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ВЕРСИИ (57)
beta
[Fabric 26.1.X] 2.0.3
2.0.3+fabric4 окт. 2026 г.397Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
## 2.0.3
- fix
- port
## 2.0.3
- fix: make mimic wall registration independent of mod load order
- feat: add candle particles and ambient sounds via Polytone
## 2.0.2
- fix: build
## 2.0.1
- refactor: display blocks. fix item spin glitch at high tick rate ([#48](https://github.com/teaconmc/XKDeco/issues/48))
- fix: restore mimic wall dynamic item models
release
[NeoForge 1.21.1] 1.1.10
1.1.10+neoforge26 сент. 2026 г.2,2 тыс.Minecraft: 1.21.1neoforge
Что нового
## 1.1.10
- feat: add candle particles and ambient sounds via Polytone
- fix: make mimic wall registration independent of mod load order
## 1.1.9
- fix: build
- chore: add LICENSE
## 1.1.8
- feat: add a toggle to disable mimic walls
- fix: porting issues
## 1.1.7
- fix: block property issues
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
## 1.1.5
- chore: no longer embed Kiwi
release
[NeoForge 26.1.X] 2.0.3
2.0.3+neoforge25 сент. 2026 г.175Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## 2.0.3
- fix: make mimic wall registration independent of mod load order
- feat: add candle particles and ambient sounds via Polytone
## 2.0.2
- fix: build
## 2.0.1
- refactor: display blocks. fix item spin glitch at high tick rate ([#48](https://github.com/teaconmc/XKDeco/issues/48))
- fix: restore mimic wall dynamic item models
release
[Forge 1.20.1] 0.9.8
0.9.8+forge25 сент. 2026 г.2,1 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
## 0.9.8
- fix: make mimic wall registration independent of mod load order
## 0.9.7
- feat: add a toggle to disable mimic walls
- Update build.gradle
## 0.9.6
- fix: roof ridge connection and roof ridge end models
- fix: porting issues
## 0.9.5
- fix: block names
## 0.9.4
- fix: block property issues
## 0.9.3
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
release
[NeoForge 26.1.X] 2.0.2
2.0.2+neoforge13 авг. 2026 г.483Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## 2.0.2
- fix: build
## 2.0.1
- refactor: display blocks. fix item spin glitch at high tick rate ([#48](https://github.com/teaconmc/XKDeco/issues/48))
- fix: restore mimic wall dynamic item models
release
[Fabric 1.21.1] 1.1.11
1.1.11+fabric28 июл. 2026 г.1,9 тыс.Minecraft: 1.21.1fabric, quilt
Что нового
## 1.1.11
## 1.1.10
- fix: build (close [#49](https://github.com/teaconmc/XKDeco/issues/49))
## 1.1.9
- port
## 1.1.9
- fix: build
- chore: add LICENSE
## 1.1.8
- feat: add a toggle to disable mimic walls
- fix: porting issues
## 1.1.7
- fix: block property issues
release
[Fabric 1.21.1] 1.1.10
1.1.10+fabric28 июл. 2026 г.43Minecraft: 1.21.1fabric, quilt
Что нового
## 1.1.10
- fix: build (close [#49](https://github.com/teaconmc/XKDeco/issues/49))
## 1.1.9
- port
## 1.1.9
- fix: build
- chore: add LICENSE
## 1.1.8
- feat: add a toggle to disable mimic walls
- fix: porting issues
## 1.1.7
- fix: block property issues
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
release
[Forge 1.20.1] 0.9.7
0.9.7+forge23 июл. 2026 г.21,3 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
## 0.9.7
- feat: add a toggle to disable mimic walls
- Update build.gradle
## 0.9.6
- fix: roof ridge connection and roof ridge end models
- fix: porting issues
## 0.9.5
- fix: block names
## 0.9.4
- fix: block property issues
## 0.9.3
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
## 0.9.2
- feat: emergency exit
release
[Fabric 1.21.1] 1.1.9
1.1.9+fabric6 мар. 2026 г.2,4 тыс.Minecraft: 1.21.1fabric
