COWMODSКаталог модов
XK's Decoration

ВЕРСИИ (57)

beta

[Fabric 26.1.X] 2.0.3

2.0.3+fabric
4 окт. 2026 г.397Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
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Что нового
## 2.0.3 - fix - port ## 2.0.3 - fix: make mimic wall registration independent of mod load order - feat: add candle particles and ambient sounds via Polytone ## 2.0.2 - fix: build ## 2.0.1 - refactor: display blocks. fix item spin glitch at high tick rate ([#48](https://github.com/teaconmc/XKDeco/issues/48)) - fix: restore mimic wall dynamic item models
release

[NeoForge 1.21.1] 1.1.10

1.1.10+neoforge
26 сент. 2026 г.2,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
## 1.1.10 - feat: add candle particles and ambient sounds via Polytone - fix: make mimic wall registration independent of mod load order ## 1.1.9 - fix: build - chore: add LICENSE ## 1.1.8 - feat: add a toggle to disable mimic walls - fix: porting issues ## 1.1.7 - fix: block property issues ## 1.1.6 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter - feat: emergency exit ## 1.1.5 - chore: no longer embed Kiwi
release

[NeoForge 26.1.X] 2.0.3

2.0.3+neoforge
25 сент. 2026 г.175Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
## 2.0.3 - fix: make mimic wall registration independent of mod load order - feat: add candle particles and ambient sounds via Polytone ## 2.0.2 - fix: build ## 2.0.1 - refactor: display blocks. fix item spin glitch at high tick rate ([#48](https://github.com/teaconmc/XKDeco/issues/48)) - fix: restore mimic wall dynamic item models
release

[Forge 1.20.1] 0.9.8

0.9.8+forge
25 сент. 2026 г.2,1 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.9.8 - fix: make mimic wall registration independent of mod load order ## 0.9.7 - feat: add a toggle to disable mimic walls - Update build.gradle ## 0.9.6 - fix: roof ridge connection and roof ridge end models - fix: porting issues ## 0.9.5 - fix: block names ## 0.9.4 - fix: block property issues ## 0.9.3 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter
release

[NeoForge 26.1.X] 2.0.2

2.0.2+neoforge
13 авг. 2026 г.483Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
## 2.0.2 - fix: build ## 2.0.1 - refactor: display blocks. fix item spin glitch at high tick rate ([#48](https://github.com/teaconmc/XKDeco/issues/48)) - fix: restore mimic wall dynamic item models
release

[Fabric 1.21.1] 1.1.11

1.1.11+fabric
28 июл. 2026 г.1,9 тыс.Minecraft: 1.21.1fabric, quilt
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Что нового
## 1.1.11 ## 1.1.10 - fix: build (close [#49](https://github.com/teaconmc/XKDeco/issues/49)) ## 1.1.9 - port ## 1.1.9 - fix: build - chore: add LICENSE ## 1.1.8 - feat: add a toggle to disable mimic walls - fix: porting issues ## 1.1.7 - fix: block property issues
release

[Fabric 1.21.1] 1.1.10

1.1.10+fabric
28 июл. 2026 г.43Minecraft: 1.21.1fabric, quilt
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Что нового
## 1.1.10 - fix: build (close [#49](https://github.com/teaconmc/XKDeco/issues/49)) ## 1.1.9 - port ## 1.1.9 - fix: build - chore: add LICENSE ## 1.1.8 - feat: add a toggle to disable mimic walls - fix: porting issues ## 1.1.7 - fix: block property issues ## 1.1.6 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter - feat: emergency exit
release

[Forge 1.20.1] 0.9.7

0.9.7+forge
23 июл. 2026 г.21,3 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.9.7 - feat: add a toggle to disable mimic walls - Update build.gradle ## 0.9.6 - fix: roof ridge connection and roof ridge end models - fix: porting issues ## 0.9.5 - fix: block names ## 0.9.4 - fix: block property issues ## 0.9.3 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter ## 0.9.2 - feat: emergency exit
release

