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Wall-Jump Mod

Wall to wall platforming in Minecraft! This mod adds wall jumping and double jumping to the game.

Автор: genandnic55,3 тыс.12обновлён 24 янв. 2024 г.
Механики игры

Описание

Wall to wall platforming in Minecraft! This mod adds wall jumping and double jumping to the game.

Wall Cling: Jump towards a wall and hold the wall jump key (LSHIFT). Then...

Wall Jump: While wall clinging, keep holding W and let go of LSHIFT to wall jump.

Double Jump: Optional mid-air jump that you can use to your advantage.

 

If you made a map or video for the Wall-Jump mod and you want it listed here, feel free to message me!

 

Some configuration options:

- The Wall-Jump key (LSHIFT by default, but SPACE works well too)

- The height and distance launched during a Wall-Jump

- Double jumping (off by default, but it's a really fun feature)

- Single-wall jumping (climb upwards using only a single wall)

- The minimum distance for fall damage (small falls won't slow you down)

- A speed boost while sprinting on the ground and when gliding

- Enchantments for wall-jumping, double-jumping, and speed-boosting

(Servers with the mod installed will force clients to use the server's config)

Последние версии

Все версии →
release

1.19.2

1.3.7
24 янв. 2024 г.1,8 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4forge
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Что нового
v1.3.7 - Fixed a bug causing the game to crash on world load v1.3.5 - Added support for enchantment descriptions mod - Fixed console log being a little too friendly - Increased max number of double jumps to 5 v1.3.2 - Added Wall-Jump, Double-Jump, and Speed-Boost enchants (see v1.3.1) - Added stepAssist: step up stairs/fences while airborne (see v1.3.0) - Replaced wallJumpHeight with wallJumpBoost - Replaced wallClingExhaustion wtih wallJumpExhaustion - Replaced sprintSpeedModifier with sprintSpeedBoost - Replaced elytraSpeedModifier with elytraSpeedBoost - Reworked config system to allow changing clientside values v1.3.1 - Added Wall-Jump, Double-Jump, and Speed-Boost enchants - Added configuration option to toggle enchantments - Fixed falling sound playing at inappropriate times - Fixed config options not updating in real-time - Fixed being able to cling to cacti without taking damage - Lowered wall-jump minimum config value to 0.0 - Explains how to walljump in the mod description - Massively improved elytra boost while sprinting / sneaking v1.3.0 - Fixed clipping into walls while wall clinging (hopefully) - Fixed wonky fall damage when wall sliding and while not - Moved wall jump / wall cling controls to movement category - Added sprintSpeedBoost and elytraSpeedBoost option - Added an option to disable playing the falling sound - Added autoRotation: automatically turn the player during a wall jump - Added stepAssist: player will walk up stairs/fences even while airborne v1.2.3 - Fixed wall jumping while sneaking causing the player to jump really high - Fixed horses / other rideables eating your double jump while riding - Fixed popping off walls when holding away from the wall for too long - Fixed not being able to wall jump when inside passable