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Wasteland Wanderer | Fallout

ВЕРСИИ (12)

alpha

Wasteland Wanderer | Alpha 1.3.57

1.3.57
15 мая 2026 г.491Minecraft: 1.20.1forge
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Что нового
- Gave all power armours a visual remake - Added the NCR Ranger helmet 3D model to the armour item (still doesn't have proper stats and is very WIP (might also not include all of the helmet variants, but we'll see, because I used my Veteran Ranger helmet for the Combat helmet)) - Added Dogmeat (WIP) - Added "Armor Weight" compatibility for power armour - Added pre-war money (junk) - Remade the pipboy inventory (visually) (still doesn't have working slots) - Expanded Elder Stern's dialogue (still not accessible) - Renamed the "Wasteland" biome to "Commonwealth", because we have the Mojave and Capital Wasteland, so it shouldn't be called "Wasteland" anymore - Changed some loottables - Probably added more, but don't remember lol
alpha

Wasteland Wanderer | Alpha 1.3.55

1.3.55
4 мая 2026 г.48Minecraft: 1.20.1forge
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Что нового
Although an Alpha, this version adds many things. - WIP NCR Ranger Combat armour - WIP Liberty Prime - HEAVILY WIP Roleplay aspects (interacts with characters using dialogue, which is influenced by your SPECIAL Stats) - WIP Faction Reputations - WIP Power Armour blueprints (paint your power armour in SURVIVAL!) - WIP Extra junk items - Added Mininukes - WIP Elder Robes - WIP Fatman (mininuke launcher) - HEAVILY WIP rad system overhaul - Retextures - Named NPCs / non respawning quest NPCs - HEAVILY WIP Mojave updates - WIP Quests - Did some bug fixing and removed some duplicate power armour pieces - And I think I also added some more Fallout sounds to creatures, in this update, but that may still be from the previous update - Added 2 inaccessible Elder NPCs THIS UPDATE IS GOING TO BE THE "AD VICTORIAM" / BoS Update, which focuses on fleshing out the faction, primarily. Hopefully I find a way to add Liberty Prime's laser, because he currently only shoots mininukes every ~10 seconds or so
beta

Wasteland Wanderer | Fallout Beta 1.3.5

1.3.5
24 апр. 2026 г.121Minecraft: 1.20.1forge, neoforge
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Что нового
- Remade the Quicksave system completely (added Quickload too) - Added unique sounds to the Bloatflies and Radroaches - Retextured almost every texture that previously wasn't retextured - Revamped the pip-boy's radio - Bloatflies now shoot larvae at you - Revamped every power armour model and their textures - Added "Vengeance" paint for T-51 - Added the Mojave Wasteland - Wastelandstart is now on by default - Made the T-51 stronger than the T-60 - Remade the pip-boy's textures (UI) I set some groundwork for the BoS update (it will almost definitely be the next update)
release

RyDaCol's Fallout Mod 1.3.0

1.3.0
4 апр. 2026 г.181Minecraft: 1.20.1forge, neoforge
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Что нового
Removed Kleider's Custom Renderer reliant features Fixed 2 major bugs: Wastelanders spawning underground & Closing the wastelandstart role picker Added 5 new structures and added skulls that can be found in the Capital Wasteland Made the Capital Wasteland use more space in the Wasteland Raiders now are functional and have their own camps / shelters Added random loottables for Chests / barrels in structures Added a "bos" team for the brotherhood for a future plans of letting the player join factions Bullets don't bounce off creatures as much Added Mister Handy (WIP) **What's next?** I'm probably going to add the NCR, more ghouls, going to finish the Mister Handy, add more food items, add more weapons and drops to the existing creatures, such as the Deathclaws, Yao Guais. Then I also plan to make a BOS Update sometime in the future, update every Vault Dweller related mob's design (new jumpsuit texture), make the radio better (have songs play after one is finished and maybe have some talking bits in between), make Bloatflies attack by shooting Larva (just replayed some Fallout 4 and got attacked by some Bloatflies) I'm unsure about these ideas, but they might happen eventually: - Ghoul Update - Add Liberty Prime in BOS update - New Vegas Update - Enclave Update - Add Frank Horrigan in Enclave update - Add Prydwen in BOS update
beta

