
VMod
Addon to Valkyrien Skies
Автор: SuperSpaceEye823,2 тыс.112обновлён 17 апр. 2026 г.
СнаряжениеМеханики игрыУтилиты
Описание
Wiki
Also Add Patchouli
VMod is an addon to Valkyrien Skies that adds a Toolgun - a tool that allows player to make various constraints such as:
- Connection - Creates a Weld/Bearing/Ball Socket like connection between two objects.
- Rope - Creates a rope
- Hydraulics - Extends and retracts when a signal is given
- Physics Rope - A rope that is created from physical components
- Slider - Creates a slider connection
- Sync Rotation - Synchronises rotation of 2 ships
And tools such as:
- Thruster - Create a thruster
- Gravity Changer - Change gravity for a single ship or a whole connected structure.
- Disable Collisions - Will disable collisions between two ships or a ship and a world.
- Schematic - Create schematic of the whole connected structure.
- Scale - Scale not just one ship, but a whole object.
- Strip - Strip VMod constraints either in block radius or all constraints connected to a ship
- Ship Remover - Removes ships
- Mass Changer - Changes total mass of a ship
It's highly inspired by Garry's Mod, so if you've played it before, you will find many similarities to its Toolgun.
On Fabric it requires:
- Valkyrien Skies
- Architectury API
- (Recommended) Forge Config API Port
On Forge it requires:
- Valkyrien Skies
- Architectury API
Последние версии
Все версии →release
VMod 1.9.1
1.9.117 апр. 2026 г.178,3 тыс.Minecraft: 1.20.1forge
Что нового
* Probably broke something
* Fixed misspelling in command /vmod schem save-to-server
* Removed VMOD_COMMANDS_PERMISSION_LEVEL
* Default role now can't do anything with toolgun or commands (unless old config exists)
* VSchematic now doesn't load block entities or containers by default (unless old config exists)
* Should work with 2.4.11
release
VMod 1.9.1
1.9.117 апр. 2026 г.5,1 тыс.Minecraft: 1.20.1fabric
Что нового
* Probably broke something
* Fixed misspelling in command /vmod schem save-to-server
* Removed VMOD_COMMANDS_PERMISSION_LEVEL
* Default role now can't do anything with toolgun or commands (unless old config exists)
* VSchematic now doesn't load block entities or containers by default (unless old config exists)
* Should work with 2.4.11
release
VMod 1.9.0
1.9.025 дек. 2025 г.131,9 тыс.Minecraft: 1.20.1forge
Что нового
* Works on 2.4 VS
* Phys Rope, Slider, Sync Rotation are disabled
* Dimensional Gravity is removed, use VS datapacks
* Progress on patchouli guide book
release
VMod 1.9.0
1.9.025 дек. 2025 г.6,9 тыс.Minecraft: 1.20.1fabric
Что нового
* Works on 2.4 VS
* Phys Rope, Slider, Sync Rotation are disabled
* Dimensional Gravity is removed, use VS datapacks
* Progress on patchouli guide book
release
VMod 1.8.0
1.8.017 нояб. 2025 г.23,6 тыс.Minecraft: 1.20.1forge
Что нового
* Added function "/vmod op prune-shipyard-chunks" to delete chunks of deleted ships
* Added automatic region cleanup on ship deletion
* Added more config options for schematics
* Added WIP guide book
* Removed "Original Weight" from info window
* Improved logic of 2 "Hitpos Modes" (Centered On Side, Precise Placement) and "Placement Assist"
* Changed defaults of ALLOW_CHUNK_PLACEMENT_INTERRUPTION and ALLOW_CHUNK_UPDATE_INTERRUPTION to false (you should probably change them to false too in the server config)
* Sensor can now be placed in world and not just ships
* Fixed "/vmod op clear-vmod-attachments" not working
* Fixed Custom Mass not working correctly
* Fixed VEntityChanger crashing sometimes
* Fixed "MMB - join mode" being always visible in "Connection" and "Hydraulics" modes when it can only be used with "Bearing" mode chosen
release
VMod 1.8.0
1.8.017 нояб. 2025 г.2,1 тыс.Minecraft: 1.20.1fabric
Что нового
* Added function "/vmod op prune-shipyard-chunks" to delete chunks of deleted ships
* Added automatic region cleanup on ship deletion
* Added more config options for schematics
* Added WIP guide book
* Removed "Original Weight" from info window
* Improved logic of 2 "Hitpos Modes" (Centered On Side, Precise Placement) and "Placement Assist"
* Changed defaults of ALLOW_CHUNK_PLACEMENT_INTERRUPTION and ALLOW_CHUNK_UPDATE_INTERRUPTION to false (you should probably change them to false too in the server config)
* Sensor can now be placed in world and not just ships
* Fixed "/vmod op clear-vmod-attachments" not working
* Fixed Custom Mass not working correctly
* Fixed VEntityChanger crashing sometimes
* Fixed "MMB - join mode" being always visible in "Connection" and "Hydraulics" modes when it can only be used with "Bearing" mode chosen
release
VMod 1.7.1
1.7.121 сент. 2025 г.13,8 тыс.Minecraft: 1.20.1forge
Что нового
* Fixed bug with "Open or Close Toolgun GUI" keybind stopping working sometimes
* Fixed ~~maybe~~ some issues with schematics
* Fixed bug where ServerLimits reset to default
* Fixed bug where custom per-ship gravity weren't saving
release
VMod 1.7.1
1.7.121 сент. 2025 г.2,4 тыс.Minecraft: 1.20.1fabric
Что нового
* Fixed bug with "Open or Close Toolgun GUI" keybind stopping working sometimes
* Fixed ~~maybe~~ some issues with schematics
* Fixed bug where ServerLimits reset to default
* Fixed bug where custom per-ship gravity weren't saving
release
VMod 1.7.0
1.7.031 авг. 2025 г.4,6 тыс.Minecraft: 1.20.1forge
Что нового
* "Open or Close Toolgun GUI" keybind is now ignored while writing in the parameter space
* New config values for schematic control
* Added experimental ship highlighting (doesn't work with sodium)
* Added texture options for rope and phys rope
* Fixed inconsistent texture width and length in ropes
* Fixed HUD not hiding
* Fixed VMod sometimes incorrectly thinking that two ships are connected when they are actually not
* Internal changes and bugfixes
release
VMod 1.7.0
1.7.031 авг. 2025 г.708Minecraft: 1.20.1fabric
Что нового
* "Open or Close Toolgun GUI" keybind is now ignored while writing in the parameter space
* New config values for schematic control
* Added experimental ship highlighting (doesn't work with sodium)
* Added texture options for rope and phys rope
* Fixed inconsistent texture width and length in ropes
* Fixed HUD not hiding
* Fixed VMod sometimes incorrectly thinking that two ships are connected when they are actually not
* Internal changes and bugfixes