
* check item type on early cancellation of render interception for the "skull" addition so that _only_ skulls and no helmets are affected by the recent skull rendering changes - thanks to @MrStevee90 for pointing this out
release
1.20 - 0.7.6
fabric-1.20-0.7.61 февр. 2026 г.8Minecraft: 1.20fabric
Что нового
## What's changed
### Fixes
* custom payload injection causing infinite recursion via own wrapper and additional containment check (verified to work with one other mod using a similar injection pattern which causes that recursion) - thanks to @ttrafford7 for pointing this out
* check item type on early cancellation of render interception for the "skull" addition so that _only_ skulls and no helmets are affected by the recent skull rendering changes - thanks to @MrStevee90 for pointing this out
release
26.1-snapshot-5 - 0.7.6
fabric-26.1-pre.5-0.7.61 февр. 2026 г.19Minecraft: 26.1-snapshot-5fabric
Что нового
## What's changed
### Fixes
* custom payload injection causing infinite recursion via own wrapper and additional containment check (verified to work with one other mod using a similar injection pattern which causes that recursion) - thanks to @ttrafford7 for pointing this out
* check item type on early cancellation of render interception for the "skull" addition so that _only_ skulls and no helmets are affected by the recent skull rendering changes - thanks to @MrStevee90 for pointing this out
release
26.1-snapshot-4 - 0.7.5
fabric-26.1-pre.4-0.7.51 февр. 2026 г.9Minecraft: 26.1-snapshot-4fabric
Что нового
## What's Changed
* add codec/payload registration guard, fixes #74 (e.g. [Carpet](https://modrinth.com/mod/carpet) using the same mixin would otherwise cause a stackoverflow since the mixins recursively call each other) by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.4...v0.7.5
release
1.20 - 0.7.5
fabric-1.20-0.7.51 февр. 2026 г.10Minecraft: 1.20fabric
Что нового
## What's Changed
* add codec/payload registration guard, fixes #74 (e.g. [Carpet](https://modrinth.com/mod/carpet) using the same mixin would otherwise cause a stackoverflow since the mixins recursively call each other) by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.4...v0.7.5
release
1.20.1 - 0.7.5
fabric-1.20.1-0.7.51 февр. 2026 г.16Minecraft: 1.20.1fabric
Что нового
## What's Changed
* add codec/payload registration guard, fixes #74 (e.g. [Carpet](https://modrinth.com/mod/carpet) using the same mixin would otherwise cause a stackoverflow since the mixins recursively call each other) by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.4...v0.7.5
release
1.21 - 0.7.5
fabric-1.21-0.7.51 февр. 2026 г.12Minecraft: 1.21fabric
Что нового
## What's Changed
* add codec/payload registration guard, fixes #74 (e.g. [Carpet](https://modrinth.com/mod/carpet) using the same mixin would otherwise cause a stackoverflow since the mixins recursively call each other) by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.4...v0.7.5
release
1.21.1 - 0.7.5
fabric-1.21.1-0.7.51 февр. 2026 г.20Minecraft: 1.21.1fabric
Что нового
## What's Changed
* add codec/payload registration guard, fixes #74 (e.g. [Carpet](https://modrinth.com/mod/carpet) using the same mixin would otherwise cause a stackoverflow since the mixins recursively call each other) by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.4...v0.7.5
release
1.21.10 - 0.7.5
fabric-1.21.10-0.7.51 февр. 2026 г.22Minecraft: 1.21.10fabric
Что нового
## What's Changed
* add codec/payload registration guard, fixes #74 (e.g. [Carpet](https://modrinth.com/mod/carpet) using the same mixin would otherwise cause a stackoverflow since the mixins recursively call each other) by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.4...v0.7.5
release
1.21.9 - 0.7.5
fabric-1.21.9-0.7.51 февр. 2026 г.8Minecraft: 1.21.9fabric
Что нового
## What's Changed
* add codec/payload registration guard, fixes #74 (e.g. [Carpet](https://modrinth.com/mod/carpet) using the same mixin would otherwise cause a stackoverflow since the mixins recursively call each other) by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.4...v0.7.5
release
1.21.11 - 0.7.5
fabric-1.21.11-0.7.51 февр. 2026 г.111Minecraft: 1.21.11fabric
Что нового
## What's Changed
* add codec/payload registration guard, fixes #74 (e.g. [Carpet](https://modrinth.com/mod/carpet) using the same mixin would otherwise cause a stackoverflow since the mixins recursively call each other) by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.4...v0.7.5
release
26.1-snapshot-5 - 0.7.5
fabric-26.1-pre.5-0.7.51 февр. 2026 г.7Minecraft: 26.1-snapshot-5fabric
Что нового
## What's Changed
* add codec/payload registration guard, fixes #74 (e.g. [Carpet](https://modrinth.com/mod/carpet) using the same mixin would otherwise cause a stackoverflow since the mixins recursively call each other) by @zannagh
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/v0.7.4...v0.7.5
release
1.21.11 - 0.7.4
fabric-1.21.11-0.7.41 февр. 2026 г.44Minecraft: 1.21.11fabric
Что нового
## What's Changed
### Features
* support for 26.1-snapshot 4 and 5
* server configuration stores (which relay individual's Armor Hider preferences) are now stored within the context of the world instead of globally - so when e.g. having multiple worlds as servers (via open to LAN) there is no unrelated info passed around from players that have never joined that server
* migration to official mappings instead of yarn
* removal of Fabric API requirement
### Fixes
* skull rendering not working on 1.21.10 under certain circumstances - refactor the way skull rendering is intercepted - thanks to Angel for pointing this out via discord
* skull / head block items now render correctly when "Affect Skulls" is enabled (thanks for the report to @magor2345)
* on 1.21/1.21.1/1.21.9/1.21.10 the UI settings for server settings are now correctly disabled when not connected to a server
* a class cast exception when rendering armor-wearing non-humanoid entities has been fixed, thanks to @YorkWaugh
* armor stands are no longer affected by the Armor Hider settings (thanks for the report to @Avakining)
* configuration items are no longer registered via reflection, which could cause a unresolvable path exception resulting in the client crashing (thanks to @pokesmells for pointing this out)
* the client does no longer use default server side settings until it has joined a server with the mod enabled and instead respects the UI-exposed settings properly
### Other
* CI/CD now automated releases on every change to main - whenever a fix or feature is submitted to the source, a prerelease will automatically be published to Modrinth. Full releases remain manual releases
* Restructure the whole codebase to leverage [Stonecutter](https://stonecutter.kikugie.dev) to reduce branch maintenance efforts
* various cleanups throughout the codebase
* render calls are no longer cancelled if Armor Hider's settings would indicate the armor item to be fully hidden - instead the applied opacity settings handles this (this should improve compatibility to other mods)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/1.21.11-0.6.2...v0.7.4
release
1.21.9 - 0.7.4
fabric-1.21.9-0.7.41 февр. 2026 г.7Minecraft: 1.21.9fabric
Что нового
## What's Changed
### Features
* support for 26.1-snapshot 4 and 5
* server configuration stores (which relay individual's Armor Hider preferences) are now stored within the context of the world instead of globally - so when e.g. having multiple worlds as servers (via open to LAN) there is no unrelated info passed around from players that have never joined that server
* migration to official mappings instead of yarn
* removal of Fabric API requirement
### Fixes
* skull rendering not working on 1.21.10 under certain circumstances - refactor the way skull rendering is intercepted - thanks to Angel for pointing this out via discord
* skull / head block items now render correctly when "Affect Skulls" is enabled (thanks for the report to @magor2345)
* on 1.21/1.21.1/1.21.9/1.21.10 the UI settings for server settings are now correctly disabled when not connected to a server
* a class cast exception when rendering armor-wearing non-humanoid entities has been fixed, thanks to @YorkWaugh
* armor stands are no longer affected by the Armor Hider settings (thanks for the report to @Avakining)
* configuration items are no longer registered via reflection, which could cause a unresolvable path exception resulting in the client crashing (thanks to @pokesmells for pointing this out)
* the client does no longer use default server side settings until it has joined a server with the mod enabled and instead respects the UI-exposed settings properly