leaves/blocks - Wall-Jump should be more responsive now and less finicky - Clipping into walls while wall clinging is less frequent (hopefully) - Clinging to a wall now replenishes the players double jump if enabled - Made the hunger bar less oppressive to wall/double jumping ability - Actually usable in minecraft 1.12.0 and 1.12.1 now v1.2.1 - Fixed wall jump settings not being updated for all players on LAN - Fixed being able to access the config on servers that enforce the config - Fixed not being able to double jump when wall jumping is disabled - Renamed config option "wallSlideTicks" to "wallSlideDelay" v1.2.0 - Added option to exclude blocks that can be clung to using a blacklist - Added an option to invert the block blacklist into a whitelist - By default, ice and packed ice can no longer be clung to - Fixed strict timing required to cling to fences - Fixed a bug that stopped the falling sound from playing (again) v1.1.8 - Fixed not being able to wall cling to fences/iron bars - Made wall jumping less of a headache when bound to spacebar - Added options to adjust wall slide delay and wall slide speed - Wall jump height now scales with the jump boost effect - Fixed a bug that stopped the falling sound from playing v1.1.6 - Fixed goofy behavior that allowed you to spam wall jump in corners - Added sound effect that plays while falling to your doom - Added an option to enable/disable wall jumping v1.1.5 - Fixed wall particles sometimes not appearing while wall sliding - Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it - Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump v1.1.3 - You now gain exhaustion from both wall jumping and wall clinging - Added exhaustionWallJump configuration option - Fixed not being able to wall jump by strafing - Fixed a bug that sometimes caused the player to not grab the wall - Cleaned up a lot of code that didn't make sense v1.1.2 - Fixed a bug that caused you to lose hunger after sliding to the ground from a wall - Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed) - Added config options to set exhaustion gained while wall clinging / wall jumping - Added in city_sand's "zh_cn.lang" language file v1.1.1 - Fixed sometimes not grabbing the wall if you were already holding the wall jump key - Fixed players not being able to double jump immediately after normal jumping - Changed default sprinting speed modifier to 1.0 (vanilla speed) - You can no longer wall jump / double jump when hungry (6 food points or less) - Added block particles to wall clinging and wall jumping players v1.1.0 - Added the optional double jump feature! Disabled by default - Changed the default wall jump height from .85 to .8 - Fixed a bug where you could wall jump while flying/spectating - Fixed a bug where you couldn't jump between two walls in a corner v1.0.1 - Fixed a bug that would teleport players to other players when wall jumping - Fixed a bug where the server player would desync with the client when wall clinging - Minor optimization that changed the way values in the config are interpreted - New default values for sprintSpeed (2.0) and wallJumpHeight (0.85) - Wall clinging and jumping causes your hunger meter to slowly deplete
release

