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Voxygen

A extremely efficent and optimized generator for voxy, with SERVER support! Previously "Voxy WorldGen"

Автор: iseeethan1,2 млн654обновлён 24 окт. 2026 г.
УправлениеОптимизацияГенерация мира

Описание

Voxygen

This is a rewrite of my old Voxy World Gen mod (now called Voxygen).

It generates chunks around you in the background and feeds them to Voxy, so you get a big LOD view without having to fly around or use chunky to load it all.

Features

  • Generates chunks really fast on its own threads, so it stays off the server thread and doesn't kill your tick time.
  • Accurate lighting, it works out sky and block stuff.
  • Works on dedicated servers.
  • Config screen in Mod Menu.
  • 20 languages.

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Languages

  • English
  • 中文 (简体)
  • 中文 (繁體)
  • हिन्दी
  • Español
  • Français ةيبرعلا -
  • Português (Brasil)
  • Русский
  • 日本語
  • Deutsch
  • 한국어
  • Bahasa Indonesia
  • Türkçe
  • Italiano
  • Tiếng Việt
  • Polski
  • Українська
  • ไทย
  • Nederlands

The translations aren't perfect as I use translation website.

Configuration

Config files are located in config/voxyworldgenv3.json, or just use the screen in Mod Menu.

License

CUSTOM, refer to LICENSE file for more information.

Галерея

Pregen Old Logo / How It Works

Последние версии

Все версии →
release

Voxygen 3.0.0

3.0.0
24 окт. 2026 г.11,7 тыс.Minecraft: 26.3fabric
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Что нового
**complete rewrite of the mod!** - new default engine that builds chunks on its own threads and stays off the server thread, so generating a ton of chunks no longer tanks your tick time. around 300-600 chunks a second on my pc - old way is still in there as the "ticket" engine, use it if a mod breaks the new one which it mostly likely won't i hope - new config screen, no cloth config needed anymore!! one less mod!! - dedicated servers: has been polished and *should* work way better - no longer loads full chunks, uses WAY less storage - you can now see players and entites from as far as possible EXPERIMENTAL: far terrain goes past your normal radius without building chunks, only works in singleplayer or when you host - detailed ring right outside your radius at full block detail, you set how wide it is. has an option to add trees, grass, flowers and snow in the same spots the real world puts them - then a horizon that slowly drops in detail the further out it goes, up to 1000k blocks(although voxy only supports ~32k out i believe) - real chunks always replace it when you get close
beta

Voxy WorldGen 2.2.4

2.2.4
22 окт. 2026 г.9,6 тыс.Minecraft: 26.3fabric
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Что нового
- 26.3 support - this is a beta version as i am in the process of rewriting the mod, which has no eta
release

Voxy WorldGen 2.4.3

2.4.3
3 авг. 2026 г.230,7 тыс.Minecraft: 26.2fabric
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Что нового
- fixed config settings not saving on fabric, you could turn generation off but not back on without reinstalling the mod - config screen now shows your actual saved settings instead of whatever the last server you joined was using - settings you change in singleplayer now stick when you reopen the config screen - leaving a server with the config screen open no longer overwrites your local settings with that server's - your client-only settings no longer get wiped when the server reloads its config - a broken or empty config file no longer wipes all your settings on startup - stopped the chunk scan from re-running several times a second while you're moving around - fixed lag spikes when the LOD send queue backed up during heavy generation - fixed a rare bug where a finished chunk could get lost and the generator would keep regenerating the same area forever - fixed world data being held in memory after leaving a world have had this sitting in #testing for a while and finally decided to update here!
beta

Voxy WorldGen 2.4.2

2.4.2
6 июл. 2026 г.82,9 тыс.Minecraft: 1.21.1neoforge
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Что нового
- same as below
beta