[Fabric 1.21.1] 1.1.9

1.1.9+fabric
6 мар. 2026 г.2,4 тыс.Minecraft: 1.21.1fabric
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Что нового
## 1.1.9 - port ## 1.1.9 - fix: build - chore: add LICENSE ## 1.1.8 - feat: add a toggle to disable mimic walls - fix: porting issues ## 1.1.7 - fix: block property issues ## 1.1.6 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter - feat: emergency exit ## 1.1.5 - chore: no longer embed Kiwi
beta

[NeoForge 1.21.1] 1.1.9

1.1.9+neoforge
3 мар. 2026 г.11,6 тыс.Minecraft: 1.21.1neoforge
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Что нового
## 1.1.9 - fix: build - chore: add LICENSE ## 1.1.8 - feat: add a toggle to disable mimic walls - fix: porting issues ## 1.1.7 - fix: block property issues ## 1.1.6 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter - feat: emergency exit ## 1.1.5 - chore: no longer embed Kiwi ## 1.1.4 - fix: raindrops can pass through roof ridge - fix: mixin not being applied - fix: conflict with Diagonal Walls
beta

[NeoForge 1.21.1] 1.1.8

1.1.8+neoforge
9 янв. 2026 г.2 тыс.Minecraft: 1.21.1neoforge
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Что нового
## 1.1.8 - feat: add a toggle to disable mimic walls - fix: porting issues ## 1.1.7 - fix: block property issues ## 1.1.6 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter - feat: emergency exit ## 1.1.5 - chore: no longer embed Kiwi ## 1.1.4 - fix: raindrops can pass through roof ridge - fix: mixin not being applied - fix: conflict with Diagonal Walls ## 1.1.3 - feat: roof ridge toggle
beta

[Forge 1.20.1] 0.9.6

0.9.6+forge
9 янв. 2026 г.91,5 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.9.6 - fix: roof ridge connection and roof ridge end models - fix: porting issues ## 0.9.5 - fix: block names ## 0.9.4 - fix: block property issues ## 0.9.3 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter ## 0.9.2 - feat: emergency exit ## 0.9.1 - fix: build
beta

[Fabric 1.20.1] 0.9.6

0.9.6+fabric
9 янв. 2026 г.6 тыс.Minecraft: 1.20.1fabric, quilt
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Что нового
## 0.9.6 ## 0.9.5 - fix: roof ridge connection and roof ridge end models - fix: porting issues - fix: block names - fix: block property issues - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter - feat: emergency exit - backport - backport ## 0.8.4 - fix: drop fabric screen layers ## 0.8.3 - chore: update Kiwi. include screen layers api ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.0 - port: air duct model - fix: mixin error - all: Fabric port
beta

[Forge 1.20.1] 0.9.5

0.9.5+forge
9 янв. 2026 г.69Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.9.5 - fix: block names ## 0.9.4 - fix: block property issues ## 0.9.3 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter ## 0.9.2 - feat: emergency exit ## 0.9.1 - fix: build ## 0.9.0 - backport - backport
release

[Forge 1.20.1] 0.9.4

0.9.4+forge
7 янв. 2026 г.991Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.9.4 - fix: block property issues ## 0.9.3 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter ## 0.9.2 - feat: emergency exit ## 0.9.1 - fix: build ## 0.9.0 - backport - backport ## 0.8.5 - fix: incompatibility with Ad Astra
release

[NeoForge 1.21.1] 1.1.7

1.1.7+neoforge
2 окт. 2025 г.2,5 тыс.Minecraft: 1.21.1neoforge
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Что нового
## 1.1.7 - fix: block property issues ## 1.1.6 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter - feat: emergency exit ## 1.1.5 - chore: no longer embed Kiwi ## 1.1.4 - fix: raindrops can pass through roof ridge - fix: mixin not being applied - fix: conflict with Diagonal Walls ## 1.1.3 - feat: roof ridge toggle ## 1.1.2 - fix: roof ridge connection and roof ridge end models - fix: paper lantern recipe
release