1.12.2

1.3.2
24 янв. 2024 г.26,7 тыс.Minecraft: 1.12, 1.12.1, 1.12.2forge
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Что нового
v1.3.2 - Added Wall-Jump, Double-Jump, and Speed-Boost enchants (see v1.3.1) - Added stepAssist: step up stairs/fences while airborne (see v1.3.0) - Replaced wallJumpHeight with wallJumpBoost - Replaced wallClingExhaustion wtih wallJumpExhaustion - Replaced sprintSpeedModifier with sprintSpeedBoost - Replaced elytraSpeedModifier with elytraSpeedBoost - Reworked config system to allow changing clientside values v1.3.1 - Added Wall-Jump, Double-Jump, and Speed-Boost enchants - Added configuration option to toggle enchantments - Fixed falling sound playing at inappropriate times - Fixed config options not updating in real-time - Fixed being able to cling to cacti without taking damage - Lowered wall-jump minimum config value to 0.0 - Explains how to walljump in the mod description - Massively improved elytra boost while sprinting / sneaking v1.3.0 - Fixed clipping into walls while wall clinging (hopefully) - Fixed wonky fall damage when wall sliding and while not - Moved wall jump / wall cling controls to movement category - Added sprintSpeedBoost and elytraSpeedBoost option - Added an option to disable playing the falling sound - Added autoRotation: automatically turn the player during a wall jump - Added stepAssist: player will walk up stairs/fences even while airborne v1.2.3 - Fixed wall jumping while sneaking causing the player to jump really high - Fixed horses / other rideables eating your double jump while riding - Fixed popping off walls when holding away from the wall for too long - Fixed not being able to wall jump when inside passable leaves/blocks - Wall-Jump should be more responsive now and less finicky - Clipping into walls while wall clinging is less frequent (hopefully) - Clinging to a wall now replenishes the players double jump if enabled - Made the hunger bar less oppressive to wall/double jumping ability - Actually usable in minecraft 1.12.0 and 1.12.1 now v1.2.1 - Fixed wall jump settings not being updated for all players on LAN - Fixed being able to access the config on servers that enforce the config - Fixed not being able to double jump when wall jumping is disabled - Renamed config option "wallSlideTicks" to "wallSlideDelay" v1.2.0 - Added option to exclude blocks that can be clung to using a blacklist - Added an option to invert the block blacklist into a whitelist - By default, ice and packed ice can no longer be clung to - Fixed strict timing required to cling to fences - Fixed a bug that stopped the falling sound from playing (again) v1.1.8 - Fixed not being able to wall cling to fences/iron bars - Made wall jumping less of a headache when bound to spacebar - Added options to adjust wall slide delay and wall slide speed - Wall jump height now scales with the jump boost effect - Fixed a bug that stopped the falling sound from playing v1.1.6 - Fixed goofy behavior that allowed you to spam wall jump in corners - Added sound effect that plays while falling to your doom - Added an option to enable/disable wall jumping v1.1.5 - Fixed wall particles sometimes not appearing while wall sliding - Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it - Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump v1.1.3 - You now gain exhaustion from both wall jumping and wall clinging - Added exhaustionWallJump configuration option - Fixed not being able to wall jump by strafing - Fixed a bug that sometimes caused the player to not grab the wall - Cleaned up a lot of code that didn't make sense v1.1.2 - Fixed a bug that caused you to lose hunger after sliding to the ground from a wall - Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed) - Added config options to set exhaustion gained while wall clinging / wall jumping - Added in city_sand's "zh_cn.lang" language file v1.1.1 - Fixed sometimes not grabbing the wall if you were already holding the wall jump key - Fixed players not being able to double jump immediately after normal jumping - Changed default sprinting speed modifier to 1.0 (vanilla speed) - You can no longer wall jump / double jump when hungry (6 food points or less) - Added block particles to wall clinging and wall jumping players v1.1.0 - Added the optional double jump feature! Disabled by default - Changed the default wall jump height from .85 to .8 - Fixed a bug where you could wall jump while flying/spectating - Fixed a bug where you couldn't jump between two walls in a corner v1.0.1 - Fixed a bug that would teleport players to other players when wall jumping - Fixed a bug where the server player would desync with the client when wall clinging - Minor optimization that changed the way values in the config are interpreted - New default values for sprintSpeed (2.0) and wallJumpHeight (0.85) - Wall clinging and jumping causes your hunger meter to slowly deplete
release