### Other
* CI/CD now automated releases on every change to main - whenever a fix or feature is submitted to the source, a prerelease will automatically be published to Modrinth. Full releases remain manual releases
* Restructure the whole codebase to leverage [Stonecutter](https://stonecutter.kikugie.dev) to reduce branch maintenance efforts
* various cleanups throughout the codebase
* render calls are no longer cancelled if Armor Hider's settings would indicate the armor item to be fully hidden - instead the applied opacity settings handles this (this should improve compatibility to other mods)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/1.21.11-0.6.2...v0.7.4
release
26.1-snapshot-5 - 0.7.4
fabric-26.1-pre.5-0.7.41 февр. 2026 г.9Minecraft: 26.1-snapshot-5fabric
Что нового
## What's Changed
### Features
* support for 26.1-snapshot 4 and 5
* server configuration stores (which relay individual's Armor Hider preferences) are now stored within the context of the world instead of globally - so when e.g. having multiple worlds as servers (via open to LAN) there is no unrelated info passed around from players that have never joined that server
* migration to official mappings instead of yarn
* removal of Fabric API requirement
### Fixes
* skull rendering not working on 1.21.10 under certain circumstances - refactor the way skull rendering is intercepted - thanks to Angel for pointing this out via discord
* skull / head block items now render correctly when "Affect Skulls" is enabled (thanks for the report to @magor2345)
* on 1.21/1.21.1/1.21.9/1.21.10 the UI settings for server settings are now correctly disabled when not connected to a server
* a class cast exception when rendering armor-wearing non-humanoid entities has been fixed, thanks to @YorkWaugh
* armor stands are no longer affected by the Armor Hider settings (thanks for the report to @Avakining)
* configuration items are no longer registered via reflection, which could cause a unresolvable path exception resulting in the client crashing (thanks to @pokesmells for pointing this out)
* the client does no longer use default server side settings until it has joined a server with the mod enabled and instead respects the UI-exposed settings properly
### Other
* CI/CD now automated releases on every change to main - whenever a fix or feature is submitted to the source, a prerelease will automatically be published to Modrinth. Full releases remain manual releases
* Restructure the whole codebase to leverage [Stonecutter](https://stonecutter.kikugie.dev) to reduce branch maintenance efforts
* various cleanups throughout the codebase
* render calls are no longer cancelled if Armor Hider's settings would indicate the armor item to be fully hidden - instead the applied opacity settings handles this (this should improve compatibility to other mods)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/1.21.11-0.6.2...v0.7.4
release
1.21.1 - 0.7.4
fabric-1.21.1-0.7.41 февр. 2026 г.10Minecraft: 1.21.1fabric
Что нового
## What's Changed
### Features
* support for 26.1-snapshot 4 and 5
* server configuration stores (which relay individual's Armor Hider preferences) are now stored within the context of the world instead of globally - so when e.g. having multiple worlds as servers (via open to LAN) there is no unrelated info passed around from players that have never joined that server
* migration to official mappings instead of yarn
* removal of Fabric API requirement
### Fixes
* skull rendering not working on 1.21.10 under certain circumstances - refactor the way skull rendering is intercepted - thanks to Angel for pointing this out via discord
* skull / head block items now render correctly when "Affect Skulls" is enabled (thanks for the report to @magor2345)
* on 1.21/1.21.1/1.21.9/1.21.10 the UI settings for server settings are now correctly disabled when not connected to a server
* a class cast exception when rendering armor-wearing non-humanoid entities has been fixed, thanks to @YorkWaugh
* armor stands are no longer affected by the Armor Hider settings (thanks for the report to @Avakining)
* configuration items are no longer registered via reflection, which could cause a unresolvable path exception resulting in the client crashing (thanks to @pokesmells for pointing this out)
* the client does no longer use default server side settings until it has joined a server with the mod enabled and instead respects the UI-exposed settings properly
### Other
* CI/CD now automated releases on every change to main - whenever a fix or feature is submitted to the source, a prerelease will automatically be published to Modrinth. Full releases remain manual releases
* Restructure the whole codebase to leverage [Stonecutter](https://stonecutter.kikugie.dev) to reduce branch maintenance efforts
* various cleanups throughout the codebase
* render calls are no longer cancelled if Armor Hider's settings would indicate the armor item to be fully hidden - instead the applied opacity settings handles this (this should improve compatibility to other mods)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/1.21.11-0.6.2...v0.7.4
release
26.1-snapshot-4 - 0.7.4
fabric-26.1-pre.4-0.7.41 февр. 2026 г.9Minecraft: 26.1-snapshot-4fabric
Что нового
## What's Changed
### Features
* support for 26.1-snapshot 4 and 5
* server configuration stores (which relay individual's Armor Hider preferences) are now stored within the context of the world instead of globally - so when e.g. having multiple worlds as servers (via open to LAN) there is no unrelated info passed around from players that have never joined that server
* migration to official mappings instead of yarn
* removal of Fabric API requirement
### Fixes
* skull rendering not working on 1.21.10 under certain circumstances - refactor the way skull rendering is intercepted - thanks to Angel for pointing this out via discord
* skull / head block items now render correctly when "Affect Skulls" is enabled (thanks for the report to @magor2345)
* on 1.21/1.21.1/1.21.9/1.21.10 the UI settings for server settings are now correctly disabled when not connected to a server
* a class cast exception when rendering armor-wearing non-humanoid entities has been fixed, thanks to @YorkWaugh
* armor stands are no longer affected by the Armor Hider settings (thanks for the report to @Avakining)
* configuration items are no longer registered via reflection, which could cause a unresolvable path exception resulting in the client crashing (thanks to @pokesmells for pointing this out)
* the client does no longer use default server side settings until it has joined a server with the mod enabled and instead respects the UI-exposed settings properly
### Other
* CI/CD now automated releases on every change to main - whenever a fix or feature is submitted to the source, a prerelease will automatically be published to Modrinth. Full releases remain manual releases
* Restructure the whole codebase to leverage [Stonecutter](https://stonecutter.kikugie.dev) to reduce branch maintenance efforts
* various cleanups throughout the codebase
* render calls are no longer cancelled if Armor Hider's settings would indicate the armor item to be fully hidden - instead the applied opacity settings handles this (this should improve compatibility to other mods)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/1.21.11-0.6.2...v0.7.4
release
1.21.10 - 0.7.4
fabric-1.21.10-0.7.41 февр. 2026 г.14Minecraft: 1.21.10fabric
Что нового
## What's Changed
### Features
* support for 26.1-snapshot 4 and 5
* server configuration stores (which relay individual's Armor Hider preferences) are now stored within the context of the world instead of globally - so when e.g. having multiple worlds as servers (via open to LAN) there is no unrelated info passed around from players that have never joined that server
* migration to official mappings instead of yarn
* removal of Fabric API requirement
### Fixes
* skull rendering not working on 1.21.10 under certain circumstances - refactor the way skull rendering is intercepted - thanks to Angel for pointing this out via discord
* skull / head block items now render correctly when "Affect Skulls" is enabled (thanks for the report to @magor2345)
* on 1.21/1.21.1/1.21.9/1.21.10 the UI settings for server settings are now correctly disabled when not connected to a server
* a class cast exception when rendering armor-wearing non-humanoid entities has been fixed, thanks to @YorkWaugh
* armor stands are no longer affected by the Armor Hider settings (thanks for the report to @Avakining)
