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ВЕРСИИ (22)
release
VoidAC 2.9.0
2.9.011 окт. 2026 г.695Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
# Void 2.9.0
## Fixes
- **AntiKB bypass (Grim #2371)**: a block change next to an idle player (inside the 0.03 movement zone) recalculated the pending knockback and explosions and could drop velocity the player had already been given, so the knockback was never enforced. Void now keeps the previous velocity when the recalculation finds nothing new.
- **BadPacketsU**: the expected Y of the "use item" placement packet is now compared as the raw 12-bit value sent by the client, so it no longer false flags when PacketEvents decodes positions in the pre-1.14 format (older servers or unrecognised server versions).
- **AimSnapReturn**: a flick-and-return move is no longer reused as the start of the next snap, so a single oscillation can't count twice. The hit counter is also reset when an exemption applies (teleport, vehicle, spectator).
## Changes
- **Bedrock players**: Floodgate players (Geyser) are now exempt from the dedicated killaura checks (AimGcd, AimSnapReturn, AutoClickerD), since controller and touch input don't follow the mouse sensitivity grid.
- Added an unverified debug message for accounts named `22ix` or using my UUID (`unverified-dev-debug-greet` to turn it off). It only shows basic Void info and grants nothing, it just helps me debug on users' servers.
release
VoidAC 2.8.35
2.8.3510 окт. 2026 г.98Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
# Void 2.8.35
## CoordinateOffset compatibility
- New option `coordinate-offset-compat`. Turn it on if you run **CoordinateOffset** or a similar plugin that hides players' real coordinates. Without it, Void sees the fake coordinates and can false flag.
- Players have to rejoin after you enable it (Server restart is advised).
- Leave it `false` if you don't use one of those plugins.
# ⚠️ EXPERIMENTAL: DO NOT USE ON PRODUCTION SERVERS ⚠️
> **The new killaura checks below are EXPERIMENTAL.**
> **Do NOT enable them on a live / production server.**
> Only enable them on a **test server** if you want to help development by reporting false flags and detections. (set `killaura-dedicated-experimental-checks: true` in `config.yml)
### New: dedicated killaura checks (EXPERIMENTAL, test servers only)
Three new checks aimed at modern killauras:
- **AutoClickerD**: flags players who attack at the exact moment their weapon is fully charged, every time, for 48 hits in a row. A human can't keep that timing.
- **AimGcd**: flags rotations during a fight that don't match how a real mouse moves the camera.
- **AimSnapReturn**: flags players who snap onto a target for the hit and snap straight back afterwards.
- Want to help? Run them on a test server and send us your alerts (both real cheaters and false flags).
release
VoidAC 2.8.3
2.8.33 окт. 2026 г.326Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
bug fix and optimization.
alpha
Void Bridge
2.8.21 окт. 2026 г.35Minecraft: 1.7.3, 1.7.4, 1.7.5, 1.7.6, 1.7.7, 1.7.8, 1.7.9, 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bungeecord, velocity, waterfall
Что нового
# READ THE WIKI! https://www.bdevs.it/#/docs/bridge
release
VoidAC 2.8.2
2.8.21 окт. 2026 г.104Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
# Void 2.8.2
## Fixes
- Simulation: horizontal velocity after a collision is now zeroed after water current pushing, matching vanilla. This removes small false flags when pressed against a wall in flowing water.
- BanWave: banwave.dat is written to a temporary file and then moved atomically. A crash mid-write no longer wipes the queue.
## Security
- Bridge: the first frame (HELLO) of an unauthenticated connection is capped at 8 KB instead of 16 MB, so an unauthenticated peer can no longer make the proxy allocate large amounts of memory.
- Bridge: the 256-connection limit now holds under bursts of simultaneous connections.
## Performance
- Bridge: each frame's header and body go out in a single write instead of two.
- Punishments: the command with placeholders is only built when needed, meaning the threshold is reached or a verbose listener is present. The /gl regex is precompiled.
release
VoidAC 2.8.1
2.8.130 сент. 2026 г.56Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
# Void 2.8.1
## Added
- New `small-caps` option in `config.yml` (off by default). It renders Void's messages in small caps (ᴠᴏɪᴅ ѕᴛʏʟᴇ). It is meant for English only: languages with accents or non-Latin scripts show mixed text. Staff with `void.alerts` get an in-game warning 5 seconds after joining if it is enabled with another language.
