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WeatherPhysics

ВЕРСИИ (12)

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WeatherPhysics 0.1.1

0.1.1
31 окт. 2026 г.29Minecraft: 1.21.1neoforge
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# ⚡ WeatherPhysics v0.1.1 — Major Weather Update Version 0.1.1 brings major improvements to tornado behavior, atmospheric simulation, cloud diversity, and weather visualization. Experience more dynamic storms, new cloud formations, and enhanced environmental interactions! --- ### 🌪️ Tornado Behavior & Environmental Physics * 🧭 **Dynamic Tracking:** Tornadoes can now dynamically change their direction of movement. * 🌀 **Lifecycle Effects:** Added realistic formation and dissipation visual/physical sequences. * 🌊 **Surface Interactions:** Added distinct ground and water interaction effects when tornadoes transition across land or bodies of water. * ⛰️ **Mountain Reorganization:** Improved terrain physics allowing tornadoes to structurally reorganize when colliding with mountains. * 〰️ **Rope Tornado Mechanics:** Enhanced rope tornado behavior featuring more realistic twisting and structural deformation. --- ### ☁️ New Cloud Families & Atmospheric Appearance Added a brand-new cloud family consisting of four distinct formations: * 🌤️ **Altocumulus** (Appears naturally during stable atmospheric conditions) * 🏰 **Altocumulus Castellanus** (Signifies increasing instability) * ☁️ **Cumulus Congestus Altocumulogenitus** (Represents active convection stages) * ⛈️ **Cumulonimbus Altocumulogenitus** (Advanced convective instability stages) * ⚠️ **Important Note:** Altocumulus clouds and all their convective variants are strictly non-tornadic and cannot generate tornadoes. --- ### 📡 Weather Radar & Atmospheric Station * 🌈 **Reflectivity Color Scale:** Updated the radar visualization with a 7-level intensity scale: * 🔵 **Blue:** Weak * 🔷 **Light Blue:** Moderate * 🟡 **Yellow:** Strong * 🟠 **Orange:** Very Strong * 🔴 **Red:** Severe * 🟣 **Pink:** Extreme * ⚪ **White:** Maximum * 🔄 **Rotation Indicator:** Improved radar visuals to clearly display storm rotation patterns. * 📈 **Dynamic Atmospheric Station:** Atmospheric values no longer remain static; CAPE and other variables now fluctuate dynamically over time during active simulation periods. --- ### 🌈 Visuals, Wind & Stability * ☀️ **Cloud Shadows:** Added dynamic shadows appearing when players walk underneath clouds *(Experimental / WIP)*. * 🌈 **Enhanced Rainbows:** Improved visual rendering for atmospheric rainbows. * 🏠 **Shelter Wind Logic:** Wind no longer pushes or affects players while they are safely inside enclosed structures. * 🐛 **Bug Fixes:** Resolved an issue that caused active storms to disappear unexpectedly. --- ### ⌨️ New Cloud Spawn Commands (OP Level 2+) Operators can manually spawn the new cloud types using: * `/weatherphysics spawncloud ALTOCUMULUS` * `/weatherphysics spawncloud ALTOCUMULUS_CASTELLANUS` * `/weatherphysics spawncloud CUMULUS_CONGESTUS_ALTOCUMULOGENITUS` * `/weatherphysics spawncloud CUMULONIMBUS_ALTOCUMULOGENITUS` --- ### 🛠️ Technical Details * **Mod Version:** 0.1.1 * **Minecraft Version:** 1.21.1 * **Loader:** NeoForge * **Environment:** Required on both Client and Server --- WeatherPhysics 0.1.1 — More dynamic tornadoes, new cloud formations, evolving atmospheric conditions, and improved weather visualization. Thank you for supporting the project!
release