* configuration items are no longer registered via reflection, which could cause a unresolvable path exception resulting in the client crashing (thanks to @pokesmells for pointing this out)
* the client does no longer use default server side settings until it has joined a server with the mod enabled and instead respects the UI-exposed settings properly
### Other
* CI/CD now automated releases on every change to main - whenever a fix or feature is submitted to the source, a prerelease will automatically be published to Modrinth. Full releases remain manual releases
* Restructure the whole codebase to leverage [Stonecutter](https://stonecutter.kikugie.dev) to reduce branch maintenance efforts
* various cleanups throughout the codebase
* render calls are no longer cancelled if Armor Hider's settings would indicate the armor item to be fully hidden - instead the applied opacity settings handles this (this should improve compatibility to other mods)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/1.21.11-0.6.2...v0.7.4
release
1.20 - 0.7.4
fabric-1.20-0.7.41 февр. 2026 г.10Minecraft: 1.20fabric
Что нового
## What's Changed
### Features
* support for 26.1-snapshot 4 and 5
* server configuration stores (which relay individual's Armor Hider preferences) are now stored within the context of the world instead of globally - so when e.g. having multiple worlds as servers (via open to LAN) there is no unrelated info passed around from players that have never joined that server
* migration to official mappings instead of yarn
* removal of Fabric API requirement
### Fixes
* skull rendering not working on 1.21.10 under certain circumstances - refactor the way skull rendering is intercepted - thanks to Angel for pointing this out via discord
* skull / head block items now render correctly when "Affect Skulls" is enabled (thanks for the report to @magor2345)
* on 1.21/1.21.1/1.21.9/1.21.10 the UI settings for server settings are now correctly disabled when not connected to a server
* a class cast exception when rendering armor-wearing non-humanoid entities has been fixed, thanks to @YorkWaugh
* armor stands are no longer affected by the Armor Hider settings (thanks for the report to @Avakining)
* configuration items are no longer registered via reflection, which could cause a unresolvable path exception resulting in the client crashing (thanks to @pokesmells for pointing this out)
* the client does no longer use default server side settings until it has joined a server with the mod enabled and instead respects the UI-exposed settings properly
### Other
* CI/CD now automated releases on every change to main - whenever a fix or feature is submitted to the source, a prerelease will automatically be published to Modrinth. Full releases remain manual releases
* Restructure the whole codebase to leverage [Stonecutter](https://stonecutter.kikugie.dev) to reduce branch maintenance efforts
* various cleanups throughout the codebase
* render calls are no longer cancelled if Armor Hider's settings would indicate the armor item to be fully hidden - instead the applied opacity settings handles this (this should improve compatibility to other mods)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/1.21.11-0.6.2...v0.7.4
release
1.20.1 - 0.7.4
fabric-1.20.1-0.7.41 февр. 2026 г.9Minecraft: 1.20.1fabric
Что нового
## What's Changed
### Features
* support for 26.1-snapshot 4 and 5
* server configuration stores (which relay individual's Armor Hider preferences) are now stored within the context of the world instead of globally - so when e.g. having multiple worlds as servers (via open to LAN) there is no unrelated info passed around from players that have never joined that server
* migration to official mappings instead of yarn
* removal of Fabric API requirement
### Fixes
* skull rendering not working on 1.21.10 under certain circumstances - refactor the way skull rendering is intercepted - thanks to Angel for pointing this out via discord
* skull / head block items now render correctly when "Affect Skulls" is enabled (thanks for the report to @magor2345)
* on 1.21/1.21.1/1.21.9/1.21.10 the UI settings for server settings are now correctly disabled when not connected to a server
* a class cast exception when rendering armor-wearing non-humanoid entities has been fixed, thanks to @YorkWaugh
* armor stands are no longer affected by the Armor Hider settings (thanks for the report to @Avakining)
* configuration items are no longer registered via reflection, which could cause a unresolvable path exception resulting in the client crashing (thanks to @pokesmells for pointing this out)
* the client does no longer use default server side settings until it has joined a server with the mod enabled and instead respects the UI-exposed settings properly
### Other
* CI/CD now automated releases on every change to main - whenever a fix or feature is submitted to the source, a prerelease will automatically be published to Modrinth. Full releases remain manual releases
* Restructure the whole codebase to leverage [Stonecutter](https://stonecutter.kikugie.dev) to reduce branch maintenance efforts
* various cleanups throughout the codebase
* render calls are no longer cancelled if Armor Hider's settings would indicate the armor item to be fully hidden - instead the applied opacity settings handles this (this should improve compatibility to other mods)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/1.21.11-0.6.2...v0.7.4
release
1.21 - 0.7.4
fabric-1.21-0.7.41 февр. 2026 г.9Minecraft: 1.21fabric
Что нового
## What's Changed
### Features
* support for 26.1-snapshot 4 and 5
* server configuration stores (which relay individual's Armor Hider preferences) are now stored within the context of the world instead of globally - so when e.g. having multiple worlds as servers (via open to LAN) there is no unrelated info passed around from players that have never joined that server
* migration to official mappings instead of yarn
* removal of Fabric API requirement
### Fixes
* skull rendering not working on 1.21.10 under certain circumstances - refactor the way skull rendering is intercepted - thanks to Angel for pointing this out via discord
* skull / head block items now render correctly when "Affect Skulls" is enabled (thanks for the report to @magor2345)
* on 1.21/1.21.1/1.21.9/1.21.10 the UI settings for server settings are now correctly disabled when not connected to a server
* a class cast exception when rendering armor-wearing non-humanoid entities has been fixed, thanks to @YorkWaugh
* armor stands are no longer affected by the Armor Hider settings (thanks for the report to @Avakining)
* configuration items are no longer registered via reflection, which could cause a unresolvable path exception resulting in the client crashing (thanks to @pokesmells for pointing this out)
* the client does no longer use default server side settings until it has joined a server with the mod enabled and instead respects the UI-exposed settings properly
### Other
* CI/CD now automated releases on every change to main - whenever a fix or feature is submitted to the source, a prerelease will automatically be published to Modrinth. Full releases remain manual releases
* Restructure the whole codebase to leverage [Stonecutter](https://stonecutter.kikugie.dev) to reduce branch maintenance efforts
* various cleanups throughout the codebase
* render calls are no longer cancelled if Armor Hider's settings would indicate the armor item to be fully hidden - instead the applied opacity settings handles this (this should improve compatibility to other mods)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/1.21.11-0.6.2...v0.7.4
beta
1.21.1 - 0.7.3-pre.8
fabric-1.21.1-0.7.3-pre.831 янв. 2026 г.13Minecraft: 1.21.1fabric
Что нового
## Fixes
* CI/CD could cause version regressions to Modrinth (i.e. 0.7.3-pre.2 being released after 0.7.3-pre.7)
* refactor skull render pipeline to make it more robust and prevent it from rendering skulls even when they shouldn't - thanks to @Angel for pointing this out and doing some preliminary testing
* 'setting to use for unknown player' is now actually usable, as it would previously cause random effects on the player themself or other players as it would interpret server configuration storage as present, even if the client was connected to a server that is not running the mod
## Other
* Removes full cancellations of the render calls to armor/affected items to improve compatibility to other mods relying on these injections
This is likely the last beta ahead of a non-beta 0.7.x release.