RyDaCol's Fallout Mod 1.2.99

1.2.99
31 мар. 2026 г.33Minecraft: 1.20.1forge
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Что нового
Most of the changes were bug fixes / visual revamps (Major Deathclaw remaster), but I also added a few things such as the Raiders (Heavily WIP) and T-60 BOS knights First Raider skin is a Ryguyrocky variant, because he (kinda) used my mod in one of his vids and I said I'd add YouTubers who use my mod to the mod
beta

RyDaCol's Fallout Mod 1.2.95

1.2.95
18 дек. 2025 г.208Minecraft: 1.20.1forge
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Что нового
Just fixed a bug that spammed the log.
beta

RyDaCol's Fallout Mod 1.2.9

1.2.9
28 авг. 2025 г.150Minecraft: 1.20.1forge
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Что нового
- T-60 Power Armor WIP - Removed Pip-Boy minimap due to lag and I used AI to add it, which I don't want in my projects (open to anybody who could actually code this) - Added some Vault Posters WIP And some bug fixes :) Still trying to figure out some way to add the spinning radroach and better anonymous system
beta

RyDaCol's Fallout Mod beta 1.2.5

1.2.5
24 мая 2025 г.219Minecraft: 1.20.1forge
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Что нового
- Tmp removed the Pipboy's slots until I figure out how to make them save items - Updated Vaults - Added Minimap to Pipboy - WIP Vault-Tec Beacon (Waypoint for Minimap) - WIP Vault Dwellers - Spike Traps - Uranium - Quicksaving (Gamerule) - Minigun Ammo Fix (WIP) Open to add people who review the mod as Ghouls, Vault Dwellers or other Easter eggs!
beta

RyDaCol's Fallout Mod beta 1.2.1

1.2.1
26 мар. 2025 г.154Minecraft: 1.20.1forge
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Что нового
Fixed the 5mm bullet being called 10mm - Added "The Capital Wasteland" biome rq (very WIP) Just a quick post to make the Wateland feel more alive and a little bug fix
release

RyDaCol's Fallout Mod 1.2.0

1.2.0
26 мар. 2025 г.165Minecraft: 1.20.1forge
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Что нового
Done some bug fixing and added: - Hirable / Tamable Traveler Ghouls - Non Feral Ghoul Bartering System (WIP) - Gun Reloading mechanics (no longer just use them like bows) - Gun recoil - Doubled Fusion Core Battery - Worked on the Nuke a little bit (also added Nuclear Radiation that lasts in an area for a while - Worked on making the Pipboy work better (still doesn't store stuff and needs a lot of bug fixing) - Added 2 new advancements - Added the ability to strap mines onto tamed ghouls and heal companions - Changed Brahmin size to match the default cow better - And more QAL improvements! - Added Yao Guais
release

RyDaCol's Fallout Mod 1.1.0

1.1.0
21 мар. 2025 г.68Minecraft: 1.20.1forge
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Что нового
Just gave the Ghouls different names, so you can tell which ones are which. Also added the logo to the mod file and added more creative tabs (WIP)
release

RyDaCol's Fallout Mod 1.0.0

1.0.0
20 мар. 2025 г.51Minecraft: 1.20.1forge
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Что нового
First Version, Ik there are issues, but it adds - VATs (Gamerule) - Full Harsh Wasteland Survival (Gamerule) - Some Player ghouls (both feral and non feral) - T-51 Power Armor (with fusion core and abilities) - Working Pip-boy - Deathclaws (3 versions) - /hide and /unhide command to go Mysterious Man mode - Brahmin - 10mm Pistol and Ammo - NukaCola, Stimpaks, Radaway, Syringes, Pincers - Tranq Gun from Show + Yellow Belly Syringe - A few Creative tabs (gonna add way more soon) - Some Junk items from the Games - A lot of Structures - Option to pick either Vault Dweller or Wastelander when joining (with WastelandStart Gamerule on) - Bottle Caps - NukaCola containers + Crowbar - One underground Vault Structure A lot of stuff are still planned, but this is just the first version afterall.