Voxy WorldGen 2.4.2

2.4.2
6 июл. 2026 г.67 тыс.Minecraft: 26.2fabric
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Что нового
- fixed players without the mod getting kicked with invalid player data when joining a neoforge server, the mod is optional now and vanilla clients just don't get lod data - stopped generating chunks around players who don't have the client mod, no point since they can't render it anyway - active task count in f3 holds steady near your configured max instead of bouncing between the cap and a low number, load easing is smoothed now - fixed chunks generating unevenly when lots of players are on (one player used to hog all the work, now it's split fairly) - fixed catch-up leaving permanent white holes (chunk got marked synced even when it never sent) - chunk loads no longer spam every player every time, skips people who lack the mod or already have the chunk - block edits no longer tax every single block change on the server, bails early when no one has the mod - dirty section backlog is capped now so a redstone/fluid storm can't blow up memory - block edit resend timing actually uses the update_interval config instead of a hardcoded value - send queue is capped so a broadcast storm can't grow memory forever - stopped sending chunks to players who already left or walked out of range - synced chunks get cleared on dimension change so old stuff doesn't block syncing in the new world - client ingest sorts once per tick instead of scanning the whole queue every time, way less lag - when the queue overflows it drops the farthest chunk instead of the oldest - empty block light is sent as null now instead of a dead 2048 byte array, saves bandwidth - added a protocol version to the handshake so mismatched versions just don't sync instead of breaking - fabric client ingest now matches the neoforge design (queued + drained per tick nearest-first) - you can use config menu on server to edit server config if your op
beta

Voxy WorldGen 2.3.1

2.3.1
3 июн. 2026 г.22,6 тыс.Minecraft: 1.21.1neoforge
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Что нового
- fixed world stuck in saving when closing it
beta

Voxy WorldGen 2.3.0

2.3.0
3 июн. 2026 г.425Minecraft: 1.21.1neoforge
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Что нового
- ported to neoforge 1.21.1 yayyy - fixed chunks not syncing for some players (broadcast never marked chunks as synced) - unified the sync radius across all paths so every player gets the same chunks - fixed unfair sync: worker now round-robins players instead of always favoring the first - new players now get a prioritized backfill of already-generated chunks on join - two-way handshake: server now knows which clients have the mod and skips vanilla clients - block edits now sync only the changed section instead of re-uploading the whole chunk column - client ingests lod data nearest-first so chunks fill from the player outward, no more far ring - client ingest is rate-limited per tick to keep client fps smooth - packet batching offloaded off the server tick thread - per-player synced-chunk sets are pruned so they don't grow forever - config screen split into client and server tabs so it's clear what affects the server - server config tab is read-only for non-ops, shows the server's real values - ops can edit server config from the client and it pushes to the server live (no restart) - packet size budgeting accounts for framing overhead - first-run config scales max parallel tasks to cpu core count **in short the networking is a lot more stable and performant!** **_could have bugs, use with caution_**
release

Voxy WorldGen 2.2.4-26.1.2

2.2.4-26.1.2
6 мая 2026 г.158,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
- fix crash when opening f3+f6 menu (allEntries returns unmodifiable map) - default status to IN_OVERLAY so entry shows without manual enable - remove showF3MenuStats config option (redundant, use f3+f6 menu instead) - bump to minecraft 26.1.2, fabric-api 0.147.0+26.1.2
release

Voxy WorldGen 2.2.4

2.2.4
4 апр. 2026 г.391,8 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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Что нового
- fixed nether blocks rendering incorrectly in overworld after dimension switch - fixed hard biome blend edges and snow artifacts on new world creation - fixed generation continuing when voxy is disabled in its settings - re-ingests chunks on load so voxy receives correct biome neighbor context - discards LOD packets from mismatched dimensions to prevent cross-dimension rendering corruption - pauses background generation worker when voxy rendering is turned off This will be the last 1.21.6-1.21.11 update, everything will be 26.1+ from now on.
release

Voxy WorldGen 2.2.3

2.2.3
27 мар. 2026 г.37 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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Что нового
- fixed chunk synchronization for completed chunks that are not yet loaded into memory - added chunk-load event hook to sync LOD data when completed chunks load naturally - marked completed chunks as synced upfront to prevent tight re-queueing loops - fixed throttling/lag when chunk generation finishes by breaking sync batch retry cycle - prevented unloaded chunks from blocking synced chunk tracking indefinitely - fixed memory leak