[Forge 1.20.1] 0.9.3

0.9.3+forge
6 сент. 2025 г.55,3 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.9.3 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter ## 0.9.2 - feat: emergency exit ## 0.9.1 - fix: build ## 0.9.0 - backport - backport ## 0.8.5 - fix: incompatibility with Ad Astra ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
release

[NeoForge 1.21.1] 1.1.6

1.1.6+neoforge
6 сент. 2025 г.564Minecraft: 1.21.1neoforge
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Что нового
## 1.1.6 - fix: wooden screen models - fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39)) - feat: add sound and tool tier converter - feat: emergency exit ## 1.1.5 - chore: no longer embed Kiwi ## 1.1.4 - fix: raindrops can pass through roof ridge - fix: mixin not being applied - fix: conflict with Diagonal Walls ## 1.1.3 - feat: roof ridge toggle ## 1.1.2 - fix: roof ridge connection and roof ridge end models - fix: paper lantern recipe ## 1.1.1 - fix: moulding models
beta

[Forge 1.20.1] 0.9.2

0.9.2+forge
20 авг. 2025 г.3,8 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.9.2 - feat: emergency exit ## 0.9.1 - fix: build ## 0.9.0 - backport - backport ## 0.8.5 - fix: incompatibility with Ad Astra ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.1 - chore: update Kiwi
beta

[Forge 1.20.1] 0.9.1

0.9.1+forge
19 авг. 2025 г.213Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.9.1 - fix: build ## 0.9.0 - backport - backport ## 0.8.5 - fix: incompatibility with Ad Astra ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.1 - chore: update Kiwi ## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks
beta

[Forge 1.20.1] 0.9.0

0.9.0+forge
19 авг. 2025 г.281Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.9.0 - backport - backport ## 0.8.5 - fix: incompatibility with Ad Astra ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.1 - chore: update Kiwi ## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks ## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models
release

[NeoForge 1.21.1] 1.1.5

1.1.5+neoforge
30 июн. 2025 г.3,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
## 1.1.5 - chore: no longer embed Kiwi ## 1.1.4 - fix: raindrops can pass through roof ridge - fix: mixin not being applied - fix: conflict with Diagonal Walls ## 1.1.3 - feat: roof ridge toggle ## 1.1.2 - fix: roof ridge connection and roof ridge end models - fix: paper lantern recipe ## 1.1.1 - fix: moulding models ## 1.1.0 - feat: all the recipes
release

[NeoForge 1.21.1] 1.1.4

1.1.4+neoforge
29 июн. 2025 г.89Minecraft: 1.21.1neoforge
Скачать
Что нового
## 1.1.4 - fix: raindrops can pass through roof ridge - fix: mixin not being applied - fix: conflict with Diagonal Walls ## 1.1.3 - feat: roof ridge toggle ## 1.1.2 - fix: roof ridge connection and roof ridge end models - fix: paper lantern recipe ## 1.1.1 - fix: moulding models ## 1.1.0 - feat: all the recipes ## 1.0.6 - fix: stonecutter recipe mistakes part 2 - fix: missing variant recipes - fix: stonecutter recipe mistakes
release

[NeoForge 1.21.1] 1.1.3

1.1.3+neoforge
16 апр. 2025 г.3,5 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
## 1.1.3 - feat: roof ridge toggle ## 1.1.2 - fix: roof ridge connection and roof ridge end models - fix: paper lantern recipe ## 1.1.1 - fix: moulding models ## 1.1.0 - feat: all the recipes ## 1.0.6 - fix: stonecutter recipe mistakes part 2 - fix: missing variant recipes - fix: stonecutter recipe mistakes ## 1.0.5 - fix: loading order
release

[NeoForge 1.21.1] 1.1.2

1.1.2+neoforge
1 апр. 2025 г.463Minecraft: 1.21.1neoforge
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Что нового
## 1.1.2 - fix: roof ridge connection and roof ridge end models - fix: paper lantern recipe ## 1.1.1 - fix: moulding models ## 1.1.0 - feat: all the recipes ## 1.0.6 - fix: stonecutter recipe mistakes part 2 - fix: missing variant recipes - fix: stonecutter recipe mistakes ## 1.0.5 - fix: loading order ## 1.0.4 - feat: mimic wall recipe - improve: mimic wall shape - refactor: mimic walls - feat: placeable hologram
beta