WeatherPhysics 0.1.0

0.1.0
25 окт. 2026 г.74Minecraft: 1.21.1neoforge
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![AtmosphericStation](https://cdn.modrinth.com/data/cached_images/c737a93c3c163793ec13c89e5f5323c6c4b1260a.png)**# ⚡ WeatherPhysics v0.1.0 — Atmospheric Evolution Version 0.1.0 represents a major evolutionary leap for WeatherPhysics! This update introduces thermodynamic atmospheric rules for cloud formation, a brand-new weather analysis tile block, interactive UI diagnostics, dynamic cloud shapes, and crucial stability fixes. --- ### 📟 The Atmospheric Station & Diagnostic GUI * 🖥️ **Atmospheric Station Block:** Added the `AtmosphericStation` tile block, serving as an in-game weather observatory for analyzing thermodynamic severe weather potential. * 📊 **Thermodynamic Analysis Panel:** Interacting with the station opens a dedicated GUI displaying real-time atmospheric indices including **CAPE** (Convective Available Potential Energy), **Wind Shear**, and **Helicity** to determine thunderstorm and tornadic potential. * ⌨️ **Quick Exit:** Press `X` to quickly exit the Atmospheric Station interface. --- ### 🛠️ Crafting Recipe The **Atmospheric Station** is crafted on a 3x3 Crafting Table using: | Slot Position | Ingredient | | :--- | :--- | | **Center** | 💎 1x Diamond | | **Top, Bottom, Left & Right** | 🔴 4x Redstone Dust | | **All 4 Corners** | ⚙️ 4x Iron Ingots | **Layout Breakdown:** * **Top Row:** Iron Ingot — Redstone Dust — Iron Ingot * **Middle Row:** Redstone Dust — **Diamond** — Redstone Dust * **Bottom Row:** Iron Ingot — Redstone Dust — Iron Ingot --- ### ☁️ Dynamic Atmospheric Systems & Visuals * 🌡️ **Thermodynamic Cloud Physics:** Cloud spawning now adheres strictly to localized thermodynamic profiles (CAPE, Wind Shear, and Helicity values) rather than arbitrary global chances. * 🎨 **Randomized Storm Geometry:** Thunderstorm and Cumulonimbus structures now feature procedurally randomized shapes, ensuring every cell is visually unique. * 🌧️ **Refined Rain Curtains:** Enhanced structural depth and transparency gradients for rain curtains trailing beneath active storm cells. --- ### 🐛 Bug Fixes & Stability * 🛠️ **Squall Line Fix:** Resolved a critical bug affecting squall line fronts (*Gust Fronts*) to restore proper movement vectors and boundary propagation. * 🔄 **Full Command Backwards Compatibility:** All existing `/weatherphysics` operator commands remain fully functional and unchanged. --- ### 🛠️ Technical Details * **Mod Version:** 0.1.0 * **Minecraft Version:** 1.21.1 * **Loader:** NeoForge * **Environment:** Required on both Client and Server --- WeatherPhysics 0.1.0 introduces true thermodynamic analysis, realistic cloud behavior, and immersive survival tools to predict severe weather. Thank you for supporting the project!**
beta