1.14.4

1.3.1
24 янв. 2024 г.249Minecraft: 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4forge
Скачать
Что нового
v1.3.1 - Added Wall-Jump, Double-Jump, and Speed-Boost enchants - Added configuration option to toggle enchantments - Fixed falling sound playing at inappropriate times - Fixed config options not updating in real-time - Fixed being able to cling to cacti without taking damage - Lowered wall-jump minimum config value to 0.0 - Explains how to walljump in the mod description - Massively improved elytra boost while sprinting / sneaking v1.3.0 - Fixed clipping into walls while wall clinging (hopefully) - Fixed wonky fall damage when wall sliding and while not - Moved wall jump / wall cling controls to movement category - Added sprintSpeedBoost and elytraSpeedBoost option - Added an option to disable playing the falling sound - Added autoRotation: automatically turn the player during a wall jump - Added stepAssist: player will walk up stairs/fences even while airborne v1.2.3 - Fixed wall jumping while sneaking causing the player to jump really high - Fixed horses / other rideables eating your double jump while riding - Fixed popping off walls when holding away from the wall for too long - Fixed not being able to wall jump when inside passable leaves/blocks - Wall-Jump should be more responsive now and less finicky - Clipping into walls while wall clinging is less frequent (hopefully) - Clinging to a wall now replenishes the players double jump if enabled - Made the hunger bar less oppressive to wall/double jumping ability - Actually usable in minecraft 1.12.0 and 1.12.1 now v1.2.1 - Fixed wall jump settings not being updated for all players on LAN - Fixed being able to access the config on servers that enforce the config - Fixed not being able to double jump when wall jumping is disabled - Renamed config option "wallSlideTicks" to "wallSlideDelay" v1.2.0 - Added option to exclude blocks that can be clung to using a blacklist - Added an option to invert the block blacklist into a whitelist - By default, ice and packed ice can no longer be clung to - Fixed strict timing required to cling to fences - Fixed a bug that stopped the falling sound from playing (again) v1.1.8 - Fixed not being able to wall cling to fences/iron bars - Made wall jumping less of a headache when bound to spacebar - Added options to adjust wall slide delay and wall slide speed - Wall jump height now scales with the jump boost effect - Fixed a bug that stopped the falling sound from playing v1.1.6 - Fixed goofy behavior that allowed you to spam wall jump in corners - Added sound effect that plays while falling to your doom - Added an option to enable/disable wall jumping v1.1.5 - Fixed wall particles sometimes not appearing while wall sliding - Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it - Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump v1.1.3 - You now gain exhaustion from both wall jumping and wall clinging - Added exhaustionWallJump configuration option - Fixed not being able to wall jump by strafing - Fixed a bug that sometimes caused the player to not grab the wall - Cleaned up a lot of code that didn't make sense v1.1.2 - Fixed a bug that caused you to lose hunger after sliding to the ground from a wall - Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed) - Added config options to set exhaustion gained while wall clinging / wall jumping - Added in city_sand's "zh_cn.lang" language file v1.1.1 - Fixed sometimes not grabbing the wall if you were already holding the wall jump key - Fixed players not being able to double jump immediately after normal jumping - Changed default sprinting speed modifier to 1.0 (vanilla speed) - You can no longer wall jump / double jump when hungry (6 food points or less) - Added block particles to wall clinging and wall jumping players v1.1.0 - Added the optional double jump feature! Disabled by default - Changed the default wall jump height from .85 to .8 - Fixed a bug where you could wall jump while flying/spectating - Fixed a bug where you couldn't jump between two walls in a corner v1.0.1 - Fixed a bug that would teleport players to other players when wall jumping - Fixed a bug where the server player would desync with the client when wall clinging - Minor optimization that changed the way values in the config are interpreted - New default values for sprintSpeed (2.0) and wallJumpHeight (0.85) - Wall clinging and jumping causes your hunger meter to slowly deplete
release