[NeoForge 1.21.1] 1.1.1

1.1.1+neoforge
13 мар. 2025 г.267Minecraft: 1.21.1neoforge
Скачать
Что нового
## 1.1.1 - fix: moulding models ## 1.1.0 - feat: all the recipes ## 1.0.6 - fix: stonecutter recipe mistakes part 2 - fix: missing variant recipes - fix: stonecutter recipe mistakes ## 1.0.5 - fix: loading order ## 1.0.4 - feat: mimic wall recipe - improve: mimic wall shape - refactor: mimic walls - feat: placeable hologram ## 1.0.3 - chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35)) - fix: wooden fence gate models
release

[NeoForge 1.21.1] 1.1.0

1.1.0+neoforge
8 мар. 2025 г.270Minecraft: 1.21.1neoforge
Скачать
Что нового
## 1.1.0 - feat: all the recipes ## 1.0.6 - fix: stonecutter recipe mistakes part 2 - fix: missing variant recipes - fix: stonecutter recipe mistakes ## 1.0.5 - fix: loading order ## 1.0.4 - feat: mimic wall recipe - improve: mimic wall shape - refactor: mimic walls - feat: placeable hologram ## 1.0.3 - chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35)) - fix: wooden fence gate models ## 1.0.2 - fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38))
release

[NeoForge 1.21.1] 1.0.6

1.0.6+neoforge
7 мар. 2025 г.133Minecraft: 1.21.1neoforge
Скачать
Что нового
## 1.0.6 - fix: stonecutter recipe mistakes part 2 - fix: missing variant recipes - fix: stonecutter recipe mistakes ## 1.0.5 - fix: loading order ## 1.0.4 - feat: mimic wall recipe - improve: mimic wall shape - refactor: mimic walls - feat: placeable hologram ## 1.0.3 - chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35)) - fix: wooden fence gate models ## 1.0.2 - fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38)) ## 1.0.1 - fix: data gen and crash - chore: re-enable datagen
beta

[NeoForge 1.21.1] 1.0.5

1.0.5+neoforge
1 мар. 2025 г.198Minecraft: 1.21.1neoforge
Скачать
Что нового
## 1.0.5 - fix: loading order ## 1.0.4 - feat: mimic wall recipe - improve: mimic wall shape - refactor: mimic walls - feat: placeable hologram ## 1.0.3 - chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35)) - fix: wooden fence gate models ## 1.0.2 - fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38)) ## 1.0.1 - fix: data gen and crash - chore: re-enable datagen ## 1.0.0 - fix: BEWLR registration - all: update Kiwi. fix meiren kao connection - Revert "随便改点啥触发 GitHub Action" - fix: pipe interaction - NeoForge made those two fields public when reintroduce the patch. - Setup maven publish - Also try upload to release, so we can test it out - Update kiwi - 随便改点啥触发 GitHub Action - Rename workflow - Enable manual run - Update kiwi - Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed - Restore a temporary continuous delivery script to see if this setup works - Use our own fork of Kiwi. - Don't ask why. Gradle refuses to download anything from mavenLocal. - chore: add the missing parts in the build script - fix: most things work now - build script changes - Kiwi version switch to 15.2.0-alpha - grass -> short_grass since Minecraft 1.20.3 - Game can start and we can open a save now - A bit more progress - ~60 error left - Zero-th pass on 1.21-neoforge port
beta