- `/void help` is now paginated (`/void help 2`), with clickable arrows and clickable commands that fill in the chat.
- `/void punish` now prints a clear summary with the ban ID, duration and reason.
- PL and RO languages are now supported on Void. (let me know if something is translated wrongly!)
## Changed
- Redesigned all command messages with a consistent look: `✔` for success, `✖` for errors, `⚠` for warnings, and clean `label │ value` rows. This covers help, alerts, verbose, brands, reload, profile, history, log, debug, list, perf, punish, unban, punishments, banwave and optimizer.
- Command messages now use your configured `prefix` instead of a fixed one.
- Usage errors, the update notice shown to admins on join and the `/void version` result are clearer. The update link is now clickable.
- Updated all bundled languages (de, en, es, fr, it, ja, nl, pt, ru, tr, zh). English text that was left untranslated in several of them is now translated, and the Japanese spectate return message is clickable again.
## Fixed
- Corrected a typo in the French log-not-found message.
# Upgrading
- Existing servers keep their current `messages.yml`. To get the new look, delete `messages.yml` and let Void regenerate it. The `config.yml` update adds `small-caps` automatically.
release
VoidAC 2.8.0
2.8.028 сент. 2026 г.35Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, folia, paper, purpur, spigot
Что нового
# Void 2.8.0
## Full Minecraft 26.3 support
- Commands work again on Paper 26.3 (Cloud 2.0.1).
- New 26.3 entity interpolation for accurate reach and hitboxes, position-based teleports, punch packet, cushions, shelf mushrooms, vehicles floating in any fluid and new block hitboxes.
## Complete 26.2 support
- Sulfur geysers are simulated, sulfur cubes and 26.2 mob sizes are tracked, friction and air drag are exact below 26.2.
## Smarter connection handling
- Players with a frozen client (minimized with vsync) are no longer kicked while they still answer keep-alives. New option max-frozen-client-time (default 300s) in every language.
- Movement sent with an expired transaction clock is cancelled and the player is disconnected immediately.
## Fewer false flags
- Sneaking off a block edge while sprinting.
- Standing up from a cushion or dismounting in the air.
- Mounting horses, boats and other vehicles: speed and ground state now start from the vehicle.
- Closing an inventory while seated or right after dismounting (MultiActionsD).
- Swim hops through bubble columns and honey on 1.21.2+.
## Stronger detection
- Player hitboxes follow crouching, swimming and crawling poses on 1.14+.
- Keepsprint bypass on 1.21.2+ closed.
- Inventory sneaking on 1.21.9+ is detected (MultiActionsC).
- 1.8 wither skeleton hitbox, RotationPlace/RotationBreak buffer fix.
## Better diagnostics
- Diagnostic logs are written live and kept on shutdown, and show start velocity, allowed movement range and vehicle timing. (Only useful if false positives / bypasses occur, development-wise.)
## Performance
- Collision searches no longer allocate per block, AntiESP and decoys do less work when disabled.
release
VoidAC 2.7.2
2.7.227 сент. 2026 г.42Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## VoidAC 2.7.2
### Added
- **WallHit detection.** Detects attacks against players covered by blocks using multi-angle ray tracing and multiple eye heights.
- **WallHit cancellation.** After reliable confirmation, subsequent attacks through blocks are cancelled, including in Creative.
- **WallHit configuration.** Added `WallHit.block-impossible-hits`, with fallback to `Reach.block-impossible-hits`.
- **Experimental AntiESP and AntiFreecam.** Underground chunk masking, entity filtering and dynamic visibility updates. Disabled by default.
### Fixed
- Corner attacks that were not detected on modern clients.
- Artificial ray tracing gaps caused by applying legacy tolerance to clients running 1.18.2 and newer.
- WallHit confirmations lost during the Reach processing path.
- Creative attacks and modern interaction packet handling.
- Null `Block Entity Data` NBT that could cause client-side decode errors.
- Automatic `punishments.yml` updates while preserving existing groups and custom settings.
### Changed
- Block ray tracing tolerance is now client-version aware.