1.15.2

1.3.5
24 янв. 2024 г.213Minecraft: 1.15, 1.15.1, 1.15.2forge
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Что нового
v1.3.5- Added support for enchantment descriptions mod - Fixed console log being a little too friendly - Increased max number of double jumps to 5 v1.3.2 - Added Wall-Jump, Double-Jump, and Speed-Boost enchants (see v1.3.1) - Added stepAssist: step up stairs/fences while airborne (see v1.3.0) - Replaced wallJumpHeight with wallJumpBoost - Replaced wallClingExhaustion wtih wallJumpExhaustion - Replaced sprintSpeedModifier with sprintSpeedBoost - Replaced elytraSpeedModifier with elytraSpeedBoost - Reworked config system to allow changing clientside values v1.3.1 - Added Wall-Jump, Double-Jump, and Speed-Boost enchants - Added configuration option to toggle enchantments - Fixed falling sound playing at inappropriate times - Fixed config options not updating in real-time - Fixed being able to cling to cacti without taking damage - Lowered wall-jump minimum config value to 0.0 - Explains how to walljump in the mod description - Massively improved elytra boost while sprinting / sneaking v1.3.0 - Fixed clipping into walls while wall clinging (hopefully) - Fixed wonky fall damage when wall sliding and while not - Moved wall jump / wall cling controls to movement category - Added sprintSpeedBoost and elytraSpeedBoost option - Added an option to disable playing the falling sound - Added autoRotation: automatically turn the player during a wall jump - Added stepAssist: player will walk up stairs/fences even while airborne v1.2.3 - Fixed wall jumping while sneaking causing the player to jump really high - Fixed horses / other rideables eating your double jump while riding - Fixed popping off walls when holding away from the wall for too long - Fixed not being able to wall jump when inside passable leaves/blocks - Wall-Jump should be more responsive now and less finicky - Clipping into walls while wall clinging is less frequent (hopefully) - Clinging to a wall now replenishes the players double jump if enabled - Made the hunger bar less oppressive to wall/double jumping ability - Actually usable in minecraft 1.12.0 and 1.12.1 now v1.2.1 - Fixed wall jump settings not being updated for all players on LAN - Fixed being able to access the config on servers that enforce the config - Fixed not being able to double jump when wall jumping is disabled - Renamed config option "wallSlideTicks" to "wallSlideDelay" v1.2.0 - Added option to exclude blocks that can be clung to using a blacklist - Added an option to invert the block blacklist into a whitelist - By default, ice and packed ice can no longer be clung to - Fixed strict timing required to cling to fences - Fixed a bug that stopped the falling sound from playing (again) v1.1.8 - Fixed not being able to wall cling to fences/iron bars - Made wall jumping less of a headache when bound to spacebar - Added options to adjust wall slide delay and wall slide speed - Wall jump height now scales with the jump boost effect - Fixed a bug that stopped the falling sound from playing v1.1.6 - Fixed goofy behavior that allowed you to spam wall jump in corners - Added sound effect that plays while falling to your doom - Added an option to enable/disable wall jumping v1.1.5 - Fixed wall particles sometimes not appearing while wall sliding - Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it - Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump v1.1.3 - You now gain exhaustion from both wall jumping and wall clinging - Added exhaustionWallJump configuration option - Fixed not being able to wall jump by strafing - Fixed a bug that sometimes caused the player to not grab the wall - Cleaned up a lot of code that didn't make sense v1.1.2 - Fixed a bug that caused you to lose hunger after sliding to the ground from a wall - Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed) - Added config options to set exhaustion gained while wall clinging / wall jumping - Added in city_sand's "zh_cn.lang" language file v1.1.1 - Fixed sometimes not grabbing the wall if you were already holding the wall jump key - Fixed players not being able to double jump immediately after normal jumping - Changed default sprinting speed modifier to 1.0 (vanilla speed) - You can no longer wall jump / double jump when hungry (6 food points or less) - Added block particles to wall clinging and wall jumping players v1.1.0 - Added the optional double jump feature! Disabled by default - Changed the default wall jump height from .85 to .8 - Fixed a bug where you could wall jump while flying/spectating - Fixed a bug where you couldn't jump between two walls in a corner v1.0.1 - Fixed a bug that would teleport players to other players when wall jumping - Fixed a bug where the server player would desync with the client when wall clinging - Minor optimization that changed the way values in the config are interpreted - New default values for sprintSpeed (2.0) and wallJumpHeight (0.85) - Wall clinging and jumping causes your hunger meter to slowly deplete
release