beta
1.21.11 - 0.7.3-pre.8
fabric-1.21.11-0.7.3-pre.831 янв. 2026 г.148Minecraft: 1.21.11fabric
Что нового
## Fixes
* CI/CD could cause version regressions to Modrinth (i.e. 0.7.3-pre.2 being released after 0.7.3-pre.7)
* refactor skull render pipeline to make it more robust and prevent it from rendering skulls even when they shouldn't - thanks to @Angel for pointing this out and doing some preliminary testing
* 'setting to use for unknown player' is now actually usable, as it would previously cause random effects on the player themself or other players as it would interpret server configuration storage as present, even if the client was connected to a server that is not running the mod
## Other
* Removes full cancellations of the render calls to armor/affected items to improve compatibility to other mods relying on these injections
This is likely the last beta ahead of a non-beta 0.7.x release.
beta
1.21.9 - 0.7.3-pre.8
fabric-1.21.9-0.7.3-pre.831 янв. 2026 г.8Minecraft: 1.21.9fabric
Что нового
## Fixes
* CI/CD could cause version regressions to Modrinth (i.e. 0.7.3-pre.2 being released after 0.7.3-pre.7)
* refactor skull render pipeline to make it more robust and prevent it from rendering skulls even when they shouldn't - thanks to @Angel for pointing this out and doing some preliminary testing
* 'setting to use for unknown player' is now actually usable, as it would previously cause random effects on the player themself or other players as it would interpret server configuration storage as present, even if the client was connected to a server that is not running the mod
## Other
* Removes full cancellations of the render calls to armor/affected items to improve compatibility to other mods relying on these injections
This is likely the last beta ahead of a non-beta 0.7.x release.
beta
1.21 - 0.7.3-pre.8
fabric-1.21-0.7.3-pre.831 янв. 2026 г.12Minecraft: 1.21fabric
Что нового
## Fixes
* CI/CD could cause version regressions to Modrinth (i.e. 0.7.3-pre.2 being released after 0.7.3-pre.7)
* refactor skull render pipeline to make it more robust and prevent it from rendering skulls even when they shouldn't - thanks to @Angel for pointing this out and doing some preliminary testing
* 'setting to use for unknown player' is now actually usable, as it would previously cause random effects on the player themself or other players as it would interpret server configuration storage as present, even if the client was connected to a server that is not running the mod
## Other
* Removes full cancellations of the render calls to armor/affected items to improve compatibility to other mods relying on these injections
This is likely the last beta ahead of a non-beta 0.7.x release.
beta
1.20.1 - 0.7.3-pre.8
fabric-1.20.1-0.7.3-pre.831 янв. 2026 г.16Minecraft: 1.20.1fabric
Что нового
## Fixes
* CI/CD could cause version regressions to Modrinth (i.e. 0.7.3-pre.2 being released after 0.7.3-pre.7)
* refactor skull render pipeline to make it more robust and prevent it from rendering skulls even when they shouldn't - thanks to @Angel for pointing this out and doing some preliminary testing
* 'setting to use for unknown player' is now actually usable, as it would previously cause random effects on the player themself or other players as it would interpret server configuration storage as present, even if the client was connected to a server that is not running the mod
## Other
* Removes full cancellations of the render calls to armor/affected items to improve compatibility to other mods relying on these injections
This is likely the last beta ahead of a non-beta 0.7.x release.
beta
26.1-snapshot-5 - 0.7.3-pre.8
fabric-26.1-pre.5-0.7.3-pre.831 янв. 2026 г.18Minecraft: 26.1-snapshot-5fabric
Что нового
## Fixes
* CI/CD could cause version regressions to Modrinth (i.e. 0.7.3-pre.2 being released after 0.7.3-pre.7)
* refactor skull render pipeline to make it more robust and prevent it from rendering skulls even when they shouldn't - thanks to @Angel for pointing this out and doing some preliminary testing
* 'setting to use for unknown player' is now actually usable, as it would previously cause random effects on the player themself or other players as it would interpret server configuration storage as present, even if the client was connected to a server that is not running the mod
## Other
* Removes full cancellations of the render calls to armor/affected items to improve compatibility to other mods relying on these injections
This is likely the last beta ahead of a non-beta 0.7.x release.
beta
26.1-snapshot-4 - 0.7.3-pre.8
fabric-26.1-pre.4-0.7.3-pre.831 янв. 2026 г.9Minecraft: 26.1-snapshot-4fabric
Что нового
## Fixes
* CI/CD could cause version regressions to Modrinth (i.e. 0.7.3-pre.2 being released after 0.7.3-pre.7)
* refactor skull render pipeline to make it more robust and prevent it from rendering skulls even when they shouldn't - thanks to @Angel for pointing this out and doing some preliminary testing
* 'setting to use for unknown player' is now actually usable, as it would previously cause random effects on the player themself or other players as it would interpret server configuration storage as present, even if the client was connected to a server that is not running the mod
## Other
* Removes full cancellations of the render calls to armor/affected items to improve compatibility to other mods relying on these injections
This is likely the last beta ahead of a non-beta 0.7.x release.
beta
1.21.10 - 0.7.3-pre.8
fabric-1.21.10-0.7.3-pre.831 янв. 2026 г.34Minecraft: 1.21.10fabric
Что нового
## Fixes
* CI/CD could cause version regressions to Modrinth (i.e. 0.7.3-pre.2 being released after 0.7.3-pre.7)
* refactor skull render pipeline to make it more robust and prevent it from rendering skulls even when they shouldn't - thanks to @Angel for pointing this out and doing some preliminary testing
* 'setting to use for unknown player' is now actually usable, as it would previously cause random effects on the player themself or other players as it would interpret server configuration storage as present, even if the client was connected to a server that is not running the mod
## Other
* Removes full cancellations of the render calls to armor/affected items to improve compatibility to other mods relying on these injections
This is likely the last beta ahead of a non-beta 0.7.x release.
beta
1.20 - 0.7.3-pre.8
fabric-1.20-0.7.3-pre.831 янв. 2026 г.9Minecraft: 1.20fabric
Что нового
## Fixes
* CI/CD could cause version regressions to Modrinth (i.e. 0.7.3-pre.2 being released after 0.7.3-pre.7)
* refactor skull render pipeline to make it more robust and prevent it from rendering skulls even when they shouldn't - thanks to @Angel for pointing this out and doing some preliminary testing
* 'setting to use for unknown player' is now actually usable, as it would previously cause random effects on the player themself or other players as it would interpret server configuration storage as present, even if the client was connected to a server that is not running the mod
## Other
* Removes full cancellations of the render calls to armor/affected items to improve compatibility to other mods relying on these injections
This is likely the last beta ahead of a non-beta 0.7.x release.