WeatherPhysics 0.0.9

0.0.9
24 окт. 2026 г.57Minecraft: 1.21.1neoforge
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# 🌪️ WeatherPhysics v0.0.9 — More Realistic Tornadoes & Atmospheric Overhaul Version 0.0.9 is here! This update elevates atmospheric simulation in Minecraft by introducing the Enhanced Fujita scale, expanding tornado morphologic variants, refining mesocyclone behaviors, and dramatically increasing storm intensity! --- ### 🌪️ Enhanced Tornado Dynamics & Destruction * 📊 **Enhanced Fujita (EF) Scale Integration:** Upgraded the intensity rating system from the legacy F-scale to the modern **EF0–EF5** Enhanced Fujita scale. * 🌀 **New Tornado Variants:** Added new tornado structures and geometries selectable via test commands. * 🌪️ **Dynamic Mesocyclone Behavior:** Increased variance in mesocyclone size, rotation vectors, and structural progression. * 🪵 **Realistic Environmental Destruction:** Overhauled block tearing and debris physics for a more natural, path-driven destruction pattern. * 🔊 **New Tornado Sound Effects:** Added dedicated audio effects for tornadoes to enhance atmospheric immersion during close encounters. --- ### ⛈️ Weather & Storm System Enhancements * ⚡ **Dynamic Lightning Visuals:** Refined render behaviors and branching patterns for electrical discharges. * 🌧️ **Enhanced Precipitation Dynamics:** Improved rain curtain movement and visual integration with ambient wind vectors. * 🧊 **Intense Hailstorms:** Significantly increased hail spawn density during severe thunderstorm phases. --- ### 🛠️ Technical Details * **Mod Version:** 0.0.9 * **Minecraft Version:** 1.21.1 * **Loader:** NeoForge * **Environment:** Client & Server required WeatherPhysics 0.0.9 continues the push toward a fully immersive, dynamic, and realistic weather simulation in Minecraft. Thank you for playing and supporting the project!
beta

WeatherPhysics 0.0.8.5

0.0.8.5
19 окт. 2026 г.122Minecraft: 1.21.1neoforge
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# 🌪️ WeatherPhysics v0.0.8.5 — Tornado Shape Variety & Intensity Update Version 0.0.8.5 introduces distinct tornado structural geometries (Rope, Cone, Wedge), full F0–F5 intensity scaling, dynamic debris limits for performance, and seamless natural supercell spawning! --- ### 🌪️ Tornado Shape Variety * 🌪️ **Three Distinct Morphologies:** Added **Rope**, **Cone**, and **Wedge** tornado shapes with improved funnel geometry. * 📐 **Independent Shape & Intensity:** Tornado visual models can now spawn independently of their actual physical intensity (e.g., violent high-wind tornadoes with narrow rope-like funnels). --- ### 💨 Intensity Scaling & Destruction Mechanics * 📊 **F0–F5 Intensity Scale:** Implemented complete F0 through F5 structural and force categories. * 🪵 **Scaled Debris Generation:** Stronger tornadoes tear through tougher block types and throw higher volumes of dynamic debris. * ⚡ **Performance Capping:** Strict debris limits enforced to maintain server and client FPS during violent storm events. --- ### ⛈️ Natural Supercell Spawning * 🌩️ **Natural Formation:** Supercells now select and generate tornado shapes dynamically as they evolve naturally, without requiring admin commands. * 🎨 **Visual Diversity:** Greater visual variance across naturally occurring tornadic events. --- ### ⚙️ Technical Enhancements * 🌐 **Server-Client Sync:** Extended cloud network packets to transmit active tornado intensity and shape parameters in real time. * 🛡️ **Full Engine Compatibility:** Preserved all existing atmospheric systems (frontal rains, hail, 3D lightning, and landspouts). --- ### 🛠️ Technical Details * **Mod Version:** 0.0.8.5 * **Minecraft Version:** 1.21.1 * **Loader:** NeoForge * **Environment:** Client & Server required > 📌 **Note:** This update focuses specifically on expanding tornado structural diversity, F-scale intensity grading, and dynamic destruction physics!
beta