Что нового
## 1.1.9
- port
## 1.1.9
- fix: build
- chore: add LICENSE
## 1.1.8
- feat: add a toggle to disable mimic walls
- fix: porting issues
## 1.1.7
- fix: block property issues
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
## 1.1.5
- chore: no longer embed Kiwi
beta
[NeoForge 1.21.1] 1.1.9
1.1.9+neoforge3 мар. 2026 г.11,6 тыс.Minecraft: 1.21.1neoforge
Что нового
## 1.1.9
- fix: build
- chore: add LICENSE
## 1.1.8
- feat: add a toggle to disable mimic walls
- fix: porting issues
## 1.1.7
- fix: block property issues
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
## 1.1.5
- chore: no longer embed Kiwi
## 1.1.4
- fix: raindrops can pass through roof ridge
- fix: mixin not being applied
- fix: conflict with Diagonal Walls
beta
[NeoForge 1.21.1] 1.1.8
1.1.8+neoforge9 янв. 2026 г.2 тыс.Minecraft: 1.21.1neoforge
Что нового
## 1.1.8
- feat: add a toggle to disable mimic walls
- fix: porting issues
## 1.1.7
- fix: block property issues
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
## 1.1.5
- chore: no longer embed Kiwi
## 1.1.4
- fix: raindrops can pass through roof ridge
- fix: mixin not being applied
- fix: conflict with Diagonal Walls
## 1.1.3
- feat: roof ridge toggle
beta
[Forge 1.20.1] 0.9.6
0.9.6+forge9 янв. 2026 г.91,5 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
## 0.9.6
- fix: roof ridge connection and roof ridge end models
- fix: porting issues
## 0.9.5
- fix: block names
## 0.9.4
- fix: block property issues
## 0.9.3
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
## 0.9.2
- feat: emergency exit
## 0.9.1
- fix: build
beta
[Fabric 1.20.1] 0.9.6
0.9.6+fabric9 янв. 2026 г.6 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
## 0.9.6
## 0.9.5
- fix: roof ridge connection and roof ridge end models
- fix: porting issues
- fix: block names
- fix: block property issues
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
- backport
- backport
## 0.8.4
- fix: drop fabric screen layers
## 0.8.3
- chore: update Kiwi. include screen layers api
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.0
- port: air duct model
- fix: mixin error
- all: Fabric port
beta
[Forge 1.20.1] 0.9.5
0.9.5+forge9 янв. 2026 г.69Minecraft: 1.20.1forge, neoforge
Что нового
## 0.9.5
- fix: block names
## 0.9.4
- fix: block property issues
## 0.9.3
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
## 0.9.2
- feat: emergency exit
## 0.9.1
- fix: build
## 0.9.0
- backport
- backport
release
[Forge 1.20.1] 0.9.4
0.9.4+forge7 янв. 2026 г.991Minecraft: 1.20.1forge, neoforge
Что нового
## 0.9.4
- fix: block property issues
## 0.9.3
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
## 0.9.2
- feat: emergency exit
## 0.9.1
- fix: build
## 0.9.0
- backport
- backport
## 0.8.5
- fix: incompatibility with Ad Astra
release
[NeoForge 1.21.1] 1.1.7
1.1.7+neoforge2 окт. 2025 г.2,5 тыс.Minecraft: 1.21.1neoforge
Что нового
## 1.1.7
- fix: block property issues
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
## 1.1.5
- chore: no longer embed Kiwi
## 1.1.4
- fix: raindrops can pass through roof ridge
- fix: mixin not being applied
- fix: conflict with Diagonal Walls
## 1.1.3
- feat: roof ridge toggle
## 1.1.2
- fix: roof ridge connection and roof ridge end models
- fix: paper lantern recipe
release
[Forge 1.20.1] 0.9.3
0.9.3+forge6 сент. 2025 г.55,3 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
## 0.9.3
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
## 0.9.2
- feat: emergency exit
## 0.9.1
- fix: build
## 0.9.0
- backport
- backport
## 0.8.5
- fix: incompatibility with Ad Astra