beta
26.1-snapshot 5 - 0.7.3-pre.7
fabric-26.1-pre.5-0.7.3-pre.730 янв. 2026 г.22Minecraft: 26.1-snapshot-5fabric
Что нового
## What's Changed
- feat: save server config stores within world context instead of globally for all worlds (#68) (f893165)
- chore: include 26.1-snapshot 5 (#67) (d84ae76)
- chore: cleanup main package, merge conditional and remove unrequired code (#65) (e53ff00)
- chore: cleanup build pipeline and extract common code to common project (#64) (adf94c2)
- ci: leverage composite actions (#63) (197803e)
- docs: update readme with recently added features (6b15aa5)
- ci: properly automated releases (#62) (ce5d0db)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/0.7.2...HEAD
beta
26.1-snapshot-4 - 0.7.3-pre.7
fabric-26.1-pre.4-0.7.3-pre.730 янв. 2026 г.17Minecraft: 26.1-snapshot-4fabric
Что нового
## What's Changed
- feat: save server config stores within world context instead of globally for all worlds (#68) (f893165)
- chore: include 26.1-snapshot 5 (#67) (d84ae76)
- chore: cleanup main package, merge conditional and remove unrequired code (#65) (e53ff00)
- chore: cleanup build pipeline and extract common code to common project (#64) (adf94c2)
- ci: leverage composite actions (#63) (197803e)
- docs: update readme with recently added features (6b15aa5)
- ci: properly automated releases (#62) (ce5d0db)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/0.7.2...HEAD
beta
1.21.10 - 0.7.3-pre.7
fabric-1.21.10-0.7.3-pre.730 янв. 2026 г.65Minecraft: 1.21.10fabric
Что нового
## What's Changed
- feat: save server config stores within world context instead of globally for all worlds (#68) (f893165)
- chore: include 26.1-snapshot 5 (#67) (d84ae76)
- chore: cleanup main package, merge conditional and remove unrequired code (#65) (e53ff00)
- chore: cleanup build pipeline and extract common code to common project (#64) (adf94c2)
- ci: leverage composite actions (#63) (197803e)
- docs: update readme with recently added features (6b15aa5)
- ci: properly automated releases (#62) (ce5d0db)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/0.7.2...HEAD
beta
1.21 - 0.7.3-pre.7
fabric-1.21-0.7.3-pre.730 янв. 2026 г.14Minecraft: 1.21fabric
Что нового
## What's Changed
- feat: save server config stores within world context instead of globally for all worlds (#68) (f893165)
- chore: include 26.1-snapshot 5 (#67) (d84ae76)
- chore: cleanup main package, merge conditional and remove unrequired code (#65) (e53ff00)
- chore: cleanup build pipeline and extract common code to common project (#64) (adf94c2)
- ci: leverage composite actions (#63) (197803e)
- docs: update readme with recently added features (6b15aa5)
- ci: properly automated releases (#62) (ce5d0db)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/0.7.2...HEAD
beta
1.21.9 - 0.7.3-pre.7
fabric-1.21.9-0.7.3-pre.730 янв. 2026 г.10Minecraft: 1.21.9fabric
Что нового
## What's Changed
- feat: save server config stores within world context instead of globally for all worlds (#68) (f893165)
- chore: include 26.1-snapshot 5 (#67) (d84ae76)
- chore: cleanup main package, merge conditional and remove unrequired code (#65) (e53ff00)
- chore: cleanup build pipeline and extract common code to common project (#64) (adf94c2)
- ci: leverage composite actions (#63) (197803e)
- docs: update readme with recently added features (6b15aa5)
- ci: properly automated releases (#62) (ce5d0db)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/0.7.2...HEAD
beta
1.21.1 - 0.7.3-pre.7
fabric-1.21.1-0.7.3-pre.730 янв. 2026 г.24Minecraft: 1.21.1fabric
Что нового
## What's Changed
- feat: save server config stores within world context instead of globally for all worlds (#68) (f893165)
- chore: include 26.1-snapshot 5 (#67) (d84ae76)
- chore: cleanup main package, merge conditional and remove unrequired code (#65) (e53ff00)
- chore: cleanup build pipeline and extract common code to common project (#64) (adf94c2)
- ci: leverage composite actions (#63) (197803e)
- docs: update readme with recently added features (6b15aa5)
- ci: properly automated releases (#62) (ce5d0db)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/0.7.2...HEAD
beta
1.20.1 - 0.7.3-pre.7
fabric-1.20.1-0.7.3-pre.730 янв. 2026 г.16Minecraft: 1.20.1fabric
Что нового
## What's Changed
- feat: save server config stores within world context instead of globally for all worlds (#68) (f893165)
- chore: include 26.1-snapshot 5 (#67) (d84ae76)
- chore: cleanup main package, merge conditional and remove unrequired code (#65) (e53ff00)
- chore: cleanup build pipeline and extract common code to common project (#64) (adf94c2)
- ci: leverage composite actions (#63) (197803e)
- docs: update readme with recently added features (6b15aa5)
- ci: properly automated releases (#62) (ce5d0db)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/0.7.2...HEAD
beta
1.20 - 0.7.3-pre.7
fabric-1.20-0.7.3-pre.730 янв. 2026 г.12Minecraft: 1.20fabric
Что нового
## What's Changed
- feat: save server config stores within world context instead of globally for all worlds (#68) (f893165)
- chore: include 26.1-snapshot 5 (#67) (d84ae76)
- chore: cleanup main package, merge conditional and remove unrequired code (#65) (e53ff00)
- chore: cleanup build pipeline and extract common code to common project (#64) (adf94c2)
- ci: leverage composite actions (#63) (197803e)
- docs: update readme with recently added features (6b15aa5)
- ci: properly automated releases (#62) (ce5d0db)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/0.7.2...HEAD
beta
1.21.11 - 0.7.3-pre.7
fabric-1.21.11-0.7.3-pre.730 янв. 2026 г.441Minecraft: 1.21.11fabric
Что нового
## What's Changed
- feat: save server config stores within world context instead of globally for all worlds (#68) (f893165)
- chore: include 26.1-snapshot 5 (#67) (d84ae76)
- chore: cleanup main package, merge conditional and remove unrequired code (#65) (e53ff00)
- chore: cleanup build pipeline and extract common code to common project (#64) (adf94c2)
- ci: leverage composite actions (#63) (197803e)
- docs: update readme with recently added features (6b15aa5)
- ci: properly automated releases (#62) (ce5d0db)
**Full Changelog**: https://github.com/zannagh/armor-hider/compare/0.7.2...HEAD
beta
26.1-alpha.4 - 0.7.2-preview.1
fabric-26.1-pre.4-0.7.2-pre.125 янв. 2026 г.22Minecraft: 26.1-snapshot-4fabric
Что нового
## What's Changed
### Fixes
* fix a crash on startup when the Minecraft instance was located in an unresolvable path (replace reflection based appraoch with registrations) (thanks for the report to @pokesmells)
* prevent ClassCastException when rendering non-humanoid entities with equipment by @YorkWaugh
* Armor stands are no longer affected by transparency settings (thanks for the report to @Avakining)
* Skull blocks or other head block items now render when "Affect skulls" is enabled (thanks for the report to @magor2345)
### Features
* this preview creates feature parity between 1.20.x / 1.21 / 1.21.1 and the recent releases for 1.21.10/1.21.11 (global toggles, etc, see latest release notes for 1.21.11)
### Other
* this preview implements the stonecutter one-branch approach for legacy versions to make future maintenance easier
As before: Let me know on GitHub if you encounter any issues. An actual non-preview 0.7.x release is planned for early February.