WeatherPhysics 0.0.8

0.0.8
18 окт. 2026 г.29Minecraft: 1.21.1neoforge
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# 🌪️ WeatherPhysics v0.0.8 — Supercells, Tornadoes & Dynamic Weather Version 0.0.8 introduces full Supercells, multi-stage Tornadoes with block-tearing physics, debris generation, shelf cloud formations, dynamic storm audio, and dedicated testing commands! --- ### 🌪️ Supercells & Tornado Physics * 🌪️ **Mesocyclones & Funnels:** Complete visual models for rotating mesocyclones, funnel clouds, and full-scale tornadoes. * 📐 **Dynamic Mesocyclone Width:** Variable rotation diameters that create unique and realistic storm profiles. * 🧲 **Entity & Terrain Destruction:** Tornadoes pull mobs into the air and rip blocks directly from the terrain, turning them into dynamic physical debris. * 🔄 **Dissipation Phases:** Added natural, gradual decay sequences for tornadoes as storms lose energy. * 🔊 **Dynamic Tornado Audio:** Immersive 3D audio engine for tornado encounters, scaling in volume and pitch based on distance and severity. * ⚡ **Natural Progression:** Evolving Cumulonimbus storms now have a dynamic chance to naturally produce funnel clouds or tornadoes. --- ### 🌩️ Atmospheric & Visual Enhancements * 🌧️ **Wind-Driven Rain:** Rain curtains now visually bend and shift dynamically according to local wind vectors. * ⚡ **Nighttime Lightning Flashes:** Overhauled lightning rendering with intense night ambient flashes and distant cloud lighting. * ☁️ **Shelf Cloud (Arcus) Formations:** Added iconic shelf cloud structures leading heavy thunderstorm fronts. --- ### ⌨️ New Supercell Commands All commands use the `/weatherphysics` prefix *(Requires Operator / Permission Level 2+)*: * **`/weatherphysics supercell normal`** — Spawns a test supercell without a funnel. * **`/weatherphysics supercell funnel`** — Spawns a test supercell with a funnel cloud. * **`/weatherphysics supercell tornado`** — Spawns a test supercell with an active tornado. --- ### 🛠️ Technical Details * **Mod Version:** 0.0.8 * **Minecraft Version:** 1.21.1 * **Loader:** NeoForge * **Environment:** Client & Server required Thank you for supporting WeatherPhysics! Download v0.0.8 and experience true severe weather in Minecraft!
beta

WeatherPhysics 0.0.7

0.0.7
16 окт. 2026 г.48Minecraft: 1.21.1neoforge
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# 🌪️ WeatherPhysics v0.0.7 — Storm Rotation & Funnel Clouds Update Version 0.0.7 brings significant mechanics to make storms more dynamic, realistic, and immersive, laying the groundwork for severe atmospheric hazards! --- ### 🌀 Storm Rotation & Atmospheric Dynamics * 🌀 **Storm Rotation:** Cumulonimbus clouds now have a dynamic chance to develop base rotation, with probabilities scaling based on cloud type and severity. * 📐 **Variable Rotation Widths:** Rotating storm cores now feature varying diameters and structural widths. * 🌫️ **Funnel Clouds (Experimental):** Added early-stage funnel clouds extending from rotating cloud bases *(Note: work in progress, minor visual bugs may occur)*. --- ### 🌧️ Rain Physics & Visuals * 🌧️ **Realistic Drop Velocities:** Raindrops now fall at varying speeds instead of a uniform rate, creating a much more natural downpour effect. * ☁️ **Smooth Storm Panning:** Overhauled cloud movement vectors for smoother cloud and storm progression across the sky. --- ### 📡 Systems & Radar Refinements * 📡 **Radar Improvements:** Enhanced tracking performance and visual accuracy on the Weather Radar HUD (`R`). --- ### 🛠️ Technical Details * **Mod Version:** 0.0.7 * **Minecraft Version:** 1.21.1 * **Loader:** NeoForge Thank you to everyone supporting WeatherPhysics! This update is another major step toward creating the ultimate atmospheric simulation in Minecraft. Download v0.0.7 and test out the new rotating storms!
beta