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
release
[NeoForge 1.21.1] 1.1.6
1.1.6+neoforge6 сент. 2025 г.564Minecraft: 1.21.1neoforge
Что нового
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
## 1.1.5
- chore: no longer embed Kiwi
## 1.1.4
- fix: raindrops can pass through roof ridge
- fix: mixin not being applied
- fix: conflict with Diagonal Walls
## 1.1.3
- feat: roof ridge toggle
## 1.1.2
- fix: roof ridge connection and roof ridge end models
- fix: paper lantern recipe
## 1.1.1
- fix: moulding models
beta
[Forge 1.20.1] 0.9.2
0.9.2+forge20 авг. 2025 г.3,8 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
## 0.9.2
- feat: emergency exit
## 0.9.1
- fix: build
## 0.9.0
- backport
- backport
## 0.8.5
- fix: incompatibility with Ad Astra
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.1
- chore: update Kiwi
beta
[Forge 1.20.1] 0.9.1
0.9.1+forge19 авг. 2025 г.213Minecraft: 1.20.1forge, neoforge
Что нового
## 0.9.1
- fix: build
## 0.9.0
- backport
- backport
## 0.8.5
- fix: incompatibility with Ad Astra
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.1
- chore: update Kiwi
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
beta
[Forge 1.20.1] 0.9.0
0.9.0+forge19 авг. 2025 г.281Minecraft: 1.20.1forge, neoforge
Что нового
## 0.9.0
- backport
- backport
## 0.8.5
- fix: incompatibility with Ad Astra
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.1
- chore: update Kiwi
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
release
[NeoForge 1.21.1] 1.1.5
1.1.5+neoforge30 июн. 2025 г.3,4 тыс.Minecraft: 1.21.1neoforge
Что нового
## 1.1.5
- chore: no longer embed Kiwi
## 1.1.4
- fix: raindrops can pass through roof ridge
- fix: mixin not being applied
- fix: conflict with Diagonal Walls
## 1.1.3
- feat: roof ridge toggle
## 1.1.2
- fix: roof ridge connection and roof ridge end models
- fix: paper lantern recipe
## 1.1.1
- fix: moulding models
## 1.1.0
- feat: all the recipes
release
[NeoForge 1.21.1] 1.1.4
1.1.4+neoforge29 июн. 2025 г.89Minecraft: 1.21.1neoforge
Что нового
## 1.1.4
- fix: raindrops can pass through roof ridge
- fix: mixin not being applied
- fix: conflict with Diagonal Walls
## 1.1.3
- feat: roof ridge toggle
## 1.1.2
- fix: roof ridge connection and roof ridge end models
- fix: paper lantern recipe
## 1.1.1
- fix: moulding models
## 1.1.0
- feat: all the recipes
## 1.0.6
- fix: stonecutter recipe mistakes part 2
- fix: missing variant recipes
- fix: stonecutter recipe mistakes
release
[NeoForge 1.21.1] 1.1.3
1.1.3+neoforge16 апр. 2025 г.3,5 тыс.Minecraft: 1.21.1neoforge
Что нового
## 1.1.3
- feat: roof ridge toggle
## 1.1.2
- fix: roof ridge connection and roof ridge end models
- fix: paper lantern recipe
## 1.1.1
- fix: moulding models
## 1.1.0
- feat: all the recipes
## 1.0.6
- fix: stonecutter recipe mistakes part 2
- fix: missing variant recipes
- fix: stonecutter recipe mistakes
## 1.0.5
- fix: loading order
release
[NeoForge 1.21.1] 1.1.2
1.1.2+neoforge1 апр. 2025 г.463Minecraft: 1.21.1neoforge
Что нового
## 1.1.2
- fix: roof ridge connection and roof ridge end models
- fix: paper lantern recipe
## 1.1.1
- fix: moulding models
## 1.1.0
- feat: all the recipes
## 1.0.6
- fix: stonecutter recipe mistakes part 2
- fix: missing variant recipes
- fix: stonecutter recipe mistakes
## 1.0.5
- fix: loading order
## 1.0.4
- feat: mimic wall recipe
- improve: mimic wall shape
- refactor: mimic walls
- feat: placeable hologram
beta
[NeoForge 1.21.1] 1.1.1
1.1.1+neoforge13 мар. 2025 г.267Minecraft: 1.21.1neoforge
Что нового
## 1.1.1
- fix: moulding models
## 1.1.0
- feat: all the recipes