1.16.4

1.3.7
24 янв. 2024 г.23,5 тыс.Minecraft: 1.16.4, 1.16.5forge
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Что нового
v1.3.7 - Fixed a bug causing the game to crash on world load v1.3.5 - Added support for enchantment descriptions mod - Fixed console log being a little too friendly - Increased max number of double jumps to 5 v1.3.2 - Added Wall-Jump, Double-Jump, and Speed-Boost enchants (see v1.3.1) - Added stepAssist: step up stairs/fences while airborne (see v1.3.0) - Replaced wallJumpHeight with wallJumpBoost - Replaced wallClingExhaustion wtih wallJumpExhaustion - Replaced sprintSpeedModifier with sprintSpeedBoost - Replaced elytraSpeedModifier with elytraSpeedBoost - Reworked config system to allow changing clientside values v1.3.1 - Added Wall-Jump, Double-Jump, and Speed-Boost enchants - Added configuration option to toggle enchantments - Fixed falling sound playing at inappropriate times - Fixed config options not updating in real-time - Fixed being able to cling to cacti without taking damage - Lowered wall-jump minimum config value to 0.0 - Explains how to walljump in the mod description - Massively improved elytra boost while sprinting / sneaking v1.3.0 - Fixed clipping into walls while wall clinging (hopefully) - Fixed wonky fall damage when wall sliding and while not - Moved wall jump / wall cling controls to movement category - Added sprintSpeedBoost and elytraSpeedBoost option - Added an option to disable playing the falling sound - Added autoRotation: automatically turn the player during a wall jump - Added stepAssist: player will walk up stairs/fences even while airborne v1.2.3 - Fixed wall jumping while sneaking causing the player to jump really high - Fixed horses / other rideables eating your double jump while riding - Fixed popping off walls when holding away from the wall for too long - Fixed not being able to wall jump when inside passable leaves/blocks - Wall-Jump should be more responsive now and less finicky - Clipping into walls while wall clinging is less frequent (hopefully) - Clinging to a wall now replenishes the players double jump if enabled - Made the hunger bar less oppressive to wall/double jumping ability - Actually usable in minecraft 1.12.0 and 1.12.1 now v1.2.1 - Fixed wall jump settings not being updated for all players on LAN - Fixed being able to access the config on servers that enforce the config - Fixed not being able to double jump when wall jumping is disabled - Renamed config option "wallSlideTicks" to "wallSlideDelay" v1.2.0 - Added option to exclude blocks that can be clung to using a blacklist - Added an option to invert the block blacklist into a whitelist - By default, ice and packed ice can no longer be clung to - Fixed strict timing required to cling to fences - Fixed a bug that stopped the falling sound from playing (again) v1.1.8 - Fixed not being able to wall cling to fences/iron bars - Made wall jumping less of a headache when bound to spacebar - Added options to adjust wall slide delay and wall slide speed - Wall jump height now scales with the jump boost effect - Fixed a bug that stopped the falling sound from playing v1.1.6 - Fixed goofy behavior that allowed you to spam wall jump in corners - Added sound effect that plays while falling to your doom - Added an option to enable/disable wall jumping v1.1.5 - Fixed wall particles sometimes not appearing while wall sliding - Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it - Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump v1.1.3 - You now gain exhaustion from both wall jumping and wall clinging - Added exhaustionWallJump configuration option - Fixed not being able to wall jump by strafing - Fixed a bug that sometimes caused the player to not grab the wall - Cleaned up a lot of code that didn't make sense v1.1.2 - Fixed a bug that caused you to lose hunger after sliding to the ground from a wall - Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed) - Added config options to set exhaustion gained while wall clinging / wall jumping - Added in city_sand's "zh_cn.lang" language file v1.1.1 - Fixed sometimes not grabbing the wall if you were already holding the wall jump key - Fixed players not being able to double jump immediately after normal jumping - Changed default sprinting speed modifier to 1.0 (vanilla speed) - You can no longer wall jump / double jump when hungry (6 food points or less) - Added block particles to wall clinging and wall jumping players v1.1.0 - Added the optional double jump feature! Disabled by default - Changed the default wall jump height from .85 to .8 - Fixed a bug where you could wall jump while flying/spectating - Fixed a bug where you couldn't jump between two walls in a corner v1.0.1 - Fixed a bug that would teleport players to other players when wall jumping - Fixed a bug where the server player would desync with the client when wall clinging - Minor optimization that changed the way values in the config are interpreted - New default values for sprintSpeed (2.0) and wallJumpHeight (0.85) - Wall clinging and jumping causes your hunger meter to slowly deplete
release