WeatherPhysics 0.0.6

0.0.6
12 окт. 2026 г.60Minecraft: 1.21.1neoforge
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# 🌩️ WeatherPhysics v0.0.6 — Dynamic and Realistic Weather WeatherPhysics is a Minecraft mod designed to take in-game weather to the next level, introducing convective clouds, frontal systems, dynamic precipitation, wind physics, and atmospheric phenomena. --- ### ☁️ New Cloud Types The mod features different cloud types representing various stages of convective development: * **Cumulus:** Fair-weather clouds. * **Cumulus congestus:** Clouds with strong vertical development. * **Cumulonimbus:** Thunderstorm clouds with different stages of development. * **Stratiform clouds:** Cloud bands associated with frontal systems. --- ### 🌧️ Frontal Systems and Precipitation * 🌧️ A frontal weather system that produces stratiform precipitation. * 💨 Dynamic rain curtains that move with the wind. * 🌪️ Stronger wind effects during fronts and thunderstorms. * 🧲 Powerful gusts can push players, adding a physical dimension to weather conditions. --- ### 🌬️ Wind and Ambient Audio * 🍃 Wind effects that add movement and dynamism to weather events. * 🔊 Wind sound effects for a more immersive experience during windy conditions and storms. --- ### 🌗 Visual Improvements * 🎨 Improved cloud lighting transitions between day and night. * ✨ Better visual integration of rain curtains. * 🔄 Landspout shape and movement refinements. * 📐 Greater visual variety in cloud structures. --- ### 🌪️ Atmospheric Phenomena WeatherPhysics features convective weather, lightning, hail, and landspouts, with physical and visual effects that help create a more dynamic weather environment. --- ### ⌨️ Commands The mod's commands are organized under `/weatherphysics`: * `/weatherphysics spawncloud <type>` — Spawns a cloud type. * `/weatherphysics startfront <minutes>` — Starts a frontal system. * `/weatherphysics stopfront` — Stops the frontal system. * `/weatherphysics clear` — Removes active clouds/landspouts and deactivates the front. *(Use the `spawncloud` command's auto-suggestions to see all available cloud types).* --- ### 🛠️ Technical Information * **Mod Version:** 0.0.6 * **Minecraft Version:** 1.21.1 * **Loader:** NeoForge WeatherPhysics is an ongoing project focused on delivering an increasingly dynamic and immersive weather experience in Minecraft. Get ready to experience weather in a whole new way!
beta

WeatherPhysics 0.0.5

0.0.5
31 авг. 2026 г.275Minecraft: 1.21.1neoforge
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# 🌩️ WeatherPhysics v0.0.5 — Atmospheric & Visual Overhaul Version 0.0.5 introduces dynamic cloud color cycles, fully 3D branching lightning, localized rain curtains with gradient transparency, atmospheric rainbows, and electric activity detection on the Weather Radar! --- ### ☁️ Realistic Convective Clouds & Day/Night Cycle * 🎨 **Dynamic Color Transitions:** Clouds now smoothly shift colors based on the time of day: * ☀️ Bright white during the day. * 🌅 Warm orange and reddish tones during sunset. * 🌙 Dark blue and shadowy tones at night. * ☁️ **Improved Formations:** Enhanced convective tower generation with massive, dynamic anvil tops (*incus*). * 📐 **Cohesive Cloud Bases:** Greater variation in cloud density, structure, and realistic base merging. --- ### 🌧️ Localized Rain & Visual Curtains * 🌧️ **Base-Connected Precipitation:** Rain visually falls directly from the cloud base and remains strictly within the cloud's perimeter. * 👁️ **Gradient Transparency:** Rain curtains now blend seamlessly with the terrain using refined transparency gradients and new visual animations. --- ### ⚡ 3D Branching Lightning & Cloud Illumination * ⚡ **3D Branching Bolts:** Bolts now generate 3 to 5 secondary branches at varying altitudes, including micro-branches inside the cloud base. * 💡 **In-Cloud Flash:** Lightning discharges illuminate cloud structures internally during severe storms, visible from extreme distances. * 🎯 **Core Generation:** Discharges occur realistically within the central precipitation core of storm systems. --- ### 🌈 Atmospheric Rainbows * 🌈 **Dynamic Rainbow System:** Rainbows can now form during sunset when rain conditions are nearby. * 🌅 **Full Spectrum Arc:** Curved 7-color gradient (Red to Violet) rendered with dynamic player-facing orientation. --- ### 📡 Radar Enhancements * ⚡ **Electrical Activity Tracking:** Live lightning strikes are now marked with a ⚡ icon alongside a real-time electrical activity counter. * 🌪️ **Landspout Detection:** Dedicated tracking icons for active Landspouts/Waterspouts. * 🗺️ **Altitude Color Coding:** Updated map palette representing cloud and terrain altitudes. --- ### 🚧 Currently in Development * 🌪️ Supercell Tornadoes (in progress). * 🌬️ Advanced Wind Vector Engine (planned for future releases). > 📌 **Note:** Make sure to check keybinds in options to toggle the Weather Radar HUD (`R` by default).
beta

