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Work Orders

Put your copper golems to work with custom jobs and tasks.

Автор: Mxchina3879обновлён 24 сент. 2026 г.
Механики игрыМобыУтилиты

Описание

Work Orders

Put your copper golems to work. Couriers, stokers, restockers, janitors, sorters, farmhands, and collectors — assigned the way it should be: you hand a golem a job and point it at a chest. No commands to memorize, no menus to fight.

Copper golems already tidy items into copper chests in vanilla. Work Orders gives them real jobs and lets them move items anywhere you tell them — while keeping the cozy, hands-on feel of the base game.

📖 Full guide & how-tos: Work Orders on the Sunday Market wiki

Features

  • Seven jobs, each assigned by a craftable Work Order item — no commands required.
  • Tap-to-route: tap a container to set the pickup, tap another to set the drop-off. That's the whole setup.
  • Vanilla at heart: golems walk, carry one stack at a time, and wear their job on a floating nameplate. They look like they belong.
  • Golems with personality: each one talks about its work in a bubble over its head, in one of four voices. Every line is editable in chatter.yml.
  • Safe with your stuff: every transfer is a real move — items are never duplicated and never voided. Destination full? The golem just holds the cargo.
  • Performance-friendly: golems only work when a player is nearby; otherwise they hibernate. No offline item flow, no wasted CPU.
  • Yours to command: only the golem's owner (or trusted friends) can re-task it.

Having issues or found a bug?

How it works

  1. Craft the Work Order for the job you want (recipes below).
  2. Right-click a copper golem while holding it — the golem takes the job and shows it on its nameplate.
  3. Tap a container to set the pickup, then tap another for the drop-off. It gets to work.

The Collector binds the other way around: tap one chest as its bank, then (optionally) tap furnaces to enrol them, and tap the golem to finish. Everything ripe around it — berries, glow vines, cocoa, stem-grown melons and pumpkins, amethyst on budding blocks, cane, cactus, bamboo — gets picked and banked, without ever breaking a block a player placed.

The jobs

JobToolWhat it does
CourierHopperHauls items from one container to another.
StokerFurnaceFeeds furnaces — fuel to the fuel slot, ore to the input.
RestockerBarrelKeeps a container topped up to a set amount.
JanitorBrushVacuums up dropped items nearby and banks them.
SorterComparatorSplits items across containers by what each already holds.
FarmhandIron HoeHarvests and replants crops in a small radius.
CollectorBundlePicks ripe produce around it — berries, melons, amethyst, cane and more — drains furnaces you enrol, and banks it all in one chest.

Recipes

Every Work Order uses the same frame — copper ingots around a sheet of paper — with the job's tool in the bottom-center slot. Craft the one you want, then hand it to a golem.

Example — Courier:

Copper Ingot
Copper IngotPaperCopper Ingot
Copper IngotHopperCopper Ingot

→ Work Order: Courier

For the other six jobs, keep the copper-and-paper frame and just swap the bottom-center tool:

JobBottom-center tool
CourierHopper Hopper
StokerFurnace Furnace
RestockerBarrel Barrel
JanitorBrush Brush
SorterComparator Comparator
FarmhandIron Hoe Iron Hoe
CollectorBundle Bundle

Recipes are fully configurable — server owners can change the shape, ingredients, and cost in config.yml.

Caring for your golems

  • Wax with a honeycomb to stop oxidation (just like vanilla).
  • Whistle — sneak + right-click the air holding a copper ingot to make your nearby golems glow.
  • Check on one — right-click it empty-handed to see its current job and route.
  • Follow / stay — sneak + right-click empty-handed to toggle it following you.

Golem chatter

Golems talk to themselves while they work. A short line floats over a golem's head when it sets off with a load, finishes a delivery or a harvest, finds the drop-off full, loses its route, gets stuck, or sits idle too long, and it says hello when its owner walks up. Replies to your taps show up the same way, as white name-tag-style text with no panel behind it.

Each golem has one of four personalities, fixed for life with nothing to set up: Grumbler, Sunny, Bard or Deadpan.

"Right, knees. Don't fail me now." · "Somebody needs me! That's me!" · "Here begins a saga of modest length." · "Waiting. Professionally."

  • Your server, your lines: about 290 of them live in chatter.yml, sorted by moment, job and personality. Rewrite them or add your own.
  • Kept in check: a golem speaks only when a player is close enough to read it, with a cooldown and a chance roll of its own. Tune it under chatter: in config.yml, or turn every bubble off with feedback.speech: false.

Compatibility

  • Minecraft 1.21.x – 26.2.x · Purpur / Paper / Spigot / Bukkit
  • Server-side only — no client mod required.
  • Requires Copper Golems (Minecraft's Copper Age update or later).
  • Optional integrations: PlaceholderAPI, Vault.

Built by Machina ✦ All Rights Reserved.