## 1.0.6
- fix: stonecutter recipe mistakes part 2
- fix: missing variant recipes
- fix: stonecutter recipe mistakes
## 1.0.5
- fix: loading order
## 1.0.4
- feat: mimic wall recipe
- improve: mimic wall shape
- refactor: mimic walls
- feat: placeable hologram
## 1.0.3
- chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35))
- fix: wooden fence gate models
release
[NeoForge 1.21.1] 1.1.0
1.1.0+neoforge8 мар. 2025 г.270Minecraft: 1.21.1neoforge
Что нового
## 1.1.0
- feat: all the recipes
## 1.0.6
- fix: stonecutter recipe mistakes part 2
- fix: missing variant recipes
- fix: stonecutter recipe mistakes
## 1.0.5
- fix: loading order
## 1.0.4
- feat: mimic wall recipe
- improve: mimic wall shape
- refactor: mimic walls
- feat: placeable hologram
## 1.0.3
- chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35))
- fix: wooden fence gate models
## 1.0.2
- fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38))
release
[NeoForge 1.21.1] 1.0.6
1.0.6+neoforge7 мар. 2025 г.133Minecraft: 1.21.1neoforge
Что нового
## 1.0.6
- fix: stonecutter recipe mistakes part 2
- fix: missing variant recipes
- fix: stonecutter recipe mistakes
## 1.0.5
- fix: loading order
## 1.0.4
- feat: mimic wall recipe
- improve: mimic wall shape
- refactor: mimic walls
- feat: placeable hologram
## 1.0.3
- chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35))
- fix: wooden fence gate models
## 1.0.2
- fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38))
## 1.0.1
- fix: data gen and crash
- chore: re-enable datagen
beta
[NeoForge 1.21.1] 1.0.5
1.0.5+neoforge1 мар. 2025 г.198Minecraft: 1.21.1neoforge
Что нового
## 1.0.5
- fix: loading order
## 1.0.4
- feat: mimic wall recipe
- improve: mimic wall shape
- refactor: mimic walls
- feat: placeable hologram
## 1.0.3
- chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35))
- fix: wooden fence gate models
## 1.0.2
- fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38))
## 1.0.1
- fix: data gen and crash
- chore: re-enable datagen
## 1.0.0
- fix: BEWLR registration
- all: update Kiwi. fix meiren kao connection
- Revert "随便改点啥触发 GitHub Action"
- fix: pipe interaction
- NeoForge made those two fields public when reintroduce the patch.
- Setup maven publish
- Also try upload to release, so we can test it out
- Update kiwi
- 随便改点啥触发 GitHub Action
- Rename workflow
- Enable manual run
- Update kiwi
- Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed
- Restore a temporary continuous delivery script to see if this setup works
- Use our own fork of Kiwi.
- Don't ask why. Gradle refuses to download anything from mavenLocal.
- chore: add the missing parts in the build script
- fix: most things work now
- build script changes
- Kiwi version switch to 15.2.0-alpha
- grass -> short_grass since Minecraft 1.20.3
- Game can start and we can open a save now
- A bit more progress
- ~60 error left
- Zero-th pass on 1.21-neoforge port
beta
[NeoForge 1.21.1] 1.0.4
1.0.4+neoforge1 мар. 2025 г.96Minecraft: 1.21.1neoforge
Что нового
## 1.0.4
- feat: mimic wall recipe
- improve: mimic wall shape
- refactor: mimic walls
- feat: placeable hologram
## 1.0.3
- chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35))
- fix: wooden fence gate models
## 1.0.2
- fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38))
## 1.0.1
- fix: data gen and crash
- chore: re-enable datagen
## 1.0.0
- fix: BEWLR registration
- all: update Kiwi. fix meiren kao connection
- Revert "随便改点啥触发 GitHub Action"
- fix: pipe interaction
- NeoForge made those two fields public when reintroduce the patch.