WeatherPhysics 0.0.4

0.0.4
25 авг. 2026 г.23Minecraft: 1.21.1neoforge
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# 🌩️ WeatherPhysics v0.0.4 — Landspouts & Weather Radar Update Version 0.0.4 introduces dynamic landspouts with full entity suction physics, fair-weather waterspouts, a fully interactive real-time Weather Radar, progressive rain intensity, and major performance optimizations. --- ### 🌪️ Landspouts & Waterspouts * 🌪️ **Dynamic Landspouts:** Added independent ground-level vortices featuring variable width and dynamic structural deformation. * 🌊 **Waterspout Transformation:** Landspouts seamlessly transition into fair-weather waterspouts when moving over water, changing their visual behavior and marine interactions. * 🧲 **Suction Physics:** Real suction forces generated from the ground, pulling nearby players and mobs into the vortex core. * ⚡ **Multi-Vortex Events:** Mature Cumulonimbus clouds now have a rare chance to deploy up to 2 landspouts simultaneously. * 🌿 **Terrain Interaction:** Landspouts interact directly with ground blocks, stripping/scraping grass blocks along their paths. --- ### 📡 Interactive Weather Radar * 🔴 **Real-Time Tracking:** Dynamic player icon displaying your exact location on the radar in real time. * 🔍 **Interactive Zoom:** Fully scrollable map zoom using the mouse wheel. * 🗺️ **Auto-Panning HUD:** Smooth UI auto-scrolling when traveling outside the currently rendered map boundaries. **Controls:** * ⌨️ **Toggle Radar:** Press **`R`** (default keybind, rebindable in Controls) to open/close the interactive weather radar HUD. * 🔍 **Map Zoom:** Use the **Mouse Scroll Wheel** to zoom in/out while the radar is open. --- ### 🌧️ Rain, Hail & Visual Overhauls * 🌧️ **Progressive Rain System:** Rain intensity now scales dynamically based on the cloud's current maturity stage. * 🧊 **Variable Hail Intensity:** Adjusted hail spawning algorithms to support continuous, dense hail during severe storms. * ✨ **Polished Rain Curtains:** Visual overhaul of rain curtains, eliminating graphic glitches when rendering under clouds. --- ### 🔧 Fixes & Optimization * 🌐 **Server-Client Sync:** Complete packet flow redesign to eliminate lag and desync for clouds and landspouts. * 🧹 **Memory Management:** Auto-cleanup system for expired landspouts to optimize server performance. * 🐛 **Suction Height Fix:** Fixed an issue where landspout suction only affected entities at high altitudes. * 🔧 **Vanilla Weather Override:** Permanently blocked Minecraft's base rain engine from triggering unexpectedly. > 🔇 **Note:** Ambient wind sound effects are currently in development and will arrive in a future update. Supercell tornadoes of greater scale are also planned!
beta

