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Squishables

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Squishables 2.2.0

2.2.0
7 июл. 2026 г.822Minecraft: 26.2fabric
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So updated the mod to 26.2 # Added stuff New N J Doll Models if i remember correctly New Kris plush Thats pretty much it lmfao # :3
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Squishables 2.1.2

2.1.2
8 июн. 2026 г.370Minecraft: 26.1.2fabric
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2.1.2 — 2026-06-08 "now you can throw your problems away" New * Throwable plushies. Press the new "Throw Plushie" keybind (you'll find it under Controls — Squishables) while holding any plush and you yeet it. It's a real projectile entity now — `ThrownPlushEntity` — with its own GeoLib model, renderer, networking (`ThrowPlushC2SPayload`), and a `PlushImpactResolver` that handles whatever happens when the plush hits something. The plush keeps its variant data mid-flight and lands as the same item you threw. Why does this exist. who can say. * John Egbert. The Homestuck nightmare child. Single variant. Crafted with glass on top, slime ball in the middle, white wool at the bottom (vertical center column). He got his own dedicated renderer (`JohnEgbertPlushBlockEntityRenderer` + `JohnEgbertItemGeoRenderer`) because his geometry needed backface culling to not look like a layered mess. Worth it. * Ragatha and Gangle. Both from The Amazing Digital Circus. Both single-variant. - Ragatha: red wool / string / white wool, top to bottom. - Gangle: quartz / string / red dye, top to bottom. - Both have "Made by obj_lily" in their tooltips. she did the actual art and deserves the credit. * `plush_thud` sound event registered for when a thrown plush hits something. (heads up: the .ogg file slipped out of the jar — sound plays silent in 2.1.2. patching in 2.1.3.) :3
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Squishables 2.1.1

2.1.1
2 июн. 2026 г.114Minecraft: 26.1.2fabric
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# 2.1.1 — 2026-06-02 "I made an angel edible. please don't ask" # New * Gabriel is food now. Right-click him in your hand and you eat him. 6 hunger, 0.8 saturation, steak-tier. 15% chance of Regen I for 5 seconds (blessed by an angel). 5% chance of Nausea for 10 seconds (you ate an angel, what did you expect). The placed block is still safe — only the item form is edible. I had a reason for this. I don't remember what it was. * Two new Uzi variants: `Tired` and `Spooked AF`. She needed more ways to look done with everything. * One new Cyn voice line added to the shuffled queue. she narrates more things now. # Fixed * Plushies drop themselves when broken. They didn't before. None of them. You'd break an Uzi and get nothing. This shipped in 2.1.0 and I am still processing that. Every plushie now drops itself with its variant preserved through the break — sad Uzi drops sad Uzi, not default Uzi. Sorry for any plushies lost in the meantime. * Uzi's squeeze animation works again. I rebuilt her model and the new bones had different names than what `uzi_plush.animation.json` was targeting. GeckoLib silently does nothing when an animation targets a bone that doesn't exist — no error, just no squish. Animation file is rewired to the new rig. * Caine's animation works again. Same root cause. Same fix. * Variant NBT now survives `break → ItemStack → place` properly. should have been there from day one. wasn't. * `SOUND_DURATIONS` map in `CynPlushBlockEntity` resynced against actual `.ogg` durations. some entries were off by enough ticks to cause overlap on rapid clicks. # Changed * Uzi got a full re-rig. New `uzi_plush.geo.json`, cleaner geometry, same gremlin energy. All variants share the one model and one animation file — texture is what changes per variant. cleaner this way. * Uzi variant wheel completely rebuilt. The new lineup: Default, Sad, Angry AF, Spooked, Spooked AF, Tired, Unamused, Worried. eight, down from fourteen. * Variants that never actually worked are gone: `Drunk`, `Happy`, `Smirk`, `Oh No`, `Angy` (the basic one), `Worried AF`, `Scared AF`, `Traumatized`. most were missing voice lines, textures, or both, and would just silently break when selected. the wheel now only shows things that do something. * `Sadge` → `Sad`. renamed across the enum, lang files, advancement criteria, and sound keys. existing placed plushies still load. * `Angy AF` → `Angry AF`. finally added the R. growth. * Uzi Huge removed. she got smaller. it's fine. :3
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Squishables 2.1.0

