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VoxySync

Sync server-pregenerated world MCA regions into Voxy LoD (full-map / radius modes). Requires Voxy 1.20.1 port on the client. GPL-3.0.

Автор: ljh220300-eng1,3 тыс.3обновлён 5 сент. 2026 г.
УтилитыГенерация мира

Описание

VoxySync

Minecraft 1.20.1 · Fabric · 双端(服务端必装 / 客户端可选)· GPL-3.0-only

What is this?(用途)

This mod makes far-distance rendering work instantly on servers with pre-generated worlds: the server streams its raw region files (r.x.z.mca) to clients, and the client imports them through the official Voxy pipeline (WorldImporter) to build LoD data — so players see distant terrain without having to explore it themselves.

本模组让预生成世界的服务器玩家立刻获得超远渲染:服务器把原生区域文件发给客户端,客户端经 Voxy 官方导入管线转换为 LoD。

Features(功能)

  • all mode (default per server config): send every region of the player's current dimension (full-map)
  • radius mode (safe option): only send regions within N blocks around the player, nearest first
  • Rate-limited chunked transfer (default 1 MB/s per player), incremental sync via client-side file cache (resume support)
  • Progress shown in the action bar; graceful fallback when Voxy is not installed
  • Server commands (OP): /voxysync status, enable, disable, mode radius|all, radius <blocks>, sync, devtest

⚠️ Important warnings(重要说明)

  • full-map mode (syncMode: "all") exposes world data: MCA files contain chest contents, ores, hidden structures and entities. Only enable it on trusted servers. Radius mode is the safe default in code; full-map requires an explicit config/voxysync.json setting.
  • Requires an unofficial Voxy 1.20.1 port on the client (not included here): the official Voxy on Modrinth supports 1.20.4+. The 1.20.1 build used by this server is a community port (voxy-0.2.7-alpha, based on commit 9edc41be). This mod does not include or modify Voxy — it only calls its import API via reflection.
  • First full-map sync is large: ~20 GB at 1 MB/s ≈ 5.5 hours (configurable via speedLimitKBps); resumable.

Dependencies(依赖)

  • Required: Fabric API
  • Client only: Voxy 1.20.1 port (see section above; not on Modrinth)

License & Source

GPL-3.0-only. Adapted from MapSyncer-rebuild (GPL-3.0, by Jiemoy). Source: https://github.com/ljh220300-eng/voxysync

Галерея

Последние версии

Все версии →
release

0.1.3

0.1.3
5 сент. 2026 г.1,3 тыс.Minecraft: 1.20.1fabric
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Что нового
0.1.3: per-dimension daily sync limit + join confirmation - daily limit now per player per dimension (overworld/nether/end independent) - on join, ask /y or /n to start sync for never-rendered dimensions; already-rendered or already-done today is skipped quietly - admin /voxysync sync [player] bypasses - text audit: deduped and clarified all player messages
release

0.1.1

0.1.1
4 сент. 2026 г.22Minecraft: 1.20.1fabric
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Что нового
0.1.1: audit fixes - stage-2 write grace now truly ~2 minutes (was 12s) before 'ready' message - silent retry for login import when Voxy engine not ready (was a false 'busy, will auto-complete' with no retry) - /voxysync sync [mode] [player] can now target any online player - actionbar wording: 已下载 instead of 已就绪
release

0.1.0

0.1.0
4 сент. 2026 г.32Minecraft: 1.20.1fabric
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Что нового
First official release. Sync server-pregenerated MCA regions to clients and import into Voxy LoD (full-map / radius modes). - two-stage import feedback (convert -> write -> ready) - /voxystop: abort download and render what is already downloaded - auto-render of downloaded-but-not-yet-rendered regions on every login (manifest-based, skips already rendered) - global bandwidth gate (configurable; 0=off) + per-player rate limit - recheckChangedRegions option (default true): keep distant LoD in sync with live world changes - resume support across sessions Requires Fabric API; client also needs a Voxy 1.20.1 port (not included, see project description).