[NeoForge 1.21.1] 1.0.4

1.0.4+neoforge
1 мар. 2025 г.96Minecraft: 1.21.1neoforge
Скачать
Что нового
## 1.0.4 - feat: mimic wall recipe - improve: mimic wall shape - refactor: mimic walls - feat: placeable hologram ## 1.0.3 - chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35)) - fix: wooden fence gate models ## 1.0.2 - fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38)) ## 1.0.1 - fix: data gen and crash - chore: re-enable datagen ## 1.0.0 - fix: BEWLR registration - all: update Kiwi. fix meiren kao connection - Revert "随便改点啥触发 GitHub Action" - fix: pipe interaction - NeoForge made those two fields public when reintroduce the patch. - Setup maven publish - Also try upload to release, so we can test it out - Update kiwi - 随便改点啥触发 GitHub Action - Rename workflow - Enable manual run - Update kiwi - Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed - Restore a temporary continuous delivery script to see if this setup works - Use our own fork of Kiwi. - Don't ask why. Gradle refuses to download anything from mavenLocal. - chore: add the missing parts in the build script - fix: most things work now - build script changes - Kiwi version switch to 15.2.0-alpha - grass -> short_grass since Minecraft 1.20.3 - Game can start and we can open a save now - A bit more progress - ~60 error left - Zero-th pass on 1.21-neoforge port ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
beta

[NeoForge 1.21.1] 1.0.3

1.0.3+neoforge
23 февр. 2025 г.157Minecraft: 1.21.1neoforge
Скачать
Что нового
## 1.0.3 - chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35)) - fix: wooden fence gate models ## 1.0.2 - fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38)) ## 1.0.1 - fix: data gen and crash - chore: re-enable datagen ## 1.0.0 - fix: BEWLR registration - all: update Kiwi. fix meiren kao connection - Revert "随便改点啥触发 GitHub Action" - fix: pipe interaction - NeoForge made those two fields public when reintroduce the patch. - Setup maven publish - Also try upload to release, so we can test it out - Update kiwi - 随便改点啥触发 GitHub Action - Rename workflow - Enable manual run - Update kiwi - Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed - Restore a temporary continuous delivery script to see if this setup works - Use our own fork of Kiwi. - Don't ask why. Gradle refuses to download anything from mavenLocal. - chore: add the missing parts in the build script - fix: most things work now - build script changes - Kiwi version switch to 15.2.0-alpha - grass -> short_grass since Minecraft 1.20.3 - Game can start and we can open a save now - A bit more progress - ~60 error left - Zero-th pass on 1.21-neoforge port ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.1 - chore: update Kiwi
release

[Forge 1.20.1] 0.8.5

0.8.5+forge
18 янв. 2025 г.51,3 тыс.Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
## 0.8.5 - fix: incompatibility with Ad Astra ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.1 - chore: update Kiwi ## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks ## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models ## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
beta

[NeoForge 1.21.1] 1.0.2

1.0.2+neoforge
15 дек. 2024 г.484Minecraft: 1.21.1neoforge
Скачать
Что нового
## 1.0.2 - fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38)) ## 1.0.1 - fix: data gen and crash - chore: re-enable datagen ## 1.0.0 - fix: BEWLR registration - all: update Kiwi. fix meiren kao connection - Revert "随便改点啥触发 GitHub Action" - fix: pipe interaction - NeoForge made those two fields public when reintroduce the patch. - Setup maven publish - Also try upload to release, so we can test it out - Update kiwi - 随便改点啥触发 GitHub Action - Rename workflow - Enable manual run - Update kiwi - Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed - Restore a temporary continuous delivery script to see if this setup works - Use our own fork of Kiwi. - Don't ask why. Gradle refuses to download anything from mavenLocal. - chore: add the missing parts in the build script - fix: most things work now - build script changes - Kiwi version switch to 15.2.0-alpha - grass -> short_grass since Minecraft 1.20.3 - Game can start and we can open a save now - A bit more progress - ~60 error left - Zero-th pass on 1.21-neoforge port ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.1 - chore: update Kiwi ## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks ## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models ## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
release

[Fabric 1.20.1] 0.8.4

0.8.4+fabric
24 нояб. 2024 г.10,6 тыс.Minecraft: 1.20.1fabric, quilt
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Что нового
## 0.8.4 - fix: drop fabric screen layers ## 0.8.3 - chore: update Kiwi. include screen layers api ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.0 - port: air duct model - fix: mixin error - all: Fabric port ## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks ## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models ## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
beta