- Setup maven publish
- Also try upload to release, so we can test it out
- Update kiwi
- 随便改点啥触发 GitHub Action
- Rename workflow
- Enable manual run
- Update kiwi
- Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed
- Restore a temporary continuous delivery script to see if this setup works
- Use our own fork of Kiwi.
- Don't ask why. Gradle refuses to download anything from mavenLocal.
- chore: add the missing parts in the build script
- fix: most things work now
- build script changes
- Kiwi version switch to 15.2.0-alpha
- grass -> short_grass since Minecraft 1.20.3
- Game can start and we can open a save now
- A bit more progress
- ~60 error left
- Zero-th pass on 1.21-neoforge port
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
beta
[NeoForge 1.21.1] 1.0.3
1.0.3+neoforge23 февр. 2025 г.157Minecraft: 1.21.1neoforge
Что нового
## 1.0.3
- chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35))
- fix: wooden fence gate models
## 1.0.2
- fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38))
## 1.0.1
- fix: data gen and crash
- chore: re-enable datagen
## 1.0.0
- fix: BEWLR registration
- all: update Kiwi. fix meiren kao connection
- Revert "随便改点啥触发 GitHub Action"
- fix: pipe interaction
- NeoForge made those two fields public when reintroduce the patch.
- Setup maven publish
- Also try upload to release, so we can test it out
- Update kiwi
- 随便改点啥触发 GitHub Action
- Rename workflow
- Enable manual run
- Update kiwi
- Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed
- Restore a temporary continuous delivery script to see if this setup works
- Use our own fork of Kiwi.
- Don't ask why. Gradle refuses to download anything from mavenLocal.
- chore: add the missing parts in the build script
- fix: most things work now
- build script changes
- Kiwi version switch to 15.2.0-alpha
- grass -> short_grass since Minecraft 1.20.3
- Game can start and we can open a save now
- A bit more progress
- ~60 error left
- Zero-th pass on 1.21-neoforge port
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.1
- chore: update Kiwi
release
[Forge 1.20.1] 0.8.5
0.8.5+forge18 янв. 2025 г.51,3 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
## 0.8.5
- fix: incompatibility with Ad Astra
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.1
- chore: update Kiwi
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
beta
[NeoForge 1.21.1] 1.0.2
1.0.2+neoforge15 дек. 2024 г.484Minecraft: 1.21.1neoforge
Что нового
## 1.0.2
- fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38))
## 1.0.1
- fix: data gen and crash
- chore: re-enable datagen
## 1.0.0
- fix: BEWLR registration
- all: update Kiwi. fix meiren kao connection
- Revert "随便改点啥触发 GitHub Action"
- fix: pipe interaction
- NeoForge made those two fields public when reintroduce the patch.
- Setup maven publish
- Also try upload to release, so we can test it out
- Update kiwi
- 随便改点啥触发 GitHub Action
- Rename workflow
- Enable manual run
- Update kiwi
- Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed
- Restore a temporary continuous delivery script to see if this setup works
- Use our own fork of Kiwi.
- Don't ask why. Gradle refuses to download anything from mavenLocal.
- chore: add the missing parts in the build script
- fix: most things work now
- build script changes
- Kiwi version switch to 15.2.0-alpha
- grass -> short_grass since Minecraft 1.20.3
- Game can start and we can open a save now
- A bit more progress
- ~60 error left
- Zero-th pass on 1.21-neoforge port
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.1
- chore: update Kiwi
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
release
[Fabric 1.20.1] 0.8.4
0.8.4+fabric24 нояб. 2024 г.10,6 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
## 0.8.4
- fix: drop fabric screen layers
## 0.8.3
- chore: update Kiwi. include screen layers api
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.0
- port: air duct model
- fix: mixin error
- all: Fabric port
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
beta
[NeoForge 1.21.1] 1.0.1
1.0.1+neoforge6 нояб. 2024 г.318Minecraft: 1.21.1neoforge
Что нового
## 1.0.1
- fix: data gen and crash
- chore: re-enable datagen
## 1.0.0
- fix: BEWLR registration
- all: update Kiwi. fix meiren kao connection
- Revert "随便改点啥触发 GitHub Action"
- fix: pipe interaction
- NeoForge made those two fields public when reintroduce the patch.