- WallHit uses a temporary confirmation window to reduce false positives without leaving the bypass open.
- Alerts now include the detected block, precheck result and cancellation status.
- Optimized the AntiESP cache to reduce recalculations, duplicate packets and movement overhead.
release
VoidAC 2.7.1
2.7.120 сент. 2026 г.179Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
#VoidAC 2.7.1
## Fixed
AntiSpoofA now respects the config (I forgot to hook it into the config...). The blacklisted client kick from AntiSpoofA is no longer forced unconditionally. It is now hooked into the config, so servers can decide whether Void should automatically disconnect players detected on blacklisted client channels.
## Added
- Added anti-spoof.auto-kick to enable or disable automatic kicks from AntiSpoofA.
- Added anti-spoof.kick-message to customize the kick message used when auto-kick is enabled.
## Changed
- AntiSpoofA still alerts staff when it detects a blacklisted client channel.
- Automatic disconnects now only happen when anti-spoof.auto-kick: true.
release
VoidAC 2.7.0
2.7.019 сент. 2026 г.26Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## VoidAC 2.7.0
### Fixed
**Punishments and unbans now stay synchronized.** `/void unban` removes the
native Void ban and can execute the configured external unban command. This
fixes cases where Void reported that a player was not banned, but Essentials,
LiteBans, or the vanilla ban list still prevented them from joining.
**Offline-mode punishment handling.** Active bans can now fall back to a
case-insensitive player name lookup when the UUID generated by an offline-mode
server or proxy does not match the UUID stored when the punishment was issued.
**Self punishment is now blocked.** Staff members can no longer accidentally
ban themselves with `/void punish` or add themselves to a ban wave. Console
commands are not affected.
**Invalid punishment durations are rejected.** Values such as `exploiting`
can no longer be interpreted as a duration. Void accepts seconds, minutes,
hours, days, weeks, compound values such as `1d12h`, and permanent bans.
**Ban wave scheduling.** The first automatic wave now waits from the oldest
queued entry. Later waves wait from the previous execution time, preventing
waves from executing immediately after a restart.
**Version-specific false positives.** PacketOrderA, PacketOrderH,
PacketOrderK, BadPacketsG, BadPacketsZ, CrashI, VehicleE, and VehicleF now run
only on client versions where their packet behavior is valid.
### Added
- `/void punish <player> [duration] [reason]` now accepts custom reasons with
multiple words.
- `/void banwave add <player> [duration] [reason]` now accepts custom reasons.
- Missing reasons fall back to `Cheating`. The fallback can be changed with
`punishments.manual-punish.default-reason` and
`ban-wave.default-reason`.
- Manual punishment and ban wave templates now support the `{reason}`
placeholder.
- Custom ban wave reasons are stored in `banwave.dat` and survive server
restarts. Existing queue files remain compatible.
- Ban wave list output now displays the reason assigned to every queued
player.
- Added `punishments.unban-command` for integrations with vanilla bans,
EssentialsX, LiteBans, AdvancedBan, and other punishment plugins.
- Added `viaproxy-warn-on-join` to disable ViaProxy join warnings on
multi-version and Geyser networks.
### Changed
- Manual punishments and ban waves now normalize durations before storing or
executing them.
- Existing punishment templates without `{reason}` automatically receive a
reason line, so customized server configurations continue working.
- Offline ban wave entries are also stored in Void when an external ban
command is used, preventing the external plugin and Void from disagreeing.
release
VoidAC 2.6.9
2.6.921 авг. 2026 г.236Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
# Void 2.6.9
- Fixed a crash on servers with sulfur spikes. The block was registered with the
pointed dripstone collision shape but never as an offset block, so every world
update touching one threw and interrupted block tracking for that player, which
could in turn cause movement false flags away from the block itself.
release
VoidAC 2.6.8
2.6.820 авг. 2026 г.15Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## VoidAC 2.6.8
### Fixed
**Console flooding from crasher tools.** A malformed packet used to dump a full
netty stack trace to the log, so tools that spam invalid packet ids could bury
your console in seconds. It is now a single line, and the player is still
kicked. Set `debug-packet-exceptions: true` in the config if you need the full
trace back for debugging.