beta
1.21.11 - 0.7.2-preview.1
fabric-1.21.11-0.7.2-preview.125 янв. 2026 г.1,3 тыс.Minecraft: 1.21.11fabric
Что нового
## What's Changed
### Fixes
* fix a crash on startup when the Minecraft instance was located in an unresolvable path (replace reflection based appraoch with registrations) (thanks for the report to @pokesmells)
* prevent ClassCastException when rendering non-humanoid entities with equipment by @YorkWaugh
* Armor stands are no longer affected by transparency settings (thanks for the report to @Avakining)
* Skull blocks or other head block items now render when "Affect skulls" is enabled (thanks for the report to @magor2345)
### Features
* this preview creates feature parity between 1.20.x / 1.21 / 1.21.1 and the recent releases for 1.21.10/1.21.11 (global toggles, etc, see latest release notes for 1.21.11)
### Other
* this preview implements the stonecutter one-branch approach for legacy versions to make future maintenance easier
As before: Let me know on GitHub if you encounter any issues. An actual non-preview 0.7.x release is planned for early February.
beta
1.21.10 - 0.7.2-preview.1
fabric-1.21.10-0.7.2-preview.125 янв. 2026 г.131Minecraft: 1.21.10fabric
Что нового
## What's Changed
### Fixes
* fix a crash on startup when the Minecraft instance was located in an unresolvable path (replace reflection based appraoch with registrations) (thanks for the report to @pokesmells)
* prevent ClassCastException when rendering non-humanoid entities with equipment by @YorkWaugh
* Armor stands are no longer affected by transparency settings (thanks for the report to @Avakining)
* Skull blocks or other head block items now render when "Affect skulls" is enabled (thanks for the report to @magor2345)
### Features
* this preview creates feature parity between 1.20.x / 1.21 / 1.21.1 and the recent releases for 1.21.10/1.21.11 (global toggles, etc, see latest release notes for 1.21.11)
### Other
* this preview implements the stonecutter one-branch approach for legacy versions to make future maintenance easier
As before: Let me know on GitHub if you encounter any issues. An actual non-preview 0.7.x release is planned for early February.
beta
1.21.1 - 0.7.2-preview.1
fabric-1.21.1-0.7.2-preview.125 янв. 2026 г.58Minecraft: 1.21.1fabric
Что нового
## What's Changed
### Fixes
* fix a crash on startup when the Minecraft instance was located in an unresolvable path (replace reflection based appraoch with registrations) (thanks for the report to @pokesmells)
* prevent ClassCastException when rendering non-humanoid entities with equipment by @YorkWaugh
* Armor stands are no longer affected by transparency settings (thanks for the report to @Avakining)
* Skull blocks or other head block items now render when "Affect skulls" is enabled (thanks for the report to @magor2345)
### Features
* this preview creates feature parity between 1.20.x / 1.21 / 1.21.1 and the recent releases for 1.21.10/1.21.11 (global toggles, etc, see latest release notes for 1.21.11)
### Other
* this preview implements the stonecutter one-branch approach for legacy versions to make future maintenance easier
As before: Let me know on GitHub if you encounter any issues. An actual non-preview 0.7.x release is planned for early February.
beta
1.21 - 0.7.2-preview.1
fabric-1.21-0.7.2-preview.125 янв. 2026 г.17Minecraft: 1.21fabric
Что нового
## What's Changed
### Fixes
* fix a crash on startup when the Minecraft instance was located in an unresolvable path (replace reflection based appraoch with registrations) (thanks for the report to @pokesmells)
* prevent ClassCastException when rendering non-humanoid entities with equipment by @YorkWaugh
* Armor stands are no longer affected by transparency settings (thanks for the report to @Avakining)
* Skull blocks or other head block items now render when "Affect skulls" is enabled (thanks for the report to @magor2345)
### Features
* this preview creates feature parity between 1.20.x / 1.21 / 1.21.1 and the recent releases for 1.21.10/1.21.11 (global toggles, etc, see latest release notes for 1.21.11)
### Other
* this preview implements the stonecutter one-branch approach for legacy versions to make future maintenance easier
As before: Let me know on GitHub if you encounter any issues. An actual non-preview 0.7.x release is planned for early February.
beta
1.20.1 - 0.7.2-preview.1
fabric-1.20.1-0.7.2-preview.125 янв. 2026 г.148Minecraft: 1.20.1fabric
Что нового
## What's Changed
### Fixes
* fix a crash on startup when the Minecraft instance was located in an unresolvable path (replace reflection based appraoch with registrations) (thanks for the report to @pokesmells)
* prevent ClassCastException when rendering non-humanoid entities with equipment by @YorkWaugh
* Armor stands are no longer affected by transparency settings (thanks for the report to @Avakining)
* Skull blocks or other head block items now render when "Affect skulls" is enabled (thanks for the report to @magor2345)
### Features
* this preview creates feature parity between 1.20.x / 1.21 / 1.21.1 and the recent releases for 1.21.10/1.21.11 (global toggles, etc, see latest release notes for 1.21.11)
### Other
* this preview implements the stonecutter one-branch approach for legacy versions to make future maintenance easier
As before: Let me know on GitHub if you encounter any issues. An actual non-preview 0.7.x release is planned for early February.
beta
1.20 - 0.7.2-preview.1
fabric-1.20-0.7.2-preview.125 янв. 2026 г.21Minecraft: 1.20fabric
Что нового
## What's Changed
### Fixes
* fix a crash on startup when the Minecraft instance was located in an unresolvable path (replace reflection based appraoch with registrations) (thanks for the report to @pokesmells)
* prevent ClassCastException when rendering non-humanoid entities with equipment by @YorkWaugh
* Armor stands are no longer affected by transparency settings (thanks for the report to @Avakining)
* Skull blocks or other head block items now render when "Affect skulls" is enabled (thanks for the report to @magor2345)
### Features
* this preview creates feature parity between 1.20.x / 1.21 / 1.21.1 and the recent releases for 1.21.10/1.21.11 (global toggles, etc, see latest release notes for 1.21.11)
### Other
* this preview implements the stonecutter one-branch approach for legacy versions to make future maintenance easier
As before: Let me know on GitHub if you encounter any issues. An actual non-preview 0.7.x release is planned for early February.
beta
1.21.11 - 0.7.1-preview.1
fabric-1.21.11-0.7.1-preview.123 янв. 2026 г.548Minecraft: 1.21.11fabric
Что нового
* removes the need for Fabric API
* migrated the whole codebase to use stonecutter to remove duplications and overhead on maintenance
* now uses custom mixins for any server related communication
Please file an issue on GitHub if you encounter issues with this version if you fancy trying this preview out! I'm aiming to provide an actual 0.7.x release within the next two weeks if no problems are found. All configs and comms are compatible to 0.6.x, so you can downgrade when you see an issue and I'll take care of it as soon as I can.
beta
26.1-alpha.4 - 0.7.1-preview.1
fabric-26.1-alpha.4-0.7.1-pre.122 янв. 2026 г.26Minecraft: 26.1-snapshot-4fabric
Что нового
* removes the need for Fabric API
* migrated the whole codebase to use stonecutter to remove duplications and overhead on maintenance
* now uses custom mixins for any server related communication
Please file an issue on GitHub if you encounter issues with this version if you fancy trying it out! I'm aiming to provide an actual 0.7.x release within the next two weeks if no problems are found.
release
1.21.11 - 0.6.2
fabric-1.21.11-0.6.217 янв. 2026 г.1,2 тыс.Minecraft: 1.21.11fabric
Что нового
## What's changed
* This release adds compatibility to [Elytra Trims](https://modrinth.com/mod/elytra-trims). In case said mod is installed, Armor Hider will opt to not alter the render priorities, therefore fixing an issue where any applied trim/color/... in Elytra Trims will render the Elytra in solid blue.