[NeoForge 1.21.1] 1.0.1

1.0.1+neoforge
6 нояб. 2024 г.318Minecraft: 1.21.1neoforge
Скачать
Что нового
## 1.0.1 - fix: data gen and crash - chore: re-enable datagen ## 1.0.0 - fix: BEWLR registration - all: update Kiwi. fix meiren kao connection - Revert "随便改点啥触发 GitHub Action" - fix: pipe interaction - NeoForge made those two fields public when reintroduce the patch. - Setup maven publish - Also try upload to release, so we can test it out - Update kiwi - 随便改点啥触发 GitHub Action - Rename workflow - Enable manual run - Update kiwi - Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed - Restore a temporary continuous delivery script to see if this setup works - Use our own fork of Kiwi. - Don't ask why. Gradle refuses to download anything from mavenLocal. - chore: add the missing parts in the build script - fix: most things work now - build script changes - Kiwi version switch to 15.2.0-alpha - grass -> short_grass since Minecraft 1.20.3 - Game can start and we can open a save now - A bit more progress - ~60 error left - Zero-th pass on 1.21-neoforge port ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.1 - chore: update Kiwi ## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks ## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models ## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
beta

[NeoForge 1.21.1] 1.0.0

1.0.0+neoforge
3 окт. 2024 г.521Minecraft: 1.21.1neoforge
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Что нового
## 1.0.0 - fix: BEWLR registration - all: update Kiwi. fix meiren kao connection - Revert "随便改点啥触发 GitHub Action" - fix: pipe interaction - NeoForge made those two fields public when reintroduce the patch. - Setup maven publish - Also try upload to release, so we can test it out - Update kiwi - 随便改点啥触发 GitHub Action - Rename workflow - Enable manual run - Update kiwi - Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed - Restore a temporary continuous delivery script to see if this setup works - Use our own fork of Kiwi. - Don't ask why. Gradle refuses to download anything from mavenLocal. - chore: add the missing parts in the build script - fix: most things work now - build script changes - Kiwi version switch to 15.2.0-alpha - grass -> short_grass since Minecraft 1.20.3 - Game can start and we can open a save now - A bit more progress - ~60 error left - Zero-th pass on 1.21-neoforge port ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.1 - chore: update Kiwi ## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks ## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models ## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
beta

[Fabric 1.20.1] 0.8.3

0.8.3+fabric
15 авг. 2024 г.1,1 тыс.Minecraft: 1.20.1fabric, quilt
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Что нового
## 0.8.3 - chore: update Kiwi. include screen layers api ## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.0 - port: air duct model - fix: mixin error - all: Fabric port ## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks ## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models ## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
release

[Fabric 1.20.1] 0.8.2

0.8.2+fabric
9 авг. 2024 г.317Minecraft: 1.20.1fabric, quilt
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Что нового
## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.0 - port: air duct model - fix: mixin error - all: Fabric port ## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks ## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models ## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
release

[Forge 1.20.1] 0.8.2

0.8.2+forge
8 авг. 2024 г.12,5 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.8.2 - fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34)) ## 0.8.1 - chore: update Kiwi ## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks ## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models ## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
release

[Forge 1.20.1] 0.8.1

0.8.1+forge
8 авг. 2024 г.184Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.8.1 - chore: update Kiwi ## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks ## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models ## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
beta

[Fabric 1.20.1] 0.8.0

0.8.0+fabric
5 авг. 2024 г.209Minecraft: 1.20.1fabric, quilt
Скачать
Что нового
## 0.8.0 - port: air duct model - fix: mixin error - all: Fabric port ## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks ## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models ## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
beta

[Forge 1.20.1] 0.8.0

0.8.0+forge
2 авг. 2024 г.316Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
## 0.8.0 - feat: pipe interaction - chore: update Kiwi - refactor: display blocks ## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models ## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
beta

