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release
wParkour 1.0
1.16 сент. 2026 г.22Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
Что нового
Added languages
release
wParkour 1.0
1.06 сент. 2026 г.10Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
Что нового
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# 🏃 wParkour
**The next-generation endless procedural parkour plugin for modern Minecraft servers.**
[](https://papermc.io)
[](https://papermc.io)
[](https://adoptium.net)
[](https://sqlite.org)
[](https://dc.coolnw.eu)
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---
## 🌟 Overview
**wParkour** is a lightweight, feature-packed procedural parkour plugin built from the ground up for high-performance Paper and Purpur 1.21+ servers.
Unlike traditional static parkour plugins where every jump is pre-built, **wParkour generates infinite, intelligent jump sequences dynamically in real-time** inside your custom-defined arena regions. Players never jump on the same route twice!
---
## ✨ Features
- 🔄 **Dynamic Procedural Generation**: Infinite, non-repetitive jumps generated dynamically ahead of the player. The generator intelligently avoids walls, corners, and other active players.
- 🎯 **Adjustable Difficulties**: Support for `EASY`, `NORMAL`, and `HARD` modes with physics-accurate gap and height calculations.
- 📦 **Exploit-Proof Reward Storage (`/parkour storage`)**:
- If a player's inventory is full when they fall, earned items and item-giving commands are automatically routed into their personal **Storage GUI**.
- **Packet-Proof & Anti-UiUtils**: Hardened with strict server-side cursor sanitization, synchronous row deletion verification, and click-type filtering to prevent window desyncs and dupe exploits.
- **Configurable Expiration**: Storage items automatically expire after a set time (default: 24h) with real-time countdown lore in the GUI.
- 🎁 **Unified Milestone Loot Pool**:
- Add item rewards via an intuitive drag-and-drop GUI or command rewards (e.g. `/eco give %player% 100`).
- Configurable win chances (%) and milestone intervals (e.g. every 10 or 50 jumps).
- Consolidated rolling ensures **strictly one reward** per milestone—no unfair double rewards!
- 🎨 **Personal Cosmetic Blocks**:
- Players receive an interactive block selector chest item while parkouring to customize the look of their own generated blocks.
- 🏆 **Interactive Toplist Holograms**:
- Automatically spawned floating `TextDisplay` holograms above activator pressure plates showcasing the arena's top parkour runners.
- Chunk-safe and auto-recovering across server restarts and unloads.
- 💾 **Robust SQLite Engine**:
- Uses high-performance SQLite in **WAL (Write-Ahead Logging)** mode with busy timeout handling.
- Includes crash and restart inventory recovery (`saved_inventories`).
- ⚡ **Zero-Flicker Hitbox Detection**:
- Uses accurate Axis-Aligned Bounding Box (AABB) edge detection—players don't need to land dead-center on blocks for jumps to register.
---
## 🎮 Player Commands
| Command | Permission | Description |
| :--- | :--- | :--- |
| `/parkour storage` | *None* | Opens your personal unclaimed rewards storage GUI. |
| `/wparkour start <arena>` | `wparkour.play` | Starts parkour in the specified arena. |
| `/wparkour list` | `wparkour.play` | Lists all available parkour arenas. |
| `/wparkour leave` | `wparkour.play` | Leaves your current parkour run and restores your inventory. |
---
## 🛠️ Admin Commands
| Command | Permission | Description |
| :--- | :--- | :--- |
| `/wparkour pos1` | `wparkour.admin` | Sets the first corner point for a new arena. |
| `/wparkour pos2` | `wparkour.admin` | Sets the second corner point for a new arena. |
| `/wparkour create <name>` | `wparkour.admin` | Creates a new arena within the selected region. |
| `/wparkour item <name>` | `wparkour.admin` | Gives you an activator pressure plate for the arena. |
| `/wparkour setspawn <name>` | `wparkour.admin` | Sets the respawn/teleport location for the arena. |
| `/wparkour difficulty <name> <easy\|normal\|hard>` | `wparkour.admin` | Changes the jump generation difficulty. |
| `/wparkour config <name> reward-interval <number>` | `wparkour.admin` | Sets the default reward frequency (e.g. every 10 jumps). |
| `/wparkour rewards [name]` | `wparkour.admin` | Opens the GUI to configure items, chances, and commands. |
| `/wparkour start <name> [player]` | `wparkour.admin` | Forces a parkour start for yourself or another player. |
| `/wparkour resetstats <player \| *>` | `wparkour.admin` | Clears high scores for a specific player or everyone (`*`). |
| `/wparkour delete <name>` | `wparkour.admin` | Deletes an arena and cleans up its data. |
| `/wparkour reload` | `wparkour.admin` | Reloads `config.yml`, `messages.yml`, and rewards without restarting. |
---
## 🔐 Permissions
| Permission | Default | Description |
| :--- | :--- | :--- |
| `wparkour.play` | `true` | Allows players to use parkour arenas and start runs. |
| `wparkour.admin` | `op` | Grants access to all admin setup and management commands. |
| `wparkour.toplist.bypass` | `false` | Players with this permission will not appear on toplist holograms. |
---
## 🚀 Quick Setup Guide
1. **Select Arena Boundaries**:
- Stand at corner 1 and type `/wparkour pos1`.
- Stand at corner 2 and type `/wparkour pos2`.
2. **Create Arena**:
- Type `/wparkour create MyArena`.
3. **Set Return Spawn**:
- Stand where players should spawn when falling or leaving and type `/wparkour setspawn MyArena`.
4. **Place Start Pressure Plate**:
- Type `/wparkour item MyArena` to get the activator pressure plate.
- Place it on any solid block (a toplist hologram will automatically appear above it!).
5. **Configure Rewards**:
- Type `/wparkour rewards MyArena`.
- Click items from your own inventory into the GUI to add item rewards.
- Use the command block button to add command rewards (e.g. `eco give %player% 50`).
- Use **Shift + Right Click** on any item or command to toggle whether it should route to `/parkour storage` if a player's inventory is full.
---
## ⚙️ Configuration (`config.yml`)
```yaml
# Gameplay settings
gameplay:
fall-y-threshold: 2.2 # Blocks below lowest active block before trigger fall
chest-slot: 4 # Inventory slot for the cosmetic block selector chest
# Reward Storage (/parkour storage)
storage:
# How long unclaimed rewards are stored in hours (default: 24h, 0 = never expires)
expiration-hours: 24
# Toplist settings
toplista:
# Permission to exclude staff/admins from holograms
bypass-permission: "wparkour.toplist.bypass"
# Refresh interval in seconds for top scores
frissitesi-ido: 300
```
---
## 🧩 Placeholders
In command rewards, you can use the following dynamic placeholders:
- `%player%` or `<player>` - The player's name
- `%player_uuid%` - The player's UUID
- `%score%` - The jump score reached when the reward was triggered
---
## 📋 Compatibility & Requirements
- **Server Software**: Paper, Purpur, or Folia compatible fork (1.21.x+)
- **Java**: Java 21 or newer
- **Dependencies**: None! (SQLite database is embedded and auto-configured)
- **Soft Dependencies**: PlaceholderAPI (optional)
---
## 💬 Support & Community
Need help configuring wParkour, have questions, or want to suggest new features? Join our official community Discord!
- 🌐 **Discord Server:** [dc.coolnw.eu](https://dc.coolnw.eu)
- 🌐 **Website:** [coolnw.eu](https://coolnw.eu)
---
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Made with ❤️ by <b>ywxlol</b> • <a href="https://dc.coolnw.eu">Discord: dc.coolnw.eu</a>
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