## Known Issues
* When Elytra Trims is installed, Armor Hider does not change the rendering behavior of the mod. Therefore, the opacity slider will not have any effect on the rendering of the Elytra.
## Notes
Due to different rendering behavior on 1.21 and 1.20.1, this compat should not be required for these game versions, therefore no 0.6.2 version of Armor Hider is intended to be created for this issue.
Thanks to tesseract-two for pointing out this issue.
release
1.21.10 - 0.6.2
fabric-1.21.10-0.6.217 янв. 2026 г.599Minecraft: 1.21.10fabric
Что нового
## What's changed
* This release adds compatibility to [Elytra Trims](https://modrinth.com/mod/elytra-trims). In case said mod is installed, Armor Hider will opt to not alter the render priorities, therefore fixing an issue where any applied trim/color/... in Elytra Trims will render the Elytra in solid blue.
## Known Issues
* When Elytra Trims is installed, Armor Hider does not change the rendering behavior of the mod. Therefore, the opacity slider will not have any effect on the rendering of the Elytra.
release
1.21.11 - 0.6.1
fabric-1.21.11-0.6.112 янв. 2026 г.918Minecraft: 1.21.11fabric
Что нового
## Fixed
* cape positioning now correctly when the chestplate opacity is set to 0% instead of being rendered above and behind the player model's shoulders
release
1.21.10 - 0.6.1
fabric-1.21.10-0.6.112 янв. 2026 г.301Minecraft: 1.21.10fabric
Что нового
## Fixed
* cape positioning now correctly when the chestplate opacity is set to 0% instead of being rendered above and behind the player model's shoulders
release
1.21.1 - 0.6.1
fabric-1.21.1-0.6.112 янв. 2026 г.224Minecraft: 1.21, 1.21.1fabric
Что нового
## Fixed
* cape positioning now correctly when the chestplate opacity is set to 0% instead of being rendered above and behind the player model's shoulders
release
1.21.11 - 0.6.0
fabric-1.21.11-0.6.011 янв. 2026 г.160Minecraft: 1.21.11fabric
Что нового
## Added
* **Advanced Settings Screen**: New dedicated screen for administrative and advanced configuration options, separating them from basic armor opacity controls
* **Global Toggles**: Global toggles for admins (to disable Armor Hider server-wide) and users (to toggle Armor Hider client-wide)
* It's now possible to choose how Armor Hider handles "unknown" players, for example when connecting to an unmodded server (choosing in between applying own settings or using defaults)
* 1.21.10/1.21.11 only: visual feedback when specific settings aren't available due to permissions
## Fixed
* Potential crash when player name couldn't be determined
* Additional render cancellation if opacity of slots is below 5% (effectively hidden) so that the "shade" of the armor item does no longer intefere with objects behind
## Changed
* Localisation changes for new settings
release
1.21.10 - 0.6.0
fabric-1.21.10-0.6.011 янв. 2026 г.79Minecraft: 1.21.10fabric
Что нового
## Added
* **Advanced Settings Screen**: New dedicated screen for administrative and advanced configuration options, separating them from basic armor opacity controls
* **Global Toggles**: Global toggles for admins (to disable Armor Hider server-wide) and users (to toggle Armor Hider client-wide)
* It's now possible to choose how Armor Hider handles "unknown" players, for example when connecting to an unmodded server (choosing in between applying own settings or using defaults)
* 1.21.10/1.21.11 only: visual feedback when specific settings aren't available due to permissions
## Fixed
* Potential crash when player name couldn't be determined
* Additional render cancellation if opacity of slots is below 5% (effectively hidden) so that the "shade" of the armor item does no longer intefere with objects behind
## Changed
* Localisation changes for new settings
release
1.21.1 - 0.6.0
fabric-1.21.1-0.6.011 янв. 2026 г.32Minecraft: 1.21, 1.21.1fabric
Что нового
## Added
* **Advanced Settings Screen**: New dedicated screen for administrative and advanced configuration options, separating them from basic armor opacity controls
* **Global Toggles**: Global toggles for admins (to disable Armor Hider server-wide) and users (to toggle Armor Hider client-wide)
* It's now possible to choose how Armor Hider handles "unknown" players, for example when connecting to an unmodded server (choosing in between applying own settings or using defaults)
* 1.21.10/1.21.11 only: visual feedback when specific settings aren't available due to permissions
## Fixed
* Potential crash when player name couldn't be determined
* Additional render cancellation if opacity of slots is below 5% (effectively hidden) so that the "shade" of the armor item does no longer intefere with objects behind
## Changed
* Localisation changes for new settings
release
1.21.11 - 0.5.3
fabric-1.21.11-0.5.39 янв. 2026 г.419Minecraft: 1.21.11fabric
Что нового
* fixes that armor hider settings were shown on other screens than the intended "Skin Customization" screen
* remove mentions of hats being affected by transparency sliders (as this feature is not working as intended and only skulls are affected as intended)
* add contact information to fabric mod info
release
1.21.10 - 0.5.3
fabric-1.21.10-0.5.39 янв. 2026 г.142Minecraft: 1.21.10fabric
Что нового
* fixes that armor hider settings were shown on other screens than the intended "Skin Customization" screen
* remove mentions of hats being affected by transparency sliders (as this feature is not working as intended and only skulls are affected as intended)
* add contact information to fabric mod info
release
1.21.1 - 0.5.3
fabric-1.21.1-0.5.39 янв. 2026 г.58Minecraft: 1.21, 1.21.1fabric
Что нового
* fixes that armor hider settings were shown on other screens than the intended "Skin Customization" screen
* remove mentions of hats being affected by transparency sliders (as this feature is not working as intended and only skulls are affected as intended)
* add contact information to fabric mod info
release
1.20.1 - 0.5.3
fabric-1.20.1-0.5.39 янв. 2026 г.124Minecraft: 1.20, 1.20.1fabric
Что нового
* fixes that armor hider settings were shown on other screens than the intended "Skin Customization" screen
* remove mentions of hats being affected by transparency sliders (as this feature is not working as intended and only skulls are affected as intended)
* add contact information to fabric mod info
release
1.20.1 - 0.5.2
fabric-1.20.1-0.5.29 янв. 2026 г.57Minecraft: 1.20, 1.20.1fabric
Что нового
* This backports the mod to 1.20 and 1.20.1
* Settings had to be moved to separate screen (out of Skin Customization)
* Functionally, this is similar to 1.21.11 0.5.2
Please note that issues on the backports (including 1.21.1) will be addressed with lower priority than the current game versions.