2.1.0
21 мая 2026 г.107Minecraft: 26.1.2fabric
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Changelog 2.1.0 New * **Variant Wheel rework** — thin rays replaced with proper pie-slice sectors, plus a vignette background. Looks way better. * **Bubbles Plush** — from TADC. No recipe yet so creative-only for now (2.1.1 problem). * **Pomni variants** — Pomni has **Fish Hat** and **Bald** now. Was Default-only in 2.0.3. * **Paintings actually work now** — Cyn and Uzi in Tron shipped in 2.0.3 but were essentially invisible. Both are placeable now and show proper colored title/author labels in-game. * **Client config** — reduce motion and UI sounds toggles. Settings persist to a config file. :3
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Squishables 2.0.3

2.0.3
20 мая 2026 г.15Minecraft: 26.1.2fabric
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## 2.0.3 — 2026-05-20 ### "Gabriel showed up to clean the place" #### New - **Gabriel Plush** — *don't ask why he has 20 voice lines. he just does. he's chatty.* Comes with a Maid variant texture because of course it does. - Crafting recipes for the plushies that just didn't have any: **Gabriel, Jax, Pomni, Steve, Land Mine, Luminite Block**. *Turns out we never made them. They exist now.* #### Fixed - **Creative inventory tab no longer crashes the game.** Our custom plushie slots were upsetting the creative tab's slot rendering. The slot accessors are happier now. *Apologies if you lost any worlds to this.* - **Build pinned to my laptop's JDK path** — `org.gradle.java.home=/usr/lib/jvm/java-25-temurin` was committed to `gradle.properties`, which meant CI couldn't compile the mod and the GitHub Actions tab has been red for three commits. Removed. CI is green again. *Yes. That was committed. I am ashamed.* #### Changed - **Fabric API** bumped: `0.145.4+26.1.2` → `0.149.1+26.1.2`. new month, new API. - `CynPlushBlockEntity` finally uses the shared base class. ~96 lines of *"I'll fix this later"* boilerplate deleted. *past me hated future me, evidently.* - `WotsClient` no longer has 15 copy-pasted lambda registrations for renderers. There's a `registerPlushie(...)` helper now. *Sigma stays inline because Sigma is Sigma.* - Both unlock mixins (`ExplosionPlushieMixin`, `PlushieVoidMixin`) look up plushie characters from one central `PlushieCharacters` map instead of a hardcoded if-chain. Adding a new plushie to the unlock system is now **one line**. - All plushies got their blockstate JSONs regenerated for the new rotation system ### :3
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Squishables 2.0.2

2.0.2
8 мая 2026 г.38Minecraft: 26.1.2fabric
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# v2.0.2 — "Cyn Has Mood Swings Now" three weeks of silence. i was busy. doing things. important things. (i was not.) : ### New - **Jax Plush** — fresh from The Amazing Digital Circus. orange. striped. unhinged. comes with a Maid variant because we don't ask questions in this house - **Gabriel Plush** — judge of trash, now also a judge of your interior decorating choices. also has a Maid variant. don't think about it too hard - **Cyn Plush has FEELINGS now** — 4 new expressions: Angy, Worried, Evil, and Smirk. sneak right click to cycle thru her emotional damage. she contains multitudes - new `hehe.mp3` sound effect. it's a hehe. that's the whole pitch ### Changed - **Cyn Plush model completely rebuilt** — texture bumped from 64×64 to 128×128 and geometry redone from scratch. the old one was a war crime. she's beautiful now i'm gonna cry - plushies no longer use facing blockstates — rotation is handled by the renderer so it's smoother and less janky. they were snapping to 4 directions like nutcrackers. not anymore - new tooltip: "Works with any plushie!" so you stop asking which plushies fit in the shelf (the answer was always all of them) - Jax and Gabriel are wearable as accessories because of course they are - root advancement background path actually points to the right place now (26.1 changed where backgrounds live and i didn't notice for THREE WEEKS) three weeks late, two new plushies, one Cyn with personality issues. we eatin good — FervantPlate, 2026, returning from the void
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Squishables 2.0.1