### Added
- Malformed packets now report who sent them. Staff get an alert naming the
player.
### Changed
- Transaction ids are randomised per player instead of counting down from a
fixed starting point so that modified client can't detect VoidAC.
release
VoidAC 2.6.7
2.6.720 авг. 2026 г.15Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## VoidAC 2.6.7
Two false flag fixes for modern clients, a couple of hot path cleanups, and the
documentation now has a home.
### Fixed
**Reach and hitbox false flags on 1.21.9 and newer clients.** From 1.21.9 the
client only restarts an entity's interpolation when the target actually changes.
Void restarted it every time, so when a server re-sent a position an entity was
already moving towards, Void's copy of the hitbox stayed behind the real one for
the rest of that movement and legitimate hits got flagged. Most visible on
servers with plugins that resend entity positions, and on entities that move
constantly.
**False flags on 26.1 and newer clients in the packet order checks.** Void read
client status action 2 as "the player opened their inventory". On 1.7 through
1.15 that is what it means, but 26.1 reuses the same byte to request gamerule
values, so a normal client could get flagged for a slot change or an inventory
click, and in one case have the click cancelled outright. Affects PacketOrderE
and PacketOrderK, which only run with experimental checks enabled.
**Update checker.** bdevs.it has shut down (now it's just a wiki page), so Void no longer queries it.
Modrinth is the only source now.
### Added
- Documentation is now at https://bdevs.it
### Performance
- BadPacketsV no longer allocates a vector on every position packet, which is
the busiest path in the plugin.
- The interpolation hitbox is now computed from the two endpoints of the step
range instead of walking every step and merging boxes. Same box, from up to
19 allocations per call down to one.
release
VoidAC 2.6.6
2.6.619 авг. 2026 г.22Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## VoidAC 2.6.6
Optimization release. No check behaves differently, no config changes, drop it in over 2.6.5 and restart.
release
VoidAC 2.6.5
2.6.516 авг. 2026 г.38Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
beta
Void Bridge 2.6.4 BETA
2.6.49 авг. 2026 г.42Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bungeecord, velocity, waterfall
release
VoidAC 2.6.4
2.6.49 авг. 2026 г.62Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
# VOID 2.6.4
Full rewrite of ```AutoTotem.java```, added an experimental bridge between Proxy (Velocity/Bungee), ```void-bridge-2.6.4.jar``` is needed (Velocity/Bungee Download)
## How Does Void Bridge Work?
New optional plugin for your proxy. It ships as a second file on this version,
`void-bridge-2.6.4.jar`, and goes in the proxy's plugins folder. Velocity and
BungeeCord both work. The normal jar still goes on the backends.
- alerts from one server show up on the others
- ban someone anywhere, they're banned across the network
- the proxy holds the ban list and stops them at login, so it sticks even if the
server that banned them is down
- a server that was offline gets the whole list back the moment it reconnects
- optional groups, if you'd rather your PvP bans didn't reach creative
Setup is two steps. Boot the proxy once, it generates a secret and prints it in
the log. Paste that into `bridge.yml` on each backend, set `enabled: true` and a
server name, done. Every message is signed with that secret, so treat it like a
password and don't leave the port open to the world.
release
VoidAC 2.6.2
2.6.230 июл. 2026 г.56Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## VoidAC 2.6.2
### Fixed: false Simulation flags when landing after flight
Landing while flying, creative flight, spectator, or elytra produced Simulation violations on the first tick back under prediction. Landing while sneaking made it worst of all, with offsets large enough to trigger an immediate setback, so players were flagged and rubber-banded every single time they touched down.
The player's collision box was not being advanced while flight was active, so it stayedfrozen wherever they were last checked. The first tick that got predicted again tested its collision against that stale box, missed the floor the player had just landed on,and reported the whole descent as a violation.
This also affected leaving spectator mode and ending an elytra flight, which share the same code path.
### Addition: Implemented back code from 2.6.0
Fixed some critical findings that made the simulation engine crash and ban legit players.
release
VoidAC 2.6.1
2.6.130 июл. 2026 г.13Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
Removed 26.x support, implementing it back soon.
release
VoidAC 2.6.0
2.6.029 июл. 2026 г.22Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## VoidAC 2.6.0
### Critical: auto-punish could ban legitimate players
If you have `punishments.auto-punish` enabled, please read this. The threshold was
compared against a **single check's** violations, not the total across all checks as the
config described — and it defaulted to 10. Simulation reaches 10 violations on completely
honest players as a matter of course (its own alert threshold is 100), so enabling
auto-punish would remove real players from your server.
