
voxy
A Level of Detail rendering mod
Автор: cortex7,9 млн6,2 тыс.обновлён 19 окт. 2026 г.
Утилиты
Описание
Light-weight low overhead LoD mod for minecraft capabile of rendering extreme render distances (for systems that support opengl 4.6).
Uses LoDs to achieve far distance rendering.
Converts terrain to LoD's as you explore.
Shader support was introduced in 0.2.4 and onwards, however shaders must add explicit support for voxy for it to work correctly
There are import commands to import already existing worlds
/voxy import world "<world name>"

(logo by devin modified by moonkey)
Feel free to include the mod in modpacks if you so wish, as long as you link the mod back to this page and the version used is avaible on this modrinth mod page. (i.e. please do not use or include unofficial backports or versions)

Галерея
Последние версии
Все версии →beta
0.2.20-beta
0.2.20-beta19 окт. 2026 г.195,5 тыс.Minecraft: 26.3fabric
Что нового
* mc 26.3 support
* iris 1.11.7 support (breaks with iris >= 1.12)
* fix for mapper block loader applying datafixerupper from version 0 every load
* vxNearPlane and vxFarPlane uniform for shaders
* require opengl
* mixins only apply when relavent mods are active
* world importer now includes datafixerupper on the chunk data
* fix for when glClipControl is not supported (thanks rdh!)
* shader version is now 3
* useDynamicFarPlane option for shaders
beta
0.2.19-beta
0.2.19-beta29 авг. 2026 г.677,7 тыс.Minecraft: 26.2fabric
Что нового
* small loading/ingest performance improvments
* New fade out effect at the edge of the lod render distance (enable/disable configurable)
* fog&fade
* fog
* fade
* off
* fix some log spam
* better dummy server sodium version provider
* increased integer part bits for software raster (should fix some texture packs)
* attempt to fix log spam with iris
beta
voxy 0.2.18-beta
0.2.18-beta26 июл. 2026 г.218,8 тыс.Minecraft: 26.1.2fabric
Что нового
* sodium 0.9.1
* other 0.2.18 improvements
beta
voxy 0.2.18-beta
0.2.18-beta14 июл. 2026 г.715,4 тыс.Minecraft: 26.2fabric
Что нового
* fix terrain flicker on edge with shaders (and non shaders)
* nvidium compat
* minor threading tweeks
* fix ingest timeout issue on very laggy systems that have a large ingest queue backlog
beta
voxy 0.2.17-beta
0.2.17-beta10 июл. 2026 г.111,2 тыс.Minecraft: 26.2fabric
Что нового
* compatibility with sodium 0.9.1
* fix for flickering chunks with shaders
* cleanup opengl state buggyness
alpha
voxy 0.2.17-alpha
0.2.17-alpha5 июл. 2026 г.67,9 тыс.Minecraft: 26.2fabric
Что нового
* mc 26.2 (opengl only, vulkan unsupport)
* sodium 0.9.1-beta.3
* improved software rasterizer
* renderToVanillaDepth for shaders now works when viewport size doesnt match and useViewportDims is set to true
* hack fix for dependency on sodium when loaded in server enviroment
* flawless frames improvement (hopefully)
beta
voxy 0.2.16-beta
0.2.16-beta25 мая 2026 г.1,2 млнMinecraft: 1.21.11fabric
Что нового
* update sodium version
beta
voxy 0.2.16-beta
0.2.16-beta25 мая 2026 г.559 тыс.Minecraft: 26.1.2fabric
Что нового
* sodium 0.8.12 support
* you can now manually disable voxy for specific instances in the config file
* small logic fixes
beta
voxy 0.2.15-beta
0.2.15-beta6 мая 2026 г.310 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
* it beta now
* support for longview (reverse z support)
* fix crash for rare case with shaders
* attempt to improve model processing latency
* fix for resource packs that include partially/mixed translucency models
* fix block lighting with respect to light emission
* biome fix
* improvements and fixes to section meshing (thanks kaptainwutax for some of these)
* fix critical error in the AABB value creation causing underflows in uncommon cases
* fix some issues relating to iris
* update sodium
* fix critical mistake in section mipping which caused block light to be wrong at non 0 lod level (thanks kaptainwutax)
beta
voxy 0.2.15-beta
0.2.15-beta6 мая 2026 г.235,1 тыс.Minecraft: 1.21.11fabric
Что нового
* it beta now
* improvements from 0.2.14
* fix crash for rare case with shaders
* attempt to improve model processing latency
* fix for resource packs that include partially/mixed translucency models
* fix block lighting with respect to light emission
* biome fix
* improvements and fixes to section meshing (thanks kaptainwutax for some of these)
* fix critical error in the AABB value creation causing underflows in uncommon cases
* fix some issues relating to iris
* update sodium
* fix critical mistake in section mipping which caused block light to be wrong at non 0 lod level (thanks kaptainwutax)