Галерея

Work-orders-icon

Последние версии

Все версии →
release

1.2.0 - golem chatter

1.2.0
24 сент. 2026 г.72Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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Что нового
## 1.2.0 — The golems have something to say Golems now talk to themselves while they work, about whatever they're actually doing. - **They react to real moments:** setting off with a load, finishing a delivery or harvest, a full drop-off, a broken route, getting stuck, a Collector skipping filtered produce, idling too long, and their owner walking up. - **Four personalities:** Grumbler, Sunny, Bard and Deadpan, fixed for life by each golem's identity. Nothing to configure, nothing stored. *"Done. Nobody clapped. Noted."* · *"Can I do that again? Please?"* · *"Chapter Six: There Was No Room."* · *"Boss. I've missed you a normal amount."* - **Every line is yours to edit.** `chatter.yml` ships about 290 lines, keyed by moment, job and personality. Rewrite them or add your own. - **Chatter stays occasional.** Each golem has a cooldown and chance roll, gets bored slowly, won't talk over a reply, and speaks only when someone can read it. Tune it under `chatter:` in `config.yml`: `enabled: true`, `cooldown-seconds: 20`, `chance: 0.35`, `idle-every-seconds: 60`. - **Every bubble looks like a name tag now:** white with a shadow, no dark panel, slightly larger. New keys: `feedback.speech-scale: 1.25`, `feedback.speech-background: false`, `feedback.speech-rise: 0.75`. `feedback.speech: false` turns it all off; `feedback.intensity: off` silences chatter. **Upgrading:** - `chatter.yml` is created on first boot. - `messages.yml` is never overwritten, so replies stay gray until you delete or merge that file. - No migration: golems keep their jobs and routes. - Still Java 21 bytecode. Tested live on Purpur 26.1.2, built against the Paper 26.2 API.
release

1.1.2 — Current for 26.2

1.1.2
30 авг. 2026 г.52Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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Что нового
**Compatibility release — no gameplay changes.** - Recompiled against the current Paper 26.2 API (`io.papermc.paper:paper-api:26.2.build.121-stable`, now that Paper has retired the old `-R0.1-SNAPSHOT` coordinate scheme). - Boot-tested on Paper 26.2 build 121 — clean load, enable and disable, no errors. - Still emits Java 21 bytecode, so servers back to 1.21 keep running it unchanged. Nothing to do on your end beyond dropping in the new jar.
release

1.1.1 — The golems speak

1.1.1
17 июл. 2026 г.114Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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## 1.1.1 — Routine upkeep: the golems find their voice The copper folk now speak for themselves. Assign a job, set a route, toggle follow, or check in on a golem, and its reply appears in a **speech bubble above its head** instead of the action bar. - Every golem line rewritten in one warm first-person voice — *"Courier's the job. Show me the pickup."* · *"Route learned: Chest › Barrel. On it, boss."* · *"You're not my boss."* - Bubbles ride the golem, last a few seconds, and are never written to the world save — no leftover entities, even through a crash. - If a golem is too far away (or in another world) to read, its line falls back to the action bar, so error hints are never lost. Bubbles vanish instantly if the golem dies or is captured. - New in `config.yml` under `feedback:` — `speech: true` (set `false` to keep everything on the action bar like before) and `speech-hold-seconds: 4`. - System text (whistle, filter menu, admin commands, item lore) stays right where it was. **Upgrading:** your existing `messages.yml` is kept as-is, so golems will speak your old copy in their new bubbles. Merge the new lines — or delete `messages.yml` to regenerate — for the full voice pass. Part of routine upkeep: small, steady updates to keep the copper folk sharp. Verified on Paper 26.2 / 26.1.x / 1.21.x.
release

1.1.0 — The Collector

1.1.0
11 июл. 2026 г.48Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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Что нового
## 1.1.0 — The Collector A seventh job joins the crew. Hand a golem a **Collector Work Order** (bundle centerpiece), tap a chest as its **bank**, and it gathers everything "ready to collect" around it: - **Ripe produce** — sweet berries, glow berries, cocoa, melons & pumpkins (only fruit grown by an attached stem, so decorative builds are safe), amethyst clusters (only on budding amethyst), sugar cane, cactus, bamboo. - **Furnace output** — during the bind, tap furnaces / smokers / blast furnaces to *enrol* them; the golem drains their result slots into the bank. It never touches a furnace you didn't tap. - **Ground sweep** — reclaims its own families' drops (bamboo pops, harvest overflow). - The 9-slot **filter** (sneak + matching Work Order) picks which products it collects — naming the block or the item both work (MELON counts as melon slices). - Per-family toggles, scan radius, and vertical range under `collector:` in `config.yml`. Every harvest is loot-table or real-slot based — nothing is minted, nothing voided, and no block a player placed is ever broken. **Also in this release (all jobs):** - Re-tasking a golem mid-haul now **drops** its cargo instead of destroying it. - The anti-dupe hand-wipe now drops instead of deleting held items (protects real items under `suppress-native-sort: off`). - Golems wake when a player is near their Sorter destinations or enrolled workstations, not just the source/dest. - Work Order items render proper names even if your `messages.yml` predates this version (new keys carry baked-in fallbacks — merge the new keys, or delete `messages.yml` to regenerate, for the fully styled copy). **Admin notes:** - New permission node: `workorders.job.collector` (default `true`). - `collector.families.bamboo` requires `collector.sweep-produce` (auto-disabled with a console warning otherwise). - Furnace draining requires physically tapping each furnace during the bind session — the radius scan never opens containers, so there is no way to drain a furnace nobody consented to.
release

Work Orders 1.0.4

1.0.4
2 июн. 2026 г.66Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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Что нового
## [1.0.4] — 2026-06-02 ### Fixed - **Job tools no longer duplicate into chests.** Assigning a job put a copy of the job's tool (the brush, hopper, furnace, etc.) into the golem's hand as a cosmetic. That hand item was a real item the vanilla copper-golem brain would ferry off into a copper chest — minting a duplicate every time. The job is shown by the golem's floating nameplate, so the held tool was redundant: it's been removed entirely. Golems keep their hand empty unless they're actively carrying cargo, and any tool left in a golem's hand from a previous version is swept out automatically.
release

Work Orders 1.0.3

1.0.3
30 мая 2026 г.19Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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Что нового
Logic and utility changes.
release

Work Orders 1.0.0

1.0.0
27 мая 2026 г.15Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, purpur, spigot
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