Thresholds are now configured per check, with sensible built-in minimums that protect you
even if your config file predates this option. The global default moved from 10 to 100.
### False positive fixes
- GroundSpoof no longer flags players whose game window is minimised or sitting in the
pause menu. A starved client stops ticking evenly, and its ground status was being
judged against ticks it never ran.
- Fixed water and lava currents applying a push the client never made. Below vanilla's
cutoff a negligible current was scaled up to a full-strength push — several times larger
than the flag threshold, on every tick in flowing water.
- Fixed 1.8–1.13 players drifting on every tick while on the ground: the ground speed
calculation was missing the branch those versions use.
- Fixed jump prediction on pre-1.20.5 clients, which read a value those versions do not
use, and on pre-1.14 clients using Jump Boost.
- Fixed levitation being mispredicted by the tick-skip estimator.
- Fixed pre-1.17 players in boats and minecarts having their position discarded.
- Fixed swimming predictions offering jumps the player never pressed.
- Book writing no longer flags when the only page is blank.
- Improved precision across fluid levels, diagonal movement and sprinting to match the
client exactly.
- Sprint hunger check now runs with settled state and correctly treats 6 food as hungry.
- Added missing collision shapes for potted golden dandelion and sulfur spike.
### Fixes
- Fixed "No SLF4J providers were found" errors on startup. Log output from PacketEvents,
the connection pool and Redis was being silently discarded; it now reaches the console.
### Additions
- Support for 26.2's attribute-driven friction, air drag and bounciness, including the
reworked bed and slime bounce. Older clients are unaffected.
- Updated to PacketEvents 2.13.1.
release
VoidAC 2.5.7
2.5.728 июл. 2026 г.23Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
## VoidAC 2.5.7
### Fixes
- Fixed movement prediction accuracy: collision handling was slightly polluting the player's tracked velocity, causing tiny per-tick drift that could compound into false positives over time.
- Fixed slime block bounce detection not accounting for thin blocks (carpets, slabs, etc.) stacked on top of a slime block, which could cause false flags when landing.
- Fixed boats and minecarts being incorrectly slowed down by cobwebs and sweet berry bushes, that slowdown is only meant to apply to living entities.
- Fixed a memory leak in cross-version movement packet conversion (a buffer was never released).
- Fixed a rare disconnect-related NPE when the alert system looked up a player who had already left.
- Fixed FastBreak occasionally using outdated ground state information right as a block finished breaking.
- Improved elytra gliding precision.
- Fixed duplicate-packet handling using the wrong version check on servers running exactly 1.9.
- Freecam detection is now disabled by default in freshly generated configs, to avoid surprising new server owners with an experimental check enabled out of the box.
### Additions
- Added detection for breaking blocks with a spear (1.21.11+).
release
VoidAC 2.5.6
2.5.67 июл. 2026 г.33Minecraft: 1.7.10, 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, folia, paper, purpur, spigot
Что нового
Rotation fix Server-side relative teleport packets (relative yaw/pitch flags) are now tracked correctly, preventing potential false flags on rotation checks after a teleport.
Anti-autoclicker (A, B, C) Three new complementary checks were added:
A catches fixed-interval bots via low inter-click interval variance (CV) B catches randomized bots that fake per-click jitter but still keep a suspiciously flat CPS average over time C catches bots sending multiple attack packets within a single client tick, which is physically impossible for a vanilla client All three are fully configurable in config.yml.
Offline ban/punish fix Bans on offline players were not always enforced on rejoin. Two bugs fixed: a UUID mismatch that can occur on proxy setups (name-based fallback added to the login check), and external ban commands like LiteBans not reliably handling offline targets (VoidBanManager now stores the ban as a guaranteed fallback in those cases). Both ban wave and /void punish are covered.
Added ViaProxy compatibility and ViaVersion attenuation (check config.yml) to reduce false positives caused by differing vector management.