- Setup maven publish
- Also try upload to release, so we can test it out
- Update kiwi
- 随便改点啥触发 GitHub Action
- Rename workflow
- Enable manual run
- Update kiwi
- Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed
- Restore a temporary continuous delivery script to see if this setup works
- Use our own fork of Kiwi.
- Don't ask why. Gradle refuses to download anything from mavenLocal.
- chore: add the missing parts in the build script
- fix: most things work now
- build script changes
- Kiwi version switch to 15.2.0-alpha
- grass -> short_grass since Minecraft 1.20.3
- Game can start and we can open a save now
- A bit more progress
- ~60 error left
- Zero-th pass on 1.21-neoforge port
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.1
- chore: update Kiwi
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
beta
[NeoForge 1.21.1] 1.0.0
1.0.0+neoforge3 окт. 2024 г.521Minecraft: 1.21.1neoforge
Что нового
## 1.0.0
- fix: BEWLR registration
- all: update Kiwi. fix meiren kao connection
- Revert "随便改点啥触发 GitHub Action"
- fix: pipe interaction
- NeoForge made those two fields public when reintroduce the patch.
- Setup maven publish
- Also try upload to release, so we can test it out
- Update kiwi
- 随便改点啥触发 GitHub Action
- Rename workflow
- Enable manual run
- Update kiwi
- Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed
- Restore a temporary continuous delivery script to see if this setup works
- Use our own fork of Kiwi.
- Don't ask why. Gradle refuses to download anything from mavenLocal.
- chore: add the missing parts in the build script
- fix: most things work now
- build script changes
- Kiwi version switch to 15.2.0-alpha
- grass -> short_grass since Minecraft 1.20.3
- Game can start and we can open a save now
- A bit more progress
- ~60 error left
- Zero-th pass on 1.21-neoforge port
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.1
- chore: update Kiwi
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
beta
[Fabric 1.20.1] 0.8.3
0.8.3+fabric15 авг. 2024 г.1,1 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
## 0.8.3
- chore: update Kiwi. include screen layers api
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.0
- port: air duct model
- fix: mixin error
- all: Fabric port
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
release
[Fabric 1.20.1] 0.8.2
0.8.2+fabric9 авг. 2024 г.317Minecraft: 1.20.1fabric, quilt
Что нового
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.0
- port: air duct model
- fix: mixin error
- all: Fabric port
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
release
[Forge 1.20.1] 0.8.2
0.8.2+forge8 авг. 2024 г.12,5 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.1
- chore: update Kiwi
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
release
[Forge 1.20.1] 0.8.1
0.8.1+forge8 авг. 2024 г.184Minecraft: 1.20.1forge, neoforge
Что нового
## 0.8.1
- chore: update Kiwi
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
beta
[Fabric 1.20.1] 0.8.0
0.8.0+fabric5 авг. 2024 г.209Minecraft: 1.20.1fabric, quilt
Что нового
## 0.8.0
- port: air duct model
- fix: mixin error
- all: Fabric port
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
beta
[Forge 1.20.1] 0.8.0
0.8.0+forge2 авг. 2024 г.316Minecraft: 1.20.1forge, neoforge
Что нового
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
beta
[Forge 1.20.1] 0.7.2
0.7.2+forge12 июл. 2024 г.450Minecraft: 1.20.1forge, neoforge
Что нового
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/teaconmc/XKDeco/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/teaconmc/XKDeco/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/teaconmc/XKDeco/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/teaconmc/XKDeco/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/teaconmc/XKDeco/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/teaconmc/XKDeco/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/teaconmc/XKDeco/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
beta
[Forge 1.20.1] 0.7.1
0.7.1+forge28 июн. 2024 г.312Minecraft: 1.20.1forge, neoforge
Что нового
## 0.7.1
- fix: bugs
- fix: bugs