1.18.2

1.3.7
24 янв. 2024 г.2,9 тыс.Minecraft: 1.18, 1.18.1, 1.18.2forge
Скачать
Что нового
v1.3.7 - Fixed a bug causing the game to crash on world load v1.3.5 - Added support for enchantment descriptions mod - Fixed console log being a little too friendly - Increased max number of double jumps to 5 v1.3.2 - Added Wall-Jump, Double-Jump, and Speed-Boost enchants (see v1.3.1) - Added stepAssist: step up stairs/fences while airborne (see v1.3.0) - Replaced wallJumpHeight with wallJumpBoost - Replaced wallClingExhaustion wtih wallJumpExhaustion - Replaced sprintSpeedModifier with sprintSpeedBoost - Replaced elytraSpeedModifier with elytraSpeedBoost - Reworked config system to allow changing clientside values v1.3.1 - Added Wall-Jump, Double-Jump, and Speed-Boost enchants - Added configuration option to toggle enchantments - Fixed falling sound playing at inappropriate times - Fixed config options not updating in real-time - Fixed being able to cling to cacti without taking damage - Lowered wall-jump minimum config value to 0.0 - Explains how to walljump in the mod description - Massively improved elytra boost while sprinting / sneaking v1.3.0 - Fixed clipping into walls while wall clinging (hopefully) - Fixed wonky fall damage when wall sliding and while not - Moved wall jump / wall cling controls to movement category - Added sprintSpeedBoost and elytraSpeedBoost option - Added an option to disable playing the falling sound - Added autoRotation: automatically turn the player during a wall jump - Added stepAssist: player will walk up stairs/fences even while airborne v1.2.3 - Fixed wall jumping while sneaking causing the player to jump really high - Fixed horses / other rideables eating your double jump while riding - Fixed popping off walls when holding away from the wall for too long - Fixed not being able to wall jump when inside passable leaves/blocks - Wall-Jump should be more responsive now and less finicky - Clipping into walls while wall clinging is less frequent (hopefully) - Clinging to a wall now replenishes the players double jump if enabled - Made the hunger bar less oppressive to wall/double jumping ability - Actually usable in minecraft 1.12.0 and 1.12.1 now v1.2.1 - Fixed wall jump settings not being updated for all players on LAN - Fixed being able to access the config on servers that enforce the config - Fixed not being able to double jump when wall jumping is disabled - Renamed config option "wallSlideTicks" to "wallSlideDelay" v1.2.0 - Added option to exclude blocks that can be clung to using a blacklist - Added an option to invert the block blacklist into a whitelist - By default, ice and packed ice can no longer be clung to - Fixed strict timing required to cling to fences - Fixed a bug that stopped the falling sound from playing (again) v1.1.8 - Fixed not being able to wall cling to fences/iron bars - Made wall jumping less of a headache when bound to spacebar - Added options to adjust wall slide delay and wall slide speed - Wall jump height now scales with the jump boost effect - Fixed a bug that stopped the falling sound from playing v1.1.6 - Fixed goofy behavior that allowed you to spam wall jump in corners - Added sound effect that plays while falling to your doom - Added an option to enable/disable wall jumping v1.1.5 - Fixed wall particles sometimes not appearing while wall sliding - Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it - Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump v1.1.3 - You now gain exhaustion from both wall jumping and wall clinging - Added exhaustionWallJump configuration option - Fixed not being able to wall jump by strafing - Fixed a bug that sometimes caused the player to not grab the wall - Cleaned up a lot of code that didn't make sense v1.1.2 - Fixed a bug that caused you to lose hunger after sliding to the ground from a wall - Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed) - Added config options to set exhaustion gained while wall clinging / wall jumping - Added in city_sand's "zh_cn.lang" language file v1.1.1 - Fixed sometimes not grabbing the wall if you were already holding the wall jump key - Fixed players not being able to double jump immediately after normal jumping - Changed default sprinting speed modifier to 1.0 (vanilla speed) - You can no longer wall jump / double jump when hungry (6 food points or less) - Added block particles to wall clinging and wall jumping players v1.1.0 - Added the optional double jump feature! Disabled by default - Changed the default wall jump height from .85 to .8 - Fixed a bug where you could wall jump while flying/spectating - Fixed a bug where you couldn't jump between two walls in a corner v1.0.1 - Fixed a bug that would teleport players to other players when wall jumping - Fixed a bug where the server player would desync with the client when wall clinging - Minor optimization that changed the way values in the config are interpreted - New default values for sprintSpeed (2.0) and wallJumpHeight (0.85) - Wall clinging and jumping causes your hunger meter to slowly deplete