2.0.1
16 апр. 2026 г.46Minecraft: 26.1.2fabric
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# v2.0.1 — "oh right, other people exist" ### Fixed - **Equipped plushies now visible to other players in multiplayer.** Hat and back slot plushies were only rendering for the wearer — everyone else saw nothing. Turns out we were reading from the local inventory instead of the network-synced cache for remote players. One line fix. One line. I stared at this for way too long. ### Technical - `AvatarRendererMixin` now correctly checks for the local player before falling back to the network sync cache for remote players - Added dev-only LAN auth bypass for easier multiplayer testing (only active in development environments, never in production builds)
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Squishables 2.0.0

2.0.0
16 апр. 2026 г.26Minecraft: 26.1.2fabric
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# v2.0.0 — "The Big Owie Update" Ported to **Minecraft 26.1.2** | Fabric | GeckoLib 5.5.1 | Java 25 *I DIDN'T SLEEP BECAUSE OF THIS :<* --- ### New - **Pomni Plush** — new plushie from The Amazing Digital Circus! *she looks so scared. same honestly after this port* - **Custom Plushie Inventory** — 2 dedicated slots (Hat + Back) in your survival inventory. No more Accessories mod needed. *I wrote an entire inventory system from scratch at 3am. I am fine. This is fine.* - **Player Plush slim skin support** — auto-detects Alex-style skins when you set a player name ### Changed - **Variant Wheel completely rewritten** — tapered ray-stripes fanning outward from the plushie. Locked variants show as faded tinted grey with hover tooltips for riddle hints. Single-variant plushies no longer explode into a starburst. *the old wheel was rectangles. RECTANGLES. we have standards now* - **Plushie Shelf** — corner-aware L-shape rendering restored. 2 plushies on each arm, 1 angled in the corner - **Plushie Pedestal** — plushie properly sized and rotating on top again - **Back-slot plushie** — correctly rotated to face away from the player - **Inventory slot panel** — beveled edges matching vanilla aesthetic, status effects render below the slots - **Player Plush skins** — async Mojang API fetcher with caching, persists through break/place ### Fixed - Item models actually loading (26.1 removed `builtin/entity` and told nobody) - ALL recipes (format changed from `{"item": "x"}` to just `"x"`. every single recipe was broken.) - Uppercase texture paths (`ARM.png` to `arm.png`) — *apparently case matters now* - Trash block UV going out of bounds - Steve Plush menu crash — ExtendedMenuProvider required in 26.1 - Sounds continuing after breaking a plushie — *the squeaking. it wouldn't stop.* - Squeesh animation restarting on spam click — cooldown system added - Trash Block tooltip vanishing during port - Variant data lost when breaking/replacing plushies — persists via data components now - Held plushies always showing default texture regardless of variant - Shelf plushies not disappearing when taken - Particle color tinting (white base sprites now properly tinted by variant color) - GeckoLib geo format version warnings ### Removed - **owo-lib dependency** — Variant Wheel and Steve Plush Screen are fully custom now - **Accessories mod dependency** — replaced with built-in plushie inventory - **UziPlushAccessoryRenderer** — replaced by unified PlushieFeatureRenderer --- > Multiple plushies were harmed in the making of this update. > The developer may or may not have had a mass panic attack. > Please report bugs. there are bugs. I know there are bugs. > > *— FervantPlate, 2026, running on caffeine and spite*
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Squishables 1.0.6

1.0.6
12 апр. 2026 г.424Minecraft: 1.21.1fabric
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# Changelog 1.0.6 ### Added - Player Plush is now wearable in the hat accessory slot finally you can put your friend on your head ### Note - IK THAT THIS ISNT REALLY A BIG UPDATE BUT FRIEND TOLD ME I HAD TO DO IT ### :3
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Squishables 1.0.5