- fix: hitboxes
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/Snownee/xkdeco-private/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/Snownee/xkdeco-private/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/Snownee/xkdeco-private/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/Snownee/xkdeco-private/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/Snownee/xkdeco-private/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/Snownee/xkdeco-private/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
beta
[Forge 1.20.1] 0.7.0
0.7.0+forge21 июн. 2024 г.235Minecraft: 1.20.1forge, neoforge
Что нового
## 0.7.0
- fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
## 0.6.6
- fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/Snownee/xkdeco-private/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/Snownee/xkdeco-private/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/Snownee/xkdeco-private/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/Snownee/xkdeco-private/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/Snownee/xkdeco-private/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/Snownee/xkdeco-private/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
beta
[Forge 1.20.1] 0.6.6
0.6.6+forge9 июн. 2024 г.244Minecraft: 1.20.1forge, neoforge
Что нового
## 0.6.6
- fix: hitboxes
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables ([#33](https://github.com/Snownee/xkdeco-private/issues/33))
- fix: more models
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 ([#28](https://github.com/Snownee/xkdeco-private/issues/28))
- 补充漆木门类物品贴图 ([#27](https://github.com/Snownee/xkdeco-private/issues/27))
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 ([#26](https://github.com/Snownee/xkdeco-private/issues/26))
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate ([#25](https://github.com/Snownee/xkdeco-private/issues/25))
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant ([#24](https://github.com/Snownee/xkdeco-private/issues/24))
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
beta
[Forge 1.20.1] 0.6.5
0.6.5+forge26 мая 2024 г.256Minecraft: 1.20.1forge, neoforge
Что нового
## 0.6.5
- improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
beta
[Forge 1.20.1] 0.6.4
0.6.4+forge24 мая 2024 г.144Minecraft: 1.20.1forge, neoforge
Что нового
## 0.6.4
- feat: new models
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
beta
[Forge 1.20.1] 0.6.3
0.6.3+forge22 мая 2024 г.129Minecraft: 1.20.1forge, neoforge
Что нового
## 0.6.3
- feat: add random variant blocks
- fix: datagen again. add bunch of new block models
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
beta
[Forge 1.20.1] 0.6.2
0.6.2+forge17 мая 2024 г.214Minecraft: 1.20.1forge, neoforge
Что нового
## 0.6.2
- fix: crash with other mods (close [#31](https://github.com/Snownee/xkdeco-private/issues/31))
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
beta
[Forge 1.20.1] 0.6.1
0.6.1+forge14 мая 2024 г.163Minecraft: 1.20.1forge, neoforge
Что нового
## 0.6.1
- fix
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
beta
[Forge 1.20.1] 0.6.0
0.6.0+forge13 мая 2024 г.137Minecraft: 1.20.1forge, neoforge
Что нового
## 0.6.0
- chore: update Kiwi
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
beta
[Forge 1.20.1] 0.5.4
0.5.4+forge22 апр. 2024 г.290Minecraft: 1.20.1forge, neoforge
Что нового
## 0.5.4
- fix: incompatibility with DiagonalFences
- feat: more codecs
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
beta
[Forge 1.20.1] 0.5.3
0.5.3+forge21 апр. 2024 г.133Minecraft: 1.20.1forge, neoforge
Что нового
## 0.5.3
- feat: registry ordering
- fix: small roof eave placement
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
beta
[Forge 1.20.1] 0.5.2
0.5.2+forge20 апр. 2024 г.149Minecraft: 1.20.1forge, neoforge
Что нового
## 0.5.2
- feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
## 0.5.1
- chore: update dependency
beta
[Forge 1.20.1] 0.5.1
0.5.119 апр. 2024 г.141Minecraft: 1.20.1forge, neoforge
beta
XK's Decoration 0.5.0+forge
0.5.0+forge18 апр. 2024 г.165Minecraft: 1.20.1forge, neoforge