[Forge 1.20.1] 0.7.2

0.7.2+forge
12 июл. 2024 г.450Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
## 0.7.2 - improve: remove NarrowDoorsBlock.java - improve: narrow doors hitbox - chore: update Kiwi - fix: hitboxes - chore: update Kiwi - fix: hitboxes and item models - chore: update Kiwi - fix: hitboxes - fix: hitboxes - fix: more models ## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
beta

[Forge 1.20.1] 0.7.1

0.7.1+forge
28 июн. 2024 г.312Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
## 0.7.1 - fix: bugs - fix: bugs - fix: hitboxes ## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/Snownee/xkdeco-private/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/Snownee/xkdeco-private/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/Snownee/xkdeco-private/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/Snownee/xkdeco-private/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/Snownee/xkdeco-private/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/Snownee/xkdeco-private/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
beta

[Forge 1.20.1] 0.7.0

0.7.0+forge
21 июн. 2024 г.235Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.7.0 - fix: wooden shelf hitboxes - feat: make it possible to change direction of oblique air duct block in survival mode - fix: glass related issues - fix: missing models and hitboxes - chore: attempt to add Shimmer integration - fix: the collision of hollow steel half beam - fix: more models - fix: stone handrail - fix: render type - fix: wooden shelf - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge ## 0.6.6 - fix: hitboxes - fix: more models - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/Snownee/xkdeco-private/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/Snownee/xkdeco-private/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/Snownee/xkdeco-private/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/Snownee/xkdeco-private/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/Snownee/xkdeco-private/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/Snownee/xkdeco-private/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
beta

[Forge 1.20.1] 0.6.6

0.6.6+forge
9 июн. 2024 г.244Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
## 0.6.6 - fix: hitboxes - fix: more models - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - fix: missing blockstates of wooden tables ([#33](https://github.com/Snownee/xkdeco-private/issues/33)) - fix: more models ## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency - feat: more recipes - 木质栅栏物品模型 ([#28](https://github.com/Snownee/xkdeco-private/issues/28)) - 补充漆木门类物品贴图 ([#27](https://github.com/Snownee/xkdeco-private/issues/27)) - fix: ConvertScreen animation - feat: multiple blocks item. fixed some data-gen issues - feat: data-driven items - 添加缺失的漆木类贴图和模型 ([#26](https://github.com/Snownee/xkdeco-private/issues/26)) - feat & fix: basic recipes, loot tables, hardness - improve: cache transformed shapes - fix: "Received passengers for unknown entity" - improve: error handling - feat(script): default English name, duplicate ID checker - refactor: re-implement the sitting feature - feat: data-driven block shapes, part 3 - feat: change script config format to yaml - feat: ConfiguringShape, part 1 - feat: slot-linking is now skippable - feat: builder rule prototype - feat: block switcher - feat: block family - feat: data-driven block shapes. rename packages - fix: slot links - feat: placement system, part 6 - feat: placement system, part 5 - feat: placement system, part 4 - feat: place counter. random match result - feat: fine-tune placement system. fix random things - feat: SimplePropertiesComponent - feat: slot provider, part 4 - feat: slot provider, part 3 - feat: slot provider, part 2 - feat: yamlify yeah - feat: slot provider, part 1 - feat: data-driven CanSurviveHandler - feat: PartialVanillaProperties - feat: finish block template default values - feat: now sustain_plant is now based on block tag - fix: data gen - feat: now you can define default values in a template - feat: game object gen, part 9, color providers, tool-related tags - feat: game object gen, part 8, generate tags - feat: comment out more unused code. move misc registration to the module system - feat: game object gen, part 7, data-driven most blocks - feat: export and import tab contents order - feat: game object gen, part 6 - feat: game object gen, part 5, working data-driven blocks - feat: game object gen, part 4, data-driven render type assigning - feat: game object gen, part 3, nuke builtin tabs - feat: game object gen, part 2 - feat: game object gen, part 1 - fix: some tech tables should not be directional - feat: recipes 2 - feat: recipes - feat: loot tables - feat: CycleVariantsComponent - chore: rename package - feat: ready to build - feat: stackable blocks - feat: foods - feat: random furnitures - feat: hanging fascia - fix: make factory lights no longer directional - feat: screens - feat: wooden fence heads - feat: wooden fences - feat: item&block display - feat: console - feat: directional blocks - feat: walls - feat: trapdoor models - feat(datagen): add models, blockstate ([#25](https://github.com/Snownee/xkdeco-private/issues/25)) - feat: add hollow steel bars - feat: add dougong - feat: add stone columns and mouldings - feat: fallen leaves on slab - feat: the ultimate fix of the natural slabs - feat: assign render type through block settings - Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge - feat: moulding blocks, part 1 - feat: add support for SnowyDirt on Plant ([#24](https://github.com/Snownee/xkdeco-private/issues/24)) - feat: let sand blocks have gravity - feat: add Hollow Steel Half Beam - fix: wall block connection - feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order - feat: add DirectionalComponent. replace BasicFullDirectionBlock - feat: add HorizontalComponent. fix datagen - feat: block flattening, part 7, block property injection - feat: block flattening, part 6, simplify block settings assigning - feat: block flattening, part 5, canSurviveHandler & fluid state handling - chore: rename: special wall -> mimic wall - feat: model datagen, part 9, custom walls - feat: model datagen, part 8, glass stairs - feat: block flattening, part 4, nuke ShapeFunction - 去除玻璃楼梯内部多余贴图 - feat: block flattening, part 2, glass types - feat: block flattening, part 2, air duct collision - feat: block flattening, part 1 - feat: model datagen, part 7 - feat: model datagen, part 6, air duct - feat: model datagen, part 5 - feat: model datagen, part 4 - feat: model datagen, part 3 - feat: model datagen, part 2 - feat: model datagen, part 1 - chore: project setup - chore: reformat code - fix: compiler complaints on Eclipse
beta