1.0.5
11 апр. 2026 г.24Minecraft: 1.21.1fabric
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Nothing changed Just changed the name of the project
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WOTS 1.0.5

1.0.5
11 апр. 2026 г.24Minecraft: 1.21.1fabric
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# Changelog 1.0.5 ### Added - Hover tooltips on every plush and special block telling you what they do right click to squeeze sneak right click to change expression wearable as an accessory all that stuff shows up when you hover over the item - Player Plush tooltip tells you to sneak right click to set a player skin - RGB Wool tooltip tells you to shear it for the Player Plush inside - Plushie Shelf is back baby with its loot table recipe and blockstate fully working again - Tooltip hints that some plush expressions are hidden and you gotta experiment to find them - Restored loot tables for N Cyn Uzi Uzi Huge and Trash Block ### Changed - Plushie Pedestal got reworked blockstate renderer block entity and recipe all touched up - Tessa plush model updated - Uzi Huge model and block got updates - Sigma block updated - Kinger block entity tweaks - Recipe provider rewritten most recipe files regenerated - Loot table provider updated - Creative tab (item groups) reorganized - Shuffled sound queue util improved - Reverted the folder names back to pre 1.21 format block loot_table advancement recipe instead of the plural versions ### Removed - THE RIZZLER custom stonecutter block is gone rip its texture screen and screen handler all removed - Uzi Huge Phantom block removed - All 12 Uzi plush expression recipes removed (angy angyaf drunk happy ohno sadge scaredaf spooked traumatized unamused worried worriedaf) the expressions are still in the game but you cant craft them directly anymore you gotta find them the intended way ### :3
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WOTS 1.0.4

1.0.4
11 апр. 2026 г.22Minecraft: 1.21.1fabric
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# Changelog 1.0.4 ### Added - Player Plush (Steve Plush) a new plush that defaults to Steve but shift right click it to open a rename GUI and type any player's username to give it their skin uses Mojang's API supports both wide and slim Alex skins fully synced and saved when broken or replaced - RGB Wool a new wool block that smoothly cycles through every color of the rainbow in real time both as a block and in your inventory and hand right click it with shears to turn it into a Player Plush crafted with white wool + red dye + green dye + blue dye - Caine Plush from The Amazing Digital Circus - Ribbit Plush frog friend - Cyn Maid Plush Cyn but make it maid outfit - Sigma Block sigma sigma on the wall - 20 new Gabe reacts voice lines Gabe now reacts when you trash plushies with reactions all the way up to the 80th trashed plush the old trashed sound system has been replaced - New crafting recipes for Caine Ribbit Cyn Maid J N Doll Lizzy Tessa Kinger Cyn The Duckler Sigma Block and RGB Wool recipe folder fully reorganized and cleaned up ### Changed - Renamed and reorganized recipe files everything now follows plush_name json instead of mixed _recipe and _huge naming - Updated several existing plush models Cyn Maid Doll Kinger Sigma small touch ups and fixes - Updated land mine blockstate - Reorganized data folders to use the modern recipes loot_tables and advancements directory names 1.21+ format - Updated Plushie root advancement - Accessory tags updated back and hat slots ### Removed - The old trashed sound system replaced by the new Gabe lines - static ogg sound - Old recipes cyn_recipe n_plush_recipe uzi_plush_recipe uzi_huge trash tv plushie_shelf - Old loot tables custom_stonecutter plushie_shelf the_duckler trash_block uzi_huge - uzi_plushies block tag ### :3
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WOTS 1.0.3

1.0.3
3 апр. 2026 г.24Minecraft: 1.21.1fabric
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New Added Lizzy Plush with 8 expression variants Cyn Plush now has variants New particle effects for variant changes and the Solver Removed Removed Copper Nine Block Removed Solver Block & Solver Eye Removed Sigma animation Internal Unified variant wheel screen, network payloads, and block items into single generic classes Added shared base classes for plushie block entities and variants Extracted shelf sound logic into its own manager
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WOTS 1.0.2

1.0.2
27 мар. 2026 г.24Minecraft: 1.21.1fabric
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