WeatherPhysics 0.0.3

0.0.3
23 авг. 2026 г.21Minecraft: 1.21.1neoforge
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<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/_FcJQcur5Tk" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe># 🌩️ WeatherPhysics v0.0.3 — Cloud Evolution & Severe Weather Update Version 0.0.3 is a major leap forward for WeatherPhysics: storms now form, evolve, and dissipate dynamically, rather than simply acting as a global weather effect. --- ### ☁️ Volumetric Clouds & Cloud Lifecycle * 📐 **Volumetric Cloud System:** Clouds now have realistic volume, varied shapes, and large dynamic structures. * 🌱 **Growth Stages:** Clouds independently evolve over time—some grow, others weaken and fade away. * ⛈️ **Cumulonimbus Formation:** Select clouds can now mature into full-scale convective storm clouds. * ⛈️ Cumulonimbus Variants: Storm clouds can have different shapes, sizes, and heights. Some have large anvils, while others are more compact. Each storm can develop differently. --- ### 🌧️ Visuals, Rain Curtains & Hail * 🌧️ **Localized Rain Curtains:** Rain now renders directly beneath specific clouds, matching their exact shape and size. * 🧊 **Cloud-Generated Hail:** Hail originates inside Cumulonimbus clouds, falling with physics, bounce mechanics, and surface interactions. * 🔊 **Impact Sounds:** Added sound effects for hailstones hitting surfaces and targets. --- ### ⚡ Independent Electrical Activity * ⚡ **In-Cloud Lightning:** Dynamic lightning bolts generated inside storm clouds. * 🔊 **Dynamic Thunder:** Thunder sound effects tied directly to localized electrical activity. --- ### 🌦️ Weather System Rework * 🧠 **Autonomous Storms:** Storm generation now relies entirely on the custom cloud evolution system. * 🚫 **Vanilla Overhaul:** Vanilla weather commands have been disabled as WeatherPhysics gains independence from the base game's weather engine. * 🗑️ **Deprecated Commands:** Removed the temporary `/weatherphysics severethunder` command. > 💡 **Note:** WeatherPhysics is in active development. Bug reports and community feedback are greatly appreciated!
beta

WeatherPhysics 0.0.2

0.0.2
21 авг. 2026 г.16Minecraft: 1.21.1neoforge
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<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/jFuYvhhWHrk" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe># ⛈️ WeatherPhysics v0.0.2 — The Storm Update Major improvements to storm visuals, new severe weather mechanics, and lightning features! ### 🌟 What's New * ⚡ **Severe Thunder System:** Introduces extreme weather events with aggressive lightning activity. * 🧊 **Massive Hail:** Larger hail drops during severe storms. * ☁️ **Dynamic Clouds:** Added a basic dynamic cloud system and fixed clear-weather alignment. * 🌩️ **Improved Lightning Visuals:** Enhanced bolts featuring additional branches and lines. * 🌧️ **More Realistic Hail & Storms:** General visual overhaul for storm effects. ### 🎮 New Commands * `/weatherphysics severethunder` — Instantly triggers a severe thunderstorm for testing or event use. --- ### 🔧 Fixes & Quality of Life * Fixed cloud positioning during clear weather. * Resolved various bugs and internal errors from v0.0.1. > **Note:** WeatherPhysics is currently in Beta. Feedback, bug reports, and suggestions are highly appreciated!
beta

WeatherPhysics 0.0.1

0.0.1
19 авг. 2026 г.24Minecraft: 1.21.1neoforge
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## 🌩️ WeatherPhysics 0.0.1 - First Beta ### Added - 🧊 Dynamic 3D hail during thunderstorms. - 💥 Hail can damage mobs and players. - 💧 Hail interacts with water. - 🏀 Hailstones bounce when hitting surfaces. - 🎨 Custom 3D hail model and texture. - ⚙️ Experimental hail physics. ### ⚠️ Important This is an early development version. Bugs, glitches, and unexpected behavior may occur. More weather improvements are planned for future updates, including better rain, improved lightning, and possible tornadoes.