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Wild Battle API

ВЕРСИИ (6)

release

Wild Battle API 1.1.2

1.1.2
16 мар. 2026 г.226,7 тыс.Minecraft: 1.21.1fabric
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Что нового
- Added separate Wild and Boss AI preset selection, so normal encounters and boss-style encounters can use different difficulty profiles. - Added in-game admin commands for status, providers, config/rule reload, import/export, and AI debug toggles. - Added AI explain logging to show top move choices and scoring breakdowns for balancing and debugging. - Added JSON-based AI rules with a commented example template, so encounter-specific behavior can be customized without coding. - Added optional special-encounter hooks like outbreak boss routing. - Fixed delegated AI provider refresh issues, so per-battle AI state no longer gets reused incorrectly. - Improved provider registry handling with stable namespaced ids and cleaner `/wildbattleapi providers` output. - Cleaned up the difficulty screen so both Wild and Boss preset controls fit cleanly on one screen with clearer wording. - Improved explain logs so damaging move proc effects are shown properly instead of being hidden inside base score. - Fixed `Stockpile` evaluation so the AI stops trying to stack it past its real cap. - Improved Battle Tower boss move handling for custom damaging status moves like `BT Gold Rush`, `BT Smite`, and `BT Malodor`, so they score more appropriately.
release

Wild Battle API 1.1.2

1.1.2
16 мар. 2026 г.34,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Added separate Wild and Boss AI preset selection, so normal encounters and boss-style encounters can use different difficulty profiles. - Added in-game admin commands for status, providers, config/rule reload, import/export, and AI debug toggles. - Added AI explain logging to show top move choices and scoring breakdowns for balancing and debugging. - Added JSON-based AI rules with a commented example template, so encounter-specific behavior can be customized without coding. - Added optional special-encounter hooks like outbreak boss routing. - Fixed delegated AI provider refresh issues, so per-battle AI state no longer gets reused incorrectly. - Improved provider registry handling with stable namespaced ids and cleaner `/wildbattleapi providers` output. - Cleaned up the difficulty screen so both Wild and Boss preset controls fit cleanly on one screen with clearer wording. - Improved explain logs so damaging move proc effects are shown properly instead of being hidden inside base score. - Fixed `Stockpile` evaluation so the AI stops trying to stack it past its real cap. - Improved Battle Tower boss move handling for custom damaging status moves like `BT Gold Rush`, `BT Smite`, and `BT Malodor`, so they score more appropriately.
release

Wild Battle API 1.0.1

1.0.1
11 мар. 2026 г.165Minecraft: 1.21.1fabric
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Что нового
- Reduced Wild Battle API server log noise
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Wild Battle API 1.0.1

1.0.1
11 мар. 2026 г.122Minecraft: 1.21.1neoforge
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Что нового
- Reduced Wild Battle API server log noise
release

Wild Battle API 1.0.0

1.0.0
9 мар. 2026 г.224Minecraft: 1.21.1fabric
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release

Wild Battle API 1.0.0

1.0.0
9 мар. 2026 г.103Minecraft: 1.21.1neoforge
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