release
1.21.1 - 0.5.2
fabric-1.21.1-0.5.28 янв. 2026 г.43Minecraft: 1.21, 1.21.1fabric
Что нового
This is a backport from 1.21.10 0.5.2. It is completely similar in feature set (including latest fixes and improvements).
release
1.21.11 - 0.5.2
fabric-1.21.11-0.5.28 янв. 2026 г.196Minecraft: 1.21.11fabric
Что нового
* fixes an [issue](https://github.com/zannagh/armor-hider/issues/32) introduced with 0.5.x where combat logging would crash Minecraft due to a missing config value in certain cases
release
1.21.10 - 0.5.2
fabric-1.21.10-0.5.28 янв. 2026 г.78Minecraft: 1.21.10fabric
Что нового
* fixes an [issue](https://github.com/zannagh/armor-hider/issues/32) introduced with 0.5.x where combat logging would crash Minecraft due to a missing config value in certain cases
release
1.21.11 - 0.5.1
fabric-1.21.11-0.5.18 янв. 2026 г.98Minecraft: 1.21.11fabric
Что нового
* fix crash on paths with spaces (thanks to YorkWaugh)
release
1.21.10 - 0.5.1
fabric-1.21.10-0.5.18 янв. 2026 г.47Minecraft: 1.21.10fabric
Что нового
* fix crash on paths with spaces (thanks to YorkWaugh)
release
1.21.11 - 0.5.0
fabric-1.21.11-0.5.08 янв. 2026 г.97Minecraft: 1.21.11fabric
Что нового
* adds a new way to handle configuration files, ensuring downward compatiblity and easier extensibility for future updates
* fixes the player preview being shown on other screens than the skin option screen
* adds the ability to toggle whether elytra will be affected by the chestplate opacity setting
* adds the ability to toggle whether hats or skull blocks will be affected by the helmet opacity setting
release
1.21.10 - 0.5.0
fabric-1.21.10-0.5.08 янв. 2026 г.47Minecraft: 1.21.10fabric
Что нового
* adds a new way to handle configuration files, ensuring downward compatiblity and easier extensibility for future updates
* fixes the player preview being shown on other screens than the skin option screen
* adds the ability to toggle whether elytra will be affected by the chestplate opacity setting
* adds the ability to toggle whether hats or skull blocks will be affected by the helmet opacity setting
release
1.21.11 - 0.4.2
fabric-1.21.11-0.4.23 янв. 2026 г.6,2 тыс.Minecraft: 1.21.11fabric
Что нового
- changes texts on "Skin Options" screen from literal to translatable and adds localisation for English, German, French and Spanish
- only sends config updates from client to server when the "Skin Options" screen gets closed instead of on every value change to reduce traffic
release
1.21.10 - 0.4.2
fabric-1.21.10-0.4.23 янв. 2026 г.227Minecraft: 1.21.10fabric
Что нового
- changes texts on "Skin Options" screen from literal to translatable and adds localisation for English, German, French and Spanish
- only sends config updates from client to server when the "Skin Options" screen gets closed instead of on every value change to reduce traffic
release
1.21.10 - 0.4.1
fabric-1.21.10-0.4.130 дек. 2025 г.191Minecraft: 1.21.10fabric
Что нового
- enhances the options screen with a live preview of the player character when loaded into a game
release
1.21.11 - 0.4.1
fabric-1.21.11-0.4.130 дек. 2025 г.400Minecraft: 1.21.11fabric
Что нового
- enhances the options screen with a live preview of the player character when loaded into a game
release
1.21.11 - 0.4.0
fabric-1.21.11-0.4.027 дек. 2025 г.461Minecraft: 1.21.11fabric
Что нового
This version changes the config file format and adds an additional client-side property "enableCombatDetection" (showing armor when in combat).
Previously used config files should be converted to respect existing settings. Combat detection will default to enabled (show armor in combat).
Additionally, server admins mods or owners can disable combat detection server-wide (giving individual players freedom to show their armor in combat or not) or enable it (which will override individual's settings so that armor is always shown in combat to give no competitive advantage).
release
1.21.10 - 0.4.0
fabric-1.21.10-0.4.027 дек. 2025 г.233Minecraft: 1.21.10fabric
Что нового
This version changes the config file format and adds an additional client-side property "enableCombatDetection" (showing armor when in combat).
Previously used config files should be converted to respect existing settings. Combat detection will default to enabled (show armor in combat).
Additionally, server admins mods or owners can disable combat detection server-wide (giving individual players freedom to show their armor in combat or not) or enable it (which will override individual's settings so that armor is always shown in combat to give no competitive advantage).
release
1.21.11 - 0.3.3
fabric-1.21.11-0.3.323 дек. 2025 г.336Minecraft: 1.21.11fabric
Что нового
- fixes visual issues with skull items when worn or in inventory
- changes damage detection to only show armor when a damage source is available (i.e. player damages player, mob damages player), and forces armor showing on both players when two are in combat
release
1.21.10 - 0.3.3
fabric-1.21.10-0.3.323 дек. 2025 г.211Minecraft: 1.21.10fabric
Что нового
- fixes visual issues with skull items when worn or in inventory
- changes damage detection to only show armor when a damage source is available (i.e. player damages player, mob damages player), and forces armor showing on both players when two are in combat
release
1.21.11 - 0.3.2
fabric-1.21.11-0.3.222 дек. 2025 г.199Minecraft: 1.21.11fabric
Что нового
- fixes elytra to not block transparency application to items behind it
release
1.21.10 - 0.3.2
fabric-1.21.10-0.3.222 дек. 2025 г.90Minecraft: 1.21.10fabric
Что нового
- fixes elytra to not block transparency application to items behind it
release
1.21.11 - 0.3.1-10
fabric-1.21.11-0.3.1-1021 дек. 2025 г.185Minecraft: 1.21.11fabric
Что нового
- fixes mob armor (e.g. horses) not being rendered when a player with transparent armor is currently on screen [GitHub Issue](https://github.com/zannagh/armor-hider/issues/5)
release
1.21.10 - 0.3.1-4
fabric-1.21.10-0.3.1-421 дек. 2025 г.182Minecraft: 1.21.10fabric
Что нового
- fixes mob armor (e.g. horses) not being rendered when a player with transparent armor is currently on screen [GitHub Issue](https://github.com/zannagh/armor-hider/issues/5)
release
1.21.11 - 0.3.0
fabric-1.21.11-0.3.0-2013 дек. 2025 г.425Minecraft: 1.21.11fabric
Что нового
- no functional changes
- adjust RenderLayer API change
- build adjustments to support multiple game versions
release
1.21.10 - 0.3.0
fabric-1.21.10-0.3.0-029 нояб. 2025 г.1,1 тыс.Minecraft: 1.21.10fabric
Что нового
## Additions
- support Elytra
- support for hats and skulls
## Known issues
- Flickering/graphical artifacts with skulls when transparency is between 20% and 90%
release
1.21.10 - 0.2.0
fabric-1.21.10-0.2.0-013 нояб. 2025 г.683Minecraft: 1.21.10fabric
Что нового
- Transparency support via "Skin Customization" settings page in client
- Force showing armor when player is in combat