[Forge 1.20.1] 0.6.5

0.6.5+forge
26 мая 2024 г.256Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.6.5 - improve: mixin stability - fix: Blocks.AIR.asItem() getting polluted - fix: do not generate loot table for mimic walls - chore: try to reduce jar file size ## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency
beta

[Forge 1.20.1] 0.6.4

0.6.4+forge
24 мая 2024 г.144Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.6.4 - feat: new models ## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency
beta

[Forge 1.20.1] 0.6.3

0.6.3+forge
22 мая 2024 г.129Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.6.3 - feat: add random variant blocks - fix: datagen again. add bunch of new block models ## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency
beta

[Forge 1.20.1] 0.6.2

0.6.2+forge
17 мая 2024 г.214Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.6.2 - fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31)) ## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency
beta

[Forge 1.20.1] 0.6.1

0.6.1+forge
14 мая 2024 г.163Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.6.1 - fix ## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency
beta

[Forge 1.20.1] 0.6.0

0.6.0+forge
13 мая 2024 г.137Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.6.0 - chore: update Kiwi ## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency
beta

[Forge 1.20.1] 0.5.4

0.5.4+forge
22 апр. 2024 г.290Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.5.4 - fix: incompatibility with DiagonalFences - feat: more codecs ## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency
beta

[Forge 1.20.1] 0.5.3

0.5.3+forge
21 апр. 2024 г.133Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.5.3 - feat: registry ordering - fix: small roof eave placement ## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency
beta

[Forge 1.20.1] 0.5.2

0.5.2+forge
20 апр. 2024 г.149Minecraft: 1.20.1forge, neoforge
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Что нового
## 0.5.2 - feat: make creating more blocks possible - feat: wooden screen, column head - fix: seat facing - chore: rename command name ## 0.5.1 - chore: update dependency
beta

[Forge 1.20.1] 0.5.1

0.5.1
19 апр. 2024 г.141Minecraft: 1.20.1forge, neoforge
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beta

XK's Decoration 0.5.0+forge

0.5.0+forge
18 апр. 2024 г.165Minecraft: 1.20.1forge, neoforge
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